diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-08-01 18:58:14 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-08-02 22:53:17 +0300 |
commit | 8a0f804e2bebbd6ea26fc601c67c51e6e9653d90 (patch) | |
tree | 5d406a8e7c3fd05da0580b2d8aee6acf7dcd7cb7 /source/blender | |
parent | 24a0015dbd8871636856dcd06cdf7eb48b01f684 (diff) |
DRW: Add image unbind in debug mode
This allows finding missing binds more easily as the missing binds slots
won't be populated with previous texture binds.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/draw/intern/draw_manager_exec.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index 03c68ee532f..4dda0ceb2ef 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -318,6 +318,7 @@ void DRW_state_reset(void) DRW_state_reset_ex(DRW_STATE_DEFAULT); GPU_texture_unbind_all(); + GPU_texture_image_unbind_all(); GPU_uniformbuf_unbind_all(); GPU_storagebuf_unbind_all(); @@ -989,6 +990,7 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state) /* Unbinding can be costly. Skip in normal condition. */ if (G.debug & G_DEBUG_GPU) { GPU_texture_unbind_all(); + GPU_texture_image_unbind_all(); GPU_uniformbuf_unbind_all(); GPU_storagebuf_unbind_all(); } |