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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-25 15:30:56 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-25 15:30:56 +0300
commita08f633aeb3f9955f33cd5396181afc96772f68b (patch)
treecbbfe42c85766e2388b5c291dc520d01ac001e3b /source/blender
parent8e4b3e916e26f6b90ab0514a810cf8a898bff0b1 (diff)
Depsgraph: Remove direct call to VSE animation update
This is supposed to be handled by dependency graph now.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/scene.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 9b779afb7e0..3171fb099ed 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1621,15 +1621,6 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
/* update sound system animation (TODO, move to depsgraph) */
BKE_sound_update_scene(bmain, scene);
- /* extra call here to recalc scene animation (for sequencer) */
- {
- AnimData *adt = BKE_animdata_from_id(&scene->id);
- float ctime = BKE_scene_frame_get(scene);
-
- if (adt && (adt->recalc & ADT_RECALC_ANIM))
- BKE_animsys_evaluate_animdata(scene, &scene->id, adt, ctime, 0);
- }
-
/* Inform editors about possible changes. */
DEG_ids_check_recalc(bmain, scene, false);