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authorCampbell Barton <ideasman42@gmail.com>2021-03-08 06:48:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-08 06:54:23 +0300
commita1bc7729f20b8a8250f938d768ab2d104c41af54 (patch)
tree733edf2a4be6eef6dc1dcd8f82f108aeeb9b3940 /source/blender
parentb4f5128b21f1e1348defc68a96f4d4c2b1053fbe (diff)
Cleanup: use ofs instead of offs as an abbreviation for offset
Used for local structs/variables, since `ofs` is by far the most widely used abbreviation.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/displist.c12
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c10
-rw-r--r--source/blender/editors/animation/anim_markers.c22
-rw-r--r--source/blender/editors/armature/armature_select.c17
-rw-r--r--source/blender/editors/armature/pose_slide.c6
-rw-r--r--source/blender/editors/gpencil/gpencil_interpolate.c6
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c6
-rw-r--r--source/blender/editors/interface/interface_handlers.c4
-rw-r--r--source/blender/editors/interface/interface_widgets.c24
-rw-r--r--source/blender/editors/space_graph/graph_slider_ops.c6
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c28
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c22
-rw-r--r--source/blender/gpu/intern/gpu_matrix.cc8
-rw-r--r--source/blender/render/intern/multires_bake.c16
-rw-r--r--source/blender/render/intern/texture_procedural.c40
15 files changed, 111 insertions, 116 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index c860e57520d..708b1971bd5 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -875,9 +875,9 @@ static float (*displist_vert_coords_alloc(ListBase *dispbase, int *r_vert_len))[
allverts = MEM_mallocN(sizeof(float[3]) * (*r_vert_len), "displist_vert_coords_alloc allverts");
fp = (float *)allverts;
LISTBASE_FOREACH (DispList *, dl, dispbase) {
- int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
- memcpy(fp, dl->verts, sizeof(float) * offs);
- fp += offs;
+ int ofs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
+ memcpy(fp, dl->verts, sizeof(float) * ofs);
+ fp += ofs;
}
return allverts;
@@ -889,9 +889,9 @@ static void displist_vert_coords_apply(ListBase *dispbase, float (*allverts)[3])
fp = (float *)allverts;
LISTBASE_FOREACH (DispList *, dl, dispbase) {
- int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
- memcpy(dl->verts, fp, sizeof(float) * offs);
- fp += offs;
+ int ofs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
+ memcpy(dl->verts, fp, sizeof(float) * ofs);
+ fp += ofs;
}
}
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index c3cc9136057..ad617b4198b 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -338,18 +338,18 @@ static void hammersley_create(float *out, int n, int seed, float amount)
{
RNG *rng;
- double offs[2], t;
+ double ofs[2], t;
rng = BLI_rng_new(31415926 + n + seed);
- offs[0] = BLI_rng_get_double(rng) + (double)amount;
- offs[1] = BLI_rng_get_double(rng) + (double)amount;
+ ofs[0] = BLI_rng_get_double(rng) + (double)amount;
+ ofs[1] = BLI_rng_get_double(rng) + (double)amount;
BLI_rng_free(rng);
for (int k = 0; k < n; k++) {
BLI_hammersley_1d(k, &t);
- out[2 * k + 0] = fmod((double)k / (double)n + offs[0], 1.0);
- out[2 * k + 1] = fmod(t + offs[1], 1.0);
+ out[2 * k + 0] = fmod((double)k / (double)n + ofs[0], 1.0);
+ out[2 * k + 1] = fmod(t + ofs[1], 1.0);
}
}
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 2ab809c3633..7adddf8f4ae 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -762,9 +762,9 @@ static void ed_marker_move_update_header(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
MarkerMove *mm = op->customdata;
TimeMarker *marker, *selmarker = NULL;
- const int offs = RNA_int_get(op->ptr, "frames");
+ const int ofs = RNA_int_get(op->ptr, "frames");
char str[UI_MAX_DRAW_STR];
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
int totmark;
const bool use_time = ed_marker_move_use_time(mm);
@@ -776,27 +776,27 @@ static void ed_marker_move_update_header(bContext *C, wmOperator *op)
}
if (hasNumInput(&mm->num)) {
- outputNumInput(&mm->num, str_offs, &scene->unit);
+ outputNumInput(&mm->num, str_ofs, &scene->unit);
}
else if (use_time) {
- BLI_snprintf(str_offs, sizeof(str_offs), "%.2f", FRA2TIME(offs));
+ BLI_snprintf(str_ofs, sizeof(str_ofs), "%.2f", FRA2TIME(ofs));
}
else {
- BLI_snprintf(str_offs, sizeof(str_offs), "%d", offs);
+ BLI_snprintf(str_ofs, sizeof(str_ofs), "%d", ofs);
}
if (totmark == 1 && selmarker) {
/* we print current marker value */
if (use_time) {
BLI_snprintf(
- str, sizeof(str), TIP_("Marker %.2f offset %s"), FRA2TIME(selmarker->frame), str_offs);
+ str, sizeof(str), TIP_("Marker %.2f offset %s"), FRA2TIME(selmarker->frame), str_ofs);
}
else {
- BLI_snprintf(str, sizeof(str), TIP_("Marker %d offset %s"), selmarker->frame, str_offs);
+ BLI_snprintf(str, sizeof(str), TIP_("Marker %d offset %s"), selmarker->frame, str_ofs);
}
}
else {
- BLI_snprintf(str, sizeof(str), TIP_("Marker offset %s"), str_offs);
+ BLI_snprintf(str, sizeof(str), TIP_("Marker offset %s"), str_ofs);
}
ED_area_status_text(CTX_wm_area(C), str);
@@ -907,12 +907,12 @@ static void ed_marker_move_apply(bContext *C, wmOperator *op)
#endif
MarkerMove *mm = op->customdata;
TimeMarker *marker;
- int a, offs;
+ int a, ofs;
- offs = RNA_int_get(op->ptr, "frames");
+ ofs = RNA_int_get(op->ptr, "frames");
for (a = 0, marker = mm->markers->first; marker; marker = marker->next) {
if (marker->flag & SELECT) {
- marker->frame = mm->oldframe[a] + offs;
+ marker->frame = mm->oldframe[a] + ofs;
a++;
}
}
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 60fe8ee7dee..226253cc063 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -644,8 +644,8 @@ static int selectbuffer_ret_hits_12(uint *UNUSED(buffer), const int hits12)
static int selectbuffer_ret_hits_5(uint *buffer, const int hits12, const int hits5)
{
- const int offs = 4 * hits12;
- memcpy(buffer, buffer + offs, 4 * hits5 * sizeof(uint));
+ const int ofs = 4 * hits12;
+ memcpy(buffer, buffer + ofs, 4 * hits5 * sizeof(uint));
return hits5;
}
@@ -704,17 +704,12 @@ static EditBone *get_nearest_editbonepoint(
goto cache_end;
}
else if (hits12 > 0) {
- int offs;
+ int ofs;
- offs = 4 * hits12;
+ ofs = 4 * hits12;
BLI_rcti_init_pt_radius(&rect, vc->mval, 5);
- const int hits5 = view3d_opengl_select_with_id_filter(vc,
- buffer + offs,
- MAXPICKBUF - offs,
- &rect,
- select_mode,
- select_filter,
- select_id_ignore);
+ const int hits5 = view3d_opengl_select_with_id_filter(
+ vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter, select_id_ignore);
if (hits5 == 1) {
hits = selectbuffer_ret_hits_5(buffer, hits12, hits5);
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index d636f0d68af..93d36abe792 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -873,12 +873,12 @@ static void pose_slide_draw_status(tPoseSlideOp *pso)
if (hasNumInput(&pso->num)) {
Scene *scene = pso->scene;
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&pso->num, str_offs, &scene->unit);
+ outputNumInput(&pso->num, str_ofs, &scene->unit);
BLI_snprintf(
- status_str, sizeof(status_str), "%s: %s | %s", mode_str, str_offs, limits_str);
+ status_str, sizeof(status_str), "%s: %s | %s", mode_str, str_ofs, limits_str);
}
else {
BLI_snprintf(status_str,
diff --git a/source/blender/editors/gpencil/gpencil_interpolate.c b/source/blender/editors/gpencil/gpencil_interpolate.c
index 7c541f61d75..3b7c80cee07 100644
--- a/source/blender/editors/gpencil/gpencil_interpolate.c
+++ b/source/blender/editors/gpencil/gpencil_interpolate.c
@@ -599,10 +599,10 @@ static void gpencil_interpolate_status_indicators(bContext *C, tGPDinterpolate *
BLI_strncpy(msg_str, TIP_("GPencil Interpolation: "), UI_MAX_DRAW_STR);
if (hasNumInput(&p->num)) {
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&p->num, str_offs, &scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s%s", msg_str, str_offs);
+ outputNumInput(&p->num, str_ofs, &scene->unit);
+ BLI_snprintf(status_str, sizeof(status_str), "%s%s", msg_str, str_ofs);
}
else {
BLI_snprintf(status_str,
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index b29ef2e7ee2..dfff0ce639e 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -466,10 +466,10 @@ static void gpencil_primitive_status_indicators(bContext *C, tGPDprimitive *tgpi
GP_STROKE_BOX,
GP_STROKE_POLYLINE)) {
if (hasNumInput(&tgpi->num)) {
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&tgpi->num, str_offs, &scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s: %s", msg_str, str_offs);
+ outputNumInput(&tgpi->num, str_ofs, &scene->unit);
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %s", msg_str, str_ofs);
}
else {
if (tgpi->flag == IN_PROGRESS) {
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 042f10ddded..834be49b2b3 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -5246,8 +5246,8 @@ static bool ui_numedit_but_SLI(uiBut *but,
(but->softmax - but->softmin + but->a1);
}
else {
- const float offs = (BLI_rctf_size_y(&but->rect) / 2.0f);
- cursor_x_range = (BLI_rctf_size_x(&but->rect) - offs);
+ const float ofs = (BLI_rctf_size_y(&but->rect) / 2.0f);
+ cursor_x_range = (BLI_rctf_size_x(&but->rect) - ofs);
}
f = (mx_fl - data->dragstartx) / cursor_x_range + data->dragfstart;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 06b87dd857f..1d7d10b6d0c 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -3667,16 +3667,16 @@ static void widget_progressbar(
/* round corners */
const float value = but_progressbar->progress;
- const float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
+ const float ofs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
float w = value * BLI_rcti_size_x(&rect_prog);
/* Ensure minimum size. */
- w = MAX2(w, offs);
+ w = MAX2(w, ofs);
rect_bar.xmax = rect_bar.xmin + w;
- round_box_edges(&wtb, roundboxalign, &rect_prog, offs);
- round_box_edges(&wtb_bar, roundboxalign, &rect_bar, offs);
+ round_box_edges(&wtb, roundboxalign, &rect_prog, ofs);
+ round_box_edges(&wtb_bar, roundboxalign, &rect_bar, ofs);
wtb.draw_outline = true;
widgetbase_draw(&wtb, wcol);
@@ -3733,9 +3733,9 @@ static void widget_numslider(
widget_init(&wtb1);
/* Backdrop first. */
- const float offs = wcol->roundness * BLI_rcti_size_y(rect);
- const float toffs = offs * 0.75f;
- round_box_edges(&wtb, roundboxalign, rect, offs);
+ const float ofs = wcol->roundness * BLI_rcti_size_y(rect);
+ const float toffs = ofs * 0.75f;
+ round_box_edges(&wtb, roundboxalign, rect, ofs);
wtb.draw_outline = false;
widgetbase_draw(&wtb, wcol);
@@ -3768,13 +3768,13 @@ static void widget_numslider(
const float width = (float)BLI_rcti_size_x(rect);
factor_ui = factor * width;
- if (factor_ui <= offs) {
+ if (factor_ui <= ofs) {
/* Left part only. */
roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
- rect1.xmax = rect1.xmin + offs;
- factor_discard = factor_ui / offs;
+ rect1.xmax = rect1.xmin + ofs;
+ factor_discard = factor_ui / ofs;
}
- else if (factor_ui <= width - offs) {
+ else if (factor_ui <= width - ofs) {
/* Left part + middle part. */
roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
rect1.xmax = rect1.xmin + factor_ui;
@@ -3784,7 +3784,7 @@ static void widget_numslider(
factor_discard = factor;
}
- round_box_edges(&wtb1, roundboxalign_slider, &rect1, offs);
+ round_box_edges(&wtb1, roundboxalign_slider, &rect1, ofs);
wtb1.draw_outline = false;
widgetbase_set_uniform_discard_factor(&wtb1, factor_discard);
widgetbase_draw(&wtb1, wcol);
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index 3e52dc7377b..4174e1c63ae 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -187,11 +187,11 @@ static void decimate_draw_status_header(wmOperator *op, tDecimateGraphOp *dgo)
strcpy(mode_str, TIP_("Decimate Keyframes"));
if (hasNumInput(&dgo->num)) {
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&dgo->num, str_offs, &dgo->scene->unit);
+ outputNumInput(&dgo->num, str_ofs, &dgo->scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s: %s", mode_str, str_offs);
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %s", mode_str, str_ofs);
}
else {
float percentage = RNA_property_float_get(op->ptr, dgo->percentage_prop);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 9828368ccf7..31d3d0bc1bc 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2112,7 +2112,7 @@ static void seq_draw_sfra_efra(Scene *scene, View2D *v2d)
typedef struct CacheDrawData {
struct View2D *v2d;
- float stripe_offs;
+ float stripe_ofs_y;
float stripe_ht;
int cache_flag;
GPUVertBuf *raw_vbo;
@@ -2151,7 +2151,7 @@ static bool draw_cache_view_iter_fn(void *userdata,
{
CacheDrawData *drawdata = userdata;
struct View2D *v2d = drawdata->v2d;
- float stripe_bot, stripe_top, stripe_offs, stripe_ht;
+ float stripe_bot, stripe_top, stripe_ofs_y, stripe_ht;
GPUVertBuf *vbo;
size_t *vert_count;
@@ -2164,27 +2164,27 @@ static bool draw_cache_view_iter_fn(void *userdata,
vert_count = &drawdata->final_out_vert_count;
}
else if ((cache_type & SEQ_CACHE_STORE_RAW) && (drawdata->cache_flag & SEQ_CACHE_VIEW_RAW)) {
- stripe_offs = drawdata->stripe_offs;
+ stripe_ofs_y = drawdata->stripe_ofs_y;
stripe_ht = drawdata->stripe_ht;
- stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_offs;
+ stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
vbo = drawdata->raw_vbo;
vert_count = &drawdata->raw_vert_count;
}
else if ((cache_type & SEQ_CACHE_STORE_PREPROCESSED) &&
(drawdata->cache_flag & SEQ_CACHE_VIEW_PREPROCESSED)) {
- stripe_offs = drawdata->stripe_offs;
+ stripe_ofs_y = drawdata->stripe_ofs_y;
stripe_ht = drawdata->stripe_ht;
- stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + (stripe_offs + stripe_ht) + stripe_offs;
+ stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + (stripe_ofs_y + stripe_ht) + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
vbo = drawdata->preprocessed_vbo;
vert_count = &drawdata->preprocessed_vert_count;
}
else if ((cache_type & SEQ_CACHE_STORE_COMPOSITE) &&
(drawdata->cache_flag & SEQ_CACHE_VIEW_COMPOSITE)) {
- stripe_offs = drawdata->stripe_offs;
+ stripe_ofs_y = drawdata->stripe_ofs_y;
stripe_ht = drawdata->stripe_ht;
- stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_offs;
+ stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_ofs_y;
stripe_bot = stripe_top - stripe_ht;
vbo = drawdata->composite_vbo;
vert_count = &drawdata->composite_vert_count;
@@ -2237,12 +2237,12 @@ static void draw_cache_view(const bContext *C)
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
float stripe_bot, stripe_top;
- float stripe_offs = UI_view2d_region_to_view_y(v2d, 1.0f) - v2d->cur.ymin;
+ float stripe_ofs_y = UI_view2d_region_to_view_y(v2d, 1.0f) - v2d->cur.ymin;
float stripe_ht = UI_view2d_region_to_view_y(v2d, 4.0f * UI_DPI_FAC * U.pixelsize) -
v2d->cur.ymin;
CLAMP_MAX(stripe_ht, 0.2f);
- CLAMP_MIN(stripe_offs, stripe_ht / 2);
+ CLAMP_MIN(stripe_ofs_y, stripe_ht / 2);
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_FINAL_OUT) {
stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HANDLE_HEIGHT);
@@ -2262,7 +2262,7 @@ static void draw_cache_view(const bContext *C)
continue;
}
- stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_offs;
+ stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_RAW) {
@@ -2271,7 +2271,7 @@ static void draw_cache_view(const bContext *C)
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
- stripe_bot += stripe_ht + stripe_offs;
+ stripe_bot += stripe_ht + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_PREPROCESSED) {
@@ -2280,7 +2280,7 @@ static void draw_cache_view(const bContext *C)
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
- stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_offs;
+ stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_ofs_y;
stripe_bot = stripe_top - stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_COMPOSITE) {
@@ -2297,7 +2297,7 @@ static void draw_cache_view(const bContext *C)
CacheDrawData userdata;
userdata.v2d = v2d;
- userdata.stripe_offs = stripe_offs;
+ userdata.stripe_ofs_y = stripe_ofs_y;
userdata.stripe_ht = stripe_ht;
userdata.cache_flag = scene->ed->cache_flag;
userdata.raw_vert_count = 0;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 0605ea30806..7dc4a72e510 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1673,8 +1673,8 @@ static int selectbuffer_ret_hits_15(uint *UNUSED(buffer), const int hits15)
static int selectbuffer_ret_hits_9(uint *buffer, const int hits15, const int hits9)
{
- const int offs = 4 * hits15;
- memcpy(buffer, buffer + offs, 4 * hits9 * sizeof(uint));
+ const int ofs = 4 * hits15;
+ memcpy(buffer, buffer + ofs, 4 * hits9 * sizeof(uint));
return hits9;
}
@@ -1683,8 +1683,8 @@ static int selectbuffer_ret_hits_5(uint *buffer,
const int hits9,
const int hits5)
{
- const int offs = 4 * hits15 + 4 * hits9;
- memcpy(buffer, buffer + offs, 4 * hits5 * sizeof(uint));
+ const int ofs = 4 * hits15 + 4 * hits9;
+ memcpy(buffer, buffer + ofs, 4 * hits5 * sizeof(uint));
return hits5;
}
@@ -1726,30 +1726,30 @@ static int mixed_bones_object_selectbuffer(ViewContext *vc,
goto finally;
}
else if (hits15 > 0) {
- int offs;
+ int ofs;
has_bones15 = selectbuffer_has_bones(buffer, hits15);
- offs = 4 * hits15;
+ ofs = 4 * hits15;
BLI_rcti_init_pt_radius(&rect, mval, 9);
hits9 = view3d_opengl_select(
- vc, buffer + offs, MAXPICKBUF - offs, &rect, select_mode, select_filter);
+ vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter);
if (hits9 == 1) {
hits = selectbuffer_ret_hits_9(buffer, hits15, hits9);
goto finally;
}
else if (hits9 > 0) {
- has_bones9 = selectbuffer_has_bones(buffer + offs, hits9);
+ has_bones9 = selectbuffer_has_bones(buffer + ofs, hits9);
- offs += 4 * hits9;
+ ofs += 4 * hits9;
BLI_rcti_init_pt_radius(&rect, mval, 5);
hits5 = view3d_opengl_select(
- vc, buffer + offs, MAXPICKBUF - offs, &rect, select_mode, select_filter);
+ vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter);
if (hits5 == 1) {
hits = selectbuffer_ret_hits_5(buffer, hits15, hits9, hits5);
goto finally;
}
else if (hits5 > 0) {
- has_bones5 = selectbuffer_has_bones(buffer + offs, hits5);
+ has_bones5 = selectbuffer_has_bones(buffer + ofs, hits5);
}
}
diff --git a/source/blender/gpu/intern/gpu_matrix.cc b/source/blender/gpu/intern/gpu_matrix.cc
index 24cdea74347..2ae50d913da 100644
--- a/source/blender/gpu/intern/gpu_matrix.cc
+++ b/source/blender/gpu/intern/gpu_matrix.cc
@@ -736,7 +736,7 @@ float GPU_polygon_offset_calc(const float (*winmat)[4], float viewdist, float di
int depthbits = 24;
depth_fac = 1.0f / (float)((1 << depthbits) - 1);
}
- offs = (-1.0 / winmat[2][2]) * dist * depth_fac;
+ ofs = (-1.0 / winmat[2][2]) * dist * depth_fac;
UNUSED_VARS(viewdist);
#endif
@@ -765,10 +765,10 @@ void GPU_polygon_offset(float viewdist, float dist)
/* dist is from camera to center point */
- float offs = GPU_polygon_offset_calc(winmat, viewdist, dist);
+ float ofs = GPU_polygon_offset_calc(winmat, viewdist, dist);
- winmat[3][2] -= offs;
- offset += offs;
+ winmat[3][2] -= ofs;
+ offset += ofs;
}
else {
winmat[3][2] += offset;
diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c
index 1859886f563..cba4628b63a 100644
--- a/source/blender/render/intern/multires_bake.c
+++ b/source/blender/render/intern/multires_bake.c
@@ -658,10 +658,10 @@ static void get_ccgdm_data(DerivedMesh *lodm,
/* get the original cage face index */
int cage_face_index = index_mp_to_orig ? index_mp_to_orig[poly_index] : poly_index;
/* local offset in total cage face grids
- * (1 << (2 * lvl)) is number of all polys for one cage face */
- int loc_cage_poly_offs = poly_index % (1 << (2 * lvl));
+ * `(1 << (2 * lvl))` is number of all polys for one cage face */
+ int loc_cage_poly_ofs = poly_index % (1 << (2 * lvl));
/* local offset in the vertex grid itself */
- int cell_index = loc_cage_poly_offs % (polys_per_grid_side * polys_per_grid_side);
+ int cell_index = loc_cage_poly_ofs % (polys_per_grid_side * polys_per_grid_side);
int cell_side = (grid_size - 1) / polys_per_grid_side;
/* row and column based on grid side */
int row = cell_index / polys_per_grid_side;
@@ -1193,7 +1193,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
MLoopUV *mloopuv = lores_dm->getLoopDataArray(lores_dm, CD_MLOOPUV);
MAOBakeData *ao_data = (MAOBakeData *)bake_data;
- int i, k, perm_offs;
+ int i, k, perm_ofs;
float pos[3], nrm[3];
float cen[3];
float axisX[3], axisY[3], axisZ[3];
@@ -1236,7 +1236,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
build_coordinate_frame(axisX, axisY, axisZ);
/* static noise */
- perm_offs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
+ perm_ofs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
/* importance sample shadow rays (cosine weighted) */
for (i = 0; i < ao_data->number_of_rays; i++) {
@@ -1246,12 +1246,12 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
* a multi-dimensional domain (2D)
*/
const unsigned short I =
- ao_data->permutation_table_1[(i + perm_offs) % ao_data->number_of_rays];
+ ao_data->permutation_table_1[(i + perm_ofs) % ao_data->number_of_rays];
const unsigned short J = ao_data->permutation_table_2[i];
- const float JitPh = (get_ao_random2(I + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
+ const float JitPh = (get_ao_random2(I + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
((float)MAX_NUMBER_OF_AO_RAYS);
- const float JitTh = (get_ao_random1(J + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
+ const float JitTh = (get_ao_random1(J + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
((float)MAX_NUMBER_OF_AO_RAYS);
const float SiSqPhi = (I + JitPh) / ao_data->number_of_rays;
const float Theta = (float)(2 * M_PI) * ((J + JitTh) / ao_data->number_of_rays);
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c
index b0ab20de10d..bea9dfbb0ed 100644
--- a/source/blender/render/intern/texture_procedural.c
+++ b/source/blender/render/intern/texture_procedural.c
@@ -555,10 +555,10 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -566,7 +566,7 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->mg_octaves,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -574,7 +574,7 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -612,10 +612,10 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -625,7 +625,7 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->mg_gain,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -635,7 +635,7 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -666,10 +666,10 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -678,7 +678,7 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->mg_offset,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -687,7 +687,7 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -711,24 +711,24 @@ static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *tex
texvec[0], texvec[1], texvec[2], tex->dist_amount, tex->noisebasis, tex->noisebasis2);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + offs,
+ texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
texres->nor[1] = BLI_noise_mg_variable_lacunarity(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
texres->nor[2] = BLI_noise_mg_variable_lacunarity(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
@@ -805,14 +805,14 @@ static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres)
}
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- BLI_noise_voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0] + ofs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0], texvec[1] + ofs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + ofs, da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
tex_normal_derivate(tex, texres);