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authorJoerg Mueller <nexyon@gmail.com>2010-08-11 16:14:16 +0400
committerJoerg Mueller <nexyon@gmail.com>2010-08-11 16:14:16 +0400
commitfd2a9a0ed07ee82a5409f09b864d8b0a900035aa (patch)
tree031eade2c9d04ceeedc64e4490055683c4859f01 /source/blender
parentd48991c6c62dd58203c19ea399aed661ee9beea2 (diff)
Blender Py API: GameLogic -> bge.logic
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/space_logic/logic_window.c2
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 723227a36e4..12d566a3ab7 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -2530,7 +2530,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
}
//str = "Scene %t|Load game%x0|Start loaded game%x1|Restart this game%x2|Quit this game %x3";
- str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save GameLogic.globalDict %x4|Load GameLogic.globalDict %x5";
+ str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save bge.logic.globalDict %x4|Load bge.logic.globalDict %x5";
uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &gma->type, 0.0, 0.0, 0, 0, "");
yco -= ysize;
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index f5145d86270..63e09c1b6c2 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -1557,8 +1557,8 @@ static void rna_def_game_actuator(BlenderRNA *brna)
{ACT_GAME_LOAD, "START", 0, "Start new game", ""},
{ACT_GAME_RESTART, "RESTART", 0, "Restart this game", ""},
{ACT_GAME_QUIT, "QUIT", 0, "Quit this game", ""},
- {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save GameLogic.globalDict", ""},
- {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load GameLogic.globalDict", ""},
+ {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""},
+ {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "GameActuator", "Actuator");