diff options
author | Joerg Mueller <nexyon@gmail.com> | 2010-08-11 16:14:16 +0400 |
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committer | Joerg Mueller <nexyon@gmail.com> | 2010-08-11 16:14:16 +0400 |
commit | fd2a9a0ed07ee82a5409f09b864d8b0a900035aa (patch) | |
tree | 031eade2c9d04ceeedc64e4490055683c4859f01 /source/blender | |
parent | d48991c6c62dd58203c19ea399aed661ee9beea2 (diff) |
Blender Py API: GameLogic -> bge.logic
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/space_logic/logic_window.c | 2 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_actuator.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 723227a36e4..12d566a3ab7 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -2530,7 +2530,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo } //str = "Scene %t|Load game%x0|Start loaded game%x1|Restart this game%x2|Quit this game %x3"; - str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save GameLogic.globalDict %x4|Load GameLogic.globalDict %x5"; + str = "Scene %t|Start new game%x0|Restart this game%x2|Quit this game %x3|Save bge.logic.globalDict %x4|Load bge.logic.globalDict %x5"; uiDefButS(block, MENU, B_REDR, str, xco+40, yco-24, (width-80), 19, &gma->type, 0.0, 0.0, 0, 0, ""); yco -= ysize; diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c index f5145d86270..63e09c1b6c2 100644 --- a/source/blender/makesrna/intern/rna_actuator.c +++ b/source/blender/makesrna/intern/rna_actuator.c @@ -1557,8 +1557,8 @@ static void rna_def_game_actuator(BlenderRNA *brna) {ACT_GAME_LOAD, "START", 0, "Start new game", ""}, {ACT_GAME_RESTART, "RESTART", 0, "Restart this game", ""}, {ACT_GAME_QUIT, "QUIT", 0, "Quit this game", ""}, - {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save GameLogic.globalDict", ""}, - {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load GameLogic.globalDict", ""}, + {ACT_GAME_SAVECFG, "SAVECFG", 0, "Save bge.logic.globalDict", ""}, + {ACT_GAME_LOADCFG, "LOADCFG", 0, "Load bge.logic.globalDict", ""}, {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "GameActuator", "Actuator"); |