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authorCampbell Barton <ideasman42@gmail.com>2018-04-19 08:47:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-19 08:47:03 +0300
commit1f5d51e44ecf99f34d8e733559a9312e5ae3ef33 (patch)
treef8a2465eac96414a4bfe1da812aed48c8e284cb8 /source/blender
parent5b45d32f3a4dfaa5f65e7ba59311863bf37c08da (diff)
Cleanup: style
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/draw/engines/eevee/eevee_render.c8
-rw-r--r--source/blender/draw/engines/workbench/solid_flat_mode.c4
-rw-r--r--source/blender/draw/engines/workbench/solid_studio_mode.c2
-rw-r--r--source/blender/draw/engines/workbench/workbench_materials.c51
-rw-r--r--source/blender/draw/engines/workbench/workbench_private.h14
-rw-r--r--source/blender/draw/intern/draw_instance_data.c8
-rw-r--r--source/blender/draw/intern/draw_manager.c10
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c16
-rw-r--r--source/blender/draw/intern/draw_manager_shader.c2
-rw-r--r--source/blender/draw/modes/object_mode.c16
-rw-r--r--source/blender/editors/interface/interface_icons.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c5
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c11
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c22
-rw-r--r--source/blender/editors/object/object_edit.c15
-rw-r--r--source/blender/editors/space_node/drawnode.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_ops.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c2
-rw-r--r--source/blender/editors/transform/transform_conversions.c21
-rw-r--r--source/blender/gpu/intern/gpu_batch.c2
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.c6
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
-rw-r--r--source/blender/gpu/intern/gpu_texture.c4
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c2
-rw-r--r--source/blender/windowmanager/message_bus/intern/wm_message_bus_rna.c3
26 files changed, 118 insertions, 119 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c
index 08dcb626964..6d9824f7ca9 100644
--- a/source/blender/draw/engines/eevee/eevee_render.c
+++ b/source/blender/draw/engines/eevee/eevee_render.c
@@ -256,8 +256,8 @@ static void eevee_render_result_normal(
}
float fenc[2];
- fenc[0] = rp->rect[i+0] * 4.0f - 2.0f;
- fenc[1] = rp->rect[i+1] * 4.0f - 2.0f;
+ fenc[0] = rp->rect[i + 0] * 4.0f - 2.0f;
+ fenc[1] = rp->rect[i + 1] * 4.0f - 2.0f;
float f = dot_v2v2(fenc, fenc);
float g = sqrtf(1.0f - f / 4.0f);
@@ -360,7 +360,7 @@ static void eevee_render_result_occlusion(
/* This is the accumulated color. Divide by the number of samples. */
for (int i = 0; i < rp->rectx * rp->recty * 3; i += 3) {
- rp->rect[i] = rp->rect[i + 1] = rp->rect[i+2] = min_ff(1.0f, rp->rect[i] / (float)render_samples);
+ rp->rect[i] = rp->rect[i + 1] = rp->rect[i + 2] = min_ff(1.0f, rp->rect[i] / (float)render_samples);
}
}
}
@@ -483,7 +483,7 @@ void EEVEE_render_draw(EEVEE_Data *vedata, RenderEngine *engine, RenderLayer *rl
DRW_uniformbuffer_update(sldata->common_ubo, &sldata->common_data);
char info[42];
- BLI_snprintf(info, sizeof(info), "Rendering %u / %u samples", render_samples+1, tot_sample);
+ BLI_snprintf(info, sizeof(info), "Rendering %u / %u samples", render_samples + 1, tot_sample);
RE_engine_update_stats(engine, NULL, info);
/* Refresh Shadows */
diff --git a/source/blender/draw/engines/workbench/solid_flat_mode.c b/source/blender/draw/engines/workbench/solid_flat_mode.c
index 5ae46c060db..bed87518f39 100644
--- a/source/blender/draw/engines/workbench/solid_flat_mode.c
+++ b/source/blender/draw/engines/workbench/solid_flat_mode.c
@@ -71,7 +71,7 @@ static void workbench_solid_flat_cache_populate(void *vedata, Object *ob)
WORKBENCH_StorageList *stl = data->stl;
IDProperty *props = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_WORKBENCH);
- const float* color = BKE_collection_engine_property_value_get_float_array(props, "object_color");
+ const float *color = BKE_collection_engine_property_value_get_float_array(props, "object_color");
if (!DRW_object_is_renderable(ob))
return;
@@ -90,7 +90,7 @@ static void workbench_solid_flat_cache_populate(void *vedata, Object *ob)
static void workbench_solid_flat_cache_finish(void *vedata)
{
- workbench_materials_cache_finish((WORKBENCH_Data*)vedata);
+ workbench_materials_cache_finish((WORKBENCH_Data *)vedata);
}
static void workbench_solid_flat_draw_scene(void *vedata)
diff --git a/source/blender/draw/engines/workbench/solid_studio_mode.c b/source/blender/draw/engines/workbench/solid_studio_mode.c
index e8664bda740..6ac63fbca67 100644
--- a/source/blender/draw/engines/workbench/solid_studio_mode.c
+++ b/source/blender/draw/engines/workbench/solid_studio_mode.c
@@ -90,7 +90,7 @@ static void workbench_solid_studio_cache_populate(void *vedata, Object *ob)
static void workbench_solid_studio_cache_finish(void *vedata)
{
- workbench_materials_cache_finish((WORKBENCH_Data*)vedata);
+ workbench_materials_cache_finish((WORKBENCH_Data *)vedata);
}
static void workbench_solid_studio_draw_scene(void *vedata)
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index e9337761231..873d24116a1 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -22,7 +22,7 @@
/** \file workbench_materials.c
* \ingroup draw_engine
*/
-
+
#include "workbench_private.h"
#include "GPU_shader.h"
@@ -32,7 +32,7 @@ static struct {
/* Solid flat mode */
struct GPUShader *solid_flat_sh;
-
+
/* Solid studio mode */
struct GPUShader *solid_studio_sh;
@@ -46,22 +46,24 @@ extern char datatoc_workbench_studio_vert_glsl[];
extern char datatoc_workbench_diffuse_lib_glsl[];
/* Functions */
-static uint get_material_hash(const float color[3]) {
+static uint get_material_hash(const float color[3])
+{
uint r = (uint)(color[0] * 512);
uint g = (uint)(color[1] * 512);
uint b = (uint)(color[2] * 512);
-
+
return r + g * 4096 + b * 4096 * 4096;
}
-WORKBENCH_MaterialData* workbench_get_or_create_solid_flat_material_data(WORKBENCH_Data *vedata, const float color[3]) {
+WORKBENCH_MaterialData *workbench_get_or_create_solid_flat_material_data(WORKBENCH_Data *vedata, const float color[3])
+{
WORKBENCH_StorageList *stl = vedata->stl;
WORKBENCH_PassList *psl = vedata->psl;
- WORKBENCH_PrivateData* wpd = stl->g_data;
-
+ WORKBENCH_PrivateData *wpd = stl->g_data;
+
uint hash = get_material_hash(color);
WORKBENCH_MaterialData *material;
-
+
material = BLI_ghash_lookup(wpd->material_hash, SET_UINT_IN_POINTER(hash));
if (material == NULL) {
material = MEM_mallocN(sizeof(WORKBENCH_MaterialData), "WORKBENCH_MaterialData");
@@ -75,14 +77,15 @@ WORKBENCH_MaterialData* workbench_get_or_create_solid_flat_material_data(WORKBEN
return material;
}
-WORKBENCH_MaterialData* workbench_get_or_create_solid_studio_material_data(WORKBENCH_Data *vedata, const float color[3]) {
+WORKBENCH_MaterialData *workbench_get_or_create_solid_studio_material_data(WORKBENCH_Data *vedata, const float color[3])
+{
WORKBENCH_StorageList *stl = vedata->stl;
WORKBENCH_PassList *psl = vedata->psl;
- WORKBENCH_PrivateData* wpd = stl->g_data;
-
+ WORKBENCH_PrivateData *wpd = stl->g_data;
+
uint hash = get_material_hash(color);
WORKBENCH_MaterialData *material;
-
+
material = BLI_ghash_lookup(wpd->material_hash, SET_UINT_IN_POINTER(hash));
if (material == NULL) {
material = MEM_mallocN(sizeof(WORKBENCH_MaterialData), "WORKBENCH_MaterialData");
@@ -96,7 +99,8 @@ WORKBENCH_MaterialData* workbench_get_or_create_solid_studio_material_data(WORKB
return material;
}
-void workbench_materials_engine_init(void) {
+void workbench_materials_engine_init(void)
+{
if (!e_data.depth_sh) {
/* Depth pass */
e_data.depth_sh = DRW_shader_create_3D_depth_only();
@@ -107,22 +111,25 @@ void workbench_materials_engine_init(void) {
}
}
-void workbench_materials_engine_finish(void) {
+void workbench_materials_engine_finish(void)
+{
DRW_SHADER_FREE_SAFE(e_data.solid_flat_sh);
DRW_SHADER_FREE_SAFE(e_data.solid_studio_sh);
}
-void workbench_materials_cache_init(WORKBENCH_Data *vedata) {
- WORKBENCH_StorageList* stl = vedata->stl;
- WORKBENCH_PassList* psl = vedata->psl;
- WORKBENCH_PrivateData* wpd = stl->g_data;
-
+void workbench_materials_cache_init(WORKBENCH_Data *vedata)
+{
+ WORKBENCH_StorageList *stl = vedata->stl;
+ WORKBENCH_PassList *psl = vedata->psl;
+ WORKBENCH_PrivateData *wpd = stl->g_data;
+
wpd->depth_shgrp = DRW_shgroup_create(e_data.depth_sh, psl->depth_pass);
wpd->material_hash = BLI_ghash_ptr_new("Workbench material_hash");
}
-void workbench_materials_cache_finish(WORKBENCH_Data *vedata) {
- WORKBENCH_StorageList* stl = vedata->stl;
- WORKBENCH_PrivateData* wpd = stl->g_data;
+void workbench_materials_cache_finish(WORKBENCH_Data *vedata)
+{
+ WORKBENCH_StorageList *stl = vedata->stl;
+ WORKBENCH_PrivateData *wpd = stl->g_data;
BLI_ghash_free(wpd->material_hash, NULL, MEM_freeN);
}
diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h
index d96565b6864..e45ee9bd043 100644
--- a/source/blender/draw/engines/workbench/workbench_private.h
+++ b/source/blender/draw/engines/workbench/workbench_private.h
@@ -62,24 +62,24 @@ typedef struct WORKBENCH_MaterialData {
float color[3];
/* Linked shgroup for drawing */
- DRWShadingGroup * shgrp;
+ DRWShadingGroup *shgrp;
} WORKBENCH_MaterialData;
/* workbench_engine.c */
void workbench_solid_materials_init(void);
-void workbench_solid_materials_cache_init(WORKBENCH_Data* vedata);
-void workbench_solid_materials_cache_populate(WORKBENCH_Data* vedata, Object* ob);
-void workbench_solid_materials_cache_finish(WORKBENCH_Data* vedata);
-void workbench_solid_materials_draw_scene(WORKBENCH_Data* vedata);
+void workbench_solid_materials_cache_init(WORKBENCH_Data *vedata);
+void workbench_solid_materials_cache_populate(WORKBENCH_Data *vedata, Object *ob);
+void workbench_solid_materials_cache_finish(WORKBENCH_Data *vedata);
+void workbench_solid_materials_draw_scene(WORKBENCH_Data *vedata);
void workbench_solid_materials_free(void);
/* workbench_materials.c */
void workbench_materials_engine_init(void);
void workbench_materials_engine_finish(void);
void workbench_materials_cache_init(WORKBENCH_Data *vedata);
-WORKBENCH_MaterialData* workbench_get_or_create_solid_flat_material_data(WORKBENCH_Data *vedata, const float color[3]);
-WORKBENCH_MaterialData* workbench_get_or_create_solid_studio_material_data(WORKBENCH_Data *vedata, const float color[3]);
+WORKBENCH_MaterialData *workbench_get_or_create_solid_flat_material_data(WORKBENCH_Data *vedata, const float color[3]);
+WORKBENCH_MaterialData *workbench_get_or_create_solid_studio_material_data(WORKBENCH_Data *vedata, const float color[3]);
void workbench_materials_cache_finish(WORKBENCH_Data *vedata);
diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c
index ee73a2ba2c6..350d4a0c20d 100644
--- a/source/blender/draw/intern/draw_instance_data.c
+++ b/source/blender/draw/intern/draw_instance_data.c
@@ -297,13 +297,13 @@ static DRWInstanceData *drw_instance_data_create(
BLI_assert(attrib_size > 0);
/* Push to linked list. */
- if (idatalist->idata_head[attrib_size-1] == NULL) {
- idatalist->idata_head[attrib_size-1] = idata;
+ if (idatalist->idata_head[attrib_size - 1] == NULL) {
+ idatalist->idata_head[attrib_size - 1] = idata;
}
else {
- idatalist->idata_tail[attrib_size-1]->next = idata;
+ idatalist->idata_tail[attrib_size - 1]->next = idata;
}
- idatalist->idata_tail[attrib_size-1] = idata;
+ idatalist->idata_tail[attrib_size - 1] = idata;
return idata;
}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 66de79314b4..c99cd25df67 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -496,7 +496,7 @@ static void drw_viewport_var_init(void)
void DRW_viewport_matrix_get(float mat[4][4], DRWViewportMatrixType type)
{
BLI_assert(type >= 0 && type < DRW_MAT_COUNT);
- BLI_assert(((DST.override_mat & (1 << type)) != 0)|| DST.draw_ctx.rv3d != NULL); /* Can't use this in render mode. */
+ BLI_assert(((DST.override_mat & (1 << type)) != 0) || DST.draw_ctx.rv3d != NULL); /* Can't use this in render mode. */
copy_m4_m4(mat, DST.view_data.matstate.mat[type]);
}
@@ -905,8 +905,8 @@ static void drw_engines_enable_from_engine(RenderEngineType *engine_type, int dr
case OB_SOLID:
if (drawtype_solid == OB_LIGHTING_FLAT) {
use_drw_engine(&draw_engine_workbench_solid_flat);
-
- } else if (drawtype_solid == OB_LIGHTING_STUDIO) {
+ }
+ else if (drawtype_solid == OB_LIGHTING_STUDIO) {
use_drw_engine(&draw_engine_workbench_solid_studio);
}
@@ -1465,8 +1465,8 @@ static void draw_select_framebuffer_setup(const rcti *rect)
/* If size mismatch recreate the texture. */
if ((g_select_buffer.texture_depth != NULL) &&
- ((GPU_texture_width(g_select_buffer.texture_depth) != BLI_rcti_size_x(rect)) ||
- (GPU_texture_height(g_select_buffer.texture_depth) != BLI_rcti_size_y(rect))))
+ ((GPU_texture_width(g_select_buffer.texture_depth) != BLI_rcti_size_x(rect)) ||
+ (GPU_texture_height(g_select_buffer.texture_depth) != BLI_rcti_size_y(rect))))
{
GPU_texture_free(g_select_buffer.texture_depth);
g_select_buffer.texture_depth = NULL;
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 3208e4e5017..ff29d7d7f3d 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -462,12 +462,12 @@ static void draw_clipping_setup_from_view(void)
for (int p = 0; p < 6; p++) {
int q, r;
switch (p) {
- case 0: q=1; r=2; break;
- case 1: q=0; r=5; break;
- case 2: q=1; r=5; break;
- case 3: q=2; r=6; break;
- case 4: q=0; r=3; break;
- default: q=4; r=7; break;
+ case 0: q = 1; r = 2; break;
+ case 1: q = 0; r = 5; break;
+ case 2: q = 1; r = 5; break;
+ case 3: q = 2; r = 6; break;
+ case 4: q = 0; r = 3; break;
+ default: q = 4; r = 7; break;
}
if (DST.frontface == GL_CW) {
SWAP(int, q, r);
@@ -573,8 +573,8 @@ static void draw_clipping_setup_from_view(void)
/* the big formula, it simplifies to (F-N)/(2(e-s)) for the symmetric case */
z = (F-N) / (2.0f * (e-s + c*(f-n)));
- bsphere->center[0] = farcenter[0] * z/e;
- bsphere->center[1] = farcenter[1] * z/e;
+ bsphere->center[0] = farcenter[0] * z / e;
+ bsphere->center[1] = farcenter[1] * z / e;
bsphere->center[2] = z;
bsphere->radius = len_v3v3(bsphere->center, farpoint);
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index 814109ee1e9..a0c8cd4195a 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -90,7 +90,7 @@ static void drw_deferred_shader_free(DRWDeferredShader *dsh)
static void drw_deferred_shader_queue_free(ListBase *queue)
{
DRWDeferredShader *dsh;
- while((dsh = BLI_pophead(queue))) {
+ while ((dsh = BLI_pophead(queue))) {
drw_deferred_shader_free(dsh);
}
}
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 7868e8a8232..b7d20fd48d1 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -826,10 +826,10 @@ static void DRW_shgroup_empty_image(
if (tex) {
DRW_shgroup_instance_format(e_data.empty_image_format, {
- {"objectColor" , DRW_ATTRIB_FLOAT, 4},
- {"size" , DRW_ATTRIB_FLOAT, 1},
- {"offset" , DRW_ATTRIB_FLOAT, 2},
- {"InstanceModelMatrix" , DRW_ATTRIB_FLOAT, 16},
+ {"objectColor", DRW_ATTRIB_FLOAT, 4},
+ {"size", DRW_ATTRIB_FLOAT, 1},
+ {"offset", DRW_ATTRIB_FLOAT, 2},
+ {"InstanceModelMatrix", DRW_ATTRIB_FLOAT, 16},
});
struct Gwn_Batch *geom = DRW_cache_image_plane_get();
@@ -846,10 +846,10 @@ static void DRW_shgroup_empty_image(
{
DRW_shgroup_instance_format(e_data.empty_image_wire_format, {
- {"objectColor" , DRW_ATTRIB_FLOAT, 4},
- {"size" , DRW_ATTRIB_FLOAT, 1},
- {"offset" , DRW_ATTRIB_FLOAT, 2},
- {"InstanceModelMatrix" , DRW_ATTRIB_FLOAT, 16}
+ {"objectColor", DRW_ATTRIB_FLOAT, 4},
+ {"size", DRW_ATTRIB_FLOAT, 1},
+ {"offset", DRW_ATTRIB_FLOAT, 2},
+ {"InstanceModelMatrix", DRW_ATTRIB_FLOAT, 16}
});
struct Gwn_Batch *geom = DRW_cache_image_plane_wire_get();
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 04de8f6c94c..b945965ce6a 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1028,7 +1028,7 @@ static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect),
* efficient than simple glUniform calls. */
#define ICON_DRAW_CACHE_SIZE 16
-typedef struct IconDrawCall{
+typedef struct IconDrawCall {
rctf pos;
rctf tex;
float color[4];
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 71eb764918d..5cfee9d0e72 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1131,8 +1131,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
}
}
- if (wtb->tria1.type != ROUNDBOX_TRIA_NONE)
- {
+ if (wtb->tria1.type != ROUNDBOX_TRIA_NONE) {
tria_col[0] = wcol->item[0];
tria_col[1] = wcol->item[1];
tria_col[2] = wcol->item[2];
@@ -1162,7 +1161,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
/* for each AA step */
immBegin(GWN_PRIM_TRIS, (wtb->tria1.tot + wtb->tria2.tot) * 3 * WIDGET_AA_JITTER);
- if (wtb->tria1.tot){
+ if (wtb->tria1.tot) {
shape_preset_draw_trias_aa(&wtb->tria1, pos);
}
if (wtb->tria2.tot) {
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index bedb3b614d1..3031d2e09b3 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -450,9 +450,7 @@ static int edbm_extrude_verts_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++)
- {
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totvertsel == 0) {
@@ -498,9 +496,7 @@ static int edbm_extrude_edges_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++)
- {
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totedgesel == 0) {
@@ -546,8 +542,7 @@ static int edbm_extrude_faces_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
- for (uint ob_index = 0; ob_index < objects_len; ob_index++)
- {
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totfacesel == 0) {
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index e6311b60a39..e4581253286 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -1566,8 +1566,7 @@ static int edbm_duplicate_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
- for (uint ob_index = 0; ob_index < objects_len; ob_index++)
- {
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totvertsel == 0) {
@@ -1578,9 +1577,9 @@ static int edbm_duplicate_exec(bContext *C, wmOperator *op)
BMesh *bm = em->bm;
EDBM_op_init(
- em, &bmop, op,
- "duplicate geom=%hvef use_select_history=%b",
- BM_ELEM_SELECT, true);
+ em, &bmop, op,
+ "duplicate geom=%hvef use_select_history=%b",
+ BM_ELEM_SELECT, true);
BMO_op_exec(bm, &bmop);
@@ -4099,8 +4098,7 @@ static int edbm_poke_face_exec(bContext *C, wmOperator *op)
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
- for (uint ob_index = 0; ob_index < objects_len; ob_index++)
- {
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
@@ -4173,11 +4171,10 @@ static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
-
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
-
BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
BMOperator bmop;
BMOIter oiter;
BMFace *f;
@@ -4196,11 +4193,11 @@ static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
EDBM_selectmode_flush(em);
// XXX, TODO
- #if 0
+#if 0
if (!EDBM_op_finish(em, &bmop, op, true)) {
return OPERATOR_CANCELLED;
}
- #endif
+#endif
EDBM_update_generic(em, true, true);
}
@@ -4371,8 +4368,7 @@ static int edbm_decimate_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
- for (uint ob_index = 0; ob_index < objects_len; ob_index++)
- {
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 5565565c679..248501a7baf 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -84,7 +84,6 @@
#include "BKE_editlattice.h"
#include "BKE_editmesh.h"
#include "BKE_report.h"
-#include "BKE_object.h"
#include "BKE_workspace.h"
#include "BKE_layer.h"
@@ -1704,16 +1703,16 @@ static void move_to_collection_menu_create(bContext *UNUSED(C), uiLayout *layout
MoveToCollectionData *menu = menu_v;
uiItemIntO(layout,
- menu->collection->name,
- ICON_NONE,
- "OBJECT_OT_move_to_collection",
- "collection_index",
- menu->index);
+ menu->collection->name,
+ ICON_NONE,
+ "OBJECT_OT_move_to_collection",
+ "collection_index",
+ menu->index);
uiItemS(layout);
for (MoveToCollectionData *submenu = menu->submenus.first;
- submenu != NULL;
- submenu = submenu->next)
+ submenu != NULL;
+ submenu = submenu->next)
{
move_to_collection_menus_items(layout, submenu);
}
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 1cb9c57404a..448286c7c3d 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3441,7 +3441,7 @@ static void nodelink_batch_init(void)
Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format_ex(&format, GWN_USAGE_STATIC);
int vcount = LINK_RESOL * 2; /* curve */
vcount += 2; /* restart strip */
- vcount += 3*2; /* arrow */
+ vcount += 3 * 2; /* arrow */
vcount *= 2; /* shadow */
vcount += 2; /* restart strip */
GWN_vertbuf_data_alloc(vbo, vcount);
@@ -3458,7 +3458,7 @@ static void nodelink_batch_init(void)
/* curve strip */
for (int i = 0; i < LINK_RESOL; ++i) {
- uv[0] = 255 * (i / (float)(LINK_RESOL-1));
+ uv[0] = 255 * (i / (float)(LINK_RESOL - 1));
uv[1] = 0;
set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
uv[1] = 255;
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index ba501ac7db5..543a0b0f8d7 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -288,7 +288,8 @@ static int outliner_item_drag_drop_modal(bContext *C, wmOperator *op, const wmEv
* It will fail when there is no next/prev TreeElement, or when the
* element is an Override or something else in the future.
*/
-static bool tree_element_is_collection_get(const TreeElement *te) {
+static bool tree_element_is_collection_get(const TreeElement *te)
+{
if (te == NULL) {
return false;
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index eff726868c7..d418c571a8d 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -2066,7 +2066,7 @@ static bool outliner_element_visible_get(ViewLayer *view_layer, TreeElement *te,
}
}
else if (te->parent != NULL &&
- TREESTORE(te->parent)->type == 0 && te->parent->idcode == ID_OB)
+ TREESTORE(te->parent)->type == 0 && te->parent->idcode == ID_OB)
{
if (exclude_filter & SO_FILTER_NO_OB_CONTENT) {
return false;
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 8a52542b2fb..eb86800f4a9 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -400,7 +400,7 @@ bool ED_view3d_win_to_ray(
const ARegion *ar, const View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_normal[3], const bool do_clip)
{
- return ED_view3d_win_to_ray_ex(depsgraph,ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip);
+ return ED_view3d_win_to_ray_ex(depsgraph, ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip);
}
/**
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 91b5be2f81c..14dd147c309 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1612,6 +1612,11 @@ static int bezt_select_to_transform_triple_flag(
static void createTransCurveVerts(TransInfo *t)
{
+
+#define SEL_F1 (1 << 0)
+#define SEL_F2 (1 << 1)
+#define SEL_F3 (1 << 2)
+
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
Curve *cu = tc->obedit->data;
@@ -1629,10 +1634,6 @@ static void createTransCurveVerts(TransInfo *t)
/* to be sure */
if (cu->editnurb == NULL) return;
- #define SEL_F1 (1 << 0)
- #define SEL_F2 (1 << 1)
- #define SEL_F3 (1 << 2)
-
/* count total of vertices, check identical as in 2nd loop for making transdata! */
nurbs = BKE_curve_editNurbs_get(cu);
for (nu = nurbs->first; nu; nu = nu->next) {
@@ -2644,11 +2645,11 @@ static void createTransEditVerts(TransInfo *t)
* correction with quats, relative to the coordinates after
* the modifiers that support deform matrices (defcos) */
- #if 0 /* TODO, fix crazyspace+extrude so it can be enabled for general use - campbell */
+#if 0 /* TODO, fix crazyspace+extrude so it can be enabled for general use - campbell */
if ((totleft > 0) || (totleft == -1))
- #else
+#else
if (totleft > 0)
- #endif
+#endif
{
mappedcos = BKE_crazyspace_get_mapped_editverts(t->depsgraph, t->scene, tc->obedit);
quats = MEM_mallocN(em->bm->totvert * sizeof(*quats), "crazy quats");
@@ -2793,13 +2794,13 @@ void flushTransNodes(TransInfo *t)
float locx, locy;
/* weirdo - but the node system is a mix of free 2d elements and dpi sensitive UI */
- #ifdef USE_NODE_CENTER
+#ifdef USE_NODE_CENTER
locx = (td2d->loc[0] - (BLI_rctf_size_x(&node->totr)) * +0.5f) / dpi_fac;
locy = (td2d->loc[1] - (BLI_rctf_size_y(&node->totr)) * -0.5f) / dpi_fac;
- #else
+#else
locx = td2d->loc[0] / dpi_fac;
locy = td2d->loc[1] / dpi_fac;
- #endif
+#endif
/* account for parents (nested nodes) */
if (node->parent) {
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index 332102aca46..59d88e81822 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -25,7 +25,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/gpu/intern/gpu_basic_shader.c
+/** \file blender/gpu/intern/gpu_batch.c
* \ingroup gpu
*/
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index d31ba79d9ed..cb23b436fcb 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -210,8 +210,8 @@ static void gpu_framebuffer_texture_attach_ex(GPUFrameBuffer *fb, GPUTexture *te
GPUAttachment *attachment = &fb->attachments[type];
if ((attachment->tex == tex) &&
- (attachment->mip == mip) &&
- (attachment->layer == layer))
+ (attachment->mip == mip) &&
+ (attachment->layer == layer))
{
return; /* Exact same texture already bound here. */
}
@@ -543,7 +543,7 @@ void GPU_framebuffer_blit(
BLI_assert(GPU_texture_format(read_tex) == GPU_texture_format(write_tex));
}
if (GPU_texture_samples(write_tex) != 0 ||
- GPU_texture_samples(read_tex) != 0)
+ GPU_texture_samples(read_tex) != 0)
{
/* Can only blit multisample textures to another texture of the same size. */
BLI_assert((fb_read->width == fb_write->width) &&
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 53ef9835d1d..eddd2b85829 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -2558,7 +2558,7 @@ GPUMaterial *GPU_material_from_nodetree(
/* Calls this function if /a mat was created with deferred compilation. */
void GPU_material_generate_pass(
- GPUMaterial *mat, const char *vert_code, const char *geom_code, const char *frag_lib, const char *defines)
+ GPUMaterial *mat, const char *vert_code, const char *geom_code, const char *frag_lib, const char *defines)
{
BLI_assert(mat->pass == NULL); /* Only run once! */
if (mat->outlink) {
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index f449d9b4cdd..bccc818aa34 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -471,8 +471,8 @@ static GPUTexture *GPU_texture_create_nD(
/* Texture Parameters */
if (GPU_texture_stencil(tex) || /* Does not support filtering */
- GPU_texture_integer(tex) || /* Does not support filtering */
- GPU_texture_depth(tex))
+ GPU_texture_integer(tex) || /* Does not support filtering */
+ GPU_texture_depth(tex))
{
glTexParameteri(tex->target_base, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(tex->target_base, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index b3dc9c57577..ca7d153066f 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -360,7 +360,7 @@ void RNA_api_scene(StructRNA *srna)
RNA_def_boolean(func, "export_hair", 1, "Export Hair", "Exports hair particle systems as animated curves");
RNA_def_boolean(func, "export_particles", 1, "Export Particles", "Exports non-hair particle systems");
RNA_def_enum(func, "compression_type", rna_enum_abc_compression_items, 0, "Compression", "");
- RNA_def_boolean(func, "packuv" , 0, "Export with packed UV islands", "Export with packed UV islands");
+ RNA_def_boolean(func, "packuv", 0, "Export with packed UV islands", "Export with packed UV islands");
RNA_def_float(func, "scale", 1.0f, 0.0001f, 1000.0f, "Scale", "Value by which to enlarge or shrink the objects with respect to the world's origin", 0.0001f, 1000.0f);
RNA_def_boolean(func, "triangulate", 0, "Triangulate", "Export Polygons (Quads & NGons) as Triangles");
RNA_def_enum(func, "quad_method", rna_enum_modifier_triangulate_quad_method_items, 0, "Quad Method", "Method for splitting the quads into triangles");
diff --git a/source/blender/windowmanager/message_bus/intern/wm_message_bus_rna.c b/source/blender/windowmanager/message_bus/intern/wm_message_bus_rna.c
index c9b43cc2a91..67b96f3d8b3 100644
--- a/source/blender/windowmanager/message_bus/intern/wm_message_bus_rna.c
+++ b/source/blender/windowmanager/message_bus/intern/wm_message_bus_rna.c
@@ -18,10 +18,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/windowmanager/intern/wm_message_bus_rna.c
+/** \file blender/windowmanager/message_bus/intern/wm_message_bus_rna.c
* \ingroup wm
*/
+
#include <stdio.h>
#include "DNA_ID.h"