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authorCampbell Barton <ideasman42@gmail.com>2012-06-25 23:42:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-25 23:42:10 +0400
commit4da7b7089d3d3a9e6228c14f2a81d44f9c2a28d8 (patch)
tree58442b62a18d1a199eb99d6e0489bcc07eb922e9 /source/blender
parentfa0c5a100da6afe58462709f2b3acf0f870112cb (diff)
make hue correct grid more faded out.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/interface/interface_draw.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index c14e27562b4..f173e7ce630 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -1376,9 +1376,11 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
ui_draw_gradient(&grid, col, UI_GRAD_H, 1.0f);
/* grid, hsv uses different grid */
- gl_shaded_color((unsigned char *)wcol->inner, -16);
- /* TODO, grid lines does not line up with colors, need to look into this */
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4ub(0, 0, 0, 48);
ui_draw_but_curve_grid(rect, zoomx, zoomy, offsx, offsy, 0.1666666f);
+ glDisable(GL_BLEND);
}
else {
if (cumap->flag & CUMA_DO_CLIP) {