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authorAlexander Gavrilov <angavrilov@gmail.com>2019-08-22 15:40:10 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2019-08-22 15:46:37 +0300
commit8f578150eaf494a03bed7389046e44f2bdf7d748 (patch)
tree5370042609d04907eff0a154e8a4b6ae858af182 /source/blender
parent443586f34d3a0730c67b5d8787e519bec2af3656 (diff)
Fix T68971: Copy As New Driver from Material node creates a bad reference.
NodeTree structures of materials and some other data blocks are effectively node group data block objects that are contained inside the parent block. Thus, direct references to them are only valid while blender is running, and are lost on save. Fix Copy As New Driver to create a reference that goes through the owner data block, by adding a new runtime field to bNodeTree.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_node.h2
-rw-r--r--source/blender/blenkernel/intern/linestyle.c2
-rw-r--r--source/blender/blenkernel/intern/node.c3
-rw-r--r--source/blender/blenloader/intern/readfile.c18
-rw-r--r--source/blender/editors/animation/drivers.c30
-rw-r--r--source/blender/editors/include/ED_keyframing.h5
-rw-r--r--source/blender/editors/interface/interface_ops.c8
-rw-r--r--source/blender/editors/space_node/node_add.c2
-rw-r--r--source/blender/editors/space_node/node_edit.c6
-rw-r--r--source/blender/editors/space_node/node_group.c4
-rw-r--r--source/blender/makesdna/DNA_node_types.h3
11 files changed, 62 insertions, 21 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index e3d0588b607..b76e3777557 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -366,7 +366,7 @@ struct GHashIterator *ntreeTypeGetIterator(void);
void ntreeSetTypes(const struct bContext *C, struct bNodeTree *ntree);
void ntreeInitDefault(struct bNodeTree *ntree);
-struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char *idname);
+struct bNodeTree *ntreeAddTree(struct Main *bmain, const char *name, const char *idname, struct ID *owner);
/* copy/free funcs, need to manage ID users */
void ntreeFreeTree(struct bNodeTree *ntree);
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index 7bfe5a7c8ff..cdef24b07fb 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -1456,7 +1456,7 @@ void BKE_linestyle_default_shader(const bContext *C, FreestyleLineStyle *linesty
BLI_assert(linestyle->nodetree == NULL);
- ntree = ntreeAddTree(NULL, "stroke_shader", "ShaderNodeTree");
+ ntree = ntreeAddTree(NULL, "stroke_shader", "ShaderNodeTree", &linestyle->id);
linestyle->nodetree = ntree;
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 206c59c110a..59ffbbfea6f 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1394,7 +1394,7 @@ void ntreeInitDefault(bNodeTree *ntree)
ntree_set_typeinfo(ntree, NULL);
}
-bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
+bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname, ID *owner)
{
bNodeTree *ntree;
@@ -1408,6 +1408,7 @@ bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
ntree = MEM_callocN(sizeof(bNodeTree), "new node tree");
*((short *)ntree->id.name) = ID_NT;
BLI_strncpy(ntree->id.name + 2, name, sizeof(ntree->id.name));
+ ntree->owner = owner;
}
/* Types are fully initialized at this point,
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 1e3342cef04..47fa8704df9 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3477,13 +3477,15 @@ static void direct_link_node_socket(FileData *fd, bNodeSocket *sock)
}
/* ntree itself has been read! */
-static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
+static void direct_link_nodetree(FileData *fd, bNodeTree *ntree, ID *owner)
{
/* note: writing and reading goes in sync, for speed */
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
+ ntree->owner = owner;
+
ntree->init = 0; /* to set callbacks and force setting types */
ntree->is_updating = false;
ntree->typeinfo = NULL;
@@ -3958,7 +3960,7 @@ static void direct_link_light(FileData *fd, Light *la)
la->nodetree = newdataadr(fd, la->nodetree);
if (la->nodetree) {
direct_link_id(fd, &la->nodetree->id);
- direct_link_nodetree(fd, la->nodetree);
+ direct_link_nodetree(fd, la->nodetree, &la->id);
}
la->preview = direct_link_preview_image(fd, la->preview);
@@ -4121,7 +4123,7 @@ static void direct_link_world(FileData *fd, World *wrld)
wrld->nodetree = newdataadr(fd, wrld->nodetree);
if (wrld->nodetree) {
direct_link_id(fd, &wrld->nodetree->id);
- direct_link_nodetree(fd, wrld->nodetree);
+ direct_link_nodetree(fd, wrld->nodetree, &wrld->id);
}
wrld->preview = direct_link_preview_image(fd, wrld->preview);
@@ -4421,7 +4423,7 @@ static void direct_link_texture(FileData *fd, Tex *tex)
tex->nodetree = newdataadr(fd, tex->nodetree);
if (tex->nodetree) {
direct_link_id(fd, &tex->nodetree->id);
- direct_link_nodetree(fd, tex->nodetree);
+ direct_link_nodetree(fd, tex->nodetree, &tex->id);
}
tex->preview = direct_link_preview_image(fd, tex->preview);
@@ -4476,7 +4478,7 @@ static void direct_link_material(FileData *fd, Material *ma)
ma->nodetree = newdataadr(fd, ma->nodetree);
if (ma->nodetree) {
direct_link_id(fd, &ma->nodetree->id);
- direct_link_nodetree(fd, ma->nodetree);
+ direct_link_nodetree(fd, ma->nodetree, &ma->id);
}
ma->preview = direct_link_preview_image(fd, ma->preview);
@@ -6907,7 +6909,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->nodetree = newdataadr(fd, sce->nodetree);
if (sce->nodetree) {
direct_link_id(fd, &sce->nodetree->id);
- direct_link_nodetree(fd, sce->nodetree);
+ direct_link_nodetree(fd, sce->nodetree, &sce->id);
}
direct_link_view_settings(fd, &sce->view_settings);
@@ -8931,7 +8933,7 @@ static void direct_link_linestyle(FileData *fd, FreestyleLineStyle *linestyle)
linestyle->nodetree = newdataadr(fd, linestyle->nodetree);
if (linestyle->nodetree) {
direct_link_id(fd, &linestyle->nodetree->id);
- direct_link_nodetree(fd, linestyle->nodetree);
+ direct_link_nodetree(fd, linestyle->nodetree, &linestyle->id);
}
}
@@ -9293,7 +9295,7 @@ static BHead *read_libblock(FileData *fd, Main *main, BHead *bhead, const int ta
direct_link_action(fd, (bAction *)id);
break;
case ID_NT:
- direct_link_nodetree(fd, (bNodeTree *)id);
+ direct_link_nodetree(fd, (bNodeTree *)id, NULL);
break;
case ID_BR:
direct_link_brush(fd, (Brush *)id);
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index e341a16378c..bf2056a7ec6 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -846,6 +846,36 @@ bool ANIM_driver_vars_paste(ReportList *reports, FCurve *fcu, bool replace)
/* -------------------------------------------------- */
+/** Compute an ID pointer and path to property valid for use in a driver.
+ * Corrects for ID references that are not independent (e.g. material NodeTree). */
+bool ANIM_get_target_ID_and_path_to_property(
+ PointerRNA *ptr, PropertyRNA *prop, int index, ID **r_id, char **r_path)
+{
+ int dim = RNA_property_array_dimension(ptr, prop, NULL);
+ char *path = RNA_path_from_ID_to_property_index(ptr, prop, dim, index);
+ ID *id = ptr->id.data;
+
+ if (!path) {
+ return false;
+ }
+
+ if (GS(id->name) == ID_NT) {
+ bNodeTree *node_tree = (bNodeTree *)id;
+
+ if (node_tree->owner) {
+ id = node_tree->owner;
+
+ char *new_path = BLI_sprintfN("node_tree%s%s", path[0] == '[' ? "" : ".", path);
+ MEM_freeN(path);
+ path = new_path;
+ }
+ }
+
+ *r_id = id;
+ *r_path = path;
+ return true;
+}
+
/* Create a driver & variable that reads the specified property,
* and store it in the buffers for Paste Driver and Paste Variables. */
void ANIM_copy_as_driver(struct ID *target_id, const char *target_path, const char *var_name)
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index bbeeeade822..455337b9cc0 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -403,6 +403,11 @@ bool ANIM_driver_vars_paste(struct ReportList *reports, struct FCurve *fcu, bool
/* -------- */
+/** Compute an ID pointer and path to property valid for use in a driver.
+ * Corrects for ID references that are not independent (e.g. material NodeTree). */
+bool ANIM_get_target_ID_and_path_to_property(
+ struct PointerRNA *ptr, struct PropertyRNA *prop, int index, struct ID **r_id, char **r_path);
+
/* Create a driver & variable that reads the specified property,
* and store it in the buffers for Paste Driver and Paste Variables. */
void ANIM_copy_as_driver(struct ID *target_id, const char *target_path, const char *var_name);
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index c7ce66cfcf6..f8df8966297 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -195,11 +195,11 @@ static int copy_as_driver_button_exec(bContext *C, wmOperator *UNUSED(op))
UI_context_active_but_prop_get(C, &ptr, &prop, &index);
if (ptr.id.data && ptr.data && prop) {
- int dim = RNA_property_array_dimension(&ptr, prop, NULL);
- char *path = RNA_path_from_ID_to_property_index(&ptr, prop, dim, index);
+ ID *id;
+ char *path;
- if (path) {
- ANIM_copy_as_driver(ptr.id.data, path, RNA_property_identifier(prop));
+ if (ANIM_get_target_ID_and_path_to_property(&ptr, prop, index, &id, &path)) {
+ ANIM_copy_as_driver(id, path, RNA_property_identifier(prop));
MEM_freeN(path);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/node_add.c b/source/blender/editors/space_node/node_add.c
index 01a30f677a3..5ee1925fd55 100644
--- a/source/blender/editors/space_node/node_add.c
+++ b/source/blender/editors/space_node/node_add.c
@@ -509,7 +509,7 @@ static int new_node_tree_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- ntree = ntreeAddTree(bmain, treename, idname);
+ ntree = ntreeAddTree(bmain, treename, idname, NULL);
/* hook into UI */
UI_context_active_but_prop_get_templateID(C, &ptr, &prop);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index d31256a1425..46dfa65e73c 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -448,7 +448,7 @@ void ED_node_shader_default(const bContext *C, ID *id)
int output_type, shader_type;
float color[4] = {0.0f, 0.0f, 0.0f, 1.0f}, strength = 1.0f;
- ntree = ntreeAddTree(NULL, "Shader Nodetree", ntreeType_Shader->idname);
+ ntree = ntreeAddTree(NULL, "Shader Nodetree", ntreeType_Shader->idname, id);
switch (GS(id->name)) {
case ID_MA: {
@@ -534,7 +534,7 @@ void ED_node_composit_default(const bContext *C, struct Scene *sce)
return;
}
- sce->nodetree = ntreeAddTree(NULL, "Compositing Nodetree", ntreeType_Composite->idname);
+ sce->nodetree = ntreeAddTree(NULL, "Compositing Nodetree", ntreeType_Composite->idname, &sce->id);
sce->nodetree->chunksize = 256;
sce->nodetree->edit_quality = NTREE_QUALITY_HIGH;
@@ -572,7 +572,7 @@ void ED_node_texture_default(const bContext *C, Tex *tx)
return;
}
- tx->nodetree = ntreeAddTree(NULL, "Texture Nodetree", ntreeType_Texture->idname);
+ tx->nodetree = ntreeAddTree(NULL, "Texture Nodetree", ntreeType_Texture->idname, &tx->id);
out = nodeAddStaticNode(C, tx->nodetree, TEX_NODE_OUTPUT);
out->locx = 300.0f;
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 3fd03bac874..303cd39abba 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -644,7 +644,7 @@ static bool node_group_make_test_selected(bNodeTree *ntree,
int ok = true;
/* make a local pseudo node tree to pass to the node poll functions */
- ngroup = ntreeAddTree(NULL, "Pseudo Node Group", ntree_idname);
+ ngroup = ntreeAddTree(NULL, "Pseudo Node Group", ntree_idname, NULL);
/* check poll functions for selected nodes */
for (node = ntree->nodes.first; node; node = node->next) {
@@ -953,7 +953,7 @@ static bNode *node_group_make_from_selected(const bContext *C,
}
/* new nodetree */
- ngroup = ntreeAddTree(bmain, "NodeGroup", ntreetype);
+ ngroup = ntreeAddTree(bmain, "NodeGroup", ntreetype, NULL);
/* make group node */
gnode = nodeAddNode(C, ntree, ntype);
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index af66add01f3..d953237d129 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -477,6 +477,9 @@ typedef struct bNodeTree {
*/
struct bNodeTreeExec *execdata;
+ /** Data block that owns this tree (Material, etc). Not saved. */
+ struct ID *owner;
+
/* callbacks */
void (*progress)(void *, float progress);
/** \warning may be called by different threads */