diff options
author | Dalai Felinto <dalai@blender.org> | 2022-03-24 13:01:12 +0300 |
---|---|---|
committer | Dalai Felinto <dalai@blender.org> | 2022-03-24 13:01:12 +0300 |
commit | 7a028330d2d1061bfaaa5125e3372fbee2cff26e (patch) | |
tree | e29b4cfd02492789eabd50fa39a12614266bc17c /source/blender | |
parent | 8d4244691a2d54fb746f253633f546d85a16a014 (diff) |
Cleanup: clang-format
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc | 4 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 3 | ||||
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_tex_sky.cc | 2 |
3 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc index a027718a4f3..aa63e65b1e8 100644 --- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc +++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc @@ -382,8 +382,8 @@ void OBJMesh::store_normal_coords_and_indices() normal_to_index.reserve(export_mesh_eval_->totpoly); loop_to_normal_index_.resize(export_mesh_eval_->totloop); loop_to_normal_index_.fill(-1); - const float(*lnors)[3] = (const float(*)[3])( - CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL)); + const float( + *lnors)[3] = (const float(*)[3])(CustomData_get_layer(&export_mesh_eval_->ldata, CD_NORMAL)); for (int poly_index = 0; poly_index < export_mesh_eval_->totpoly; ++poly_index) { const MPoly &mpoly = export_mesh_eval_->mpoly[poly_index]; bool need_per_loop_normals = lnors != nullptr || (mpoly.flag & ME_SMOOTH); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index e056ab7377c..8172a511eb0 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -6213,7 +6213,8 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop = RNA_def_property(srna, "hair_subdiv", PROP_INT, PROP_NONE); RNA_def_property_range(prop, 0, 3); - RNA_def_property_ui_text(prop, "Additional Subdivision", "Additional subdivision along the hair"); + RNA_def_property_ui_text( + prop, "Additional Subdivision", "Additional subdivision along the hair"); RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, "rna_Scene_glsl_update"); /* Performance */ diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc b/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc index a5ab6db0002..f5a4d087dbd 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc +++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.cc @@ -239,7 +239,7 @@ static void node_gather_link_searches(GatherLinkSearchOpParams ¶ms) return; } if (params.node_tree().typeinfo->validate_link( - static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) { + static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_FLOAT)) { params.add_item(IFACE_("Vector"), [](LinkSearchOpParams ¶ms) { bNode &node = params.add_node("ShaderNodeTexSky"); NodeTexSky *tex = (NodeTexSky *)node.storage; |