diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-07-08 19:56:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-08 19:56:04 +0300 |
commit | 161bbfcd19b9f12f1f423815281a61d21cab142c (patch) | |
tree | adf0b5959ea71e1be43166c6ca20d3ef83354a54 /source/blender | |
parent | 4a328a76895c4f03b528b3c7e251475e76c68351 (diff) |
Add BKE_nurb_bpoint_calc_normal
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/BKE_curve.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/curve.c | 23 |
2 files changed, 25 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h index 9bae2ad948d..20b66a59b12 100644 --- a/source/blender/blenkernel/BKE_curve.h +++ b/source/blender/blenkernel/BKE_curve.h @@ -174,6 +174,8 @@ struct BPoint *BKE_nurb_bpoint_get_prev(struct Nurb *nu, struct BPoint *bp); void BKE_nurb_bezt_calc_normal(struct Nurb *nu, struct BezTriple *bezt, float r_normal[3]); void BKE_nurb_bezt_calc_plane(struct Nurb *nu, struct BezTriple *bezt, float r_plane[3]); +void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, struct BPoint *bp, float r_normal[3]); + void BKE_nurb_handle_calc(struct BezTriple *bezt, struct BezTriple *prev, struct BezTriple *next, const bool is_fcurve); void BKE_nurb_handle_calc_simple(struct Nurb *nu, struct BezTriple *bezt); diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c index 1a67ac76937..01e443cdb0d 100644 --- a/source/blender/blenkernel/intern/curve.c +++ b/source/blender/blenkernel/intern/curve.c @@ -873,6 +873,29 @@ void BKE_nurb_bezt_calc_plane(struct Nurb *nu, struct BezTriple *bezt, float r_p normalize_v3(r_plane); } +void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, struct BPoint *bp, float r_normal[3]) +{ + BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp); + BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp); + + zero_v3(r_normal); + + if (bp_prev) { + float dir_prev[3]; + sub_v3_v3v3(dir_prev, bp_prev->vec, bp->vec); + normalize_v3(dir_prev); + add_v3_v3(r_normal, dir_prev); + } + if (bp_next) { + float dir_next[3]; + sub_v3_v3v3(dir_next, bp->vec, bp_next->vec); + normalize_v3(dir_next); + add_v3_v3(r_normal, dir_next); + } + + normalize_v3(r_normal); +} + /* ~~~~~~~~~~~~~~~~~~~~Non Uniform Rational B Spline calculations ~~~~~~~~~~~ */ |