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author | Sybren A. Stüvel <sybren@stuvel.eu> | 2015-07-07 12:59:24 +0300 |
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committer | Sybren A. Stüvel <sybren@stuvel.eu> | 2015-07-07 12:59:28 +0300 |
commit | 23aa425cd9097e0279035c47f1d9071e57a7bde0 (patch) | |
tree | 38c0b54c8008e369a3734179e91b008b8908575a /source/blender | |
parent | afa25b11363d8f95bf110b9c7193cad9136aeaab (diff) |
Using proper subtype in game object velocity clamping properties.
The game.velocity_{min,max} and game.angular_velocity_{min,max} object
RNA properties did not use a subtype, and thus velocity was always
displayed as radians or blender units instead of the configured units.
Reviewed by: campbellbarton
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/makesrna/intern/rna_object.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c index f433c2c36a8..de39c7bc554 100644 --- a/source/blender/makesrna/intern/rna_object.c +++ b/source/blender/makesrna/intern/rna_object.c @@ -1727,26 +1727,30 @@ static void rna_def_object_game_settings(BlenderRNA *brna) RNA_def_property_float_default(prop, 0.1f); RNA_def_property_ui_text(prop, "Rotation Damping", "General rotation damping"); - prop = RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "velocity_min", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "min_vel"); RNA_def_property_range(prop, 0.0, 1000.0); - RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still)"); + RNA_def_property_ui_text(prop, "Velocity Min", "Clamp velocity to this minimum speed (except when totally still), " + "in distance per second"); - prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "velocity_max", PROP_FLOAT, PROP_DISTANCE); RNA_def_property_float_sdna(prop, NULL, "max_vel"); RNA_def_property_range(prop, 0.0, 1000.0); - RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed"); + RNA_def_property_ui_text(prop, "Velocity Max", "Clamp velocity to this maximum speed, " + "in distance per second"); - prop = RNA_def_property(srna, "angular_velocity_min", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "angular_velocity_min", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "min_angvel"); RNA_def_property_range(prop, 0.0, 1000.0); RNA_def_property_ui_text(prop, "Angular Velocity Min", - "Clamp angular velocity to this minimum speed (except when totally still)"); + "Clamp angular velocity to this minimum speed (except when totally still), " + "in angle per second"); - prop = RNA_def_property(srna, "angular_velocity_max", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "angular_velocity_max", PROP_FLOAT, PROP_ANGLE); RNA_def_property_float_sdna(prop, NULL, "max_angvel"); RNA_def_property_range(prop, 0.0, 1000.0); - RNA_def_property_ui_text(prop, "Angular Velocity Max", "Clamp angular velocity to this maximum speed"); + RNA_def_property_ui_text(prop, "Angular Velocity Max", "Clamp angular velocity to this maximum speed, " + "in angle per second"); /* Character physics */ prop = RNA_def_property(srna, "step_height", PROP_FLOAT, PROP_NONE); |