diff options
author | Ton Roosendaal <ton@blender.org> | 2006-07-12 16:06:27 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2006-07-12 16:06:27 +0400 |
commit | 841b5027aa14c832fa818bb777d78180dea0ae38 (patch) | |
tree | 51126e15a5a986a9b7c4c1c12740f16752ab2cb8 /source/blender | |
parent | 500a68f0ad326bb1f2ad088ebef3cf1da031a3b1 (diff) |
Code cleaning: mixing short and floats in multiplying while building
octree.... might give issues, so made it all float.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/render/intern/source/ray.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/render/intern/source/ray.c b/source/blender/render/intern/source/ray.c index 8d676295220..f330dc93c19 100644 --- a/source/blender/render/intern/source/ray.c +++ b/source/blender/render/intern/source/ray.c @@ -232,27 +232,27 @@ static int face_in_node(VlakRen *vlr, short x, short y, short z, float rtf[][3]) fy= y; fz= z; - if((x+0)*nor[0] + (y+0)*nor[1] + (z+0)*nor[2] + d > 0.0) { - if((x+1)*nor[0] + (y+0)*nor[1] + (z+0)*nor[2] + d < 0.0) return 1; - if((x+0)*nor[0] + (y+1)*nor[1] + (z+0)*nor[2] + d < 0.0) return 1; - if((x+1)*nor[0] + (y+1)*nor[1] + (z+0)*nor[2] + d < 0.0) return 1; + if((fx)*nor[0] + (fy)*nor[1] + (fz)*nor[2] + d > 0.0f) { + if((fx+1)*nor[0] + (fy )*nor[1] + (fz )*nor[2] + d < 0.0f) return 1; + if((fx )*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d < 0.0f) return 1; + if((fx+1)*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d < 0.0f) return 1; - if((x+0)*nor[0] + (y+0)*nor[1] + (z+1)*nor[2] + d < 0.0) return 1; - if((x+1)*nor[0] + (y+0)*nor[1] + (z+1)*nor[2] + d < 0.0) return 1; - if((x+0)*nor[0] + (y+1)*nor[1] + (z+1)*nor[2] + d < 0.0) return 1; - if((x+1)*nor[0] + (y+1)*nor[1] + (z+1)*nor[2] + d < 0.0) return 1; + if((fx )*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1; + if((fx+1)*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1; + if((fx )*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1; + if((fx+1)*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d < 0.0f) return 1; } else { - if((x+1)*nor[0] + (y+0)*nor[1] + (z+0)*nor[2] + d > 0.0) return 1; - if((x+0)*nor[0] + (y+1)*nor[1] + (z+0)*nor[2] + d > 0.0) return 1; - if((x+1)*nor[0] + (y+1)*nor[1] + (z+0)*nor[2] + d > 0.0) return 1; + if((fx+1)*nor[0] + (fy )*nor[1] + (fz )*nor[2] + d > 0.0f) return 1; + if((fx )*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d > 0.0f) return 1; + if((fx+1)*nor[0] + (fy+1)*nor[1] + (fz )*nor[2] + d > 0.0f) return 1; - if((x+0)*nor[0] + (y+0)*nor[1] + (z+1)*nor[2] + d > 0.0) return 1; - if((x+1)*nor[0] + (y+0)*nor[1] + (z+1)*nor[2] + d > 0.0) return 1; - if((x+0)*nor[0] + (y+1)*nor[1] + (z+1)*nor[2] + d > 0.0) return 1; - if((x+1)*nor[0] + (y+1)*nor[1] + (z+1)*nor[2] + d > 0.0) return 1; + if((fx )*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1; + if((fx+1)*nor[0] + (fy )*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1; + if((fx )*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1; + if((fx+1)*nor[0] + (fy+1)*nor[1] + (fz+1)*nor[2] + d > 0.0f) return 1; } - + return 0; } |