Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2012-06-16 19:51:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-16 19:51:52 +0400
commit103f665c593dc53850aaabf4fbe019f3375e10ae (patch)
treef2d8d5798d9d40f8ae9ea2ec7ad9798197008536 /source/blender
parent4dacad06a94dae1165427a6664c67591415e9594 (diff)
code cleanup: make names more logical
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/compositor/operations/COM_BokehBlurOperation.cpp14
-rw-r--r--source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp13
-rw-r--r--source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp10
-rw-r--r--source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp12
-rw-r--r--source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp26
-rw-r--r--source/blender/editors/animation/anim_filter.c2
7 files changed, 34 insertions, 55 deletions
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
index a8f97c6906e..e2fce504791 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
@@ -73,7 +73,7 @@ void BokehBlurOperation::initExecution()
void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
- float tempColor[4];
+ float color_accum[4];
float tempBoundingBox[4];
float bokeh[4];
@@ -96,7 +96,7 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *
maxy = min(maxy, inputBuffer->getRect()->ymax);
maxx = min(maxx, inputBuffer->getRect()->xmax);
- zero_v4(tempColor);
+ zero_v4(color_accum);
int step = getStep();
int offsetadd = getOffsetAdd();
@@ -108,15 +108,15 @@ void BokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *
float u = this->bokehMidX - (nx - x) * m;
float v = this->bokehMidY - (ny - y) * m;
inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
- madd_v4_v4v4(tempColor, bokeh, &buffer[bufferindex]);
+ madd_v4_v4v4(color_accum, bokeh, &buffer[bufferindex]);
add_v4_v4(multiplier_accum, bokeh);
bufferindex += offsetadd;
}
}
- color[0] = tempColor[0] * (1.0f / multiplier_accum[0]);
- color[1] = tempColor[1] * (1.0f / multiplier_accum[1]);
- color[2] = tempColor[2] * (1.0f / multiplier_accum[2]);
- color[3] = tempColor[3] * (1.0f / multiplier_accum[3]);
+ color[0] = color_accum[0] * (1.0f / multiplier_accum[0]);
+ color[1] = color_accum[1] * (1.0f / multiplier_accum[1]);
+ color[2] = color_accum[2] * (1.0f / multiplier_accum[2]);
+ color[3] = color_accum[3] * (1.0f / multiplier_accum[3]);
}
else {
inputProgram->read(color, x, y, COM_PS_NEAREST, inputBuffers);
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
index 12ebfbe1562..10b651a4f05 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
@@ -110,7 +110,7 @@ void GaussianAlphaXBlurOperation::executePixel(float *color, int x, int y, Memor
int bufferindex = ((minx - bufferstartx) * 4) + ((miny - bufferstarty) * 4 * bufferwidth);
/* gauss */
- float tempColor = 0.0f;
+ float alpha_accum = 0.0f;
float multiplier_accum = 0.0f;
/* dilate */
@@ -125,30 +125,25 @@ void GaussianAlphaXBlurOperation::executePixel(float *color, int x, int y, Memor
/* gauss */
{
multiplier = gausstab[index];
- tempColor += value * multiplier;
+ alpha_accum += value * multiplier;
multiplier_accum += multiplier;
}
/* dilate - find most extreme color */
if (value > value_max) {
-#if 0
- multiplier = 1.0f - ((fabsf(x - nx)) / (float)this->rad);
-#else
multiplier = distbuf_inv[index];
-#endif
value *= multiplier;
if (value > value_max) {
value_max = value;
distfacinv_max = multiplier;
}
}
-
bufferindex += offsetadd;
}
/* blend between the max value and gauss blue - gives nice feather */
- const float value_gauss = tempColor / multiplier_accum;
- const float value_final = (value_max * distfacinv_max) + (value_gauss * (1.0f - distfacinv_max));
+ const float value_blur = alpha_accum / multiplier_accum;
+ const float value_final = (value_max * distfacinv_max) + (value_blur * (1.0f - distfacinv_max));
color[0] = finv_test(value_final, do_invert);
}
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
index 66cd2652b62..cc854c96cf5 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
@@ -106,7 +106,7 @@ void GaussianAlphaYBlurOperation::executePixel(float *color, int x, int y, Memor
int step = getStep();
/* gauss */
- float tempColor = 0.0f;
+ float alpha_accum = 0.0f;
float multiplier_accum = 0.0f;
/* dilate */
@@ -123,17 +123,13 @@ void GaussianAlphaYBlurOperation::executePixel(float *color, int x, int y, Memor
/* gauss */
{
multiplier = gausstab[index];
- tempColor += value * multiplier;
+ alpha_accum += value * multiplier;
multiplier_accum += multiplier;
}
/* dilate - find most extreme color */
if (value > value_max) {
-#if 0
- multiplier = 1.0f - ((fabsf(y - ny)) / (float)this->rad);
-#else
multiplier = distbuf_inv[index];
-#endif
value *= multiplier;
if (value > value_max) {
value_max = value;
@@ -144,8 +140,8 @@ void GaussianAlphaYBlurOperation::executePixel(float *color, int x, int y, Memor
}
/* blend between the max value and gauss blue - gives nice feather */
- const float value_gauss = tempColor / multiplier_accum;
- const float value_final = (value_max * distfacinv_max) + (value_gauss * (1.0f - distfacinv_max));
+ const float value_blur = alpha_accum / multiplier_accum;
+ const float value_final = (value_max * distfacinv_max) + (value_blur * (1.0f - distfacinv_max));
color[0] = finv_test(value_final, do_invert);
}
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
index fcb2ea0d3ee..7a1964a4a63 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
@@ -72,11 +72,7 @@ void GaussianXBlurOperation::updateGauss(MemoryBuffer **memoryBuffers)
void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
- float tempColor[4];
- tempColor[0] = 0;
- tempColor[1] = 0;
- tempColor[2] = 0;
- tempColor[3] = 0;
+ float color_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
float multiplier_accum = 0.0f;
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
float *buffer = inputBuffer->getBuffer();
@@ -100,11 +96,11 @@ void GaussianXBlurOperation::executePixel(float *color, int x, int y, MemoryBuff
for (int nx = minx; nx < maxx; nx += step) {
index = (nx - x) + this->rad;
const float multiplier = gausstab[index];
- madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+ madd_v4_v4fl(color_accum, &buffer[bufferindex], multiplier);
multiplier_accum += multiplier;
bufferindex += offsetadd;
}
- mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
+ mul_v4_v4fl(color, color_accum, 1.0f / multiplier_accum);
}
void GaussianXBlurOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
index 4b4268b581a..06c1c78d85a 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
@@ -69,12 +69,8 @@ void GaussianYBlurOperation::updateGauss(MemoryBuffer **memoryBuffers)
void GaussianYBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
- float tempColor[4];
- tempColor[0] = 0;
- tempColor[1] = 0;
- tempColor[2] = 0;
- tempColor[3] = 0;
- float multiplier_accum = 0;
+ float color_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ float multiplier_accum = 0.0f;
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
float *buffer = inputBuffer->getBuffer();
int bufferwidth = inputBuffer->getWidth();
@@ -96,10 +92,10 @@ void GaussianYBlurOperation::executePixel(float *color, int x, int y, MemoryBuff
index = (ny - y) + this->rad;
int bufferindex = ((minx - bufferstartx) * 4) + ((ny - bufferstarty) * 4 * bufferwidth);
const float multiplier = gausstab[index];
- madd_v4_v4fl(tempColor, &buffer[bufferindex], multiplier);
+ madd_v4_v4fl(color_accum, &buffer[bufferindex], multiplier);
multiplier_accum += multiplier;
}
- mul_v4_v4fl(color, tempColor, 1.0f / multiplier_accum);
+ mul_v4_v4fl(color, color_accum, 1.0f / multiplier_accum);
}
void GaussianYBlurOperation::deinitExecution()
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
index db51e27c460..b3cc5ece3b8 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
@@ -53,15 +53,11 @@ void VariableSizeBokehBlurOperation::initExecution()
void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
- float tempColor[4];
float readColor[4];
float bokeh[4];
- tempColor[0] = 0;
- tempColor[1] = 0;
- tempColor[2] = 0;
- tempColor[3] = 0;
float tempSize[4];
float multiplier_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ float color_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
int miny = y - maxBlur;
int maxy = y + maxBlur;
@@ -69,11 +65,11 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me
int maxx = x + maxBlur;
{
inputProgram->read(readColor, x, y, COM_PS_NEAREST, inputBuffers);
- tempColor[0] += readColor[0];
- tempColor[1] += readColor[1];
- tempColor[2] += readColor[2];
- tempColor[3] += readColor[3];
- add_v4_v4(tempColor, readColor);
+ color_accum[0] += readColor[0];
+ color_accum[1] += readColor[1];
+ color_accum[2] += readColor[2];
+ color_accum[3] += readColor[3];
+ add_v4_v4(color_accum, readColor);
add_v3_fl(multiplier_accum, 1.0f);
for (int ny = miny; ny < maxy; ny += QualityStepHelper::getStep()) {
@@ -92,17 +88,17 @@ void VariableSizeBokehBlurOperation::executePixel(float *color, int x, int y, Me
float v = 256 + dy * 256 / size;
inputBokehProgram->read(bokeh, u, v, COM_PS_NEAREST, inputBuffers);
inputProgram->read(readColor, nx, ny, COM_PS_NEAREST, inputBuffers);
- madd_v4_v4v4(tempColor, bokeh, readColor);
+ madd_v4_v4v4(color_accum, bokeh, readColor);
add_v4_v4(multiplier_accum, bokeh);
}
}
}
}
- color[0] = tempColor[0] * (1.0f / multiplier_accum[0]);
- color[1] = tempColor[1] * (1.0f / multiplier_accum[1]);
- color[2] = tempColor[2] * (1.0f / multiplier_accum[2]);
- color[3] = tempColor[3] * (1.0f / multiplier_accum[3]);
+ color[0] = color_accum[0] * (1.0f / multiplier_accum[0]);
+ color[1] = color_accum[1] * (1.0f / multiplier_accum[1]);
+ color[2] = color_accum[2] * (1.0f / multiplier_accum[2]);
+ color[3] = color_accum[3] * (1.0f / multiplier_accum[3]);
}
}
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 752e458ef78..46e1eb98dae 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -183,7 +183,7 @@ static short actedit_get_context(bAnimContext *ac, SpaceAction *saction)
//MovieClip *clip = ac->scene->clip;
// struct Mask *mask = seq ? seq->mask : NULL;
- saction->ads.source = (ID *)ac->scene;;
+ saction->ads.source = (ID *)ac->scene;
ac->datatype = ANIMCONT_MASK;
ac->data = &saction->ads;