diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-11-03 03:14:22 +0300 |
---|---|---|
committer | Philipp Oeser <info@graphics-engineer.com> | 2021-11-10 12:19:27 +0300 |
commit | 3bd6b80d65baa7d4b17a1e3c0ad6d96d2d2d0429 (patch) | |
tree | 475c2da8f52b3b9f72439d701b4e189386bd62c8 /source/blender | |
parent | 1180b4ff4a7adad1c68aa950c5da8967f31e51c6 (diff) |
Fix T92515: Incorrect translation when scaling pose bones
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/transform/transform_mode.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c index ad0cb5f27aa..05a01dfe3f3 100644 --- a/source/blender/editors/transform/transform_mode.c +++ b/source/blender/editors/transform/transform_mode.c @@ -1019,6 +1019,11 @@ void ElementResize(TransInfo *t, TransDataContainer *tc, TransData *td, float ma } if (t->options & (CTX_OBJECT | CTX_POSE_BONE)) { + if (t->options & CTX_POSE_BONE) { + /* Without this, the resulting location of scaled bones aren't correct, + * especially noticeable scaling root or disconnected bones around the cursor, see T92515. */ + mul_mat3_m4_v3(tc->poseobj->obmat, vec); + } mul_m3_v3(td->smtx, vec); } |