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authorSergey Sharybin <sergey.vfx@gmail.com>2013-10-20 16:41:33 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-12-11 14:32:41 +0400
commit3a370ec6ecb7c481ff7a9f0d5108367c903a29c1 (patch)
tree3135b49349480788345a20f1d7f2a5563e3394f5 /source/blender
parentaeee7118ae939304028ee7d1ea688a89b5d61be4 (diff)
Move curve's boundbox and texspace calculation out of modifier stack
There were several issues with how bounding box and texture space are calculated: - This was done at the same time as applying modifiers, meaning if several objects are sharing the same curve datablock, bounding box and texture space will be calculated multiple times. Further, allocating bounding box wasn't safe for threading. - Bounding box and texture space were evaluated after pre-tessellation modifiers are applied. This means Curve-level data is actually depends on object data, and it's really bad because different objects could have different modifiers and this leads to conflicts (curve's data depends on object evaluation order) and doesn't behave in a predictable way. This commit moves bounding box and texture space evaluation from modifier stack to own utility functions, just like it's was done for meshes. This makes curve objects update thread-safe, but gives some limitations as well. Namely, with such approach it's not so clear how to preserve the same behavior of texture space: before this change texture space and bounding box would match beveled curve as accurate as possible. Old behavior was nice for quick texturing -- in most cases you didn't need to modify texture space at all. But texture space was depending on render/preview settings which could easily lead to situations, when final result would be far different from preview one. Now we're using CV points coordinates and their radius to approximate the bounding box. This doesn't give the same exact texture space, but it helps a lot keeping texture space in a nice predictable way. We could make approximation smarter in the future, but fir now added operator to match texture space to fully tessellated curve called "Match Texture Space". Review link: https://codereview.appspot.com/15410043/ Brief description: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2013/Results#Curve_Texture_Space
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_curve.h4
-rw-r--r--source/blender/blenkernel/intern/curve.c50
-rw-r--r--source/blender/blenkernel/intern/displist.c12
-rw-r--r--source/blender/blenkernel/intern/object.c5
-rw-r--r--source/blender/blenloader/intern/readfile.c1
-rw-r--r--source/blender/editors/curve/curve_intern.h2
-rw-r--r--source/blender/editors/curve/curve_ops.c2
-rw-r--r--source/blender/editors/curve/editcurve.c63
-rw-r--r--source/blender/makesdna/DNA_curve_types.h1
9 files changed, 114 insertions, 26 deletions
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index dee27cebf59..8b2107071d3 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -76,7 +76,7 @@ struct BoundBox *BKE_curve_boundbox_get(struct Object *ob);
void BKE_curve_texspace_calc(struct Curve *cu);
void BKE_curve_texspace_get(struct Curve *cu, float r_loc[3], float r_rot[3], float r_size[3]);
-bool BKE_curve_minmax(struct Curve *cu, float min[3], float max[3]);
+bool BKE_curve_minmax(struct Curve *cu, bool use_radius, float min[3], float max[3]);
bool BKE_curve_center_median(struct Curve *cu, float cent[3]);
bool BKE_curve_center_bounds(struct Curve *cu, float cent[3]);
void BKE_curve_translate(struct Curve *cu, float offset[3], int do_keys);
@@ -122,7 +122,7 @@ struct Nurb *BKE_nurb_duplicate(struct Nurb *nu);
struct Nurb *BKE_nurb_copy(struct Nurb *src, int pntsu, int pntsv);
void BKE_nurb_test2D(struct Nurb *nu);
-void BKE_nurb_minmax(struct Nurb *nu, float min[3], float max[3]);
+void BKE_nurb_minmax(struct Nurb *nu, bool use_radius, float min[3], float max[3]);
void BKE_nurb_makeFaces(struct Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv);
void BKE_nurb_makeCurve(struct Nurb *nu, float *coord_array, float *tilt_array, float *radius_array, float *weight_array, int resolu, int stride);
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index d57b5149538..969db19a256 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -143,7 +143,6 @@ void BKE_curve_editNurb_free(Curve *cu)
void BKE_curve_free(Curve *cu)
{
BKE_nurbList_free(&cu->nurb);
- BKE_displist_free(&cu->disp);
BKE_curve_editfont_free(cu);
BKE_curve_editNurb_free(cu);
@@ -223,8 +222,6 @@ Curve *BKE_curve_copy(Curve *cu)
cun->key = BKE_key_copy(cu->key);
if (cun->key) cun->key->from = (ID *)cun;
- cun->disp.first = cun->disp.last = NULL;
-
cun->editnurb = NULL;
cun->editfont = NULL;
cun->selboxes = NULL;
@@ -379,7 +376,11 @@ void BKE_curve_boundbox_calc(Curve *cu, float r_loc[3], float r_size[3])
if (!r_size) r_size = msize;
INIT_MINMAX(min, max);
- BKE_displist_minmax(&cu->disp, min, max);
+ if (!BKE_curve_minmax(cu, true, min, max)) {
+ min[0] = min[1] = min[2] = -1.0f;
+ max[0] = max[1] = max[2] = 1.0f;
+ }
+
mid_v3_v3v3(r_loc, min, max);
r_size[0] = (max[0] - min[0]) / 2.0f;
@@ -642,18 +643,34 @@ void BKE_nurb_test2D(Nurb *nu)
}
}
-void BKE_nurb_minmax(Nurb *nu, float min[3], float max[3])
+/* if use_radius is truth, minmax will take points' radius into account,
+ * which will make boundbox closer to bevelled curve.
+ */
+void BKE_nurb_minmax(Nurb *nu, bool use_radius, float min[3], float max[3])
{
BezTriple *bezt;
BPoint *bp;
int a;
+ float point[3];
if (nu->type == CU_BEZIER) {
a = nu->pntsu;
bezt = nu->bezt;
while (a--) {
+ if (use_radius) {
+ float radius_vector[3];
+ radius_vector[0] = radius_vector[1] = radius_vector[2] = bezt->radius;
+
+ add_v3_v3v3(point, bezt->vec[1], radius_vector);
+ minmax_v3v3_v3(min, max, point);
+
+ sub_v3_v3v3(point, bezt->vec[1], radius_vector);
+ minmax_v3v3_v3(min, max, point);
+ }
+ else {
+ minmax_v3v3_v3(min, max, bezt->vec[1]);
+ }
minmax_v3v3_v3(min, max, bezt->vec[0]);
- minmax_v3v3_v3(min, max, bezt->vec[1]);
minmax_v3v3_v3(min, max, bezt->vec[2]);
bezt++;
}
@@ -662,7 +679,20 @@ void BKE_nurb_minmax(Nurb *nu, float min[3], float max[3])
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a--) {
- minmax_v3v3_v3(min, max, bp->vec);
+ if (nu->pntsv == 1 && use_radius) {
+ float radius_vector[3];
+ radius_vector[0] = radius_vector[1] = radius_vector[2] = bp->radius;
+
+ add_v3_v3v3(point, bp->vec, radius_vector);
+ minmax_v3v3_v3(min, max, point);
+
+ sub_v3_v3v3(point, bp->vec, radius_vector);
+ minmax_v3v3_v3(min, max, point);
+ }
+ else {
+ /* Surfaces doesn't use bevel, so no need to take radius into account. */
+ minmax_v3v3_v3(min, max, bp->vec);
+ }
bp++;
}
}
@@ -3840,13 +3870,13 @@ ListBase *BKE_curve_nurbs_get(Curve *cu)
/* basic vertex data functions */
-bool BKE_curve_minmax(Curve *cu, float min[3], float max[3])
+bool BKE_curve_minmax(Curve *cu, bool use_radius, float min[3], float max[3])
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
Nurb *nu;
for (nu = nurb_lb->first; nu; nu = nu->next)
- BKE_nurb_minmax(nu, min, max);
+ BKE_nurb_minmax(nu, use_radius, min, max);
return (nurb_lb->first != NULL);
}
@@ -3893,7 +3923,7 @@ bool BKE_curve_center_bounds(Curve *cu, float cent[3])
{
float min[3], max[3];
INIT_MINMAX(min, max);
- if (BKE_curve_minmax(cu, min, max)) {
+ if (BKE_curve_minmax(cu, false, min, max)) {
mid_v3_v3v3(cent, min, max);
return true;
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 9670a1892b0..dd1df6ef4b0 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1265,11 +1265,6 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
}
}
- /* make copy of 'undeformed" displist for texture space calculation
- * actually, it's not totally undeformed -- pre-tessellation modifiers are
- * already applied, thats how it worked for years, so keep for compatibility (sergey) */
- BKE_displist_copy(&cu->disp, dispbase);
-
if (!forOrco) {
curve_calc_modifiers_post(scene, ob, &nubase, dispbase, derivedFinal,
forRender, renderResolution);
@@ -1569,11 +1564,6 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
if ((cu->flag & CU_PATH) && !forOrco)
calc_curvepath(ob, &nubase);
- /* make copy of 'undeformed" displist for texture space calculation
- * actually, it's not totally undeformed -- pre-tessellation modifiers are
- * already applied, thats how it worked for years, so keep for compatibility (sergey) */
- BKE_displist_copy(&cu->disp, dispbase);
-
if (!forOrco)
curve_calc_modifiers_post(scene, ob, &nubase, dispbase, derivedFinal, forRender, renderResolution);
@@ -1587,7 +1577,6 @@ static void do_makeDispListCurveTypes(Scene *scene, Object *ob, ListBase *dispba
void BKE_displist_make_curveTypes(Scene *scene, Object *ob, int forOrco)
{
- Curve *cu = ob->data;
ListBase *dispbase;
/* The same check for duplis as in do_makeDispListCurveTypes.
@@ -1596,7 +1585,6 @@ void BKE_displist_make_curveTypes(Scene *scene, Object *ob, int forOrco)
if (!ELEM3(ob->type, OB_SURF, OB_CURVE, OB_FONT))
return;
- BKE_displist_free(&cu->disp);
BKE_object_free_derived_caches(ob);
if (!ob->curve_cache) {
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index b730378bbe0..0694bde7b91 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -312,6 +312,11 @@ void BKE_object_free_derived_caches(Object *ob)
if (ob->curve_cache) {
BKE_displist_free(&ob->curve_cache->disp);
+ BLI_freelistN(&ob->curve_cache->bev);
+ if (ob->curve_cache->path) {
+ free_path(ob->curve_cache->path);
+ ob->curve_cache->path = NULL;
+ }
}
}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 047dc3609c7..be76a8b8c88 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3414,7 +3414,6 @@ static void direct_link_curve(FileData *fd, Curve *cu)
if (cu->wordspace == 0.0f) cu->wordspace = 1.0f;
}
- cu->disp.first = cu->disp.last = NULL;
cu->editnurb = NULL;
cu->lastsel = NULL;
cu->editfont = NULL;
diff --git a/source/blender/editors/curve/curve_intern.h b/source/blender/editors/curve/curve_intern.h
index da8f86580f6..3ee83c20852 100644
--- a/source/blender/editors/curve/curve_intern.h
+++ b/source/blender/editors/curve/curve_intern.h
@@ -118,6 +118,8 @@ void CURVE_OT_vertex_add(struct wmOperatorType *ot);
void CURVE_OT_extrude(struct wmOperatorType *ot);
void CURVE_OT_cyclic_toggle(struct wmOperatorType *ot);
+void CURVE_OT_match_texture_space(struct wmOperatorType *ot);
+
/* helper functions */
void ed_editnurb_translate_flag(struct ListBase *editnurb, short flag, const float vec[3]);
bool ed_editnurb_extrude_flag(struct EditNurb *editnurb, short flag);
diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c
index 1cf194e02c4..e978b81523f 100644
--- a/source/blender/editors/curve/curve_ops.c
+++ b/source/blender/editors/curve/curve_ops.c
@@ -137,6 +137,8 @@ void ED_operatortypes_curve(void)
WM_operatortype_append(CURVE_OT_vertex_add);
WM_operatortype_append(CURVE_OT_extrude);
WM_operatortype_append(CURVE_OT_cyclic_toggle);
+
+ WM_operatortype_append(CURVE_OT_match_texture_space);
}
void ED_operatormacros_curve(void)
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index def0d3cba50..caa06eb15d0 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -47,6 +47,7 @@
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
+#include "BKE_displist.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_key.h"
@@ -6807,3 +6808,65 @@ int ED_curve_actSelection(Curve *cu, float center[3])
return 1;
}
+
+/******************** Match texture space operator ***********************/
+
+static int match_texture_space_poll(bContext *C)
+{
+ Object *object = CTX_data_active_object(C);
+
+ return object && ELEM3(object->type, OB_CURVE, OB_SURF, OB_FONT);
+}
+
+static int match_texture_space_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *object = CTX_data_active_object(C);
+ Curve *curve = (Curve *) object->data;
+ float min[3], max[3], size[3], loc[3];
+ int a;
+
+ if (ELEM(NULL, object->curve_cache, object->curve_cache->disp.first)) {
+ BKE_displist_make_curveTypes(scene, object, FALSE);
+ }
+
+ INIT_MINMAX(min, max);
+ BKE_displist_minmax(&object->curve_cache->disp, min, max);
+
+ mid_v3_v3v3(loc, min, max);
+
+ size[0] = (max[0] - min[0]) / 2.0f;
+ size[1] = (max[1] - min[1]) / 2.0f;
+ size[2] = (max[2] - min[2]) / 2.0f;
+
+ for (a = 0; a < 3; a++) {
+ if (size[a] == 0.0f) size[a] = 1.0f;
+ else if (size[a] > 0.0f && size[a] < 0.00001f) size[a] = 0.00001f;
+ else if (size[a] < 0.0f && size[a] > -0.00001f) size[a] = -0.00001f;
+ }
+
+ copy_v3_v3(curve->loc, loc);
+ copy_v3_v3(curve->size, size);
+ zero_v3(curve->rot);
+
+ curve->texflag &= ~CU_AUTOSPACE;
+
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, curve);
+
+ return OPERATOR_FINISHED;
+}
+
+void CURVE_OT_match_texture_space(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Match Texture Space";
+ ot->idname = "CURVE_OT_match_texture_space";
+ ot->description = "Match texture space to object's bounding box";
+
+ /* api callbacks */
+ ot->exec = match_texture_space_exec;
+ ot->poll = match_texture_space_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 0141c4b61db..24035464259 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -178,7 +178,6 @@ typedef struct Curve {
struct BoundBox *bb;
ListBase nurb; /* actual data, called splines in rna */
- ListBase disp; /* undeformed display list, used mostly for texture space calculation */
EditNurb *editnurb; /* edited data, not in file, use pointer so we can check for it */