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authorJacques Lucke <jacques@blender.org>2020-04-20 11:58:43 +0300
committerJacques Lucke <jacques@blender.org>2020-04-20 11:58:43 +0300
commit0247ee5f5362632eb3e48ccb4c7d7fe33040360a (patch)
tree9f5df1204f0fdc00145d216300ecfe35a6e21fb7 /source/blender
parenteb4e3bbe68c8fb1d717d5f0380d61cd015de8767 (diff)
Simulations: Add simulation node tree type
This implements a new builtin node tree type called `SimulationNodeTree`. It is not yet embedded in the `Simulation` data block. The node tree will initially be used for the new particle nodes system. When the cmake option `WITH_NEW_SIMULATION_TYPE` is enabled, a new `Simulation Editor` is shown in the editors menu (which is just a node editor). This patch does not add entries to the Add Node menu, so it is empty. Reviewers: brecht Differential Revision: https://developer.blender.org/D7287
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/node.c8
-rw-r--r--source/blender/editors/include/ED_node.h1
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_node/drawnode.c9
-rw-r--r--source/blender/editors/space_node/node_edit.c6
-rw-r--r--source/blender/editors/space_node/node_group.c9
-rw-r--r--source/blender/editors/space_node/space_node.c5
-rw-r--r--source/blender/makesdna/DNA_node_types.h1
-rw-r--r--source/blender/makesrna/RNA_access.h2
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c65
-rw-r--r--source/blender/nodes/CMakeLists.txt7
-rw-r--r--source/blender/nodes/NOD_common.h8
-rw-r--r--source/blender/nodes/NOD_simulation.h34
-rw-r--r--source/blender/nodes/intern/node_common.h8
-rw-r--r--source/blender/nodes/intern/node_util.h8
-rw-r--r--source/blender/nodes/simulation/node_simulation_tree.cc45
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.cc29
-rw-r--r--source/blender/nodes/simulation/node_simulation_util.h40
-rw-r--r--source/blender/nodes/simulation/nodes/node_sim_common.cc45
19 files changed, 330 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index c3c538f3424..3f1de388db6 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -67,6 +67,7 @@
#include "NOD_common.h"
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_socket.h"
#include "NOD_texture.h"
@@ -4114,6 +4115,11 @@ static void registerTextureNodes(void)
register_node_type_tex_proc_distnoise();
}
+static void registerSimulationNodes(void)
+{
+ register_node_type_sim_group();
+}
+
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
@@ -4127,6 +4133,7 @@ void init_nodesystem(void)
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
+ register_node_tree_type_sim();
register_node_type_frame();
register_node_type_reroute();
@@ -4136,6 +4143,7 @@ void init_nodesystem(void)
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
+ registerSimulationNodes();
}
void free_nodesystem(void)
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index dfdd809dbd1..1dc98cfee2f 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -99,6 +99,7 @@ void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typein
bool ED_node_is_compositor(struct SpaceNode *snode);
bool ED_node_is_shader(struct SpaceNode *snode);
bool ED_node_is_texture(struct SpaceNode *snode);
+bool ED_node_is_simulation(struct SpaceNode *snode);
void ED_node_shader_default(const struct bContext *C, struct ID *id);
void ED_node_composit_default(const struct bContext *C, struct Scene *scene);
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index f8c30f9a688..4e21cdc9d16 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -75,6 +75,10 @@ if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index e5ca2efb26f..01fbafe6176 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -3122,6 +3123,12 @@ static void node_texture_set_butfunc(bNodeType *ntype)
}
}
+/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */
+
+static void node_simulation_set_butfunc(bNodeType *UNUSED(ntype))
+{
+}
+
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
@@ -3230,6 +3237,7 @@ void ED_node_init_butfuncs(void)
node_composit_set_butfunc(ntype);
node_shader_set_butfunc(ntype);
node_texture_set_butfunc(ntype);
+ node_simulation_set_butfunc(ntype);
/* define update callbacks for socket properties */
node_template_properties_update(ntype);
@@ -3240,6 +3248,7 @@ void ED_node_init_butfuncs(void)
ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
+ ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */
}
void ED_init_custom_node_type(bNodeType *ntype)
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index a82acfc4dbe..bd5ce135f82 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -438,6 +439,11 @@ bool ED_node_is_texture(struct SpaceNode *snode)
return STREQ(snode->tree_idname, ntreeType_Texture->idname);
}
+bool ED_node_is_simulation(struct SpaceNode *snode)
+{
+ return STREQ(snode->tree_idname, ntreeType_Simulation->idname);
+}
+
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 3a0ef45a68d..2617384d046 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -69,7 +69,8 @@ static bool node_group_operator_active(bContext *C)
*/
if (STREQ(snode->tree_idname, "ShaderNodeTree") ||
STREQ(snode->tree_idname, "CompositorNodeTree") ||
- STREQ(snode->tree_idname, "TextureNodeTree")) {
+ STREQ(snode->tree_idname, "TextureNodeTree") ||
+ STREQ(snode->tree_idname, "SimulationNodeTree")) {
return true;
}
}
@@ -85,7 +86,8 @@ static bool node_group_operator_editable(bContext *C)
* Disabled otherwise to allow pynodes define their own operators
* with same keymap.
*/
- if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode)) {
+ if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode) ||
+ ED_node_is_simulation(snode)) {
return true;
}
}
@@ -111,6 +113,9 @@ static const char *group_node_idname(bContext *C)
else if (ED_node_is_texture(snode)) {
return "TextureNodeGroup";
}
+ else if (ED_node_is_simulation(snode)) {
+ return "SimulationNodeGroup";
+ }
return "";
}
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index b6ee393b991..30fe9a1ed11 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -938,6 +938,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item,
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
+#ifndef WITH_NEW_SIMULATION_TYPE
+ if (STREQ(item_iter->identifier, "SimulationNodeTree")) {
+ continue;
+ }
+#endif
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8029e8ebc13..069449fcba7 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -498,6 +498,7 @@ typedef struct bNodeTree {
#define NTREE_SHADER 0
#define NTREE_COMPOSIT 1
#define NTREE_TEXTURE 2
+#define NTREE_SIMULATION 3
/* ntree->init, flag */
#define NTREE_TYPE_INIT 1
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 673669d26f6..a77d07dfe17 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -549,6 +549,8 @@ extern StructRNA RNA_ShrinkwrapModifier;
extern StructRNA RNA_SimpleDeformModifier;
extern StructRNA RNA_SimplifyGpencilModifier;
extern StructRNA RNA_Simulation;
+extern StructRNA RNA_SimulationNode;
+extern StructRNA RNA_SimulationNodeTree;
extern StructRNA RNA_SkinModifier;
extern StructRNA RNA_SmoothGpencilModifier;
extern StructRNA RNA_SmoothModifier;
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 31d6ff80f34..104423322e6 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -669,6 +669,20 @@ static const EnumPropertyItem *rna_node_static_type_itemf(bContext *UNUSED(C),
# undef DefNode
}
+ if (RNA_struct_is_a(ptr->type, &RNA_SimulationNode)) {
+# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
+ if (STREQ(#Category, "SimulationNode")) { \
+ tmp.value = ID; \
+ tmp.identifier = EnumName; \
+ tmp.name = UIName; \
+ tmp.description = UIDesc; \
+ tmp.icon = ICON_NONE; \
+ RNA_enum_item_add(&item, &totitem, &tmp); \
+ }
+# include "../../nodes/NOD_static_types.h"
+# undef DefNode
+ }
+
RNA_enum_item_end(&item, &totitem);
*r_free = true;
@@ -1785,6 +1799,28 @@ static StructRNA *rna_TextureNode_register(Main *bmain,
return nt->rna_ext.srna;
}
+static StructRNA *rna_SimulationNode_register(Main *bmain,
+ ReportList *reports,
+ void *data,
+ const char *identifier,
+ StructValidateFunc validate,
+ StructCallbackFunc call,
+ StructFreeFunc free)
+{
+ bNodeType *nt = rna_Node_register_base(
+ bmain, reports, &RNA_SimulationNode, data, identifier, validate, call, free);
+ if (!nt) {
+ return NULL;
+ }
+
+ nodeRegisterType(nt);
+
+ /* update while blender is running */
+ WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
+
+ return nt->rna_ext.srna;
+}
+
static IDProperty *rna_Node_idprops(PointerRNA *ptr, bool create)
{
bNode *node = ptr->data;
@@ -7936,6 +7972,16 @@ static void rna_def_texture_node(BlenderRNA *brna)
RNA_def_struct_register_funcs(srna, "rna_TextureNode_register", "rna_Node_unregister", NULL);
}
+static void rna_def_simulation_node(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNode", "NodeInternal");
+ RNA_def_struct_ui_text(srna, "Simulation Node", "");
+ RNA_def_struct_sdna(srna, "bNode");
+ RNA_def_struct_register_funcs(srna, "rna_SimulationNode_register", "rna_Node_unregister", NULL);
+}
+
/* -------------------------------------------------------------------------- */
static void rna_def_node_socket(BlenderRNA *brna)
@@ -9251,6 +9297,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
{NTREE_SHADER, "SHADER", ICON_MATERIAL, "Shader", "Shader nodes"},
{NTREE_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture nodes"},
{NTREE_COMPOSIT, "COMPOSITING", ICON_RENDERLAYERS, "Compositing", "Compositing nodes"},
+ {NTREE_SIMULATION, "SIMULATION", ICON_PHYSICS, "Simulation", "Simulation nodes"},
{0, NULL, 0, NULL, NULL},
};
@@ -9474,6 +9521,17 @@ static void rna_def_texture_nodetree(BlenderRNA *brna)
RNA_def_struct_ui_icon(srna, ICON_TEXTURE);
}
+static void rna_def_simulation_nodetree(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SimulationNodeTree", "NodeTree");
+ RNA_def_struct_ui_text(
+ srna, "Simulation Node Tree", "Node tree consisting of linked nodes used for simulations");
+ RNA_def_struct_sdna(srna, "bNodeTree");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
+}
+
static StructRNA *define_specific_node(BlenderRNA *brna,
const char *struct_name,
const char *base_name,
@@ -9560,6 +9618,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_shader_node(brna);
rna_def_compositor_node(brna);
rna_def_texture_node(brna);
+ rna_def_simulation_node(brna);
rna_def_nodetree(brna);
@@ -9568,6 +9627,7 @@ void RNA_def_nodetree(BlenderRNA *brna)
rna_def_composite_nodetree(brna);
rna_def_shader_nodetree(brna);
rna_def_texture_nodetree(brna);
+ rna_def_simulation_nodetree(brna);
# define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
{ \
@@ -9584,12 +9644,13 @@ void RNA_def_nodetree(BlenderRNA *brna)
*/
# include "../../nodes/NOD_static_types.h"
- /* Node group types need to be defined for shader, compositor, texture nodes individually.
- * Cannot use the static types header for this, since they share the same int id.
+ /* Node group types need to be defined for shader, compositor, texture, simulation nodes
+ * individually. Cannot use the static types header for this, since they share the same int id.
*/
define_specific_node(brna, "ShaderNodeGroup", "ShaderNode", "Group", "", def_group);
define_specific_node(brna, "CompositorNodeGroup", "CompositorNode", "Group", "", def_group);
define_specific_node(brna, "TextureNodeGroup", "TextureNode", "Group", "", def_group);
+ define_specific_node(brna, "SimulationNodeGroup", "SimulationNode", "Group", "", def_group);
def_custom_group(brna,
"ShaderNodeCustomGroup",
"ShaderNode",
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index a2f825ee454..59a0ee808f5 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
composite
intern
shader
+ simulation
texture
../blenkernel
../blenlib
@@ -220,6 +221,10 @@ set(SRC
shader/node_shader_tree.c
shader/node_shader_util.c
+ simulation/nodes/node_sim_common.cc
+ simulation/node_simulation_tree.cc
+ simulation/node_simulation_util.cc
+
texture/nodes/node_texture_at.c
texture/nodes/node_texture_bricks.c
texture/nodes/node_texture_checker.c
@@ -253,11 +258,13 @@ set(SRC
composite/node_composite_util.h
shader/node_shader_util.h
+ simulation/node_simulation_util.h
texture/node_texture_util.h
NOD_common.h
NOD_composite.h
NOD_shader.h
+ NOD_simulation.h
NOD_socket.h
NOD_static_types.h
NOD_texture.h
diff --git a/source/blender/nodes/NOD_common.h b/source/blender/nodes/NOD_common.h
index 26c78eab4ec..dcc4f4d0b76 100644
--- a/source/blender/nodes/NOD_common.h
+++ b/source/blender/nodes/NOD_common.h
@@ -26,6 +26,10 @@
#include "BKE_node.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
void register_node_type_frame(void);
void register_node_type_reroute(void);
@@ -42,4 +46,8 @@ struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char
void node_group_input_update(struct bNodeTree *ntree, struct bNode *node);
void node_group_output_update(struct bNodeTree *ntree, struct bNode *node);
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __NOD_COMMON_H__ */
diff --git a/source/blender/nodes/NOD_simulation.h b/source/blender/nodes/NOD_simulation.h
new file mode 100644
index 00000000000..835f742b17a
--- /dev/null
+++ b/source/blender/nodes/NOD_simulation.h
@@ -0,0 +1,34 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NOD_SIMULATION_H__
+#define __NOD_SIMULATION_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern struct bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void);
+
+void register_node_type_sim_group(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __NOD_SIMULATION_H__ */
diff --git a/source/blender/nodes/intern/node_common.h b/source/blender/nodes/intern/node_common.h
index c3314ae3c28..7810e9f1f14 100644
--- a/source/blender/nodes/intern/node_common.h
+++ b/source/blender/nodes/intern/node_common.h
@@ -26,6 +26,10 @@
#include "DNA_listBase.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNodeTree;
void node_group_label(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen);
@@ -33,4 +37,8 @@ bool node_group_poll_instance(struct bNode *node, struct bNodeTree *nodetree);
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/intern/node_util.h b/source/blender/nodes/intern/node_util.h
index a7f09d24a70..61f8fe6809d 100644
--- a/source/blender/nodes/intern/node_util.h
+++ b/source/blender/nodes/intern/node_util.h
@@ -38,6 +38,10 @@
#include "RNA_access.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct bNode;
struct bNodeTree;
@@ -103,4 +107,8 @@ void node_socket_set_vector(struct bNodeTree *ntree,
struct bNodeSocket *sock,
const float *value);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/nodes/simulation/node_simulation_tree.cc b/source/blender/nodes/simulation/node_simulation_tree.cc
new file mode 100644
index 00000000000..3f0e70259d6
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_tree.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "NOD_simulation.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_node_types.h"
+
+#include "RNA_access.h"
+
+bNodeTreeType *ntreeType_Simulation;
+
+void register_node_tree_type_sim(void)
+{
+ bNodeTreeType *tt = ntreeType_Simulation = (bNodeTreeType *)MEM_callocN(
+ sizeof(bNodeTreeType), "simulation node tree type");
+ tt->type = NTREE_SIMULATION;
+ strcpy(tt->idname, "SimulationNodeTree");
+ strcpy(tt->ui_name, N_("Simulation Editor"));
+ tt->ui_icon = 0; /* defined in drawnode.c */
+ strcpy(tt->ui_description, N_("Simulation nodes"));
+ tt->rna_ext.srna = &RNA_SimulationNodeTree;
+
+ ntreeTypeAdd(tt);
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.cc b/source/blender/nodes/simulation/node_simulation_util.cc
new file mode 100644
index 00000000000..ae875335da8
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.cc
@@ -0,0 +1,29 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_simulation_util.h"
+#include "node_util.h"
+
+bool sim_node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *ntree)
+{
+ return STREQ(ntree->idname, "SimulationNodeTree");
+}
+
+void sim_node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
+{
+ node_type_base(ntype, type, name, nclass, flag);
+ ntype->poll = sim_node_poll_default;
+}
diff --git a/source/blender/nodes/simulation/node_simulation_util.h b/source/blender/nodes/simulation/node_simulation_util.h
new file mode 100644
index 00000000000..adbe2ad5e8f
--- /dev/null
+++ b/source/blender/nodes/simulation/node_simulation_util.h
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __NODE_SIM_UTIL_H__
+#define __NODE_SIM_UTIL_H__
+
+#include <string.h>
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_node_types.h"
+
+#include "BKE_node.h"
+
+#include "BLT_translation.h"
+
+#include "NOD_simulation.h"
+
+#include "node_util.h"
+
+void sim_node_type_base(
+ struct bNodeType *ntype, int type, const char *name, short nclass, short flag);
+bool sim_node_poll_default(struct bNodeType *ntype, struct bNodeTree *ntree);
+
+#endif /* __NODE_SIM_UTIL_H__ */
diff --git a/source/blender/nodes/simulation/nodes/node_sim_common.cc b/source/blender/nodes/simulation/nodes/node_sim_common.cc
new file mode 100644
index 00000000000..fbc03905d4f
--- /dev/null
+++ b/source/blender/nodes/simulation/nodes/node_sim_common.cc
@@ -0,0 +1,45 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BKE_node.h"
+
+#include "NOD_simulation.h"
+
+#include "NOD_common.h"
+#include "node_common.h"
+#include "node_simulation_util.h"
+
+void register_node_type_sim_group(void)
+{
+ static bNodeType ntype;
+
+ node_type_base_custom(&ntype, "SimulationNodeGroup", "Group", 0, 0);
+ ntype.type = NODE_GROUP;
+ ntype.poll = sim_node_poll_default;
+ ntype.poll_instance = node_group_poll_instance;
+ ntype.insert_link = node_insert_link_default;
+ ntype.update_internal_links = node_update_internal_links_default;
+ ntype.rna_ext.srna = RNA_struct_find("SimulationNodeGroup");
+ BLI_assert(ntype.rna_ext.srna != NULL);
+ RNA_struct_blender_type_set(ntype.rna_ext.srna, &ntype);
+
+ node_type_socket_templates(&ntype, NULL, NULL);
+ node_type_size(&ntype, 140, 60, 400);
+ node_type_label(&ntype, node_group_label);
+ node_type_group_update(&ntype, node_group_update);
+
+ nodeRegisterType(&ntype);
+}