diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-11 12:15:13 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-11 12:15:13 +0400 |
commit | b4a0152e76683dfb170c3e2796e15e1b5b67e2ab (patch) | |
tree | 15466a4e658f8fd42d55b9748bbeb6f02c12ba30 /source/blender | |
parent | 9ae0523921fa4baeb37bcdd36f208da952f4337f (diff) |
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
Diffstat (limited to 'source/blender')
18 files changed, 32 insertions, 32 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 08f9dfb05f3..3e0180a84aa 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -64,7 +64,7 @@ struct BVHTreeRayHit; #define LOOP_EXISTING_PARTICLES for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++) if(!(pa->flag & PARS_UNEXIST)) #define LOOP_SHOWN_PARTICLES for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++) if(!(pa->flag & (PARS_UNEXIST|PARS_NO_DISP))) /* OpenMP: Can only advance one variable within loop definition. */ -#define LOOP_DYNAMIC_PARTICLES for(p=0; p<psys->totpart; p++ ) if((pa=psys->particles+p)->state.time > 0.f) +#define LOOP_DYNAMIC_PARTICLES for(p=0; p<psys->totpart; p++ ) if((pa=psys->particles+p)->state.time > 0.0f) #define PSYS_FRAND_COUNT 1024 #define PSYS_FRAND(seed) psys->frand[(seed) % PSYS_FRAND_COUNT] diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c index f0075217102..9b55785d1a4 100644 --- a/source/blender/blenkernel/intern/CCGSubSurf.c +++ b/source/blender/blenkernel/intern/CCGSubSurf.c @@ -744,7 +744,7 @@ static void _face_calcIFNo(CCGFace *f, int lvl, int S, int x, int y, float *no, length = sqrtf(no[0] * no[0] + no[1] * no[1] + no[2] * no[2]); if (length > EPSILON) { - float invLength = 1.f/length; + float invLength = 1.0f / length; no[0] *= invLength; no[1] *= invLength; diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 78668a5a2e4..c77e384a264 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -546,8 +546,8 @@ void init_pose_itasc(bItasc *itasc) itasc->numstep = 4; itasc->precision = 0.005f; itasc->flag = ITASC_AUTO_STEP|ITASC_INITIAL_REITERATION; - itasc->feedback = 20.f; - itasc->maxvel = 50.f; + itasc->feedback = 20.0f; + itasc->maxvel = 50.0f; itasc->solver = ITASC_SOLVER_SDLS; itasc->dampmax = 0.5; itasc->dampeps = 0.15; diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index c62653b29e7..237d268e307 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -847,8 +847,8 @@ Object *add_only_object(int type, const char *name) ob->init_state=1; ob->state=1; /* ob->pad3 == Contact Processing Threshold */ - ob->m_contactProcessingThreshold = 1.; - ob->obstacleRad = 1.; + ob->m_contactProcessingThreshold = 1.0f; + ob->obstacleRad = 1.0f; /* NT fluid sim defaults */ ob->fluidsimSettings = NULL; diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 10cc64890b9..99fc2242f9f 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -592,7 +592,7 @@ void calc_sequence(Scene *scene, Sequence *seq) if (seq->seq1) { /* XXX These resets should not be necessary, but users used to be able to - * edit effect's length, leading to strange results. See #29190. */ + * edit effect's length, leading to strange results. See [#29190] */ seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; seq->start = seq->startdisp = MAX3(seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); seq->enddisp = MIN3(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 00cac3b58d7..9d13397859d 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -134,7 +134,7 @@ struct Scene; struct DerivedMesh; struct SmokeModifierData; -#define TRI_UVOFFSET (1./4.) +#define TRI_UVOFFSET (1.0 / 4.0) /* forward declerations */ static void calcTriangleDivs(Object *ob, MVert *verts, int numverts, MFace *tris, int numfaces, int numtris, int **tridivs, float cell_len); @@ -949,8 +949,8 @@ static void smoke_calc_domain(Scene *scene, Object *ob, SmokeModifierData *smd) if (usqr>maxusqr) { // cutoff at maxVelVal for (int jj=0; jj<3; jj++) { - if (objvel[jj]>0.) objvel[jj] = maxVelVal; - if (objvel[jj]<0.) objvel[jj] = -maxVelVal; + if (objvel[jj] > 0.0) objvel[jj] = maxVelVal; + if (objvel[jj] < 0.0) objvel[jj] = -maxVelVal; } } } diff --git a/source/blender/blenlib/intern/math_base.c b/source/blender/blenlib/intern/math_base.c index 9efcb3dbcae..6bb238ac612 100644 --- a/source/blender/blenlib/intern/math_base.c +++ b/source/blender/blenlib/intern/math_base.c @@ -37,8 +37,8 @@ /* from python 3.1 pymath.c */ double copysign(double x, double y) { - /* use atan2 to distinguish -0. from 0. */ - if (y > 0. || (y == 0. && atan2(y, -1.) > 0.)) { + /* use atan2 to distinguish -0.0 from 0.0 */ + if (y > 0.0 || (y == 0.0 && atan2(y, -1.0) > 0.0)) { return fabs(x); } else { diff --git a/source/blender/blenlib/intern/noise.c b/source/blender/blenlib/intern/noise.c index f1749d0b7cd..5db42c35f5c 100644 --- a/source/blender/blenlib/intern/noise.c +++ b/source/blender/blenlib/intern/noise.c @@ -1002,11 +1002,11 @@ static float turbulence_perlin(float *point, float lofreq, float hifreq) p[2] = point[2]; t = 0; - for (freq = lofreq ; freq < hifreq ; freq *= 2.) { + for (freq = lofreq ; freq < hifreq ; freq *= 2.0) { t += fabsf(noise3_perlin(p)) / freq; - p[0] *= 2.; - p[1] *= 2.; - p[2] *= 2.; + p[0] *= 2.0f; + p[1] *= 2.0f; + p[2] *= 2.0f; } return t - 0.3; /* readjust to make mean value = 0.0 */ } diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 46ff416f4ab..5114be4f785 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -10778,7 +10778,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main) Object *ob; World *wrld; for (ob = main->object.first; ob; ob= ob->id.next) { - ob->m_contactProcessingThreshold = 1.; //pad3 is used for m_contactProcessingThreshold + ob->m_contactProcessingThreshold = 1.0f; //pad3 is used for m_contactProcessingThreshold if (ob->parent) { /* check if top parent has compound shape set and if yes, set this object to compound shaper as well (was the behavior before, now it's optional) */ diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h index 7cba66995c9..b01b80f1ef4 100644 --- a/source/blender/bmesh/intern/bmesh_operator_api.h +++ b/source/blender/bmesh/intern/bmesh_operator_api.h @@ -90,7 +90,7 @@ BLI_INLINE void _bmo_elem_flag_set( BMesh *bm, BMFlagLayer *oflags, const BLI_INLINE void _bmo_elem_flag_toggle( BMesh *bm, BMFlagLayer *oflags, const short oflag); /* slot type arrays are terminated by the last member - * having a slot type of 0.*/ + * having a slot type of 0 */ enum { BMO_OP_SLOT_SENTINEL = 0, BMO_OP_SLOT_BOOL = 1, diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c index 8f0ea378a2a..7726e707f08 100644 --- a/source/blender/editors/gpencil/drawgpencil.c +++ b/source/blender/editors/gpencil/drawgpencil.c @@ -196,9 +196,9 @@ static void gp_draw_stroke_point (bGPDspoint *points, short thickness, short dfl gluQuadricDrawStyle(qobj, GLU_FILL); /* need to translate drawing position, but must reset after too! */ - glTranslatef(co[0], co[1], 0.); + glTranslatef(co[0], co[1], 0.0); gluDisk(qobj, 0.0, thickness, 32, 1); - glTranslatef(-co[0], -co[1], 0.); + glTranslatef(-co[0], -co[1], 0.0); gluDeleteQuadric(qobj); } diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index 43b917c2186..bed17048ea1 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -204,8 +204,8 @@ static void region_draw_azone_icon(AZone *az) qobj = gluNewQuadric(); - glPushMatrix(); - glTranslatef(midx, midy, 0.); + glPushMatrix(); + glTranslatef(midx, midy, 0.0); /* outlined circle */ glEnable(GL_LINE_SMOOTH); diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c index 37b284a030d..0467579d0f2 100644 --- a/source/blender/editors/space_logic/logic_window.c +++ b/source/blender/editors/space_logic/logic_window.c @@ -1051,7 +1051,7 @@ static void draw_default_sensor_header(bSensor *sens, /* Pulsing and frequency */ uiBlockBeginAlign(block); uiDefIconButBitS(block, TOG, SENS_PULSE_REPEAT, 1, ICON_DOTSUP, - (short)(x + 10 + 0. * (w-20)), (short)(y - 21), (short)(0.1 * (w-20)), 19, + (short)(x + 10 + 0.0 * (w - 20)), (short)(y - 21), (short)(0.1 * (w - 20)), 19, &sens->pulse, 0.0, 0.0, 0, 0, "Activate TRUE level triggering (pulse mode)"); diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 97e52a21e25..29b12708e2d 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -5624,7 +5624,7 @@ static void draw_empty_cone(float size) radius = size; glTranslatef(cent, cent, cent); glScalef(radius, size * 2.0f, radius); - glRotatef(-90., 1.0, 0.0, 0.0); + glRotatef(-90.0, 1.0, 0.0, 0.0); gluCylinder(qobj, 1.0, 0.0, 1.0, 8, 1); glPopMatrix(); diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 2289216c2a8..0e520a511fe 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -166,7 +166,7 @@ void draw_volume(ARegion *ar, GPUTexture *tex, float *min, float *max, int res[3 float d /*, d0 */ /* UNUSED */, dd, ds; float *points = NULL; int numpoints = 0; - float cor[3] = {1., 1., 1.}; + float cor[3] = {1.0f, 1.0f, 1.0f}; int gl_depth = 0, gl_blend = 0; /* draw slices of smoke is adapted from c++ code authored diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 9e5bd1c860c..95a9d58c36e 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -119,7 +119,7 @@ void circf(float x, float y, float rad) glPushMatrix(); - glTranslatef(x, y, 0.); + glTranslatef(x, y, 0.0); gluDisk(qobj, 0.0, rad, 32, 1); @@ -136,7 +136,7 @@ void circ(float x, float y, float rad) glPushMatrix(); - glTranslatef(x, y, 0.); + glTranslatef(x, y, 0.0); gluDisk(qobj, 0.0, rad, 32, 1); diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c index baa5ba046dd..0696c2ba848 100644 --- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c +++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c @@ -118,9 +118,9 @@ static void tonemap(NodeTonemap* ntm, CompBuf* dst, CompBuf* src) dp[x][1] /= ((dg == 0.f) ? 1.f : dg); dp[x][2] /= ((db == 0.f) ? 1.f : db); if (igm != 0.f) { - dp[x][0] = pow((double)MAX2(dp[x][0], 0.), igm); - dp[x][1] = pow((double)MAX2(dp[x][1], 0.), igm); - dp[x][2] = pow((double)MAX2(dp[x][2], 0.), igm); + dp[x][0] = pow((double)MAX2(dp[x][0], 0.0), igm); + dp[x][1] = pow((double)MAX2(dp[x][1], 0.0), igm); + dp[x][2] = pow((double)MAX2(dp[x][2], 0.0), igm); } } } diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 9b12d556320..21cfb8b6db7 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -5478,8 +5478,8 @@ static int load_fluidsimspeedvectors(Render *re, ObjectInstanceRen *obi, float * ver++; // get fluid velocity - fsvec[3] = 0.; - //fsvec[0] = fsvec[1] = fsvec[2] = fsvec[3] = 0.; fsvec[2] = 2.; // NT fixed test + fsvec[3] = 0.0f; + //fsvec[0] = fsvec[1] = fsvec[2] = fsvec[3] = 0.0; fsvec[2] = 2.0f; // NT fixed test for (j=0;j<3;j++) fsvec[j] = velarray[a].vel[j]; /* (bad) HACK insert average velocity if none is there (see previous comment) */ |