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authorTon Roosendaal <ton@blender.org>2003-08-17 21:59:03 +0400
committerTon Roosendaal <ton@blender.org>2003-08-17 21:59:03 +0400
commit2e39d1f137ca1731b9af6faf72f763e224e35178 (patch)
tree7e65771997f8009a41bd880aa93ad672f8b04bc8 /source/blender
parent4005e5859a4f76e3c922395c3684f7c020894a76 (diff)
- a control-s character accidentally inserted here... but how?
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/render/intern/source/pixelshading.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c
index 3e83583806d..c9ddd8d189c 100644
--- a/source/blender/render/intern/source/pixelshading.c
+++ b/source/blender/render/intern/source/pixelshading.c
@@ -1051,7 +1051,7 @@ void shadeLampLusFloat()
/* test for lamplayer */
if(lar->mode & LA_LAYER) if((lar->lay & R.vlr->lay)==0) continue;
- /* lampdist calculation */
+ /* lampdist calculation */
if(lar->type==LA_SUN || lar->type==LA_HEMI) {
VECCOPY(lv, lar->vec);
lampdist= 1.0;