diff options
author | Alexander Ewering <blender@instinctive.de> | 2003-09-11 23:08:45 +0400 |
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committer | Alexander Ewering <blender@instinctive.de> | 2003-09-11 23:08:45 +0400 |
commit | c397e66bedd68fe9f2167d66714dcfa0cfc0437c (patch) | |
tree | 4fb3e8f1a91e6943d55e71d7db2c51c83646cd82 /source/blender | |
parent | dd2551661a0ac6d62d9647083fadd1cb5a968f0d (diff) |
On popular request, I made the "Sync" button (correct realtime
synchronization (framedrop) in ALT-A and synchronization to audio strips)
off by default when loading old .blend files or old ~/.B.blends.
This, however, makes the audio sequencer unusable by default, ALT-A will
not show realtime on complex scenes, and the "Frs/sec" value will be
ignored.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index aa5ed43d493..1bd41a82428 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -3702,7 +3702,7 @@ static void do_versions(Main *main) for (sce= main->scene.first; sce; sce= sce->id.next) { sce->audio.mixrate = 44100; - sce->audio.flag |= (AUDIO_SYNC + AUDIO_SCRUB); + sce->audio.flag |= AUDIO_SCRUB; } // init new shader vars for (ma= main->mat.first; ma; ma= ma->id.next) { |