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authorTon Roosendaal <ton@blender.org>2005-05-29 22:36:50 +0400
committerTon Roosendaal <ton@blender.org>2005-05-29 22:36:50 +0400
commitc107de5fadbdf251ad89e2d8fb99bc4ba71d33d9 (patch)
treeffc47aa77d9cdd3ea983745abef6f86d2876a94e /source/blender
parentdabf165c33dfe54a8da4e99a6b6b7b4cb9af86da (diff)
Texture font draw error in Outliner, only happens when a buttons window
is in a screen in location above outliner. Was a missing BIF_SetScale()... this is confusing, we now have three font systems mixed, which each own peculiarities and settings. Should be cleaned!
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/src/outliner.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/outliner.c b/source/blender/src/outliner.c
index 13d8ad21217..513f4687921 100644
--- a/source/blender/src/outliner.c
+++ b/source/blender/src/outliner.c
@@ -2084,6 +2084,7 @@ static void outliner_draw_tree(SpaceOops *soops)
#ifdef INTERNATIONAL
FTF_SetFontSize('l');
+ BIF_SetScale(1.0);
#endif
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once