diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-03-11 08:23:56 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-03-11 08:23:56 +0300 |
commit | bfe5a6ed8ffb4502aafe20bbb0815b0b4a58d504 (patch) | |
tree | f1e1372bf31b223cabdd90012d5e065458f5d417 /source/blender | |
parent | ffb4cf6b322ed66871e3e88b17075ae0f3ffbf69 (diff) |
fix [#26448] Solidify Modifier makes mesh texture missing in OpenGL render
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/windowmanager/intern/wm_event_system.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c index 85d399519ad..e7bbdf07407 100644 --- a/source/blender/windowmanager/intern/wm_event_system.c +++ b/source/blender/windowmanager/intern/wm_event_system.c @@ -183,6 +183,7 @@ void wm_event_do_notifiers(bContext *C) wmWindowManager *wm= CTX_wm_manager(C); wmNotifier *note, *next; wmWindow *win; + unsigned int win_combine_v3d_datamask= 0; if(wm==NULL) return; @@ -288,6 +289,11 @@ void wm_event_do_notifiers(bContext *C) MEM_freeN(note); } + /* combine datamasks so 1 win doesn't disable UV's in another [#26448] */ + for(win= wm->windows.first; win; win= win->next) { + win_combine_v3d_datamask |= ED_viewedit_datamask(win->screen); + } + /* cached: editor refresh callbacks now, they get context */ for(win= wm->windows.first; win; win= win->next) { ScrArea *sa; @@ -305,7 +311,7 @@ void wm_event_do_notifiers(bContext *C) /* depsgraph & animation: update tagged datablocks */ /* copied to set's in scene_update_tagged_recursive() */ - win->screen->scene->customdata_mask= ED_viewedit_datamask(win->screen); + win->screen->scene->customdata_mask= win_combine_v3d_datamask; scene_update_tagged(CTX_data_main(C), win->screen->scene); } |