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authorChris Want <cwant@ualberta.ca>2003-03-19 08:29:07 +0300
committerChris Want <cwant@ualberta.ca>2003-03-19 08:29:07 +0300
commit8fc1ad5d2e3bd19b2a7f81f347bed4a30d8aad25 (patch)
treee0ba3c41eaac3db3cd35610c9f5919f6649c9b28 /source/blender
parent9ef2426be62bd9e7a84a94b8bd1d8b2c75546357 (diff)
Added a UI_BLOCK_ENTER_OK flag to the uiBlock in button()
(this alleviates the problem where using the enter key effects the widget under the mouse cursor instead of doing an 'OK' (symptom: getting the wrong number of verts when adding a mesh circle).
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/src/toolbox.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/src/toolbox.c b/source/blender/src/toolbox.c
index 5c4b85864be..d84dedfd045 100644
--- a/source/blender/src/toolbox.c
+++ b/source/blender/src/toolbox.c
@@ -1093,7 +1093,8 @@ short button(short *var, short min, short max, char *str)
if(mval[1]>G.curscreen->sizey) mval[1]= G.curscreen->sizey-10;
block= uiNewBlock(&listb, "button", UI_EMBOSSX, UI_HELV, G.curscreen->mainwin);
- uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
+ uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1|
+ UI_BLOCK_ENTER_OK);
x1=mval[0]-150;
y1=mval[1]-20;