diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-02-05 20:51:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-02-05 20:51:39 +0300 |
commit | a9fa50b6fbb34ddd629a21992d3d8c4fd7d5cbd4 (patch) | |
tree | 4eb75223587d1a6582ed93986cc438e4663168b4 /source/blender | |
parent | b253532fa74dae8c123c4136a90bfac0c9d40a39 (diff) |
GL: Fix compute shader label error
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/gpu/opengl/gl_debug.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/opengl/gl_debug.cc b/source/blender/gpu/opengl/gl_debug.cc index 0a06d9cdb7c..4b78f20824b 100644 --- a/source/blender/gpu/opengl/gl_debug.cc +++ b/source/blender/gpu/opengl/gl_debug.cc @@ -339,7 +339,7 @@ void object_label(GLenum type, GLuint object, const char *name) char label[64]; SNPRINTF(label, "%s%s%s", to_str_prefix(type), name, to_str_suffix(type)); /* Small convenience for caller. */ - if (ELEM(type, GL_FRAGMENT_SHADER, GL_GEOMETRY_SHADER, GL_VERTEX_SHADER)) { + if (ELEM(type, GL_FRAGMENT_SHADER, GL_GEOMETRY_SHADER, GL_VERTEX_SHADER, GL_COMPUTE_SHADER)) { type = GL_SHADER; } if (ELEM(type, GL_UNIFORM_BUFFER)) { |