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authorMaxime Curioni <maxime.curioni@gmail.com>2009-09-28 10:03:55 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2009-09-28 10:03:55 +0400
commitca347a1a3d2690e74fc1a36510efa1b793c2a35c (patch)
treebebaaacc4e0d06d616be7f3364cd242741132d23 /source/blender
parentb24004343f40fddc0ad5e5f6bfbfa2f4245dcc77 (diff)
parent8ea2904693707209d739928a70072d339c547b84 (diff)
soc-2008-mxcurioni: merged changes to revision 23516
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/CMakeLists.txt1
-rw-r--r--source/blender/Makefile2
-rw-r--r--source/blender/SConscript3
-rw-r--r--source/blender/blenfont/CMakeLists.txt1
-rw-r--r--source/blender/blenfont/Makefile4
-rw-r--r--source/blender/blenfont/SConscript8
-rw-r--r--source/blender/blenfont/intern/blf_font.c4
-rw-r--r--source/blender/blenfont/intern/blf_lang.c55
-rw-r--r--source/blender/blenkernel/BKE_action.h23
-rw-r--r--source/blender/blenkernel/BKE_anim.h9
-rw-r--r--source/blender/blenkernel/BKE_armature.h6
-rw-r--r--source/blender/blenkernel/BKE_brush.h3
-rw-r--r--source/blender/blenkernel/BKE_collision.h2
-rw-r--r--source/blender/blenkernel/BKE_constraint.h6
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h7
-rw-r--r--source/blender/blenkernel/BKE_image.h3
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
-rw-r--r--source/blender/blenkernel/BKE_text.h8
-rw-r--r--source/blender/blenkernel/CMakeLists.txt14
-rw-r--r--source/blender/blenkernel/SConscript14
-rw-r--r--source/blender/blenkernel/intern/Makefile19
-rw-r--r--source/blender/blenkernel/intern/action.c317
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c128
-rw-r--r--source/blender/blenkernel/intern/armature.c486
-rw-r--r--source/blender/blenkernel/intern/brush.c27
-rw-r--r--source/blender/blenkernel/intern/collision.c27
-rw-r--r--source/blender/blenkernel/intern/constraint.c25
-rw-r--r--source/blender/blenkernel/intern/effect.c11
-rw-r--r--source/blender/blenkernel/intern/fcurve.c79
-rw-r--r--source/blender/blenkernel/intern/image.c100
-rw-r--r--source/blender/blenkernel/intern/ipo.c6
-rw-r--r--source/blender/blenkernel/intern/mesh.c3
-rw-r--r--source/blender/blenkernel/intern/object.c53
-rw-r--r--source/blender/blenkernel/intern/pointcache.c36
-rw-r--r--source/blender/blenkernel/intern/report.c2
-rw-r--r--source/blender/blenkernel/intern/sca.c18
-rw-r--r--source/blender/blenkernel/intern/scene.c6
-rw-r--r--source/blender/blenkernel/intern/sound.c8
-rw-r--r--source/blender/blenkernel/intern/text.c57
-rw-r--r--source/blender/blenkernel/intern/unit.c4
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c9
-rw-r--r--source/blender/blenlib/BLI_bfile.h138
-rw-r--r--source/blender/blenlib/BLI_ghash.h8
-rw-r--r--source/blender/blenlib/BLI_util.h9
-rw-r--r--source/blender/blenlib/BLI_winstuff.h21
-rw-r--r--source/blender/blenlib/intern/BLI_bfile.c236
-rw-r--r--source/blender/blenlib/intern/arithb.c2
-rw-r--r--source/blender/blenlib/intern/util.c169
-rw-r--r--source/blender/blenloader/BLO_readfile.h2
-rw-r--r--source/blender/blenloader/intern/readfile.c62
-rw-r--r--source/blender/blenloader/intern/writefile.c16
-rw-r--r--source/blender/editors/CMakeLists.txt1
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c121
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c143
-rw-r--r--source/blender/editors/animation/anim_draw.c50
-rw-r--r--source/blender/editors/animation/anim_filter.c121
-rw-r--r--source/blender/editors/animation/anim_ops.c4
-rw-r--r--source/blender/editors/animation/drivers.c237
-rw-r--r--source/blender/editors/animation/keyframes_draw.c32
-rw-r--r--source/blender/editors/animation/keyframes_edit.c19
-rw-r--r--source/blender/editors/animation/keyframing.c84
-rw-r--r--source/blender/editors/armature/armature_intern.h8
-rw-r--r--source/blender/editors/armature/armature_ops.c15
-rw-r--r--source/blender/editors/armature/editarmature.c16
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c2
-rw-r--r--source/blender/editors/armature/poseSlide.c936
-rw-r--r--source/blender/editors/armature/poselib.c9
-rw-r--r--source/blender/editors/armature/poseobject.c178
-rw-r--r--source/blender/editors/curve/editcurve.c2
-rw-r--r--source/blender/editors/curve/editfont.c10
-rw-r--r--source/blender/editors/include/ED_anim_api.h12
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h4
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h1
-rw-r--r--source/blender/editors/include/ED_keyframing.h18
-rw-r--r--source/blender/editors/include/ED_mesh.h9
-rw-r--r--source/blender/editors/include/ED_object.h2
-rw-r--r--source/blender/editors/include/ED_transform.h3
-rw-r--r--source/blender/editors/include/UI_interface.h2
-rw-r--r--source/blender/editors/interface/interface.c8
-rw-r--r--source/blender/editors/interface/interface_anim.c19
-rw-r--r--source/blender/editors/interface/interface_handlers.c3
-rw-r--r--source/blender/editors/interface/interface_intern.h2
-rw-r--r--source/blender/editors/interface/interface_layout.c4
-rw-r--r--source/blender/editors/interface/interface_panel.c9
-rw-r--r--source/blender/editors/interface/interface_regions.c2
-rw-r--r--source/blender/editors/interface/interface_templates.c60
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/interface/interface_widgets.c11
-rw-r--r--source/blender/editors/interface/resources.c16
-rw-r--r--source/blender/editors/interface/view2d.c38
-rw-r--r--source/blender/editors/interface/view2d_ops.c6
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c13
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c30
-rw-r--r--source/blender/editors/mesh/loopcut.c5
-rw-r--r--source/blender/editors/mesh/mesh_intern.h6
-rw-r--r--source/blender/editors/mesh/mesh_ops.c7
-rw-r--r--source/blender/editors/mesh/meshtools.c2
-rw-r--r--source/blender/editors/object/Makefile1
-rw-r--r--source/blender/editors/object/SConscript2
-rw-r--r--source/blender/editors/object/object_add.c50
-rw-r--r--source/blender/editors/object/object_constraint.c44
-rw-r--r--source/blender/editors/object/object_intern.h1
-rw-r--r--source/blender/editors/object/object_ops.c2
-rw-r--r--source/blender/editors/object/object_relations.c18
-rw-r--r--source/blender/editors/screen/screen_ops.c51
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/space_action/action_edit.c72
-rw-r--r--source/blender/editors/space_action/action_header.c19
-rw-r--r--source/blender/editors/space_action/space_action.c1
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c3
-rw-r--r--source/blender/editors/space_buttons/buttons_header.c6
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c26
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c2
-rw-r--r--source/blender/editors/space_console/console_ops.c99
-rw-r--r--source/blender/editors/space_console/space_console.c11
-rw-r--r--source/blender/editors/space_file/file_draw.c2
-rw-r--r--source/blender/editors/space_file/file_ops.c66
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_file/filesel.c7
-rw-r--r--source/blender/editors/space_file/space_file.c13
-rw-r--r--source/blender/editors/space_graph/graph_draw.c71
-rw-r--r--source/blender/editors/space_graph/graph_edit.c80
-rw-r--r--source/blender/editors/space_graph/graph_header.c24
-rw-r--r--source/blender/editors/space_graph/graph_intern.h1
-rw-r--r--source/blender/editors/space_graph/graph_ops.c2
-rw-r--r--source/blender/editors/space_graph/graph_select.c9
-rw-r--r--source/blender/editors/space_graph/graph_utils.c29
-rw-r--r--source/blender/editors/space_graph/space_graph.c1
-rw-r--r--source/blender/editors/space_image/image_ops.c4
-rw-r--r--source/blender/editors/space_image/space_image.c2
-rw-r--r--source/blender/editors/space_logic/logic_window.c173
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c83
-rw-r--r--source/blender/editors/space_nla/nla_channels.c47
-rw-r--r--source/blender/editors/space_nla/nla_header.c26
-rw-r--r--source/blender/editors/space_nla/space_nla.c1
-rw-r--r--source/blender/editors/space_node/drawnode.c695
-rw-r--r--source/blender/editors/space_node/node_draw.c1
-rw-r--r--source/blender/editors/space_node/node_select.c2
-rw-r--r--source/blender/editors/space_outliner/outliner.c4
-rw-r--r--source/blender/editors/space_text/text_draw.c54
-rw-r--r--source/blender/editors/space_view3d/Makefile5
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c117
-rw-r--r--source/blender/editors/space_view3d/drawobject.c179
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c17
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c229
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c57
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h17
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c823
-rw-r--r--source/blender/editors/transform/transform.c699
-rw-r--r--source/blender/editors/transform/transform.h39
-rw-r--r--source/blender/editors/transform/transform_conversions.c16
-rw-r--r--source/blender/editors/transform/transform_generics.c93
-rw-r--r--source/blender/editors/transform/transform_input.c48
-rw-r--r--source/blender/editors/transform/transform_ops.c26
-rw-r--r--source/blender/editors/transform/transform_orientations.c3
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c36
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c2
-rwxr-xr-xsource/blender/freestyle/intern/app_blender/AppConfig.cpp2
-rw-r--r--source/blender/ikplugin/BIK_api.h93
-rw-r--r--source/blender/ikplugin/CMakeLists.txt35
-rw-r--r--source/blender/ikplugin/Makefile31
-rw-r--r--source/blender/ikplugin/SConscript9
-rw-r--r--source/blender/ikplugin/intern/Makefile51
-rw-r--r--source/blender/ikplugin/intern/ikplugin_api.c138
-rw-r--r--source/blender/ikplugin/intern/ikplugin_api.h60
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.c530
-rw-r--r--source/blender/ikplugin/intern/iksolver_plugin.h47
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.cpp1777
-rw-r--r--source/blender/ikplugin/intern/itasc_plugin.h52
-rw-r--r--source/blender/makesdna/DNA_action_types.h66
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h21
-rw-r--r--source/blender/makesdna/DNA_anim_types.h5
-rw-r--r--source/blender/makesdna/DNA_armature_types.h6
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h47
-rw-r--r--source/blender/makesdna/DNA_curve_types.h1
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h4
-rw-r--r--source/blender/makesdna/DNA_object_force.h2
-rw-r--r--source/blender/makesdna/DNA_object_types.h9
-rw-r--r--source/blender/makesdna/DNA_scene_types.h14
-rw-r--r--source/blender/makesdna/DNA_sensor_types.h17
-rw-r--r--source/blender/makesdna/DNA_space_types.h26
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h2
-rw-r--r--source/blender/makesdna/DNA_windowmanager_types.h2
-rw-r--r--source/blender/makesrna/RNA_access.h1
-rw-r--r--source/blender/makesrna/RNA_define.h2
-rw-r--r--source/blender/makesrna/RNA_types.h7
-rw-r--r--source/blender/makesrna/SConscript2
-rw-r--r--source/blender/makesrna/intern/CMakeLists.txt2
-rw-r--r--source/blender/makesrna/intern/Makefile1
-rw-r--r--source/blender/makesrna/intern/SConscript2
-rw-r--r--source/blender/makesrna/intern/makesrna.c9
-rw-r--r--source/blender/makesrna/intern/rna_action.c2
-rw-r--r--source/blender/makesrna/intern/rna_action_api.c80
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c1
-rw-r--r--source/blender/makesrna/intern/rna_animation.c11
-rw-r--r--source/blender/makesrna/intern/rna_armature.c113
-rw-r--r--source/blender/makesrna/intern/rna_camera.c2
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c124
-rw-r--r--source/blender/makesrna/intern/rna_curve.c1
-rw-r--r--source/blender/makesrna/intern/rna_define.c19
-rw-r--r--source/blender/makesrna/intern/rna_image.c41
-rw-r--r--source/blender/makesrna/intern/rna_image_api.c101
-rw-r--r--source/blender/makesrna/intern/rna_internal.h6
-rw-r--r--source/blender/makesrna/intern/rna_key.c6
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c129
-rw-r--r--source/blender/makesrna/intern/rna_material.c46
-rw-r--r--source/blender/makesrna/intern/rna_material_api.c126
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c11
-rw-r--r--source/blender/makesrna/intern/rna_mesh_api.c90
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c6
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c90
-rw-r--r--source/blender/makesrna/intern/rna_nodetree_types.h4
-rw-r--r--source/blender/makesrna/intern/rna_object.c43
-rw-r--r--source/blender/makesrna/intern/rna_object_api.c380
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c6
-rw-r--r--source/blender/makesrna/intern/rna_pose.c324
-rw-r--r--source/blender/makesrna/intern/rna_pose_api.c56
-rw-r--r--source/blender/makesrna/intern/rna_rna.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene.c91
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c78
-rw-r--r--source/blender/makesrna/intern/rna_sensor.c38
-rw-r--r--source/blender/makesrna/intern/rna_sequence.c43
-rw-r--r--source/blender/makesrna/intern/rna_space.c16
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c2
-rw-r--r--source/blender/makesrna/intern/rna_wm.c2
-rw-r--r--source/blender/python/intern/bpy_interface.c106
-rw-r--r--source/blender/python/intern/bpy_operator.c10
-rw-r--r--source/blender/python/intern/bpy_rna.c60
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/render/intern/source/rayshade.c3
-rw-r--r--source/blender/render/intern/source/texture.c2
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c37
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c87
-rw-r--r--source/blender/windowmanager/intern/wm_window.c78
-rw-r--r--source/blender/windowmanager/wm_event_types.h10
241 files changed, 11340 insertions, 3002 deletions
diff --git a/source/blender/CMakeLists.txt b/source/blender/CMakeLists.txt
index e4f80cf3223..478c698ba86 100644
--- a/source/blender/CMakeLists.txt
+++ b/source/blender/CMakeLists.txt
@@ -40,6 +40,7 @@ ADD_SUBDIRECTORY(makesrna)
ADD_SUBDIRECTORY(readblenfile)
ADD_SUBDIRECTORY(render)
ADD_SUBDIRECTORY(blenfont)
+ADD_SUBDIRECTORY(ikplugin)
ADD_SUBDIRECTORY(freestyle)
IF(WITH_OPENEXR)
diff --git a/source/blender/Makefile b/source/blender/Makefile
index 31636f838c3..6bc874c3c93 100644
--- a/source/blender/Makefile
+++ b/source/blender/Makefile
@@ -34,7 +34,7 @@ DIRS = windowmanager editors blenloader readblenfile
DIRS += avi imbuf render blenlib blenkernel blenpluginapi
DIRS += makesdna makesrna
DIRS += python nodes gpu
-DIRS += blenfont
+DIRS += blenfont ikplugin
ifeq ($(WITH_QUICKTIME), true)
DIRS += quicktime
diff --git a/source/blender/SConscript b/source/blender/SConscript
index 504f7a971dd..a28dbc80e53 100644
--- a/source/blender/SConscript
+++ b/source/blender/SConscript
@@ -17,8 +17,9 @@ SConscript(['avi/SConscript',
'readblenfile/SConscript',
'render/SConscript',
'nodes/SConscript',
+ 'ikplugin/SConscript',
'windowmanager/SConscript',
- 'blenfont/SConscript'])
+ 'blenfont/SConscript'])
diff --git a/source/blender/blenfont/CMakeLists.txt b/source/blender/blenfont/CMakeLists.txt
index 844a6899bf5..9b7e950526d 100644
--- a/source/blender/blenfont/CMakeLists.txt
+++ b/source/blender/blenfont/CMakeLists.txt
@@ -32,6 +32,7 @@ SET(INC
IF(WITH_INTERNATIONAL)
SET(INC ${INC} ${GETTEXT_INC})
+ ADD_DEFINITIONS(-DINTERNATIONAL)
ENDIF(WITH_INTERNATIONAL)
IF(WIN32)
diff --git a/source/blender/blenfont/Makefile b/source/blender/blenfont/Makefile
index 70dd2e5052b..43eda027855 100644
--- a/source/blender/blenfont/Makefile
+++ b/source/blender/blenfont/Makefile
@@ -28,3 +28,7 @@ SOURCEDIR = source/blender/blenfont
DIRS = intern
include nan_subdirs.mk
+
+ifeq ($(INTERNATIONAL), true)
+ CPPFLAGS += -DINTERNATIONAL
+endif
diff --git a/source/blender/blenfont/SConscript b/source/blender/blenfont/SConscript
index d070d985247..91edc46ba8b 100644
--- a/source/blender/blenfont/SConscript
+++ b/source/blender/blenfont/SConscript
@@ -9,9 +9,13 @@ incs += ' #/extern/glew/include'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_GETTEXT_INC']
-defs = ''
+defs = []
if sys.platform == 'win32':
- defs += ' _WIN32 USE_GETTEXT_DLL'
+ defs.append('_WIN32')
+ defs.append('USE_GETTEXT_DLL')
+
+if env['WITH_BF_INTERNATIONAL']:
+ defs.append('INTERNATIONAL')
env.BlenderLib ( 'bf_blenfont', sources, Split(incs), Split(defs), libtype=['core','player'], priority=[210,210] )
diff --git a/source/blender/blenfont/intern/blf_font.c b/source/blender/blenfont/intern/blf_font.c
index 0a3dd259f6c..8721e49f06b 100644
--- a/source/blender/blenfont/intern/blf_font.c
+++ b/source/blender/blenfont/intern/blf_font.c
@@ -353,8 +353,8 @@ void blf_font_boundbox(FontBLF *font, char *str, rctf *box)
pen_x += delta.x >> 6;
}
- gbox.xmin= g->box.xmin + pen_x;
- gbox.xmax= g->box.xmax + pen_x;
+ gbox.xmin= pen_x;
+ gbox.xmax= pen_x + g->advance;
gbox.ymin= g->box.ymin + pen_y;
gbox.ymax= g->box.ymax + pen_y;
diff --git a/source/blender/blenfont/intern/blf_lang.c b/source/blender/blenfont/intern/blf_lang.c
index 024172d6db4..ed684eda46f 100644
--- a/source/blender/blenfont/intern/blf_lang.c
+++ b/source/blender/blenfont/intern/blf_lang.c
@@ -60,17 +60,14 @@ char global_messagepath[1024];
char global_language[32];
char global_encoding_name[32];
-
-void BLF_lang_init(void)
+#if defined(__APPLE__)
+void BLF_lang_init(void) /* Apple Only, todo - use BLI_gethome_folder */
{
-#ifdef __APPLE__
char *bundlepath;
-#endif
strcpy(global_encoding_name, SYSTEM_ENCODING_DEFAULT);
/* set messagepath directory */
-
#ifndef LOCALEDIR
#define LOCALEDIR "/usr/share/locale"
#endif
@@ -81,44 +78,52 @@ void BLF_lang_init(void)
BLI_make_file_string("/", global_messagepath, BLI_gethome(), ".blender/locale");
if (!BLI_exist(global_messagepath)) { /* locale not in home dir */
-#ifdef WIN32
- BLI_make_file_string("/", global_messagepath, BLI_gethome(), "/locale");
- if (!BLI_exist(global_messagepath)) {
-#endif
-#ifdef __APPLE__
/* message catalogs are stored inside the application bundle */
bundlepath= BLI_getbundle();
strcpy(global_messagepath, bundlepath);
strcat(global_messagepath, "/Contents/Resources/locale");
if (!BLI_exist(global_messagepath)) { /* locale not in bundle (now that's odd..) */
-#endif
strcpy(global_messagepath, LOCALEDIR);
if (!BLI_exist(global_messagepath)) { /* locale not in LOCALEDIR */
strcpy(global_messagepath, "message"); /* old compatibility as last */
}
-#ifdef WIN32
}
-#endif
-#ifdef __APPLE__
- }
-#endif
}
}
}
-
-void BLF_lang_set(const char *str)
+#elif defined(_WIN32)
+void BLF_lang_init(void) /* Windows Only, todo - use BLI_gethome_folder */
{
-#if defined (_WIN32) || defined(__APPLE__)
- char envstr[12];
+ strcpy(global_encoding_name, SYSTEM_ENCODING_DEFAULT);
+
+ strcpy(global_messagepath, ".blender/locale");
+
+ if (!BLI_exist(global_messagepath)) { /* locale not in current dir */
+ BLI_make_file_string("/", global_messagepath, BLI_gethome(), ".blender/locale");
- sprintf(envstr, "LANG=%s", str);
- envstr[strlen(envstr)]= '\0';
-#ifdef _WIN32
- gettext_putenv(envstr);
+ if (!BLI_exist(global_messagepath)) { /* locale not in home dir */
+ BLI_make_file_string("/", global_messagepath, BLI_gethome(), "/locale");
+ }
+ }
+}
#else
- putenv(envstr);
+void BLF_lang_init(void) /* not win or mac */
+{
+ char *messagepath= BLI_gethome_folder("locale", BLI_GETHOME_ALL);
+
+ if(messagepath)
+ strncpy(global_messagepath, messagepath, sizeof(global_messagepath));
+ else
+ global_messagepath[0]= '\0';
+
+}
#endif
+
+void BLF_lang_set(const char *str)
+{
+#if defined (_WIN32) || defined(__APPLE__)
+ BLI_setenv("LANG", str);
#else
char *locreturn= setlocale(LC_ALL, str);
if (locreturn == NULL) {
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index f079cc08281..17b56864d1e 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -41,6 +41,7 @@ struct bAction;
struct bActionGroup;
struct FCurve;
struct bPose;
+struct bItasc;
struct bPoseChannel;
struct Object;
struct Scene;
@@ -154,11 +155,21 @@ struct bPoseChannel *get_active_posechannel(struct Object *ob);
*/
struct bPoseChannel *verify_pose_channel(struct bPose* pose, const char* name);
-
+/* Copy the data from the action-pose (src) into the pose */
+void extract_pose_from_pose(struct bPose *pose, const struct bPose *src);
/* sets constraint flags */
void update_pose_constraint_flags(struct bPose *pose);
+/* return the name of structure pointed by pose->ikparam */
+const char *get_ikparam_name(struct bPose *pose);
+
+/* allocate and initialize pose->ikparam according to pose->iksolver */
+void init_pose_ikparam(struct bPose *pose);
+
+/* initialize a bItasc structure with default value */
+void init_pose_itasc(struct bItasc *itasc);
+
/* clears BONE_UNKEYED flags for frame changing */
// XXX to be depreceated for a more general solution in animsys...
void framechange_poses_clear_unkeyed(void);
@@ -181,16 +192,6 @@ void copy_pose_result(struct bPose *to, struct bPose *from);
/* clear all transforms */
void rest_pose(struct bPose *pose);
-/* Game Engine ------------------------- */
-
-/* exported for game engine */
-void game_blend_poses(struct bPose *dst, struct bPose *src, float srcweight/*, short mode*/); /* was blend_poses */
-void extract_pose_from_pose(struct bPose *pose, const struct bPose *src);
-
-/* functions used by the game engine */
-void game_copy_pose(struct bPose **dst, struct bPose *src);
-void game_free_pose(struct bPose *pose);
-
#ifdef __cplusplus
};
#endif
diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h
index 4b1e758da54..32c5ff81740 100644
--- a/source/blender/blenkernel/BKE_anim.h
+++ b/source/blender/blenkernel/BKE_anim.h
@@ -39,14 +39,7 @@ struct PartEff;
struct Scene;
struct ListBase;
-typedef struct DupliObject {
- struct DupliObject *next, *prev;
- struct Object *ob;
- unsigned int origlay;
- int index, no_draw, type, animated;
- float mat[4][4], omat[4][4];
- float orco[3], uv[2];
-} DupliObject;
+#include "DNA_object_types.h"
void free_path(struct Path *path);
void calc_curvepath(struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 1cbb2331782..8dbd2721fb9 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -89,6 +89,7 @@ void where_is_armature (struct bArmature *arm);
void where_is_armature_bone(struct Bone *bone, struct Bone *prevbone);
void armature_rebuild_pose(struct Object *ob, struct bArmature *arm);
void where_is_pose (struct Scene *scene, struct Object *ob);
+void where_is_pose_bone(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
/* get_objectspace_bone_matrix has to be removed still */
void get_objectspace_bone_matrix (struct Bone* bone, float M_accumulatedMatrix[][4], int root, int posed);
@@ -102,11 +103,6 @@ void armature_mat_pose_to_bone(struct bPoseChannel *pchan, float inmat[][4], flo
void armature_loc_pose_to_bone(struct bPoseChannel *pchan, float *inloc, float *outloc);
void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float arm_mat[][4]);
-/* Animation functions */
-struct PoseTree *ik_tree_to_posetree(struct Object *ob, struct Bone *bone);
-void solve_posetree(PoseTree *tree);
-void free_posetree(PoseTree *tree);
-
/* B-Bone support */
typedef struct Mat4 {
float mat[4][4];
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 01566648557..f302618e60d 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -60,7 +60,8 @@ typedef enum {
BRUSH_PRESET_MAX
} BrushCurvePreset;
void brush_curve_preset(struct Brush *b, BrushCurvePreset preset);
-float brush_curve_strength(struct Brush *br, float p, const float len);
+float brush_curve_strength_clamp(struct Brush *br, float p, const float len);
+float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
/* sampling */
void brush_sample_tex(struct Brush *brush, float *xy, float *rgba);
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index e4eed084a3d..e0df75f41b9 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -139,7 +139,7 @@ void interpolateOnTriangle ( float to[3], float v1[3], float v2[3], float v3[3],
/////////////////////////////////////////////////
// used in effect.c
/////////////////////////////////////////////////
-CollisionModifierData **get_collisionobjects(struct Scene *scene, Object *self, int *numcollobj);
+Object **get_collisionobjects(struct Scene *scene, Object *self, int *numcollobj);
/////////////////////////////////////////////////
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index a0061173438..126816f5a95 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -38,6 +38,9 @@ struct Scene;
struct bPoseChannel;
/* ---------------------------------------------------------------------------- */
+#ifdef __cplusplus
+extern "C" {
+#endif
/* special struct for use in constraint evaluation */
typedef struct bConstraintOb {
@@ -131,6 +134,9 @@ void constraint_mat_convertspace(struct Object *ob, struct bPoseChannel *pchan,
void get_constraint_target_matrix(struct bConstraint *con, int n, short ownertype, void *ownerdata, float mat[][4], float ctime);
void solve_constraints(struct ListBase *conlist, struct bConstraintOb *cob, float ctime);
+#ifdef __cplusplus
+}
+#endif
#endif
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index cda64c6b241..94d0864024b 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -35,6 +35,8 @@ struct DriverTarget;
struct BezTriple;
+#include "DNA_curve_types.h"
+
/* ************** Keyframe Tools ***************** */
// XXX this stuff is defined in BKE_ipo.h too, so maybe skip for now?
@@ -153,6 +155,11 @@ void copy_fcurves(ListBase *dst, ListBase *src);
/* find matching F-Curve in the given list of F-Curves */
struct FCurve *list_find_fcurve(ListBase *list, const char rna_path[], const int array_index);
+/* Binary search algorithm for finding where to 'insert' BezTriple with given frame number.
+ * Returns the index to insert at (data already at that index will be offset if replace is 0)
+ */
+int binarysearch_bezt_index(struct BezTriple array[], float frame, int arraylen, short *replace);
+
/* get the time extents for F-Curve */
void calc_fcurve_range(struct FCurve *fcu, float *min, float *max);
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 816baa20467..47ab6f324d3 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -125,6 +125,9 @@ void BKE_image_assign_ibuf(struct Image *ima, struct ImBuf *ibuf);
/* called on frame change or before render */
void BKE_image_user_calc_imanr(struct ImageUser *iuser, int cfra, int fieldnr);
+/* produce image export path */
+int BKE_get_image_export_path(struct Image *im, const char *dest_dir, char *abs, int abs_size, char *rel, int rel_size);
+
/* fix things in ImageUser when new image gets assigned */
void BKE_image_user_new_image(struct Image *ima, struct ImageUser *iuser);
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index e9f6eb21e36..cbce4663d6f 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -71,7 +71,7 @@ void sound_update_playing(struct bContext *C);
void sound_scrub(struct bContext *C);
#ifdef AUD_CAPI
-AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int end);
+AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int end, float volume);
#endif
void sound_stop_all(struct bContext *C);
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index 07e05756ea3..185e32ecdfa 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -104,6 +104,14 @@ struct TextMarker *txt_next_marker (struct Text *text, struct TextMarker *marke
struct TextMarker *txt_prev_marker_color (struct Text *text, struct TextMarker *marker);
struct TextMarker *txt_next_marker_color (struct Text *text, struct TextMarker *marker);
+/* utility functions, could be moved somewhere more generic but are python/text related */
+int text_check_bracket(char ch);
+int text_check_delim(char ch);
+int text_check_digit(char ch);
+int text_check_identifier(char ch);
+int text_check_whitespace(char ch);
+
+
/* Undo opcodes */
/* Simple main cursor movement */
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 60a69e286f2..079a5411cf2 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -30,12 +30,10 @@ SET(INC
. ../../../intern/guardedalloc ../../../intern/memutil ../editors/include ../blenlib ../makesdna
../render/extern/include ../../../intern/decimation/extern
../imbuf ../avi ../../../intern/elbeem/extern ../../../intern/opennl/extern
- ../../../intern/iksolver/extern ../blenloader ../freestyle
+ ../../../intern/iksolver/extern ../blenloader ../ikplugin ../freestyle
../nodes ../../../extern/glew/include ../gpu ../makesrna ../../../intern/smoke/extern
../../../intern/bsp/extern ../blenfont
../../../intern/audaspace/intern
- ../../../extern/lzo/minilzo
- ../../../extern/lzma
${ZLIB_INC}
)
@@ -76,6 +74,16 @@ IF(NOT WITH_ELBEEM)
ADD_DEFINITIONS(-DDISABLE_ELBEEM)
ENDIF(NOT WITH_ELBEEM)
+IF(WITH_LZO)
+ SET(INC ${INC} ../../../extern/lzo/minilzo)
+ ADD_DEFINITIONS(-DWITH_LZO)
+ENDIF(WITH_LZO)
+
+IF(WITH_LZMA)
+ SET(INC ${INC} ../../../extern/lzma)
+ ADD_DEFINITIONS(-DWITH_LZMA)
+ENDIF(WITH_LZMA)
+
IF(WIN32)
SET(INC ${INC} ${PTHREADS_INC})
ENDIF(WIN32)
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 352e58a3cd6..cceb4c685fa 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -5,14 +5,12 @@ sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc #/intern/memutil ../editors/include ../blenlib ../blenfont ../makesdna'
incs += ' ../render/extern/include #/intern/decimation/extern ../makesrna'
-incs += ' ../imbuf ../avi #/intern/elbeem/extern ../nodes'
+incs += ' ../imbuf ../ikplugin ../avi #/intern/elbeem/extern ../nodes'
incs += ' #/intern/iksolver/extern ../blenloader ../freestyle'
incs += ' #/extern/bullet2/src'
incs += ' #/intern/opennl/extern #/intern/bsp/extern'
incs += ' ../gpu #/extern/glew/include'
incs += ' #/intern/smoke/extern'
-incs += ' #/extern/lzo/minilzo'
-incs += ' #/extern/lzma'
incs += ' #/intern/audaspace/intern'
incs += ' ' + env['BF_OPENGL_INC']
@@ -61,7 +59,15 @@ if env['BF_NO_ELBEEM']:
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
-
+
+if env['WITH_BF_LZO']:
+ incs += ' #/extern/lzo/minilzo'
+ defs.append('WITH_LZO')
+
+if env['WITH_BF_LZMA']:
+ incs += ' #/extern/lzma'
+ defs.append('WITH_LZMA')
+
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
diff --git a/source/blender/blenkernel/intern/Makefile b/source/blender/blenkernel/intern/Makefile
index 6c2edc9e25f..26b9b9ef0dd 100644
--- a/source/blender/blenkernel/intern/Makefile
+++ b/source/blender/blenkernel/intern/Makefile
@@ -47,6 +47,7 @@ CPPFLAGS += -I$(NAN_AUDASPACE)/include
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
+CPPFLAGS += -I../../ikplugin
# This mod uses the BLI and BLO module
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../blenloader
@@ -85,14 +86,24 @@ CPPFLAGS += -I../../gpu
# path to our own external headerfiles
CPPFLAGS += -I..
-# path to bullet2, for cloth
-CPPFLAGS += -I$(NAN_BULLET2)/include
CPPFLAGS += -I$(NAN_FREETYPE)/include
CPPFLAGS += -I$(NAN_FREETYPE)/include/freetype2
+# path to bullet2, for cloth
+ifeq ($(NAN_USE_BULLET), true)
+ CPPFLAGS += -I$(NAN_BULLET2)/include
+endif
+
# lzo and lzma, for pointcache
-CPPFLAGS += -I$(NAN_LZO)/minilzo
-CPPFLAGS += -I$(NAN_LZMA)
+ifeq ($(WITH_LZO),true)
+ CPPFLAGS += -I$(NAN_LZO)/minilzo
+ CPPFLAGS += -DWITH_LZO
+endif
+
+ifeq ($(WITH_LZO),true)
+ CPPFLAGS += -I$(NAN_LZMA)
+ CPPFLAGS += -DWITH_LZMA
+endif
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 1ff5d9b5c01..b8dc9fd049d 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -62,6 +62,7 @@
#include "BKE_main.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BIK_api.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
@@ -451,7 +452,7 @@ bPoseChannel *verify_pose_channel(bPose* pose, const char* name)
chan->limitmin[0]= chan->limitmin[1]= chan->limitmin[2]= -180.0f;
chan->limitmax[0]= chan->limitmax[1]= chan->limitmax[2]= 180.0f;
chan->stiffness[0]= chan->stiffness[1]= chan->stiffness[2]= 0.0f;
-
+ chan->ikrotweight = chan->iklinweight = 0.0f;
Mat4One(chan->constinv);
BLI_addtail(&pose->chanbase, chan);
@@ -477,7 +478,18 @@ bPoseChannel *get_active_posechannel (Object *ob)
return NULL;
}
-
+const char *get_ikparam_name(bPose *pose)
+{
+ if (pose) {
+ switch (pose->iksolver) {
+ case IKSOLVER_LEGACY:
+ return NULL;
+ case IKSOLVER_ITASC:
+ return "bItasc";
+ }
+ }
+ return NULL;
+}
/* dst should be freed already, makes entire duplicate */
void copy_pose (bPose **dst, bPose *src, int copycon)
{
@@ -499,7 +511,10 @@ void copy_pose (bPose **dst, bPose *src, int copycon)
outPose= MEM_callocN(sizeof(bPose), "pose");
BLI_duplicatelist(&outPose->chanbase, &src->chanbase);
-
+ outPose->iksolver = src->iksolver;
+ outPose->ikdata = NULL;
+ outPose->ikparam = MEM_dupallocN(src->ikparam);
+
if (copycon) {
for (pchan=outPose->chanbase.first; pchan; pchan=pchan->next) {
copy_constraints(&listb, &pchan->constraints); // copy_constraints NULLs listb
@@ -511,6 +526,39 @@ void copy_pose (bPose **dst, bPose *src, int copycon)
*dst=outPose;
}
+void init_pose_itasc(bItasc *itasc)
+{
+ if (itasc) {
+ itasc->iksolver = IKSOLVER_ITASC;
+ itasc->minstep = 0.01f;
+ itasc->maxstep = 0.06f;
+ itasc->numiter = 100;
+ itasc->numstep = 4;
+ itasc->precision = 0.005f;
+ itasc->flag = ITASC_AUTO_STEP|ITASC_INITIAL_REITERATION|ITASC_SIMULATION;
+ itasc->feedback = 20.f;
+ itasc->maxvel = 50.f;
+ itasc->solver = ITASC_SOLVER_SDLS;
+ itasc->dampmax = 0.5;
+ itasc->dampeps = 0.15;
+ }
+}
+void init_pose_ikparam(bPose *pose)
+{
+ bItasc *itasc;
+ switch (pose->iksolver) {
+ case IKSOLVER_ITASC:
+ itasc = MEM_callocN(sizeof(bItasc), "itasc");
+ init_pose_itasc(itasc);
+ pose->ikparam = itasc;
+ break;
+ case IKSOLVER_LEGACY:
+ default:
+ pose->ikparam = NULL;
+ break;
+ }
+}
+
void free_pose_channels(bPose *pose)
{
bPoseChannel *pchan;
@@ -534,133 +582,15 @@ void free_pose(bPose *pose)
/* free pose-groups */
if (pose->agroups.first)
BLI_freelistN(&pose->agroups);
-
- /* free pose */
- MEM_freeN(pose);
- }
-}
-void game_copy_pose(bPose **dst, bPose *src)
-{
- bPose *out;
- bPoseChannel *pchan, *outpchan;
- GHash *ghash;
-
- /* the game engine copies the current armature pose and then swaps
- * the object pose pointer. this makes it possible to change poses
- * without affecting the original blender data. */
+ /* free IK solver state */
+ BIK_clear_data(pose);
- if (!src) {
- *dst=NULL;
- return;
- }
- else if (*dst==src) {
- printf("copy_pose source and target are the same\n");
- *dst=NULL;
- return;
- }
-
- out= MEM_dupallocN(src);
- out->agroups.first= out->agroups.last= NULL;
- BLI_duplicatelist(&out->chanbase, &src->chanbase);
-
- /* remap pointers */
- ghash= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
-
- pchan= src->chanbase.first;
- outpchan= out->chanbase.first;
- for (; pchan; pchan=pchan->next, outpchan=outpchan->next)
- BLI_ghash_insert(ghash, pchan, outpchan);
-
- for (pchan=out->chanbase.first; pchan; pchan=pchan->next) {
- pchan->parent= BLI_ghash_lookup(ghash, pchan->parent);
- pchan->child= BLI_ghash_lookup(ghash, pchan->child);
- pchan->path= NULL;
- }
-
- BLI_ghash_free(ghash, NULL, NULL);
-
- *dst=out;
-}
-
-
-/* Only allowed for Poses with identical channels */
-void game_blend_poses(bPose *dst, bPose *src, float srcweight/*, short mode*/)
-{
- short mode= ACTSTRIPMODE_BLEND;
-
- bPoseChannel *dchan;
- const bPoseChannel *schan;
- bConstraint *dcon, *scon;
- float dstweight;
- int i;
-
- switch (mode){
- case ACTSTRIPMODE_BLEND:
- dstweight = 1.0F - srcweight;
- break;
- case ACTSTRIPMODE_ADD:
- dstweight = 1.0F;
- break;
- default :
- dstweight = 1.0F;
- }
-
- schan= src->chanbase.first;
- for (dchan = dst->chanbase.first; dchan; dchan=dchan->next, schan= schan->next){
- if (schan->flag & (POSE_ROT|POSE_LOC|POSE_SIZE)) {
- /* replaced quat->matrix->quat conversion with decent quaternion interpol (ton) */
-
- /* Do the transformation blend */
- if (schan->flag & POSE_ROT) {
- /* quat interpolation done separate */
- if (schan->rotmode == PCHAN_ROT_QUAT) {
- float dquat[4], squat[4];
-
- QUATCOPY(dquat, dchan->quat);
- QUATCOPY(squat, schan->quat);
- if (mode==ACTSTRIPMODE_BLEND)
- QuatInterpol(dchan->quat, dquat, squat, srcweight);
- else {
- QuatMulFac(squat, srcweight);
- QuatMul(dchan->quat, dquat, squat);
- }
-
- NormalQuat(dchan->quat);
- }
- }
-
- for (i=0; i<3; i++) {
- /* blending for loc and scale are pretty self-explanatory... */
- if (schan->flag & POSE_LOC)
- dchan->loc[i] = (dchan->loc[i]*dstweight) + (schan->loc[i]*srcweight);
- if (schan->flag & POSE_SIZE)
- dchan->size[i] = 1.0f + ((dchan->size[i]-1.0f)*dstweight) + ((schan->size[i]-1.0f)*srcweight);
-
- /* euler-rotation interpolation done here instead... */
- // FIXME: are these results decent?
- if ((schan->flag & POSE_ROT) && (schan->rotmode))
- dchan->eul[i] = (dchan->eul[i]*dstweight) + (schan->eul[i]*srcweight);
- }
- dchan->flag |= schan->flag;
- }
- for(dcon= dchan->constraints.first, scon= schan->constraints.first; dcon && scon; dcon= dcon->next, scon= scon->next) {
- /* no 'add' option for constraint blending */
- dcon->enforce= dcon->enforce*(1.0f-srcweight) + scon->enforce*srcweight;
- }
- }
-
- /* this pose is now in src time */
- dst->ctime= src->ctime;
-}
+ /* free IK solver param */
+ if (pose->ikparam)
+ MEM_freeN(pose->ikparam);
-void game_free_pose(bPose *pose)
-{
- if (pose) {
- /* we don't free constraints, those are owned by the original pose */
- if(pose->chanbase.first)
- BLI_freelistN(&pose->chanbase);
-
+ /* free pose */
MEM_freeN(pose);
}
}
@@ -917,7 +847,6 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_
}
}
-
/* Return flags indicating which transforms the given object/posechannel has
* - if 'curves' is provided, a list of links to these curves are also returned
*/
@@ -1252,138 +1181,6 @@ static void blend_pose_offset_bone(bActionStrip *strip, bPose *dst, bPose *src,
VecAddf(dst->cyclic_offset, dst->cyclic_offset, src->cyclic_offset);
}
-typedef struct NlaIpoChannel {
- struct NlaIpoChannel *next, *prev;
- float val;
- void *poin;
- int type;
-} NlaIpoChannel;
-
-static void extract_ipochannels_from_action(ListBase *lb, ID *id, bAction *act, const char *name, float ctime)
-{
- bActionChannel *achan= get_action_channel(act, name);
- IpoCurve *icu;
- NlaIpoChannel *nic;
-
- if(achan==NULL) return;
-
- if(achan->ipo) {
- calc_ipo(achan->ipo, ctime);
-
- for(icu= achan->ipo->curve.first; icu; icu= icu->next) {
- /* skip IPO_BITS, is for layers and cannot be blended */
- if(icu->vartype != IPO_BITS) {
- nic= MEM_callocN(sizeof(NlaIpoChannel), "NlaIpoChannel");
- BLI_addtail(lb, nic);
- nic->val= icu->curval;
- nic->poin= get_ipo_poin(id, icu, &nic->type);
- }
- }
- }
-
- /* constraint channels only for objects */
- if(GS(id->name)==ID_OB) {
- Object *ob= (Object *)id;
- bConstraint *con;
- bConstraintChannel *conchan;
-
- for (con=ob->constraints.first; con; con=con->next) {
- conchan = get_constraint_channel(&achan->constraintChannels, con->name);
-
- if(conchan && conchan->ipo) {
- calc_ipo(conchan->ipo, ctime);
-
- icu= conchan->ipo->curve.first; // only one ipo now
- if(icu) {
- nic= MEM_callocN(sizeof(NlaIpoChannel), "NlaIpoChannel constr");
- BLI_addtail(lb, nic);
- nic->val= icu->curval;
- nic->poin= &con->enforce;
- nic->type= IPO_FLOAT;
- }
- }
- }
- }
-}
-
-static NlaIpoChannel *find_nla_ipochannel(ListBase *lb, void *poin)
-{
- NlaIpoChannel *nic;
-
- if(poin) {
- for(nic= lb->first; nic; nic= nic->next) {
- if(nic->poin==poin)
- return nic;
- }
- }
- return NULL;
-}
-
-
-static void blend_ipochannels(ListBase *dst, ListBase *src, float srcweight, int mode)
-{
- NlaIpoChannel *snic, *dnic, *next;
- float dstweight;
-
- switch (mode){
- case ACTSTRIPMODE_BLEND:
- dstweight = 1.0F - srcweight;
- break;
- case ACTSTRIPMODE_ADD:
- dstweight = 1.0F;
- break;
- default :
- dstweight = 1.0F;
- }
-
- for(snic= src->first; snic; snic= next) {
- next= snic->next;
-
- dnic= find_nla_ipochannel(dst, snic->poin);
- if(dnic==NULL) {
- /* remove from src list, and insert in dest */
- BLI_remlink(src, snic);
- BLI_addtail(dst, snic);
- }
- else {
- /* we do the blend */
- dnic->val= dstweight*dnic->val + srcweight*snic->val;
- }
- }
-}
-
-static int execute_ipochannels(ListBase *lb)
-{
- NlaIpoChannel *nic;
- int count = 0;
-
- for(nic= lb->first; nic; nic= nic->next) {
- if(nic->poin) {
- write_ipo_poin(nic->poin, nic->type, nic->val);
- count++;
- }
- }
- return count;
-}
-
-/* nla timing */
-
-/* this now only used for repeating cycles, to enable fields and blur. */
-/* the whole time control in blender needs serious thinking... */
-static float nla_time(Scene *scene, float cfra, float unit)
-{
- extern float bluroffs; // bad construct, borrowed from object.c for now
- extern float fieldoffs;
-
- /* motion blur & fields */
- cfra+= unit*(bluroffs+fieldoffs);
-
- /* global time */
- cfra*= scene->r.framelen;
-
- return cfra;
-}
-
/* added "sizecorr" here, to allow armatures to be scaled and still have striding.
Only works for uniform scaling. In general I'd advise against scaling armatures ever though! (ton)
*/
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 522297da1d7..07b7b6dc30c 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -40,6 +40,7 @@
#include "BLI_dynstr.h"
#include "DNA_anim_types.h"
+#include "DNA_scene_types.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
@@ -71,7 +72,7 @@ static short id_has_animdata (ID *id)
switch (GS(id->name)) {
/* has AnimData */
case ID_OB:
- case ID_MB: case ID_CU:
+ case ID_MB: case ID_CU: case ID_AR:
case ID_KE:
case ID_PA:
case ID_MA: case ID_TE: case ID_NT:
@@ -210,26 +211,113 @@ static void make_local_strips(ListBase *strips)
{
NlaStrip *strip;
- for(strip=strips->first; strip; strip=strip->next) {
- if(strip->act) make_local_action(strip->act);
- if(strip->remap && strip->remap->target) make_local_action(strip->remap->target);
-
+ for (strip=strips->first; strip; strip=strip->next) {
+ if (strip->act) make_local_action(strip->act);
+ //if (strip->remap && strip->remap->target) make_local_action(strip->remap->target);
+
make_local_strips(&strip->strips);
}
}
+/* Use local copy instead of linked copy of various ID-blocks */
void BKE_animdata_make_local(AnimData *adt)
{
NlaTrack *nlt;
+
+ /* Actions - Active and Temp */
+ if (adt->action) make_local_action(adt->action);
+ if (adt->tmpact) make_local_action(adt->tmpact);
+ /* Remaps */
+ if (adt->remap && adt->remap->target) make_local_action(adt->remap->target);
+
+ /* Drivers */
+ // TODO: need to remap the ID-targets too?
+
+ /* NLA Data */
+ for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next)
+ make_local_strips(&nlt->strips);
+}
- if(adt->action) make_local_action(adt->action);
- if(adt->tmpact) make_local_action(adt->tmpact);
- if(adt->remap && adt->remap->target) make_local_action(adt->remap->target);
+/* Path Validation -------------------------------------------- */
- for(nlt=adt->nla_tracks.first; nlt; nlt=nlt->next)
- make_local_strips(&nlt->strips);
+#if 0
+/* Check if some given RNA Path needs fixing - free the given path and set a new one as appropriate */
+static char *rna_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, char *oldpath)
+{
+
+
+ return oldpath; // FIXME!!!
}
+/* Check RNA-Paths for a list of F-Curves */
+static void fcurves_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, ListBase *curves)
+{
+ FCurve *fcu;
+
+ /* we need to check every curve... */
+ for (fcu= curves->first; fcu; fcu= fcu->next) {
+ /* firstly, handle the F-Curve's own path */
+ fcu->rna_path= rna_path_rename_fix(owner_id, modPtr, newName, fcu->rna_path);
+
+ /* driver? */
+ if (fcu->driver) {
+ ChannelDriver *driver= fcu->driver;
+ DriverTarget *dtar;
+
+ /* driver targets */
+ for (dtar= driver->targets.first; dtar; dtar=dtar->next) {
+ dtat->rna_path= rna_path_rename_fix(dtar->id, modPtr, newName, dtar->rna_path);
+ }
+ }
+ }
+}
+
+/* Fix all RNA-Paths for Actions linked to NLA Strips */
+static void nlastrips_path_rename_fix (ID *owner_id, PointerRNA *modPtr, char *newName, ListBase *strips)
+{
+ NlaStrip *strip;
+
+ /* recursively check strips, fixing only actions... */
+ for (strip= strips->first; strip; strip= strip->next) {
+ /* fix strip's action */
+ if (strip->act)
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &strip->act->curves);
+ /* ignore own F-Curves, since those are local... */
+
+ /* check sub-strips (if metas) */
+ nlastrips_path_rename_fix(owner_id, modPtr, newName, &strip->strips);
+ }
+}
+
+/* Fix all RNA-Paths in the AnimData block used by the given ID block
+ * - the pointer of interest must not have had its new name assigned already, otherwise
+ * path matching for this will never work
+ */
+void BKE_animdata_fix_paths_rename (ID *owner_id, PointerRNA *modPtr, char *newName)
+{
+ AnimData *adt= BKE_animdata_from_id(owner_id);
+ NlaTrack *nlt;
+
+ /* if no AnimData, no need to proceed */
+ if (ELEM4(NULL, owner_id, adt, modPtr, newName))
+ return;
+
+ /* Active action and temp action */
+ if (adt->action)
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->action->curves);
+ if (adt->tmpact)
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->tmpact->curves);
+
+ /* Drivers - Drivers are really F-Curves */
+ fcurves_path_rename_fix(owner_id, modPtr, newName, &adt->drivers);
+
+ /* NLA Data - Animation Data for Strips */
+ for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
+
+ }
+}
+#endif
+
/* *********************************** */
/* KeyingSet API */
@@ -1517,10 +1605,16 @@ void BKE_animsys_evaluate_all_animation (Main *main, float ctime)
AnimData *adt= BKE_animdata_from_id(id);
Curve *cu= (Curve *)id;
+ /* set ctime variable for curve */
cu->ctime= ctime;
+
+ /* now execute animation data on top of this as per normal */
BKE_animsys_evaluate_animdata(id, adt, ctime, ADT_RECALC_ANIM);
}
+ /* armatures */
+ EVAL_ANIM_IDS(main->armature.first, ADT_RECALC_ANIM);
+
/* meshes */
// TODO...
@@ -1537,7 +1631,19 @@ void BKE_animsys_evaluate_all_animation (Main *main, float ctime)
EVAL_ANIM_IDS(main->world.first, ADT_RECALC_ANIM);
/* scenes */
- EVAL_ANIM_IDS(main->scene.first, ADT_RECALC_ANIM);
+ for (id= main->scene.first; id; id= id->next) {
+ AnimData *adt= BKE_animdata_from_id(id);
+ Scene *scene= (Scene *)id;
+
+ /* do compositing nodes first (since these aren't included in main tree) */
+ if (scene->nodetree) {
+ AnimData *adt2= BKE_animdata_from_id((ID *)scene->nodetree);
+ BKE_animsys_evaluate_animdata((ID *)scene->nodetree, adt2, ctime, ADT_RECALC_ANIM);
+ }
+
+ /* now execute scene animation data as per normal */
+ BKE_animsys_evaluate_animdata(id, adt, ctime, ADT_RECALC_ANIM);
+ }
}
/* ***************************************** */
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index c880925aa94..b2368451414 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -66,10 +66,9 @@
#include "BKE_object.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BIK_api.h"
#include "BKE_sketch.h"
-#include "IK_solver.h"
-
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
@@ -1569,409 +1568,10 @@ void armature_rebuild_pose(Object *ob, bArmature *arm)
DAG_pose_sort(ob);
ob->pose->flag &= ~POSE_RECALC;
+ ob->pose->flag |= POSE_WAS_REBUILT;
}
-/* ********************** THE IK SOLVER ******************* */
-
-
-
-/* allocates PoseTree, and links that to root bone/channel */
-/* Note: detecting the IK chain is duplicate code... in drawarmature.c and in transform_conversions.c */
-static void initialize_posetree(struct Object *ob, bPoseChannel *pchan_tip)
-{
- bPoseChannel *curchan, *pchan_root=NULL, *chanlist[256], **oldchan;
- PoseTree *tree;
- PoseTarget *target;
- bConstraint *con;
- bKinematicConstraint *data= NULL;
- int a, segcount= 0, size, newsize, *oldparent, parent;
-
- /* find IK constraint, and validate it */
- for(con= pchan_tip->constraints.first; con; con= con->next) {
- if(con->type==CONSTRAINT_TYPE_KINEMATIC) {
- data=(bKinematicConstraint*)con->data;
- if (data->flag & CONSTRAINT_IK_AUTO) break;
- if (data->tar==NULL) continue;
- if (data->tar->type==OB_ARMATURE && data->subtarget[0]==0) continue;
- if ((con->flag & CONSTRAINT_DISABLE)==0 && (con->enforce!=0.0)) break;
- }
- }
- if(con==NULL) return;
-
- /* exclude tip from chain? */
- if(!(data->flag & CONSTRAINT_IK_TIP))
- pchan_tip= pchan_tip->parent;
-
- /* Find the chain's root & count the segments needed */
- for (curchan = pchan_tip; curchan; curchan=curchan->parent){
- pchan_root = curchan;
-
- curchan->flag |= POSE_CHAIN; // don't forget to clear this
- chanlist[segcount]=curchan;
- segcount++;
-
- if(segcount==data->rootbone || segcount>255) break; // 255 is weak
- }
- if (!segcount) return;
-
- /* setup the chain data */
-
- /* we make tree-IK, unless all existing targets are in this chain */
- for(tree= pchan_root->iktree.first; tree; tree= tree->next) {
- for(target= tree->targets.first; target; target= target->next) {
- curchan= tree->pchan[target->tip];
- if(curchan->flag & POSE_CHAIN)
- curchan->flag &= ~POSE_CHAIN;
- else
- break;
- }
- if(target) break;
- }
-
- /* create a target */
- target= MEM_callocN(sizeof(PoseTarget), "posetarget");
- target->con= con;
- pchan_tip->flag &= ~POSE_CHAIN;
-
- if(tree==NULL) {
- /* make new tree */
- tree= MEM_callocN(sizeof(PoseTree), "posetree");
-
- tree->iterations= data->iterations;
- tree->totchannel= segcount;
- tree->stretch = (data->flag & CONSTRAINT_IK_STRETCH);
-
- tree->pchan= MEM_callocN(segcount*sizeof(void*), "ik tree pchan");
- tree->parent= MEM_callocN(segcount*sizeof(int), "ik tree parent");
- for(a=0; a<segcount; a++) {
- tree->pchan[a]= chanlist[segcount-a-1];
- tree->parent[a]= a-1;
- }
- target->tip= segcount-1;
-
- /* AND! link the tree to the root */
- BLI_addtail(&pchan_root->iktree, tree);
- }
- else {
- tree->iterations= MAX2(data->iterations, tree->iterations);
- tree->stretch= tree->stretch && !(data->flag & CONSTRAINT_IK_STRETCH);
-
- /* skip common pose channels and add remaining*/
- size= MIN2(segcount, tree->totchannel);
- for(a=0; a<size && tree->pchan[a]==chanlist[segcount-a-1]; a++);
- parent= a-1;
-
- segcount= segcount-a;
- target->tip= tree->totchannel + segcount - 1;
-
- if (segcount > 0) {
- /* resize array */
- newsize= tree->totchannel + segcount;
- oldchan= tree->pchan;
- oldparent= tree->parent;
-
- tree->pchan= MEM_callocN(newsize*sizeof(void*), "ik tree pchan");
- tree->parent= MEM_callocN(newsize*sizeof(int), "ik tree parent");
- memcpy(tree->pchan, oldchan, sizeof(void*)*tree->totchannel);
- memcpy(tree->parent, oldparent, sizeof(int)*tree->totchannel);
- MEM_freeN(oldchan);
- MEM_freeN(oldparent);
-
- /* add new pose channels at the end, in reverse order */
- for(a=0; a<segcount; a++) {
- tree->pchan[tree->totchannel+a]= chanlist[segcount-a-1];
- tree->parent[tree->totchannel+a]= tree->totchannel+a-1;
- }
- tree->parent[tree->totchannel]= parent;
-
- tree->totchannel= newsize;
- }
-
- /* move tree to end of list, for correct evaluation order */
- BLI_remlink(&pchan_root->iktree, tree);
- BLI_addtail(&pchan_root->iktree, tree);
- }
-
- /* add target to the tree */
- BLI_addtail(&tree->targets, target);
-}
-
-/* called from within the core where_is_pose loop, all animsystems and constraints
-were executed & assigned. Now as last we do an IK pass */
-static void execute_posetree(Object *ob, PoseTree *tree)
-{
- float R_parmat[3][3], identity[3][3];
- float iR_parmat[3][3];
- float R_bonemat[3][3];
- float goalrot[3][3], goalpos[3];
- float rootmat[4][4], imat[4][4];
- float goal[4][4], goalinv[4][4];
- float irest_basis[3][3], full_basis[3][3];
- float end_pose[4][4], world_pose[4][4];
- float length, basis[3][3], rest_basis[3][3], start[3], *ikstretch=NULL;
- float resultinf=0.0f;
- int a, flag, hasstretch=0, resultblend=0;
- bPoseChannel *pchan;
- IK_Segment *seg, *parent, **iktree, *iktarget;
- IK_Solver *solver;
- PoseTarget *target;
- bKinematicConstraint *data, *poleangledata=NULL;
- Bone *bone;
-
- if (tree->totchannel == 0)
- return;
-
- iktree= MEM_mallocN(sizeof(void*)*tree->totchannel, "ik tree");
-
- for(a=0; a<tree->totchannel; a++) {
- pchan= tree->pchan[a];
- bone= pchan->bone;
-
- /* set DoF flag */
- flag= 0;
- if(!(pchan->ikflag & BONE_IK_NO_XDOF) && !(pchan->ikflag & BONE_IK_NO_XDOF_TEMP))
- flag |= IK_XDOF;
- if(!(pchan->ikflag & BONE_IK_NO_YDOF) && !(pchan->ikflag & BONE_IK_NO_YDOF_TEMP))
- flag |= IK_YDOF;
- if(!(pchan->ikflag & BONE_IK_NO_ZDOF) && !(pchan->ikflag & BONE_IK_NO_ZDOF_TEMP))
- flag |= IK_ZDOF;
-
- if(tree->stretch && (pchan->ikstretch > 0.0)) {
- flag |= IK_TRANS_YDOF;
- hasstretch = 1;
- }
-
- seg= iktree[a]= IK_CreateSegment(flag);
-
- /* find parent */
- if(a == 0)
- parent= NULL;
- else
- parent= iktree[tree->parent[a]];
-
- IK_SetParent(seg, parent);
-
- /* get the matrix that transforms from prevbone into this bone */
- Mat3CpyMat4(R_bonemat, pchan->pose_mat);
-
- /* gather transformations for this IK segment */
-
- if (pchan->parent)
- Mat3CpyMat4(R_parmat, pchan->parent->pose_mat);
- else
- Mat3One(R_parmat);
-
- /* bone offset */
- if (pchan->parent && (a > 0))
- VecSubf(start, pchan->pose_head, pchan->parent->pose_tail);
- else
- /* only root bone (a = 0) has no parent */
- start[0]= start[1]= start[2]= 0.0f;
-
- /* change length based on bone size */
- length= bone->length*VecLength(R_bonemat[1]);
-
- /* compute rest basis and its inverse */
- Mat3CpyMat3(rest_basis, bone->bone_mat);
- Mat3CpyMat3(irest_basis, bone->bone_mat);
- Mat3Transp(irest_basis);
-
- /* compute basis with rest_basis removed */
- Mat3Inv(iR_parmat, R_parmat);
- Mat3MulMat3(full_basis, iR_parmat, R_bonemat);
- Mat3MulMat3(basis, irest_basis, full_basis);
-
- /* basis must be pure rotation */
- Mat3Ortho(basis);
-
- /* transform offset into local bone space */
- Mat3Ortho(iR_parmat);
- Mat3MulVecfl(iR_parmat, start);
-
- IK_SetTransform(seg, start, rest_basis, basis, length);
-
- if (pchan->ikflag & BONE_IK_XLIMIT)
- IK_SetLimit(seg, IK_X, pchan->limitmin[0], pchan->limitmax[0]);
- if (pchan->ikflag & BONE_IK_YLIMIT)
- IK_SetLimit(seg, IK_Y, pchan->limitmin[1], pchan->limitmax[1]);
- if (pchan->ikflag & BONE_IK_ZLIMIT)
- IK_SetLimit(seg, IK_Z, pchan->limitmin[2], pchan->limitmax[2]);
-
- IK_SetStiffness(seg, IK_X, pchan->stiffness[0]);
- IK_SetStiffness(seg, IK_Y, pchan->stiffness[1]);
- IK_SetStiffness(seg, IK_Z, pchan->stiffness[2]);
-
- if(tree->stretch && (pchan->ikstretch > 0.0f)) {
- float ikstretch = pchan->ikstretch*pchan->ikstretch;
- IK_SetStiffness(seg, IK_TRANS_Y, MIN2(1.0f-ikstretch, 0.99f));
- IK_SetLimit(seg, IK_TRANS_Y, 0.001f, 1e10);
- }
- }
-
- solver= IK_CreateSolver(iktree[0]);
-
- /* set solver goals */
-
- /* first set the goal inverse transform, assuming the root of tree was done ok! */
- pchan= tree->pchan[0];
- if (pchan->parent)
- /* transform goal by parent mat, so this rotation is not part of the
- segment's basis. otherwise rotation limits do not work on the
- local transform of the segment itself. */
- Mat4CpyMat4(rootmat, pchan->parent->pose_mat);
- else
- Mat4One(rootmat);
- VECCOPY(rootmat[3], pchan->pose_head);
-
- Mat4MulMat4 (imat, rootmat, ob->obmat);
- Mat4Invert (goalinv, imat);
-
- for (target=tree->targets.first; target; target=target->next) {
- float polepos[3];
- int poleconstrain= 0;
-
- data= (bKinematicConstraint*)target->con->data;
-
- /* 1.0=ctime, we pass on object for auto-ik (owner-type here is object, even though
- * strictly speaking, it is a posechannel)
- */
- get_constraint_target_matrix(target->con, 0, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
-
- /* and set and transform goal */
- Mat4MulMat4(goal, rootmat, goalinv);
-
- VECCOPY(goalpos, goal[3]);
- Mat3CpyMat4(goalrot, goal);
-
- /* same for pole vector target */
- if(data->poletar) {
- get_constraint_target_matrix(target->con, 1, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
-
- if(data->flag & CONSTRAINT_IK_SETANGLE) {
- /* don't solve IK when we are setting the pole angle */
- break;
- }
- else {
- Mat4MulMat4(goal, rootmat, goalinv);
- VECCOPY(polepos, goal[3]);
- poleconstrain= 1;
-
- /* for pole targets, we blend the result of the ik solver
- * instead of the target position, otherwise we can't get
- * a smooth transition */
- resultblend= 1;
- resultinf= target->con->enforce;
-
- if(data->flag & CONSTRAINT_IK_GETANGLE) {
- poleangledata= data;
- data->flag &= ~CONSTRAINT_IK_GETANGLE;
- }
- }
- }
-
- /* do we need blending? */
- if (!resultblend && target->con->enforce!=1.0f) {
- float q1[4], q2[4], q[4];
- float fac= target->con->enforce;
- float mfac= 1.0f-fac;
-
- pchan= tree->pchan[target->tip];
-
- /* end effector in world space */
- Mat4CpyMat4(end_pose, pchan->pose_mat);
- VECCOPY(end_pose[3], pchan->pose_tail);
- Mat4MulSerie(world_pose, goalinv, ob->obmat, end_pose, 0, 0, 0, 0, 0);
-
- /* blend position */
- goalpos[0]= fac*goalpos[0] + mfac*world_pose[3][0];
- goalpos[1]= fac*goalpos[1] + mfac*world_pose[3][1];
- goalpos[2]= fac*goalpos[2] + mfac*world_pose[3][2];
-
- /* blend rotation */
- Mat3ToQuat(goalrot, q1);
- Mat4ToQuat(world_pose, q2);
- QuatInterpol(q, q1, q2, mfac);
- QuatToMat3(q, goalrot);
- }
-
- iktarget= iktree[target->tip];
-
- if(data->weight != 0.0f) {
- if(poleconstrain)
- IK_SolverSetPoleVectorConstraint(solver, iktarget, goalpos,
- polepos, data->poleangle*(float)M_PI/180.0f, (poleangledata == data));
- IK_SolverAddGoal(solver, iktarget, goalpos, data->weight);
- }
- if((data->flag & CONSTRAINT_IK_ROT) && (data->orientweight != 0.0f))
- if((data->flag & CONSTRAINT_IK_AUTO)==0)
- IK_SolverAddGoalOrientation(solver, iktarget, goalrot,
- data->orientweight);
- }
-
- /* solve */
- IK_Solve(solver, 0.0f, tree->iterations);
-
- if(poleangledata)
- poleangledata->poleangle= IK_SolverGetPoleAngle(solver)*180.0f/(float)M_PI;
-
- IK_FreeSolver(solver);
-
- /* gather basis changes */
- tree->basis_change= MEM_mallocN(sizeof(float[3][3])*tree->totchannel, "ik basis change");
- if(hasstretch)
- ikstretch= MEM_mallocN(sizeof(float)*tree->totchannel, "ik stretch");
-
- for(a=0; a<tree->totchannel; a++) {
- IK_GetBasisChange(iktree[a], tree->basis_change[a]);
-
- if(hasstretch) {
- /* have to compensate for scaling received from parent */
- float parentstretch, stretch;
-
- pchan= tree->pchan[a];
- parentstretch= (tree->parent[a] >= 0)? ikstretch[tree->parent[a]]: 1.0f;
-
- if(tree->stretch && (pchan->ikstretch > 0.0f)) {
- float trans[3], length;
-
- IK_GetTranslationChange(iktree[a], trans);
- length= pchan->bone->length*VecLength(pchan->pose_mat[1]);
-
- ikstretch[a]= (length == 0.0f)? 1.0f: (trans[1]+length)/length;
- }
- else
- ikstretch[a] = 1.0f;
-
- stretch= (parentstretch == 0.0f)? 1.0f: ikstretch[a]/parentstretch;
-
- VecMulf(tree->basis_change[a][0], stretch);
- VecMulf(tree->basis_change[a][1], stretch);
- VecMulf(tree->basis_change[a][2], stretch);
- }
-
- if(resultblend && resultinf!=1.0f) {
- Mat3One(identity);
- Mat3BlendMat3(tree->basis_change[a], identity,
- tree->basis_change[a], resultinf);
- }
-
- IK_FreeSegment(iktree[a]);
- }
-
- MEM_freeN(iktree);
- if(ikstretch) MEM_freeN(ikstretch);
-}
-
-void free_posetree(PoseTree *tree)
-{
- BLI_freelistN(&tree->targets);
- if(tree->pchan) MEM_freeN(tree->pchan);
- if(tree->parent) MEM_freeN(tree->parent);
- if(tree->basis_change) MEM_freeN(tree->basis_change);
- MEM_freeN(tree);
-}
-
/* ********************** THE POSE SOLVER ******************* */
@@ -2012,41 +1612,6 @@ void chan_calc_mat(bPoseChannel *chan)
}
}
-/* transform from bone(b) to bone(b+1), store in chan_mat */
-static void make_dmats(bPoseChannel *pchan)
-{
- if (pchan->parent) {
- float iR_parmat[4][4];
- Mat4Invert(iR_parmat, pchan->parent->pose_mat);
- Mat4MulMat4(pchan->chan_mat, pchan->pose_mat, iR_parmat); // delta mat
- }
- else Mat4CpyMat4(pchan->chan_mat, pchan->pose_mat);
-}
-
-/* applies IK matrix to pchan, IK is done separated */
-/* formula: pose_mat(b) = pose_mat(b-1) * diffmat(b-1, b) * ik_mat(b) */
-/* to make this work, the diffmats have to be precalculated! Stored in chan_mat */
-static void where_is_ik_bone(bPoseChannel *pchan, float ik_mat[][3]) // nr = to detect if this is first bone
-{
- float vec[3], ikmat[4][4];
-
- Mat4CpyMat3(ikmat, ik_mat);
-
- if (pchan->parent)
- Mat4MulSerie(pchan->pose_mat, pchan->parent->pose_mat, pchan->chan_mat, ikmat, NULL, NULL, NULL, NULL, NULL);
- else
- Mat4MulMat4(pchan->pose_mat, ikmat, pchan->chan_mat);
-
- /* calculate head */
- VECCOPY(pchan->pose_head, pchan->pose_mat[3]);
- /* calculate tail */
- VECCOPY(vec, pchan->pose_mat[1]);
- VecMulf(vec, pchan->bone->length);
- VecAddf(pchan->pose_tail, pchan->pose_head, vec);
-
- pchan->flag |= POSE_DONE;
-}
-
/* NLA strip modifiers */
static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseChannel *pchan)
{
@@ -2172,7 +1737,7 @@ static void do_strip_modifiers(Scene *scene, Object *armob, Bone *bone, bPoseCha
/* The main armature solver, does all constraints excluding IK */
/* pchan is validated, as having bone and parent pointer */
-static void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime)
+void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float ctime)
{
Bone *bone, *parbone;
bPoseChannel *parchan;
@@ -2312,48 +1877,27 @@ void where_is_pose (Scene *scene, Object *ob)
else {
Mat4Invert(ob->imat, ob->obmat); // imat is needed
- /* 1. construct the PoseTrees, clear flags */
+ /* 1. clear flags */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- pchan->flag &= ~(POSE_DONE|POSE_CHAIN);
- if(pchan->constflag & PCHAN_HAS_IK) // flag is set on editing constraints
- initialize_posetree(ob, pchan); // will attach it to root!
+ pchan->flag &= ~(POSE_DONE|POSE_CHAIN|POSE_IKTREE);
}
-
- /* 2. the main loop, channels are already hierarchical sorted from root to children */
+ /* 2. construct the IK tree */
+ BIK_initialize_tree(scene, ob, ctime);
+
+ /* 3. the main loop, channels are already hierarchical sorted from root to children */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- /* 3. if we find an IK root, we handle it separated */
- if(pchan->iktree.first) {
- while(pchan->iktree.first) {
- PoseTree *tree= pchan->iktree.first;
- int a;
-
- /* 4. walk over the tree for regular solving */
- for(a=0; a<tree->totchannel; a++) {
- if(!(tree->pchan[a]->flag & POSE_DONE)) // successive trees can set the flag
- where_is_pose_bone(scene, ob, tree->pchan[a], ctime);
- }
- /* 5. execute the IK solver */
- execute_posetree(ob, tree);
-
- /* 6. apply the differences to the channels,
- we need to calculate the original differences first */
- for(a=0; a<tree->totchannel; a++)
- make_dmats(tree->pchan[a]);
-
- for(a=0; a<tree->totchannel; a++)
- /* sets POSE_DONE */
- where_is_ik_bone(tree->pchan[a], tree->basis_change[a]);
-
- /* 7. and free */
- BLI_remlink(&pchan->iktree, tree);
- free_posetree(tree);
- }
+ /* 4. if we find an IK root, we handle it separated */
+ if(pchan->flag & POSE_IKTREE) {
+ BIK_execute_tree(scene, ob, pchan, ctime);
}
+ /* 5. otherwise just call the normal solver */
else if(!(pchan->flag & POSE_DONE)) {
where_is_pose_bone(scene, ob, pchan, ctime);
}
}
+ /* 6. release the IK tree */
+ BIK_release_tree(scene, ob, ctime);
}
/* calculating deform matrices */
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 6c3c97399e4..115d31b587c 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -442,7 +442,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o
dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
VECCOPY(dstf, brush->rgb);
- dstf[3]= brush->alpha*brush_curve_strength(brush, dist, maxsize);
+ dstf[3]= brush->alpha*brush_curve_strength_clamp(brush, dist, maxsize);
}
else if (texfall == 1) {
brush_sample_tex(brush, xy, dstf);
@@ -455,7 +455,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o
dstf[0] = rgba[0]*brush->rgb[0];
dstf[1] = rgba[1]*brush->rgb[1];
dstf[2] = rgba[2]*brush->rgb[2];
- dstf[3] = rgba[3]*brush->alpha*brush_curve_strength(brush, dist, maxsize);
+ dstf[3] = rgba[3]*brush->alpha*brush_curve_strength_clamp(brush, dist, maxsize);
}
}
}
@@ -494,7 +494,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int size, ImBuf **o
dst[0] = FTOCHAR(rgba[0]*brush->rgb[0]);
dst[1] = FTOCHAR(rgba[1]*brush->rgb[1]);
dst[2] = FTOCHAR(rgba[2]*brush->rgb[2]);
- dst[3] = FTOCHAR(rgba[3]*brush->alpha*brush_curve_strength(brush, dist, maxsize));
+ dst[3] = FTOCHAR(rgba[3]*brush->alpha*brush_curve_strength_clamp(brush, dist, maxsize));
}
}
}
@@ -952,12 +952,23 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
}
/* Uses the brush curve control to find a strength value between 0 and 1 */
+float brush_curve_strength_clamp(Brush *br, float p, const float len)
+{
+ if(p >= len) p= 1.0f;
+ else p= p/len;
+
+ p= curvemapping_evaluateF(br->curve, 0, p);
+ if(p < 0.0) p= 0.0f;
+ else if(p > 1.0f) p= 1.0f;
+ return p;
+}
+/* same as above but can return negative values if the curve enables
+ * used for sculpt only */
float brush_curve_strength(Brush *br, float p, const float len)
{
- float f;
- if(p > len) p= len;
- f= curvemapping_evaluateF(br->curve, 0, p/len);
- return (f > 0.0f) ? f:0.0f;
+ if(p >= len) p= 1.0f;
+ else p= p/len;
+ return curvemapping_evaluateF(br->curve, 0, p);
}
/* TODO: should probably be unified with BrushPainter stuff? */
@@ -1024,7 +1035,7 @@ static struct ImBuf *brush_gen_radial_control_imbuf(Brush *br)
for(i=0; i<side; ++i) {
for(j=0; j<side; ++j) {
float magn= sqrt(pow(i - half, 2) + pow(j - half, 2));
- im->rect_float[i*side + j]= brush_curve_strength(br, magn, half);
+ im->rect_float[i*side + j]= brush_curve_strength_clamp(br, magn, half);
}
}
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 8ef1c285370..aa4aae2422c 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -1296,15 +1296,15 @@ static int cloth_collision_moving ( ClothModifierData *clmd, CollisionModifierDa
// return all collision objects in scene
// collision object will exclude self
-CollisionModifierData **get_collisionobjects(Scene *scene, Object *self, int *numcollobj)
+Object **get_collisionobjects(Scene *scene, Object *self, int *numcollobj)
{
Base *base=NULL;
- CollisionModifierData **objs = NULL;
+ Object **objs = NULL;
Object *coll_ob = NULL;
CollisionModifierData *collmd = NULL;
int numobj = 0, maxobj = 100;
- objs = MEM_callocN(sizeof(CollisionModifierData *)*maxobj, "CollisionObjectsArray");
+ objs = MEM_callocN(sizeof(Object *)*maxobj, "CollisionObjectsArray");
// check all collision objects
for ( base = scene->base.first; base; base = base->next )
{
@@ -1330,16 +1330,16 @@ CollisionModifierData **get_collisionobjects(Scene *scene, Object *self, int *nu
{
// realloc
int oldmax = maxobj;
- CollisionModifierData **tmp;
+ Object **tmp;
maxobj *= 2;
- tmp = MEM_callocN(sizeof(CollisionModifierData *)*maxobj, "CollisionObjectsArray");
- memcpy(tmp, objs, sizeof(CollisionModifierData *)*oldmax);
+ tmp = MEM_callocN(sizeof(Object *)*maxobj, "CollisionObjectsArray");
+ memcpy(tmp, objs, sizeof(Object *)*oldmax);
MEM_freeN(objs);
objs = tmp;
}
- objs[numobj] = collmd;
+ objs[numobj] = coll_ob;
numobj++;
}
else
@@ -1374,15 +1374,15 @@ CollisionModifierData **get_collisionobjects(Scene *scene, Object *self, int *nu
{
// realloc
int oldmax = maxobj;
- CollisionModifierData **tmp;
+ Object **tmp;
maxobj *= 2;
- tmp = MEM_callocN(sizeof(CollisionModifierData *)*maxobj, "CollisionObjectsArray");
- memcpy(tmp, objs, sizeof(CollisionModifierData *)*oldmax);
+ tmp = MEM_callocN(sizeof(Object *)*maxobj, "CollisionObjectsArray");
+ memcpy(tmp, objs, sizeof(Object *)*oldmax);
MEM_freeN(objs);
objs = tmp;
}
- objs[numobj] = collmd;
+ objs[numobj] = coll_ob;
numobj++;
}
}
@@ -1459,7 +1459,7 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
int rounds = 0; // result counts applied collisions; ic is for debug output;
ClothVertex *verts = NULL;
int ret = 0, ret2 = 0;
- CollisionModifierData **collobjs = NULL;
+ Object **collobjs = NULL;
int numcollobj = 0;
if ( ( clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_COLLOBJ ) || ! ( ( ( Cloth * ) clmd->clothObject )->bvhtree ) )
@@ -1498,7 +1498,8 @@ int cloth_bvh_objcollision (Object *ob, ClothModifierData * clmd, float step, fl
// check all collision objects
for(i = 0; i < numcollobj; i++)
{
- CollisionModifierData *collmd = collobjs[i];
+ Object *collob= collobjs[i];
+ CollisionModifierData *collmd = (CollisionModifierData*)modifiers_findByType(collob, eModifierType_Collision);
BVHTreeOverlap *overlap = NULL;
int result = 0;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index e5c0b3947de..4de6b53d26a 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -685,9 +685,17 @@ static void default_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstrain
ct->flag= CONSTRAINT_TAR_TEMP; \
\
if (ct->tar) { \
- if ((ct->tar->type==OB_ARMATURE) && (ct->subtarget[0])) ct->type = CONSTRAINT_OBTYPE_BONE; \
- else if (ELEM(ct->tar->type, OB_MESH, OB_LATTICE) && (ct->subtarget[0])) ct->type = CONSTRAINT_OBTYPE_VERT; \
- else ct->type = CONSTRAINT_OBTYPE_OBJECT; \
+ if ((ct->tar->type==OB_ARMATURE) && (ct->subtarget[0])) { \
+ bPoseChannel *pchan= get_pose_channel(ct->tar->pose, ct->subtarget); \
+ ct->type = CONSTRAINT_OBTYPE_BONE; \
+ ct->rotOrder= (pchan) ? (pchan->rotmode) : EULER_ORDER_DEFAULT; \
+ }\
+ else if (ELEM(ct->tar->type, OB_MESH, OB_LATTICE) && (ct->subtarget[0])) { \
+ ct->type = CONSTRAINT_OBTYPE_VERT; \
+ } \
+ else {\
+ ct->type = CONSTRAINT_OBTYPE_OBJECT; \
+ } \
} \
\
BLI_addtail(list, ct); \
@@ -1045,6 +1053,7 @@ static void kinematic_new_data (void *cdata)
data->weight= (float)1.0;
data->orientweight= (float)1.0;
data->iterations = 500;
+ data->dist= (float)1.0;
data->flag= CONSTRAINT_IK_TIP|CONSTRAINT_IK_STRETCH|CONSTRAINT_IK_POS;
}
@@ -1180,7 +1189,10 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
if (cu->path && cu->path->data) {
if ((data->followflag & FOLLOWPATH_STATIC) == 0) {
/* animated position along curve depending on time */
- curvetime= bsystem_time(cob->scene, ct->tar, ctime, 0.0) - data->offset;
+ if (cob->scene)
+ curvetime= bsystem_time(cob->scene, ct->tar, ctime, 0.0) - data->offset;
+ else
+ curvetime= ctime - data->offset;
/* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
* but this will only work if it actually is animated...
@@ -1580,7 +1592,8 @@ static void rotlike_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
VECCOPY(loc, cob->matrix[3]);
Mat4ToSize(cob->matrix, size);
- Mat4ToEulO(ct->matrix, eul, ct->rotOrder);
+ /* to allow compatible rotations, must get both rotations in the order of the owner... */
+ Mat4ToEulO(ct->matrix, eul, cob->rotOrder);
Mat4ToEulO(cob->matrix, obeul, cob->rotOrder);
if ((data->flag & ROTLIKE_X)==0)
@@ -3631,7 +3644,7 @@ void solve_constraints (ListBase *conlist, bConstraintOb *cob, float ctime)
/* these we can skip completely (invalid constraints...) */
if (cti == NULL) continue;
- if (con->flag & CONSTRAINT_DISABLE) continue;
+ if (con->flag & (CONSTRAINT_DISABLE|CONSTRAINT_OFF)) continue;
/* these constraints can't be evaluated anyway */
if (cti->evaluate_constraint == NULL) continue;
/* influence == 0 should be ignored */
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index e3c4f12184e..acf906e3163 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -258,10 +258,10 @@ static void eff_tri_ray_hit(void *userdata, int index, const BVHTreeRay *ray, BV
// get visibility of a wind ray
static float eff_calc_visibility(Scene *scene, Object *ob, float *co, float *dir)
{
- CollisionModifierData **collobjs = NULL;
+ Object **collobjs = NULL;
int numcollobj = 0, i;
float norm[3], len = 0.0;
- float visibility = 1.0;
+ float visibility = 1.0, absorption = 0.0;
collobjs = get_collisionobjects(scene, ob, &numcollobj);
@@ -275,7 +275,8 @@ static float eff_calc_visibility(Scene *scene, Object *ob, float *co, float *dir
// check all collision objects
for(i = 0; i < numcollobj; i++)
{
- CollisionModifierData *collmd = collobjs[i];
+ Object *collob= collobjs[i];
+ CollisionModifierData *collmd = (CollisionModifierData*)modifiers_findByType(collob, eModifierType_Collision);
if(collmd->bvhtree)
{
@@ -287,8 +288,10 @@ static float eff_calc_visibility(Scene *scene, Object *ob, float *co, float *dir
// check if the way is blocked
if(BLI_bvhtree_ray_cast(collmd->bvhtree, co, norm, 0.0f, &hit, eff_tri_ray_hit, NULL)>=0)
{
+ absorption= (collob->pd)? collob->pd->absorption: 0.0f;
+
// visibility is only between 0 and 1, calculated from 1-absorption
- visibility *= MAX2(0.0, MIN2(1.0, (1.0-((float)collmd->absorption)*0.01)));
+ visibility *= CLAMPIS(1.0f-absorption, 0.0f, 1.0f);
if(visibility <= 0.0f)
break;
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index f7f79e9772f..0ecd1fe912b 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -200,6 +200,85 @@ FCurve *list_find_fcurve (ListBase *list, const char rna_path[], const int array
return NULL;
}
+/* threshold for binary-searching keyframes - threshold here should be good enough for now, but should become userpref */
+#define BEZT_BINARYSEARCH_THRESH 0.00001f
+
+/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_fcurve)
+ * Returns the index to insert at (data already at that index will be offset if replace is 0)
+ */
+int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
+{
+ int start=0, end=arraylen;
+ int loopbreaker= 0, maxloop= arraylen * 2;
+
+ /* initialise replace-flag first */
+ *replace= 0;
+
+ /* sneaky optimisations (don't go through searching process if...):
+ * - keyframe to be added is to be added out of current bounds
+ * - keyframe to be added would replace one of the existing ones on bounds
+ */
+ if ((arraylen <= 0) || (array == NULL)) {
+ printf("Warning: binarysearch_bezt_index() encountered invalid array \n");
+ return 0;
+ }
+ else {
+ /* check whether to add before/after/on */
+ float framenum;
+
+ /* 'First' Keyframe (when only one keyframe, this case is used) */
+ framenum= array[0].vec[1][0];
+ if (IS_EQT(frame, framenum, BEZT_BINARYSEARCH_THRESH)) {
+ *replace = 1;
+ return 0;
+ }
+ else if (frame < framenum)
+ return 0;
+
+ /* 'Last' Keyframe */
+ framenum= array[(arraylen-1)].vec[1][0];
+ if (IS_EQT(frame, framenum, BEZT_BINARYSEARCH_THRESH)) {
+ *replace= 1;
+ return (arraylen - 1);
+ }
+ else if (frame > framenum)
+ return arraylen;
+ }
+
+
+ /* most of the time, this loop is just to find where to put it
+ * 'loopbreaker' is just here to prevent infinite loops
+ */
+ for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
+ /* compute and get midpoint */
+ int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */
+ float midfra= array[mid].vec[1][0];
+
+ /* check if exactly equal to midpoint */
+ if (IS_EQT(frame, midfra, BEZT_BINARYSEARCH_THRESH)) {
+ *replace = 1;
+ return mid;
+ }
+
+ /* repeat in upper/lower half */
+ if (frame > midfra)
+ start= mid + 1;
+ else if (frame < midfra)
+ end= mid - 1;
+ }
+
+ /* print error if loop-limit exceeded */
+ if (loopbreaker == (maxloop-1)) {
+ printf("Error: binarysearch_bezt_index() was taking too long \n");
+
+ // include debug info
+ printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
+ }
+
+ /* not found, so return where to place it */
+ return start;
+}
+
/* Calculate the extents of F-Curve's data */
void calc_fcurve_bounds (FCurve *fcu, float *xmin, float *xmax, float *ymin, float *ymax)
{
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index e955f10f3e3..9953540bbcf 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -2175,3 +2175,103 @@ void BKE_image_user_calc_imanr(ImageUser *iuser, int cfra, int fieldnr)
}
}
+/*
+ Produce image export path.
+
+ Fails returning 0 if image filename is empty or if destination path
+ matches image path (i.e. both are the same file).
+
+ Trailing slash in dest_dir is optional.
+
+ Logic:
+
+ - if an image is "below" current .blend file directory, rebuild the
+ same dir structure in dest_dir
+
+ For example //textures/foo/bar.png becomes
+ [dest_dir]/textures/foo/bar.png.
+
+ - if an image is not "below" current .blend file directory,
+ disregard it's path and copy it in the same directory where 3D file
+ goes.
+
+ For example //../foo/bar.png becomes [dest_dir]/bar.png.
+
+ This logic will help ensure that all image paths are relative and
+ that a user gets his images in one place. It'll also provide
+ consistent behaviour across exporters.
+ */
+int BKE_get_image_export_path(struct Image *im, const char *dest_dir, char *abs, int abs_size, char *rel, int rel_size)
+{
+ char path[FILE_MAX];
+ char dir[FILE_MAX];
+ char base[FILE_MAX];
+ char blend_dir[FILE_MAX]; /* directory, where current .blend file resides */
+ char dest_path[FILE_MAX];
+ char rel_dir[FILE_MAX];
+ int len;
+
+ if (abs)
+ abs[0]= 0;
+
+ if (rel)
+ rel[0]= 0;
+
+ BLI_split_dirfile_basic(G.sce, blend_dir, NULL);
+
+ if (!strlen(im->name)) {
+ if (G.f & G_DEBUG) printf("Invalid image type.\n");
+ return 0;
+ }
+
+ BLI_strncpy(path, im->name, sizeof(path));
+
+ /* expand "//" in filename and get absolute path */
+ BLI_convertstringcode(path, G.sce);
+
+ /* get the directory part */
+ BLI_split_dirfile_basic(path, dir, base);
+
+ len= strlen(blend_dir);
+
+ rel_dir[0] = 0;
+
+ /* if image is "below" current .blend file directory */
+ if (!strncmp(path, blend_dir, len)) {
+
+ /* if image is _in_ current .blend file directory */
+ if (!strcmp(dir, blend_dir)) {
+ BLI_join_dirfile(dest_path, dest_dir, base);
+ }
+ /* "below" */
+ else {
+ /* rel = image_path_dir - blend_dir */
+ BLI_strncpy(rel_dir, dir + len, sizeof(rel_dir));
+
+ BLI_join_dirfile(dest_path, dest_dir, rel_dir);
+ BLI_join_dirfile(dest_path, dest_path, base);
+ }
+
+ }
+ /* image is out of current directory */
+ else {
+ BLI_join_dirfile(dest_path, dest_dir, base);
+ }
+
+ if (abs)
+ BLI_strncpy(abs, dest_path, abs_size);
+
+ if (rel) {
+ strncat(rel, rel_dir, rel_size);
+ strncat(rel, base, rel_size);
+ }
+
+ /* return 2 if src=dest */
+ if (!strcmp(path, dest_path)) {
+ if (G.f & G_DEBUG) printf("%s and %s are the same file\n", path, dest_path);
+ return 2;
+ }
+
+ return 1;
+}
+
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 62f44d92d25..dd7904b4782 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1214,6 +1214,9 @@ static void icu_to_fcurves (ListBase *groups, ListBase *list, IpoCurve *icu, cha
/* interpolation can only be constant... */
dst->ipo= BEZT_IPO_CONST;
+ /* 'hide' flag is now used for keytype - only 'keyframes' existed before */
+ dst->hide= BEZT_KEYTYPE_KEYFRAME;
+
/* correct values, by checking if the flag of interest is set */
if ( ((int)(dst->vec[1][1])) & (abp->bit) )
dst->vec[0][1]= dst->vec[1][1]= dst->vec[2][1] = 1.0f;
@@ -1264,6 +1267,9 @@ static void icu_to_fcurves (ListBase *groups, ListBase *list, IpoCurve *icu, cha
if (icu->ipo != IPO_MIXED)
dst->ipo= icu->ipo;
+ /* 'hide' flag is now used for keytype - only 'keyframes' existed before */
+ dst->hide= BEZT_KEYTYPE_KEYFRAME;
+
/* correct values for euler rotation curves - they were degrees/10 */
// XXX for now, just make them into radians as RNA sets/reads directly in that form
if ( ((icu->blocktype == ID_OB) && ELEM3(icu->adrcode, OB_ROT_X, OB_ROT_Y, OB_ROT_Z)) ||
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index c92eda6d169..431543f8dbd 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -542,7 +542,8 @@ void set_mesh(Object *ob, Mesh *me)
if(ob->type==OB_MESH) {
old= ob->data;
- old->id.us--;
+ if (old)
+ old->id.us--;
ob->data= me;
id_us_plus((ID *)me);
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 35514e9697e..c98e2d5970b 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1553,13 +1553,11 @@ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs)
cfra+= bluroffs+fieldoffs;
/* global time */
- cfra*= scene->r.framelen;
+ if (scene)
+ cfra*= scene->r.framelen;
#if 0 // XXX old animation system
if (ob) {
- if (no_speed_curve==0 && ob->ipo)
- cfra= calc_ipo_time(ob->ipo, cfra);
-
/* ofset frames */
if ((ob->ipoflag & OB_OFFS_PARENT) && (ob->partype & PARSLOW)==0)
cfra-= give_timeoffset(ob);
@@ -1574,29 +1572,22 @@ float bsystem_time(struct Scene *scene, Object *ob, float cfra, float ofs)
void object_scale_to_mat3(Object *ob, float mat[][3])
{
float vec[3];
- if(ob->ipo) {
- vec[0]= ob->size[0]+ob->dsize[0];
- vec[1]= ob->size[1]+ob->dsize[1];
- vec[2]= ob->size[2]+ob->dsize[2];
- SizeToMat3(vec, mat);
- }
- else {
- SizeToMat3(ob->size, mat);
- }
+
+ vec[0]= ob->size[0]+ob->dsize[0];
+ vec[1]= ob->size[1]+ob->dsize[1];
+ vec[2]= ob->size[2]+ob->dsize[2];
+ SizeToMat3(vec, mat);
}
+// TODO: this should take rotation orders into account later...
void object_rot_to_mat3(Object *ob, float mat[][3])
{
float vec[3];
- if(ob->ipo) {
- vec[0]= ob->rot[0]+ob->drot[0];
- vec[1]= ob->rot[1]+ob->drot[1];
- vec[2]= ob->rot[2]+ob->drot[2];
- EulToMat3(vec, mat);
- }
- else {
- EulToMat3(ob->rot, mat);
- }
+
+ vec[0]= ob->rot[0]+ob->drot[0];
+ vec[1]= ob->rot[1]+ob->drot[1];
+ vec[2]= ob->rot[2]+ob->drot[2];
+ EulToMat3(vec, mat);
}
void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
@@ -1611,13 +1602,8 @@ void object_to_mat3(Object *ob, float mat[][3]) /* no parent */
/* rot */
/* Quats arnt used yet */
/*if(ob->transflag & OB_QUAT) {
- if(ob->ipo) {
- QuatMul(q1, ob->quat, ob->dquat);
- QuatToMat3(q1, rmat);
- }
- else {
- QuatToMat3(ob->quat, rmat);
- }
+ QuatMul(q1, ob->quat, ob->dquat);
+ QuatToMat3(q1, rmat);
}
else {*/
object_rot_to_mat3(ob, rmat);
@@ -1633,12 +1619,9 @@ void object_to_mat4(Object *ob, float mat[][4])
Mat4CpyMat3(mat, tmat);
- VECCOPY(mat[3], ob->loc);
- if(ob->ipo) {
- mat[3][0]+= ob->dloc[0];
- mat[3][1]+= ob->dloc[1];
- mat[3][2]+= ob->dloc[2];
- }
+ mat[3][0]= ob->loc[0] + ob->dloc[0];
+ mat[3][1]= ob->loc[1] + ob->dloc[1];
+ mat[3][2]= ob->loc[2] + ob->dloc[2];
}
int enable_cu_speed= 1;
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index dfc5b4cd770..3915a6901a0 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -56,15 +56,23 @@
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
+#include "BIK_api.h"
#include "BLI_blenlib.h"
/* both in intern */
#include "smoke_API.h"
+
+#ifdef WITH_LZO
#include "minilzo.h"
+#else
+/* used for non-lzo cases */
+#define LZO_OUT_LEN(size) ((size) + (size) / 16 + 64 + 3)
+#endif
+#ifdef WITH_LZMA
#include "LzmaLib.h"
-
+#endif
/* needed for directory lookup */
/* untitled blend's need getpid for a unique name */
@@ -624,20 +632,25 @@ static int ptcache_file_write(PTCacheFile *pf, void *f, size_t tot, int size);
static int ptcache_compress_write(PTCacheFile *pf, unsigned char *in, unsigned int in_len, unsigned char *out, int mode)
{
int r = 0;
- unsigned char compressed;
- LZO_HEAP_ALLOC(wrkmem, LZO1X_MEM_COMPRESS);
- unsigned int out_len = LZO_OUT_LEN(in_len);
+ unsigned char compressed = 0;
+ unsigned int out_len= 0;
unsigned char *props = MEM_callocN(16*sizeof(char), "tmp");
size_t sizeOfIt = 5;
+#ifdef WITH_LZO
+ out_len= LZO_OUT_LEN(in_len);
if(mode == 1) {
+ LZO_HEAP_ALLOC(wrkmem, LZO1X_MEM_COMPRESS);
+
r = lzo1x_1_compress(in, (lzo_uint)in_len, out, (lzo_uint *)&out_len, wrkmem);
if (!(r == LZO_E_OK) || (out_len >= in_len))
compressed = 0;
else
compressed = 1;
}
- else if(mode == 2) {
+#endif
+#ifdef WITH_LZMA
+ if(mode == 2) {
r = LzmaCompress(out, (size_t *)&out_len, in, in_len,//assume sizeof(char)==1....
props, &sizeOfIt, 5, 1 << 24, 3, 0, 2, 32, 2);
@@ -647,7 +660,8 @@ static int ptcache_compress_write(PTCacheFile *pf, unsigned char *in, unsigned i
else
compressed = 2;
}
-
+#endif
+
ptcache_file_write(pf, &compressed, 1, sizeof(unsigned char));
if(compressed) {
ptcache_file_write(pf, &out_len, 1, sizeof(unsigned int));
@@ -761,16 +775,19 @@ static int ptcache_compress_read(PTCacheFile *pf, unsigned char *result, unsigne
in = (unsigned char *)MEM_callocN(sizeof(unsigned char)*in_len, "pointcache_compressed_buffer");
ptcache_file_read(pf, in, in_len, sizeof(unsigned char));
+#ifdef WITH_LZO
if(compressed == 1)
r = lzo1x_decompress(in, (lzo_uint)in_len, result, (lzo_uint *)&out_len, NULL);
- else if(compressed == 2)
+#endif
+#ifdef WITH_LZMA
+ if(compressed == 2)
{
size_t leni = in_len, leno = out_len;
ptcache_file_read(pf, &sizeOfIt, 1, sizeof(unsigned int));
ptcache_file_read(pf, props, sizeOfIt, sizeof(unsigned char));
r = LzmaUncompress(result, &leno, in, &leni, props, sizeOfIt);
}
-
+#endif
MEM_freeN(in);
}
else {
@@ -2007,6 +2024,9 @@ int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode)
}
}
+ if (ob->type == OB_ARMATURE)
+ BIK_clear_cache(ob->pose);
+
return reset;
}
diff --git a/source/blender/blenkernel/intern/report.c b/source/blender/blenkernel/intern/report.c
index 391adfb762a..e524359d2bc 100644
--- a/source/blender/blenkernel/intern/report.c
+++ b/source/blender/blenkernel/intern/report.c
@@ -230,7 +230,7 @@ char *BKE_reports_string(ReportList *reports, ReportType level)
DynStr *ds;
char *cstring;
- if(!reports)
+ if(!reports || !reports->list.first)
return NULL;
ds= BLI_dynstr_new();
diff --git a/source/blender/blenkernel/intern/sca.c b/source/blender/blenkernel/intern/sca.c
index de2118af202..5cd554725ff 100644
--- a/source/blender/blenkernel/intern/sca.c
+++ b/source/blender/blenkernel/intern/sca.c
@@ -128,6 +128,9 @@ void init_sensor(bSensor *sens)
case SENS_PROPERTY:
sens->data= MEM_callocN(sizeof(bPropertySensor), "propsens");
break;
+ case SENS_ARMATURE:
+ sens->data= MEM_callocN(sizeof(bArmatureSensor), "armsens");
+ break;
case SENS_ACTUATOR:
sens->data= MEM_callocN(sizeof(bActuatorSensor), "actsens");
break;
@@ -455,6 +458,9 @@ void init_actuator(bActuator *act)
case ACT_STATE:
act->data = MEM_callocN(sizeof( bStateActuator ), "state act");
break;
+ case ACT_ARMATURE:
+ act->data = MEM_callocN(sizeof( bArmatureActuator ), "armature act");
+ break;
default:
; /* this is very severe... I cannot make any memory for this */
/* logic brick... */
@@ -596,6 +602,8 @@ void sca_remove_ob_poin(Object *obt, Object *ob)
bEditObjectActuator *eoa;
bPropertyActuator *pa;
bMessageActuator *ma;
+ bParentActuator *para;
+ bArmatureActuator *aa;
sens= obt->sensors.first;
while(sens) {
@@ -634,7 +642,15 @@ void sca_remove_ob_poin(Object *obt, Object *ob)
ma= act->data;
if(ma->toObject==ob) ma->toObject= NULL;
break;
-
+ case ACT_PARENT:
+ para = act->data;
+ if (para->ob==ob) para->ob = NULL;
+ break;
+ case ACT_ARMATURE:
+ aa = act->data;
+ if (aa->target == ob) aa->target = NULL;
+ if (aa->subtarget == ob) aa->subtarget = NULL;
+ break;
}
act= act->next;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 115a69f77c7..f3490446eff 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -421,7 +421,11 @@ Scene *add_scene(char *name)
pset->brush[PE_BRUSH_CUT].strength= 100;
sce->jumpframe = 10;
- sce->r.audio.mixrate = 44100;
+ sce->r.ffcodecdata.audio_mixrate = 44100;
+
+ sce->audio.distance_model = 2.0;
+ sce->audio.doppler_factor = 1.0;
+ sce->audio.speed_of_sound = 343.3;
strcpy(sce->r.backbuf, "//backbuf");
strcpy(sce->r.pic, U.renderdir);
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 2d5d8dad7a8..6ac9b020f21 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -340,7 +340,7 @@ void sound_update_playing(struct bContext *C)
for(handle = scene->sound_handles.first; handle; handle = handle->next)
{
- if(cfra < handle->startframe || cfra >= handle->endframe || handle->mute)
+ if(cfra < handle->startframe || cfra >= handle->endframe || handle->mute || (scene->audio.flag & AUDIO_MUTE))
{
if(handle->state == AUD_STATUS_PLAYING)
{
@@ -421,7 +421,7 @@ void sound_scrub(struct bContext *C)
int cfra = CFRA;
float fps = FPS;
- if(scene->r.audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
+ if(scene->audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
{
AUD_lock();
@@ -443,7 +443,7 @@ void sound_scrub(struct bContext *C)
}
}
-AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int end)
+AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int end, float volume)
{
AUD_Device* mixdown = AUD_openReadDevice(specs);
SoundHandle *handle;
@@ -453,6 +453,8 @@ AUD_Device* sound_mixdown(struct Scene *scene, AUD_Specs specs, int start, int e
end++;
+ AUD_setDeviceVolume(mixdown, volume);
+
for(handle = scene->sound_handles.first; handle; handle = handle->next)
{
if(start < handle->endframe && end > handle->startframe && !handle->mute && handle->source && handle->source->handle)
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 270cd873ff5..8bf0f6b8bdf 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -2832,3 +2832,60 @@ TextMarker *txt_next_marker(Text *text, TextMarker *marker) {
}
return NULL; /* Only if marker==NULL */
}
+
+
+/*******************************/
+/* Character utility functions */
+/*******************************/
+
+int text_check_bracket(char ch)
+{
+ int a;
+ char opens[] = "([{";
+ char close[] = ")]}";
+
+ for(a=0; a<(sizeof(opens)-1); a++) {
+ if(ch==opens[a])
+ return a+1;
+ else if(ch==close[a])
+ return -(a+1);
+ }
+ return 0;
+}
+
+int text_check_delim(char ch)
+{
+ int a;
+ char delims[] = "():\"\' ~!%^&*-+=[]{};/<>|.#\t,";
+
+ for(a=0; a<(sizeof(delims)-1); a++) {
+ if(ch==delims[a])
+ return 1;
+ }
+ return 0;
+}
+
+int text_check_digit(char ch)
+{
+ if(ch < '0') return 0;
+ if(ch <= '9') return 1;
+ return 0;
+}
+
+int text_check_identifier(char ch)
+{
+ if(ch < '0') return 0;
+ if(ch <= '9') return 1;
+ if(ch < 'A') return 0;
+ if(ch <= 'Z' || ch == '_') return 1;
+ if(ch < 'a') return 0;
+ if(ch <= 'z') return 1;
+ return 0;
+}
+
+int text_check_whitespace(char ch)
+{
+ if(ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n')
+ return 1;
+ return 0;
+}
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index f8e3b3c5ad2..1f72c894cc8 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -75,7 +75,7 @@ static struct bUnitCollection buDummyCollecton = {buDummyDef, 0, 0, sizeof(buDum
/* Lengths */
static struct bUnitDef buMetricLenDef[] = {
{"kilometer", "kilometers", "km", NULL, "Kilometers", 1000.0, 0.0, B_UNIT_DEF_NONE},
- {"hectometer", "hectometers", "hm", NULL, "10 Meters", 100.0, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"hectometer", "hectometers", "hm", NULL, "100 Meters", 100.0, 0.0, B_UNIT_DEF_SUPPRESS},
{"dekameter", "dekameters", "dkm",NULL, "10 Meters", 10.0, 0.0, B_UNIT_DEF_SUPPRESS},
{"meter", "meters", "m", NULL, "Meters", 1.0, 0.0, B_UNIT_DEF_NONE}, /* base unit */
{"decimetre", "decimetres", "dm", NULL, "10 Centimeters", 0.1, 0.0, B_UNIT_DEF_SUPPRESS},
@@ -485,7 +485,7 @@ int bUnit_ReplaceString(char *str, int len_max, char *str_prev, double scale_pre
if(unit==NULL)
unit= unit_default(usys);
- /* add the unit prefic and re-run, use brackets incase there was an expression given */
+ /* add the unit prefix and re-run, use brackets incase there was an expression given */
if(snprintf(str_tmp, sizeof(str_tmp), "(%s)%s", str, unit->name) < sizeof(str_tmp)) {
strncpy(str, str_tmp, len_max);
return bUnit_ReplaceString(str, len_max, NULL, scale_pref, system, type);
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index a90924055b3..1953058fddf 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -559,7 +559,7 @@ static AVStream* alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
c->codec_id = codec_id;
c->codec_type = CODEC_TYPE_AUDIO;
- c->sample_rate = rd->audio.mixrate;
+ c->sample_rate = rd->ffcodecdata.audio_mixrate;
c->bit_rate = ffmpeg_audio_bitrate*1000;
c->channels = 2;
codec = avcodec_find_encoder(c->codec_id);
@@ -734,7 +734,7 @@ static void start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty)
if (ffmpeg_type == FFMPEG_DV) {
fmt->audio_codec = CODEC_ID_PCM_S16LE;
- if (ffmpeg_multiplex_audio && rd->audio.mixrate != 48000) {
+ if (ffmpeg_multiplex_audio && rd->ffcodecdata.audio_mixrate != 48000) {
G.afbreek = 1;
//XXX error("FFMPEG only supports 48khz / stereo "
// "audio for DV!");
@@ -831,7 +831,6 @@ static void makeffmpegstring(RenderData* rd, char* string) {
}
}
-
void start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty)
{
ffmpeg_autosplit_count = 0;
@@ -844,8 +843,8 @@ void start_ffmpeg(struct Scene *scene, RenderData *rd, int rectx, int recty)
AUD_Specs specs;
specs.channels = c->channels;
specs.format = AUD_FORMAT_S16;
- specs.rate = rd->audio.mixrate;
- audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->efra);
+ specs.rate = rd->ffcodecdata.audio_mixrate;
+ audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->efra, rd->ffcodecdata.audio_volume);
}
}
diff --git a/source/blender/blenlib/BLI_bfile.h b/source/blender/blenlib/BLI_bfile.h
new file mode 100644
index 00000000000..92543558a19
--- /dev/null
+++ b/source/blender/blenlib/BLI_bfile.h
@@ -0,0 +1,138 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Stichting Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * BFILE* based abstraction of file access.
+ */
+
+#ifndef BLI_BFILE_H
+#define BLI_BFILE_H
+
+/* For fopen's FILE */
+#include <stdio.h>
+
+/**
+ Defines for the bflags param.
+ */
+/* Special handling: */
+/* For "symmetry" of flags */
+#define BFILE_NORMAL (0)
+/* No supervision, just translate // if needed, RISKY */
+#define BFILE_RAW (1<<0)
+/* Path is relative to config dirs */
+#define BFILE_CONFIG (1<<1)
+/* Path is for current session temp file */
+#define BFILE_TEMP (1<<2)
+
+/* Config handling, special cases: */
+#define BFILE_USERONLY (1<<3)
+#define BFILE_SYSONLY (1<<4)
+
+/* Compression to apply on close: */
+#define BFILE_GZIP (1<<5)
+
+/**
+ File descriptor for Blender abstracted file access.
+ */
+typedef struct {
+ FILE *stream;
+ int fd;
+
+ /* Anything below should not be touched directly */
+ int uflags; /* Special options requested by upper level, copy of bflags */
+ char *fpath; /* Final/requested path name */
+ char *tpath; /* Temp path name if applicable */
+ int type; /* Own flags, common classification of open and fopen */
+ int error; /* An op caused an error, unsafe to replace older files */
+} BFILE;
+
+/**
+ Open a BFILE* with fopen()-like syntax.
+ */
+BFILE *BLI_bfile_fopen(const char *path, const char *mode, int bflags);
+
+/**
+ Open a BFILE* with open()-like syntax.
+ */
+BFILE *BLI_bfile_open(const char *pathname, int flags, int bflags);
+
+/**
+ Get the FILE* associated with the BFILE*.
+ */
+FILE *BLI_bfile_file_from_bfile(BFILE *bfile);
+
+/**
+ Get the fd associated with the BFILE*.
+ */
+int BLI_bfile_fd_from_bfile(BFILE *bfile);
+
+/**
+ write()-like using BFILE*.
+ */
+ssize_t BLI_bfile_write(BFILE *f, const void *buf, size_t count);
+
+/**
+ read()-like using BFILE*.
+ */
+ssize_t BLI_bfile_read(BFILE *f, void *buf, size_t count);
+
+/**
+ fwrite()-like using BFILE*.
+ */
+size_t BLI_bfile_fwrite(const void *ptr, size_t size, size_t nmemb, BFILE *f);
+
+/**
+ fread()-like using BFILE*.
+ */
+size_t BLI_bfile_fread(void *ptr, size_t size, size_t nmemb, BFILE *f);
+
+/**
+ Close a BFILE, to match close() and fclose().
+ */
+void BLI_bfile_close(BFILE *bfile);
+
+/**
+ Clear error status.
+ Call it only if the error has been really handled.
+ */
+void BLI_bfile_clear_error(BFILE *bfile);
+
+/**
+ Set the error status.
+ Call it to mark writing by a 3rd party failed (libjpeg reported error, ie).
+ */
+void BLI_bfile_set_error(BFILE *bfile, int error);
+
+/*
+TODO
+Maybe also provide more OS/libc things like:
+fflush
+fprintf and related
+fscanf
+fgetc/fputc and related
+fseek and related
+
+Probably good to do:
+readdir (compacted list showing all files for a "directory" (user versions on top of system's))
+*/
+
+#endif /* ifndef BLI_BFILE_H */
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index c77e82f0a2b..c9a8b1b841f 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -32,6 +32,10 @@
#ifndef BLI_GHASH_H
#define BLI_GHASH_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct GHash;
typedef struct GHash GHash;
@@ -125,5 +129,9 @@ int BLI_ghashutil_strcmp (void *a, void *b);
unsigned int BLI_ghashutil_inthash (void *ptr);
int BLI_ghashutil_intcmp(void *a, void *b);
+#ifdef __cplusplus
+}
+#endif
+
#endif
diff --git a/source/blender/blenlib/BLI_util.h b/source/blender/blenlib/BLI_util.h
index f9a84e071e7..1ce7a8cdb77 100644
--- a/source/blender/blenlib/BLI_util.h
+++ b/source/blender/blenlib/BLI_util.h
@@ -42,7 +42,14 @@ struct ListBase;
struct direntry;
char *BLI_gethome(void);
-char *BLI_gethome_folder(char *folder_name);
+char *BLI_gethome_folder(char *folder_name, int flag);
+
+/* BLI_gethome_folder flag */
+#define BLI_GETHOME_LOCAL 1<<1 /* relative location for portable binaries */
+#define BLI_GETHOME_SYSTEM 1<<2 /* system location, or set from the BLENDERPATH env variable (UNIX only) */
+#define BLI_GETHOME_USER 1<<3 /* home folder ~/.blender */
+#define BLI_GETHOME_ALL (BLI_GETHOME_SYSTEM|BLI_GETHOME_LOCAL|BLI_GETHOME_USER)
+
void BLI_setenv(const char *env, const char *val);
void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file);
diff --git a/source/blender/blenlib/BLI_winstuff.h b/source/blender/blenlib/BLI_winstuff.h
index b46ebebacd5..757b3605203 100644
--- a/source/blender/blenlib/BLI_winstuff.h
+++ b/source/blender/blenlib/BLI_winstuff.h
@@ -28,7 +28,13 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+#ifndef __WINSTUFF_H__
+#define __WINSTUFF_H__
+
+#ifndef FREE_WINDOWS
#pragma warning(once: 4761 4305 4244 4018)
+#endif
#define WIN32_LEAN_AND_MEAN
@@ -56,10 +62,7 @@
#undef small
-#ifndef __WINSTUFF_H__
-#define __WINSTUFF_H__
-
- // These definitions are also in arithb for simplicity
+// These definitions are also in arithb for simplicity
#ifdef __cplusplus
extern "C" {
@@ -91,6 +94,16 @@ extern "C" {
typedef unsigned int mode_t;
#endif
+/* mingw using _SSIZE_T_ to declare ssize_t type */
+#ifndef _SSIZE_T_
+#define _SSIZE_T_
+/* python uses HAVE_SSIZE_T */
+#ifndef HAVE_SSIZE_T
+#define HAVE_SSIZE_T 1
+typedef long ssize_t;
+#endif
+#endif
+
struct dirent {
int d_ino;
int d_off;
diff --git a/source/blender/blenlib/intern/BLI_bfile.c b/source/blender/blenlib/intern/BLI_bfile.c
new file mode 100644
index 00000000000..a7ce1df5712
--- /dev/null
+++ b/source/blender/blenlib/intern/BLI_bfile.c
@@ -0,0 +1,236 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Stichting Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * BFILE* based abstraction for file access.
+ */
+
+#include <string.h>
+
+#ifndef WIN32
+ #include <unistd.h>
+#else
+ #include <io.h>
+ #include "BLI_winstuff.h"
+#endif
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_bfile.h"
+
+// This would provide config paths and their oldest viable version
+// so if there is an uncompatible change, user's old versions are not loaded
+//#include "bfile_tables.h"
+
+/* Internal bfile type flags */
+#define BTF_OPEN (0)
+#define BTF_FOPEN (1<<0)
+#define BTF_READ (1<<1)
+#define BTF_WRITE (1<<2)
+#define BTF_AT_END (1<<3)
+#define BTF_DISCARD (1<<4)
+
+
+void fill_paths(BFILE *bfile, const char *path) {
+ char* source_path = NULL;
+ int bflags = bfile->uflags;
+
+ if(bflags & BFILE_NORMAL || bflags & BFILE_RAW) {
+// bfile->fpath is path with // replaced
+ }
+ if(bflags & BFILE_TEMP) {
+// bfile->fpath is tempdir+path
+ }
+ if(bflags & BFILE_CONFIG) {
+// bfile->fpath is userdir+version+path
+// source_path is first hit in (if using fallback to older versions)
+// userdir+curversion+path (... userdir+limitversion+path) sysdir+path
+// (limitversion is based in path, using some kind of regex or "tables")
+ }
+
+ if(bfile->type & BTF_WRITE && !(bflags & BFILE_RAW)) {
+ /* Generate temp path */
+ // bfile->tpath is fpath+randstring
+ if(!(bfile->type & BTF_DISCARD)) {
+ /* Copy data to tpath */
+ if(source_path) {
+ // copy it from older version or sys version
+ }
+ }
+ } else {
+ bfile->tpath = bfile->fpath;
+ }
+}
+
+BFILE *BLI_bfile_fopen(const char *path, const char *mode, int bflags) {
+ BFILE *bfile;
+
+ bfile = MEM_mallocN(sizeof(BFILE), "bfile-fopen");
+ bfile->type = BTF_FOPEN;
+ bfile->uflags = bflags;
+
+ /* From fopen() doc, we can guess some logic:
+ r BTF_READ
+ r+ BTF_READ | BTF_WRITE
+ w BTF_DISCARD | BTF_WRITE
+ w+ BTF_DISCARD | BTF_WRITE | BTF_READ
+ a BTF_AT_END | BTF_WRITE
+ a+ BTF_AT_END | BTF_WRITE | BTF_READ
+ */
+ if(strchr(mode, 'r'))
+ bfile->type |= BTF_READ;
+ if(strchr(mode, 'w'))
+ bfile->type |= (BTF_DISCARD | BTF_WRITE);
+ if(strchr(mode, 'a'))
+ bfile->type |= (BTF_AT_END | BTF_WRITE);
+ if(strchr(mode, '+'))
+ bfile->type |= (BTF_READ | BTF_WRITE);
+
+ fill_paths(bfile, path);
+
+ bfile->stream = fopen(bfile->tpath, mode);
+ // detect failed fopen
+ bfile->fd = fileno(bfile->stream);
+ return bfile;
+}
+
+
+BFILE *BLI_bfile_open(const char *pathname, int flags, int bflags) {
+ BFILE *bfile;
+
+ bfile = MEM_mallocN(sizeof(BFILE), "bfile-open");
+ bfile->type = BTF_OPEN;
+ bfile->uflags = bflags;
+
+ /* Easy mapping for open() */
+ if(flags & O_RDONLY)
+ bfile->type |= BTF_READ;
+ if(flags & O_WRONLY)
+ bfile->type |= BTF_WRITE;
+ if(flags & O_RDWR)
+ bfile->type |= (BTF_READ | BTF_WRITE);
+ if(flags & O_APPEND)
+ bfile->type |= BTF_AT_END;
+ if(flags & O_TRUNC)
+ bfile->type |= BTF_DISCARD;
+
+ fill_paths(bfile, pathname);
+
+ bfile->fd = open(bfile->tpath, flags);
+ // detect failed open
+// bfile->stream = fdopen(bfile->fd, XXX); /* MSWindows _fdopen? */
+ return bfile;
+}
+
+
+FILE *BLI_bfile_file_from_bfile(BFILE *bfile) {
+ return bfile->stream;
+}
+
+
+int BLI_bfile_fd_from_bfile(BFILE *bfile) {
+ return bfile->fd;
+}
+
+
+ssize_t BLI_bfile_write(BFILE *f, const void *buf, size_t count) {
+ ssize_t ret;
+
+ ret = write((f->fd), buf, count);
+ if (ret == -1) {
+ f->error = 1;
+ }
+
+ return ret;
+}
+
+
+ssize_t BLI_bfile_read(BFILE *f, void *buf, size_t count) {
+ ssize_t ret;
+
+ ret = read((f->fd), buf, count);
+ if (ret == -1) {
+ f->error = 1;
+ }
+
+ return ret;
+}
+
+
+size_t BLI_bfile_fwrite(const void *ptr, size_t size, size_t nmemb, BFILE *f) {
+ size_t ret;
+
+ ret = fwrite(ptr, size, nmemb, f->stream);
+ if (ret < 0) {
+ f->error = 1;
+ }
+
+ return ret;
+}
+
+
+size_t BLI_bfile_fread(void *ptr, size_t size, size_t nmemb, BFILE *f) {
+ size_t ret;
+
+ ret = fread(ptr, size, nmemb, f->stream);
+ if ((ret < 0) && ferror(f->stream)) {
+ f->error = 1;
+ }
+
+ return ret;
+}
+
+
+void BLI_bfile_close(BFILE *bfile) {
+ if((bfile->type | BTF_WRITE) &&
+ !(bfile->uflags | BFILE_RAW)) {
+ /* Make sure data is on disk */
+ /* Move to final name if no errors */
+ }
+
+ /* Normal close */
+
+ /* Cleanup */
+ if(bfile->fpath) {
+ MEM_freeN(bfile->fpath);
+ }
+ if(bfile->tpath) {
+ MEM_freeN(bfile->tpath);
+ }
+}
+
+
+void BLI_bfile_clear_error(BFILE *bfile) {
+ bfile->error = 0;
+}
+
+
+void BLI_bfile_set_error(BFILE *bfile, int error) {
+ /* No cheating, use clear_error() for 0 */
+ if (error) {
+ bfile->error = error;
+ }
+}
diff --git a/source/blender/blenlib/intern/arithb.c b/source/blender/blenlib/intern/arithb.c
index ac79894d827..26bbbf040f3 100644
--- a/source/blender/blenlib/intern/arithb.c
+++ b/source/blender/blenlib/intern/arithb.c
@@ -4843,7 +4843,7 @@ static float lambda_cp_line(float p[3], float l1[3], float l2[3])
/* useful to calculate an even width shell, by taking the angle between 2 planes.
* The return value is a scale on the offset.
* no angle between planes is 1.0, as the angle between the 2 planes approches 180d
- * the distance gets very hight, 180d would be inf, but this case isnt valid */
+ * the distance gets very high, 180d would be inf, but this case isn't valid */
float AngleToLength(const float angle)
{
return (angle < SMALL_NUMBER) ? 1.0f : fabsf(1.0f / cosf(angle * (M_PI/180.0f)));
diff --git a/source/blender/blenlib/intern/util.c b/source/blender/blenlib/intern/util.c
index c7bb7a54457..b1539d22909 100644
--- a/source/blender/blenlib/intern/util.c
+++ b/source/blender/blenlib/intern/util.c
@@ -856,98 +856,123 @@ char *BLI_gethome(void) {
#endif
}
-/* this function returns the path to a blender folder, if it exists,
- * trying in this order:
- *
- * path_to_executable/release/folder_name (in svn)
- * ./release/folder_name (in svn)
- * $HOME/.blender/folder_name
- * path_to_executable/.blender/folder_name
- *
- * returns NULL if none is found. */
+/* this function returns the path to a blender folder, if it exists
+ * utility functions for BLI_gethome_folder */
+
+/* #define PATH_DEBUG */ /* for testing paths that are checked */
+
+static int test_data_path(char *targetpath, char *path_base, char *path_sep, char *folder_name)
+{
+ char tmppath[FILE_MAXDIR];
+
+ if(path_sep) BLI_join_dirfile(tmppath, path_base, path_sep);
+ else BLI_strncpy(tmppath, path_base, sizeof(tmppath));
+
+ BLI_make_file_string("/", targetpath, tmppath, folder_name);
+
+ if (BLI_exists(targetpath)) {
+#ifdef PATH_DEBUG
+ printf("\tpath found: %s\n", targetpath);
+#endif
+ return 1;
+ }
+ else {
+#ifdef PATH_DEBUG
+ printf("\tpath missing: %s\n", targetpath);
+#endif
+ targetpath[0] = '\0';
+ return 0;
+ }
+}
-char *BLI_gethome_folder(char *folder_name)
+static int gethome_path_local(char *targetpath, char *folder_name)
{
extern char bprogname[]; /* argv[0] from creator.c */
- static char homedir[FILE_MAXDIR] = "";
- static char fulldir[FILE_MAXDIR] = "";
- char tmpdir[FILE_MAXDIR];
char bprogdir[FILE_MAXDIR];
+ char cwd[FILE_MAXDIR];
char *s;
int i;
-
+
+#ifdef PATH_DEBUG
+ printf("gethome_path_local...\n");
+#endif
+
+ /* try release/folder_name (binary relative) */
/* use argv[0] (bprogname) to get the path to the executable */
s = BLI_last_slash(bprogname);
-
i = s - bprogname + 1;
BLI_strncpy(bprogdir, bprogname, i);
+
+ /* try ./.blender/folder_name */
+ if(test_data_path(targetpath, bprogdir, ".blender", folder_name))
+ return 1;
+
+ if(test_data_path(targetpath, bprogdir, "release", folder_name))
+ return 1;
+
+ /* try release/folder_name (CWD relative) */
+ if(test_data_path(targetpath, BLI_getwdN(cwd), "release", folder_name))
+ return 1;
+
+ return 0;
+}
- /* try path_to_executable/release/folder_name (in svn) */
- if (folder_name) {
- BLI_snprintf(tmpdir, sizeof(tmpdir), "release/%s", folder_name);
- BLI_make_file_string("/", fulldir, bprogdir, tmpdir);
- if (BLI_exists(fulldir)) return fulldir;
- else fulldir[0] = '\0';
- }
+static int gethome_path_user(char *targetpath, char *folder_name)
+{
+ char *home_path= BLI_gethome();
- /* try ./release/folder_name (in svn) */
- if(folder_name) {
- BLI_snprintf(fulldir, sizeof(fulldir), "./release/%s", folder_name);
- if (BLI_exists(fulldir)) return fulldir;
- else fulldir[0] = '\0';
- }
+#ifdef PATH_DEBUG
+ printf("gethome_path_user...\n");
+#endif
+
+ /* try $HOME/folder_name */
+ return test_data_path(targetpath, home_path, ".blender", folder_name);
+}
- /* BLI_gethome() can return NULL if env vars are not set */
- s = BLI_gethome();
+static int gethome_path_system(char *targetpath, char *folder_name)
+{
+ extern char blender_path[]; /* unix prefix eg. /usr/share/blender/2.5 creator.c */
+
+ if(!blender_path[0])
+ return 0;
+
+#ifdef PATH_DEBUG
+ printf("gethome_path_system...\n");
+#endif
+
+ /* try $BLENDERPATH/folder_name */
+ return test_data_path(targetpath, blender_path, NULL, folder_name);
+}
- if(!s) { /* bail if no $HOME */
- printf("$HOME is NOT set\n");
- return NULL;
+char *BLI_gethome_folder(char *folder_name, int flag)
+{
+ static char fulldir[FILE_MAXDIR] = "";
+
+ /* first check if this is a redistributable bundle */
+ if(flag & BLI_GETHOME_LOCAL) {
+ if (gethome_path_local(fulldir, folder_name))
+ return fulldir;
}
- if(strstr(s, ".blender"))
- BLI_strncpy(homedir, s, FILE_MAXDIR);
- else
- BLI_make_file_string("/", homedir, s, ".blender");
-
- /* if $HOME/.blender/folder_name exists, return it */
- if(BLI_exists(homedir)) {
- if (folder_name) {
- BLI_make_file_string("/", fulldir, homedir, folder_name);
- if(BLI_exists(fulldir))
- return fulldir;
- }
- else
- return homedir;
- }
- else
- homedir[0] = '\0';
-
- /* using tmpdir to preserve homedir (if) found above:
- * the ideal is to have a home dir with folder_name dir inside
- * it, but if that isn't available, it's possible to
- * have a 'broken' home dir somewhere and a folder_name dir in the
- * svn sources */
- BLI_make_file_string("/", tmpdir, bprogdir, ".blender");
-
- if(BLI_exists(tmpdir)) {
- if(folder_name) {
- BLI_make_file_string("/", fulldir, tmpdir, folder_name);
- if(BLI_exists(fulldir)) {
- BLI_strncpy(homedir, tmpdir, FILE_MAXDIR);
- return fulldir;
- }
- else {
- homedir[0] = '\0';
- fulldir[0] = '\0';
- }
- }
- else return homedir;
+ /* then check if the OS has blender data files installed in a global location */
+ if(flag & BLI_GETHOME_SYSTEM) {
+ if (gethome_path_system(fulldir, folder_name))
+ return fulldir;
}
-
+
+ /* now check the users home dir for data files */
+ if(flag & BLI_GETHOME_USER) {
+ if (gethome_path_user(fulldir, folder_name))
+ return fulldir;
+ }
+
return NULL;
}
+#ifdef PATH_DEBUG
+#undef PATH_DEBUG
+#endif
+
void BLI_setenv(const char *env, const char*val)
{
/* SGI or free windows */
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index 6e2772efea4..52295dc3092 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -211,7 +211,7 @@ void BLO_library_append_named_part(const struct bContext *C, struct Main *mainl,
void BLO_library_append_end(const struct bContext *C, struct Main *mainl, BlendHandle** bh, int idcode, short flag);
/* deprecated */
-#if 0
+#if 1
void BLO_script_library_append(BlendHandle **bh, char *dir, char *name, int idcode, short flag, struct Main *mainvar, struct Scene *scene, struct ReportList *reports);
#endif
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index c5dcf1ce520..204176f64c3 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2184,6 +2184,8 @@ static void lib_link_constraints(FileData *fd, ID *id, ListBase *conlist)
data = ((bKinematicConstraint*)con->data);
data->tar = newlibadr(fd, id->lib, data->tar);
data->poletar = newlibadr(fd, id->lib, data->poletar);
+ con->lin_error = 0.f;
+ con->rot_error = 0.f;
}
break;
case CONSTRAINT_TYPE_TRACKTO:
@@ -2331,6 +2333,7 @@ static void lib_link_armature(FileData *fd, Main *main)
while(arm) {
if(arm->id.flag & LIB_NEEDLINK) {
+ if (arm->adt) lib_link_animdata(fd, &arm->id, arm->adt);
arm->id.flag -= LIB_NEEDLINK;
}
arm= arm->id.next;
@@ -2357,6 +2360,7 @@ static void direct_link_armature(FileData *fd, bArmature *arm)
link_list(fd, &arm->bonebase);
arm->edbo= NULL;
arm->sketch = NULL;
+ arm->adt= newdataadr(fd, arm->adt);
bone=arm->bonebase.first;
while (bone) {
@@ -3613,6 +3617,11 @@ static void lib_link_object(FileData *fd, Main *main)
else if(act->type==ACT_STATE) {
/* bStateActuator *statea = act->data; */
}
+ else if(act->type==ACT_ARMATURE) {
+ bArmatureActuator *arma= act->data;
+ arma->target= newlibadr(fd, ob->id.lib, arma->target);
+ arma->subtarget= newlibadr(fd, ob->id.lib, arma->subtarget);
+ }
act= act->next;
}
@@ -3674,6 +3683,10 @@ static void direct_link_pose(FileData *fd, bPose *pose)
pchan->iktree.first= pchan->iktree.last= NULL;
pchan->path= NULL;
}
+ pose->ikdata = NULL;
+ if (pose->ikparam != NULL) {
+ pose->ikparam= newdataadr(fd, pose->ikparam);
+ }
}
static void direct_link_modifiers(FileData *fd, ListBase *lb)
@@ -4686,7 +4699,6 @@ void lib_link_screen_restore(Main *newmain, bScreen *curscreen, Scene *curscene)
v3d->layact= v3d->localvd->layact;
MEM_freeN(v3d->localvd);
v3d->localvd= NULL;
- v3d->localview= 0;
}
*/
}
@@ -9352,10 +9364,6 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
*/
//do_versions_ipos_to_animato(main);
- /* toolsettings */
- for(scene= main->scene.first; scene; scene= scene->id.next)
- scene->r.audio = scene->audio;
-
/* shader, composit and texture node trees have id.name empty, put something in
* to have them show in RNA viewer and accessible otherwise.
*/
@@ -9369,7 +9377,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
strcpy(sce->nodetree->id.name, "NTComposit Nodetree");
/* move to cameras */
- if(sce->r.scemode & R_PANORAMA) {
+ if(sce->r.mode & R_PANORAMA) {
for(base=sce->base.first; base; base=base->next) {
ob= newlibadr(fd, lib, base->object);
@@ -9379,7 +9387,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
- sce->r.scemode &= ~R_PANORAMA;
+ sce->r.mode &= ~R_PANORAMA;
}
}
/* and texture trees */
@@ -9701,15 +9709,20 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
sce->unit.scale_length= 1.0f;
for(ob = main->object.first; ob; ob = ob->id.next) {
- ModifierData *md;
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
+ if (fluidmd) fluidmd->fss->fmd = fluidmd;
+ }
- /* add backwards pointer for fluidsim modifier RNA access */
- for (md=ob->modifiers.first; md; md = md->next) {
- if (md->type == eModifierType_Fluidsim) {
- FluidsimModifierData *fluidmd= (FluidsimModifierData*) md;
- fluidmd->fss->fmd = fluidmd;
- }
- }
+ for(sce= main->scene.first; sce; sce= sce->id.next)
+ {
+ if(sce->audio.main == 0.0)
+ sce->audio.main = 1.0;
+
+ sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate;
+ sce->r.ffcodecdata.audio_volume = sce->audio.main;
+ sce->audio.distance_model = 2.0;
+ sce->audio.doppler_factor = 1.0;
+ sce->audio.speed_of_sound = 343.3;
}
}
@@ -10426,6 +10439,9 @@ static void expand_armature(FileData *fd, Main *mainvar, bArmature *arm)
{
Bone *curBone;
+ if(arm->adt)
+ expand_animdata(fd, mainvar, arm->adt);
+
for (curBone = arm->bonebase.first; curBone; curBone=curBone->next) {
expand_bones(fd, mainvar, curBone);
}
@@ -10574,11 +10590,19 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
bObjectActuator *oa= act->data;
expand_doit(fd, mainvar, oa->reference);
}
+ else if(act->type==ACT_ADD_OBJECT) {
+ bAddObjectActuator *aoa= act->data;
+ expand_doit(fd, mainvar, aoa->ob);
+ }
else if(act->type==ACT_SCENE) {
bSceneActuator *sa= act->data;
expand_doit(fd, mainvar, sa->camera);
expand_doit(fd, mainvar, sa->scene);
}
+ else if(act->type==ACT_2DFILTER) {
+ bTwoDFilterActuator *tdfa= act->data;
+ expand_doit(fd, mainvar, tdfa->text);
+ }
else if(act->type==ACT_ACTION) {
bActionActuator *aa= act->data;
expand_doit(fd, mainvar, aa->act);
@@ -10595,6 +10619,14 @@ static void expand_object(FileData *fd, Main *mainvar, Object *ob)
bMessageActuator *ma= act->data;
expand_doit(fd, mainvar, ma->toObject);
}
+ else if(act->type==ACT_PARENT) {
+ bParentActuator *pa= act->data;
+ expand_doit(fd, mainvar, pa->ob);
+ }
+ else if(act->type==ACT_ARMATURE) {
+ bArmatureActuator *arma= act->data;
+ expand_doit(fd, mainvar, arma->target);
+ }
act= act->next;
}
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 98db27182ab..fda35d28d0e 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -712,6 +712,9 @@ static void write_sensors(WriteData *wd, ListBase *lb)
case SENS_PROPERTY:
writestruct(wd, DATA, "bPropertySensor", 1, sens->data);
break;
+ case SENS_ARMATURE:
+ writestruct(wd, DATA, "bArmatureSensor", 1, sens->data);
+ break;
case SENS_ACTUATOR:
writestruct(wd, DATA, "bActuatorSensor", 1, sens->data);
break;
@@ -830,6 +833,9 @@ static void write_actuators(WriteData *wd, ListBase *lb)
case ACT_STATE:
writestruct(wd, DATA, "bStateActuator", 1, act->data);
break;
+ case ACT_ARMATURE:
+ writestruct(wd, DATA, "bArmatureActuator", 1, act->data);
+ break;
default:
; /* error: don't know how to write this file */
}
@@ -1093,8 +1099,16 @@ static void write_pose(WriteData *wd, bPose *pose)
for (grp=pose->agroups.first; grp; grp=grp->next)
writestruct(wd, DATA, "bActionGroup", 1, grp);
+ /* write IK param */
+ if (pose->ikparam) {
+ const char *structname = get_ikparam_name(pose);
+ if (structname)
+ writestruct(wd, DATA, structname, 1, pose->ikparam);
+ }
+
/* Write this pose */
writestruct(wd, DATA, "bPose", 1, pose);
+
}
static void write_defgroups(WriteData *wd, ListBase *defbase)
@@ -2116,6 +2130,8 @@ static void write_armatures(WriteData *wd, ListBase *idbase)
writestruct(wd, ID_AR, "bArmature", 1, arm);
if (arm->id.properties) IDP_WriteProperty(arm->id.properties, wd);
+ if (arm->adt) write_animdata(wd, arm->adt);
+
/* Direct data */
bone= arm->bonebase.first;
while(bone) {
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index 066d42e723e..d13d7ce2ff2 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -40,6 +40,7 @@ SET(INC ../windowmanager
../nodes
../gpu
../blenfont
+ ../ikplugin
)
IF(WITH_GAMEENGINE)
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index e3418fa194f..8f8700cc43b 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -461,6 +461,9 @@ static void acf_object_name(bAnimListElem *ale, char *name)
/* check if some setting exists for this channel */
static short acf_object_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
{
+ Base *base= (Base *)ale->data;
+ Object *ob= base->object;
+
switch (setting) {
/* muted only in NLA */
case ACHANNEL_SETTING_MUTE:
@@ -468,7 +471,7 @@ static short acf_object_setting_valid(bAnimContext *ac, bAnimListElem *ale, int
/* visible only in Graph Editor */
case ACHANNEL_SETTING_VISIBLE:
- return ((ac) && (ac->spacetype == SPACE_IPO));
+ return ((ac) && (ac->spacetype == SPACE_IPO) && (ob->adt));
/* only select and expand supported otherwise */
case ACHANNEL_SETTING_SELECT:
@@ -759,7 +762,7 @@ static int acf_fillactd_setting_flag(int setting, short *neg)
switch (setting) {
case ACHANNEL_SETTING_SELECT: /* selected */
- return ACT_SELECTED;
+ return ADT_UI_SELECTED;
case ACHANNEL_SETTING_EXPAND: /* expanded */
*neg= 1;
@@ -774,13 +777,18 @@ static int acf_fillactd_setting_flag(int setting, short *neg)
static void *acf_fillactd_setting_ptr(bAnimListElem *ale, int setting, short *type)
{
bAction *act= (bAction *)ale->data;
+ AnimData *adt= ale->adt;
/* clear extra return data first */
*type= 0;
switch (setting) {
case ACHANNEL_SETTING_SELECT: /* selected */
- GET_ACF_FLAG_PTR(act->flag);
+ if (adt) {
+ GET_ACF_FLAG_PTR(adt->flag);
+ }
+ else
+ return 0;
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(act->flag);
@@ -998,6 +1006,9 @@ static int acf_dsmat_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1016,6 +1027,7 @@ static void *acf_dsmat_setting_ptr(bAnimListElem *ale, int setting, short *type)
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(ma->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (ma->adt)
@@ -1067,6 +1079,9 @@ static int acf_dslam_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1085,6 +1100,7 @@ static void *acf_dslam_setting_ptr(bAnimListElem *ale, int setting, short *type)
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(la->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (la->adt)
@@ -1136,6 +1152,9 @@ static int acf_dscam_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1154,6 +1173,7 @@ static void *acf_dscam_setting_ptr(bAnimListElem *ale, int setting, short *type)
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(ca->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (ca->adt)
@@ -1205,6 +1225,9 @@ static int acf_dscur_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1223,6 +1246,7 @@ static void *acf_dscur_setting_ptr(bAnimListElem *ale, int setting, short *type)
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(cu->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (cu->adt)
@@ -1274,6 +1298,9 @@ static int acf_dsskey_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1292,6 +1319,7 @@ static void *acf_dsskey_setting_ptr(bAnimListElem *ale, int setting, short *type
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(key->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (key->adt)
@@ -1343,6 +1371,9 @@ static int acf_dswor_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1361,6 +1392,7 @@ static void *acf_dswor_setting_ptr(bAnimListElem *ale, int setting, short *type)
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(wo->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (wo->adt)
@@ -1412,6 +1444,9 @@ static int acf_dspart_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
default: /* unsupported */
return 0;
@@ -1430,6 +1465,7 @@ static void *acf_dspart_setting_ptr(bAnimListElem *ale, int setting, short *type
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(part->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (part->adt)
@@ -1482,6 +1518,9 @@ static int acf_dsmball_setting_flag(int setting, short *neg)
*neg= 1;
return ADT_CURVES_NOT_VISIBLE;
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
default: /* unsupported */
return 0;
}
@@ -1499,6 +1538,7 @@ static void *acf_dsmball_setting_ptr(bAnimListElem *ale, int setting, short *typ
case ACHANNEL_SETTING_EXPAND: /* expanded */
GET_ACF_FLAG_PTR(mb->flag);
+ case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (mb->adt)
@@ -1526,6 +1566,80 @@ static bAnimChannelType ACF_DSMBALL=
acf_dsmball_setting_ptr /* pointer for setting */
};
+/* Armature Expander ------------------------------------------- */
+
+// TODO: just get this from RNA?
+static int acf_dsarm_icon(bAnimListElem *ale)
+{
+ return ICON_ARMATURE_DATA;
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_dsarm_setting_flag(int setting, short *neg)
+{
+ /* clear extra return data first */
+ *neg= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return ARM_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_dsarm_setting_ptr(bAnimListElem *ale, int setting, short *type)
+{
+ bArmature *arm= (bArmature *)ale->data;
+
+ /* clear extra return data first */
+ *type= 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ GET_ACF_FLAG_PTR(arm->flag);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (arm->adt)
+ GET_ACF_FLAG_PTR(arm->adt->flag)
+ else
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+/* metaball expander type define */
+static bAnimChannelType ACF_DSARM=
+{
+ acf_generic_dataexpand_backdrop,/* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_dsarm_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dsarm_setting_flag, /* flag for setting */
+ acf_dsarm_setting_ptr /* pointer for setting */
+};
+
+
/* ShapeKey Entry ------------------------------------------- */
// XXX ... this is currently obsolete...
@@ -1709,6 +1823,7 @@ void ANIM_init_channel_typeinfo_data (void)
animchannelTypeInfo[type++]= &ACF_DSWOR; /* World Channel */
animchannelTypeInfo[type++]= &ACF_DSPART; /* Particle Channel */
animchannelTypeInfo[type++]= &ACF_DSMBALL; /* MetaBall Channel */
+ animchannelTypeInfo[type++]= &ACF_DSARM; /* Armature Channel */
animchannelTypeInfo[type++]= NULL; /* ShapeKey */ // XXX this is no longer used for now...
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 4afecdb55c0..83f5fca5af5 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -91,6 +91,7 @@
/* -------------------------- Exposed API ----------------------------------- */
/* Set the given animation-channel as the active one for the active context */
+// TODO: extend for animdata types...
void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type)
{
ListBase anim_data = {NULL, NULL};
@@ -130,11 +131,29 @@ void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int
ACHANNEL_SET_FLAG(nlt, ACHANNEL_SETFLAG_CLEAR, NLATRACK_ACTIVE);
}
break;
+
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ /* need to verify that this data is valid for now */
+ if (ale->adt) {
+ ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE);
+ }
+ }
+ break;
}
}
/* set active flag */
- if (channel_data != NULL) {
+ if (channel_data) {
switch (channel_type) {
case ANIMTYPE_GROUP:
{
@@ -154,6 +173,23 @@ void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int
nlt->flag |= NLATRACK_ACTIVE;
}
break;
+
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ /* need to verify that this data is valid for now */
+ if (ale->adt)
+ ale->adt->flag |= ADT_UI_ACTIVE;
+ }
+ break;
}
}
@@ -174,7 +210,7 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short
int filter;
/* filter data */
- filter= ANIMFILTER_VISIBLE;
+ filter= ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS;
ANIM_animdata_filter(NULL, &anim_data, filter, data, datatype);
/* See if we should be selecting or deselecting */
@@ -189,12 +225,10 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short
sel= ACHANNEL_SETFLAG_CLEAR;
break;
case ANIMTYPE_OBJECT:
+ #if 0 /* for now, do not take object selection into account, since it gets too annoying */
if (ale->flag & SELECT)
sel= ACHANNEL_SETFLAG_CLEAR;
- break;
- case ANIMTYPE_FILLACTD:
- if (ale->flag & ACT_SELECTED)
- sel= ACHANNEL_SETFLAG_CLEAR;
+ #endif
break;
case ANIMTYPE_GROUP:
if (ale->flag & AGRP_SELECTED)
@@ -208,6 +242,22 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short
if (ale->flag & NLATRACK_SELECTED)
sel= ACHANNEL_SETFLAG_CLEAR;
break;
+
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
+ sel= ACHANNEL_SETFLAG_CLEAR;
+ }
+ break;
}
}
}
@@ -220,23 +270,26 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short
Scene *scene= (Scene *)ale->data;
ACHANNEL_SET_FLAG(scene, sel, SCE_DS_SELECTED);
+
+ if (scene->adt) {
+ ACHANNEL_SET_FLAG(scene, sel, ADT_UI_SELECTED);
+ }
}
break;
case ANIMTYPE_OBJECT:
+ #if 0 /* for now, do not take object selection into account, since it gets too annoying */
{
Base *base= (Base *)ale->data;
Object *ob= base->object;
ACHANNEL_SET_FLAG(base, sel, SELECT);
ACHANNEL_SET_FLAG(ob, sel, SELECT);
- }
- break;
- case ANIMTYPE_FILLACTD:
- {
- bAction *act= (bAction *)ale->data;
- ACHANNEL_SET_FLAG(act, sel, ACT_SELECTED);
+ if (ob->adt) {
+ ACHANNEL_SET_FLAG(ob, sel, ADT_UI_SELECTED);
+ }
}
+ #endif
break;
case ANIMTYPE_GROUP:
{
@@ -262,6 +315,25 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short
nlt->flag &= ~NLATRACK_ACTIVE;
}
break;
+
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ /* need to verify that this data is valid for now */
+ if (ale->adt) {
+ ACHANNEL_SET_FLAG(ale->adt, sel, ADT_UI_SELECTED);
+ ale->adt->flag &= ~ADT_UI_ACTIVE;
+ }
+ }
+ break;
}
}
@@ -1310,18 +1382,22 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh
}
/* action to take depends on what channel we've got */
+ // WARNING: must keep this in sync with the equivalent function in nla_channels.c
switch (ale->type) {
case ANIMTYPE_SCENE:
{
Scene *sce= (Scene *)ale->data;
+ AnimData *adt= sce->adt;
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
sce->flag ^= SCE_DS_SELECTED;
+ if (adt) adt->flag ^= ADT_UI_SELECTED;
}
else {
sce->flag |= SCE_DS_SELECTED;
+ if (adt) adt->flag |= ADT_UI_SELECTED;
}
notifierFlags |= ND_ANIMCHAN_SELECT;
@@ -1333,34 +1409,75 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh
Scene *sce= (Scene *)ads->source;
Base *base= (Base *)ale->data;
Object *ob= base->object;
+ AnimData *adt= ob->adt;
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
base->flag ^= SELECT;
ob->flag= base->flag;
+
+ if (adt) adt->flag ^= ADT_UI_SELECTED;
}
else {
Base *b;
- /* deleselect all */
+ /* deselect all */
+ // TODO: should this deselect all other types of channels too?
for (b= sce->base.first; b; b= b->next) {
b->flag &= ~SELECT;
b->object->flag= b->flag;
+ if (b->object->adt) b->object->adt->flag &= ~(ADT_UI_SELECTED|ADT_UI_ACTIVE);
}
/* select object now */
base->flag |= SELECT;
ob->flag |= SELECT;
+ if (adt) adt->flag |= ADT_UI_SELECTED;
}
/* xxx should be ED_base_object_activate(), but we need context pointer for that... */
//set_active_base(base);
+ if ((adt) && (adt->flag & ADT_UI_SELECTED))
+ adt->flag |= ADT_UI_ACTIVE;
notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
+
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ /* sanity checking... */
+ if (ale->adt) {
+ /* select/deselect */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this AnimData block only */
+ ale->adt->flag ^= ADT_UI_SELECTED;
+ }
+ else {
+ /* select AnimData block by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ ale->adt->flag |= ADT_UI_SELECTED;
+ }
+
+ /* set active? */
+ if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
+ ale->adt->flag |= ADT_UI_ACTIVE;
+ }
+ notifierFlags |= ND_ANIMCHAN_SELECT;
+ }
+ break;
+
case ANIMTYPE_GROUP:
{
bActionGroup *agrp= (bActionGroup *)ale->data;
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 6388106fdb5..507bf03e7ef 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -55,6 +55,7 @@
#include "ED_anim_api.h"
#include "ED_keyframes_edit.h"
+#include "ED_types.h"
#include "ED_util.h"
#include "WM_api.h"
@@ -316,3 +317,52 @@ void ANIM_nla_mapping_apply_fcurve (AnimData *adt, FCurve *fcu, short restore, s
}
/* *************************************************** */
+/* ANIMATION EDITOR UI-WIDGETS */
+
+/* ui button event */
+#define B_REDR 1
+
+/* standard header buttons for Animation Editors */
+short ANIM_headerUI_standard_buttons (const bContext *C, bDopeSheet *ads, uiBlock *block, short xco, short yco)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ short nlaActive= ((sa) && (sa->spacetype==SPACE_NLA));
+
+ /* check if the DopeSheet data exists, just in case... */
+ if (ads) {
+ /* more 'generic' filtering options */
+ if (nlaActive) uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOG, ADS_FILTER_ONLYSEL, B_REDR, ICON_RESTRICT_SELECT_OFF, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Only display selected Objects");
+ if (nlaActive) uiDefIconButBitI(block, TOGN, ADS_FILTER_NLA_NOACT, B_REDR, ICON_ACTION, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Include AnimData blocks with no NLA Data");
+ if (nlaActive) uiBlockEndAlign(block);
+ xco += 5;
+
+ /* datatype based */
+ // TODO: only show the datablocks which exist
+ uiBlockBeginAlign(block);
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display World Animation");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMAT, B_REDR, ICON_MATERIAL_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Material Data");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOLAM, B_REDR, ICON_LAMP_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Lamp Data");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCAM, B_REDR, ICON_CAMERA_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Camera Data");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Curve Data");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMBA, B_REDR, ICON_META_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display MetaBall Data");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOARM, B_REDR, ICON_ARMATURE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Armature Data");
+ uiDefIconButBitI(block, TOGN, ADS_FILTER_NOPART, B_REDR, ICON_PARTICLE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(ads->filterflag), 0, 0, 0, 0, "Display Particle Data");
+ uiBlockEndAlign(block);
+ xco += 30;
+ }
+ else {
+ // XXX this case shouldn't happen at all... for now, just pad out same amount of space
+ printf("ERROR: dopesheet data not available when drawing Animation Editor header \n");
+ xco += 11*XIC + 30;
+ }
+
+ // TODO: include auto-snapping menu here too...
+
+ /* return the width of the buttons */
+ return xco;
+}
+
+/* *************************************************** */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 55fb1ccace0..13b050e4497 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -52,6 +52,7 @@
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_camera_types.h"
#include "DNA_curve_types.h"
@@ -412,7 +413,9 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
}\
}
-
+/* quick macro to test if an anim-channel representing an AnimData block is suitably active */
+#define ANIMCHANNEL_ACTIVEOK(ale) \
+ ( !(filter_mode & ANIMFILTER_ACTIVE) || !(ale->adt) || (ale->adt->flag & ADT_UI_ACTIVE) )
/* quick macro to test if an anim-channel (F-Curve, Group, etc.) is selected in an acceptable way */
#define ANIMCHANNEL_SELOK(test_func) \
@@ -979,10 +982,13 @@ static int animdata_filter_dopesheet_mats (ListBase *anim_data, bDopeSheet *ads,
/* include material-expand widget? */
// hmm... do we need to store the index of this material in the array anywhere?
if (filter_mode & ANIMFILTER_CHANNELS) {
- ale= make_new_animlistelem(ma, ANIMTYPE_DSMAT, base, ANIMTYPE_OBJECT, (ID *)ma);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ /* check if filtering by active status */
+ if ANIMCHANNEL_ACTIVEOK(ma) {
+ ale= make_new_animlistelem(ma, ANIMTYPE_DSMAT, base, ANIMTYPE_OBJECT, (ID *)ma);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
}
@@ -1036,11 +1042,14 @@ static int animdata_filter_dopesheet_particles (ListBase *anim_data, bDopeSheet
/* add particle settings? */
if (FILTER_PART_OBJC(ob) || (filter_mode & ANIMFILTER_CURVESONLY)) {
- if ((filter_mode & ANIMFILTER_CHANNELS)){
- ale = make_new_animlistelem(psys->part, ANIMTYPE_DSPART, base, ANIMTYPE_OBJECT, (ID *)psys->part);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ if ((filter_mode & ANIMFILTER_CHANNELS)) {
+ /* check if filtering by active status */
+ if ANIMCHANNEL_ACTIVEOK(psys->part) {
+ ale = make_new_animlistelem(psys->part, ANIMTYPE_DSPART, base, ANIMTYPE_OBJECT, (ID *)psys->part);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
}
@@ -1101,6 +1110,14 @@ static int animdata_filter_dopesheet_obdata (ListBase *anim_data, bDopeSheet *ad
expanded= FILTER_MBALL_OBJD(mb);
}
break;
+ case OB_ARMATURE: /* ------- Armature ---------- */
+ {
+ bArmature *arm= (bArmature *)ob->data;
+
+ type= ANIMTYPE_DSARM;
+ expanded= FILTER_ARM_OBJD(arm);
+ }
+ break;
}
/* special exception for drivers instead of action */
@@ -1108,9 +1125,12 @@ static int animdata_filter_dopesheet_obdata (ListBase *anim_data, bDopeSheet *ad
expanded= EXPANDED_DRVD(adt);
/* include data-expand widget? */
- if ((filter_mode & ANIMFILTER_CURVESONLY) == 0) {
- ale= make_new_animlistelem(iat, type, base, ANIMTYPE_OBJECT, (ID *)iat);
- if (ale) BLI_addtail(anim_data, ale);
+ if ((filter_mode & ANIMFILTER_CURVESONLY) == 0) {
+ /* check if filtering by active status */
+ if ANIMCHANNEL_ACTIVEOK(iat) {
+ ale= make_new_animlistelem(iat, type, base, ANIMTYPE_OBJECT, (ID *)iat);
+ if (ale) BLI_addtail(anim_data, ale);
+ }
}
/* add object-data animation channels? */
@@ -1140,10 +1160,13 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
if ((filter_mode & (ANIMFILTER_CURVESONLY|ANIMFILTER_NLATRACKS)) == 0) {
/* check if filtering by selection */
if ANIMCHANNEL_SELOK((base->flag & SELECT)) {
- ale= make_new_animlistelem(base, ANIMTYPE_OBJECT, NULL, ANIMTYPE_NONE, NULL);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ /* check if filtering by active status */
+ if ANIMCHANNEL_ACTIVEOK(ob) {
+ ale= make_new_animlistelem(base, ANIMTYPE_OBJECT, NULL, ANIMTYPE_NONE, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
}
}
@@ -1203,8 +1226,21 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
ANIMDATA_FILTER_CASES(key,
{ /* AnimData blocks - do nothing... */ },
{ /* nla */
- /* add NLA tracks */
- items += animdata_filter_nla(anim_data, adt, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
+ /* include shapekey-expand widget? */
+ if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
+ /* check if filtering by active status */
+ if ANIMCHANNEL_ACTIVEOK(key) {
+ ale= make_new_animlistelem(key, ANIMTYPE_DSSKEY, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
+ }
+ }
+
+ /* add NLA tracks - only if expanded or so */
+ if (FILTER_SKE_OBJD(key) || (filter_mode & ANIMFILTER_CURVESONLY))
+ items += animdata_filter_nla(anim_data, adt, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
},
{ /* drivers */
/* include shapekey-expand widget? */
@@ -1224,10 +1260,13 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
{ /* action (keyframes) */
/* include shapekey-expand widget? */
if ((filter_mode & ANIMFILTER_CHANNELS) && !(filter_mode & ANIMFILTER_CURVESONLY)) {
- ale= make_new_animlistelem(key, ANIMTYPE_DSSKEY, base, ANIMTYPE_OBJECT, (ID *)ob);
- if (ale) {
- BLI_addtail(anim_data, ale);
- items++;
+ /* check if filtering by active status */
+ if ANIMCHANNEL_ACTIVEOK(key) {
+ ale= make_new_animlistelem(key, ANIMTYPE_DSSKEY, base, ANIMTYPE_OBJECT, (ID *)ob);
+ if (ale) {
+ BLI_addtail(anim_data, ale);
+ items++;
+ }
}
}
@@ -1297,6 +1336,19 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
}
}
break;
+ case OB_ARMATURE: /* ------- Armature ---------- */
+ {
+ bArmature *arm= (bArmature *)ob->data;
+
+ if ((ads->filterflag & ADS_FILTER_NOARM) == 0) {
+ ANIMDATA_FILTER_CASES(arm,
+ { /* AnimData blocks - do nothing... */ },
+ obdata_ok= 1;,
+ obdata_ok= 1;,
+ obdata_ok= 1;)
+ }
+ }
+ break;
}
if (obdata_ok)
items += animdata_filter_dopesheet_obdata(anim_data, ads, base, filter_mode);
@@ -1652,6 +1704,23 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
dataOk= !(ads->filterflag & ADS_FILTER_NOMBA);)
}
break;
+ case OB_ARMATURE: /* ------- Armature ---------- */
+ {
+ bArmature *arm= (bArmature *)ob->data;
+ dataOk= 0;
+ ANIMDATA_FILTER_CASES(arm,
+ if ((ads->filterflag & ADS_FILTER_NOARM)==0) {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(arm);
+ dataOk=0;
+ },
+ dataOk= !(ads->filterflag & ADS_FILTER_NOARM);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOARM);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOARM);)
+ }
+ break;
default: /* --- other --- */
dataOk= 0;
break;
@@ -1734,6 +1803,12 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
dataOk= ANIMDATA_HAS_KEYS(mb);
}
break;
+ case OB_ARMATURE: /* -------- Armature ---------- */
+ {
+ bArmature *arm= (bArmature *)ob->data;
+ dataOk= ANIMDATA_HAS_KEYS(arm);
+ }
+ break;
default: /* --- other --- */
dataOk= 0;
break;
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 80077a6d4b3..a4038028062 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -193,7 +193,7 @@ static int change_frame_modal(bContext *C, wmOperator *op, wmEvent *event)
/* we check for either mouse-button to end, as checking for ACTIONMOUSE (which is used to init
* the modal op) doesn't work for some reason
*/
- if (event->val==0) {
+ if (event->val==KM_RELEASE) {
change_frame_exit(C, op);
return OPERATOR_FINISHED;
}
@@ -399,6 +399,8 @@ void ED_operatortypes_anim(void)
WM_operatortype_append(ANIM_OT_add_driver_button);
WM_operatortype_append(ANIM_OT_remove_driver_button);
+ WM_operatortype_append(ANIM_OT_copy_driver_button);
+ WM_operatortype_append(ANIM_OT_paste_driver_button);
WM_operatortype_append(ANIM_OT_add_keyingset_button);
WM_operatortype_append(ANIM_OT_remove_keyingset_button);
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 8b9224511ba..363a5a80f00 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -80,6 +80,10 @@
/* Get (or add relevant data to be able to do so) F-Curve from the driver stack,
* for the given Animation Data block. This assumes that all the destinations are valid.
+ *
+ * - add: 0 - don't add anything if not found,
+ * 1 - add new Driver FCurve,
+ * -1 - add new Driver FCurve without driver stuff (for pasting)
*/
FCurve *verify_driver_fcurve (ID *id, const char rna_path[], const int array_index, short add)
{
@@ -115,11 +119,14 @@ FCurve *verify_driver_fcurve (ID *id, const char rna_path[], const int array_ind
fcu->rna_path= BLI_strdupn(rna_path, strlen(rna_path));
fcu->array_index= array_index;
- /* add some new driver data */
- fcu->driver= MEM_callocN(sizeof(ChannelDriver), "ChannelDriver");
-
- /* add simple generator modifier for driver so that there is some visible representation */
- add_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_GENERATOR);
+ /* if add is negative, don't init this data yet, since it will be filled in by the pasted driver */
+ if (add > 0) {
+ /* add some new driver data */
+ fcu->driver= MEM_callocN(sizeof(ChannelDriver), "ChannelDriver");
+
+ /* add simple generator modifier for driver so that there is some visible representation */
+ add_fmodifier(&fcu->modifiers, FMODIFIER_TYPE_GENERATOR);
+ }
/* just add F-Curve to end of driver list */
BLI_addtail(&adt->drivers, fcu);
@@ -144,7 +151,7 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
/* validate pointer first - exit if failure */
RNA_id_pointer_create(id, &id_ptr);
if ((RNA_path_resolve(&id_ptr, rna_path, &ptr, &prop) == 0) || (prop == NULL)) {
- printf("Insert Key: Could not add Driver, as RNA Path is invalid for the given ID (ID = %s, Path = %s)\n", id->name, rna_path);
+ printf("Add Driver: Could not add Driver, as RNA Path is invalid for the given ID (ID = %s, Path = %s)\n", id->name, rna_path);
return 0;
}
@@ -163,7 +170,7 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
float fval;
if (proptype == PROP_BOOLEAN) {
- if(!array) val= RNA_property_boolean_get(&ptr, prop);
+ if (!array) val= RNA_property_boolean_get(&ptr, prop);
else val= RNA_property_boolean_get_index(&ptr, prop, array_index);
BLI_strncpy(expression, (val)? "True": "False", maxlen);
@@ -180,7 +187,6 @@ short ANIM_add_driver (ID *id, const char rna_path[], int array_index, short fla
BLI_snprintf(expression, maxlen, "%.3f", fval);
}
-
}
}
@@ -218,6 +224,127 @@ short ANIM_remove_driver (struct ID *id, const char rna_path[], int array_index,
return 0;
}
+/* ************************************************** */
+/* Driver Management API - Copy/Paste Drivers */
+
+/* Copy/Paste Buffer for Driver Data... */
+static FCurve *channeldriver_copypaste_buf = NULL;
+
+/* This function frees any MEM_calloc'ed copy/paste buffer data */
+// XXX find some header to put this in!
+void free_anim_drivers_copybuf (void)
+{
+ /* free the buffer F-Curve if it exists, as if it were just another F-Curve */
+ if (channeldriver_copypaste_buf)
+ free_fcurve(channeldriver_copypaste_buf);
+ channeldriver_copypaste_buf= NULL;
+}
+
+/* Checks if there is a driver in the copy/paste buffer */
+short ANIM_driver_can_paste (void)
+{
+ return (channeldriver_copypaste_buf != NULL);
+}
+
+/* ------------------- */
+
+/* Main Driver Management API calls:
+ * Make a copy of the driver for the specified property on the given ID block
+ */
+short ANIM_copy_driver (ID *id, const char rna_path[], int array_index, short flag)
+{
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+ FCurve *fcu;
+
+ /* validate pointer first - exit if failure */
+ RNA_id_pointer_create(id, &id_ptr);
+ if ((RNA_path_resolve(&id_ptr, rna_path, &ptr, &prop) == 0) || (prop == NULL)) {
+ printf("Copy Driver: Could not find Driver, as RNA Path is invalid for the given ID (ID = %s, Path = %s)\n", id->name, rna_path);
+ return 0;
+ }
+
+ /* try to get F-Curve with Driver */
+ fcu= verify_driver_fcurve(id, rna_path, array_index, 0);
+
+ /* clear copy/paste buffer first (for consistency with other copy/paste buffers) */
+ free_anim_drivers_copybuf();
+
+ /* copy this to the copy/paste buf if it exists */
+ if (fcu && fcu->driver) {
+ /* make copies of some info such as the rna_path, then clear this info from the F-Curve temporarily
+ * so that we don't end up wasting memory storing the path which won't get used ever...
+ */
+ char *tmp_path = fcu->rna_path;
+ fcu->rna_path= NULL;
+
+ /* make a copy of the F-Curve with */
+ channeldriver_copypaste_buf= copy_fcurve(fcu);
+
+ /* restore the path */
+ fcu->rna_path= tmp_path;
+
+ /* copied... */
+ return 1;
+ }
+
+ /* done */
+ return 0;
+}
+
+/* Main Driver Management API calls:
+ * Add a new driver for the specified property on the given ID block or replace an existing one
+ * with the driver + driver-curve data from the buffer
+ */
+short ANIM_paste_driver (ID *id, const char rna_path[], int array_index, short flag)
+{
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+ FCurve *fcu;
+
+ /* validate pointer first - exit if failure */
+ RNA_id_pointer_create(id, &id_ptr);
+ if ((RNA_path_resolve(&id_ptr, rna_path, &ptr, &prop) == 0) || (prop == NULL)) {
+ printf("Paste Driver: Could not add Driver, as RNA Path is invalid for the given ID (ID = %s, Path = %s)\n", id->name, rna_path);
+ return 0;
+ }
+
+ /* if the buffer is empty, cannot paste... */
+ if (channeldriver_copypaste_buf == NULL) {
+ printf("Paste Driver: No Driver to paste. \n");
+ return 0;
+ }
+
+ /* create Driver F-Curve, but without data which will be copied across... */
+ fcu= verify_driver_fcurve(id, rna_path, array_index, -1);
+
+ if (fcu) {
+ /* copy across the curve data from the buffer curve
+ * NOTE: this step needs care to not miss new settings
+ */
+ /* keyframes/samples */
+ fcu->bezt= MEM_dupallocN(channeldriver_copypaste_buf->bezt);
+ fcu->fpt= MEM_dupallocN(channeldriver_copypaste_buf->fpt);
+ fcu->totvert= channeldriver_copypaste_buf->totvert;
+
+ /* modifiers */
+ copy_fmodifiers(&fcu->modifiers, &channeldriver_copypaste_buf->modifiers);
+
+ /* flags - on a per-relevant-flag basis */
+ if (channeldriver_copypaste_buf->flag & FCURVE_AUTO_HANDLES)
+ fcu->flag |= FCURVE_AUTO_HANDLES;
+ else
+ fcu->flag &= ~FCURVE_AUTO_HANDLES;
+ /* extrapolation mode */
+ fcu->extend= channeldriver_copypaste_buf->extend;
+
+ /* the 'juicy' stuff - the driver */
+ fcu->driver= fcurve_copy_driver(channeldriver_copypaste_buf->driver);
+ }
+
+ /* done */
+ return (fcu != NULL);
+}
/* ************************************************** */
/* UI-Button Interface */
@@ -272,10 +399,11 @@ void ANIM_OT_add_driver_button (wmOperatorType *ot)
/* identifiers */
ot->name= "Add Driver";
ot->idname= "ANIM_OT_add_driver_button";
+ ot->description= "Add driver(s) for the property(s) connected represented by the highlighted button.";
/* callbacks */
ot->exec= add_driver_button_exec;
- //op->poll= ???
+ //op->poll= ??? // TODO: need to have some animateable property to do this
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -335,10 +463,11 @@ void ANIM_OT_remove_driver_button (wmOperatorType *ot)
/* identifiers */
ot->name= "Remove Driver";
ot->idname= "ANIM_OT_remove_driver_button";
+ ot->description= "Remove the driver(s) for the property(s) connected represented by the highlighted button.";
/* callbacks */
ot->exec= remove_driver_button_exec;
- //op->poll= ???
+ //op->poll= ??? // TODO: need to have some driver to be able to do this...
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -347,4 +476,92 @@ void ANIM_OT_remove_driver_button (wmOperatorType *ot)
RNA_def_boolean(ot->srna, "all", 1, "All", "Delete drivers for all elements of the array.");
}
+/* Copy Driver Button Operator ------------------------ */
+
+static int copy_driver_button_exec (bContext *C, wmOperator *op)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop= NULL;
+ char *path;
+ short success= 0;
+ int index;
+
+ /* try to create driver using property retrieved from UI */
+ memset(&ptr, 0, sizeof(PointerRNA));
+ uiAnimContextProperty(C, &ptr, &prop, &index);
+
+ if (ptr.data && prop && RNA_property_animateable(ptr.data, prop)) {
+ path= RNA_path_from_ID_to_property(&ptr, prop);
+
+ if (path) {
+ /* only copy the driver for the button that this was involved for */
+ success= ANIM_copy_driver(ptr.id.data, path, index, 0);
+
+ MEM_freeN(path);
+ }
+ }
+
+ /* since we're just copying, we don't really need to do anything else...*/
+ return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
+}
+
+void ANIM_OT_copy_driver_button (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Copy Driver";
+ ot->idname= "ANIM_OT_copy_driver_button";
+ ot->description= "Copy the driver for the highlighted button.";
+
+ /* callbacks */
+ ot->exec= copy_driver_button_exec;
+ //op->poll= ??? // TODO: need to have some driver to be able to do this...
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* Paste Driver Button Operator ------------------------ */
+
+static int paste_driver_button_exec (bContext *C, wmOperator *op)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop= NULL;
+ char *path;
+ short success= 0;
+ int index;
+
+ /* try to create driver using property retrieved from UI */
+ memset(&ptr, 0, sizeof(PointerRNA));
+ uiAnimContextProperty(C, &ptr, &prop, &index);
+
+ if (ptr.data && prop && RNA_property_animateable(ptr.data, prop)) {
+ path= RNA_path_from_ID_to_property(&ptr, prop);
+
+ if (path) {
+ /* only copy the driver for the button that this was involved for */
+ success= ANIM_paste_driver(ptr.id.data, path, index, 0);
+
+ MEM_freeN(path);
+ }
+ }
+
+ /* since we're just copying, we don't really need to do anything else...*/
+ return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
+}
+
+void ANIM_OT_paste_driver_button (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Paste Driver";
+ ot->idname= "ANIM_OT_paste_driver_button";
+ ot->description= "Paste the driver in the copy/paste buffer for the highlighted button.";
+
+ /* callbacks */
+ ot->exec= paste_driver_button_exec;
+ //op->poll= ??? // TODO: need to have some driver to be able to do this...
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/* ************************************************** */
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index abea38e129e..e8b25f70b06 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -316,7 +316,7 @@ static void set_touched_actkeyblock (ActKeyBlock *ab)
/* *************************** Keyframe Drawing *************************** */
/* helper function - find actkeycolumn that occurs on cframe */
-static ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
+ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
{
/* sanity checks */
if (ak == NULL)
@@ -331,6 +331,29 @@ static ActKeyColumn *cfra_find_actkeycolumn (ActKeyColumn *ak, float cframe)
return ak; /* match */
}
+/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
+// FIXME: this is buggy... next() is ignored completely...
+ActKeyColumn *cfra_find_nearest_next_ak (ActKeyColumn *ak, float cframe, short next)
+{
+ ActKeyColumn *akn= NULL;
+
+ /* sanity checks */
+ if (ak == NULL)
+ return NULL;
+
+ /* check if this is a match, or whether it is in some subtree */
+ if (cframe < ak->cfra)
+ akn= cfra_find_nearest_next_ak(ak->left, cframe, next);
+ else if (cframe > ak->cfra)
+ akn= cfra_find_nearest_next_ak(ak->right, cframe, next);
+
+ /* if no match found (or found match), just use the current one */
+ if (akn == NULL)
+ return ak;
+ else
+ return akn;
+}
+
/* -------- */
/* coordinates for diamond shape */
@@ -396,6 +419,13 @@ void draw_keyframe_shape (float x, float y, float xscale, float hsize, short sel
}
break;
+ case BEZT_KEYTYPE_EXTREME: /* redish frames for now */
+ {
+ if (sel) glColor3f(95.0f, 0.5f, 0.5f);
+ else glColor3f(0.91f, 0.70f, 0.80f);
+ }
+ break;
+
case BEZT_KEYTYPE_KEYFRAME: /* traditional yellowish frames for now */
default:
{
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index ac04dc7d1a8..65f7d845b29 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -461,6 +461,13 @@ static short snap_bezier_horizontal(BeztEditData *bed, BezTriple *bezt)
return 0;
}
+static short snap_bezier_value(BeztEditData *bed, BezTriple *bezt)
+{
+ /* value to snap to is stored in the custom data -> first float value slot */
+ if (bezt->f2 & SELECT)
+ bezt->vec[1][1]= bed->f1;
+ return 0;
+}
BeztEditFunc ANIM_editkeyframes_snap(short type)
{
@@ -476,6 +483,8 @@ BeztEditFunc ANIM_editkeyframes_snap(short type)
return snap_bezier_nearestsec;
case SNAP_KEYS_HORIZONTAL: /* snap handles to same value */
return snap_bezier_horizontal;
+ case SNAP_KEYS_VALUE: /* snap to given value */
+ return snap_bezier_value;
default: /* just in case */
return snap_bezier_nearest;
}
@@ -685,6 +694,13 @@ static short set_keytype_breakdown(BeztEditData *bed, BezTriple *bezt)
return 0;
}
+static short set_keytype_extreme(BeztEditData *bed, BezTriple *bezt)
+{
+ if (bezt->f2 & SELECT)
+ BEZKEYTYPE(bezt)= BEZT_KEYTYPE_EXTREME;
+ return 0;
+}
+
/* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one */
BeztEditFunc ANIM_editkeyframes_keytype(short code)
{
@@ -692,6 +708,9 @@ BeztEditFunc ANIM_editkeyframes_keytype(short code)
case BEZT_KEYTYPE_BREAKDOWN: /* breakdown */
return set_keytype_breakdown;
+ case BEZT_KEYTYPE_EXTREME: /* extreme keyframe */
+ return set_keytype_extreme;
+
case BEZT_KEYTYPE_KEYFRAME: /* proper keyframe */
default:
return set_keytype_keyframe;
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 7135f8802bc..e3e72a532e2 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -176,85 +176,6 @@ FCurve *verify_fcurve (bAction *act, const char group[], const char rna_path[],
/* -------------- BezTriple Insertion -------------------- */
-/* threshold for inserting keyframes - threshold here should be good enough for now, but should become userpref */
-#define BEZT_INSERT_THRESH 0.00001f
-
-/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_icu)
- * Returns the index to insert at (data already at that index will be offset if replace is 0)
- */
-static int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
-{
- int start=0, end=arraylen;
- int loopbreaker= 0, maxloop= arraylen * 2;
-
- /* initialise replace-flag first */
- *replace= 0;
-
- /* sneaky optimisations (don't go through searching process if...):
- * - keyframe to be added is to be added out of current bounds
- * - keyframe to be added would replace one of the existing ones on bounds
- */
- if ((arraylen <= 0) || (array == NULL)) {
- printf("Warning: binarysearch_bezt_index() encountered invalid array \n");
- return 0;
- }
- else {
- /* check whether to add before/after/on */
- float framenum;
-
- /* 'First' Keyframe (when only one keyframe, this case is used) */
- framenum= array[0].vec[1][0];
- if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
- *replace = 1;
- return 0;
- }
- else if (frame < framenum)
- return 0;
-
- /* 'Last' Keyframe */
- framenum= array[(arraylen-1)].vec[1][0];
- if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
- *replace= 1;
- return (arraylen - 1);
- }
- else if (frame > framenum)
- return arraylen;
- }
-
-
- /* most of the time, this loop is just to find where to put it
- * 'loopbreaker' is just here to prevent infinite loops
- */
- for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
- /* compute and get midpoint */
- int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */
- float midfra= array[mid].vec[1][0];
-
- /* check if exactly equal to midpoint */
- if (IS_EQT(frame, midfra, BEZT_INSERT_THRESH)) {
- *replace = 1;
- return mid;
- }
-
- /* repeat in upper/lower half */
- if (frame > midfra)
- start= mid + 1;
- else if (frame < midfra)
- end= mid - 1;
- }
-
- /* print error if loop-limit exceeded */
- if (loopbreaker == (maxloop-1)) {
- printf("Error: binarysearch_bezt_index() was taking too long \n");
-
- // include debug info
- printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
- }
-
- /* not found, so return where to place it */
- return start;
-}
-
/* This function adds a given BezTriple to an F-Curve. It will allocate
* memory for the array if needed, and will insert the BezTriple into a
* suitable place in chronological order.
@@ -286,8 +207,13 @@ int insert_bezt_fcurve (FCurve *fcu, BezTriple *bezt, short flag)
// TODO: perform some other operations?
}
else {
+ char oldKeyType= BEZKEYTYPE(fcu->bezt + i);
+
/* just brutally replace the values */
*(fcu->bezt + i) = *bezt;
+
+ /* special exception for keyframe type - copy value back so that this info isn't lost */
+ BEZKEYTYPE(fcu->bezt + i)= oldKeyType;
}
}
}
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 0c8c0e8e644..6f5a5f44d87 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -118,12 +118,20 @@ void SKETCH_OT_select(struct wmOperatorType *ot);
/* ******************************************************* */
/* PoseLib */
+
void POSELIB_OT_pose_add(struct wmOperatorType *ot);
void POSELIB_OT_pose_remove(struct wmOperatorType *ot);
void POSELIB_OT_pose_rename(struct wmOperatorType *ot);
void POSELIB_OT_browse_interactive(struct wmOperatorType *ot);
/* ******************************************************* */
+/* Pose Sliding Tools */
+
+void POSE_OT_push(struct wmOperatorType *ot);
+void POSE_OT_relax(struct wmOperatorType *ot);
+void POSE_OT_breakdown(struct wmOperatorType *ot);
+
+/* ******************************************************* */
/* editarmature.c */
struct bArmature;
struct EditBone;
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c
index 9076b533974..fae0b093551 100644
--- a/source/blender/editors/armature/armature_ops.c
+++ b/source/blender/editors/armature/armature_ops.c
@@ -196,6 +196,11 @@ void ED_operatortypes_armature(void)
WM_operatortype_append(POSELIB_OT_pose_remove);
WM_operatortype_append(POSELIB_OT_pose_rename);
+ /* POSE SLIDING */
+ WM_operatortype_append(POSE_OT_push);
+ WM_operatortype_append(POSE_OT_relax);
+ WM_operatortype_append(POSE_OT_breakdown);
+
/* TESTS */
WM_operatortype_append(ARMATURE_OT_test); // XXX temp test for context iterators... to be removed
}
@@ -293,6 +298,9 @@ void ED_keymap_armature(wmWindowManager *wm)
keymap= WM_keymap_find(wm, "Pose", 0, 0);
keymap->poll= ED_operator_posemode;
+ // XXX: set parent is object-based operator, but it should also be available here...
+ WM_keymap_add_item(keymap, "OBJECT_OT_parent_set", PKEY, KM_PRESS, KM_CTRL, 0);
+
WM_keymap_add_item(keymap, "POSE_OT_hide", HKEY, KM_PRESS, 0, 0);
kmi= WM_keymap_add_item(keymap, "POSE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "unselected", 1);
@@ -305,7 +313,6 @@ void ED_keymap_armature(wmWindowManager *wm)
WM_keymap_add_item(keymap, "POSE_OT_loc_clear", GKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "POSE_OT_scale_clear", SKEY, KM_PRESS, KM_ALT, 0);
- // for now, we include hotkeys for copy/paste
WM_keymap_add_item(keymap, "POSE_OT_copy", CKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "POSE_OT_paste", VKEY, KM_PRESS, KM_CTRL, 0);
kmi= WM_keymap_add_item(keymap, "POSE_OT_paste", VKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
@@ -365,5 +372,11 @@ void ED_keymap_armature(wmWindowManager *wm)
WM_keymap_add_item(keymap, "POSELIB_OT_pose_add", LKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "POSELIB_OT_pose_remove", LKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "POSELIB_OT_pose_rename", LKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
+
+ /* Pose -> Pose Sliding ------------- */
+ /* only set in posemode, by space_view3d listener */
+ WM_keymap_add_item(keymap, "POSE_OT_push", EKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "POSE_OT_relax", EKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "POSE_OT_breakdown", EKEY, KM_PRESS, KM_SHIFT, 0);
}
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 7d196d23c98..5f8c503e854 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -1736,7 +1736,7 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *op)
ED_armature_sync_selection(arm->edbo);
- WM_event_add_notifier(C, NC_OBJECT, obedit);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, obedit);
return OPERATOR_FINISHED;
}
@@ -2539,6 +2539,8 @@ EditBone *duplicateEditBoneObjects(EditBone *curBone, char *name, ListBase *edit
VECCOPY(channew->limitmax, chanold->limitmax);
VECCOPY(channew->stiffness, chanold->stiffness);
channew->ikstretch= chanold->ikstretch;
+ channew->ikrotweight= chanold->ikrotweight;
+ channew->iklinweight= chanold->iklinweight;
/* constraints */
listnew = &channew->constraints;
@@ -2630,6 +2632,9 @@ static int armature_duplicate_selected_exec(bContext *C, wmOperator *op)
/* copy transform locks */
channew->protectflag = chanold->protectflag;
+ /* copy rotation mode */
+ channew->rotmode = chanold->rotmode;
+
/* copy bone group */
channew->agrp_index= chanold->agrp_index;
@@ -2639,6 +2644,8 @@ static int armature_duplicate_selected_exec(bContext *C, wmOperator *op)
VECCOPY(channew->limitmax, chanold->limitmax);
VECCOPY(channew->stiffness, chanold->stiffness);
channew->ikstretch= chanold->ikstretch;
+ channew->ikrotweight= chanold->ikrotweight;
+ channew->iklinweight= chanold->iklinweight;
/* constraints */
listnew = &channew->constraints;
@@ -3441,7 +3448,8 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op)
else
VecAddf(bone->tail, bone->head, imat[2]); // bone with unit length 1, pointing up Z
- WM_event_add_notifier(C, NC_OBJECT, obedit);
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, obedit);
return OPERATOR_FINISHED;
}
@@ -3930,7 +3938,7 @@ static int armature_parent_clear_exec(bContext *C, wmOperator *op)
ED_armature_sync_selection(arm->edbo);
/* note, notifier might evolve */
- WM_event_add_notifier(C, NC_OBJECT, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
return OPERATOR_FINISHED;
}
@@ -4330,7 +4338,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor
}
/* in weightpaint we select the associated vertex group too */
- if (ob->mode & OB_MODE_WEIGHT_PAINT) {
+ if (OBACT && OBACT->mode & OB_MODE_WEIGHT_PAINT) {
if (nearBone->flag & BONE_ACTIVE) {
ED_vgroup_select_by_name(OBACT, nearBone->name);
DAG_id_flush_update(&OBACT->id, OB_RECALC_DATA);
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 7f2f2a3410c..74876691dac 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -2675,7 +2675,7 @@ static int sketch_draw_modal(bContext *C, wmOperator *op, wmEvent *event, short
retval = OPERATOR_CANCELLED;
break;
case LEFTMOUSE:
- if (event->val == 0)
+ if (event->val == KM_RELEASE)
{
if (gesture == 0)
{
diff --git a/source/blender/editors/armature/poseSlide.c b/source/blender/editors/armature/poseSlide.c
new file mode 100644
index 00000000000..7c63954767f
--- /dev/null
+++ b/source/blender/editors/armature/poseSlide.c
@@ -0,0 +1,936 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009, Blender Foundation, Joshua Leung
+ * This is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stddef.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_dynstr.h"
+#include "BLI_dlrbTree.h"
+
+#include "DNA_listBase.h"
+#include "DNA_anim_types.h"
+#include "DNA_action_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+#include "DNA_object_force.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_animsys.h"
+#include "BKE_action.h"
+#include "BKE_armature.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_object.h"
+
+#include "BKE_global.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_utildefines.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "BIF_gl.h"
+
+#include "ED_anim_api.h"
+#include "ED_armature.h"
+#include "ED_keyframes_draw.h"
+#include "ED_keyframing.h"
+#include "ED_keyframes_edit.h"
+#include "ED_screen.h"
+
+#include "armature_intern.h"
+
+/* **************************************************** */
+/* == POSE 'SLIDING' TOOLS ==
+ *
+ * A) Push & Relax, Breakdowner
+ * These tools provide the animator with various capabilities
+ * for interactively controlling the spacing of poses, but also
+ * for 'pushing' and/or 'relaxing' extremes as they see fit.
+ *
+ * B) Pose Sculpting
+ * This is yet to be implemented, but the idea here is to use
+ * sculpting techniques to make it easier to pose rigs by allowing
+ * rigs to be manipulated using a familiar paint-based interface.
+ */
+/* **************************************************** */
+/* A) Push & Relax, Breakdowner */
+
+/* Temporary data shared between these operators */
+typedef struct tPoseSlideOp {
+ Scene *scene; /* current scene */
+ ARegion *ar; /* region that we're operating in (needed for */
+ Object *ob; /* active object that Pose Info comes from */
+ bArmature *arm; /* armature for pose */
+
+ ListBase pfLinks; /* links between posechannels and f-curves */
+ DLRBT_Tree keys; /* binary tree for quicker searching for keyframes (when applicable) */
+
+ KeyingSet *ks_loc; /* builtin KeyingSet for keyframing locations */
+ KeyingSet *ks_rot; /* builtin KeyingSet for keyframing rotations */
+ KeyingSet *ks_scale;/* builtin KeyingSet for keyframing scale */
+
+ int cframe; /* current frame number */
+ int prevFrame; /* frame before current frame (blend-from) */
+ int nextFrame; /* frame after current frame (blend-to) */
+
+ int mode; /* sliding mode (ePoseSlide_Modes) */
+ int flag; // unused for now, but can later get used for storing runtime settings....
+
+ float percentage; /* 0-1 value for determining the influence of whatever is relevant */
+} tPoseSlideOp;
+
+/* Pose Sliding Modes */
+typedef enum ePoseSlide_Modes {
+ POSESLIDE_PUSH = 0, /* exaggerate the pose... */
+ POSESLIDE_RELAX, /* soften the pose... */
+ POSESLIDE_BREAKDOWN, /* slide between the endpoint poses, finding a 'soft' spot */
+} ePoseSlide_Modes;
+
+/* Temporary data linking PoseChannels with the F-Curves they affect */
+typedef struct tPChanFCurveLink {
+ struct tPChanFCurveLink *next, *prev;
+
+ ListBase fcurves; /* F-Curves for this PoseChannel */
+ bPoseChannel *pchan; /* Pose Channel which data is attached to */
+
+ char *pchan_path; /* RNA Path to this Pose Channel (needs to be freed when we're done) */
+
+ float oldloc[3]; /* transform values at start of operator (to be restored before each modal step) */
+ float oldrot[3];
+ float oldscale[3];
+ float oldquat[4];
+} tPChanFCurveLink;
+
+/* ------------------------------------ */
+
+/* operator init */
+static int pose_slide_init (bContext *C, wmOperator *op, short mode)
+{
+ tPoseSlideOp *pso;
+ bAction *act= NULL;
+
+ /* init slide-op data */
+ pso= op->customdata= MEM_callocN(sizeof(tPoseSlideOp), "tPoseSlideOp");
+
+ /* get info from context */
+ pso->scene= CTX_data_scene(C);
+ pso->ob= CTX_data_active_object(C);
+ pso->arm= (pso->ob)? pso->ob->data : NULL;
+ pso->ar= CTX_wm_region(C); /* only really needed when doing modal() */
+
+ pso->cframe= pso->scene->r.cfra;
+ pso->mode= mode;
+
+ /* set range info from property values - these may get overridden for the invoke() */
+ pso->percentage= RNA_float_get(op->ptr, "percentage");
+ pso->prevFrame= RNA_int_get(op->ptr, "prev_frame");
+ pso->nextFrame= RNA_int_get(op->ptr, "next_frame");
+
+ /* check the settings from the context */
+ if (ELEM4(NULL, pso->ob, pso->arm, pso->ob->adt, pso->ob->adt->action))
+ return 0;
+ else
+ act= pso->ob->adt->action;
+
+ /* for each Pose-Channel which gets affected, get the F-Curves for that channel
+ * and set the relevant transform flags...
+ */
+ CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
+ {
+ ListBase curves = {NULL, NULL};
+ int transFlags = action_get_item_transforms(act, pso->ob, pchan, &curves);
+
+ pchan->flag &= ~(POSE_LOC|POSE_ROT|POSE_SIZE);
+
+ /* check if any transforms found... */
+ if (transFlags) {
+ /* make new linkage data */
+ tPChanFCurveLink *pfl= MEM_callocN(sizeof(tPChanFCurveLink), "tPChanFCurveLink");
+ PointerRNA ptr;
+
+ pfl->fcurves= curves;
+ pfl->pchan= pchan;
+
+ /* get the RNA path to this pchan - this needs to be freed! */
+ RNA_pointer_create((ID *)pso->ob, &RNA_PoseChannel, pchan, &ptr);
+ pfl->pchan_path= RNA_path_from_ID_to_struct(&ptr);
+
+ /* add linkage data to operator data */
+ BLI_addtail(&pso->pfLinks, pfl);
+
+ /* set pchan's transform flags */
+ if (transFlags & ACT_TRANS_LOC)
+ pchan->flag |= POSE_LOC;
+ if (transFlags & ACT_TRANS_ROT)
+ pchan->flag |= POSE_ROT;
+ if (transFlags & ACT_TRANS_SCALE)
+ pchan->flag |= POSE_SIZE;
+
+ /* store current transforms */
+ VECCOPY(pfl->oldloc, pchan->loc);
+ VECCOPY(pfl->oldrot, pchan->eul);
+ VECCOPY(pfl->oldscale, pchan->size);
+ QUATCOPY(pfl->oldquat, pchan->quat);
+ }
+ }
+ CTX_DATA_END;
+
+ /* set depsgraph flags */
+ /* make sure the lock is set OK, unlock can be accidentally saved? */
+ pso->ob->pose->flag |= POSE_LOCKED;
+ pso->ob->pose->flag &= ~POSE_DO_UNLOCK;
+
+ /* do basic initialise of RB-BST used for finding keyframes, but leave the filling of it up
+ * to the caller of this (usually only invoke() will do it, to make things more efficient).
+ */
+ BLI_dlrbTree_init(&pso->keys);
+
+ /* get builtin KeyingSets */
+ pso->ks_loc= ANIM_builtin_keyingset_get_named(NULL, "Location");
+ pso->ks_rot= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
+ pso->ks_scale= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
+
+ /* return status is whether we've got all the data we were requested to get */
+ return 1;
+}
+
+/* exiting the operator - free data */
+static void pose_slide_exit (bContext *C, wmOperator *op)
+{
+ tPoseSlideOp *pso= op->customdata;
+
+ /* if data exists, clear its data and exit */
+ if (pso) {
+ tPChanFCurveLink *pfl, *pfln=NULL;
+
+ /* free the temp pchan links and their data */
+ for (pfl= pso->pfLinks.first; pfl; pfl= pfln) {
+ pfln= pfl->next;
+
+ /* free list of F-Curve reference links */
+ BLI_freelistN(&pfl->fcurves);
+
+ /* free pchan RNA Path */
+ MEM_freeN(pfl->pchan_path);
+
+ /* free link itself */
+ BLI_freelinkN(&pso->pfLinks, pfl);
+ }
+
+ /* free RB-BST for keyframes (if it contained data) */
+ BLI_dlrbTree_free(&pso->keys);
+
+ /* free data itself */
+ MEM_freeN(pso);
+ }
+
+ /* cleanup */
+ op->customdata= NULL;
+}
+
+/* ------------------------------------ */
+
+/* helper for apply() / reset() - refresh the data */
+static void pose_slide_refresh (bContext *C, tPoseSlideOp *pso)
+{
+ /* old optimize trick... this enforces to bypass the depgraph
+ * - note: code copied from transform_generics.c -> recalcData()
+ */
+ // FIXME: shouldn't this use the builtin stuff?
+ if ((pso->arm->flag & ARM_DELAYDEFORM)==0)
+ DAG_id_flush_update(&pso->ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ else
+ where_is_pose(pso->scene, pso->ob);
+
+ /* note, notifier might evolve */
+ WM_event_add_notifier(C, NC_OBJECT|ND_POSE, pso->ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
+}
+
+/* helper for apply() callabcks - find the next F-Curve with matching path... */
+static LinkData *find_next_fcurve_link (ListBase *fcuLinks, LinkData *prev, char *path)
+{
+ LinkData *first= (prev)? prev->next : (fcuLinks)? fcuLinks->first : NULL;
+ LinkData *ld;
+
+ /* check each link to see if the linked F-Curve has a matching path */
+ for (ld= first; ld; ld= ld->next) {
+ FCurve *fcu= (FCurve *)ld->data;
+
+ /* check if paths match */
+ if (strcmp(path, fcu->rna_path) == 0)
+ return ld;
+ }
+
+ /* none found */
+ return NULL;
+}
+
+/* helper for apply() - perform sliding for some 3-element vector */
+static void pose_slide_apply_vec3 (tPoseSlideOp *pso, tPChanFCurveLink *pfl, float vec[3], char *propName)
+{
+ LinkData *ld=NULL;
+ char *path=NULL;
+ float cframe;
+
+ /* get the path to use... */
+ path= BLI_sprintfN("%s.%s", pfl->pchan_path, propName);
+
+ /* get the current frame number */
+ cframe= (float)pso->cframe;
+
+ /* using this path, find each matching F-Curve for the variables we're interested in */
+ while ( (ld= find_next_fcurve_link(&pfl->fcurves, ld, path)) ) {
+ FCurve *fcu= (FCurve *)ld->data;
+ float sVal, eVal;
+ float w1, w2;
+ int ch;
+
+ /* get keyframe values for endpoint poses to blend with */
+ /* previous/start */
+ sVal= evaluate_fcurve(fcu, (float)pso->prevFrame);
+ /* next/end */
+ eVal= evaluate_fcurve(fcu, (float)pso->nextFrame);
+
+ /* get channel index */
+ ch= fcu->array_index;
+
+ /* calculate the relative weights of the endpoints */
+ if (pso->mode == POSESLIDE_BREAKDOWN) {
+ /* get weights from the percentage control */
+ w1= pso->percentage; /* this must come second */
+ w2= 1.0f - w1; /* this must come first */
+ }
+ else {
+ /* - these weights are derived from the relative distance of these
+ * poses from the current frame
+ * - they then get normalised so that they only sum up to 1
+ */
+ float wtot;
+
+ w1 = cframe - (float)pso->prevFrame;
+ w2 = (float)pso->nextFrame - cframe;
+
+ wtot = w1 + w2;
+ w1 = (w1/wtot);
+ w2 = (w2/wtot);
+ }
+
+ /* depending on the mode, calculate the new value
+ * - in all of these, the start+end values are multiplied by w2 and w1 (respectively),
+ * since multiplication in another order would decrease the value the current frame is closer to
+ */
+ switch (pso->mode) {
+ case POSESLIDE_PUSH: /* make the current pose more pronounced */
+ {
+ /* perform a weighted average here, favouring the middle pose
+ * - numerator should be larger than denominator to 'expand' the result
+ * - perform this weighting a number of times given by the percentage...
+ */
+ int iters= (int)ceil(10.0f*pso->percentage); // TODO: maybe a sensitivity ctrl on top of this is needed
+
+ while (iters-- > 0) {
+ vec[ch]= ( -((sVal * w2) + (eVal * w1)) + (vec[ch] * 6.0f) ) / 5.0f;
+ }
+ }
+ break;
+
+ case POSESLIDE_RELAX: /* make the current pose more like its surrounding ones */
+ {
+ /* perform a weighted average here, favouring the middle pose
+ * - numerator should be smaller than denominator to 'relax' the result
+ * - perform this weighting a number of times given by the percentage...
+ */
+ int iters= (int)ceil(10.0f*pso->percentage); // TODO: maybe a sensitivity ctrl on top of this is needed
+
+ while (iters-- > 0) {
+ vec[ch]= ( ((sVal * w2) + (eVal * w1)) + (vec[ch] * 5.0f) ) / 6.0f;
+ }
+ }
+ break;
+
+ case POSESLIDE_BREAKDOWN: /* make the current pose slide around between the endpoints */
+ {
+ /* perform simple linear interpolation - coefficient for start must come from pso->percentage... */
+ // TODO: make this use some kind of spline interpolation instead?
+ vec[ch]= ((sVal * w2) + (eVal * w1));
+ }
+ break;
+ }
+
+ }
+
+ /* free the temp path we got */
+ MEM_freeN(path);
+}
+
+/* helper for apply() - perform sliding for quaternion rotations (using quat blending) */
+static void pose_slide_apply_quat (tPoseSlideOp *pso, tPChanFCurveLink *pfl)
+{
+ FCurve *fcu_w=NULL, *fcu_x=NULL, *fcu_y=NULL, *fcu_z=NULL;
+ bPoseChannel *pchan= pfl->pchan;
+ LinkData *ld=NULL;
+ char *path=NULL;
+ float cframe;
+
+ /* get the path to use - this should be quaternion rotations only (needs care) */
+ path= BLI_sprintfN("%s.%s", pfl->pchan_path, "rotation");
+
+ /* get the current frame number */
+ cframe= (float)pso->cframe;
+
+ /* using this path, find each matching F-Curve for the variables we're interested in */
+ while ( (ld= find_next_fcurve_link(&pfl->fcurves, ld, path)) ) {
+ FCurve *fcu= (FCurve *)ld->data;
+
+ /* assign this F-Curve to one of the relevant pointers... */
+ switch (fcu->array_index) {
+ case 3: /* z */
+ fcu_z= fcu;
+ break;
+ case 2: /* y */
+ fcu_y= fcu;
+ break;
+ case 1: /* x */
+ fcu_x= fcu;
+ break;
+ case 0: /* w */
+ fcu_w= fcu;
+ break;
+ }
+ }
+
+ /* only if all channels exist, proceed */
+ if (fcu_w && fcu_x && fcu_y && fcu_z) {
+ float quat_prev[4], quat_next[4];
+
+ /* get 2 quats */
+ quat_prev[0] = evaluate_fcurve(fcu_w, pso->prevFrame);
+ quat_prev[1] = evaluate_fcurve(fcu_x, pso->prevFrame);
+ quat_prev[2] = evaluate_fcurve(fcu_y, pso->prevFrame);
+ quat_prev[3] = evaluate_fcurve(fcu_z, pso->prevFrame);
+
+ quat_next[0] = evaluate_fcurve(fcu_w, pso->nextFrame);
+ quat_next[1] = evaluate_fcurve(fcu_x, pso->nextFrame);
+ quat_next[2] = evaluate_fcurve(fcu_y, pso->nextFrame);
+ quat_next[3] = evaluate_fcurve(fcu_z, pso->nextFrame);
+
+ /* perform blending */
+ if (pso->mode == POSESLIDE_BREAKDOWN) {
+ /* just perform the interpol between quat_prev and quat_next using pso->percentage as a guide */
+ QuatInterpol(pchan->quat, quat_prev, quat_next, pso->percentage);
+ }
+ else {
+ float quat_interp[4], quat_orig[4];
+ int iters= (int)ceil(10.0f*pso->percentage); // TODO: maybe a sensitivity ctrl on top of this is needed
+
+ /* perform this blending several times until a satisfactory result is reached */
+ while (iters-- > 0) {
+ /* calculate the interpolation between the endpoints */
+ QuatInterpol(quat_interp, quat_prev, quat_next, (cframe-pso->prevFrame) / (pso->nextFrame-pso->prevFrame) );
+
+ /* make a copy of the original rotation */
+ QUATCOPY(quat_orig, pchan->quat);
+
+ /* tricky interpolations - mode-dependent blending between original and new */
+ if (pso->mode == POSESLIDE_RELAX) // xxx this was the original code, so should work fine
+ QuatInterpol(pchan->quat, quat_orig, quat_interp, 1.0f/6.0f);
+ else // I'm just guessing here...
+ QuatInterpol(pchan->quat, quat_orig, quat_interp, 6.0f/5.0f);
+ }
+ }
+ }
+
+ /* free the path now */
+ MEM_freeN(path);
+}
+
+/* apply() - perform the pose sliding based on weighting various poses */
+static void pose_slide_apply (bContext *C, wmOperator *op, tPoseSlideOp *pso)
+{
+ tPChanFCurveLink *pfl;
+
+ /* sanitise the frame ranges */
+ if (pso->prevFrame == pso->nextFrame) {
+ /* move out one step either side */
+ pso->prevFrame--;
+ pso->nextFrame++;
+ }
+
+ /* for each link, handle each set of transforms */
+ for (pfl= pso->pfLinks.first; pfl; pfl= pfl->next) {
+ /* valid transforms for each PoseChannel should have been noted already
+ * - sliding the pose should be a straightforward exercise for location+rotation,
+ * but rotations get more complicated since we may want to use quaternion blending
+ * for quaternions instead...
+ */
+ bPoseChannel *pchan= pfl->pchan;
+
+ if (pchan->flag & POSE_LOC) {
+ /* calculate these for the 'location' vector, and use location curves */
+ pose_slide_apply_vec3(pso, pfl, pchan->loc, "location");
+ }
+
+ if (pchan->flag & POSE_SIZE) {
+ /* calculate these for the 'scale' vector, and use scale curves */
+ pose_slide_apply_vec3(pso, pfl, pchan->size, "scale");
+ }
+
+ if (pchan->flag & POSE_ROT) {
+ /* everything depends on the rotation mode */
+ if (pchan->rotmode > 0) {
+ /* eulers - so calculate these for the 'eul' vector, and use euler_rotation curves */
+ pose_slide_apply_vec3(pso, pfl, pchan->eul, "euler_rotation");
+ }
+ else if (pchan->rotmode == PCHAN_ROT_AXISANGLE) {
+ // TODO: need to figure out how to do this!
+ }
+ else {
+ /* quaternions - use quaternion blending */
+ pose_slide_apply_quat(pso, pfl);
+ }
+ }
+ }
+
+ /* depsgraph updates + redraws */
+ pose_slide_refresh(C, pso);
+}
+
+/* perform autokeyframing after changes were made + confirmed */
+static void pose_slide_autoKeyframe (bContext *C, tPoseSlideOp *pso)
+{
+ /* insert keyframes as necessary if autokeyframing */
+ if (autokeyframe_cfra_can_key(pso->scene, &pso->ob->id)) {
+ bCommonKeySrc cks;
+ ListBase dsources = {&cks, &cks};
+ tPChanFCurveLink *pfl;
+
+ /* init common-key-source for use by KeyingSets */
+ memset(&cks, 0, sizeof(bCommonKeySrc));
+ cks.id= &pso->ob->id;
+
+ /* iterate over each pose-channel affected, applying the changes */
+ for (pfl= pso->pfLinks.first; pfl; pfl= pfl->next) {
+ bPoseChannel *pchan= pfl->pchan;
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+
+ /* insert keyframes */
+ if (pchan->flag & POSE_LOC)
+ modify_keyframes(C, &dsources, NULL, pso->ks_loc, MODIFYKEY_MODE_INSERT, (float)pso->cframe);
+ if (pchan->flag & POSE_ROT)
+ modify_keyframes(C, &dsources, NULL, pso->ks_rot, MODIFYKEY_MODE_INSERT, (float)pso->cframe);
+ if (pchan->flag & POSE_SIZE)
+ modify_keyframes(C, &dsources, NULL, pso->ks_scale, MODIFYKEY_MODE_INSERT, (float)pso->cframe);
+ }
+ }
+}
+
+/* reset changes made to current pose */
+static void pose_slide_reset (bContext *C, tPoseSlideOp *pso)
+{
+ tPChanFCurveLink *pfl;
+
+ /* iterate over each pose-channel affected, restoring all channels to their original values */
+ for (pfl= pso->pfLinks.first; pfl; pfl= pfl->next) {
+ bPoseChannel *pchan= pfl->pchan;
+
+ /* just copy all the values over regardless of whether they changed or not */
+ VECCOPY(pchan->loc, pfl->oldloc);
+ VECCOPY(pchan->eul, pfl->oldrot);
+ VECCOPY(pchan->size, pfl->oldscale);
+ QUATCOPY(pchan->quat, pfl->oldquat);
+ }
+}
+
+/* ------------------------------------ */
+
+/* common code for invoke() methods */
+static int pose_slide_invoke_common (bContext *C, wmOperator *op, tPoseSlideOp *pso)
+{
+ tPChanFCurveLink *pfl;
+ AnimData *adt= pso->ob->adt;
+ wmWindow *win= CTX_wm_window(C);
+
+ /* for each link, add all its keyframes to the search tree */
+ for (pfl= pso->pfLinks.first; pfl; pfl= pfl->next) {
+ LinkData *ld;
+
+ /* do this for each F-Curve */
+ for (ld= pfl->fcurves.first; ld; ld= ld->next) {
+ FCurve *fcu= (FCurve *)ld->data;
+ fcurve_to_keylist(adt, fcu, &pso->keys, NULL);
+ }
+ }
+
+ /* consolidate these keyframes, and figure out the nearest ones */
+ BLI_dlrbTree_linkedlist_sync(&pso->keys);
+
+ /* cancel if no keyframes found... */
+ if (pso->keys.root) {
+ ActKeyColumn *ak;
+
+ /* firstly, check if the current frame is a keyframe... */
+ ak= cfra_find_actkeycolumn(pso->keys.root, pso->cframe);
+
+ if (ak == NULL) {
+ /* current frame is not a keyframe, so search */
+ ActKeyColumn *pk= cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 0);
+ ActKeyColumn *nk= cfra_find_nearest_next_ak(pso->keys.root, pso->cframe, 1);
+
+ /* check if we found good keyframes */
+ if ((pk == nk) && (pk != NULL)) {
+ if (pk->cfra < pso->cframe)
+ nk= nk->next;
+ else if (nk->cfra > pso->cframe)
+ pk= pk->prev;
+ }
+
+ /* new set the frames */
+ /* prev frame */
+ pso->prevFrame= (pk)? (pk->cfra) : (pso->cframe - 1);
+ RNA_int_set(op->ptr, "prev_frame", pso->prevFrame);
+ /* next frame */
+ pso->nextFrame= (nk)? (nk->cfra) : (pso->cframe + 1);
+ RNA_int_set(op->ptr, "next_frame", pso->nextFrame);
+ }
+ else {
+ /* current frame itself is a keyframe, so just take keyframes on either side */
+ /* prev frame */
+ pso->prevFrame= (ak->prev)? (ak->prev->cfra) : (pso->cframe - 1);
+ RNA_int_set(op->ptr, "prev_frame", pso->prevFrame);
+ /* next frame */
+ pso->nextFrame= (ak->next)? (ak->next->cfra) : (pso->cframe + 1);
+ RNA_int_set(op->ptr, "next_frame", pso->nextFrame);
+ }
+ }
+ else {
+ BKE_report(op->reports, RPT_ERROR, "No keyframes to slide between.");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* initial apply for operator... */
+ // TODO: need to calculate percentage for initial round too...
+ pose_slide_apply(C, op, pso);
+
+ /* depsgraph updates + redraws */
+ pose_slide_refresh(C, pso);
+
+ /* set cursor to indicate modal */
+ WM_cursor_modal(win, BC_EW_SCROLLCURSOR);
+
+ /* add a modal handler for this operator */
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* common code for modal() */
+static int pose_slide_modal (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ tPoseSlideOp *pso= op->customdata;
+ wmWindow *win= CTX_wm_window(C);
+
+ switch (evt->type) {
+ case LEFTMOUSE: /* confirm */
+ {
+ /* return to normal cursor */
+ WM_cursor_restore(win);
+
+ /* insert keyframes as required... */
+ pose_slide_autoKeyframe(C, pso);
+ pose_slide_exit(C, op);
+
+ /* done! */
+ return OPERATOR_FINISHED;
+ }
+
+ case ESCKEY: /* cancel */
+ case RIGHTMOUSE:
+ {
+ /* return to normal cursor */
+ WM_cursor_restore(win);
+
+ /* reset transforms back to original state */
+ pose_slide_reset(C, pso);
+
+ /* depsgraph updates + redraws */
+ pose_slide_refresh(C, pso);
+
+ /* clean up temp data */
+ pose_slide_exit(C, op);
+
+ /* cancelled! */
+ return OPERATOR_CANCELLED;
+ }
+
+ case MOUSEMOVE: /* calculate new position */
+ {
+ /* calculate percentage based on position of mouse (we only use x-axis for now.
+ * since this is more conveninent for users to do), and store new percentage value
+ */
+ pso->percentage= (evt->x - pso->ar->winrct.xmin) / ((float)pso->ar->winx);
+ RNA_float_set(op->ptr, "percentage", pso->percentage);
+
+ /* reset transforms (to avoid accumulation errors) */
+ pose_slide_reset(C, pso);
+
+ /* apply... */
+ pose_slide_apply(C, op, pso);
+ }
+ break;
+
+ default: /* unhandled event (maybe it was some view manip? */
+ /* allow to pass through */
+ return OPERATOR_RUNNING_MODAL|OPERATOR_PASS_THROUGH;
+ }
+
+ /* still running... */
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* common code for cancel() */
+static int pose_slide_cancel (bContext *C, wmOperator *op)
+{
+ /* cleanup and done */
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+}
+
+/* common code for exec() methods */
+static int pose_slide_exec_common (bContext *C, wmOperator *op, tPoseSlideOp *pso)
+{
+ /* settings should have been set up ok for applying, so just apply! */
+ pose_slide_apply(C, op, pso);
+
+ /* insert keyframes if needed */
+ pose_slide_autoKeyframe(C, pso);
+
+ /* cleanup and done */
+ pose_slide_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+/* common code for defining RNA properties */
+static void pose_slide_opdef_properties (wmOperatorType *ot)
+{
+ RNA_def_int(ot->srna, "prev_frame", 0, MINAFRAME, MAXFRAME, "Previous Keyframe", "Frame number of keyframe immediately before the current frame.", 0, 50);
+ RNA_def_int(ot->srna, "next_frame", 0, MINAFRAME, MAXFRAME, "Next Keyframe", "Frame number of keyframe immediately after the current frame.", 0, 50);
+ RNA_def_float_percentage(ot->srna, "percentage", 0.5f, 0.0f, 1.0f, "Percentage", "Weighting factor for the sliding operation", 0.3, 0.7);
+}
+
+/* ------------------------------------ */
+
+/* invoke() - for 'push' mode */
+static int pose_slide_push_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ tPoseSlideOp *pso;
+
+ /* initialise data */
+ if (pose_slide_init(C, op, POSESLIDE_PUSH) == 0) {
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else
+ pso= op->customdata;
+
+ /* do common setup work */
+ return pose_slide_invoke_common(C, op, pso);
+}
+
+/* exec() - for push */
+static int pose_slide_push_exec (bContext *C, wmOperator *op)
+{
+ tPoseSlideOp *pso;
+
+ /* initialise data (from RNA-props) */
+ if (pose_slide_init(C, op, POSESLIDE_PUSH) == 0) {
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else
+ pso= op->customdata;
+
+ /* do common exec work */
+ return pose_slide_exec_common(C, op, pso);
+}
+
+void POSE_OT_push (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Push Pose";
+ ot->idname= "POSE_OT_push";
+ ot->description= "Exaggerate the current pose";
+
+ /* callbacks */
+ ot->exec= pose_slide_push_exec;
+ ot->invoke= pose_slide_push_invoke;
+ ot->modal= pose_slide_modal;
+ ot->cancel= pose_slide_cancel;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ /* Properties */
+ pose_slide_opdef_properties(ot);
+}
+
+/* ........................ */
+
+/* invoke() - for 'relax' mode */
+static int pose_slide_relax_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ tPoseSlideOp *pso;
+
+ /* initialise data */
+ if (pose_slide_init(C, op, POSESLIDE_RELAX) == 0) {
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else
+ pso= op->customdata;
+
+ /* do common setup work */
+ return pose_slide_invoke_common(C, op, pso);
+}
+
+/* exec() - for relax */
+static int pose_slide_relax_exec (bContext *C, wmOperator *op)
+{
+ tPoseSlideOp *pso;
+
+ /* initialise data (from RNA-props) */
+ if (pose_slide_init(C, op, POSESLIDE_RELAX) == 0) {
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else
+ pso= op->customdata;
+
+ /* do common exec work */
+ return pose_slide_exec_common(C, op, pso);
+}
+
+void POSE_OT_relax (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Relax Pose";
+ ot->idname= "POSE_OT_relax";
+ ot->description= "Make the current pose more similar to its surrounding ones.";
+
+ /* callbacks */
+ ot->exec= pose_slide_relax_exec;
+ ot->invoke= pose_slide_relax_invoke;
+ ot->modal= pose_slide_modal;
+ ot->cancel= pose_slide_cancel;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ /* Properties */
+ pose_slide_opdef_properties(ot);
+}
+
+/* ........................ */
+
+/* invoke() - for 'breakdown' mode */
+static int pose_slide_breakdown_invoke (bContext *C, wmOperator *op, wmEvent *evt)
+{
+ tPoseSlideOp *pso;
+
+ /* initialise data */
+ if (pose_slide_init(C, op, POSESLIDE_BREAKDOWN) == 0) {
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else
+ pso= op->customdata;
+
+ /* do common setup work */
+ return pose_slide_invoke_common(C, op, pso);
+}
+
+/* exec() - for breakdown */
+static int pose_slide_breakdown_exec (bContext *C, wmOperator *op)
+{
+ tPoseSlideOp *pso;
+
+ /* initialise data (from RNA-props) */
+ if (pose_slide_init(C, op, POSESLIDE_BREAKDOWN) == 0) {
+ pose_slide_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ else
+ pso= op->customdata;
+
+ /* do common exec work */
+ return pose_slide_exec_common(C, op, pso);
+}
+
+void POSE_OT_breakdown (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Pose Breakdowner";
+ ot->idname= "POSE_OT_breakdown";
+ ot->description= "Create a suitable breakdown pose on the current frame.";
+
+ /* callbacks */
+ ot->exec= pose_slide_breakdown_exec;
+ ot->invoke= pose_slide_breakdown_invoke;
+ ot->modal= pose_slide_modal;
+ ot->cancel= pose_slide_cancel;
+ ot->poll= ED_operator_posemode;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ /* Properties */
+ pose_slide_opdef_properties(ot);
+}
+
+/* **************************************************** */
diff --git a/source/blender/editors/armature/poselib.c b/source/blender/editors/armature/poselib.c
index f072f2e980e..386cb6512a3 100644
--- a/source/blender/editors/armature/poselib.c
+++ b/source/blender/editors/armature/poselib.c
@@ -44,7 +44,6 @@
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_curve_types.h"
-#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_scene_types.h"
@@ -62,8 +61,6 @@
#include "BKE_report.h"
#include "BKE_utildefines.h"
-#include "PIL_time.h" /* sleep */
-
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_types.h"
@@ -470,6 +467,7 @@ static int poselib_remove_exec (bContext *C, wmOperator *op)
marker= BLI_findlink(&act->markers, RNA_int_get(op->ptr, "index"));
if (marker == NULL) {
BKE_report(op->reports, RPT_ERROR, "Invalid index for Pose");
+ return OPERATOR_CANCELLED;
}
/* remove relevant keyframes */
@@ -536,6 +534,7 @@ static int poselib_rename_exec (bContext *C, wmOperator *op)
marker= BLI_findlink(&act->markers, RNA_int_get(op->ptr, "index"));
if (marker == NULL) {
BKE_report(op->reports, RPT_ERROR, "Invalid index for Pose");
+ return OPERATOR_CANCELLED;
}
/* get new name */
@@ -769,6 +768,10 @@ static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData
if (poselib_ks_locrotscale == NULL)
poselib_ks_locrotscale= ANIM_builtin_keyingset_get_named(NULL, "LocRotScale");
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+
+ /* now insert the keyframe */
modify_keyframes(C, &dsources, NULL, poselib_ks_locrotscale, MODIFYKEY_MODE_INSERT, (float)CFRA);
/* clear any unkeyed tags */
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index bab7111dbd7..f40476f6f59 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -798,6 +798,8 @@ void pose_copy_menu(Scene *scene)
VECCOPY(pchan->limitmax, pchanact->limitmax);
VECCOPY(pchan->stiffness, pchanact->stiffness);
pchan->ikstretch= pchanact->ikstretch;
+ pchan->ikrotweight= pchanact->ikrotweight;
+ pchan->iklinweight= pchanact->iklinweight;
}
break;
case 8: /* Custom Bone Shape */
@@ -1084,6 +1086,9 @@ static int pose_paste_exec (bContext *C, wmOperator *op)
if (posePaste_ks_locrotscale == NULL)
posePaste_ks_locrotscale= ANIM_builtin_keyingset_get_named(NULL, "LocRotScale");
+ /* init cks for this PoseChannel, then use the relative KeyingSets to keyframe it */
+ cks.pchan= pchan;
+
modify_keyframes(C, &dsources, NULL, posePaste_ks_locrotscale, MODIFYKEY_MODE_INSERT, (float)CFRA);
/* clear any unkeyed tags */
@@ -1939,7 +1944,7 @@ static int armature_bone_layers_invoke (bContext *C, wmOperator *op, wmEvent *ev
/* Set the visible layers for the active armature (edit and pose modes) */
static int armature_bone_layers_exec (bContext *C, wmOperator *op)
{
- Object *ob= CTX_data_active_object(C);
+ Object *ob= CTX_data_edit_object(C);
bArmature *arm= (ob)? ob->data : NULL;
PointerRNA ptr;
int layers[16]; /* hardcoded for now - we can only have 16 armature layers, so this should be fine... */
@@ -1952,7 +1957,7 @@ static int armature_bone_layers_exec (bContext *C, wmOperator *op)
{
/* get pointer for pchan, and write flags this way */
RNA_pointer_create((ID *)arm, &RNA_EditBone, ebone, &ptr);
- RNA_boolean_set_array(&ptr, "layers", layers);
+ RNA_boolean_set_array(&ptr, "layer", layers);
}
CTX_DATA_END;
@@ -1983,175 +1988,6 @@ void ARMATURE_OT_bone_layers (wmOperatorType *ot)
/* ********************************************** */
-#if 0
-// XXX old sys
-/* for use with pose_relax only */
-static int pose_relax_icu(struct IpoCurve *icu, float framef, float *val, float *frame_prev, float *frame_next)
-{
- if (!icu) {
- return 0;
- }
- else {
- BezTriple *bezt = icu->bezt;
-
- BezTriple *bezt_prev=NULL, *bezt_next=NULL;
- float w1, w2, wtot;
- int i;
-
- for (i=0; i < icu->totvert; i++, bezt++) {
- if (bezt->vec[1][0] < framef - 0.5) {
- bezt_prev = bezt;
- } else {
- break;
- }
- }
-
- if (bezt_prev==NULL) return 0;
-
- /* advance to the next, dont need to advance i */
- bezt = bezt_prev+1;
-
- for (; i < icu->totvert; i++, bezt++) {
- if (bezt->vec[1][0] > framef + 0.5) {
- bezt_next = bezt;
- break;
- }
- }
-
- if (bezt_next==NULL) return 0;
-
- if (val) {
- w1 = framef - bezt_prev->vec[1][0];
- w2 = bezt_next->vec[1][0] - framef;
- wtot = w1 + w2;
- w1=w1/wtot;
- w2=w2/wtot;
-#if 0
- val = (bezt_prev->vec[1][1] * w2) + (bezt_next->vec[1][1] * w1);
-#else
- /* apply the value with a hard coded 6th */
- *val = (((bezt_prev->vec[1][1] * w2) + (bezt_next->vec[1][1] * w1)) + (*val * 5.0f)) / 6.0f;
-#endif
- }
-
- if (frame_prev) *frame_prev = bezt_prev->vec[1][0];
- if (frame_next) *frame_next = bezt_next->vec[1][0];
-
- return 1;
- }
-}
-#endif
-
-void pose_relax(Scene *scene)
-{
- Object *ob = OBACT;
- bPose *pose;
- bAction *act;
- bArmature *arm;
-
-// IpoCurve *icu_w, *icu_x, *icu_y, *icu_z;
-
- bPoseChannel *pchan;
-// bActionChannel *achan;
-// float framef = F_CFRA;
-// float frame_prev, frame_next;
-// float quat_prev[4], quat_next[4], quat_interp[4], quat_orig[4];
-
- int do_scale = 0;
- int do_loc = 0;
- int do_quat = 0;
- int flag = 0;
-// int do_x, do_y, do_z;
-
- if (!ob) return;
-
- pose = ob->pose;
- act = ob->action;
- arm = (bArmature *)ob->data;
-
- if (!pose || !act || !arm) return;
-
- for (pchan=pose->chanbase.first; pchan; pchan= pchan->next) {
-
- pchan->bone->flag &= ~BONE_TRANSFORM;
-
- if (pchan->bone->layer & arm->layer) {
- if (pchan->bone->flag & BONE_SELECTED) {
- /* do we have an ipo curve? */
-#if 0 // XXX old animation system
- achan= get_action_channel(act, pchan->name);
-
- if (achan && achan->ipo) {
- /*calc_ipo(achan->ipo, ctime);*/
-
- do_x = pose_relax_icu(find_ipocurve(achan->ipo, AC_LOC_X), framef, &pchan->loc[0], NULL, NULL);
- do_y = pose_relax_icu(find_ipocurve(achan->ipo, AC_LOC_Y), framef, &pchan->loc[1], NULL, NULL);
- do_z = pose_relax_icu(find_ipocurve(achan->ipo, AC_LOC_Z), framef, &pchan->loc[2], NULL, NULL);
- do_loc += do_x + do_y + do_z;
-
- do_x = pose_relax_icu(find_ipocurve(achan->ipo, AC_SIZE_X), framef, &pchan->size[0], NULL, NULL);
- do_y = pose_relax_icu(find_ipocurve(achan->ipo, AC_SIZE_Y), framef, &pchan->size[1], NULL, NULL);
- do_z = pose_relax_icu(find_ipocurve(achan->ipo, AC_SIZE_Z), framef, &pchan->size[2], NULL, NULL);
- do_scale += do_x + do_y + do_z;
-
- if( ((icu_w = find_ipocurve(achan->ipo, AC_QUAT_W))) &&
- ((icu_x = find_ipocurve(achan->ipo, AC_QUAT_X))) &&
- ((icu_y = find_ipocurve(achan->ipo, AC_QUAT_Y))) &&
- ((icu_z = find_ipocurve(achan->ipo, AC_QUAT_Z))) )
- {
- /* use the quatw keyframe as a basis for others */
- if (pose_relax_icu(icu_w, framef, NULL, &frame_prev, &frame_next)) {
- /* get 2 quats */
- quat_prev[0] = eval_icu(icu_w, frame_prev);
- quat_prev[1] = eval_icu(icu_x, frame_prev);
- quat_prev[2] = eval_icu(icu_y, frame_prev);
- quat_prev[3] = eval_icu(icu_z, frame_prev);
-
- quat_next[0] = eval_icu(icu_w, frame_next);
- quat_next[1] = eval_icu(icu_x, frame_next);
- quat_next[2] = eval_icu(icu_y, frame_next);
- quat_next[3] = eval_icu(icu_z, frame_next);
-
-#if 0
- /* apply the setting, completely smooth */
- QuatInterpol(pchan->quat, quat_prev, quat_next, (framef-frame_prev) / (frame_next-frame_prev) );
-#else
- /* tricky interpolation */
- QuatInterpol(quat_interp, quat_prev, quat_next, (framef-frame_prev) / (frame_next-frame_prev) );
- QUATCOPY(quat_orig, pchan->quat);
- QuatInterpol(pchan->quat, quat_orig, quat_interp, 1.0f/6.0f);
- /* done */
-#endif
- do_quat++;
- }
- }
-
- /* apply BONE_TRANSFORM tag so that autokeying will pick it up */
- pchan->bone->flag |= BONE_TRANSFORM;
- }
-
-#endif // XXX old animation system
- }
- }
- }
-
- ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
-
- /* do auto-keying */
- if (do_loc) flag |= TFM_TRANSLATION;
- if (do_scale) flag |= TFM_RESIZE;
- if (do_quat) flag |= TFM_ROTATION;
- autokeyframe_pose_cb_func(ob, flag, 0);
-
- /* clear BONE_TRANSFORM flags */
- for (pchan=pose->chanbase.first; pchan; pchan= pchan->next)
- pchan->bone->flag &= ~ BONE_TRANSFORM;
-
- /* do depsgraph flush */
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
- BIF_undo_push("Relax Pose");
-}
-
/* for use in insertkey, ensure rotation goes other way around */
void pose_flipquats(Scene *scene)
{
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 8dabe24de91..a18815d04a6 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -1078,7 +1078,7 @@ void CURVE_OT_spline_weight_set(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
- RNA_def_float_percentage(ot->srna, "weight", 1.0f, 0.0f, 1.0f, "Weight", "", 0.0f, 1.0f);
+ RNA_def_float_factor(ot->srna, "weight", 1.0f, 0.0f, 1.0f, "Weight", "", 0.0f, 1.0f);
}
/******************* set radius operator ******************/
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index 868c5902670..2be567e1921 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -381,19 +381,19 @@ static int paste_file(bContext *C, ReportList *reports, char *filename)
static int paste_file_exec(bContext *C, wmOperator *op)
{
- char *filename;
+ char *path;
int retval;
- filename= RNA_string_get_alloc(op->ptr, "filename", NULL, 0);
- retval= paste_file(C, op->reports, filename);
- MEM_freeN(filename);
+ path= RNA_string_get_alloc(op->ptr, "path", NULL, 0);
+ retval= paste_file(C, op->reports, path);
+ MEM_freeN(path);
return retval;
}
static int paste_file_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
- if(RNA_property_is_set(op->ptr, "filename"))
+ if(RNA_property_is_set(op->ptr, "path"))
return paste_file_exec(C, op);
WM_event_add_fileselect(C, op);
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 799829a6e87..d9439956569 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -42,11 +42,14 @@ struct View2D;
struct Scene;
struct Object;
+struct bDopeSheet;
+
struct bActionGroup;
struct FCurve;
struct FModifier;
struct uiBlock;
+struct uiLayout;
/* ************************************************ */
/* ANIMATION CHANNEL FILTERING */
@@ -137,6 +140,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSWOR,
ANIMTYPE_DSPART,
ANIMTYPE_DSMBALL,
+ ANIMTYPE_DSARM,
ANIMTYPE_SHAPEKEY, // XXX probably can become depreceated???
@@ -206,6 +210,7 @@ typedef enum eAnimFilter_Flags {
#define FILTER_CUR_OBJD(cu) ((cu->flag & CU_DS_EXPAND))
#define FILTER_PART_OBJD(part) ((part->flag & PART_DS_EXPAND))
#define FILTER_MBALL_OBJD(mb) ((mb->flag2 & MB_DS_EXPAND))
+#define FILTER_ARM_OBJD(arm) ((arm->flag & ARM_DS_EXPAND))
/* 'Sub-object/Action' channels (flags stored in Action) */
#define SEL_ACTC(actc) ((actc->flag & ACT_SELECTED))
#define EXPANDED_ACTC(actc) ((actc->flag & ACT_COLLAPSED)==0)
@@ -392,11 +397,14 @@ void ANIM_draw_cfra(const struct bContext *C, struct View2D *v2d, short flag);
/* main call to draw preview range curtains */
void ANIM_draw_previewrange(const struct bContext *C, struct View2D *v2d);
+/* ------------- Preview Range Drawing -------------- */
+
+/* standard header buttons for Animation Editors */
+short ANIM_headerUI_standard_buttons(const struct bContext *C, struct bDopeSheet *ads, struct uiBlock *block, short xco, short yco);
+
/* ************************************************* */
/* F-MODIFIER TOOLS */
-struct uiLayout;
-
/* draw a given F-Modifier for some layout/UI-Block */
void ANIM_uiTemplate_fmodifier_draw(struct uiLayout *layout, struct ID *id, ListBase *modifiers, struct FModifier *fcm);
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 0969398f1e2..51d7c664fba 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -119,5 +119,9 @@ void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, struct DLRBT_Tree
void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, struct DLRBT_Tree *keys, struct DLRBT_Tree *blocks);
+/* Keyframe Finding */
+ActKeyColumn *cfra_find_actkeycolumn(ActKeyColumn *ak, float cframe);
+ActKeyColumn *cfra_find_nearest_next_ak(ActKeyColumn *ak, float cframe, short next);
+
#endif /* ED_KEYFRAMES_DRAW_H */
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index b2bf05ea5ea..57a6c5fc773 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -73,6 +73,7 @@ typedef enum eEditKeyframes_Snap {
SNAP_KEYS_NEARSEC,
SNAP_KEYS_NEARMARKER,
SNAP_KEYS_HORIZONTAL,
+ SNAP_KEYS_VALUE,
} eEditKeyframes_Snap;
/* mirroring tools */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 20c2301d2ac..d30fccfe4de 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -163,6 +163,9 @@ void ANIM_OT_remove_keyingset_button(struct wmOperatorType *ot);
/* ************ Drivers ********************** */
+/* Returns whether there is a driver in the copy/paste buffer to paste */
+short ANIM_driver_can_paste(void);
+
/* Main Driver Management API calls:
* Add a new driver for the specified property on the given ID block
*/
@@ -171,11 +174,24 @@ short ANIM_add_driver (struct ID *id, const char rna_path[], int array_index, sh
/* Main Driver Management API calls:
* Remove the driver for the specified property on the given ID block (if available)
*/
-short ANIM_remove_driver (struct ID *id, const char rna_path[], int array_index, short flag);
+short ANIM_remove_driver(struct ID *id, const char rna_path[], int array_index, short flag);
+
+/* Main Driver Management API calls:
+ * Make a copy of the driver for the specified property on the given ID block
+ */
+short ANIM_copy_driver(struct ID *id, const char rna_path[], int array_index, short flag);
+
+/* Main Driver Management API calls:
+ * Add a new driver for the specified property on the given ID block or replace an existing one
+ * with the driver + driver-curve data from the buffer
+ */
+short ANIM_paste_driver(struct ID *id, const char rna_path[], int array_index, short flag);
/* Driver management operators for UI buttons */
void ANIM_OT_add_driver_button(struct wmOperatorType *ot);
void ANIM_OT_remove_driver_button(struct wmOperatorType *ot);
+void ANIM_OT_copy_driver_button(struct wmOperatorType *ot);
+void ANIM_OT_paste_driver_button(struct wmOperatorType *ot);
/* ************ Auto-Keyframing ********************** */
/* Notes:
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index a2dba89ec20..634a3bc278b 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -118,6 +118,7 @@ void EM_select_face(struct EditFace *efa, int sel);
void EM_select_face_fgon(struct EditMesh *em, struct EditFace *efa, int val);
void EM_select_swap(struct EditMesh *em);
void EM_toggle_select_all(struct EditMesh *em);
+void EM_select_all(struct EditMesh *em);
void EM_selectmode_flush(struct EditMesh *em);
void EM_deselect_flush(struct EditMesh *em);
void EM_selectmode_set(struct EditMesh *em);
@@ -175,5 +176,13 @@ float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int ver
struct MDeformWeight *ED_vgroup_weight_verify(struct MDeformVert *dv, int defgroup);
struct MDeformWeight *ED_vgroup_weight_get(struct MDeformVert *dv, int defgroup);
+/*needed by edge slide*/
+struct EditVert *editedge_getOtherVert(struct EditEdge *eed, struct EditVert *eve);
+struct EditVert *editedge_getSharedVert(struct EditEdge *eed, struct EditEdge *eed2);
+int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
+int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
+int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
+short sharesFace(struct EditMesh *em, struct EditEdge *e1, struct EditEdge *e2);
+
#endif /* ED_MESH_H */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 67dc6dada5f..363795afeab 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -88,6 +88,8 @@ void object_test_constraints(struct Object *ob);
void ED_object_constraint_rename(struct Object *ob, struct bConstraint *con, char *oldname);
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con);
+void ED_object_constraint_update(struct Object *ob);
+void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob);
/* object_lattice.c */
void mouse_lattice(struct bContext *C, short mval[2], int extend);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index 96425f725e9..bf3111de5dc 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -75,7 +75,8 @@ enum {
TFM_BAKE_TIME,
TFM_BEVEL,
TFM_BWEIGHT,
- TFM_ALIGN
+ TFM_ALIGN,
+ TFM_EDGE_SLIDE
} TfmMode;
/* TRANSFORM CONTEXTS */
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 848432b5f42..dc4744c9832 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -431,7 +431,7 @@ uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, char *
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
-void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip);
+uiBut *uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip);
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *keypoin, short *modkeypoin, char *tip);
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, short x1, short y1, short x2, short y2, char *tip);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index fbc3c859f20..1b05958b679 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2271,8 +2271,9 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short
}
}
- if(!ELEM7(but->type, BLOCK, BUT, LABEL, PULLDOWN, ROUNDBOX, LISTBOX, SEARCH_MENU))
- but->flag |= UI_BUT_UNDO;
+ if(ELEM8(but->type, BLOCK, BUT, LABEL, PULLDOWN, ROUNDBOX, LISTBOX, SEARCH_MENU, BUTM));
+ else if(ELEM5(but->type, SCROLL, SEPR, LINK, INLINK, FTPREVIEW));
+ else but->flag |= UI_BUT_UNDO;
BLI_addtail(&block->buttons, but);
@@ -3098,10 +3099,11 @@ uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int
return but;
}
-void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip)
+uiBut *uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip)
{
uiBut *but= ui_def_but(block, KEYEVT|SHO, retval, str, x1, y1, x2, y2, spoin, 0.0, 0.0, 0.0, 0.0, tip);
ui_check_but(but);
+ return but;
}
/* short pointers hardcoded */
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 8c41726b81b..8037a609a2f 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -209,6 +209,18 @@ void ui_but_anim_remove_driver(bContext *C)
WM_operator_name_call(C, "ANIM_OT_remove_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
}
+void ui_but_anim_copy_driver(bContext *C)
+{
+ /* this operator calls uiAnimContextProperty above */
+ WM_operator_name_call(C, "ANIM_OT_copy_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
+}
+
+void ui_but_anim_paste_driver(bContext *C)
+{
+ /* this operator calls uiAnimContextProperty above */
+ WM_operator_name_call(C, "ANIM_OT_paste_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
+}
+
void ui_but_anim_add_keyingset(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
@@ -264,6 +276,10 @@ void ui_but_anim_menu(bContext *C, uiBut *but)
}
else
uiItemBooleanO(layout, "Delete Driver", 0, "ANIM_OT_remove_driver_button", "all", 0);
+
+ uiItemO(layout, "Copy Driver", 0, "ANIM_OT_copy_driver_button");
+ if (ANIM_driver_can_paste())
+ uiItemO(layout, "Paste Driver", 0, "ANIM_OT_paste_driver_button");
}
else if(but->flag & UI_BUT_ANIMATED_KEY);
else if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) {
@@ -275,6 +291,9 @@ void ui_but_anim_menu(bContext *C, uiBut *but)
}
else
uiItemBooleanO(layout, "Add Driver", 0, "ANIM_OT_add_driver_button", "all", 0);
+
+ if (ANIM_driver_can_paste())
+ uiItemO(layout, "Paste Driver", 0, "ANIM_OT_paste_driver_button");
}
if(RNA_property_animateable(&but->rnapoin, but->rnaprop)) {
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index e8d813d8ff9..b5de855cb80 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -855,6 +855,7 @@ static void ui_apply_button(bContext *C, uiBlock *block, uiBut *but, uiHandleBut
ui_apply_but_CHARTAB(C, but, data);
break;
#endif
+ case KEYEVT:
case HOTKEYEVT:
ui_apply_but_BUT(C, but, data);
break;
@@ -1659,7 +1660,7 @@ static void ui_do_but_textedit_select(bContext *C, uiBlock *block, uiBut *but, u
break;
}
case LEFTMOUSE:
- if(event->val == 0)
+ if(event->val == KM_RELEASE)
button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
retval= WM_UI_HANDLER_BREAK;
break;
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 7ab99a83c4b..885005ba06e 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -470,6 +470,8 @@ void ui_but_anim_insert_keyframe(struct bContext *C);
void ui_but_anim_delete_keyframe(struct bContext *C);
void ui_but_anim_add_driver(struct bContext *C);
void ui_but_anim_remove_driver(struct bContext *C);
+void ui_but_anim_copy_driver(struct bContext *C);
+void ui_but_anim_paste_driver(struct bContext *C);
void ui_but_anim_add_keyingset(struct bContext *C);
void ui_but_anim_remove_keyingset(struct bContext *C);
void ui_but_anim_menu(struct bContext *C, uiBut *but);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index b957ff83650..e3c392a145e 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -480,7 +480,7 @@ static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr,
static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int x, int y, int w, int h, int icon_only)
{
uiLayout *sub;
- uiBut *but;
+ uiBut *but=NULL;
PropertyType type;
PropertySubType subtype;
int labelw;
@@ -533,7 +533,7 @@ void uiFileBrowseContextProperty(const bContext *C, PointerRNA *ptr, PropertyRNA
prevbut= but->prev;
/* find the button before the active one */
- if((but->flag & UI_BUT_LAST_ACTIVE) && prevbut && prevbut->rnapoin.id.data) {
+ if((but->flag & UI_BUT_LAST_ACTIVE) && prevbut && prevbut->rnapoin.data) {
if(RNA_property_type(prevbut->rnaprop) == PROP_STRING) {
*ptr= prevbut->rnapoin;
*prop= prevbut->rnaprop;
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index cf29a1ddb58..fa24aa72b9f 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -963,6 +963,7 @@ static void check_panel_overlap(ARegion *ar, Panel *panel)
}
}
+#if 0 // XXX panel docking/tabbing code that's no longer used
static void test_add_new_tabs(ARegion *ar)
{
Panel *pa, *pasel=NULL, *palap=NULL;
@@ -1016,6 +1017,7 @@ static void test_add_new_tabs(ARegion *ar)
pa= pa->next;
}
}
+#endif
/************************ panel dragging ****************************/
@@ -1382,7 +1384,12 @@ static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelStat
if(state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
if(data && data->state != PANEL_STATE_ANIMATION) {
- test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
+ /* XXX:
+ * - the panel tabbing function call below (test_add_new_tabs()) has been commented out
+ * "It is too easy to do by accident when reordering panels, is very hard to control and use, and has no real benefit." - BillRey
+ * Aligorith, 2009Sep
+ */
+ //test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
check_panel_overlap(ar, NULL); // clears
}
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 065d391e6d6..0f04333c6c5 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -2226,7 +2226,7 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
}
block->minbounds= minwidth;
- uiTextBoundsBlock(block, 40);
+ uiTextBoundsBlock(block, 50);
}
/* if menu slides out of other menu, override direction */
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index b15ddcfae17..af4a4c13c80 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -405,10 +405,12 @@ void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, char *propname
static void modifiers_setOnCage(bContext *C, void *ob_v, void *md_v)
{
Object *ob = ob_v;
- ModifierData *md;
-
+ ModifierData *md= md_v;
int i, cageIndex = modifiers_getCageIndex(ob, NULL );
+ /* undo button operation */
+ md->mode ^= eModifierMode_OnCage;
+
for(i = 0, md=ob->modifiers.first; md; ++i, md=md->next) {
if(md == md_v) {
if(i >= cageIndex)
@@ -517,9 +519,10 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
/* XXX uiBlockSetEmboss(block, UI_EMBOSSR); */
if(ob->type==OB_MESH && modifier_couldBeCage(md) && index<=lastCageIndex) {
-
/* XXX uiBlockSetCol(block, color); */
- but = uiDefIconBut(block, BUT, 0, ICON_MESH_DATA, 0, 0, 16, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
+ but = uiDefIconButBitI(block, TOG, eModifierMode_OnCage, 0, ICON_MESH_DATA, 0, 0, 16, 20, &md->mode, 0.0, 0.0, 0.0, 0.0, "Apply modifier to editing cage during Editmode");
+ if(index < cageIndex)
+ uiButSetFlag(but, UI_BUT_DISABLED);
uiButSetFunc(but, modifiers_setOnCage, ob, md);
uiBlockEndAlign(block);
/* XXX uiBlockSetCol(block, TH_AUTO); */
@@ -673,6 +676,8 @@ void do_constraint_panels(bContext *C, void *arg, int event)
if(ob->type==OB_ARMATURE) DAG_id_flush_update(&ob->id, OB_RECALC_DATA|OB_RECALC_OB);
else DAG_id_flush_update(&ob->id, OB_RECALC_OB);
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
// XXX allqueue(REDRAWVIEW3D, 0);
// XXX allqueue(REDRAWBUTSOBJECT, 0);
@@ -684,19 +689,15 @@ static void constraint_active_func(bContext *C, void *ob_v, void *con_v)
ED_object_constraint_set_active(ob_v, con_v);
}
-static void verify_constraint_name_func (bContext *C, void *con_v, void *name_v)
+static void verify_constraint_name_func (bContext *C, void *con_v, void *dummy)
{
Object *ob= CTX_data_active_object(C);
bConstraint *con= con_v;
- char oldname[32];
if (!con)
return;
- /* put on the stack */
- BLI_strncpy(oldname, (char *)name_v, 32);
-
- ED_object_constraint_rename(ob, con, oldname);
+ ED_object_constraint_rename(ob, con, NULL);
ED_object_constraint_set_active(ob, con);
// XXX allqueue(REDRAWACTION, 0);
}
@@ -901,10 +902,11 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
uiDefIconButO(block, BUT, "CONSTRAINT_OT_move_down", WM_OP_INVOKE_DEFAULT, VICON_MOVE_DOWN, xco+width-50+18, yco, 16, 18, "Move constraint down in constraint stack");
uiBlockEndAlign(block);
}
-
-
+
/* Close 'button' - emboss calls here disable drawing of 'button' behind X */
uiBlockSetEmboss(block, UI_EMBOSSN);
+ uiDefIconButBitS(block, ICONTOGN, CONSTRAINT_OFF, B_CONSTRAINT_TEST, ICON_CHECKBOX_DEHLT, xco+243, yco, 19, 19, &con->flag, 0.0, 0.0, 0.0, 0.0, "enable/disable constraint");
+
uiDefIconButO(block, BUT, "CONSTRAINT_OT_delete", WM_OP_INVOKE_DEFAULT, ICON_X, xco+262, yco, 19, 19, "Delete constraint");
uiBlockSetEmboss(block, UI_EMBOSS);
}
@@ -1336,7 +1338,7 @@ static void colorband_del_cb(bContext *C, void *cb_v, void *coba_v)
/* offset aligns from bottom, standard width 300, height 115 */
static void colorband_buttons_large(uiBlock *block, ColorBand *coba, int xoffs, int yoffs, RNAUpdateCb *cb)
{
- CBData *cbd;
+
uiBut *bt;
if(coba==NULL) return;
@@ -1347,7 +1349,7 @@ static void colorband_buttons_large(uiBlock *block, ColorBand *coba, int xoffs,
bt= uiDefBut(block, BUT, 0, "Delete", 60+xoffs,100+yoffs,50,20, 0, 0, 0, 0, 0, "Delete the active position");
uiButSetNFunc(bt, colorband_del_cb, MEM_dupallocN(cb), coba);
- uiDefButS(block, NUM, 0, "", 120+xoffs,100+yoffs,80, 20, &coba->cur, 0.0, (float)(coba->tot-1), 0, 0, "Choose active color stop");
+ uiDefButS(block, NUM, 0, "", 120+xoffs,100+yoffs,80, 20, &coba->cur, 0.0, (float)(MAX2(0, coba->tot-1)), 0, 0, "Choose active color stop");
bt= uiDefButS(block, MENU, 0, "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4",
210+xoffs, 100+yoffs, 90, 20, &coba->ipotype, 0.0, 0.0, 0, 0, "Set interpolation between color stops");
@@ -1357,36 +1359,38 @@ static void colorband_buttons_large(uiBlock *block, ColorBand *coba, int xoffs,
bt= uiDefBut(block, BUT_COLORBAND, 0, "", xoffs,65+yoffs,300,30, coba, 0, 0, 0, 0, "");
uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
- cbd= coba->data + coba->cur;
+ if(coba->tot) {
+ CBData *cbd= coba->data + coba->cur;
- bt= uiDefButF(block, NUM, 0, "Pos:", 0+xoffs,40+yoffs,100, 20, &cbd->pos, 0.0, 1.0, 10, 0, "The position of the active color stop");
- uiButSetNFunc(bt, colorband_pos_cb, MEM_dupallocN(cb), coba);
- bt= uiDefButF(block, COL, 0, "", 110+xoffs,40+yoffs,80,20, &(cbd->r), 0, 0, 0, B_BANDCOL, "The color value for the active color stop");
- uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
- bt= uiDefButF(block, NUMSLI, 0, "A ", 200+xoffs,40+yoffs,100,20, &cbd->a, 0.0, 1.0, 10, 0, "The alpha value of the active color stop");
- uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
+ bt= uiDefButF(block, NUM, 0, "Pos:", 0+xoffs,40+yoffs,100, 20, &cbd->pos, 0.0, 1.0, 10, 0, "The position of the active color stop");
+ uiButSetNFunc(bt, colorband_pos_cb, MEM_dupallocN(cb), coba);
+ bt= uiDefButF(block, COL, 0, "", 110+xoffs,40+yoffs,80,20, &(cbd->r), 0, 0, 0, B_BANDCOL, "The color value for the active color stop");
+ uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
+ bt= uiDefButF(block, NUMSLI, 0, "A ", 200+xoffs,40+yoffs,100,20, &cbd->a, 0.0, 1.0, 10, 0, "The alpha value of the active color stop");
+ uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
+ }
}
static void colorband_buttons_small(uiBlock *block, ColorBand *coba, rctf *butr, RNAUpdateCb *cb)
{
- CBData *cbd;
uiBut *bt;
float unit= (butr->xmax-butr->xmin)/14.0f;
float xs= butr->xmin;
- cbd= coba->data + coba->cur;
-
bt= uiDefBut(block, BUT, 0, "Add", xs,butr->ymin+20.0f,2.0f*unit,20, NULL, 0, 0, 0, 0, "Add a new color stop to the colorband");
uiButSetNFunc(bt, colorband_add_cb, MEM_dupallocN(cb), coba);
bt= uiDefBut(block, BUT, 0, "Delete", xs+2.0f*unit,butr->ymin+20.0f,2.0f*unit,20, NULL, 0, 0, 0, 0, "Delete the active position");
uiButSetNFunc(bt, colorband_del_cb, MEM_dupallocN(cb), coba);
- bt= uiDefButF(block, COL, 0, "", xs+4.0f*unit,butr->ymin+20.0f,2.0f*unit,20, &(cbd->r), 0, 0, 0, B_BANDCOL, "The color value for the active color stop");
- uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
- bt= uiDefButF(block, NUMSLI, 0, "A:", xs+6.0f*unit,butr->ymin+20.0f,4.0f*unit,20, &(cbd->a), 0.0f, 1.0f, 10, 2, "The alpha value of the active color stop");
- uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
+ if(coba->tot) {
+ CBData *cbd= coba->data + coba->cur;
+ bt= uiDefButF(block, COL, 0, "", xs+4.0f*unit,butr->ymin+20.0f,2.0f*unit,20, &(cbd->r), 0, 0, 0, B_BANDCOL, "The color value for the active color stop");
+ uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
+ bt= uiDefButF(block, NUMSLI, 0, "A:", xs+6.0f*unit,butr->ymin+20.0f,4.0f*unit,20, &(cbd->a), 0.0f, 1.0f, 10, 2, "The alpha value of the active color stop");
+ uiButSetNFunc(bt, rna_update_cb, MEM_dupallocN(cb), NULL);
+ }
bt= uiDefButS(block, MENU, 0, "Interpolation %t|Ease %x1|Cardinal %x3|Linear %x0|B-Spline %x2|Constant %x4",
xs+10.0f*unit, butr->ymin+20.0f, unit*4, 20, &coba->ipotype, 0.0, 0.0, 0, 0, "Set interpolation between color stops");
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 00dec9a06c2..1d56ed4fb6a 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -73,7 +73,7 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
if(RNA_property_subtype(prop) == PROP_COLOR)
but= uiDefButR(block, COL, 0, name, x1, y1, x2, y2, ptr, propname, 0, 0, 0, -1, -1, NULL);
}
- else if(RNA_property_subtype(prop) == PROP_PERCENTAGE)
+ else if(RNA_property_subtype(prop) == PROP_PERCENTAGE || RNA_property_subtype(prop) == PROP_FACTOR)
but= uiDefButR(block, NUMSLI, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
else
but= uiDefButR(block, NUM, 0, name, x1, y1, x2, y2, ptr, propname, index, 0, 0, -1, -1, NULL);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 90b2c920613..ac8750f84e6 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -773,7 +773,8 @@ static void widget_draw_icon(uiBut *but, BIFIconID icon, int blend, rcti *rect)
/* sets but->ofs to make sure text is correctly visible */
static void ui_text_leftclip(uiFontStyle *fstyle, uiBut *but, rcti *rect)
{
- int okwidth= rect->xmax-rect->xmin;
+ int border= (but->flag & UI_BUT_ALIGN_RIGHT)? 8: 10;
+ int okwidth= rect->xmax-rect->xmin - border;
/* need to set this first */
uiStyleFontSet(fstyle);
@@ -842,11 +843,8 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
but->drawstr[selend_tmp]= ch;
- /* if at pos 0, leave a bit more to the left */
- t= (pos == 0)? 0: 1;
-
glColor3ubv((unsigned char*)wcol->item);
- glRects(rect->xmin+selsta_draw+1, rect->ymin+2, rect->xmin+selwidth_draw+1, rect->ymax-2);
+ glRects(rect->xmin+selsta_draw, rect->ymin+2, rect->xmin+selwidth_draw, rect->ymax-2);
}
} else {
/* text cursor */
@@ -861,9 +859,6 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
but->drawstr[pos]= ch;
}
- /* if at pos 0, leave a bit more to the left */
- t += (pos == 0)? 0: 1;
-
glColor3ub(255,0,0);
glRects(rect->xmin+t, rect->ymin+2, rect->xmin+t+2, rect->ymax-2);
}
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index c54e09b2b40..87026bd1a5d 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -517,10 +517,12 @@ void ui_theme_init_userdef(void)
/* space file */
/* to have something initialized */
btheme->tfile= btheme->tv3d;
- SETCOL(btheme->tfile.back, 90, 90, 90, 255);
+ SETCOLF(btheme->tfile.back, 0.3, 0.3, 0.3, 1);
+ SETCOLF(btheme->tfile.panel, 0.3, 0.3, 0.3, 1);
+ SETCOLF(btheme->tfile.list, 0.4, 0.4, 0.4, 1);
SETCOL(btheme->tfile.text, 250, 250, 250, 255);
SETCOL(btheme->tfile.text_hi, 15, 15, 15, 255);
- SETCOL(btheme->tfile.panel, 180, 180, 180, 255); // bookmark/ui regions
+ SETCOL(btheme->tfile.panel, 145, 145, 145, 255); // bookmark/ui regions
SETCOL(btheme->tfile.active, 130, 130, 130, 255); // selected files
SETCOL(btheme->tfile.hilite, 255, 140, 25, 255); // selected files
@@ -604,11 +606,11 @@ void ui_theme_init_userdef(void)
/* space node, re-uses syntax color storage */
btheme->tnode= btheme->tv3d;
SETCOL(btheme->tnode.edge_select, 255, 255, 255, 255);
- SETCOL(btheme->tnode.syntaxl, 150, 150, 150, 255); /* TH_NODE, backdrop */
- SETCOL(btheme->tnode.syntaxn, 129, 131, 144, 255); /* in/output */
- SETCOL(btheme->tnode.syntaxb, 127,127,127, 255); /* operator */
- SETCOL(btheme->tnode.syntaxv, 142, 138, 145, 255); /* generator */
- SETCOL(btheme->tnode.syntaxc, 120, 145, 120, 255); /* group */
+ SETCOL(btheme->tnode.syntaxl, 155, 155, 155, 160); /* TH_NODE, backdrop */
+ SETCOL(btheme->tnode.syntaxn, 100, 100, 100, 255); /* in/output */
+ SETCOL(btheme->tnode.syntaxb, 108, 105, 111, 255); /* operator */
+ SETCOL(btheme->tnode.syntaxv, 104, 106, 117, 255); /* generator */
+ SETCOL(btheme->tnode.syntaxc, 105, 117, 110, 255); /* group */
/* space logic */
btheme->tlogic= btheme->tv3d;
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index f9fb7a9306f..be58a78ca85 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -1351,7 +1351,7 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
vert= v2d->vert;
hor= v2d->hor;
- /* slider rects smaller than region */
+ /* slider rects need to be smaller than region */
hor.xmin+=4;
hor.xmax-=4;
if (scroll & V2D_SCROLL_BOTTOM)
@@ -1393,13 +1393,18 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
else
scrollers->hor_max= (int)(hor.xmin + (fac2 * scrollsize));
+ /* prevent inverted sliders */
if (scrollers->hor_min > scrollers->hor_max)
scrollers->hor_min= scrollers->hor_max;
+ /* prevent sliders from being too small, and disappearing */
+ if ((scrollers->hor_max - scrollers->hor_min) < V2D_SCROLLER_HANDLE_SIZE)
+ scrollers->hor_max+= V2D_SCROLLER_HANDLE_SIZE;
/* check whether sliders can disappear */
- if(v2d->keeptot)
+ if(v2d->keeptot) {
if(fac1 <= 0.0f && fac2 >= 1.0f)
scrollers->horfull= 1;
+ }
}
/* vertical scrollers */
@@ -1420,13 +1425,18 @@ View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d, short
else
scrollers->vert_max= (int)(vert.ymin + (fac2 * scrollsize));
+ /* prevent inverted sliders */
if (scrollers->vert_min > scrollers->vert_max)
scrollers->vert_min= scrollers->vert_max;
+ /* prevent sliders from being too small, and disappearing */
+ if ((scrollers->vert_max - scrollers->vert_min) < V2D_SCROLLER_HANDLE_SIZE)
+ scrollers->vert_max+= V2D_SCROLLER_HANDLE_SIZE;
/* check whether sliders can disappear */
- if(v2d->keeptot)
+ if(v2d->keeptot) {
if(fac1 <= 0.0f && fac2 >= 1.0f)
scrollers->vertfull= 1;
+ }
}
/* grid markings on scrollbars */
@@ -1550,14 +1560,6 @@ static void scroll_printstr(View2DScrollers *scrollers, Scene *scene, float x, f
BLF_draw_default(x, y, 0.0f, str);
}
-/* local defines for scrollers drawing */
- /* radius of scroller 'button' caps */
-#define V2D_SCROLLCAP_RAD 5
- /* shading factor for scroller 'bar' */
-#define V2D_SCROLLBAR_SHADE 0.1f
- /* shading factor for scroller 'button' caps */
-#define V2D_SCROLLCAP_SHADE 0.2f
-
/* Draw scrollbars in the given 2d-region */
void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *vs)
{
@@ -1571,7 +1573,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
/* horizontal scrollbar */
if (scroll & V2D_SCROLL_HORIZONTAL) {
-
+ /* only draw scrollbar when it doesn't fill the entire space */
if(vs->horfull==0) {
bTheme *btheme= U.themes.first;
uiWidgetColors wcol= btheme->tui.wcol_scroll;
@@ -1584,13 +1586,15 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
slider.ymax= hor.ymax;
state= (v2d->scroll_ui & V2D_SCROLL_H_ACTIVE)?UI_SCROLL_PRESSED:0;
+
+ // TODO: disable this for button regions...
if (!(v2d->keepzoom & V2D_LOCKZOOM_X))
state |= UI_SCROLL_ARROWS;
+
uiWidgetScrollDraw(&wcol, &hor, &slider, state);
}
/* scale indicators */
- // XXX will need to update the font drawing when the new stuff comes in
if ((scroll & V2D_SCROLL_SCALE_HORIZONTAL) && (vs->grid)) {
View2DGrid *grid= vs->grid;
float fac, dfac, fac2, val;
@@ -1667,7 +1671,7 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
/* vertical scrollbar */
if (scroll & V2D_SCROLL_VERTICAL) {
-
+ /* only draw scrollbar when it doesn't fill the entire space */
if(vs->vertfull==0) {
bTheme *btheme= U.themes.first;
uiWidgetColors wcol= btheme->tui.wcol_scroll;
@@ -1680,14 +1684,16 @@ void UI_view2d_scrollers_draw(const bContext *C, View2D *v2d, View2DScrollers *v
slider.ymax= vs->vert_max;
state= (v2d->scroll_ui & V2D_SCROLL_V_ACTIVE)?UI_SCROLL_PRESSED:0;
- if (!(v2d->keepzoom & V2D_LOCKZOOM_Y))
+
+ // TODO: disable this for button regions...
+ if (!(v2d->keepzoom & V2D_LOCKZOOM_Y))
state |= UI_SCROLL_ARROWS;
+
uiWidgetScrollDraw(&wcol, &vert, &slider, state);
}
/* scale indiators */
- // XXX will need to update the font drawing when the new stuff comes in
if ((scroll & V2D_SCROLL_SCALE_VERTICAL) && (vs->grid)) {
View2DGrid *grid= vs->grid;
float fac, dfac, val;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index ae4fe4eed1b..0af5a5cac97 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -237,7 +237,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case MIDDLEMOUSE:
- if (event->val==0) {
+ if (event->val==KM_RELEASE) {
/* calculate overall delta mouse-movement for redo */
RNA_int_set(op->ptr, "deltax", (vpd->startx - vpd->lastx));
RNA_int_set(op->ptr, "deltay", (vpd->starty - vpd->lasty));
@@ -836,7 +836,7 @@ static int view_zoomdrag_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case MIDDLEMOUSE:
- if (event->val==0) {
+ if (event->val==KM_RELEASE) {
/* for redo, store the overall deltas - need to respect zoom-locks here... */
if ((v2d->keepzoom & V2D_LOCKZOOM_X)==0)
RNA_float_set(op->ptr, "deltax", vzd->dx);
@@ -1244,7 +1244,7 @@ static int scroller_activate_modal(bContext *C, wmOperator *op, wmEvent *event)
break;
case LEFTMOUSE:
- if (event->val==0) {
+ if (event->val==KM_RELEASE) {
scroller_activate_exit(C, op);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 09ea9088a16..325a1aeec99 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -2033,6 +2033,9 @@ static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring
vc.mval[0]= mval[0];
vc.mval[1]= mval[1];
em= vc.em;
+
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
eed= findnearestedge(&vc, &dist);
if(eed) {
@@ -2110,6 +2113,9 @@ static void mouse_mesh_shortest_path(bContext *C, short mval[2])
vc.mval[1]= mval[1];
em= vc.em;
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
+
eed= findnearestedge(&vc, &dist);
if(eed) {
Mesh *me= vc.obedit->data;
@@ -3287,6 +3293,11 @@ void EM_toggle_select_all(EditMesh *em) /* exported for UV */
EM_set_flag_all(em, SELECT);
}
+void EM_select_all(EditMesh *em)
+{
+ EM_set_flag_all(em, SELECT);
+}
+
static int toggle_select_all_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
@@ -3547,7 +3558,7 @@ void MESH_OT_select_random(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
- RNA_def_float_percentage(ot->srna, "percent", 0.5f, 0.0f, 1.0f, "Percent", "Percentage of vertices to select randomly.", 0.0001f, 1.0f);
+ RNA_def_float_percentage(ot->srna, "percent", 50.0f, 0.0f, 100.0f, "Percent", "Percentage of vertices to select randomly.", 0.0001f, 1.0f);
}
void EM_select_by_material(EditMesh *em, int index)
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 46b941f70df..510f6ab464b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -140,7 +140,7 @@ static int vergface(const void *v1, const void *v2)
/* *********************************** */
-void convert_to_triface(EditMesh *em, int direction)
+static void convert_to_triface(EditMesh *em, int direction)
{
EditFace *efa, *efan, *next;
float fac;
@@ -483,9 +483,8 @@ static int removedoublesflag_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- /*char msg[100];
-
- int cnt = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit"));*/
+ /*char msg[100];*/
+ int cnt = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit"));
/*XXX this messes up last operator panel
if(cnt)
@@ -515,7 +514,7 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_float(ot->srna, "limit", 0.00001f, 0.000001f, 50.0f, "Merge Threshold", "Minimum distance between merged verts", 0.00001f, 10.0f);
+ RNA_def_float(ot->srna, "limit", 0.0001f, 0.000001f, 50.0f, "Merge Threshold", "Minimum distance between merged verts", 0.00001f, 2.0f);
}
// XXX is this needed?
@@ -3868,11 +3867,11 @@ typedef struct SlideVert {
EditVert origvert;
} SlideVert;
+#if 0
int EdgeSlide(EditMesh *em, wmOperator *op, short immediate, float imperc)
{
return 0;
/* XXX REFACTOR - #if 0'd for now, otherwise can't make 64bit windows builds on 64bit machine */
-#if 0
useless:
goto useless // because it doesn't do anything right now
@@ -4654,11 +4653,12 @@ useless:
}
return 1;
-#endif // END OF XXX
}
+#endif // END OF XXX
int EdgeLoopDelete(EditMesh *em, wmOperator *op)
{
+#if 0 //XXX won't work with new edgeslide
/* temporal flag setting so we keep UVs when deleting edge loops,
* this is a bit of a hack but it works how you would want in almost all cases */
@@ -4677,6 +4677,8 @@ int EdgeLoopDelete(EditMesh *em, wmOperator *op)
EM_select_flush(em);
// DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
return 1;
+#endif
+ return 0;
}
@@ -5635,7 +5637,7 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert)
}
}
-int collapseEdges(EditMesh *em)
+static int collapseEdges(EditMesh *em)
{
EditVert *eve;
EditEdge *eed;
@@ -5701,7 +5703,7 @@ int collapseEdges(EditMesh *em)
return mergecount;
}
-int merge_firstlast(EditMesh *em, int first, int uvmerge)
+static int merge_firstlast(EditMesh *em, int first, int uvmerge)
{
EditVert *eve,*mergevert;
EditSelection *ese;
@@ -5735,7 +5737,7 @@ int merge_firstlast(EditMesh *em, int first, int uvmerge)
return removedoublesflag(em, 1, 0, MERGELIMIT);
}
-void em_snap_to_center(EditMesh *em)
+static void em_snap_to_center(EditMesh *em)
{
EditVert *eve;
float cent[3] = {0.0f, 0.0f, 0.0f};
@@ -5760,7 +5762,7 @@ void em_snap_to_center(EditMesh *em)
}
}
-void em_snap_to_cursor(EditMesh *em, bContext *C)
+static void em_snap_to_cursor(EditMesh *em, bContext *C)
{
Scene *scene = CTX_data_scene(C);
Object *ob= CTX_data_edit_object(C);
@@ -5781,7 +5783,7 @@ void em_snap_to_cursor(EditMesh *em, bContext *C)
}
}
-int merge_target(bContext *C, EditMesh *em, int target, int uvmerge)
+static int merge_target(bContext *C, EditMesh *em, int target, int uvmerge)
{
EditVert *eve;
@@ -5924,7 +5926,7 @@ typedef struct PathEdge {
#define PATH_SELECT_EDGE_LENGTH 0
#define PATH_SELECT_TOPOLOGICAL 1
-int select_vertex_path_exec(bContext *C, wmOperator *op)
+static int select_vertex_path_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
@@ -7137,7 +7139,7 @@ void MESH_OT_edge_flip(wmOperatorType *ot)
/********************** Smooth/Solid Operators *************************/
-void mesh_set_smooth_faces(EditMesh *em, short smooth)
+static void mesh_set_smooth_faces(EditMesh *em, short smooth)
{
EditFace *efa;
diff --git a/source/blender/editors/mesh/loopcut.c b/source/blender/editors/mesh/loopcut.c
index c322a169679..d1ef4ebc233 100644
--- a/source/blender/editors/mesh/loopcut.c
+++ b/source/blender/editors/mesh/loopcut.c
@@ -265,7 +265,10 @@ static void ringsel_finish(bContext *C, wmOperator *op)
EditMesh *em = BKE_mesh_get_editmesh(lcd->ob->data);
esubdivideflag(lcd->ob, em, SELECT, 0.0f,
0.0f, 0, 1, SUBDIV_SELECT_LOOPCUT);
+
+ DAG_id_flush_update(lcd->ob->data, OB_RECALC_DATA);
}
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, lcd->ob->data);
}
}
@@ -380,7 +383,7 @@ static int ringsel_modal (bContext *C, wmOperator *op, wmEvent *event)
switch (event->type) {
case RIGHTMOUSE:
case LEFTMOUSE: /* confirm */ // XXX hardcoded
- if (event->val == 0) {
+ if (event->val == KM_RELEASE) {
/* finish */
ED_region_tag_redraw(lcd->ar);
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 11a974f2c49..37a6d0f384f 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -61,12 +61,6 @@ extern struct EditEdge *addedgelist(EditMesh *em, struct EditVert *v1, struct Ed
extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges);
extern struct EditEdge *findedgelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2);
-EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve);
-EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2);
-int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
-int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
-int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
-
void em_setup_viewcontext(struct bContext *C, ViewContext *vc);
void MESH_OT_separate(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index f22adc597c7..21148e59153 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -113,6 +113,7 @@ static int edge_specials_invoke(bContext *C, wmOperator *op, wmEvent *event)
uiItemEnumO(layout, "Rotate Edge CCW", 0, "MESH_OT_edge_rotate", "direction", 2);
//uiItemO(layout, "Loopcut", 0, "MESH_OT_loop_cut"); // CutEdgeloop(em, 1);
//uiItemO(layout, "Edge Slide", 0, "MESH_OT_edge_slide"); // EdgeSlide(em, 0,0.0);
+ uiItemO(layout, "Edge Slide", 0, "TFM_OT_edge_slide");
uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select");
uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1);
uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region");
@@ -355,7 +356,7 @@ void ED_keymap_mesh(wmWindowManager *wm)
keymap= WM_keymap_find(wm, "EditMesh", 0, 0);
keymap->poll= ED_operator_editmesh;
- WM_keymap_add_item(keymap, "MESH_OT_loopcut", ACTIONMOUSE, KM_PRESS, KM_CTRL, RKEY);
+ WM_keymap_add_item(keymap, "MESH_OT_loopcut", RKEY, KM_PRESS, KM_CTRL, 0);
/* selecting */
/* standard mouse selection goes via space_view3d */
@@ -428,7 +429,7 @@ void ED_keymap_mesh(wmWindowManager *wm)
WM_keymap_add_item(keymap, "MESH_OT_edge_face_add", FKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, 0, 0);
/* use KM_RELEASE because same key is used for tweaks */
WM_keymap_add_item(keymap, "MESH_OT_dupli_extrude_cursor", LEFTMOUSE, KM_RELEASE, KM_CTRL, 0);
@@ -437,7 +438,7 @@ void ED_keymap_mesh(wmWindowManager *wm)
WM_keymap_add_item(keymap, "MESH_OT_fgon_make", FKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_fgon_clear", FKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
- WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, KM_CTRL, XKEY);
+ WM_keymap_add_item(keymap, "MESH_OT_knife_cut", LEFTMOUSE, KM_PRESS, 0, KKEY);
/* menus */
WM_keymap_add_item(keymap, "MESH_OT_vertex_specials", VKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 4aa99820a6e..00893f10165 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -632,7 +632,7 @@ void sort_faces(Scene *scene, View3D *v3d)
if (event == 1)
Mat4MulMat4(mat, OBACT->obmat, rv3d->viewmat); /* apply the view matrix to the object matrix */
else if (event == 2) { /* sort from cursor */
- if( v3d && v3d->localview ) {
+ if( v3d && v3d->localvd ) {
VECCOPY(cur, v3d->cursor);
} else {
VECCOPY(cur, scene->cursor);
diff --git a/source/blender/editors/object/Makefile b/source/blender/editors/object/Makefile
index 70ada46c80f..fd2af305d87 100644
--- a/source/blender/editors/object/Makefile
+++ b/source/blender/editors/object/Makefile
@@ -47,6 +47,7 @@ CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../python
CPPFLAGS += -I../../imbuf
+CPPFLAGS += -I../../ikplugin
# own include
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index 3371e172a82..6ecc80f2d81 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -6,7 +6,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
incs += ' #/intern/guardedalloc'
-incs += ' ../../makesrna ../../python'
+incs += ' ../../makesrna ../../python ../../ikplugin'
defs = []
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index ee9af61f516..05905cd42a4 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -32,6 +32,7 @@
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
+#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
@@ -109,7 +110,7 @@ void ED_object_base_init_from_view(bContext *C, Base *base)
VECCOPY(ob->loc, scene->cursor);
}
else {
- if (v3d->localview) {
+ if (v3d->localvd) {
base->lay= ob->lay= v3d->layact | v3d->lay;
VECCOPY(ob->loc, v3d->cursor);
}
@@ -165,7 +166,7 @@ static Object *object_add_type(bContext *C, int type)
/* for object add operator */
static int object_add_exec(bContext *C, wmOperator *op)
{
- object_add_type(C, RNA_int_get(op->ptr, "type"));
+ object_add_type(C, RNA_enum_get(op->ptr, "type"));
return OPERATOR_FINISHED;
}
@@ -467,7 +468,7 @@ static int object_metaball_add_invoke(bContext *C, wmOperator *op, wmEvent *even
void OBJECT_OT_metaball_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Metaball";
+ ot->name= "Add Metaball";
ot->description= "Add an metaball object to the scene.";
ot->idname= "OBJECT_OT_metaball_add";
@@ -559,6 +560,45 @@ void OBJECT_OT_armature_add(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+static int object_lamp_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob;
+ int type= RNA_enum_get(op->ptr, "type");
+
+ ob= object_add_type(C, OB_LAMP);
+ if(ob && ob->data)
+ ((Lamp*)ob->data)->type= type;
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_lamp_add(wmOperatorType *ot)
+{
+ static EnumPropertyItem lamp_type_items[] = {
+ {LA_LOCAL, "POINT", ICON_LAMP_POINT, "Point", "Omnidirectional point light source."},
+ {LA_SUN, "SUN", ICON_LAMP_SUN, "Sun", "Constant direction parallel ray light source."},
+ {LA_SPOT, "SPOT", ICON_LAMP_SPOT, "Spot", "Directional cone light source."},
+ {LA_HEMI, "HEMI", ICON_LAMP_HEMI, "Hemi", "180 degree constant light source."},
+ {LA_AREA, "AREA", ICON_LAMP_AREA, "Area", "Directional area light source."},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Add Lamp";
+ ot->description = "Add a lamp object to the scene.";
+ ot->idname= "OBJECT_OT_lamp_add";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= object_lamp_add_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", lamp_type_items, 0, "Type", "");
+}
+
static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
uiPopupMenu *pup= uiPupMenuBegin(C, "Add Object", 0);
@@ -567,7 +607,7 @@ static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *eve
uiItemMenuEnumO(layout, "Mesh", ICON_OUTLINER_OB_MESH, "OBJECT_OT_mesh_add", "type");
uiItemMenuEnumO(layout, "Curve", ICON_OUTLINER_OB_CURVE, "OBJECT_OT_curve_add", "type");
uiItemMenuEnumO(layout, "Surface", ICON_OUTLINER_OB_SURFACE, "OBJECT_OT_surface_add", "type");
- uiItemMenuEnumO(layout, NULL, ICON_OUTLINER_OB_META, "OBJECT_OT_metaball_add", "type");
+ uiItemMenuEnumO(layout, "Metaball", ICON_OUTLINER_OB_META, "OBJECT_OT_metaball_add", "type");
uiItemO(layout, "Text", ICON_OUTLINER_OB_FONT, "OBJECT_OT_text_add");
uiItemS(layout);
uiItemO(layout, "Armature", ICON_OUTLINER_OB_ARMATURE, "OBJECT_OT_armature_add");
@@ -575,7 +615,7 @@ static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *eve
uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_EMPTY, "OBJECT_OT_add", "type", OB_EMPTY);
uiItemS(layout);
uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_CAMERA, "OBJECT_OT_add", "type", OB_CAMERA);
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_LAMP, "OBJECT_OT_add", "type", OB_LAMP);
+ uiItemMenuEnumO(layout, "Lamp", ICON_OUTLINER_OB_LAMP, "OBJECT_OT_lamp_add", "type");
uiPupMenuEnd(C, pup);
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 9b073ed5878..8c0da354938 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -56,6 +56,7 @@
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
+#include "BIK_api.h"
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
@@ -334,6 +335,7 @@ static void test_constraints (Object *owner, const char substring[])
* optional... otherwise poletarget must exist too or else
* the constraint is deemed invalid
*/
+ /* default IK check ... */
if (exist_object(data->tar) == 0) {
data->tar = NULL;
curcon->flag |= CONSTRAINT_DISABLE;
@@ -355,7 +357,8 @@ static void test_constraints (Object *owner, const char substring[])
}
}
}
-
+ /* ... can be overwritten here */
+ BIK_test_constraint(owner, curcon);
/* targets have already been checked for this */
continue;
}
@@ -702,6 +705,25 @@ void ED_object_constraint_set_active(Object *ob, bConstraint *con)
}
}
+void ED_object_constraint_update(Object *ob)
+{
+
+ if(ob->pose) update_pose_constraint_flags(ob->pose);
+
+ object_test_constraints(ob);
+
+ if(ob->type==OB_ARMATURE) DAG_id_flush_update(&ob->id, OB_RECALC_DATA|OB_RECALC_OB);
+ else DAG_id_flush_update(&ob->id, OB_RECALC_OB);
+}
+
+void ED_object_constraint_dependency_update(Scene *scene, Object *ob)
+{
+ ED_object_constraint_update(ob);
+
+ if(ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels
+ DAG_scene_sort(scene);
+}
+
static int constraint_poll(bContext *C)
{
PointerRNA ptr= CTX_data_pointer_get_type(C, "constraint", &RNA_Constraint);
@@ -717,6 +739,10 @@ static int constraint_delete_exec (bContext *C, wmOperator *op)
/* remove constraint itself */
lb= get_active_constraints(ob);
+ if (BLI_findindex(lb, con) == -1)
+ /* abnormal situation which happens on bone constraint when the armature is not in pose mode */
+ return OPERATOR_CANCELLED;
+
free_constraint_data(con);
BLI_freelinkN(lb, con);
@@ -823,17 +849,22 @@ void CONSTRAINT_OT_move_up (wmOperatorType *ot)
static int pose_constraints_clear_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_active_object(C);
+ Scene *scene= CTX_data_scene(C);
/* free constraints for all selected bones */
CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pchans)
{
free_constraints(&pchan->constraints);
+ pchan->constflag &= ~(PCHAN_HAS_IK|PCHAN_HAS_CONST);
}
CTX_DATA_END;
+ /* force depsgraph to get recalculated since relationships removed */
+ DAG_scene_sort(scene); /* sort order of objects */
+
/* do updates */
- DAG_id_flush_update(&ob->id, OB_RECALC_OB);
- WM_event_add_notifier(C, NC_OBJECT|ND_POSE|ND_CONSTRAINT|NA_REMOVED, ob);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
return OPERATOR_FINISHED;
}
@@ -854,14 +885,18 @@ void POSE_OT_constraints_clear(wmOperatorType *ot)
static int object_constraints_clear_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_active_object(C);
+ Scene *scene= CTX_data_scene(C);
/* do freeing */
// TODO: we should free constraints for all selected objects instead (to be more consistent with bones)
free_constraints(&ob->constraints);
+ /* force depsgraph to get recalculated since relationships removed */
+ DAG_scene_sort(scene); /* sort order of objects */
+
/* do updates */
DAG_id_flush_update(&ob->id, OB_RECALC_OB);
- WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT|NA_REMOVED, ob);
+ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
return OPERATOR_FINISHED;
}
@@ -910,7 +945,6 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
/* restricted target-type constraints -------------- */
/* NOTE: for these, we cannot try to add a target object if no valid ones are found, since that doesn't work */
/* curve-based constraints - set the only_curve and only_ob flags */
- case CONSTRAINT_TYPE_TRACKTO:
case CONSTRAINT_TYPE_CLAMPTO:
case CONSTRAINT_TYPE_FOLLOWPATH:
only_curve= 1;
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 315b6632051..87c4560916d 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -89,6 +89,7 @@ void OBJECT_OT_surface_add(struct wmOperatorType *ot);
void OBJECT_OT_metaball_add(struct wmOperatorType *ot);
void OBJECT_OT_text_add(struct wmOperatorType *ot);
void OBJECT_OT_armature_add(struct wmOperatorType *ot);
+void OBJECT_OT_lamp_add(struct wmOperatorType *ot);
void OBJECT_OT_primitive_add(struct wmOperatorType *ot); /* only used as menu */
void OBJECT_OT_duplicates_make_real(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index fdfe6ed501c..7397cead505 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -115,6 +115,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_text_add);
WM_operatortype_append(OBJECT_OT_surface_add);
WM_operatortype_append(OBJECT_OT_armature_add);
+ WM_operatortype_append(OBJECT_OT_lamp_add);
WM_operatortype_append(OBJECT_OT_add);
WM_operatortype_append(OBJECT_OT_primitive_add);
WM_operatortype_append(OBJECT_OT_mesh_add);
@@ -243,6 +244,7 @@ void ED_keymap_object(wmWindowManager *wm)
WM_keymap_add_item(keymap, "OBJECT_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "OBJECT_OT_duplicate", DKEY, KM_PRESS, KM_ALT, 0)->ptr, "linked", 1);
WM_keymap_add_item(keymap, "OBJECT_OT_join", JKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "OBJECT_OT_convert", CKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_proxy_make", PKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 12cb2b95e06..4a0c812f7b1 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -566,8 +566,9 @@ static int parent_set_exec(bContext *C, wmOperator *op)
}
else cu->flag |= CU_FOLLOW;
- /* fall back on regular parenting now */
- partype= PAR_OBJECT;
+ /* fall back on regular parenting now (for follow only) */
+ if(partype == PAR_FOLLOW)
+ partype= PAR_OBJECT;
}
}
else if(partype==PAR_BONE) {
@@ -593,7 +594,9 @@ static int parent_set_exec(bContext *C, wmOperator *op)
/* apply transformation of previous parenting */
ED_object_apply_obmat(ob);
- ob->parent= par;
+ /* set the parent (except for follow-path constraint option) */
+ if(partype != PAR_PATH_CONST)
+ ob->parent= par;
/* handle types */
if (pchan)
@@ -602,7 +605,7 @@ static int parent_set_exec(bContext *C, wmOperator *op)
ob->parsubstr[0]= 0;
/* constraint */
- if(partype==PAR_PATH_CONST) {
+ if(partype == PAR_PATH_CONST) {
bConstraint *con;
bFollowPathConstraint *data;
float cmat[4][4], vec[3];
@@ -620,6 +623,7 @@ static int parent_set_exec(bContext *C, wmOperator *op)
ob->loc[0] = vec[0];
ob->loc[1] = vec[1];
+ ob->loc[2] = vec[2];
}
else if(pararm && ob->type==OB_MESH && par->type == OB_ARMATURE) {
if(partype == PAR_ARMATURE_NAME)
@@ -645,8 +649,12 @@ static int parent_set_exec(bContext *C, wmOperator *op)
ob->recalc |= OB_RECALC_OB|OB_RECALC_DATA;
+ if(partype == PAR_PATH_CONST)
+ ; /* don't do anything here, since this is not technically "parenting" */
if( ELEM(partype, PAR_CURVE, PAR_LATTICE) || pararm )
ob->partype= PARSKEL; /* note, dna define, not operator property */
+ else if (partype == PAR_BONE)
+ ob->partype= PARBONE; /* note, dna define, not operator property */
else
ob->partype= PAROBJECT; /* note, dna define, not operator property */
}
@@ -986,7 +994,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
if(lay==0) return OPERATOR_CANCELLED;
- if(v3d && v3d->localview) {
+ if(v3d && v3d->localvd) {
/* now we can move out of localview. */
// XXX if (!okee("Move from localview")) return;
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index b7e7fd18547..ae3f74403f2 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -604,7 +604,7 @@ static int area_swap_modal(bContext *C, wmOperator *op, wmEvent *event)
sad->sa2= screen_areahascursor(CTX_wm_screen(C), event->x, event->y);
break;
case LEFTMOUSE: /* release LMB */
- if(event->val==0) {
+ if(event->val==KM_RELEASE) {
if(!sad->sa2 || sad->sa1 == sad->sa2) {
return area_swap_cancel(C, op);
@@ -1225,7 +1225,7 @@ static int area_split_modal(bContext *C, wmOperator *op, wmEvent *event)
break;
case LEFTMOUSE:
- if(event->val==0) { /* mouse up */
+ if(event->val==KM_RELEASE) { /* mouse up */
area_split_exit(C, op);
return OPERATOR_FINISHED;
}
@@ -1345,12 +1345,14 @@ static int region_scale_modal(bContext *C, wmOperator *op, wmEvent *event)
break;
case LEFTMOUSE:
- if(event->val==0) {
+ if(event->val==KM_RELEASE) {
if(ABS(event->x - rmd->origx) < 2 && ABS(event->y - rmd->origy) < 2) {
- ED_region_toggle_hidden(C, rmd->ar);
- WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
- }
+ if(rmd->ar->flag & RGN_FLAG_HIDDEN) {
+ ED_region_toggle_hidden(C, rmd->ar);
+ WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
+ }
+ }
MEM_freeN(op->customdata);
op->customdata = NULL;
@@ -1444,29 +1446,6 @@ static void SCREEN_OT_frame_jump(wmOperatorType *ot)
/* ************** jump to keyframe operator ***************************** */
-/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
-// TODO: make this an API func?
-static ActKeyColumn *cfra_find_nearest_next_ak (ActKeyColumn *ak, float cframe, short next)
-{
- ActKeyColumn *akn= NULL;
-
- /* sanity checks */
- if (ak == NULL)
- return NULL;
-
- /* check if this is a match, or whether it is in some subtree */
- if (cframe < ak->cfra)
- akn= cfra_find_nearest_next_ak(ak->left, cframe, next);
- else if (cframe > ak->cfra)
- akn= cfra_find_nearest_next_ak(ak->right, cframe, next);
-
- /* if no match found (or found match), just use the current one */
- if (akn == NULL)
- return ak;
- else
- return akn;
-}
-
/* function to be called outside UI context, or for redo */
static int keyframe_jump_exec(bContext *C, wmOperator *op)
{
@@ -1595,7 +1574,7 @@ static int screen_full_area_exec(bContext *C, wmOperator *op)
static void SCREEN_OT_screen_full_area(wmOperatorType *ot)
{
- ot->name = "Toggle Make Area Fullscreen";
+ ot->name = "Toggle Full Screen";
ot->idname = "SCREEN_OT_screen_full_area";
ot->exec= screen_full_area_exec;
@@ -1849,7 +1828,7 @@ static int area_join_modal(bContext *C, wmOperator *op, wmEvent *event)
}
break;
case LEFTMOUSE:
- if(event->val==0) {
+ if(event->val==KM_RELEASE) {
area_join_apply(C, op);
WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
area_join_exit(C, op);
@@ -2118,7 +2097,7 @@ static int region_foursplit_exec(bContext *C, wmOperator *op)
static void SCREEN_OT_region_foursplit(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Split Region in 4 Parts";
+ ot->name= "Toggle Quad View";
ot->idname= "SCREEN_OT_region_foursplit";
/* api callbacks */
@@ -2197,6 +2176,10 @@ static int match_region_with_redraws(int spacetype, int regiontype, int redraws)
if(redraws & (TIME_SEQ|TIME_ALL_ANIM_WIN))
return 1;
break;
+ case SPACE_NODE:
+ if(redraws & (TIME_NODES))
+ return 1;
+ break;
case SPACE_IMAGE:
if(redraws & TIME_ALL_IMAGE_WIN)
return 1;
@@ -2229,7 +2212,7 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
/* sync, don't sync, or follow scene setting */
if(sad->flag & ANIMPLAY_FLAG_SYNC) sync= 1;
else if(sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
- else sync= (scene->r.audio.flag & AUDIO_SYNC);
+ else sync= (scene->audio.flag & AUDIO_SYNC);
if(sync) {
/* skip frames */
@@ -2364,7 +2347,7 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
static void SCREEN_OT_animation_play(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Animation player";
+ ot->name= "Play Animation";
ot->idname= "SCREEN_OT_animation_play";
/* api callbacks */
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 91ee2fa55d1..d223c423690 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -3731,7 +3731,7 @@ static void *do_projectpaint_thread(void *ph_v)
/*if (dist < s->brush->size) {*/ /* correct but uses a sqrtf */
if (dist_nosqrt < brush_size_sqared && (dist=sqrtf(dist_nosqrt)) < size_half) {
- falloff = brush_curve_strength(ps->brush, dist, size_half);
+ falloff = brush_curve_strength_clamp(ps->brush, dist, size_half);
if (falloff > 0.0f) {
if (ps->is_texbrush) {
brush_sample_tex(ps->brush, projPixel->projCoSS, rgba);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index bd9ea50e0f8..b83352ae70c 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -263,7 +263,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
}
/* TODO: fix hardcoded event here */
- if(event->type == LEFTMOUSE && event->val == 0) {
+ if(event->type == LEFTMOUSE && event->val == KM_RELEASE) {
/* Exit stroke, free data */
if(stroke->smooth_stroke_cursor)
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 9e05c482ecb..865d072d938 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -89,6 +89,44 @@
#include "action_intern.h"
/* ************************************************************************** */
+/* ACTION MANAGEMENT */
+
+/* ******************** New Action Operator *********************** */
+
+static int act_new_exec(bContext *C, wmOperator *op)
+{
+ bAction *action;
+
+ // XXX need to restore behaviour to copy old actions...
+ action= add_empty_action("Action");
+
+ /* combined with RNA property, this will assign & increase user,
+ so decrease here to compensate for that */
+ action->id.us--;
+
+ /* set notifier that keyframes have changed */
+ WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void ACT_OT_new (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New";
+ ot->idname= "ACT_OT_new";
+ ot->description= "Create new action.";
+
+ /* api callbacks */
+ ot->exec= act_new_exec;
+ // NOTE: this is used in the NLA too...
+ //ot->poll= ED_operator_action_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* ************************************************************************** */
/* KEYFRAME-RANGE STUFF */
/* *************************** Calculate Range ************************** */
@@ -1331,38 +1369,4 @@ void ACT_OT_mirror (wmOperatorType *ot)
RNA_def_enum(ot->srna, "type", prop_actkeys_mirror_types, 0, "Type", "");
}
-/* ******************** New Action Operator *********************** */
-
-static int act_new_exec(bContext *C, wmOperator *op)
-{
- bAction *action;
-
- // XXX need to restore behaviour to copy old actions...
- action= add_empty_action("Action");
-
- /* combined with RNA property, this will assign & increase user,
- so decrease here to compensate for that */
- action->id.us--;
-
- /* set notifier that keyframes have changed */
- WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void ACT_OT_new (wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "New";
- ot->idname= "ACT_OT_new";
- ot->description= "Create new action.";
-
- /* api callbacks */
- ot->exec= act_new_exec;
- ot->poll= ED_operator_action_active;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
/* ************************************************************************** */
diff --git a/source/blender/editors/space_action/action_header.c b/source/blender/editors/space_action/action_header.c
index 4cb02f3f233..25a5123d1b5 100644
--- a/source/blender/editors/space_action/action_header.c
+++ b/source/blender/editors/space_action/action_header.c
@@ -189,6 +189,7 @@ static void act_edit_keytypesmenu(bContext *C, uiLayout *layout, void *arg_unuse
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
uiItemEnumO(layout, NULL, 0, "ACT_OT_keyframe_type", "type", BEZT_KEYTYPE_KEYFRAME);
uiItemEnumO(layout, NULL, 0, "ACT_OT_keyframe_type", "type", BEZT_KEYTYPE_BREAKDOWN);
+ uiItemEnumO(layout, NULL, 0, "ACT_OT_keyframe_type", "type", BEZT_KEYTYPE_EXTREME);
}
static void act_edit_handlesmenu(bContext *C, uiLayout *layout, void *arg_unused)
@@ -335,23 +336,7 @@ void action_header_buttons(const bContext *C, ARegion *ar)
/* FILTERING OPTIONS */
xco -= 10;
- //uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOG, ADS_FILTER_ONLYSEL, B_REDR, ICON_RESTRICT_SELECT_OFF, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Only display selected Objects");
- //uiBlockEndAlign(block);
- xco += 5;
-
- uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display Scene Animation");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display World Animation");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display ShapeKeys");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMAT, B_REDR, ICON_MATERIAL_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display Materials");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOLAM, B_REDR, ICON_LAMP_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display Lamps");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCAM, B_REDR, ICON_CAMERA_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display Cameras");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display Curves");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMBA, B_REDR, ICON_META_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display MetaBalls");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOPART, B_REDR, ICON_PARTICLE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(saction->ads.filterflag), 0, 0, 0, 0, "Display Particles");
- uiBlockEndAlign(block);
- xco += 30;
+ xco= ANIM_headerUI_standard_buttons(C, &saction->ads, block, xco, yco);
}
else if (saction->mode == SACTCONT_ACTION) {
uiLayout *layout;
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index bceee73d5f0..3b275cab814 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -323,6 +323,7 @@ static void action_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
case NC_SCENE:
switch(wmn->data) {
+ case ND_RENDER_OPTIONS:
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_MARKERS:
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 635abd429f6..9333ba9209c 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -463,6 +463,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
found= buttons_context_path_texture(C, path);
break;
case BCONTEXT_BONE:
+ case BCONTEXT_BONE_CONSTRAINT:
found= buttons_context_path_bone(path);
if(!found)
found= buttons_context_path_data(path, OB_ARMATURE);
@@ -553,7 +554,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
"world", "object", "mesh", "armature", "lattice", "curve",
"meta_ball", "lamp", "camera", "material", "material_slot",
"texture", "texture_slot", "bone", "edit_bone", "particle_system",
- "cloth", "soft_body", "fluid", "smoke", "smoke_hr", "collision", "brush", NULL};
+ "cloth", "soft_body", "fluid", "smoke", "collision", "brush", NULL};
CTX_data_dir_set(result, dir);
return 1;
diff --git a/source/blender/editors/space_buttons/buttons_header.c b/source/blender/editors/space_buttons/buttons_header.c
index a1041bc5106..83dd679c543 100644
--- a/source/blender/editors/space_buttons/buttons_header.c
+++ b/source/blender/editors/space_buttons/buttons_header.c
@@ -114,13 +114,15 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
if(sbuts->pathflag & (1<<BCONTEXT_OBJECT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
if(sbuts->pathflag & (1<<BCONTEXT_CONSTRAINT))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Constraint");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_CONSTRAINT, 0, 0, "Object Constraints");
if(sbuts->pathflag & (1<<BCONTEXT_DATA))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, sbuts->dataicon, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
if(sbuts->pathflag & (1<<BCONTEXT_MODIFIER))
- uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifier");
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MODIFIER, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MODIFIER, 0, 0, "Modifiers");
if(sbuts->pathflag & (1<<BCONTEXT_BONE))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_BONE_DATA, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE, 0, 0, "Bone");
+ if(sbuts->pathflag & (1<<BCONTEXT_BONE_CONSTRAINT))
+ uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_CONSTRAINT, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_BONE_CONSTRAINT, 0, 0, "Bone Constraints");
if(sbuts->pathflag & (1<<BCONTEXT_MATERIAL))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_MATERIAL, xco+=BUTS_UI_UNIT, yco, BUTS_UI_UNIT, BUTS_UI_UNIT, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
if(sbuts->pathflag & (1<<BCONTEXT_TEXTURE))
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index 9b335b86163..4387da19341 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -738,9 +738,9 @@ void PARTICLE_OT_target_move_down(wmOperatorType *ot)
static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
- ParticleData *pa = psys->particles;
- PTCacheEdit *edit = psys->edit;
- PTCacheEditPoint *point = edit ? edit->points : NULL;
+ ParticleData *pa;
+ PTCacheEdit *edit;
+ PTCacheEditPoint *point;
PTCacheEditKey *ekey = NULL;
HairKey *key;
int i, k;
@@ -751,8 +751,11 @@ static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
if(!psys->part || psys->part->type != PART_HAIR)
return;
+
+ edit = psys->edit;
+ point= edit ? edit->points : NULL;
- for(i=0; i<psys->totpart; i++,pa++) {
+ for(i=0, pa=psys->particles; i<psys->totpart; i++,pa++) {
if(point) {
ekey = point->keys;
point++;
@@ -820,9 +823,9 @@ void PARTICLE_OT_disconnect_hair(wmOperatorType *ot)
static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
- ParticleData *pa = psys->particles;
- PTCacheEdit *edit = psys->edit;
- PTCacheEditPoint *point = edit ? edit->points : NULL;
+ ParticleData *pa;
+ PTCacheEdit *edit;
+ PTCacheEditPoint *point;
PTCacheEditKey *ekey;
HairKey *key;
BVHTreeFromMesh bvhtree;
@@ -836,7 +839,10 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
if(!psys || !psys->part || psys->part->type != PART_HAIR)
return;
-
+
+ edit= psys->edit;
+ point= edit ? edit->points : NULL;
+
if(psmd->dm->deformedOnly)
dm= psmd->dm;
else
@@ -852,7 +858,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
- for(i=0; i<psys->totpart; i++,pa++) {
+ for(i=0, pa= psys->particles; i<psys->totpart; i++,pa++) {
key = pa->hair;
nearest.index = -1;
@@ -1107,7 +1113,7 @@ static int file_browse_invoke(bContext *C, wmOperator *op, wmEvent *event)
op->customdata= fbo;
str= RNA_property_string_get_alloc(&ptr, prop, 0, 0);
- RNA_string_set(op->ptr, "filename", str);
+ RNA_string_set(op->ptr, "path", str);
MEM_freeN(str);
WM_event_add_fileselect(C, op);
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 381beaa0295..48acaffd580 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -176,6 +176,8 @@ static void buttons_main_area_draw(const bContext *C, ARegion *ar)
ED_region_panels(C, ar, vertical, "modifier", sbuts->mainb);
else if (sbuts->mainb == BCONTEXT_CONSTRAINT)
ED_region_panels(C, ar, vertical, "constraint", sbuts->mainb);
+ else if(sbuts->mainb == BCONTEXT_BONE_CONSTRAINT)
+ ED_region_panels(C, ar, vertical, "bone_constraint", sbuts->mainb);
sbuts->re_align= 0;
sbuts->mainbo= sbuts->mainb;
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index 2120b97becf..ccf7dbff946 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -51,6 +51,7 @@
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_report.h"
+#include "BKE_text.h" /* only for character utility funcs */
#include "WM_api.h"
#include "WM_types.h"
@@ -119,6 +120,48 @@ static int console_line_cursor_set(ConsoleLine *cl, int cursor)
return 1;
}
+static char cursor_char(ConsoleLine *cl)
+{
+ /* assume cursor is clamped */
+ return cl->line[cl->cursor];
+}
+
+static char cursor_char_prev(ConsoleLine *cl)
+{
+ /* assume cursor is clamped */
+ if(cl->cursor <= 0)
+ return '\0';
+
+ return cl->line[cl->cursor-1];
+}
+
+static char cursor_char_next(ConsoleLine *cl)
+{
+ /* assume cursor is clamped */
+ if(cl->cursor + 1 >= cl->len)
+ return '\0';
+
+ return cl->line[cl->cursor+1];
+}
+
+static void console_lb_debug__internal(ListBase *lb)
+{
+ ConsoleLine *cl;
+
+ printf("%d: ", BLI_countlist(lb));
+ for(cl= lb->first; cl; cl= cl->next)
+ printf("<%s> ", cl->line);
+ printf("\n");
+
+}
+
+static void console_history_debug(const bContext *C)
+{
+ SpaceConsole *sc= CTX_wm_space_console(C);
+
+ console_lb_debug__internal(&sc->history);
+}
+
static ConsoleLine *console_lb_add__internal(ListBase *lb, ConsoleLine *from)
{
ConsoleLine *ci= MEM_callocN(sizeof(ConsoleLine), "ConsoleLine Add");
@@ -251,7 +294,7 @@ static EnumPropertyItem move_type_items[]= {
{PREV_WORD, "PREVIOUS_WORD", 0, "Previous Word", ""},
{NEXT_WORD, "NEXT_WORD", 0, "Next Word", ""},
{0, NULL, 0, NULL, NULL}};
-
+
static int move_exec(bContext *C, wmOperator *op)
{
ConsoleLine *ci= console_history_verify(C);
@@ -272,6 +315,37 @@ static int move_exec(bContext *C, wmOperator *op)
case NEXT_CHAR:
done= console_line_cursor_set(ci, ci->cursor+1);
break;
+
+ /* - if the character is a delimiter then skip delimiters (including white space)
+ * - when jump over the word */
+ case PREV_WORD:
+ while(text_check_delim(cursor_char_prev(ci)))
+ if(console_line_cursor_set(ci, ci->cursor-1)==FALSE)
+ break;
+
+ while(text_check_delim(cursor_char_prev(ci))==FALSE)
+ if(console_line_cursor_set(ci, ci->cursor-1)==FALSE)
+ break;
+
+ /* This isnt used for NEXT_WORD because when going back
+ * its more useful to have the cursor directly after a word then whitespace */
+ while(text_check_whitespace(cursor_char_prev(ci))==TRUE)
+ if(console_line_cursor_set(ci, ci->cursor-1)==FALSE)
+ break;
+
+ done= 1; /* assume changed */
+ break;
+ case NEXT_WORD:
+ while(text_check_delim(cursor_char(ci))==TRUE)
+ if (console_line_cursor_set(ci, ci->cursor+1)==FALSE)
+ break;
+
+ while(text_check_delim(cursor_char(ci))==FALSE)
+ if (console_line_cursor_set(ci, ci->cursor+1)==FALSE)
+ break;
+
+ done= 1; /* assume changed */
+ break;
}
if(done) {
@@ -466,7 +540,16 @@ static int history_cycle_exec(bContext *C, wmOperator *op)
ConsoleLine *ci= console_history_verify(C); /* TODO - stupid, just prevernts crashes when no command line */
short reverse= RNA_boolean_get(op->ptr, "reverse"); /* assumes down, reverse is up */
-
+
+ /* keep a copy of the line above so when history is cycled
+ * this is the only function that needs to know about the double-up */
+ if(ci->prev) {
+ ConsoleLine *ci_prev= (ConsoleLine *)ci->prev;
+
+ if(strcmp(ci->line, ci_prev->line)==0)
+ console_history_free(sc, ci_prev);
+ }
+
if(reverse) { /* last item in mistory */
ci= sc->history.last;
BLI_remlink(&sc->history, ci);
@@ -477,9 +560,17 @@ static int history_cycle_exec(bContext *C, wmOperator *op)
BLI_remlink(&sc->history, ci);
BLI_addtail(&sc->history, ci);
}
-
+
+ { /* add a duplicate of the new arg and remove all other instances */
+ ConsoleLine *cl;
+ while((cl= console_history_find(sc, ci->line, ci)))
+ console_history_free(sc, cl);
+
+ console_history_add(C, (ConsoleLine *)sc->history.last);
+ }
+
ED_area_tag_redraw(CTX_wm_area(C));
-
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index 6526b569bbb..19fb575ed16 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -174,6 +174,9 @@ static void console_main_area_draw(const bContext *C, ARegion *ar)
console_scrollback_add_str(C, "Autocomplete: Ctrl+Space", 0);
console_scrollback_add_str(C, "Ctrl +/- Wheel: Zoom", 0);
console_scrollback_add_str(C, "Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.ui", 0);
+
+ /* This is normally set by python but to start with its easier just to set it like this rather then running python with no args */
+ strcpy(sc->prompt, ">>> ");
}
/* clear and setup matrix */
@@ -233,13 +236,13 @@ void console_keymap(struct wmWindowManager *wm)
{
wmKeyMap *keymap= WM_keymap_find(wm, "Console", SPACE_CONSOLE, 0);
- #ifdef __APPLE__
+#ifdef __APPLE__
RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", LEFTARROWKEY, KM_PRESS, KM_OSKEY, 0)->ptr, "type", LINE_BEGIN);
RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", RIGHTARROWKEY, KM_PRESS, KM_OSKEY, 0)->ptr, "type", LINE_END);
- #endif
+#endif
- RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", LEFTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", LINE_BEGIN);
- RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", RIGHTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", LINE_END);
+ RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", LEFTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", PREV_WORD);
+ RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", RIGHTARROWKEY, KM_PRESS, KM_CTRL, 0)->ptr, "type", NEXT_WORD);
RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", HOMEKEY, KM_PRESS, 0, 0)->ptr, "type", LINE_BEGIN);
RNA_enum_set(WM_keymap_add_item(keymap, "CONSOLE_OT_move", ENDKEY, KM_PRESS, 0, 0)->ptr, "type", LINE_END);
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 00024ffa961..46ed6987752 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -189,7 +189,7 @@ void file_draw_buttons(const bContext *C, ARegion *ar)
if (available_w > 0) {
but = uiDefBut(block, TEX, B_FS_DIRNAME, "",
min_x, line1_y, line1_w, btn_h,
- params->dir, 0.0, (float)FILE_MAXDIR-1, 0, 0,
+ params->dir, 0.0, (float)FILE_MAX-1, 0, 0,
"File path.");
uiButSetCompleteFunc(but, autocomplete_directory, NULL);
uiDefBut(block, TEX, B_FS_FILENAME, "",
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index faca6db75bf..c717623696a 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -68,25 +68,15 @@
/* ---------- FILE SELECTION ------------ */
-static int find_file_mouse(SpaceFile *sfile, struct ARegion* ar, short x, short y, short clamp)
+static int find_file_mouse(SpaceFile *sfile, struct ARegion* ar, short x, short y)
{
float fx,fy;
int active_file = -1;
- int numfiles = filelist_numfiles(sfile->files);
View2D* v2d = &ar->v2d;
UI_view2d_region_to_view(v2d, x, y, &fx, &fy);
active_file = ED_fileselect_layout_offset(sfile->layout, v2d->tot.xmin + fx, v2d->tot.ymax - fy);
-
- if(active_file < 0) {
- if(clamp) active_file= 0;
- else active_file= -1;
- }
- else if(active_file >= numfiles) {
- if(clamp) active_file= numfiles-1;
- else active_file= -1;
- }
return active_file;
}
@@ -109,6 +99,31 @@ typedef enum FileSelect { FILE_SELECT_DIR = 1,
FILE_SELECT_FILE = 2 } FileSelect;
+static void clamp_to_filelist(int numfiles, int *first_file, int *last_file)
+{
+ /* border select before the first file */
+ if ( (*first_file < 0) && (*last_file >=0 ) ) {
+ *first_file = 0;
+ }
+ /* don't select if everything is outside filelist */
+ if ( (*first_file >= numfiles) && ((*last_file < 0) || (*last_file >= numfiles)) ) {
+ *first_file = -1;
+ *last_file = -1;
+ }
+
+ /* fix if last file invalid */
+ if ( (*first_file > 0) && (*last_file < 0) )
+ *last_file = numfiles-1;
+
+ /* clamp */
+ if ( (*first_file >= numfiles) ) {
+ *first_file = numfiles-1;
+ }
+ if ( (*last_file >= numfiles) ) {
+ *last_file = numfiles-1;
+ }
+}
+
static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, short val)
{
int first_file = -1;
@@ -123,9 +138,11 @@ static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, s
int numfiles = filelist_numfiles(sfile->files);
params->selstate = NOTACTIVE;
- first_file = find_file_mouse(sfile, ar, rect->xmin, rect->ymax, 1);
- last_file = find_file_mouse(sfile, ar, rect->xmax, rect->ymin, 1);
+ first_file = find_file_mouse(sfile, ar, rect->xmin, rect->ymax);
+ last_file = find_file_mouse(sfile, ar, rect->xmax, rect->ymin);
+ clamp_to_filelist(numfiles, &first_file, &last_file);
+
/* select all valid files between first and last indicated */
if ( (first_file >= 0) && (first_file < numfiles) && (last_file >= 0) && (last_file < numfiles) ) {
for (act_file = first_file; act_file <= last_file; act_file++) {
@@ -137,6 +154,9 @@ static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, s
}
}
+ /* Don't act on multiple selected files */
+ if (first_file != last_file) selecting= 0;
+
/* make the last file active */
if (selecting && (last_file >= 0 && last_file < numfiles)) {
struct direntry* file = filelist_file(sfile->files, last_file);
@@ -168,7 +188,7 @@ static FileSelect file_select(SpaceFile* sfile, ARegion* ar, const rcti* rect, s
}
}
- }
+ }
return retval;
}
@@ -449,7 +469,7 @@ int file_hilight_set(SpaceFile *sfile, ARegion *ar, int mx, int my)
my -= ar->winrct.ymin;
if(BLI_in_rcti(&ar->v2d.mask, mx, my)) {
- actfile = find_file_mouse(sfile, ar, mx , my, 0);
+ actfile = find_file_mouse(sfile, ar, mx , my);
if((actfile >= 0) && (actfile < numfiles))
params->active_file=actfile;
@@ -497,6 +517,7 @@ int file_cancel_exec(bContext *C, wmOperator *unused)
sfile->op = NULL;
if (sfile->files) {
+ filelist_freelib(sfile->files);
filelist_free(sfile->files);
MEM_freeN(sfile->files);
sfile->files= NULL;
@@ -505,6 +526,16 @@ int file_cancel_exec(bContext *C, wmOperator *unused)
return OPERATOR_FINISHED;
}
+int file_operator_poll(bContext *C)
+{
+ int poll = ED_operator_file_active(C);
+ SpaceFile *sfile= CTX_wm_space_file(C);
+
+ if (!sfile || !sfile->op) poll= 0;
+
+ return poll;
+}
+
void FILE_OT_cancel(struct wmOperatorType *ot)
{
/* identifiers */
@@ -513,7 +544,7 @@ void FILE_OT_cancel(struct wmOperatorType *ot)
/* api callbacks */
ot->exec= file_cancel_exec;
- ot->poll= ED_operator_file_active;
+ ot->poll= file_operator_poll;
}
/* sends events now, so things get handled on windowqueue level */
@@ -575,6 +606,7 @@ int file_exec(bContext *C, wmOperator *unused)
fsmenu_write_file(fsmenu_get(), name);
WM_event_fileselect_event(C, op, EVT_FILESELECT_EXEC);
+ filelist_freelib(sfile->files);
filelist_free(sfile->files);
MEM_freeN(sfile->files);
sfile->files= NULL;
@@ -591,7 +623,7 @@ void FILE_OT_execute(struct wmOperatorType *ot)
/* api callbacks */
ot->exec= file_exec;
- ot->poll= ED_operator_file_active; /* <- important, handler is on window level */
+ ot->poll= file_operator_poll;
}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 582a5997ef5..8257aa5482f 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -804,6 +804,8 @@ static void filelist_read_library(struct FileList* filelist)
if(!filelist->libfiledata) {
int num;
struct direntry *file;
+
+ BLI_make_exist(filelist->dir);
filelist_read_dir(filelist);
file = filelist->filelist;
for(num=0; num<filelist->numfiles; num++, file++) {
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index a0787ef989d..dd16a426899 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -117,8 +117,6 @@ short ED_fileselect_set_params(SpaceFile *sfile)
BLI_strncpy(sfile->params->file, file, sizeof(sfile->params->file));
BLI_make_file_string(G.sce, sfile->params->dir, dir, ""); /* XXX needed ? - also solve G.sce */
}
-
- ED_fileselect_reset_params(sfile);
params = sfile->params;
@@ -419,13 +417,16 @@ void autocomplete_directory(struct bContext *C, char *str, void *arg_v)
struct direntry* file = filelist_file(sfile->files, i);
const char* dir = filelist_dir(sfile->files);
if (file && S_ISDIR(file->type)) {
- BLI_make_file_string(G.sce, tmp, dir, file->relname);
+ // BLI_make_file_string(G.sce, tmp, dir, file->relname);
+ BLI_join_dirfile(tmp, dir, file->relname);
autocomplete_do_name(autocpl,tmp);
}
}
autocomplete_end(autocpl, str);
if (BLI_exists(str)) {
BLI_add_slash(str);
+ } else {
+ BLI_make_exist(str);
}
}
}
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 99d649b28cc..ca2c145c52b 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -155,17 +155,7 @@ static void file_free(SpaceLink *sl)
/* spacetype; init callback, area size changes, screen set, etc */
static void file_init(struct wmWindowManager *wm, ScrArea *sa)
{
- SpaceFile *sfile= (SpaceFile*)sa->spacedata.first;
- if(sfile->params) {
- MEM_freeN(sfile->params);
- sfile->params = 0;
- ED_fileselect_set_params(sfile);
- if (sfile->files) {
- filelist_free(sfile->files);
- MEM_freeN(sfile->files);
- sfile->files= NULL;
- }
- }
+ //SpaceFile *sfile= (SpaceFile*)sa->spacedata.first;
printf("file_init\n");
}
@@ -213,6 +203,7 @@ static void file_refresh(const bContext *C, ScrArea *sa)
if (filelist_empty(sfile->files))
{
filelist_readdir(sfile->files);
+ BLI_strncpy(params->dir, filelist_dir(sfile->files), FILE_MAX);
}
if(params->sort!=FILE_SORT_NONE) filelist_sort(sfile->files, params->sort);
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 9ae7e8263ee..57e2208f089 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -91,6 +91,26 @@
extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
/* *************************** */
+/* Utility Drawing Defines */
+
+/* determine the alpha value that should be used when
+ * drawing components for some F-Curve (fcu)
+ * - selected F-Curves should be more visible than partially visible ones
+ */
+#define drawFCurveFade(fcu) ( ((fcu)->flag & FCURVE_SELECTED)? 1.0f : 0.5f )
+
+/* set the colour for some point from some value given packed into an int
+ * - intV: integer value containing color info packed into an int
+ * - alpha: float value describing the
+ */
+#define cpackA(intVC, alpha) \
+ { \
+ float _cpackCol[3]; \
+ cpack_to_rgb(intVC, &_cpackCol[0], &_cpackCol[1], &_cpackCol[2]); \
+ glColor4f(_cpackCol[0], _cpackCol[1], _cpackCol[2], alpha); \
+ }
+
+/* *************************** */
/* F-Curve Modifier Drawing */
/* Envelope -------------- */
@@ -258,22 +278,20 @@ static void draw_fcurve_vertices_handles (FCurve *fcu, View2D *v2d, short sel)
/* helper func - set color to draw F-Curve data with */
static void set_fcurve_vertex_color (SpaceIpo *sipo, FCurve *fcu, short sel)
{
-#if 0
- if (sipo->showkey) {
- if (sel) UI_ThemeColor(TH_TEXT_HI);
- else UI_ThemeColor(TH_TEXT);
- }
-#endif
- if ((fcu->flag & FCURVE_PROTECTED)==0) {
- /* Curve's points are being edited */
- if (sel) UI_ThemeColor(TH_VERTEX_SELECT);
- else UI_ThemeColor(TH_VERTEX);
- }
- else {
- /* Curve's points cannot be edited */
- if (sel) UI_ThemeColor(TH_TEXT_HI);
- else UI_ThemeColor(TH_TEXT);
- }
+ /* Fade the 'intensity' of the vertices based on the selection of the curves too */
+ int alphaOffset= (int)((drawFCurveFade(fcu) - 1.0f) * 255);
+
+ /* Set color of curve vertex based on state of curve (i.e. 'Edit' Mode) */
+ if ((fcu->flag & FCURVE_PROTECTED)==0) {
+ /* Curve's points ARE BEING edited */
+ if (sel) UI_ThemeColorShadeAlpha(TH_VERTEX_SELECT, 0, alphaOffset);
+ else UI_ThemeColorShadeAlpha(TH_VERTEX, 0, alphaOffset);
+ }
+ else {
+ /* Curve's points CANNOT BE edited */
+ if (sel) UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, alphaOffset);
+ else UI_ThemeColorShadeAlpha(TH_TEXT, 0, alphaOffset);
+ }
}
@@ -322,7 +340,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, ARegion *ar, FCurve *fcu)
if ((sipo->flag & SIPO_NOHANDLES) || (fcu->flag & FCURVE_PROTECTED) || (fcu->flag & FCURVE_INT_VALUES))
return;
- /* slightly hacky, but we want to draw unselected points before selected ones*/
+ /* slightly hacky, but we want to draw unselected points before selected ones */
for (sel= 0; sel < 2; sel++) {
BezTriple *bezt=fcu->bezt, *prevbezt=NULL;
float *fp;
@@ -337,7 +355,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, ARegion *ar, FCurve *fcu)
/* only draw first handle if previous segment had handles */
if ( (!prevbezt && (bezt->ipo==BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo==BEZT_IPO_BEZ)) )
{
- cpack(col[(unsigned char)bezt->h1]);
+ cpackA(col[(unsigned char)bezt->h1], drawFCurveFade(fcu));
glBegin(GL_LINE_STRIP);
glVertex2fv(fp); glVertex2fv(fp+3);
glEnd();
@@ -347,7 +365,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, ARegion *ar, FCurve *fcu)
/* only draw second handle if this segment is bezier */
if (bezt->ipo == BEZT_IPO_BEZ)
{
- cpack(col[(unsigned char)bezt->h2]);
+ cpackA(col[(unsigned char)bezt->h2], drawFCurveFade(fcu));
glBegin(GL_LINE_STRIP);
glVertex2fv(fp+3); glVertex2fv(fp+6);
glEnd();
@@ -359,7 +377,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, ARegion *ar, FCurve *fcu)
( (!prevbezt && (bezt->ipo==BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo==BEZT_IPO_BEZ)) ) )
{
fp= bezt->vec[0];
- cpack(col[(unsigned char)bezt->h1]);
+ cpackA(col[(unsigned char)bezt->h1], drawFCurveFade(fcu));
glBegin(GL_LINE_STRIP);
glVertex2fv(fp); glVertex2fv(fp+3);
@@ -371,7 +389,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, ARegion *ar, FCurve *fcu)
(bezt->ipo == BEZT_IPO_BEZ) )
{
fp= bezt->vec[1];
- cpack(col[(unsigned char)bezt->h2]);
+ cpackA(col[(unsigned char)bezt->h2], drawFCurveFade(fcu));
glBegin(GL_LINE_STRIP);
glVertex2fv(fp); glVertex2fv(fp+3);
@@ -410,7 +428,6 @@ static void draw_fcurve_sample_control (float x, float y, float xscale, float ys
glScalef(1.0f/xscale*hsize, 1.0f/yscale*hsize, 1.0f);
/* anti-aliased lines for more consistent appearance */
- // XXX needed here?
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
@@ -506,7 +523,6 @@ static void draw_fcurve_curve (FCurve *fcu, SpaceIpo *sipo, View2D *v2d, View2DG
}
/* helper func - draw a samples-based F-Curve */
-// TODO: add offset stuff...
static void draw_fcurve_curve_samples (FCurve *fcu, View2D *v2d)
{
FPoint *prevfpt= fcu->fpt;
@@ -647,7 +663,7 @@ static void draw_fcurve_curve_bezts (FCurve *fcu, View2D *v2d, View2DGrid *grid)
*/
/* resol not depending on horizontal resolution anymore, drivers for example... */
- // XXX need to take into account the scale
+ // TODO: would be nice to make this depend on the scale of the graph too...
if (fcu->driver)
resol= 32;
else
@@ -809,7 +825,7 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri
/* set whatever color the curve has set
* - unselected curves draw less opaque to help distinguish the selected ones
*/
- glColor4f(fcu->color[0], fcu->color[1], fcu->color[2], ((sel) ? 1.0f : 0.5f));
+ glColor4f(fcu->color[0], fcu->color[1], fcu->color[2], drawFCurveFade(fcu));
}
/* anti-aliased lines for less jagged appearance */
@@ -855,7 +871,10 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri
else if ( ((fcu->bezt) || (fcu->fpt)) && (fcu->totvert) ) {
if (fcu->bezt) {
/* only draw handles/vertices on keyframes */
- draw_fcurve_handles(sipo, ar, fcu);
+ glEnable(GL_BLEND);
+ draw_fcurve_handles(sipo, ar, fcu);
+ glDisable(GL_BLEND);
+
draw_fcurve_vertices(sipo, ar, fcu);
}
else {
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index d718ef28e99..8c739d68cea 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -1296,8 +1296,7 @@ void GRAPH_OT_handle_type (wmOperatorType *ot)
/* set of three euler-rotation F-Curves */
typedef struct tEulerFilter {
ID *id; /* ID-block which owns the channels */
- FCurve *fcu1, *fcu2, *fcu3; /* x,y,z rotation curves */
- int i1, i2, i3; /* current index for each curve */
+ FCurve (*fcurves)[3]; /* 3 Pointers to F-Curves */
} tEulerFilter;
static int graphkeys_euler_filter_exec (bContext *C, wmOperator *op)
@@ -1345,12 +1344,30 @@ static int graphkeys_euler_filter_exec (bContext *C, wmOperator *op)
* - first check if id-blocks are compatible
*/
if ((euf) && (ale->id != euf->id)) {
+ /* if the paths match, add this curve to the set of curves */
+ // NOTE: simple string compare for now... could be a bit more fancy...
}
+ else {
+ /* just add to a new block */
+ euf= MEM_callocN(sizeof(tEulerFilter), "tEulerFilter");
+ BLI_addtail(&eulers, euf);
+
+ euf->id= ale->id;
+ euf->fcurves[fcu->array_index]= fcu;
+ }
}
+ BLI_freelistN(&anim_data);
- // XXX for now
- return OPERATOR_CANCELLED;
+ /* step 2: go through each set of curves, processing the values at each keyframe
+ * - it is assumed that there must be a full set of keyframes at each keyframe position
+ */
+ for (euf= eulers.first; euf; euf= euf->next) {
+
+ }
+ BLI_freelistN(&eulers);
+
+ return OPERATOR_FINISHED;
}
void GRAPH_OT_euler_filter (wmOperatorType *ot)
@@ -1710,13 +1727,18 @@ static int graph_fmodifier_add_invoke (bContext *C, wmOperator *op, wmEvent *eve
/* start from 1 to skip the 'Invalid' modifier type */
for (i = 1; i < FMODIFIER_NUM_TYPES; i++) {
FModifierTypeInfo *fmi= get_fmodifier_typeinfo(i);
+ PointerRNA props_ptr;
/* check if modifier is valid for this context */
if (fmi == NULL)
continue;
- /* add entry to add this type of modifier */
- uiItemEnumO(layout, fmi->name, 0, "GRAPH_OT_fmodifier_add", "type", i);
+ /* create operator menu item with relevant properties filled in */
+ props_ptr= uiItemFullO(layout, fmi->name, 0, "GRAPH_OT_fmodifier_add", NULL, WM_OP_EXEC_REGION_WIN, UI_ITEM_O_RETURN_PROPS);
+ /* the only thing that gets set from the menu is the type of F-Modifier to add */
+ RNA_enum_set(&props_ptr, "type", i);
+ /* the following properties are just repeats of existing ones... */
+ RNA_boolean_set(&props_ptr, "only_active", RNA_boolean_get(op->ptr, "only_active"));
}
uiItemS(layout);
@@ -1728,36 +1750,41 @@ static int graph_fmodifier_add_invoke (bContext *C, wmOperator *op, wmEvent *eve
static int graph_fmodifier_add_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
+ ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
- FCurve *fcu;
- FModifier *fcm;
+ int filter;
short type;
/* get editor data */
if (ANIM_animdata_get_context(C, &ac) == 0)
return OPERATOR_CANCELLED;
-
- // xxx call the raw methods here instead?
- ale= get_active_fcurve_channel(&ac);
- if (ale == NULL)
- return OPERATOR_CANCELLED;
- fcu= (FCurve *)ale->data;
- MEM_freeN(ale);
- if (fcu == NULL)
- return OPERATOR_CANCELLED;
-
/* get type of modifier to add */
type= RNA_enum_get(op->ptr, "type");
- /* add F-Modifier of specified type to active F-Curve, and make it the active one */
- fcm= add_fmodifier(&fcu->modifiers, type);
- if (fcm)
- set_active_fmodifier(&fcu->modifiers, fcm);
- else {
- BKE_report(op->reports, RPT_ERROR, "Modifier couldn't be added. See console for details.");
- return OPERATOR_CANCELLED;
+ /* filter data */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE| ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY);
+ if (RNA_boolean_get(op->ptr, "only_active"))
+ filter |= ANIMFILTER_ACTIVE;
+ else
+ filter |= ANIMFILTER_SEL;
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* smooth keyframes */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ FCurve *fcu= (FCurve *)ale->data;
+ FModifier *fcm;
+
+ /* add F-Modifier of specified type to active F-Curve, and make it the active one */
+ fcm= add_fmodifier(&fcu->modifiers, type);
+ if (fcm)
+ set_active_fmodifier(&fcu->modifiers, fcm);
+ else { // TODO: stop when this happens?
+ BKE_report(op->reports, RPT_ERROR, "Modifier couldn't be added. See console for details.");
+ break;
+ }
}
+ BLI_freelistN(&anim_data);
/* validate keyframes after editing */
ANIM_editkeyframes_refresh(&ac);
@@ -1779,13 +1806,14 @@ void GRAPH_OT_fmodifier_add (wmOperatorType *ot)
/* api callbacks */
ot->invoke= graph_fmodifier_add_invoke;
ot->exec= graph_fmodifier_add_exec;
- ot->poll= graphop_active_fcurve_poll;
+ ot->poll= graphop_selected_fcurve_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* id-props */
RNA_def_enum(ot->srna, "type", fmodifier_type_items, 0, "Type", "");
+ RNA_def_boolean(ot->srna, "only_active", 1, "Only Active", "Only add F-Modifier to active F-Curve.");
}
/* ************************************************************************** */
diff --git a/source/blender/editors/space_graph/graph_header.c b/source/blender/editors/space_graph/graph_header.c
index dd304cd8cf3..98d58c92da4 100644
--- a/source/blender/editors/space_graph/graph_header.c
+++ b/source/blender/editors/space_graph/graph_header.c
@@ -298,29 +298,7 @@ void graph_header_buttons(const bContext *C, ARegion *ar)
xco+= 120;
/* filtering buttons */
- if (sipo->ads) {
- //uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOG, ADS_FILTER_ONLYSEL, B_REDR, ICON_RESTRICT_SELECT_OFF, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Only display selected Objects");
- //uiBlockEndAlign(block);
- xco += 5;
-
- uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display World Animation");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMAT, B_REDR, ICON_MATERIAL_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Materials");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOLAM, B_REDR, ICON_LAMP_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Lamps");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCAM, B_REDR, ICON_CAMERA_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Cameras");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Curves");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMBA, B_REDR, ICON_META_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display MetaBalls");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOPART, B_REDR, ICON_PARTICLE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Particles");
- uiBlockEndAlign(block);
- xco += 30;
- }
- else {
- // XXX this case shouldn't happen at all... for now, just pad out same amount of space
- xco += 10*XIC + 30;
- }
+ xco= ANIM_headerUI_standard_buttons(C, sipo->ads, block, xco, yco);
/* auto-snap selector */
if (sipo->flag & SIPO_DRAWTIME) {
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 2e8d0655d2d..83a565e485f 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -155,6 +155,7 @@ short fcurve_needs_draw_fmodifier_controls(struct FCurve *fcu, struct FModifier
int graphop_visible_keyframes_poll(struct bContext *C);
int graphop_editable_keyframes_poll(struct bContext *C);
int graphop_active_fcurve_poll(struct bContext *C);
+int graphop_selected_fcurve_poll(struct bContext *C);
/* ***************************************** */
/* graph_ops.c */
diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c
index b7d67c85ab9..b82055064f8 100644
--- a/source/blender/editors/space_graph/graph_ops.c
+++ b/source/blender/editors/space_graph/graph_ops.c
@@ -221,7 +221,7 @@ static void graphedit_keymap_keyframes (wmWindowManager *wm, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "GRAPH_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
/* F-Modifiers */
- WM_keymap_add_item(keymap, "GRAPH_OT_fmodifier_add", MKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "GRAPH_OT_fmodifier_add", MKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0)->ptr, "only_active", 0);
/* transform system */
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 728c9310a47..7eec9f31d86 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -142,9 +142,13 @@ static void deselect_graph_keys (bAnimContext *ac, short test, short sel)
/* Keyframes First */
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, sel_cb, NULL);
- /* deactivate the F-Curve, and deselect if deselecting keyframes */
+ /* deactivate the F-Curve, and deselect if deselecting keyframes.
+ * otherwise select the F-Curve too since we've selected all the keyframes
+ */
if (sel == SELECT_SUBTRACT)
fcu->flag &= ~FCURVE_SELECTED;
+ else
+ fcu->flag |= FCURVE_SELECTED;
fcu->flag &= ~FCURVE_ACTIVE;
}
@@ -259,8 +263,9 @@ static void borderselect_graphkeys (bAnimContext *ac, rcti rect, short mode, sho
/* select the curve too
* NOTE: this should really only happen if the curve got touched...
*/
- if (selectmode == SELECT_ADD)
+ if (selectmode == SELECT_ADD) {
fcu->flag |= FCURVE_SELECTED;
+ }
}
/* cleanup */
diff --git a/source/blender/editors/space_graph/graph_utils.c b/source/blender/editors/space_graph/graph_utils.c
index f00e7845549..25087441b6a 100644
--- a/source/blender/editors/space_graph/graph_utils.c
+++ b/source/blender/editors/space_graph/graph_utils.c
@@ -285,4 +285,33 @@ int graphop_active_fcurve_poll (bContext *C)
return has_fcurve;
}
+/* has selected F-Curve that's editable */
+int graphop_selected_fcurve_poll (bContext *C)
+{
+ bAnimContext ac;
+ ListBase anim_data = {NULL, NULL};
+ ScrArea *sa= CTX_wm_area(C);
+ int filter, items;
+ short found = 0;
+
+ /* firstly, check if in Graph Editor */
+ // TODO: also check for region?
+ if ((sa == NULL) || (sa->spacetype != SPACE_IPO))
+ return 0;
+
+ /* try to init Anim-Context stuff ourselves and check */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return 0;
+
+ /* get the editable + selected F-Curves, and as long as we got some, we can return */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_SEL | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY);
+ items = ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+ if (items == 0)
+ return 0;
+
+ /* cleanup and return findings */
+ BLI_freelistN(&anim_data);
+ return found;
+}
+
/* ************************************************************** */
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index e0b961b38f1..a7ea2294ed4 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -374,6 +374,7 @@ static void graph_region_listener(ARegion *ar, wmNotifier *wmn)
break;
case NC_SCENE:
switch(wmn->data) {
+ case ND_RENDER_OPTIONS:
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_MARKERS:
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 483d2fc6043..317a058d20e 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -224,7 +224,7 @@ static int view_pan_modal(bContext *C, wmOperator *op, wmEvent *event)
view_pan_exec(C, op);
break;
case MIDDLEMOUSE:
- if(event->val==0) {
+ if(event->val==KM_RELEASE) {
view_pan_exit(C, op, 0);
return OPERATOR_FINISHED;
}
@@ -339,7 +339,7 @@ static int view_zoom_modal(bContext *C, wmOperator *op, wmEvent *event)
ED_area_tag_redraw(CTX_wm_area(C));
break;
case MIDDLEMOUSE:
- if(event->val==0) {
+ if(event->val==KM_RELEASE) {
view_zoom_exit(C, op, 0);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index f222499ba86..f041cb00ee4 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -623,7 +623,7 @@ ImBuf *ED_space_image_buffer(SpaceImage *sima)
{
ImBuf *ibuf;
- if(sima->image) {
+ if(sima && sima->image) {
#if 0
if(sima->image->type==IMA_TYPE_R_RESULT && BIF_show_render_spare())
return BIF_render_spare_imbuf();
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index cd02f2c6304..dc8b111821d 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -39,6 +39,9 @@
#include "DNA_screen_types.h"
#include "DNA_sensor_types.h"
#include "DNA_sound_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_action_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
@@ -608,6 +611,8 @@ static char *sensor_name(int type)
return "Keyboard";
case SENS_PROPERTY:
return "Property";
+ case SENS_ARMATURE:
+ return "Armature";
case SENS_ACTUATOR:
return "Actuator";
case SENS_DELAY:
@@ -635,7 +640,7 @@ static char *sensor_pup(void)
/* the number needs to match defines in game.h */
return "Sensors %t|Always %x0|Delay %x13|Keyboard %x3|Mouse %x5|"
"Touch %x1|Collision %x6|Near %x2|Radar %x7|"
- "Property %x4|Random %x8|Ray %x9|Message %x10|Joystick %x11|Actuator %x12";
+ "Property %x4|Random %x8|Ray %x9|Message %x10|Joystick %x11|Actuator %x12|Armature %x14";
}
static char *controller_name(int type)
@@ -709,6 +714,8 @@ static char *actuator_name(int type)
return "Parent";
case ACT_STATE:
return "State";
+ case ACT_ARMATURE:
+ return "Armature";
}
return "unknown";
}
@@ -721,7 +728,7 @@ static char *actuator_pup(Object *owner)
switch (owner->type)
{
case OB_ARMATURE:
- return "Actuators %t|Action %x15|Motion %x0|Constraint %x9|Ipo %x1"
+ return "Actuators %t|Action %x15|Armature %x23|Motion %x0|Constraint %x9|Ipo %x1"
"|Camera %x3|Sound %x5|Property %x6|Edit Object %x10"
"|Scene %x11|Random %x13|Message %x14|Game %x17"
"|Visibility %x18|2D Filter %x19|Parent %x20|State %x22";
@@ -936,6 +943,7 @@ static int get_col_sensor(int type)
case SENS_NEAR: return TH_PANEL;
case SENS_KEYBOARD: return TH_PANEL;
case SENS_PROPERTY: return TH_PANEL;
+ case SENS_ARMATURE: return TH_PANEL;
case SENS_ACTUATOR: return TH_PANEL;
case SENS_MOUSE: return TH_PANEL;
case SENS_RADAR: return TH_PANEL;
@@ -1067,6 +1075,19 @@ static void test_scenepoin_but(struct bContext *C, char *name, ID **idpp)
*idpp= NULL;
}
+
+static void test_keyboard_event(struct bContext *C, void *arg_ks, void *arg_unused)
+{
+ bKeyboardSensor *ks= (bKeyboardSensor*)arg_ks;
+
+ if(!ISKEYBOARD(ks->key))
+ ks->key= 0;
+ if(!ISKEYBOARD(ks->qual))
+ ks->qual= 0;
+ if(!ISKEYBOARD(ks->qual2))
+ ks->qual2= 0;
+}
+
/**
* Draws a toggle for pulse mode, a frequency field and a toggle to invert
* the value of this sensor. Operates on the shared data block of sensors.
@@ -1116,12 +1137,51 @@ static void draw_default_sensor_header(bSensor *sens,
"Invert the level (output) of this sensor");
}
-static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short yco, short width,char* objectname)
+static void check_armature_bone_constraint(Object *ob, char *posechannel, char *constraint)
+{
+ /* check that bone exist in the active object */
+ if (ob->type == OB_ARMATURE && ob->pose) {
+ bPoseChannel *pchan;
+ bPose *pose = ob->pose;
+ for (pchan=pose->chanbase.first; pchan; pchan=pchan->next) {
+ if (!strcmp(pchan->name, posechannel)) {
+ /* found it, now look for constraint channel */
+ bConstraint *con;
+ for (con=pchan->constraints.first; con; con=con->next) {
+ if (!strcmp(con->name, constraint)) {
+ /* found it, all ok */
+ return;
+ }
+ }
+ /* didn't find constraint, make empty */
+ constraint[0] = 0;
+ return;
+ }
+ }
+ }
+ /* didn't find any */
+ posechannel[0] = 0;
+ constraint[0] = 0;
+}
+
+static void check_armature_sensor(bContext *C, void *arg1_but, void *arg2_sens)
+{
+ bArmatureSensor *sens = arg2_sens;
+ uiBut *but = arg1_but;
+ Object *ob= CTX_data_active_object(C);
+
+ /* check that bone exist in the active object */
+ but->retval = B_REDR;
+ check_armature_bone_constraint(ob, sens->posechannel, sens->constraint);
+}
+
+static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short xco, short yco, short width,char* objectname)
{
bNearSensor *ns = NULL;
bTouchSensor *ts = NULL;
bKeyboardSensor *ks = NULL;
bPropertySensor *ps = NULL;
+ bArmatureSensor *arm = NULL;
bMouseSensor *ms = NULL;
bCollisionSensor *cs = NULL;
bRadarSensor *rs = NULL;
@@ -1131,6 +1191,7 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
bJoystickSensor *joy = NULL;
bActuatorSensor *as = NULL;
bDelaySensor *ds = NULL;
+ uiBut *but;
short ysize;
char *str;
@@ -1279,12 +1340,15 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
if ((ks->type&1)==0) { /* is All Keys option off? */
/* line 2: hotkey and allkeys toggle */
- uiDefKeyevtButS(block, 0, "", xco+40, yco-44, (width)/2, 19, &ks->key, "Key code");
+ but= uiDefKeyevtButS(block, 0, "", xco+40, yco-44, (width)/2, 19, &ks->key, "Key code");
+ uiButSetFunc(but, test_keyboard_event, ks, NULL);
/* line 3: two key modifyers (qual1, qual2) */
uiDefBut(block, LABEL, 0, "Hold", xco, yco-68, 40, 19, NULL, 0, 0, 0, 0, "");
- uiDefKeyevtButS(block, 0, "", xco+40, yco-68, (width-50)/2, 19, &ks->qual, "Modifier key code");
- uiDefKeyevtButS(block, 0, "", xco+40+(width-50)/2, yco-68, (width-50)/2, 19, &ks->qual2, "Second Modifier key code");
+ but= uiDefKeyevtButS(block, 0, "", xco+40, yco-68, (width-50)/2, 19, &ks->qual, "Modifier key code");
+ uiButSetFunc(but, test_keyboard_event, ks, NULL);
+ but= uiDefKeyevtButS(block, 0, "", xco+40+(width-50)/2, yco-68, (width-50)/2, 19, &ks->qual2, "Second Modifier key code");
+ uiButSetFunc(but, test_keyboard_event, ks, NULL);
}
/* line 4: toggle property for string logging mode */
@@ -1343,6 +1407,45 @@ static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short
yco-= ysize;
break;
}
+ case SENS_ARMATURE:
+ {
+ ysize= 70;
+
+ glRects(xco, yco-ysize, xco+width, yco);
+ uiEmboss((float)xco, (float)yco-ysize,
+ (float)xco+width, (float)yco, 1);
+
+ draw_default_sensor_header(sens, block, xco, yco, width);
+ arm= sens->data;
+
+ if (ob->type == OB_ARMATURE) {
+ uiBlockBeginAlign(block);
+ but = uiDefBut(block, TEX, 1, "Bone: ",
+ (xco+10), (yco-44), (width-20)/2, 19,
+ arm->posechannel, 0, 31, 0, 0,
+ "Bone on which you want to check a constraint");
+ uiButSetFunc(but, check_armature_sensor, but, arm);
+ but = uiDefBut(block, TEX, 1, "Cons: ",
+ (xco+10)+(width-20)/2, (yco-44), (width-20)/2, 19,
+ arm->constraint, 0, 31, 0, 0,
+ "Name of the constraint you want to control");
+ uiButSetFunc(but, check_armature_sensor, but, arm);
+ uiBlockEndAlign(block);
+
+ str= "Type %t|State changed %x0|Lin error below %x1|Lin error above %x2|Rot error below %x3|Rot error above %x4";
+
+ uiDefButI(block, MENU, B_REDR, str, xco+10,yco-66,0.4*(width-20), 19,
+ &arm->type, 0, 31, 0, 0, "Type");
+
+ if (arm->type != SENS_ARM_STATE_CHANGED)
+ {
+ uiDefButF(block, NUM, 1, "Value: ", xco+10+0.4*(width-20),yco-66,0.6*(width-20), 19,
+ &arm->value, -10000.0, 10000.0, 100, 0, "Test the error against this value");
+ }
+ }
+ yco-= ysize;
+ break;
+ }
case SENS_ACTUATOR:
{
ysize= 48;
@@ -1677,6 +1780,7 @@ static int get_col_actuator(int type)
case ACT_VISIBILITY: return TH_PANEL;
case ACT_CONSTRAINT: return TH_PANEL;
case ACT_STATE: return TH_PANEL;
+ case ACT_ARMATURE: return TH_PANEL;
default: return TH_PANEL;
}
}
@@ -1757,6 +1861,18 @@ static void check_state_mask(bContext *C, void *arg1_but, void *arg2_mask)
but->retval = B_REDR;
}
+static void check_armature_actuator(bContext *C, void *arg1_but, void *arg2_act)
+{
+ bArmatureActuator *act = arg2_act;
+ uiBut *but = arg1_but;
+ Object *ob= CTX_data_active_object(C);
+
+ /* check that bone exist in the active object */
+ but->retval = B_REDR;
+ check_armature_bone_constraint(ob, act->posechannel, act->constraint);
+}
+
+
static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, short xco, short yco, short width)
{
bSoundActuator *sa = NULL;
@@ -1776,6 +1892,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
bTwoDFilterActuator *tdfa = NULL;
bParentActuator *parAct = NULL;
bStateActuator *staAct = NULL;
+ bArmatureActuator *armAct = NULL;
float *fp;
short ysize = 0, wval;
@@ -2803,6 +2920,48 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
yco-= ysize;
break;
+ case ACT_ARMATURE:
+ armAct = act->data;
+
+ if (ob->type == OB_ARMATURE) {
+ str= "Constraint %t|Run armature %x0|Enable %x1|Disable %x2|Set target %x3|Set weight %x4";
+ uiDefButI(block, MENU, B_REDR, str, xco+5, yco-24, (width-10)*0.35, 19, &armAct->type, 0.0, 0.0, 0, 0, "");
+
+ switch (armAct->type) {
+ case ACT_ARM_RUN:
+ ysize = 28;
+ break;
+ default:
+ uiBlockBeginAlign(block);
+ but = uiDefBut(block, TEX, 1, "Bone: ",
+ (xco+5), (yco-44), (width-10)/2, 19,
+ armAct->posechannel, 0, 31, 0, 0,
+ "Bone on which the constraint is defined");
+ uiButSetFunc(but, check_armature_actuator, but, armAct);
+ but = uiDefBut(block, TEX, 1, "Cons: ",
+ (xco+5)+(width-10)/2, (yco-44), (width-10)/2, 19,
+ armAct->constraint, 0, 31, 0, 0,
+ "Name of the constraint you want to controle");
+ uiButSetFunc(but, check_armature_actuator, but, armAct);
+ uiBlockEndAlign(block);
+ ysize = 48;
+ switch (armAct->type) {
+ case ACT_ARM_SETTARGET:
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "Target: ", xco+5, yco-64, (width-10), 19, &(armAct->target), "Set this object as the target of the constraint");
+ uiDefIDPoinBut(block, test_obpoin_but, ID_OB, 1, "Secondary Target: ", xco+5, yco-84, (width-10), 19, &(armAct->subtarget), "Set this object as the secondary target of the constraint (only IK polar target at the moment)");
+ ysize += 40;
+ break;
+ case ACT_ARM_SETWEIGHT:
+ uiDefButF(block, NUM, B_REDR, "Weight:", xco+5+(width-10)*0.35,yco-24,(width-10)*0.65,19,&armAct->weight,0.0,1.0,0.0,0.0,"Set weight of this constraint");
+ break;
+ }
+ }
+ }
+ glRects(xco, yco-ysize, xco+width, yco);
+ uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
+ yco-= ysize;
+ break;
+
default:
ysize= 4;
@@ -3317,7 +3476,7 @@ void logic_buttons(bContext *C, ARegion *ar)
uiButSetFunc(but, make_unique_prop_names_cb, sens->name, (void*) 0);
sens->otype= sens->type;
- yco= draw_sensorbuttons(sens, block, xco, yco, width,ob->id.name);
+ yco= draw_sensorbuttons(ob, sens, block, xco, yco, width,ob->id.name);
if(yco-6 < ycoo) ycoo= (yco+ycoo-20)/2;
}
else {
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index a5ba63fd15d..b193b89d65a 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -114,34 +114,69 @@ static int nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA
if (ANIM_animdata_get_context(C, &ac) == 0)
return 0;
- /* extract list of active channel(s), of which we should only take the first one (expecting it to be an NLA track) */
- filter= (ANIMFILTER_VISIBLE|ANIMFILTER_ACTIVE);
+ /* extract list of active channel(s), of which we should only take the first one
+ * - we need the channels flag to get the active AnimData block when there are no NLA Tracks
+ */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_ACTIVE|ANIMFILTER_CHANNELS);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
for (ale= anim_data.first; ale; ale= ale->next) {
- // TODO: need some way to select active animdata too...
- if (ale->type == ANIMTYPE_NLATRACK) {
- NlaTrack *nlt= (NlaTrack *)ale->data;
- AnimData *adt= ale->adt;
-
- /* found it, now set the pointers */
- if (adt_ptr) {
- /* AnimData pointer */
- RNA_pointer_create(ale->id, &RNA_AnimData, adt, adt_ptr);
- }
- if (nlt_ptr) {
- /* NLA-Track pointer */
- RNA_pointer_create(ale->id, &RNA_NlaTrack, nlt, nlt_ptr);
- }
- if (strip_ptr) {
- /* NLA-Strip pointer */
- NlaStrip *strip= BKE_nlastrip_find_active(nlt);
- RNA_pointer_create(ale->id, &RNA_NlaStrip, strip, strip_ptr);
+ switch (ale->type) {
+ case ANIMTYPE_NLATRACK: /* NLA Track - The primary data type which should get caught */
+ {
+ NlaTrack *nlt= (NlaTrack *)ale->data;
+ AnimData *adt= ale->adt;
+
+ /* found it, now set the pointers */
+ if (adt_ptr) {
+ /* AnimData pointer */
+ RNA_pointer_create(ale->id, &RNA_AnimData, adt, adt_ptr);
+ }
+ if (nlt_ptr) {
+ /* NLA-Track pointer */
+ RNA_pointer_create(ale->id, &RNA_NlaTrack, nlt, nlt_ptr);
+ }
+ if (strip_ptr) {
+ /* NLA-Strip pointer */
+ NlaStrip *strip= BKE_nlastrip_find_active(nlt);
+ RNA_pointer_create(ale->id, &RNA_NlaStrip, strip, strip_ptr);
+ }
+
+ found= 1;
}
-
- found= 1;
- break;
+ break;
+
+ case ANIMTYPE_SCENE: /* Top-Level Widgets doubling up as datablocks */
+ case ANIMTYPE_OBJECT:
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ /* for these channels, we only do AnimData */
+ if (ale->id && ale->adt) {
+ if (adt_ptr) {
+ /* AnimData pointer */
+ RNA_pointer_create(ale->id, &RNA_AnimData, ale->adt, adt_ptr);
+
+ /* set found status to -1, since setting to 1 would break the loop
+ * and potentially skip an active NLA-Track in some cases...
+ */
+ found= -1;
+ }
+ }
+ }
+ break;
}
+
+ if (found > 0)
+ break;
}
/* free temp data */
@@ -211,7 +246,7 @@ static void nla_panel_animdata (const bContext *C, Panel *pa)
/* Active Action Properties ------------------------------------- */
/* action */
row= uiLayoutRow(layout, 1);
- uiTemplateID(row, (bContext *)C, &adt_ptr, "action", NULL /*"ACT_OT_new"*/, NULL, NULL /*"ACT_OT_unlink"*/); // XXX: need to make these operators
+ uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACT_OT_new", NULL, NULL /*"ACT_OT_unlink"*/); // XXX: need to make these operators
/* extrapolation */
row= uiLayoutRow(layout, 1);
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index ccf23266427..07dc3f0ad89 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -116,18 +116,22 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
}
/* action to take depends on what channel we've got */
+ // WARNING: must keep this in sync with the equivalent function in anim_channels_edit.c
switch (ale->type) {
case ANIMTYPE_SCENE:
{
Scene *sce= (Scene *)ale->data;
+ AnimData *adt= sce->adt;
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
sce->flag ^= SCE_DS_SELECTED;
+ if (adt) adt->flag ^= ADT_UI_SELECTED;
}
else {
sce->flag |= SCE_DS_SELECTED;
+ if (adt) adt->flag |= ADT_UI_SELECTED;
}
notifierFlags |= ND_ANIMCHAN_SELECT;
@@ -139,6 +143,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
Scene *sce= (Scene *)ads->source;
Base *base= (Base *)ale->data;
Object *ob= base->object;
+ AnimData *adt= ob->adt;
if (nlaedit_is_tweakmode_on(ac) == 0) {
/* set selection status */
@@ -146,23 +151,30 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
/* swap select */
base->flag ^= SELECT;
ob->flag= base->flag;
+
+ if (adt) adt->flag ^= ADT_UI_SELECTED;
}
else {
Base *b;
- /* deleselect all */
+ /* deselect all */
+ // TODO: should this deselect all other types of channels too?
for (b= sce->base.first; b; b= b->next) {
b->flag &= ~SELECT;
b->object->flag= b->flag;
+ if (b->object->adt) b->object->adt->flag &= ~(ADT_UI_SELECTED|ADT_UI_ACTIVE);
}
/* select object now */
base->flag |= SELECT;
ob->flag |= SELECT;
+ if (adt) adt->flag |= ADT_UI_SELECTED;
}
/* xxx should be ED_base_object_activate(), but we need context pointer for that... */
//set_active_base(base);
+ if ((adt) && (adt->flag & ADT_UI_SELECTED))
+ adt->flag |= ADT_UI_ACTIVE;
/* notifiers - channel was selected */
notifierFlags |= ND_ANIMCHAN_SELECT;
@@ -170,6 +182,39 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
}
break;
+ case ANIMTYPE_FILLACTD: /* Action Expander */
+ case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */
+ case ANIMTYPE_DSLAM:
+ case ANIMTYPE_DSCAM:
+ case ANIMTYPE_DSCUR:
+ case ANIMTYPE_DSSKEY:
+ case ANIMTYPE_DSWOR:
+ case ANIMTYPE_DSPART:
+ case ANIMTYPE_DSMBALL:
+ case ANIMTYPE_DSARM:
+ {
+ /* sanity checking... */
+ if (ale->adt) {
+ /* select/deselect */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this AnimData block only */
+ ale->adt->flag ^= ADT_UI_SELECTED;
+ }
+ else {
+ /* select AnimData block by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ ale->adt->flag |= ADT_UI_SELECTED;
+ }
+
+ /* set active? */
+ if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
+ ale->adt->flag |= ADT_UI_ACTIVE;
+ }
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
+ }
+ break;
+
case ANIMTYPE_NLATRACK:
{
NlaTrack *nlt= (NlaTrack *)ale->data;
diff --git a/source/blender/editors/space_nla/nla_header.c b/source/blender/editors/space_nla/nla_header.c
index 0d3bf2cb6b1..4eb9fac5cb8 100644
--- a/source/blender/editors/space_nla/nla_header.c
+++ b/source/blender/editors/space_nla/nla_header.c
@@ -246,31 +246,7 @@ void nla_header_buttons(const bContext *C, ARegion *ar)
uiBlockSetEmboss(block, UI_EMBOSS);
/* filtering buttons */
- if (snla->ads) {
- uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOG, ADS_FILTER_ONLYSEL, B_REDR, ICON_RESTRICT_SELECT_OFF, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Only display selected Objects");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NLA_NOACT, B_REDR, ICON_ACTION, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Include AnimData blocks with no NLA Data");
- uiBlockEndAlign(block);
- xco += 5;
-
- uiBlockBeginAlign(block);
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSCE, B_REDR, ICON_SCENE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Scene Animation");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOWOR, B_REDR, ICON_WORLD_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display World Animation");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOSHAPEKEYS, B_REDR, ICON_SHAPEKEY_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display ShapeKeys");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMAT, B_REDR, ICON_MATERIAL_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Materials");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOLAM, B_REDR, ICON_LAMP_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Lamps");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCAM, B_REDR, ICON_CAMERA_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Cameras");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Curves");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOMBA, B_REDR, ICON_META_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display MetaBalls");
- uiDefIconButBitI(block, TOGN, ADS_FILTER_NOPART, B_REDR, ICON_PARTICLE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(snla->ads->filterflag), 0, 0, 0, 0, "Display Particles");
- uiBlockEndAlign(block);
- xco += 15;
- }
- else {
- // XXX this case shouldn't happen at all... for now, just pad out same amount of space
- xco += 10*XIC + 15;
- }
- xco += (XIC + 8);
+ xco= ANIM_headerUI_standard_buttons(C, snla->ads, block, xco, yco);
/* auto-snap selector */
if (snla->flag & SNLA_DRAWTIME) {
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 06ee34a6573..41435810889 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -409,6 +409,7 @@ static void nla_main_area_listener(ARegion *ar, wmNotifier *wmn)
break;
case NC_SCENE:
switch(wmn->data) {
+ case ND_RENDER_OPTIONS:
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_MARKERS:
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index a9f53c9efd9..b8da42079c4 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -22,7 +22,7 @@
*
* The Original Code is: all of this file.
*
- * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb
+ * Contributor(s): David Millan Escriva, Juho Vepsäläinen, Bob Holcomb, Thomas Dinges
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -243,12 +243,12 @@ static void node_buts_rgb(uiLayout *layout, PointerRNA *ptr)
}
static void node_buts_mix_rgb(uiLayout *layout, PointerRNA *ptr)
-{
- bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+{
uiLayout *row;
- row= uiLayoutRow(layout, 1);
+ bNodeTree *ntree= (bNodeTree*)ptr->id.data;
+ row= uiLayoutRow(layout, 1);
uiItemR(row, "", 0, ptr, "blend_type", 0);
if(ntree->type == NTREE_COMPOSIT)
uiItemR(row, "", ICON_IMAGE_RGB_ALPHA, ptr, "alpha", 0);
@@ -1107,330 +1107,167 @@ static void node_blur_update_sizey_cb(bContext *C, void *node, void *poin2)
}
static void node_composit_buts_blur(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeBlurData *nbd= node->storage;
- uiBut *bt;
- short dy= butr->ymin+58;
- short dx= (butr->xmax-butr->xmin)/2;
- char str[256];
+ uiLayout *col;
- uiBlockBeginAlign(block);
- sprintf(str, "Filter Type%%t|Flat %%x%d|Tent %%x%d|Quad %%x%d|Cubic %%x%d|Gauss %%x%d|Fast Gauss%%x%d|CatRom %%x%d|Mitch %%x%d", R_FILTER_BOX, R_FILTER_TENT, R_FILTER_QUAD, R_FILTER_CUBIC, R_FILTER_GAUSS, R_FILTER_FAST_GAUSS, R_FILTER_CATROM, R_FILTER_MITCH);
- uiDefButS(block, MENU, B_NODE_EXEC,str,
- butr->xmin, dy, dx*2, 19,
- &nbd->filtertype, 0, 0, 0, 0, "Set sampling filter for blur");
- dy-=19;
- if (nbd->filtertype != R_FILTER_FAST_GAUSS) {
- uiDefButC(block, TOG, B_NODE_EXEC, "Bokeh",
- butr->xmin, dy, dx, 19,
- &nbd->bokeh, 0, 0, 0, 0, "Uses circular filter, warning it's slow!");
- uiDefButC(block, TOG, B_NODE_EXEC, "Gamma",
- butr->xmin+dx, dy, dx, 19,
- &nbd->gamma, 0, 0, 0, 0, "Applies filter on gamma corrected values");
- } else {
- uiBlockEndAlign(block);
- uiBlockBeginAlign(block);
+ col= uiLayoutColumn(layout, 0);
+
+ uiItemR(col, "", 0, ptr, "filter_type", 0);
+ /* Only for "Fast Gaussian" */
+ if (RNA_enum_get(ptr, "filter_type")!= 7) {
+ uiItemR(col, NULL, 0, ptr, "bokeh", 0);
+ uiItemR(col, NULL, 0, ptr, "gamma", 0);
}
- dy-=19;
- bt= uiDefButS(block, TOG, B_NOP, "Relative",
- butr->xmin, dy, dx*2, 19,
- &nbd->relative, 0, 0, 0, 0, "Use relative (percent) values to define blur radius");
- uiButSetFunc(bt, node_blur_relative_cb, node, NULL);
-
- dy-=19;
- if(nbd->relative) {
- bt= uiDefButF(block, NUM, B_NODE_EXEC, "X:",
- butr->xmin, dy, dx, 19,
- &nbd->percentx, 0.0f, 1.0f, 0, 0, "");
- uiButSetFunc(bt, node_blur_update_sizex_cb, node, NULL);
- bt= uiDefButF(block, NUM, B_NODE_EXEC, "Y:",
- butr->xmin+dx, dy, dx, 19,
- &nbd->percenty, 0.0f, 1.0f, 0, 0, "");
- uiButSetFunc(bt, node_blur_update_sizey_cb, node, NULL);
+
+ uiItemR(col, NULL, 0, ptr, "relative", 0);
+ col= uiLayoutColumn(layout, 1);
+ if (RNA_boolean_get(ptr, "relative")== 1) {
+ uiItemR(col, "X", 0, ptr, "factor_x", 0);
+ uiItemR(col, "Y", 0, ptr, "factor_y", 0);
}
else {
- uiDefButS(block, NUM, B_NODE_EXEC, "X:",
- butr->xmin, dy, dx, 19,
- &nbd->sizex, 0, 256, 0, 0, "");
- uiDefButS(block, NUM, B_NODE_EXEC, "Y:",
- butr->xmin+dx, dy, dx, 19,
- &nbd->sizey, 0, 256, 0, 0, "");
+ uiItemR(col, "X", 0, ptr, "sizex", 0);
+ uiItemR(col, "Y", 0, ptr, "sizey", 0);
}
- uiBlockEndAlign(block);
}
static void node_composit_buts_dblur(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeDBlurData *ndbd = node->storage;
- short dy = butr->ymin + 171;
- short dx = butr->xmax - butr->xmin;
- short halfdx= (short)dx/2;
-
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:",
- butr->xmin, dy, dx, 19,
- &ndbd->iter, 1, 32, 10, 0, "Amount of iterations");
- uiDefButC(block, TOG, B_NODE_EXEC, "Wrap",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->wrap, 0, 0, 0, 0, "Wrap blur");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiDefBut(block, LABEL, B_NOP, "Center", butr->xmin, dy-= 19, dx, 19, NULL, 0.0f, 0.0f, 0, 0, "");
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "X:",
- butr->xmin, dy-= 19, halfdx, 19,
- &ndbd->center_x, 0.0f, 1.0f, 10, 0, "X center in percents");
- uiDefButF(block, NUM, B_NODE_EXEC, "Y:",
- butr->xmin+halfdx, dy, halfdx, 19,
- &ndbd->center_y, 0.0f, 1.0f, 10, 0, "Y center in percents");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "Distance:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->distance, -1.0f, 1.0f, 10, 0, "Amount of which the image moves");
- uiDefButF(block, NUM, B_NODE_EXEC, "Angle:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->angle, 0.0f, 360.0f, 1000, 0, "Angle in which the image will be moved");
- uiBlockEndAlign(block);
-
- dy-= 9;
-
- uiDefButF(block, NUM, B_NODE_EXEC, "Spin:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->spin, -360.0f, 360.0f, 1000, 0, "Angle that is used to spin the image");
-
- dy-= 9;
-
- uiDefButF(block, NUM, B_NODE_EXEC, "Zoom:",
- butr->xmin, dy-= 19, dx, 19,
- &ndbd->zoom, 0.0f, 100.0f, 100, 0, "Amount of which the image is zoomed");
+ uiLayout *col;
+
+ uiItemR(layout, NULL, 0, ptr, "iterations", 0);
+ uiItemR(layout, NULL, 0, ptr, "wrap", 0);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemL(col, "Center:", 0);
+ uiItemR(col, "X", 0, ptr, "center_x", 0);
+ uiItemR(col, "Y", 0, ptr, "center_y", 0);
+
+ uiItemS(layout);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "distance", 0);
+ uiItemR(col, NULL, 0, ptr, "angle", 0);
+
+ uiItemS(layout);
+
+ uiItemR(layout, NULL, 0, ptr, "spin", 0);
+ uiItemR(layout, NULL, 0, ptr, "zoom", 0);
}
static void node_composit_buts_bilateralblur(uiLayout *layout, PointerRNA *ptr)
-{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeBilateralBlurData *nbbd= node->storage;
- short dy= butr->ymin+38;
- short dx= (butr->xmax-butr->xmin);
+{
+ uiLayout *col;
- uiBlockBeginAlign(block);
- uiDefButS(block, NUM, B_NODE_EXEC, "Iterations:",
- butr->xmin, dy, dx, 19,
- &nbbd->iter, 1, 128, 0, 0, "Amount of iterations");
- dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC, "Color Sigma:",
- butr->xmin, dy, dx, 19,
- &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color");
- dy-=19;
- uiDefButF(block, NUM, B_NODE_EXEC, "Space Sigma:",
- butr->xmin, dy, dx, 19,
- &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space");
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "iterations", 0);
+ uiItemR(col, NULL, 0, ptr, "sigma_color", 0);
+ uiItemR(col, NULL, 0, ptr, "sigma_space", 0);
}
/* qdn: defocus node */
static void node_composit_buts_defocus(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeDefocus *nqd = node->storage;
- short dy = butr->ymin + 209;
- short dx = butr->xmax - butr->xmin;
- char* mstr1 = "Bokeh Type%t|Octagon %x8|Heptagon %x7|Hexagon %x6|Pentagon %x5|Square %x4|Triangle %x3|Disk %x0";
-
- uiDefBut(block, LABEL, B_NOP, "Bokeh Type", butr->xmin, dy, dx, 19, NULL, 0, 0, 0, 0, "");
- uiDefButC(block, MENU, B_NODE_EXEC, mstr1,
- butr->xmin, dy-19, dx, 19,
- &nqd->bktype, 0, 0, 0, 0, "Bokeh type");
- if (nqd->bktype) { /* for some reason rotating a disk doesn't seem to work... ;) */
- uiDefButC(block, NUM, B_NODE_EXEC, "Rotate:",
- butr->xmin, dy-38, dx, 19,
- &nqd->rotation, 0, 90, 0, 0, "Bokeh shape rotation offset in degrees");
- }
- uiDefButC(block, TOG, B_NODE_EXEC, "Gamma Correct",
- butr->xmin, dy-57, dx, 19,
- &nqd->gamco, 0, 0, 0, 0, "Enable gamma correction before and after main process");
- if (nqd->no_zbuf==0) {
- // only needed for zbuffer input
- uiDefButF(block, NUM, B_NODE_EXEC, "fStop:",
- butr->xmin, dy-76, dx, 19,
- &nqd->fstop, 0.5, 128, 10, 0, "Amount of focal blur, 128=infinity=perfect focus, half the value doubles the blur radius");
- }
- uiDefButF(block, NUM, B_NODE_EXEC, "Maxblur:",
- butr->xmin, dy-95, dx, 19,
- &nqd->maxblur, 0, 10000, 1000, 0, "blur limit, maximum CoC radius, 0=no limit");
- uiDefButF(block, NUM, B_NODE_EXEC, "BThreshold:",
- butr->xmin, dy-114, dx, 19,
- &nqd->bthresh, 0, 100, 100, 0, "CoC radius threshold, prevents background bleed on in-focus midground, 0=off");
- uiDefButC(block, TOG, B_NODE_EXEC, "Preview",
- butr->xmin, dy-142, dx, 19,
- &nqd->preview, 0, 0, 0, 0, "Enable sampling mode, useful for preview when using low samplecounts");
- if (nqd->preview) {
- /* only visible when sampling mode enabled */
- uiDefButS(block, NUM, B_NODE_EXEC, "Samples:",
- butr->xmin, dy-161, dx, 19,
- &nqd->samples, 16, 256, 0, 0, "Number of samples (16=grainy, higher=less noise)");
- }
- uiDefButS(block, TOG, B_NODE_EXEC, "No zbuffer",
- butr->xmin, dy-190, dx, 19,
- &nqd->no_zbuf, 0, 0, 0, 0, "Enable when using an image as input instead of actual zbuffer (auto enabled if node not image based, eg. time node)");
- if (nqd->no_zbuf) {
- uiDefButF(block, NUM, B_NODE_EXEC, "Zscale:",
- butr->xmin, dy-209, dx, 19,
- &nqd->scale, 0, 1000, 100, 0, "Scales the Z input when not using a zbuffer, controls maximum blur designated by the color white or input value 1");
- }
-}
+ uiLayout *sub, *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemL(col, "Bokeh Type:", 0);
+ uiItemR(col, "", 0, ptr, "bokeh", 0);
+ uiItemR(col, NULL, 0, ptr, "angle", 0);
+
+ uiItemR(layout, NULL, 0, ptr, "gamma_correction", 0);
+ col = uiLayoutColumn(layout, 0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer")==0);
+ uiItemR(col, NULL, 0, ptr, "f_stop", 0);
+
+ uiItemR(layout, NULL, 0, ptr, "max_blur", 0);
+ uiItemR(layout, NULL, 0, ptr, "threshold", 0);
+
+ // Preview
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "preview", 0);
+ sub = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "preview"));
+ uiItemR(sub, NULL, 0, ptr, "samples", 0);
+
+ // Z-Buffer
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "use_zbuffer", 0);
+ sub = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer"));
+ uiItemR(sub, NULL, 0, ptr, "z_scale", 0);
+}
/* qdn: glare node */
static void node_composit_buts_glare(uiLayout *layout, PointerRNA *ptr)
-{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeGlare *ndg = node->storage;
- short dy = butr->ymin + 152, dx = butr->xmax - butr->xmin;
- char* mn1 = "Type%t|Ghosts%x3|Streaks%x2|Fog Glow%x1|Simple Star%x0";
- char* mn2 = "Quality/Speed%t|High/Slow%x0|Medium/Medium%x1|Low/Fast%x2";
- uiDefButC(block, MENU, B_NODE_EXEC, mn1,
- butr->xmin, dy, dx, 19,
- &ndg->type, 0, 0, 0, 0, "Glow/Flare/Bloom type");
- uiDefButC(block, MENU, B_NODE_EXEC, mn2,
- butr->xmin, dy-19, dx, 19,
- &ndg->quality, 0, 0, 0, 0,
- "Quality speed trade off, if not set to high quality, effect will be applied to low-res copy of source image");
- if (ndg->type != 1) {
- uiDefButC(block, NUM, B_NODE_EXEC, "Iterations:",
- butr->xmin, dy-38, dx, 19,
- &ndg->iter, 2, 5, 1, 0,
- "higher values will generate longer/more streaks/ghosts");
- if (ndg->type != 0)
- uiDefButF(block, NUM, B_NODE_EXEC, "ColMod:",
- butr->xmin, dy-57, dx, 19,
- &ndg->colmod, 0, 1, 10, 0,
- "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
- }
- uiDefButF(block, NUM, B_NODE_EXEC, "Mix:",
- butr->xmin, dy-76, dx, 19,
- &ndg->mix, -1, 1, 10, 0,
- "Mix balance, -1 is original image only, 0 is exact 50/50 mix, 1 is processed image only");
- uiDefButF(block, NUM, B_NODE_EXEC, "Threshold:",
- butr->xmin, dy-95, dx, 19,
- &ndg->threshold, 0, 1000, 10, 0,
- "Brightness threshold, the glarefilter will be applied only to pixels brighter than this value");
- if ((ndg->type == 2) || (ndg->type == 0))
- {
- if (ndg->type == 2) {
- uiDefButC(block, NUM, B_NODE_EXEC, "streaks:",
- butr->xmin, dy-114, dx, 19,
- &ndg->angle, 2, 16, 1000, 0,
- "Total number of streaks");
- uiDefButC(block, NUM, B_NODE_EXEC, "AngOfs:",
- butr->xmin, dy-133, dx, 19,
- &ndg->angle_ofs, 0, 180, 1000, 0,
- "Streak angle rotation offset in degrees");
- }
- uiDefButF(block, NUM, B_NODE_EXEC, "Fade:",
- butr->xmin, dy-152, dx, 19,
- &ndg->fade, 0.75, 1, 5, 0,
- "Streak fade out factor");
- }
- if (ndg->type == 0)
- uiDefButC(block, TOG, B_NODE_EXEC, "Rot45",
- butr->xmin, dy-114, dx, 19,
- &ndg->angle, 0, 0, 0, 0,
- "simple star filter, add 45 degree rotation offset");
- if ((ndg->type == 1) || (ndg->type > 3)) // PBGH and fog glow
- uiDefButC(block, NUM, B_NODE_EXEC, "Size:",
- butr->xmin, dy-114, dx, 19,
- &ndg->size, 6, 9, 1000, 0,
- "glow/glare size (not actual size, relative to initial size of bright area of pixels)");
+{
+ uiItemR(layout, "", 0, ptr, "glare_type", 0);
+ uiItemR(layout, "", 0, ptr, "quality", 0);
+
+ if (RNA_enum_get(ptr, "glare_type")!= 1) {
+ uiItemR(layout, NULL, 0, ptr, "iterations", 0);
+
+ if (RNA_enum_get(ptr, "glare_type")!= 0)
+ uiItemR(layout, NULL, 0, ptr, "color_modulation", UI_ITEM_R_SLIDER);
+ }
+
+ uiItemR(layout, NULL, 0, ptr, "mix", 0);
+ uiItemR(layout, NULL, 0, ptr, "threshold", 0);
+
+ if (RNA_enum_get(ptr, "glare_type")== 2) {
+ uiItemR(layout, NULL, 0, ptr, "streaks", 0);
+ uiItemR(layout, NULL, 0, ptr, "angle_offset", 0);
+ }
+ if (RNA_enum_get(ptr, "glare_type")== 0 || RNA_enum_get(ptr, "glare_type")== 2) {
+ uiItemR(layout, NULL, 0, ptr, "fade", UI_ITEM_R_SLIDER);
+
+ if (RNA_enum_get(ptr, "glare_type")== 0)
+ uiItemR(layout, NULL, 0, ptr, "rotate_45", 0);
+ }
+ if (RNA_enum_get(ptr, "glare_type")== 1) {
+ uiItemR(layout, NULL, 0, ptr, "size", 0);
+ }
}
/* qdn: tonemap node */
static void node_composit_buts_tonemap(uiLayout *layout, PointerRNA *ptr)
-{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeTonemap *ntm = node->storage;
- short dy = butr->ymin + 76, dx = butr->xmax - butr->xmin;
- char* mn = "Type%t|R/D Photoreceptor%x1|Rh Simple%x0";
-
- uiBlockBeginAlign(block);
- uiDefButI(block, MENU, B_NODE_EXEC, mn,
- butr->xmin, dy, dx, 19,
- &ntm->type, 0, 0, 0, 0,
- "Tone mapping type");
- if (ntm->type == 0) {
- uiDefButF(block, NUM, B_NODE_EXEC, "Key:",
- butr->xmin, dy-19, dx, 19,
- &ntm->key, 0, 1, 5, 0,
- "The value the average luminance is mapped to");
- uiDefButF(block, NUM, B_NODE_EXEC, "Offset:",
- butr->xmin, dy-38, dx, 19,
- &ntm->offset, 0.001, 10, 5, 0,
- "Tonemap offset, normally always 1, but can be used as an extra control to alter the brightness curve");
- uiDefButF(block, NUM, B_NODE_EXEC, "Gamma:",
- butr->xmin, dy-57, dx, 19,
- &ntm->gamma, 0.001, 3, 5, 0,
- "Gamma factor, if not used, set to 1");
+{
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, 0);
+ uiItemR(col, "", 0, ptr, "tonemap_type", 0);
+ if (RNA_enum_get(ptr, "tonemap_type")== 0) {
+ uiItemR(col, NULL, 0, ptr, "key", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "offset", 0);
+ uiItemR(col, NULL, 0, ptr, "gamma", 0);
}
else {
- uiDefButF(block, NUM, B_NODE_EXEC, "Intensity:",
- butr->xmin, dy-19, dx, 19,
- &ntm->f, -8, 8, 10, 0, "if less than zero, darkens image, otherwise makes it brighter");
- uiDefButF(block, NUM, B_NODE_EXEC, "Contrast:",
- butr->xmin, dy-38, dx, 19,
- &ntm->m, 0, 1, 5, 0, "Set to 0 to use estimate from input image");
- uiDefButF(block, NUM, B_NODE_EXEC, "Adaptation:",
- butr->xmin, dy-57, dx, 19,
- &ntm->a, 0, 1, 5, 0, "if 0, global, if 1, based on pixel intensity");
- uiDefButF(block, NUM, B_NODE_EXEC, "ColCorrect:",
- butr->xmin, dy-76, dx, 19,
- &ntm->c, 0, 1, 5, 0, "color correction, if 0, same for all channels, if 1, each independent");
+ uiItemR(col, NULL, 0, ptr, "intensity", 0);
+ uiItemR(col, NULL, 0, ptr, "contrast", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "adaptation", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "correction", UI_ITEM_R_SLIDER);
}
- uiBlockEndAlign(block);
}
/* qdn: lens distortion node */
static void node_composit_buts_lensdist(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *col;
-
- bNode *node= ptr->data;
- NodeLensDist *nld = node->storage;
col= uiLayoutColumn(layout, 0);
-
uiItemR(col, NULL, 0, ptr, "projector", 0);
- if (!nld->proj) {
- col = uiLayoutColumn(col, 0);
- uiItemR(col, NULL, 0, ptr, "jitter", 0);
- uiItemR(col, NULL, 0, ptr, "fit", 0);
- }
-// uiLayoutSetActive(col, RNA_boolean_get(&imaptr, "projector"));
-}
+ col = uiLayoutColumn(col, 0);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "projector")==0);
+ uiItemR(col, NULL, 0, ptr, "jitter", 0);
+ uiItemR(col, NULL, 0, ptr, "fit", 0);
+}
static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *col;
- col= uiLayoutColumn(layout, 1);
+ col= uiLayoutColumn(layout, 0);
uiItemR(col, NULL, 0, ptr, "samples", 0);
uiItemR(col, "Blur", 0, ptr, "factor", 0);
@@ -1438,10 +1275,8 @@ static void node_composit_buts_vecblur(uiLayout *layout, PointerRNA *ptr)
uiItemL(col, "Speed:", 0);
uiItemR(col, "Min", 0, ptr, "min_speed", 0);
uiItemR(col, "Max", 0, ptr, "max_speed", 0);
-
- col= uiLayoutColumn(layout, 0);
- uiItemR(col, NULL, 0, ptr, "curved", 0);
+ uiItemR(layout, NULL, 0, ptr, "curved", 0);
}
static void node_composit_buts_filter(uiLayout *layout, PointerRNA *ptr)
@@ -1458,9 +1293,7 @@ static void node_composit_buts_crop(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *col;
- col= uiLayoutColumn(layout, 1);
-
- uiItemR(col, NULL, 0, ptr, "crop_size", 0);
+ uiItemR(layout, NULL, 0, ptr, "crop_size", 0);
col= uiLayoutColumn(layout, 1);
uiItemR(col, "Left", 0, ptr, "x1", 0);
@@ -1471,203 +1304,132 @@ static void node_composit_buts_crop(uiLayout *layout, PointerRNA *ptr)
static void node_composit_buts_splitviewer(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
-
- uiBlockBeginAlign(block);
+ uiLayout *row, *col;
- uiDefButS(block, ROW, B_NODE_EXEC, "X",
- butr->xmin, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
- &node->custom2, 0.0, 0.0, 0, 0, "");
- uiDefButS(block, ROW, B_NODE_EXEC, "Y",
- butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin+19, (butr->xmax-butr->xmin)/2, 20,
- &node->custom2, 0.0, 1.0, 0, 0, "");
-
- uiDefButS(block, NUMSLI, B_NODE_EXEC, "Split %: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 100, 10, 0, "");
+ col= uiLayoutColumn(layout, 0);
+ row= uiLayoutRow(col, 0);
+ uiItemR(row, NULL, 0, ptr, "axis", UI_ITEM_R_EXPAND);
+ uiItemR(col, NULL, 0, ptr, "factor", 0);
}
static void node_composit_buts_map_value(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- TexMapping *texmap= node->storage;
- short xstart= (short)butr->xmin;
- short dy= (short)(butr->ymax-19.0f);
- short dx= (short)(butr->xmax-butr->xmin)/2;
+ uiLayout *sub, *col;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "Offs:", xstart, dy, 2*dx, 19, texmap->loc, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButF(block, NUM, B_NODE_EXEC, "Size:", xstart, dy, 2*dx, 19, texmap->size, -1000.0f, 1000.0f, 10, 3, "");
- dy-= 23;
- uiBlockBeginAlign(block);
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MIN, B_NODE_EXEC, "Min", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->min, -1000.0f, 1000.0f, 10, 2, "");
- dy-= 19;
- uiDefButBitI(block, TOG, TEXMAP_CLIP_MAX, B_NODE_EXEC, "Max", xstart, dy, dx, 19, &texmap->flag, 0.0f, 0.0f, 0, 0, "");
- uiDefButF(block, NUM, B_NODE_EXEC, "", xstart+dx, dy, dx, 19, texmap->max, -1000.0f, 1000.0f, 10, 2, "");
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "offset", 0);
+ uiItemR(col, NULL, 0, ptr, "size", 0);
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "use_min", 0);
+ sub =uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
+ uiItemR(sub, "", 0, ptr, "min", 0);
+
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "use_max", 0);
+ sub =uiLayoutColumn(col, 0);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
+ uiItemR(sub, "", 0, ptr, "max", 0);
}
static void node_composit_buts_alphaover(uiLayout *layout, PointerRNA *ptr)
-{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeTwoFloats *ntf= node->storage;
+{
+ uiLayout *col;
+ col =uiLayoutColumn(layout, 1);
/* alpha type */
- uiDefButS(block, TOG, B_NODE_EXEC, "ConvertPremul",
- butr->xmin, butr->ymin+19, butr->xmax-butr->xmin, 19,
- &node->custom1, 0, 0, 0, 0, "");
+ uiItemR(col, NULL, 0, ptr, "convert_premul", 0);
/* mix factor */
- uiDefButF(block, NUM, B_NODE_EXEC, "Premul: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 19,
- &ntf->x, 0.0f, 1.0f, 100, 0, "");
+ uiItemR(col, NULL, 0, ptr, "premul", 0);
}
static void node_composit_buts_hue_sat(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeHueSat *nhs= node->storage;
+ uiLayout *col;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Hue: ",
- butr->xmin, butr->ymin+40.0f, butr->xmax-butr->xmin, 20,
- &nhs->hue, 0.0f, 1.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Sat: ",
- butr->xmin, butr->ymin+20.0f, butr->xmax-butr->xmin, 20,
- &nhs->sat, 0.0f, 2.0f, 100, 0, "");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Val: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &nhs->val, 0.0f, 2.0f, 100, 0, "");
+ col =uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "hue", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "sat", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "val", UI_ITEM_R_SLIDER);
}
static void node_composit_buts_dilateerode(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
-
- uiDefButS(block, NUM, B_NODE_EXEC, "Distance:",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom2, -100, 100, 0, 0, "Distance to grow/shrink (number of iterations)");
+ uiItemR(layout, NULL, 0, ptr, "distance", 0);
}
static void node_composit_buts_diff_matte(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeChroma *c= node->storage;
+ uiLayout *col;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Tolerance: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Color differences below this threshold are keyed.");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Color differences below this additional threshold are partially keyed.");
- uiBlockEndAlign(block);
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
}
static void node_composit_buts_distance_matte(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeChroma *c= node->storage;
+ uiLayout *col;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Tolerance: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 1.0f, 100, 0, "Color distances below this threshold are keyed.");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "Falloff: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Color distances below this additional threshold are partially keyed.");
- uiBlockEndAlign(block);
+ col =uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "tolerance", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "falloff", UI_ITEM_R_SLIDER);
}
static void node_composit_buts_color_spill(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- short dx= (butr->xmax-butr->xmin)/3;
-
- NodeChroma *c=node->storage;
- uiBlockBeginAlign(block);
- uiDefButF(block, NUM, B_NODE_EXEC, "Enhance: ",
- butr->xmin, butr->ymin+20.0, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 0.5f, 100, 2, "Adjusts how much selected channel is affected by color spill algorithm");
- uiDefButS(block, ROW, B_NODE_EXEC, "R",
- butr->xmin,butr->ymin,dx,20,
- &node->custom1,1,1, 0, 0, "Red Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC, "G",
- butr->xmin+dx,butr->ymin,dx,20,
- &node->custom1,1,2, 0, 0, "Green Spill Suppression");
- uiDefButS(block, ROW, B_NODE_EXEC, "B",
- butr->xmin+2*dx,butr->ymin,dx,20,
- &node->custom1, 1, 3, 0, 0, "Blue Spill Suppression");
- uiBlockEndAlign(block);
+ uiLayout *row, *col;
+
+ col =uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "factor", 0);
+ row= uiLayoutRow(col, 0);
+ uiItemR(row, NULL, 0, ptr, "channel", UI_ITEM_R_EXPAND);
}
static void node_composit_buts_chroma_matte(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- short dx=(butr->xmax-butr->xmin)/2;
- NodeChroma *c= node->storage;
- uiBlockBeginAlign(block);
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ",
- butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20,
- &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ",
- butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ",
- butr->xmin, butr->ymin+20, dx, 20,
- &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ",
- butr->xmin+dx, butr->ymin+20, dx, 20,
- &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
- uiBlockEndAlign(block);
-
- if(c->t2 > c->t1)
- c->t2=c->t1;
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "acceptance", 0);
+ uiItemR(col, NULL, 0, ptr, "cutoff", 0);
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "lift", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "gain", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "shadow_adjust", UI_ITEM_R_SLIDER);
+
+// uiBlock *block= uiLayoutFreeBlock(layout);
+// bNode *node= ptr->data;
+// rctf *butr= &node->butr;
+// short dx=(butr->xmax-butr->xmin)/2;
+// NodeChroma *c= node->storage;
+
+// uiBlockBeginAlign(block);
+//
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Acceptance ", butr->xmin, butr->ymin+60, butr->xmax-butr->xmin, 20, &c->t1, 1.0f, 80.0f, 100, 0, "Tolerance for colors to be considered a keying color");
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Cutoff ", butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20, &c->t2, 0.0f, 30.0f, 100, 0, "Colors below this will be considered as exact matches for keying color");
+//
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Lift ", butr->xmin, butr->ymin+20, dx, 20, &c->fsize, 0.0f, 1.0f, 100, 0, "Alpha Lift");
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Gain ", butr->xmin+dx, butr->ymin+20, dx, 20, &c->fstrength, 0.0f, 1.0f, 100, 0, "Alpha Gain");
+//
+// uiDefButF(block, NUMSLI, B_NODE_EXEC, "Shadow Adjust ", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &c->t3, 0.0f, 1.0f, 100, 0, "Adjusts the brightness of any shadows captured");
+// uiBlockEndAlign(block);
+//
+// if(c->t2 > c->t1)
+// c->t2=c->t1;
}
static void node_composit_buts_color_matte(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- NodeChroma *c= node->storage;
- uiBlockBeginAlign(block);
-
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "H: ",
- butr->xmin, butr->ymin+40, butr->xmax-butr->xmin, 20,
- &c->t1, 0.0f, 0.25f, 100, 0, "Hue tolerance for colors to be considered a keying color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "S: ",
- butr->xmin, butr->ymin+20, butr->xmax-butr->xmin, 20,
- &c->t2, 0.0f, 1.0f, 100, 0, "Saturation Tolerance for the color");
- uiDefButF(block, NUMSLI, B_NODE_EXEC+node->nr, "V: ",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &c->t3, 0.0f, 1.0f, 100, 0, "Value Tolerance for the color");
-
- uiBlockEndAlign(block);
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 1);
+ uiItemR(col, NULL, 0, ptr, "h", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "s", UI_ITEM_R_SLIDER);
+ uiItemR(col, NULL, 0, ptr, "v", UI_ITEM_R_SLIDER);
}
static void node_composit_buts_channel_matte(uiLayout *layout, PointerRNA *ptr)
@@ -1874,56 +1636,23 @@ static void node_composit_buts_scale(uiLayout *layout, PointerRNA *ptr)
static void node_composit_buts_invert(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
-
- uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, CMP_CHAN_RGB, B_NODE_EXEC, "RGB",
- butr->xmin, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiDefButBitS(block, TOG, CMP_CHAN_A, B_NODE_EXEC, "A",
- butr->xmin+(butr->xmax-butr->xmin)/2, butr->ymin, (butr->xmax-butr->xmin)/2, 20,
- &node->custom1, 0, 0, 0, 0, "");
- uiBlockEndAlign(block);
+ uiLayout *col;
+
+ col= uiLayoutColumn(layout, 0);
+ uiItemR(col, NULL, 0, ptr, "rgb", 0);
+ uiItemR(col, NULL, 0, ptr, "alpha", 0);
}
static void node_composit_buts_premulkey(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- uiBut *bt;
-
- /* blend type */
- bt=uiDefButS(block, MENU, B_NODE_EXEC, "Key to Premul %x0|Premul to Key %x1",
- butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20,
- &node->custom1, 0, 0, 0, 0, "Conversion between premultiplied alpha and key alpha");
+ uiItemR(layout, "", 0, ptr, "mapping", 0);
}
static void node_composit_buts_view_levels(uiLayout *layout, PointerRNA *ptr)
{
- uiBlock *block= uiLayoutFreeBlock(layout);
- bNode *node= ptr->data;
- rctf *butr= &node->butr;
- short sx= (butr->xmax-butr->xmin)/5;
-
- /*color space selectors*/
- uiBlockBeginAlign(block);
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"C",
- butr->xmin,butr->ymin,sx,20,&node->custom1,1,1, 0, 0, "Combined RGB");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"R",
- butr->xmin+sx,butr->ymin,sx,20,&node->custom1,1,2, 0, 0, "Red Channel");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"G",
- butr->xmin+2*sx,butr->ymin,sx,20,&node->custom1,1,3, 0, 0, "Green Channel");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"B",
- butr->xmin+3*sx,butr->ymin,sx,20,&node->custom1,1,4, 0, 0, "Blue Channel");
- uiDefButS(block, ROW,B_NODE_EXEC+node->nr,"L",
- butr->xmin+4*sx,butr->ymin,sx,20,&node->custom1,1,5, 0, 0, "Luminenc Channel");
- uiBlockEndAlign(block);
+ uiItemR(layout, NULL, 0, ptr, "color_space", UI_ITEM_R_EXPAND);
}
-
/* only once called */
static void node_composit_set_butfunc(bNodeType *ntype)
{
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index a87a141972b..1d57f4e0d4c 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -567,6 +567,7 @@ static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v)
}
block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
/* use this for a fake extra empy space around the buttons */
uiDefBut(block, LABEL, 0, "", -4, -4, 188, 68, NULL, 0, 0, 0, 0, "");
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 94691dd0ed2..5e482758c9d 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -140,7 +140,7 @@ static int node_select_modal(bContext *C, wmOperator *op, wmEvent *event)
printf("%d %d\n", event->x, event->y);
break;
case SELECTMOUSE:
- //if (event->val==0) {
+ //if (event->val==KM_RELEASE) {
/* calculate overall delta mouse-movement for redo */
printf("done translating\n");
//WM_cursor_restore(CTX_wm_window(C));
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index a3b47d505fd..a1fdbab9ccc 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -5049,6 +5049,8 @@ static char *keymap_mouse_menu(void)
str += sprintf(str, formatstr, "Left Mouse", LEFTMOUSE);
str += sprintf(str, formatstr, "Middle Mouse", MIDDLEMOUSE);
str += sprintf(str, formatstr, "Right Mouse", RIGHTMOUSE);
+ str += sprintf(str, formatstr, "Button4 Mouse ", BUTTON4MOUSE);
+ str += sprintf(str, formatstr, "Button5 Mouse ", BUTTON5MOUSE);
str += sprintf(str, formatstr, "Action Mouse", ACTIONMOUSE);
str += sprintf(str, formatstr, "Select Mouse", SELECTMOUSE);
str += sprintf(str, formatstr, "Mouse Move", MOUSEMOVE);
@@ -5071,6 +5073,8 @@ static char *keymap_tweak_menu(void)
str += sprintf(str, formatstr, "Left Mouse", EVT_TWEAK_L);
str += sprintf(str, formatstr, "Middle Mouse", EVT_TWEAK_M);
str += sprintf(str, formatstr, "Right Mouse", EVT_TWEAK_R);
+ str += sprintf(str, formatstr, "Button4 Mouse ", BUTTON4MOUSE);
+ str += sprintf(str, formatstr, "Button5 Mouse ", BUTTON5MOUSE);
str += sprintf(str, formatstr, "Action Mouse", EVT_TWEAK_A);
str += sprintf(str, formatstr, "Select Mouse", EVT_TWEAK_S);
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 9721fbc2b9c..5996770c206 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -425,60 +425,6 @@ static void format_draw_color(char formatchar)
}
}
-/*********************** utilities ************************/
-
-int text_check_bracket(char ch)
-{
- int a;
- char opens[] = "([{";
- char close[] = ")]}";
-
- for(a=0; a<3; a++) {
- if(ch==opens[a])
- return a+1;
- else if(ch==close[a])
- return -(a+1);
- }
- return 0;
-}
-
-int text_check_delim(char ch)
-{
- int a;
- char delims[] = "():\"\' ~!%^&*-+=[]{};/<>|.#\t,";
-
- for(a=0; a<28; a++) {
- if(ch==delims[a])
- return 1;
- }
- return 0;
-}
-
-int text_check_digit(char ch)
-{
- if(ch < '0') return 0;
- if(ch <= '9') return 1;
- return 0;
-}
-
-int text_check_identifier(char ch)
-{
- if(ch < '0') return 0;
- if(ch <= '9') return 1;
- if(ch < 'A') return 0;
- if(ch <= 'Z' || ch == '_') return 1;
- if(ch < 'a') return 0;
- if(ch <= 'z') return 1;
- return 0;
-}
-
-int text_check_whitespace(char ch)
-{
- if(ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n')
- return 1;
- return 0;
-}
-
/************************** draw text *****************************/
/***********************/ /*
diff --git a/source/blender/editors/space_view3d/Makefile b/source/blender/editors/space_view3d/Makefile
index 07102157854..9204f2482c6 100644
--- a/source/blender/editors/space_view3d/Makefile
+++ b/source/blender/editors/space_view3d/Makefile
@@ -53,6 +53,9 @@ CPPFLAGS += -I../../render/extern/include
CPPFLAGS += -I../../blenfont
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I$(NAN_SMOKE)/include
-# own include
+ifneq ($(NAN_NO_KETSJI),true)
+ CPPFLAGS += -I../../../kernel/gen_system
+endif
+# own include
CPPFLAGS += -I../include
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index fa810677fe8..028d666dc71 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -639,7 +639,7 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], int boneflag
/* figure out the sizes of spheres */
if (ebone) {
- /* this routine doesn't call set_matrix_editbone() that calculates it */
+ /* this routine doesn't call get_matrix_editbone() that calculates it */
ebone->length = VecLenf(ebone->head, ebone->tail);
length= ebone->length;
@@ -749,7 +749,7 @@ static void draw_sphere_bone_wire(float smat[][4], float imat[][4], int armflag,
/* figure out the sizes of spheres */
if (ebone) {
- /* this routine doesn't call set_matrix_editbone() that calculates it */
+ /* this routine doesn't call get_matrix_editbone() that calculates it */
ebone->length = VecLenf(ebone->head, ebone->tail);
length= ebone->length;
@@ -1516,15 +1516,25 @@ static void draw_pose_dofs(Object *ob)
}
}
+static void bone_matrix_translate_y(float mat[][4], float y)
+{
+ float trans[3];
+
+ VECCOPY(trans, mat[1]);
+ VecMulf(trans, y);
+ VecAddf(mat[3], mat[3], trans);
+}
+
/* assumes object is Armature with pose */
-static void draw_pose_channels(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt)
+static void draw_pose_channels(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt)
{
+ RegionView3D *rv3d= ar->regiondata;
Object *ob= base->object;
bArmature *arm= ob->data;
bPoseChannel *pchan;
Bone *bone;
GLfloat tmp;
- float smat[4][4], imat[4][4];
+ float smat[4][4], imat[4][4], bmat[4][4];
int index= -1;
short do_dashed= 3, draw_wire= 0;
short flag, constflag;
@@ -1809,15 +1819,21 @@ static void draw_pose_channels(Scene *scene, View3D *v3d, RegionView3D *rv3d, Ba
/* Draw names of bone */
if (arm->flag & ARM_DRAWNAMES) {
VecMidf(vec, pchan->pose_head, pchan->pose_tail);
- view3d_object_text_draw_add(vec[0], vec[1], vec[2], pchan->name, 10);
+ view3d_cached_text_draw_add(vec[0], vec[1], vec[2], pchan->name, 10);
}
/* Draw additional axes on the bone tail */
if ( (arm->flag & ARM_DRAWAXES) && (arm->flag & ARM_POSEMODE) ) {
glPushMatrix();
- glMultMatrixf(pchan->pose_mat);
- glTranslatef(0.0f, pchan->bone->length, 0.0f);
- drawaxes(0.25f*pchan->bone->length, 0, OB_ARROWS);
+ Mat4CpyMat4(bmat, pchan->pose_mat);
+ bone_matrix_translate_y(bmat, pchan->bone->length);
+ glMultMatrixf(bmat);
+
+ /* do cached text draw immediate to include transform */
+ view3d_cached_text_draw_begin();
+ drawaxes(pchan->bone->length*0.25f, 0, OB_ARROWS);
+ view3d_cached_text_draw_end(v3d, ar, 1, bmat);
+
glPopMatrix();
}
}
@@ -1830,32 +1846,28 @@ static void draw_pose_channels(Scene *scene, View3D *v3d, RegionView3D *rv3d, Ba
}
/* in editmode, we don't store the bone matrix... */
-static void set_matrix_editbone(EditBone *eBone)
+static void get_matrix_editbone(EditBone *eBone, float bmat[][4])
{
- float delta[3],offset[3];
- float mat[3][3], bmat[4][4];
+ float delta[3];
+ float mat[3][3];
/* Compose the parent transforms (i.e. their translations) */
- VECCOPY(offset, eBone->head);
-
- glTranslatef(offset[0],offset[1],offset[2]);
-
VecSubf(delta, eBone->tail, eBone->head);
eBone->length = (float)sqrt(delta[0]*delta[0] + delta[1]*delta[1] +delta[2]*delta[2]);
vec_roll_to_mat3(delta, eBone->roll, mat);
Mat4CpyMat3(bmat, mat);
-
- glMultMatrixf(bmat);
-
+
+ VecAddf(bmat[3], bmat[3], eBone->head);
}
-static void draw_ebones(View3D *v3d, RegionView3D *rv3d, Object *ob, int dt)
+static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, int dt)
{
+ RegionView3D *rv3d= ar->regiondata;
EditBone *eBone;
bArmature *arm= ob->data;
- float smat[4][4], imat[4][4];
+ float smat[4][4], imat[4][4], bmat[4][4];
unsigned int index;
int flag;
@@ -1893,7 +1905,8 @@ static void draw_ebones(View3D *v3d, RegionView3D *rv3d, Object *ob, int dt)
if (eBone->layer & arm->layer) {
if ((eBone->flag & BONE_HIDDEN_A)==0) {
glPushMatrix();
- set_matrix_editbone(eBone);
+ get_matrix_editbone(eBone, bmat);
+ glMultMatrixf(bmat);
/* catch exception for bone with hidden parent */
flag= eBone->flag;
@@ -1941,7 +1954,8 @@ static void draw_ebones(View3D *v3d, RegionView3D *rv3d, Object *ob, int dt)
}
else {
glPushMatrix();
- set_matrix_editbone(eBone);
+ get_matrix_editbone(eBone, bmat);
+ glMultMatrixf(bmat);
if (arm->drawtype == ARM_LINE)
draw_line_bone(arm->flag, flag, 0, index, NULL, eBone);
@@ -1994,14 +2008,20 @@ static void draw_ebones(View3D *v3d, RegionView3D *rv3d, Object *ob, int dt)
if (arm->flag & ARM_DRAWNAMES) {
VecMidf(vec, eBone->head, eBone->tail);
glRasterPos3fv(vec);
- view3d_object_text_draw_add(vec[0], vec[1], vec[2], eBone->name, 10);
+ view3d_cached_text_draw_add(vec[0], vec[1], vec[2], eBone->name, 10);
}
/* Draw additional axes */
if (arm->flag & ARM_DRAWAXES) {
glPushMatrix();
- set_matrix_editbone(eBone);
- glTranslatef(0.0f, eBone->length, 0.0f);
+ get_matrix_editbone(eBone, bmat);
+ bone_matrix_translate_y(bmat, eBone->length);
+ glMultMatrixf(bmat);
+
+ /* do cached text draw immediate to include transform */
+ view3d_cached_text_draw_begin();
drawaxes(eBone->length*0.25f, 0, OB_ARROWS);
+ view3d_cached_text_draw_end(v3d, ar, 1, bmat);
+
glPopMatrix();
}
@@ -2021,8 +2041,9 @@ static void draw_ebones(View3D *v3d, RegionView3D *rv3d, Object *ob, int dt)
/* draw bone paths
* - in view space
*/
-static void draw_pose_paths(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob)
+static void draw_pose_paths(Scene *scene, View3D *v3d, ARegion *ar, Object *ob)
{
+ RegionView3D *rv3d= ar->regiondata;
AnimData *adt= BKE_animdata_from_id(&ob->id);
bArmature *arm= ob->data;
bPoseChannel *pchan;
@@ -2155,12 +2176,12 @@ static void draw_pose_paths(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
/* only draw framenum if several consecutive highlighted points don't occur on same point */
if (a == 0) {
sprintf(str, "%d", (a+sfra));
- view3d_object_text_draw_add(fp[0], fp[1], fp[2], str, 0);
+ view3d_cached_text_draw_add(fp[0], fp[1], fp[2], str, 0);
}
else if ((a > stepsize) && (a < len-stepsize)) {
if ((VecEqual(fp, fp-(stepsize*3))==0) || (VecEqual(fp, fp+(stepsize*3))==0)) {
sprintf(str, "%d", (a+sfra));
- view3d_object_text_draw_add(fp[0], fp[1], fp[2], str, 0);
+ view3d_cached_text_draw_add(fp[0], fp[1], fp[2], str, 0);
}
}
}
@@ -2202,7 +2223,7 @@ static void draw_pose_paths(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
char str[32];
sprintf(str, "%d", (a+sfra));
- view3d_object_text_draw_add(fp[0], fp[1], fp[2], str, 0);
+ view3d_cached_text_draw_add(fp[0], fp[1], fp[2], str, 0);
}
}
}
@@ -2253,7 +2274,7 @@ static void ghost_poses_tag_unselected(Object *ob, short unset)
/* draw ghosts that occur within a frame range
* note: object should be in posemode
*/
-static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base)
+static void draw_ghost_poses_range(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
{
Object *ob= base->object;
AnimData *adt= BKE_animdata_from_id(&ob->id);
@@ -2295,7 +2316,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, rv3d, base, OB_WIRE);
+ draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
}
glDisable(GL_BLEND);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
@@ -2315,7 +2336,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d
/* draw ghosts on keyframes in action within range
* - object should be in posemode
*/
-static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base)
+static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
{
Object *ob= base->object;
AnimData *adt= BKE_animdata_from_id(&ob->id);
@@ -2374,7 +2395,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d,
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, rv3d, base, OB_WIRE);
+ draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
}
glDisable(GL_BLEND);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
@@ -2394,7 +2415,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d,
/* draw ghosts around current frame
* - object is supposed to be armature in posemode
*/
-static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base)
+static void draw_ghost_poses(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
{
Object *ob= base->object;
AnimData *adt= BKE_animdata_from_id(&ob->id);
@@ -2444,7 +2465,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
if (CFRA != cfrao) {
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, rv3d, base, OB_WIRE);
+ draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
}
}
@@ -2459,7 +2480,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
if (CFRA != cfrao) {
BKE_animsys_evaluate_animdata(&ob->id, adt, (float)CFRA, ADT_RECALC_ALL);
where_is_pose(scene, ob);
- draw_pose_channels(scene, v3d, rv3d, base, OB_WIRE);
+ draw_pose_channels(scene, v3d, ar, base, OB_WIRE);
}
}
}
@@ -2480,7 +2501,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
/* ********************************** Armature Drawing - Main ************************* */
/* called from drawobject.c, return 1 if nothing was drawn */
-int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt, int flag)
+int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, int flag)
{
Object *ob= base->object;
bArmature *arm= ob->data;
@@ -2504,7 +2525,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
/* editmode? */
if(arm->edbo) {
arm->flag |= ARM_EDITMODE;
- draw_ebones(v3d, rv3d, ob, dt);
+ draw_ebones(v3d, ar, ob, dt);
arm->flag &= ~ARM_EDITMODE;
}
else{
@@ -2513,32 +2534,36 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
/* drawing posemode selection indices or colors only in these cases */
if(!(base->flag & OB_FROMDUPLI)) {
if(G.f & G_PICKSEL) {
- if(ob->mode & OB_MODE_POSE)
+ if(OBACT && (OBACT->mode & OB_MODE_WEIGHT_PAINT)) {
+ if(ob==modifiers_isDeformedByArmature(OBACT))
+ arm->flag |= ARM_POSEMODE;
+ }
+ else if(ob->mode & OB_MODE_POSE)
arm->flag |= ARM_POSEMODE;
}
else if(ob->mode & OB_MODE_POSE) {
if (arm->ghosttype == ARM_GHOST_RANGE) {
- draw_ghost_poses_range(scene, v3d, rv3d, base);
+ draw_ghost_poses_range(scene, v3d, ar, base);
}
else if (arm->ghosttype == ARM_GHOST_KEYS) {
- draw_ghost_poses_keys(scene, v3d, rv3d, base);
+ draw_ghost_poses_keys(scene, v3d, ar, base);
}
else if (arm->ghosttype == ARM_GHOST_CUR) {
if (arm->ghostep)
- draw_ghost_poses(scene, v3d, rv3d, base);
+ draw_ghost_poses(scene, v3d, ar, base);
}
if ((flag & DRAW_SCENESET)==0) {
if(ob==OBACT)
arm->flag |= ARM_POSEMODE;
- else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
- if(OBACT && ob==modifiers_isDeformedByArmature(OBACT))
+ else if(OBACT && (OBACT->mode & OB_MODE_WEIGHT_PAINT)) {
+ if(ob==modifiers_isDeformedByArmature(OBACT))
arm->flag |= ARM_POSEMODE;
}
- draw_pose_paths(scene, v3d, rv3d, ob);
+ draw_pose_paths(scene, v3d, ar, ob);
}
}
}
- draw_pose_channels(scene, v3d, rv3d, base, dt);
+ draw_pose_channels(scene, v3d, ar, base, dt);
arm->flag &= ~ARM_POSEMODE;
if(ob->mode & OB_MODE_POSE)
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index b8852486dea..60ae91e7a89 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -434,11 +434,11 @@ void drawaxes(float size, int flag, char drawtype)
// patch for 3d cards crashing on glSelect for text drawing (IBM)
if((flag & DRAW_PICKING) == 0) {
if (axis==0)
- view3d_object_text_draw_add(v2[0], v2[1], v2[2], "x", 0);
+ view3d_cached_text_draw_add(v2[0], v2[1], v2[2], "x", 0);
else if (axis==1)
- view3d_object_text_draw_add(v2[0], v2[1], v2[2], "y", 0);
+ view3d_cached_text_draw_add(v2[0], v2[1], v2[2], "y", 0);
else
- view3d_object_text_draw_add(v2[0], v2[1], v2[2], "z", 0);
+ view3d_cached_text_draw_add(v2[0], v2[1], v2[2], "z", 0);
}
}
break;
@@ -496,23 +496,32 @@ static void drawcentercircle(View3D *v3d, RegionView3D *rv3d, float *vec, int se
if(v3d->zbuf) glDepthFunc(GL_LEQUAL);
}
-/* *********** text drawing for object ************* */
-static ListBase strings= {NULL, NULL};
+/* *********** text drawing for object/particles/armature ************* */
-typedef struct ViewObjectString {
- struct ViewObjectString *next, *prev;
+static ListBase CachedText[3];
+static int CachedTextLevel= 0;
+
+typedef struct ViewCachedString {
+ struct ViewCachedString *next, *prev;
float vec[3], col[4];
char str[128];
short mval[2];
short xoffs;
-} ViewObjectString;
+} ViewCachedString;
+void view3d_cached_text_draw_begin()
+{
+ ListBase *strings= &CachedText[CachedTextLevel];
+ strings->first= strings->last= NULL;
+ CachedTextLevel++;
+}
-void view3d_object_text_draw_add(float x, float y, float z, char *str, short xoffs)
+void view3d_cached_text_draw_add(float x, float y, float z, char *str, short xoffs)
{
- ViewObjectString *vos= MEM_callocN(sizeof(ViewObjectString), "ViewObjectString");
+ ListBase *strings= &CachedText[CachedTextLevel-1];
+ ViewCachedString *vos= MEM_callocN(sizeof(ViewCachedString), "ViewCachedString");
- BLI_addtail(&strings, vos);
+ BLI_addtail(strings, vos);
BLI_strncpy(vos->str, str, 128);
vos->vec[0]= x;
vos->vec[1]= y;
@@ -521,22 +530,23 @@ void view3d_object_text_draw_add(float x, float y, float z, char *str, short xof
vos->xoffs= xoffs;
}
-static void view3d_object_text_draw(View3D *v3d, ARegion *ar)
+void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, float mat[][4])
{
- ViewObjectString *vos;
- int tot= 0;
+ RegionView3D *rv3d= ar->regiondata;
+ ListBase *strings= &CachedText[CachedTextLevel-1];
+ ViewCachedString *vos;
+ int a, tot= 0;
/* project first and test */
- for(vos= strings.first; vos; vos= vos->next) {
+ for(vos= strings->first; vos; vos= vos->next) {
+ if(mat)
+ Mat4MulVecfl(mat, vos->vec);
view3d_project_short_clip(ar, vos->vec, vos->mval);
if(vos->mval[0]!=IS_CLIPPED)
tot++;
}
-
+
if(tot) {
- RegionView3D *rv3d= ar->regiondata;
- int a;
-
if(rv3d->rflag & RV3D_CLIPPING)
for(a=0; a<6; a++)
glDisable(GL_CLIP_PLANE0+a);
@@ -544,16 +554,22 @@ static void view3d_object_text_draw(View3D *v3d, ARegion *ar)
wmPushMatrix();
ED_region_pixelspace(ar);
- if(v3d->zbuf) glDisable(GL_DEPTH_TEST);
+ if(depth_write) {
+ if(v3d->zbuf) glDisable(GL_DEPTH_TEST);
+ }
+ else glDepthMask(0);
- for(vos= strings.first; vos; vos= vos->next) {
+ for(vos= strings->first; vos; vos= vos->next) {
if(vos->mval[0]!=IS_CLIPPED) {
glColor3fv(vos->col);
- BLF_draw_default((float)vos->mval[0]+vos->xoffs, (float)vos->mval[1], 0.0, vos->str);
+ BLF_draw_default((float)vos->mval[0]+vos->xoffs, (float)vos->mval[1], (depth_write)? 0.0f: 2.0f, vos->str);
}
}
- if(v3d->zbuf) glEnable(GL_DEPTH_TEST);
+ if(depth_write) {
+ if(v3d->zbuf) glEnable(GL_DEPTH_TEST);
+ }
+ else glDepthMask(1);
wmPopMatrix();
@@ -562,10 +578,14 @@ static void view3d_object_text_draw(View3D *v3d, ARegion *ar)
glEnable(GL_CLIP_PLANE0+a);
}
- if(strings.first)
- BLI_freelistN(&strings);
+ if(strings->first)
+ BLI_freelistN(strings);
+
+ CachedTextLevel--;
}
+/* ******************** primitive drawing ******************* */
+
static void drawcube(void)
{
@@ -1912,7 +1932,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
else
sprintf(val, conv_float, VecLenf(v1, v2));
- view3d_object_text_draw_add(x, y, z, val, 0);
+ view3d_cached_text_draw_add(x, y, z, val, 0);
}
}
}
@@ -1951,7 +1971,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
else
sprintf(val, conv_float, area);
- view3d_object_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
+ view3d_cached_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
}
}
@@ -1993,13 +2013,13 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
/* Vec 1 */
sprintf(val,"%.3f", RAD2DEG(VecAngle3(v4, v1, v2)));
VecLerpf(fvec, efa->cent, efa->v1->co, 0.8f);
- view3d_object_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
+ view3d_cached_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
if( (e1->f & e2->f & SELECT) || (G.moving && (efa->v2->f & SELECT)) ) {
/* Vec 2 */
sprintf(val,"%.3f", RAD2DEG(VecAngle3(v1, v2, v3)));
VecLerpf(fvec, efa->cent, efa->v2->co, 0.8f);
- view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
+ view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
if( (e2->f & e3->f & SELECT) || (G.moving && (efa->v3->f & SELECT)) ) {
/* Vec 3 */
@@ -2008,14 +2028,14 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
else
sprintf(val,"%.3f", RAD2DEG(VecAngle3(v2, v3, v1)));
VecLerpf(fvec, efa->cent, efa->v3->co, 0.8f);
- view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
+ view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
/* Vec 4 */
if(efa->v4) {
if( (e3->f & e4->f & SELECT) || (G.moving && (efa->v4->f & SELECT)) ) {
sprintf(val,"%.3f", RAD2DEG(VecAngle3(v3, v4, v1)));
VecLerpf(fvec, efa->cent, efa->v4->co, 0.8f);
- view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
+ view3d_cached_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
}
}
@@ -2905,75 +2925,8 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas
return retval;
}
-/* *********** text drawing for particles ************* */
-static ListBase pstrings= {NULL, NULL};
-
-typedef struct ViewParticleString {
- struct ViewParticleString *next, *prev;
- float vec[3], col[4];
- char str[128];
- short mval[2];
- short xoffs;
-} ViewParticleString;
-
-
-void view3d_particle_text_draw_add(float x, float y, float z, char *str, short xoffs)
-{
- ViewObjectString *vos= MEM_callocN(sizeof(ViewObjectString), "ViewObjectString");
-
- BLI_addtail(&pstrings, vos);
- BLI_strncpy(vos->str, str, 128);
- vos->vec[0]= x;
- vos->vec[1]= y;
- vos->vec[2]= z;
- glGetFloatv(GL_CURRENT_COLOR, vos->col);
- vos->xoffs= xoffs;
-}
-
-static void view3d_particle_text_draw(View3D *v3d, ARegion *ar)
-{
- ViewObjectString *vos;
- int tot= 0;
-
- /* project first and test */
- for(vos= pstrings.first; vos; vos= vos->next) {
- project_short(ar, vos->vec, vos->mval);
- if(vos->mval[0]!=IS_CLIPPED)
- tot++;
- }
-
- if(tot) {
- RegionView3D *rv3d= ar->regiondata;
- int a;
-
- if(rv3d->rflag & RV3D_CLIPPING)
- for(a=0; a<6; a++)
- glDisable(GL_CLIP_PLANE0+a);
-
- wmPushMatrix();
- ED_region_pixelspace(ar);
-
- if(v3d->zbuf) glDepthMask(0);
-
- for(vos= pstrings.first; vos; vos= vos->next) {
- if(vos->mval[0]!=IS_CLIPPED) {
- glColor3fv(vos->col);
- BLF_draw_default((float)vos->mval[0]+vos->xoffs, (float)vos->mval[1], 2.0, vos->str);
- }
- }
-
- if(v3d->zbuf) glDepthMask(1);
-
- wmPopMatrix();
+/* *********** drawing for particles ************* */
- if(rv3d->rflag & RV3D_CLIPPING)
- for(a=0; a<6; a++)
- glEnable(GL_CLIP_PLANE0+a);
- }
-
- if(pstrings.first)
- BLI_freelistN(&pstrings);
-}
static void draw_particle(ParticleKey *state, int draw_as, short draw, float pixsize, float imat[4][4], float *draw_line, ParticleBillboardData *bb, ParticleDrawData *pdd)
{
float vec[3], vec2[3];
@@ -3540,7 +3493,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
sprintf(val, "%s %.2f", val, pa_health);
/* in path drawing state.co is the end point */
- view3d_particle_text_draw_add(state.co[0], state.co[1], state.co[2], val, 0);
+ view3d_cached_text_draw_add(state.co[0], state.co[1], state.co[2], val, 0);
}
}
}
@@ -4755,8 +4708,9 @@ static void drawtexspace(Object *ob)
}
/* draws wire outline */
-static void drawSolidSelect(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base)
+static void drawSolidSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
{
+ RegionView3D *rv3d= ar->regiondata;
Object *ob= base->object;
glLineWidth(2.0);
@@ -4775,7 +4729,7 @@ static void drawSolidSelect(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
}
else if(ob->type==OB_ARMATURE) {
if(!(ob->mode & OB_MODE_POSE))
- draw_armature(scene, v3d, rv3d, base, OB_WIRE, 0);
+ draw_armature(scene, v3d, ar, base, OB_WIRE, 0);
}
glLineWidth(1.0);
@@ -4885,11 +4839,11 @@ void drawRBpivot(bRigidBodyJointConstraint *data)
glVertex3fv(v);
glEnd();
if (axis==0)
- view3d_object_text_draw_add(v[0], v[1], v[2], "px", 0);
+ view3d_cached_text_draw_add(v[0], v[1], v[2], "px", 0);
else if (axis==1)
- view3d_object_text_draw_add(v[0], v[1], v[2], "py", 0);
+ view3d_cached_text_draw_add(v[0], v[1], v[2], "py", 0);
else
- view3d_object_text_draw_add(v[0], v[1], v[2], "pz", 0);
+ view3d_cached_text_draw_add(v[0], v[1], v[2], "pz", 0);
}
glLineWidth (1.0f);
setlinestyle(0);
@@ -4932,6 +4886,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
}
+ /* no return after this point, otherwise leaks */
+ view3d_cached_text_draw_begin();
+
/* draw keys? */
#if 0 // XXX old animation system
if(base==(scene->basact) || (base->flag & (SELECT+BA_WAS_SEL))) {
@@ -5116,7 +5073,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(dt>OB_WIRE && dt<OB_TEXTURE && ob!=scene->obedit && (flag && DRAW_SCENESET)==0) {
if (!(ob->dtx&OB_DRAWWIRE) && (ob->flag&SELECT) && !(flag&DRAW_PICKING)) {
- drawSolidSelect(scene, v3d, rv3d, base);
+ drawSolidSelect(scene, v3d, ar, base);
}
}
}
@@ -5262,7 +5219,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
break;
case OB_ARMATURE:
if(dt>OB_WIRE) GPU_enable_material(0, NULL); // we use default material
- empty_object= draw_armature(scene, v3d, rv3d, base, dt, flag);
+ empty_object= draw_armature(scene, v3d, ar, base, dt, flag);
if(dt>OB_WIRE) GPU_disable_material();
break;
default:
@@ -5282,10 +5239,12 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
wmLoadMatrix(rv3d->viewmat);
+ view3d_cached_text_draw_begin();
+
for(psys=ob->particlesystem.first; psys; psys=psys->next)
draw_new_particle_system(scene, v3d, rv3d, base, psys, dt);
- view3d_particle_text_draw(v3d, ar);
+ view3d_cached_text_draw_end(v3d, ar, 0, NULL);
wmMultMatrix(ob->obmat);
@@ -5437,7 +5396,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* patch for several 3d cards (IBM mostly) that crash on glSelect with text drawing */
/* but, we also dont draw names for sets or duplicators */
if(flag == 0) {
- view3d_object_text_draw_add(0.0f, 0.0f, 0.0f, ob->id.name+2, 10);
+ view3d_cached_text_draw_add(0.0f, 0.0f, 0.0f, ob->id.name+2, 10);
}
}
/*if(dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp);*/
@@ -5460,7 +5419,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
/* return warning, this is cached text draw */
- view3d_object_text_draw(v3d, ar);
+ view3d_cached_text_draw_end(v3d, ar, 1, NULL);
wmLoadMatrix(rv3d->viewmat);
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 5ea633a47f7..6e415ec731d 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -259,7 +259,6 @@ static SpaceLink *view3d_duplicate(SpaceLink *sl)
if(v3do->localvd) {
v3do->localvd= NULL;
v3do->properties_storage= NULL;
- v3do->localview= 0;
v3do->lay= v3dn->localvd->lay;
v3do->lay &= 0xFFFFFF;
}
@@ -420,6 +419,7 @@ static void view3d_main_area_listener(ARegion *ar, wmNotifier *wmn)
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_TRANSFORM:
+ case ND_POSE:
case ND_DRAW:
case ND_MODIFIER:
case ND_CONSTRAINT:
@@ -560,6 +560,7 @@ static void view3d_buttons_area_listener(ARegion *ar, wmNotifier *wmn)
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_TRANSFORM:
+ case ND_POSE:
case ND_DRAW:
case ND_KEYS:
ED_region_tag_redraw(ar);
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 286b0ca0898..89d07fbbfea 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -512,6 +512,10 @@ static void v3d_posearmature_buts(uiBlock *block, View3D *v3d, Object *ob, float
if(bone && (bone->flag & BONE_ACTIVE) && (bone->layer & arm->layer))
break;
}
+ if (!pchan) {
+ uiDefBut(block, LABEL, 0, "No Bone Active", 0, 240, 100, 20, 0, 0, 0, 0, 0, "");
+ return;
+ }
if (pchan->rotmode == PCHAN_ROT_AXISANGLE) {
float quat[4];
@@ -1447,25 +1451,12 @@ void view3d_buttons_register(ARegionType *art)
pt->draw= view3d_panel_transform_spaces;
BLI_addtail(&art->paneltypes, pt);
- pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel gpencil");
- strcpy(pt->idname, "VIEW3D_PT_gpencil");
- strcpy(pt->label, "Greas Pencil");
- pt->draw= view3d_panel_gpencil;
- BLI_addtail(&art->paneltypes, pt);*/
-
pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel bonesketch spaces");
strcpy(pt->idname, "VIEW3D_PT_bonesketch_spaces");
strcpy(pt->label, "Bone Sketching");
pt->draw= view3d_panel_bonesketch_spaces;
pt->poll= view3d_panel_bonesketch_spaces_poll;
BLI_addtail(&art->paneltypes, pt);
-
- /*
- pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel redo");
- strcpy(pt->idname, "VIEW3D_PT_redo");
- strcpy(pt->label, "Last Operator");
- pt->draw= view3d_panel_operator_redo;
- BLI_addtail(&art->paneltypes, pt);
*/
// XXX view3d_panel_preview(C, ar, 0);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index f8584b14e2b..5612e60e899 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -732,7 +732,7 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d)
char *name = view3d_get_name(v3d, rv3d);
char *printable = NULL;
- if (v3d->localview) {
+ if (v3d->localvd) {
printable = malloc(strlen(name) + strlen(" (Local)_")); /* '_' gives space for '\0' */
strcpy(printable, name);
strcat(printable, " (Local)");
@@ -745,7 +745,7 @@ static void draw_viewport_name(ARegion *ar, View3D *v3d)
BLF_draw_default(22, ar->winy-17, 0.0f, printable);
}
- if (v3d->localview) {
+ if (v3d->localvd) {
free(printable);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 0faa1f8c16d..c07d9108993 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -239,9 +239,10 @@ typedef struct ViewOpsData {
float ofs[3], obofs[3];
float reverse, dist0;
float grid, far;
+ short axis_snap; /* view rotate only */
int origx, origy, oldx, oldy;
- int origkey;
+ int origkey; /* the key that triggered the operator */
} ViewOpsData;
@@ -289,7 +290,7 @@ static void viewops_data(bContext *C, wmOperator *op, wmEvent *event)
QUATCOPY(vod->oldquat, rv3d->viewquat);
vod->origx= vod->oldx= event->x;
vod->origy= vod->oldy= event->y;
- vod->origkey= event->type;
+ vod->origkey= event->type; /* the key that triggered the operator. */
/* lookup, we dont pass on v3d to prevent confusement */
vod->grid= v3d->grid;
@@ -357,11 +358,52 @@ static float snapquats[39][6] = {
{0.0, 0.0, 0.0, 1.0, 0, 0}
};
+enum {
+ VIEW_PASS= 0,
+ VIEW_APPLY,
+ VIEW_CONFIRM
+};
+
+/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
+#define VIEW_MODAL_CONFIRM 1 /* used for all view operations */
+#define VIEWROT_MODAL_AXIS_SNAP_ENABLE 2
+#define VIEWROT_MODAL_AXIS_SNAP_DISABLE 3
+
+
+/* called in transform_ops.c, on each regeneration of keymaps */
+void viewrotate_modal_keymap(wmWindowManager *wm)
+{
+ static EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Cancel", ""},
+
+ {VIEWROT_MODAL_AXIS_SNAP_ENABLE, "AXIS_SNAP_ENABLE", 0, "Enable Axis Snap", ""},
+ {VIEWROT_MODAL_AXIS_SNAP_DISABLE, "AXIS_SNAP_DISABLE", 0, "Enable Axis Snap", ""},
+
+ {0, NULL, 0, NULL, NULL}};
+
+ wmKeyMap *keymap= WM_modalkeymap_get(wm, "View3D Rotate Modal");
-static void viewrotate_apply(ViewOpsData *vod, int x, int y, int ctrl)
+ /* this function is called for each spacetype, only needs to add map once */
+ if(keymap) return;
+
+ keymap= WM_modalkeymap_add(wm, "View3D Rotate Modal", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_AXIS_SNAP_ENABLE);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_AXIS_SNAP_DISABLE);
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_rotate");
+
+}
+
+static void viewrotate_apply(ViewOpsData *vod, int x, int y)
{
RegionView3D *rv3d= vod->rv3d;
- int use_sel= 0; /* XXX */
+ int use_sel= U.uiflag & USER_ORBIT_SELECTION;
rv3d->view= 0; /* need to reset everytime because of view snapping */
@@ -462,7 +504,7 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y, int ctrl)
}
/* check for view snap */
- if (ctrl){
+ if (vod->axis_snap){
int i;
float viewmat[3][3];
@@ -496,23 +538,41 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y, int ctrl)
static int viewrotate_modal(bContext *C, wmOperator *op, wmEvent *event)
{
ViewOpsData *vod= op->customdata;
+ short event_code= VIEW_PASS;
/* execute the events */
- switch(event->type) {
- case MOUSEMOVE:
- viewrotate_apply(vod, event->x, event->y, event->ctrl);
- break;
+ if(event->type==MOUSEMOVE) {
+ event_code= VIEW_APPLY;
+ }
+ else if(event->type==EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code= VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_AXIS_SNAP_ENABLE:
+ vod->axis_snap= TRUE;
+ event_code= VIEW_APPLY;
+ break;
+ case VIEWROT_MODAL_AXIS_SNAP_DISABLE:
+ vod->axis_snap= FALSE;
+ event_code= VIEW_APPLY;
+ break;
+ }
+ }
+ else if(event->type==vod->origkey && event->val==KM_RELEASE) {
+ event_code= VIEW_CONFIRM;
+ }
- default:
- /* origkey may be zero when invoked from a button */
- if(ELEM3(event->type, ESCKEY, LEFTMOUSE, RIGHTMOUSE) || (event->type==vod->origkey && event->val==0)) {
- request_depth_update(CTX_wm_region_view3d(C));
+ if(event_code==VIEW_APPLY) {
+ viewrotate_apply(vod, event->x, event->y);
+ }
+ else if (event_code==VIEW_CONFIRM) {
+ request_depth_update(CTX_wm_region_view3d(C));
- MEM_freeN(vod);
- op->customdata= NULL;
+ MEM_freeN(vod);
+ op->customdata= NULL;
- return OPERATOR_FINISHED;
- }
+ return OPERATOR_FINISHED;
}
return OPERATOR_RUNNING_MODAL;
@@ -547,13 +607,13 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
-void VIEW3D_OT_viewrotate(wmOperatorType *ot)
+void VIEW3D_OT_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate view";
ot->description = "Rotate the view.";
- ot->idname= "VIEW3D_OT_viewrotate";
+ ot->idname= "VIEW3D_OT_rotate";
/* api callbacks */
ot->invoke= viewrotate_invoke;
@@ -566,6 +626,33 @@ void VIEW3D_OT_viewrotate(wmOperatorType *ot)
/* ************************ viewmove ******************************** */
+
+/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
+
+/* called in transform_ops.c, on each regeneration of keymaps */
+void viewmove_modal_keymap(wmWindowManager *wm)
+{
+ static EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {0, NULL, 0, NULL, NULL}};
+
+ wmKeyMap *keymap= WM_modalkeymap_get(wm, "View3D Move Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if(keymap) return;
+
+ keymap= WM_modalkeymap_add(wm, "View3D Move Modal", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_move");
+}
+
+
static void viewmove_apply(ViewOpsData *vod, int x, int y)
{
if(vod->rv3d->persp==V3D_CAMOB) {
@@ -596,24 +683,35 @@ static void viewmove_apply(ViewOpsData *vod, int x, int y)
static int viewmove_modal(bContext *C, wmOperator *op, wmEvent *event)
{
+
ViewOpsData *vod= op->customdata;
+ short event_code= VIEW_PASS;
/* execute the events */
- switch(event->type) {
- case MOUSEMOVE:
- viewmove_apply(vod, event->x, event->y);
- break;
+ if(event->type==MOUSEMOVE) {
+ event_code= VIEW_APPLY;
+ }
+ else if(event->type==EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code= VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if(event->type==vod->origkey && event->val==KM_RELEASE) {
+ event_code= VIEW_CONFIRM;
+ }
- default:
- /* origkey may be zero when invoked from a button */
- if(ELEM3(event->type, ESCKEY, LEFTMOUSE, RIGHTMOUSE) || (event->type==vod->origkey && event->val==0)) {
- request_depth_update(CTX_wm_region_view3d(C));
+ if(event_code==VIEW_APPLY) {
+ viewmove_apply(vod, event->x, event->y);
+ }
+ else if (event_code==VIEW_CONFIRM) {
+ request_depth_update(CTX_wm_region_view3d(C));
- MEM_freeN(vod);
- op->customdata= NULL;
+ MEM_freeN(vod);
+ op->customdata= NULL;
- return OPERATOR_FINISHED;
- }
+ return OPERATOR_FINISHED;
}
return OPERATOR_RUNNING_MODAL;
@@ -631,13 +729,13 @@ static int viewmove_invoke(bContext *C, wmOperator *op, wmEvent *event)
}
-void VIEW3D_OT_viewmove(wmOperatorType *ot)
+void VIEW3D_OT_move(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Move view";
ot->description = "Move the view.";
- ot->idname= "VIEW3D_OT_viewmove";
+ ot->idname= "VIEW3D_OT_move";
/* api callbacks */
ot->invoke= viewmove_invoke;
@@ -650,6 +748,29 @@ void VIEW3D_OT_viewmove(wmOperatorType *ot)
/* ************************ viewzoom ******************************** */
+/* called in transform_ops.c, on each regeneration of keymaps */
+void viewzoom_modal_keymap(wmWindowManager *wm)
+{
+ static EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {0, NULL, 0, NULL, NULL}};
+
+ wmKeyMap *keymap= WM_modalkeymap_get(wm, "View3D Zoom Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if(keymap) return;
+
+ keymap= WM_modalkeymap_add(wm, "View3D Zoom Modal", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom");
+}
+
static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my)
{
RegionView3D *rv3d= ar->regiondata;
@@ -758,23 +879,33 @@ static void viewzoom_apply(ViewOpsData *vod, int x, int y)
static int viewzoom_modal(bContext *C, wmOperator *op, wmEvent *event)
{
ViewOpsData *vod= op->customdata;
+ short event_code= VIEW_PASS;
/* execute the events */
- switch(event->type) {
- case MOUSEMOVE:
- viewzoom_apply(vod, event->x, event->y);
- break;
+ if(event->type==MOUSEMOVE) {
+ event_code= VIEW_APPLY;
+ }
+ else if(event->type==EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code= VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if(event->type==vod->origkey && event->val==KM_RELEASE) {
+ event_code= VIEW_CONFIRM;
+ }
- default:
- /* origkey may be zero when invoked from a button */
- if(ELEM3(event->type, ESCKEY, LEFTMOUSE, RIGHTMOUSE) || (event->type==vod->origkey && event->val==0)) {
- request_depth_update(CTX_wm_region_view3d(C));
+ if(event_code==VIEW_APPLY) {
+ viewzoom_apply(vod, event->x, event->y);
+ }
+ else if (event_code==VIEW_CONFIRM) {
+ request_depth_update(CTX_wm_region_view3d(C));
- MEM_freeN(vod);
- op->customdata= NULL;
+ MEM_freeN(vod);
+ op->customdata= NULL;
- return OPERATOR_FINISHED;
- }
+ return OPERATOR_FINISHED;
}
return OPERATOR_RUNNING_MODAL;
@@ -925,7 +1056,7 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.
void VIEW3D_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "View home";
+ ot->name= "View All";
ot->description = "View all objects in scene.";
ot->idname= "VIEW3D_OT_view_all";
@@ -1064,7 +1195,7 @@ void VIEW3D_OT_view_center(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "View center";
+ ot->name= "View Selected";
ot->description = "Move the view to the selection center.";
ot->idname= "VIEW3D_OT_view_center";
@@ -1628,7 +1759,7 @@ static int viewpersportho_exec(bContext *C, wmOperator *op)
void VIEW3D_OT_view_persportho(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "View persp/ortho";
+ ot->name= "View Persp/Ortho";
ot->description = "Switch the current view from perspective/orthographic.";
ot->idname= "VIEW3D_OT_view_persportho";
@@ -2338,7 +2469,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
if (use_sel) {
QuatConj(q1); /* conj == inv for unit quat */
- VecSubf(v3d->ofs, v3d->ofs, obofs);
+ VecSubf(rv3d->ofs, rv3d->ofs, obofs);
QuatMulVecf(q1, rv3d->ofs);
VecAddf(rv3d->ofs, rv3d->ofs, obofs);
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index a633969d557..45828d654aa 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -177,7 +177,7 @@ static void handle_view3d_lock(bContext *C)
View3D *v3d= CTX_wm_view3d(C);
if (v3d != NULL && sa != NULL) {
- if(v3d->localview==0 && v3d->scenelock && sa->spacetype==SPACE_VIEW3D) {
+ if(v3d->localvd==NULL && v3d->scenelock && sa->spacetype==SPACE_VIEW3D) {
/* copy to scene */
scene->lay= v3d->lay;
@@ -195,27 +195,38 @@ static int layers_exec(bContext *C, wmOperator *op)
View3D *v3d= sa->spacedata.first;
int nr= RNA_int_get(op->ptr, "nr");
- if(nr<=0)
+ if(nr < 0)
return OPERATOR_CANCELLED;
- nr--;
-
- if(RNA_boolean_get(op->ptr, "extend"))
- v3d->lay |= (1<<nr);
- else
- v3d->lay = (1<<nr);
-
- /* set active layer, ensure to always have one */
- if(v3d->lay & (1<<nr))
- v3d->layact= 1<<nr;
- else if((v3d->lay & v3d->layact)==0) {
- int bit= 0;
+
+
+ if(nr == 0) {
+ /* all layers */
+ v3d->lay |= (1<<20)-1;
+
+ if(!v3d->layact)
+ v3d->layact= 1;
+ }
+ else {
+ nr--;
+
+ if(RNA_boolean_get(op->ptr, "extend"))
+ v3d->lay |= (1<<nr);
+ else
+ v3d->lay = (1<<nr);
- while(bit<32) {
- if(v3d->lay & (1<<bit)) {
- v3d->layact= 1<<bit;
- break;
+ /* set active layer, ensure to always have one */
+ if(v3d->lay & (1<<nr))
+ v3d->layact= 1<<nr;
+ else if((v3d->lay & v3d->layact)==0) {
+ int bit= 0;
+
+ while(bit<32) {
+ if(v3d->lay & (1<<bit)) {
+ v3d->layact= 1<<bit;
+ break;
+ }
+ bit++;
}
- bit++;
}
}
@@ -263,8 +274,8 @@ void VIEW3D_OT_layers(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_int(ot->srna, "nr", 1, 0, 20, "Number", "", 0, 20);
- RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
+ RNA_def_int(ot->srna, "nr", 1, 0, 20, "Number", "The layer number to set, zero for all layers", 0, 20);
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Add this layer to the current view layers");
}
#if 0
@@ -1801,8 +1812,10 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
ED_area_tag_redraw(sa);
break;
case B_NDOF:
+ ED_area_tag_redraw(sa);
break;
case B_MAN_MODE:
+ ED_area_tag_redraw(sa);
break;
case B_VIEW_BUTSEDIT:
break;
@@ -2076,7 +2089,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
/* LAYERS */
- if(obedit==NULL && v3d->localview==0) {
+ if(obedit==NULL && v3d->localvd==NULL) {
int ob_lay = ob ? ob->lay : 0;
uiBlockBeginAlign(block);
for(a=0; a<5; a++) {
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 7dbea44b68b..e7ab79ab955 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -66,8 +66,8 @@ void view3d_keymap(struct wmWindowManager *wm);
/* view3d_edit.c */
void VIEW3D_OT_zoom(struct wmOperatorType *ot);
-void VIEW3D_OT_viewmove(struct wmOperatorType *ot);
-void VIEW3D_OT_viewrotate(struct wmOperatorType *ot);
+void VIEW3D_OT_move(struct wmOperatorType *ot);
+void VIEW3D_OT_rotate(struct wmOperatorType *ot);
void VIEW3D_OT_view_all(struct wmOperatorType *ot);
void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot);
void VIEW3D_OT_view_center(struct wmOperatorType *ot);
@@ -89,10 +89,13 @@ int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt);
void draw_object_instance(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, int dt, int outline);
void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob);
void drawaxes(float size, int flag, char drawtype);
-void view3d_object_text_draw_add(float x, float y, float z, char *str, short xoffs);
+
+void view3d_cached_text_draw_begin(void);
+void view3d_cached_text_draw_add(float x, float y, float z, char *str, short xoffs);
+void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, float mat[][4]);
/* drawarmature.c */
-int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int dt, int flag);
+int draw_armature(Scene *scene, View3D *v3d, ARegion *ar, Base *base, int dt, int flag);
/* drawmesh.c */
void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, struct DerivedMesh *dm, int faceselect);
@@ -121,6 +124,7 @@ void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
void VIEW3D_OT_setcameratoview(struct wmOperatorType *ot);
void VIEW3D_OT_localview(struct wmOperatorType *ot);
void VIEW3D_OT_game_start(struct wmOperatorType *ot);
+void VIEW3D_OT_fly(struct wmOperatorType *ot);
int boundbox_clip(RegionView3D *rv3d, float obmat[][4], struct BoundBox *bb);
@@ -132,6 +136,11 @@ void smooth_view(struct bContext *C, Object *, Object *, float *ofs, float *quat
void setwinmatrixview3d(ARegion *ar, View3D *v3d, rctf *rect); /* rect: for picking */
void setviewmatrixview3d(Scene *scene, View3D *v3d, RegionView3D *rv3d);
+void fly_modal_keymap(struct wmWindowManager *wm);
+void viewrotate_modal_keymap(struct wmWindowManager *wm);
+void viewmove_modal_keymap(struct wmWindowManager *wm);
+void viewzoom_modal_keymap(struct wmWindowManager *wm);
+
/* view3d_buttons.c */
void VIEW3D_OT_properties(struct wmOperatorType *ot);
void view3d_buttons_register(struct ARegionType *art);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 3569e2a79e3..f9cedbd28a1 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -62,8 +62,8 @@
void view3d_operatortypes(void)
{
- WM_operatortype_append(VIEW3D_OT_viewrotate);
- WM_operatortype_append(VIEW3D_OT_viewmove);
+ WM_operatortype_append(VIEW3D_OT_rotate);
+ WM_operatortype_append(VIEW3D_OT_move);
WM_operatortype_append(VIEW3D_OT_zoom);
WM_operatortype_append(VIEW3D_OT_view_all);
WM_operatortype_append(VIEW3D_OT_viewnumpad);
@@ -85,6 +85,7 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_drawtype);
WM_operatortype_append(VIEW3D_OT_localview);
WM_operatortype_append(VIEW3D_OT_game_start);
+ WM_operatortype_append(VIEW3D_OT_fly);
WM_operatortype_append(VIEW3D_OT_layers);
WM_operatortype_append(VIEW3D_OT_properties);
@@ -118,11 +119,13 @@ void view3d_keymap(wmWindowManager *wm)
WM_keymap_verify_item(keymap, "VIEW3D_OT_cursor3d", ACTIONMOUSE, KM_PRESS, 0, 0);
- WM_keymap_verify_item(keymap, "VIEW3D_OT_viewrotate", MIDDLEMOUSE, KM_PRESS, 0, 0);
- WM_keymap_verify_item(keymap, "VIEW3D_OT_viewmove", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_rotate", MIDDLEMOUSE, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_move", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_zoom", MIDDLEMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "VIEW3D_OT_view_center", PADPERIOD, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "VIEW3D_OT_fly", FKEY, KM_PRESS, KM_SHIFT, 0);
+
WM_keymap_verify_item(keymap, "VIEW3D_OT_smoothview", TIMER1, KM_ANY, KM_ANY, 0);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_zoom", PADPLUSKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
@@ -157,6 +160,7 @@ void view3d_keymap(wmWindowManager *wm)
WM_keymap_add_item(keymap, "VIEW3D_OT_game_start", PKEY, KM_PRESS, 0, 0);
/* layers, shift + alt are properties set in invoke() */
+ RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", ACCENTGRAVEKEY, KM_PRESS, 0, 0)->ptr, "nr", 0);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", ONEKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 1);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", TWOKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 2);
RNA_int_set(WM_keymap_add_item(keymap, "VIEW3D_OT_layers", THREEKEY, KM_PRESS, KM_ANY, 0)->ptr, "nr", 3);
@@ -217,5 +221,9 @@ void view3d_keymap(wmWindowManager *wm)
transform_keymap_for_space(wm, keymap, SPACE_VIEW3D);
+ fly_modal_keymap(wm);
+ viewrotate_modal_keymap(wm);
+ viewmove_modal_keymap(wm);
+ viewzoom_modal_keymap(wm);
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index b1fec793b09..a37e916064c 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1148,7 +1148,7 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter,
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, basact->object);
/* in weightpaint, we use selected bone to select vertexgroup, so no switch to new active object */
- if(basact->object->mode & OB_MODE_WEIGHT_PAINT) {
+ if(BASACT && BASACT->object->mode & OB_MODE_WEIGHT_PAINT) {
/* prevent activating */
basact= NULL;
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 7831d604ddf..f722a97963d 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -56,9 +56,11 @@
#include "BKE_object.h"
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_depsgraph.h" /* for fly mode updating */
#include "RE_pipeline.h" // make_stars
@@ -110,7 +112,7 @@ void view3d_operator_needs_opengl(const bContext *C)
float *give_cursor(Scene *scene, View3D *v3d)
{
- if(v3d && v3d->localview) return v3d->cursor;
+ if(v3d && v3d->localvd) return v3d->cursor;
else return scene->cursor;
}
@@ -384,26 +386,31 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot)
ot->poll= ED_operator_view3d_active;
}
-static int view3d_setcameratoview_exec(bContext *C, wmOperator *op)
+static void setcameratoview3d(View3D *v3d, RegionView3D *rv3d, Object *ob)
{
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d= CTX_wm_region_view3d(C);
- Object *ob;
float dvec[3];
- ob= v3d->camera;
dvec[0]= rv3d->dist*rv3d->viewinv[2][0];
dvec[1]= rv3d->dist*rv3d->viewinv[2][1];
dvec[2]= rv3d->dist*rv3d->viewinv[2][2];
VECCOPY(ob->loc, dvec);
- VecSubf(ob->loc, ob->loc, v3d->ofs);
+ VecSubf(ob->loc, ob->loc, rv3d->ofs);
rv3d->viewquat[0]= -rv3d->viewquat[0];
QuatToEul(rv3d->viewquat, ob->rot);
rv3d->viewquat[0]= -rv3d->viewquat[0];
ob->recalc= OB_RECALC_OB;
+}
+
+
+static int view3d_setcameratoview_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+
+ setcameratoview3d(v3d, rv3d, v3d->camera);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, CTX_data_scene(C));
@@ -1303,7 +1310,6 @@ static void initlocalview(Scene *scene, ScrArea *sa)
base->object->lay= base->lay;
}
}
- v3d->localview= 0;
}
}
@@ -1325,7 +1331,6 @@ static void restore_localviewdata(ScrArea *sa, int free)
if(free) {
MEM_freeN(v3d->localvd);
v3d->localvd= NULL;
- v3d->localview= 0;
}
for(ar= sa->regionbase.first; ar; ar= ar->next) {
@@ -1416,8 +1421,6 @@ static void SaveState(bContext *C)
glPushAttrib(GL_ALL_ATTRIB_BITS);
- GPU_state_init();
-
if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(1);
@@ -1446,6 +1449,8 @@ static void RestoreState(bContext *C)
win->queue= queue_back;
+ GPU_state_init();
+
glPopAttrib();
}
@@ -1574,6 +1579,802 @@ void VIEW3D_OT_game_start(wmOperatorType *ot)
ot->poll= game_engine_poll;
}
+
+/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
+#define FLY_MODAL_CANCEL 1
+#define FLY_MODAL_CONFIRM 2
+#define FLY_MODAL_ACCELERATE 3
+#define FLY_MODAL_DECELERATE 4
+#define FLY_MODAL_PAN_ENABLE 5
+#define FLY_MODAL_PAN_DISABLE 6
+#define FLY_MODAL_DIR_FORWARD 7
+#define FLY_MODAL_DIR_BACKWARD 8
+#define FLY_MODAL_DIR_LEFT 9
+#define FLY_MODAL_DIR_RIGHT 10
+#define FLY_MODAL_DIR_UP 11
+#define FLY_MODAL_DIR_DOWN 12
+#define FLY_MODAL_AXIS_LOCK_X 13
+#define FLY_MODAL_AXIS_LOCK_Z 14
+#define FLY_MODAL_PRECISION_ENABLE 15
+#define FLY_MODAL_PRECISION_DISABLE 16
+
+/* called in transform_ops.c, on each regeneration of keymaps */
+void fly_modal_keymap(wmWindowManager *wm)
+{
+ static EnumPropertyItem modal_items[] = {
+ {FLY_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
+ {FLY_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+ {FLY_MODAL_ACCELERATE, "ACCELERATE", 0, "Accelerate", ""},
+ {FLY_MODAL_DECELERATE, "DECELERATE", 0, "Decelerate", ""},
+
+ {FLY_MODAL_PAN_ENABLE, "PAN_ENABLE", 0, "Pan Enable", ""},
+ {FLY_MODAL_PAN_DISABLE, "PAN_DISABLE", 0, "Pan Disable", ""},
+
+ {FLY_MODAL_DIR_FORWARD, "FORWARD", 0, "Fly Forward", ""},
+ {FLY_MODAL_DIR_BACKWARD,"BACKWARD", 0, "Fly Backward", ""},
+ {FLY_MODAL_DIR_LEFT, "LEFT", 0, "Fly Left", ""},
+ {FLY_MODAL_DIR_RIGHT, "RIGHT", 0, "Fly Right", ""},
+ {FLY_MODAL_DIR_UP, "UP", 0, "Fly Up", ""},
+ {FLY_MODAL_DIR_DOWN, "DOWN", 0, "Fly Down", ""},
+
+ {FLY_MODAL_AXIS_LOCK_X, "AXIS_LOCK_X", 0, "X Axis Correction", "X axis correction (toggle)"},
+ {FLY_MODAL_AXIS_LOCK_Z, "AXIS_LOCK_Z", 0, "X Axis Correction", "Z axis correction (toggle)"},
+
+ {FLY_MODAL_PRECISION_ENABLE, "PRECISION_ENABLE", 0, "Precision Enable", ""},
+ {FLY_MODAL_PRECISION_DISABLE, "PRECISION_DISABLE", 0, "Precision Disable", ""},
+
+ {0, NULL, 0, NULL, NULL}};
+
+ wmKeyMap *keymap= WM_modalkeymap_get(wm, "View3D Fly Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if(keymap) return;
+
+ keymap= WM_modalkeymap_add(wm, "View3D Fly Modal", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_CANCEL);
+ WM_modalkeymap_add_item(keymap, RIGHTMOUSE, KM_ANY, KM_ANY, 0, FLY_MODAL_CANCEL);
+
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_ANY, KM_ANY, 0, FLY_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, FLY_MODAL_CONFIRM);
+
+ WM_modalkeymap_add_item(keymap, PADPLUSKEY, KM_PRESS, 0, 0, FLY_MODAL_ACCELERATE);
+ WM_modalkeymap_add_item(keymap, PADMINUS, KM_PRESS, 0, 0, FLY_MODAL_DECELERATE);
+ WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, FLY_MODAL_ACCELERATE);
+ WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, FLY_MODAL_DECELERATE);
+
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_PRESS, KM_ANY, 0, FLY_MODAL_PAN_ENABLE);
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, FLY_MODAL_PAN_DISABLE); /* XXX - Bug in the event system, middle mouse release doesnt work */
+
+ /* WASD */
+ WM_modalkeymap_add_item(keymap, WKEY, KM_PRESS, 0, 0, FLY_MODAL_DIR_FORWARD);
+ WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, FLY_MODAL_DIR_BACKWARD);
+ WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, FLY_MODAL_DIR_LEFT);
+ WM_modalkeymap_add_item(keymap, DKEY, KM_PRESS, 0, 0, FLY_MODAL_DIR_RIGHT);
+ WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, FLY_MODAL_DIR_UP);
+ WM_modalkeymap_add_item(keymap, FKEY, KM_PRESS, 0, 0, FLY_MODAL_DIR_DOWN);
+
+ WM_modalkeymap_add_item(keymap, XKEY, KM_PRESS, 0, 0, FLY_MODAL_AXIS_LOCK_X);
+ WM_modalkeymap_add_item(keymap, ZKEY, KM_PRESS, 0, 0, FLY_MODAL_AXIS_LOCK_Z);
+
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, FLY_MODAL_PRECISION_ENABLE);
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, FLY_MODAL_PRECISION_DISABLE);
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_fly");
+
+}
+
+typedef struct FlyInfo {
+ /* context stuff */
+ RegionView3D *rv3d;
+ View3D *v3d;
+ ARegion *ar;
+ Scene *scene;
+
+ wmTimer *timer; /* needed for redraws */
+
+ short state;
+ short use_precision;
+ short redraw;
+ short mval[2];
+
+ /* fly state state */
+ float speed; /* the speed the view is moving per redraw */
+ short axis; /* Axis index to move allong by default Z to move allong the view */
+ short pan_view; /* when true, pan the view instead of rotating */
+
+ /* relative view axis locking - xlock, zlock
+ 0; disabled
+ 1; enabled but not checking because mouse hasnt moved outside the margin since locking was checked an not needed
+ when the mouse moves, locking is set to 2 so checks are done.
+ 2; mouse moved and checking needed, if no view altering is donem its changed back to 1 */
+ short xlock, zlock;
+ float xlock_momentum, zlock_momentum; /* nicer dynamics */
+ float grid; /* world scale 1.0 default */
+
+ /* backup values */
+ float dist_backup; /* backup the views distance since we use a zero dist for fly mode */
+ float ofs_backup[3]; /* backup the views offset incase the user cancels flying in non camera mode */
+ float rot_backup[4]; /* backup the views quat incase the user cancels flying in non camera mode. (quat for view, eul for camera) */
+ short persp_backup; /* remember if were ortho or not, only used for restoring the view if it was a ortho view */
+
+ /* compare between last state */
+ double time_lastwheel; /* used to accelerate when using the mousewheel a lot */
+ double time_lastdraw; /* time between draws */
+
+ /* use for some lag */
+ float dvec_prev[3]; /* old for some lag */
+
+} FlyInfo;
+
+/* FlyInfo->state */
+#define FLY_RUNNING 0
+#define FLY_CANCEL 1
+#define FLY_CONFIRM 2
+
+int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *event)
+{
+ float upvec[3]; // tmp
+ float mat[3][3];
+
+ fly->rv3d= CTX_wm_region_view3d(C);
+ fly->v3d = CTX_wm_view3d(C);
+ fly->ar = CTX_wm_region(C);
+ fly->scene= CTX_data_scene(C);
+
+ if(fly->rv3d->persp==V3D_CAMOB && fly->v3d->camera->id.lib) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot fly a camera from an external library");
+ return FALSE;
+ }
+
+ if(fly->v3d->ob_centre) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot fly when the view is locked to an object");
+ return FALSE;
+ }
+
+ if(fly->rv3d->persp==V3D_CAMOB && fly->v3d->camera->constraints.first) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot fly an object with constraints");
+ return FALSE;
+ }
+
+ fly->state= FLY_RUNNING;
+ fly->speed= 0.0f;
+ fly->axis= 2;
+ fly->pan_view= FALSE;
+ fly->xlock= FALSE;
+ fly->zlock= TRUE;
+ fly->xlock_momentum=0.0f;
+ fly->zlock_momentum=0.0f;
+ fly->grid= 1.0f;
+ fly->use_precision= 0;
+
+ fly->dvec_prev[0]= fly->dvec_prev[1]= fly->dvec_prev[2]= 0.0f;
+
+ fly->timer= WM_event_add_window_timer(CTX_wm_window(C), TIMER, 0.01f);
+
+
+ /* we have to rely on events to give proper mousecoords after a warp_pointer */
+//XXX2.5 warp_pointer(cent_orig[0], cent_orig[1]);
+ //fly->mval[0]= (fly->sa->winx)/2;
+ //fly->mval[1]= (fly->sa->winy)/2;
+
+ fly->mval[0] = event->x - fly->ar->winrct.xmin;
+ fly->mval[1] = event->y - fly->ar->winrct.ymin;
+
+
+ fly->time_lastdraw= fly->time_lastwheel= PIL_check_seconds_timer();
+
+ fly->rv3d->rflag |= RV3D_FLYMODE; /* so we draw the corner margins */
+
+ /* detect weather to start with Z locking */
+ upvec[0]=1.0f; upvec[1]=0.0f; upvec[2]=0.0f;
+ Mat3CpyMat4(mat, fly->rv3d->viewinv);
+ Mat3MulVecfl(mat, upvec);
+ if (fabs(upvec[2]) < 0.1)
+ fly->zlock = 1;
+ upvec[0]=0; upvec[1]=0; upvec[2]=0;
+
+ fly->persp_backup= fly->rv3d->persp;
+ fly->dist_backup= fly->rv3d->dist;
+ if (fly->rv3d->persp==V3D_CAMOB) {
+ /* store the origoinal camera loc and rot */
+ VECCOPY(fly->ofs_backup, fly->v3d->camera->loc);
+ VECCOPY(fly->rot_backup, fly->v3d->camera->rot);
+
+ where_is_object(fly->scene, fly->v3d->camera);
+ VECCOPY(fly->rv3d->ofs, fly->v3d->camera->obmat[3]);
+ VecMulf(fly->rv3d->ofs, -1.0f); /*flip the vector*/
+
+ fly->rv3d->dist=0.0;
+ fly->rv3d->viewbut=0;
+
+ /* used for recording */
+//XXX2.5 if(v3d->camera->ipoflag & OB_ACTION_OB)
+//XXX2.5 actname= "Object";
+
+ } else {
+ /* perspective or ortho */
+ if (fly->rv3d->persp==V3D_ORTHO)
+ fly->rv3d->persp= V3D_PERSP; /*if ortho projection, make perspective */
+ QUATCOPY(fly->rot_backup, fly->rv3d->viewquat);
+ VECCOPY(fly->ofs_backup, fly->rv3d->ofs);
+ fly->rv3d->dist= 0.0;
+
+ upvec[2]= fly->dist_backup; /*x and y are 0*/
+ Mat3MulVecfl(mat, upvec);
+ VecSubf(fly->rv3d->ofs, fly->rv3d->ofs, upvec);
+ /*Done with correcting for the dist*/
+ }
+
+ return 1;
+}
+
+static int flyEnd(bContext *C, FlyInfo *fly)
+{
+ RegionView3D *rv3d= fly->rv3d;
+ View3D *v3d = fly->v3d;
+
+ float upvec[3];
+
+ if(fly->state == FLY_RUNNING)
+ return OPERATOR_RUNNING_MODAL;
+
+ WM_event_remove_window_timer(CTX_wm_window(C), fly->timer);
+
+ rv3d->dist= fly->dist_backup;
+
+ if (fly->state == FLY_CANCEL) {
+ /* Revert to original view? */
+ if (fly->persp_backup==V3D_CAMOB) { /* a camera view */
+ rv3d->viewbut=1;
+ VECCOPY(v3d->camera->loc, fly->ofs_backup);
+ VECCOPY(v3d->camera->rot, fly->rot_backup);
+ DAG_id_flush_update(&v3d->camera->id, OB_RECALC_OB);
+ } else {
+ /* Non Camera we need to reset the view back to the original location bacause the user canceled*/
+ QUATCOPY(rv3d->viewquat, fly->rot_backup);
+ VECCOPY(rv3d->ofs, fly->ofs_backup);
+ rv3d->persp= fly->persp_backup;
+ }
+ }
+ else if (fly->persp_backup==V3D_CAMOB) { /* camera */
+ float mat3[3][3];
+ Mat3CpyMat4(mat3, v3d->camera->obmat);
+ Mat3ToCompatibleEul(mat3, v3d->camera->rot, fly->rot_backup);
+
+ DAG_id_flush_update(&v3d->camera->id, OB_RECALC_OB);
+#if 0 //XXX2.5
+ if (IS_AUTOKEY_MODE(NORMAL)) {
+ allqueue(REDRAWIPO, 0);
+ allspace(REMAKEIPO, 0);
+ allqueue(REDRAWNLA, 0);
+ allqueue(REDRAWTIME, 0);
+ }
+#endif
+ }
+ else { /* not camera */
+ /* Apply the fly mode view */
+ /*restore the dist*/
+ float mat[3][3];
+ upvec[0]= upvec[1]= 0;
+ upvec[2]= fly->dist_backup; /*x and y are 0*/
+ Mat3CpyMat4(mat, rv3d->viewinv);
+ Mat3MulVecfl(mat, upvec);
+ VecAddf(rv3d->ofs, rv3d->ofs, upvec);
+ /*Done with correcting for the dist */
+ }
+
+ rv3d->rflag &= ~RV3D_FLYMODE;
+//XXX2.5 BIF_view3d_previewrender_signal(fly->sa, PR_DBASE|PR_DISPRECT); /* not working at the moment not sure why */
+
+
+ if(fly->state == FLY_CONFIRM) {
+ MEM_freeN(fly);
+ return OPERATOR_FINISHED;
+ }
+
+ MEM_freeN(fly);
+ return OPERATOR_CANCELLED;
+}
+
+void flyEvent(FlyInfo *fly, wmEvent *event)
+{
+ if (event->type == TIMER) {
+ fly->redraw = 1;
+ }
+ else if (event->type == MOUSEMOVE) {
+ fly->mval[0] = event->x - fly->ar->winrct.xmin;
+ fly->mval[1] = event->y - fly->ar->winrct.ymin;
+ } /* handle modal keymap first */
+ else if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case FLY_MODAL_CANCEL:
+ fly->state = FLY_CANCEL;
+ break;
+ case FLY_MODAL_CONFIRM:
+ fly->state = FLY_CONFIRM;
+ break;
+
+ case FLY_MODAL_ACCELERATE:
+ {
+ double time_currwheel;
+ float time_wheel;
+
+ time_currwheel= PIL_check_seconds_timer();
+ time_wheel = (float)(time_currwheel - fly->time_lastwheel);
+ fly->time_lastwheel = time_currwheel;
+ /*printf("Wheel %f\n", time_wheel);*/
+ /*Mouse wheel delays range from 0.5==slow to 0.01==fast*/
+ time_wheel = 1+ (10 - (20*MIN2(time_wheel, 0.5))); /* 0-0.5 -> 0-5.0 */
+
+ if (fly->speed<0.0f) fly->speed= 0.0f;
+ else {
+ if (event->shift)
+ fly->speed+= fly->grid*time_wheel*0.1;
+ else
+ fly->speed+= fly->grid*time_wheel;
+ }
+ break;
+ }
+ case FLY_MODAL_DECELERATE:
+ {
+ double time_currwheel;
+ float time_wheel;
+
+ time_currwheel= PIL_check_seconds_timer();
+ time_wheel = (float)(time_currwheel - fly->time_lastwheel);
+ fly->time_lastwheel = time_currwheel;
+ time_wheel = 1+ (10 - (20*MIN2(time_wheel, 0.5))); /* 0-0.5 -> 0-5.0 */
+
+ if (fly->speed>0) fly->speed=0;
+ else {
+ if (event->shift)
+ fly->speed-= fly->grid*time_wheel*0.1;
+ else
+ fly->speed-= fly->grid*time_wheel;
+ }
+ break;
+ }
+ case FLY_MODAL_PAN_ENABLE:
+ fly->pan_view= TRUE;
+ break;
+ case FLY_MODAL_PAN_DISABLE:
+//XXX2.5 warp_pointer(cent_orig[0], cent_orig[1]);
+ fly->pan_view= FALSE;
+ break;
+
+ /* impliment WASD keys */
+ case FLY_MODAL_DIR_FORWARD:
+ if (fly->speed < 0.0f) fly->speed= -fly->speed; /* flip speed rather then stopping, game like motion */
+ else fly->speed += fly->grid; /* increse like mousewheel if were alredy moving in that difection*/
+ fly->axis= 2;
+ break;
+ case FLY_MODAL_DIR_BACKWARD:
+ if (fly->speed>0) fly->speed= -fly->speed;
+ else fly->speed -= fly->grid;
+ fly->axis= 2;
+ break;
+ case FLY_MODAL_DIR_LEFT:
+ if (fly->speed < 0.0f) fly->speed= -fly->speed;
+ fly->axis= 0;
+ break;
+ case FLY_MODAL_DIR_RIGHT:
+ if (fly->speed > 0.0f) fly->speed= -fly->speed;
+ fly->axis= 0;
+ break;
+
+ case FLY_MODAL_DIR_UP:
+ if (fly->speed < 0.0f) fly->speed= -fly->speed;
+ fly->axis= 1;
+ break;
+
+ case FLY_MODAL_DIR_DOWN:
+ if (fly->speed > 0.0f) fly->speed= -fly->speed;
+ fly->axis= 1;
+ break;
+
+ case FLY_MODAL_AXIS_LOCK_X:
+ if (fly->xlock) fly->xlock=0;
+ else {
+ fly->xlock = 2;
+ fly->xlock_momentum = 0.0;
+ }
+ break;
+ case FLY_MODAL_AXIS_LOCK_Z:
+ if (fly->zlock) fly->zlock=0;
+ else {
+ fly->zlock = 2;
+ fly->zlock_momentum = 0.0;
+ }
+ break;
+
+ case FLY_MODAL_PRECISION_ENABLE:
+ fly->use_precision= TRUE;
+ break;
+ case FLY_MODAL_PRECISION_DISABLE:
+ fly->use_precision= FALSE;
+ break;
+
+ }
+ }
+}
+
+//int fly_exec(bContext *C, wmOperator *op)
+int flyApply(FlyInfo *fly)
+{
+ /*
+ fly mode - Shift+F
+ a fly loop where the user can move move the view as if they are flying
+ */
+ RegionView3D *rv3d= fly->rv3d;
+ View3D *v3d = fly->v3d;
+ ARegion *ar = fly->ar;
+ Scene *scene= fly->scene;
+
+ float mat[3][3], /* 3x3 copy of the view matrix so we can move allong the view axis */
+ dvec[3]={0,0,0}, /* this is the direction thast added to the view offset per redraw */
+
+ /* Camera Uprighting variables */
+ upvec[3]={0,0,0}, /* stores the view's up vector */
+
+ moffset[2], /* mouse offset from the views center */
+ tmp_quat[4]; /* used for rotating the view */
+
+ int cent_orig[2], /* view center */
+//XXX- can avoid using // cent[2], /* view center modified */
+ xmargin, ymargin; /* x and y margin are define the safe area where the mouses movement wont rotate the view */
+ unsigned char
+ apply_rotation= 1; /* if the user presses shift they can look about without movinf the direction there looking*/
+
+ /* for recording */
+#if 0 //XXX2.5 todo, get animation recording working again.
+ int playing_anim = 0; //XXX has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM);
+ int cfra = -1; /*so the first frame always has a key added */
+ char *actname="";
+#endif
+ /* the dist defines a vector that is infront of the offset
+ to rotate the view about.
+ this is no good for fly mode because we
+ want to rotate about the viewers center.
+ but to correct the dist removal we must
+ alter offset so the view doesn't jump. */
+
+ xmargin= ar->winx/20.0f;
+ ymargin= ar->winy/20.0f;
+
+ cent_orig[0]= ar->winrct.xmin + ar->winx/2;
+ cent_orig[1]= ar->winrct.ymin + ar->winy/2;
+
+ {
+
+ /* mouse offset from the center */
+ moffset[0]= fly->mval[0]- ar->winx/2;
+ moffset[1]= fly->mval[1]- ar->winy/2;
+
+ /* enforce a view margin */
+ if (moffset[0]>xmargin) moffset[0]-=xmargin;
+ else if (moffset[0] < -xmargin) moffset[0]+=xmargin;
+ else moffset[0]=0;
+
+ if (moffset[1]>ymargin) moffset[1]-=ymargin;
+ else if (moffset[1] < -ymargin) moffset[1]+=ymargin;
+ else moffset[1]=0;
+
+
+ /* scale the mouse movement by this value - scales mouse movement to the view size
+ * moffset[0]/(ar->winx-xmargin*2) - window size minus margin (same for y)
+ *
+ * the mouse moves isnt linear */
+
+ if(moffset[0]) {
+ moffset[0] /= ar->winx - (xmargin*2);
+ moffset[0] *= fabs(moffset[0]);
+ }
+
+ if(moffset[1]) {
+ moffset[1] /= ar->winy - (ymargin*2);
+ moffset[1] *= fabs(moffset[1]);
+ }
+
+ /* Should we redraw? */
+ if(fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) {
+ float dvec_tmp[3];
+ double time_current, time_redraw; /*time how fast it takes for us to redraw, this is so simple scenes dont fly too fast */
+ float time_redraw_clamped;
+
+ time_current= PIL_check_seconds_timer();
+ time_redraw= (float)(time_current - fly->time_lastdraw);
+ time_redraw_clamped= MIN2(0.05f, time_redraw); /* clamt the redraw time to avoid jitter in roll correction */
+ fly->time_lastdraw= time_current;
+ /*fprintf(stderr, "%f\n", time_redraw);*/ /* 0.002 is a small redraw 0.02 is larger */
+
+ /* Scale the time to use shift to scale the speed down- just like
+ shift slows many other areas of blender down */
+ if (fly->use_precision)
+ fly->speed= fly->speed * (1.0f-time_redraw_clamped);
+
+ Mat3CpyMat4(mat, rv3d->viewinv);
+
+ if (fly->pan_view==TRUE) {
+ /* pan only */
+ dvec_tmp[0]= -moffset[0];
+ dvec_tmp[1]= -moffset[1];
+ dvec_tmp[2]= 0;
+
+ if (fly->use_precision) {
+ dvec_tmp[0] *= 0.1;
+ dvec_tmp[1] *= 0.1;
+ }
+
+ Mat3MulVecfl(mat, dvec_tmp);
+ VecMulf(dvec_tmp, time_redraw*200.0 * fly->grid);
+
+ } else {
+ float roll; /* similar to the angle between the camera's up and the Z-up, but its very rough so just roll*/
+
+ /* rotate about the X axis- look up/down */
+ if (moffset[1]) {
+ upvec[0]=1;
+ upvec[1]=0;
+ upvec[2]=0;
+ Mat3MulVecfl(mat, upvec);
+ VecRotToQuat( upvec, (float)moffset[1]*-time_redraw*20, tmp_quat); /* Rotate about the relative up vec */
+ QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+
+ if (fly->xlock) fly->xlock = 2; /*check for rotation*/
+ if (fly->zlock) fly->zlock = 2;
+ fly->xlock_momentum= 0.0f;
+ }
+
+ /* rotate about the Y axis- look left/right */
+ if (moffset[0]) {
+
+ /* if we're upside down invert the moffset */
+ upvec[0]=0;
+ upvec[1]=1;
+ upvec[2]=0;
+ Mat3MulVecfl(mat, upvec);
+
+ if(upvec[2] < 0.0f)
+ moffset[0]= -moffset[0];
+
+ /* make the lock vectors */
+ if (fly->zlock) {
+ upvec[0]=0;
+ upvec[1]=0;
+ upvec[2]=1;
+ } else {
+ upvec[0]=0;
+ upvec[1]=1;
+ upvec[2]=0;
+ Mat3MulVecfl(mat, upvec);
+ }
+
+ VecRotToQuat( upvec, (float)moffset[0]*time_redraw*20, tmp_quat); /* Rotate about the relative up vec */
+ QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+
+ if (fly->xlock) fly->xlock = 2;/*check for rotation*/
+ if (fly->zlock) fly->zlock = 2;
+ }
+
+ if (fly->zlock==2) {
+ upvec[0]=1;
+ upvec[1]=0;
+ upvec[2]=0;
+ Mat3MulVecfl(mat, upvec);
+
+ /*make sure we have some z rolling*/
+ if (fabs(upvec[2]) > 0.00001f) {
+ roll= upvec[2]*5;
+ upvec[0]=0; /*rotate the view about this axis*/
+ upvec[1]=0;
+ upvec[2]=1;
+
+ Mat3MulVecfl(mat, upvec);
+ VecRotToQuat( upvec, roll*time_redraw_clamped*fly->zlock_momentum*0.1, tmp_quat); /* Rotate about the relative up vec */
+ QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+
+ fly->zlock_momentum += 0.05f;
+ } else {
+ fly->zlock=1; /* dont check until the view rotates again */
+ fly->zlock_momentum= 0.0f;
+ }
+ }
+
+ if (fly->xlock==2 && moffset[1]==0) { /*only apply xcorrect when mouse isnt applying x rot*/
+ upvec[0]=0;
+ upvec[1]=0;
+ upvec[2]=1;
+ Mat3MulVecfl(mat, upvec);
+ /*make sure we have some z rolling*/
+ if (fabs(upvec[2]) > 0.00001) {
+ roll= upvec[2] * -5;
+
+ upvec[0]= 1.0f; /*rotate the view about this axis*/
+ upvec[1]= 0.0f;
+ upvec[2]= 0.0f;
+
+ Mat3MulVecfl(mat, upvec);
+
+ VecRotToQuat( upvec, roll*time_redraw_clamped*fly->xlock_momentum*0.1f, tmp_quat); /* Rotate about the relative up vec */
+ QuatMul(rv3d->viewquat, rv3d->viewquat, tmp_quat);
+
+ fly->xlock_momentum += 0.05f;
+ } else {
+ fly->xlock=1; /* see above */
+ fly->xlock_momentum= 0.0f;
+ }
+ }
+
+
+ if (apply_rotation) {
+ /* Normal operation */
+ /* define dvec, view direction vector */
+ dvec_tmp[0]= dvec_tmp[1]= dvec_tmp[2]= 0.0f;
+ /* move along the current axis */
+ dvec_tmp[fly->axis]= 1.0f;
+
+ Mat3MulVecfl(mat, dvec_tmp);
+
+ VecMulf(dvec_tmp, fly->speed * time_redraw * 0.25f);
+ }
+ }
+
+ /* impose a directional lag */
+ VecLerpf(dvec, dvec_tmp, fly->dvec_prev, (1.0f/(1.0f+(time_redraw*5.0f))));
+
+ if (rv3d->persp==V3D_CAMOB) {
+ if (v3d->camera->protectflag & OB_LOCK_LOCX)
+ dvec[0] = 0.0;
+ if (v3d->camera->protectflag & OB_LOCK_LOCY)
+ dvec[1] = 0.0;
+ if (v3d->camera->protectflag & OB_LOCK_LOCZ)
+ dvec[2] = 0.0;
+ }
+
+ VecAddf(rv3d->ofs, rv3d->ofs, dvec);
+#if 0 //XXX2.5
+ if (fly->zlock && fly->xlock)
+ headerprint("FlyKeys Speed:(+/- | Wheel), Upright Axis:X on/Z on, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB");
+ else if (fly->zlock)
+ headerprint("FlyKeys Speed:(+/- | Wheel), Upright Axis:X off/Z on, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB");
+ else if (fly->xlock)
+ headerprint("FlyKeys Speed:(+/- | Wheel), Upright Axis:X on/Z off, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB");
+ else
+ headerprint("FlyKeys Speed:(+/- | Wheel), Upright Axis:X off/Z off, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB");
+#endif
+
+//XXX2.5 do_screenhandlers(G.curscreen); /* advance the next frame */
+
+ /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
+ if (rv3d->persp==V3D_CAMOB) {
+ rv3d->persp= V3D_PERSP; /*set this so setviewmatrixview3d uses the ofs and quat instead of the camera */
+ setviewmatrixview3d(scene, v3d, rv3d);
+
+ setcameratoview3d(v3d, rv3d, v3d->camera);
+
+ { //XXX - some reason setcameratoview3d doesnt copy, shouldnt not be needed!
+ VECCOPY(v3d->camera->loc, rv3d->ofs);
+ VecNegf(v3d->camera->loc);
+ }
+
+ rv3d->persp= V3D_CAMOB;
+#if 0 //XXX2.5
+ /* record the motion */
+ if (IS_AUTOKEY_MODE(NORMAL) && (!playing_anim || cfra != G.scene->r.cfra)) {
+ cfra = G.scene->r.cfra;
+
+ if (fly->xlock || fly->zlock || moffset[0] || moffset[1]) {
+ insertkey(&v3d->camera->id, ID_OB, actname, NULL, OB_ROT_X, 0);
+ insertkey(&v3d->camera->id, ID_OB, actname, NULL, OB_ROT_Y, 0);
+ insertkey(&v3d->camera->id, ID_OB, actname, NULL, OB_ROT_Z, 0);
+ }
+ if (fly->speed) {
+ insertkey(&v3d->camera->id, ID_OB, actname, NULL, OB_LOC_X, 0);
+ insertkey(&v3d->camera->id, ID_OB, actname, NULL, OB_LOC_Y, 0);
+ insertkey(&v3d->camera->id, ID_OB, actname, NULL, OB_LOC_Z, 0);
+ }
+ }
+#endif
+ }
+//XXX2.5 scrarea_do_windraw(curarea);
+//XXX2.5 screen_swapbuffers();
+ } else
+ /*were not redrawing but we need to update the time else the view will jump */
+ fly->time_lastdraw= PIL_check_seconds_timer();
+ /* end drawing */
+ VECCOPY(fly->dvec_prev, dvec);
+ }
+
+/* moved to flyEnd() */
+
+ return OPERATOR_FINISHED;
+}
+
+
+
+static int fly_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ FlyInfo *fly;
+
+ if(rv3d->viewlock)
+ return OPERATOR_CANCELLED;
+
+ fly= MEM_callocN(sizeof(FlyInfo), "FlyOperation");
+
+ op->customdata= fly;
+
+ if(initFlyInfo(C, fly, op, event)==FALSE) {
+ MEM_freeN(op->customdata);
+ return OPERATOR_CANCELLED;
+ }
+
+ flyEvent(fly, event);
+
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int fly_cancel(bContext *C, wmOperator *op)
+{
+ FlyInfo *fly = op->customdata;
+
+ fly->state = FLY_CANCEL;
+ flyEnd(C, fly);
+ op->customdata= NULL;
+
+ return OPERATOR_CANCELLED;
+}
+
+static int fly_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ int exit_code;
+
+ FlyInfo *fly = op->customdata;
+
+ fly->redraw= 0;
+
+ flyEvent(fly, event);
+
+ if(event->type==TIMER)
+ flyApply(fly);
+
+ if(fly->redraw) {;
+ ED_region_tag_redraw(CTX_wm_region(C));
+ }
+
+ exit_code = flyEnd(C, fly);
+
+ if(exit_code!=OPERATOR_RUNNING_MODAL)
+ ED_region_tag_redraw(CTX_wm_region(C));
+
+ return exit_code;
+}
+
+void VIEW3D_OT_fly(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name= "Fly Navigation";
+ ot->description= "Interactively fly around the scene.";
+ ot->idname= "VIEW3D_OT_fly";
+
+ /* api callbacks */
+ ot->invoke= fly_invoke;
+ ot->cancel= fly_cancel;
+ ot->modal= fly_modal;
+ ot->poll= ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag= OPTYPE_BLOCKING;
+
+}
+
/* ************************************** */
void view3d_align_axis_to_vector(View3D *v3d, RegionView3D *rv3d, int axisidx, float vec[3])
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index e877f1fecae..bc529486085 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -100,6 +100,7 @@
#include "ED_markers.h"
#include "ED_util.h"
#include "ED_view3d.h"
+#include "ED_mesh.h"
#include "UI_view2d.h"
#include "WM_types.h"
@@ -108,6 +109,8 @@
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
#include "PIL_time.h" /* sleep */
@@ -1318,7 +1321,12 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
if (t->flag & T_MODAL)
{
ts->prop_mode = t->prop_mode;
- ts->proportional = proportional;
+
+ /* only save back if it wasn't automatically disabled */
+ if ((t->options & CTX_NO_PET) == 0)
+ {
+ ts->proportional = proportional;
+ }
if(t->spacetype == SPACE_VIEW3D)
{
@@ -1428,6 +1436,9 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int
case TFM_BONE_ENVELOPE:
initBoneEnvelope(t);
break;
+ case TFM_EDGE_SLIDE:
+ initEdgeSlide(t);
+ break;
case TFM_BONE_ROLL:
initBoneRoll(t);
break;
@@ -4029,6 +4040,692 @@ int BoneEnvelope(TransInfo *t, short mval[2])
return 1;
}
+/* ******************** Edge Slide *************** */
+
+static int createSlideVerts(TransInfo *t)
+{
+ Mesh *me = t->obedit->data;
+ EditMesh *em = me->edit_mesh;
+ EditFace *efa;
+ EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL;
+ EditVert *ev, *nearest = NULL;
+ LinkNode *edgelist = NULL, *vertlist=NULL, *look;
+ GHash *vertgh;
+ TransDataSlideVert *tempsv;
+ float perc = 0, percp = 0,vertdist; // XXX, projectMat[4][4];
+ float shiftlabda= 0.0f,len = 0.0f;
+ int i, j, numsel, numadded=0, timesthrough = 0, vertsel=0, prop=1, cancel = 0,flip=0;
+ int wasshift = 0;
+ /* UV correction vars */
+ GHash **uvarray= NULL;
+ SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
+ int uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
+ int uvlay_idx;
+ TransDataSlideUv *slideuvs=NULL, *suv=NULL, *suv_last=NULL;
+ RegionView3D *v3d = t->ar->regiondata;
+ float projectMat[4][4];
+ float start[3] = {0.0f, 0.0f, 0.0f}, end[3] = {0.0f, 0.0f, 0.0f};
+ float vec[3];
+ //short mval[2], mvalo[2];
+ float labda = 0.0f, totvec=0.0;
+
+ if (!v3d) {
+ /*ok, let's try to survive this*/
+ Mat4One(projectMat);
+ } else {
+ view3d_get_object_project_mat(v3d, t->obedit, projectMat);
+ }
+
+ //mvalo[0] = -1; mvalo[1] = -1;
+ numsel =0;
+
+ // Get number of selected edges and clear some flags
+ for(eed=em->edges.first;eed;eed=eed->next) {
+ eed->f1 = 0;
+ eed->f2 = 0;
+ if(eed->f & SELECT) numsel++;
+ }
+
+ for(ev=em->verts.first;ev;ev=ev->next) {
+ ev->f1 = 0;
+ }
+
+ //Make sure each edge only has 2 faces
+ // make sure loop doesn't cross face
+ for(efa=em->faces.first;efa;efa=efa->next) {
+ int ct = 0;
+ if(efa->e1->f & SELECT) {
+ ct++;
+ efa->e1->f1++;
+ if(efa->e1->f1 > 2) {
+ //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
+ return 0;
+ }
+ }
+ if(efa->e2->f & SELECT) {
+ ct++;
+ efa->e2->f1++;
+ if(efa->e2->f1 > 2) {
+ //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
+ return 0;
+ }
+ }
+ if(efa->e3->f & SELECT) {
+ ct++;
+ efa->e3->f1++;
+ if(efa->e3->f1 > 2) {
+ //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
+ return 0;
+ }
+ }
+ if(efa->e4 && efa->e4->f & SELECT) {
+ ct++;
+ efa->e4->f1++;
+ if(efa->e4->f1 > 2) {
+ //BKE_report(op->reports, RPT_ERROR, "3+ face edge");
+ return 0;
+ }
+ }
+ // Make sure loop is not 2 edges of same face
+ if(ct > 1) {
+ //BKE_report(op->reports, RPT_ERROR, "Loop crosses itself");
+ return 0;
+ }
+ }
+
+ // Get # of selected verts
+ for(ev=em->verts.first;ev;ev=ev->next) {
+ if(ev->f & SELECT) vertsel++;
+ }
+
+ // Test for multiple segments
+ if(vertsel > numsel+1) {
+ //BKE_report(op->reports, RPT_ERROR, "Please choose a single edge loop");
+ return 0;
+ }
+
+ // Get the edgeloop in order - mark f1 with SELECT once added
+ for(eed=em->edges.first;eed;eed=eed->next) {
+ if((eed->f & SELECT) && !(eed->f1 & SELECT)) {
+ // If this is the first edge added, just put it in
+ if(!edgelist) {
+ BLI_linklist_prepend(&edgelist,eed);
+ numadded++;
+ first = eed;
+ last = eed;
+ eed->f1 = SELECT;
+ } else {
+ if(editedge_getSharedVert(eed, last)) {
+ BLI_linklist_append(&edgelist,eed);
+ eed->f1 = SELECT;
+ numadded++;
+ last = eed;
+ } else if(editedge_getSharedVert(eed, first)) {
+ BLI_linklist_prepend(&edgelist,eed);
+ eed->f1 = SELECT;
+ numadded++;
+ first = eed;
+ }
+ }
+ }
+ if(eed->next == NULL && numadded != numsel) {
+ eed=em->edges.first;
+ timesthrough++;
+ }
+
+ // It looks like there was an unexpected case - Hopefully should not happen
+ if(timesthrough >= numsel*2) {
+ BLI_linklist_free(edgelist,NULL);
+ //BKE_report(op->reports, RPT_ERROR, "Could not order loop");
+ return 0;
+ }
+ }
+
+ // Put the verts in order in a linklist
+ look = edgelist;
+ while(look) {
+ eed = look->link;
+ if(!vertlist) {
+ if(look->next) {
+ temp = look->next->link;
+
+ //This is the first entry takes care of extra vert
+ if(eed->v1 != temp->v1 && eed->v1 != temp->v2) {
+ BLI_linklist_append(&vertlist,eed->v1);
+ eed->v1->f1 = 1;
+ } else {
+ BLI_linklist_append(&vertlist,eed->v2);
+ eed->v2->f1 = 1;
+ }
+ } else {
+ //This is the case that we only have 1 edge
+ BLI_linklist_append(&vertlist,eed->v1);
+ eed->v1->f1 = 1;
+ }
+ }
+ // for all the entries
+ if(eed->v1->f1 != 1) {
+ BLI_linklist_append(&vertlist,eed->v1);
+ eed->v1->f1 = 1;
+ } else if(eed->v2->f1 != 1) {
+ BLI_linklist_append(&vertlist,eed->v2);
+ eed->v2->f1 = 1;
+ }
+ look = look->next;
+ }
+
+ // populate the SlideVerts
+
+ vertgh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+ look = vertlist;
+ while(look) {
+ i=0;
+ j=0;
+ ev = look->link;
+ tempsv = (struct TransDataSlideVert*)MEM_mallocN(sizeof(struct TransDataSlideVert),"SlideVert");
+ tempsv->up = NULL;
+ tempsv->down = NULL;
+ tempsv->origvert.co[0] = ev->co[0];
+ tempsv->origvert.co[1] = ev->co[1];
+ tempsv->origvert.co[2] = ev->co[2];
+ tempsv->origvert.no[0] = ev->no[0];
+ tempsv->origvert.no[1] = ev->no[1];
+ tempsv->origvert.no[2] = ev->no[2];
+ // i is total edges that vert is on
+ // j is total selected edges that vert is on
+
+ for(eed=em->edges.first;eed;eed=eed->next) {
+ if(eed->v1 == ev || eed->v2 == ev) {
+ i++;
+ if(eed->f & SELECT) {
+ j++;
+ }
+ }
+ }
+ // If the vert is in the middle of an edge loop, it touches 2 selected edges and 2 unselected edges
+ if(i == 4 && j == 2) {
+ for(eed=em->edges.first;eed;eed=eed->next) {
+ if(editedge_containsVert(eed, ev)) {
+ if(!(eed->f & SELECT)) {
+ if(!tempsv->up) {
+ tempsv->up = eed;
+ } else if (!(tempsv->down)) {
+ tempsv->down = eed;
+ }
+ }
+ }
+ }
+ }
+ // If it is on the end of the loop, it touches 1 selected and as least 2 more unselected
+ if(i >= 3 && j == 1) {
+ for(eed=em->edges.first;eed;eed=eed->next) {
+ if(editedge_containsVert(eed, ev) && eed->f & SELECT) {
+ for(efa = em->faces.first;efa;efa=efa->next) {
+ if(editface_containsEdge(efa, eed)) {
+ if(editedge_containsVert(efa->e1, ev) && efa->e1 != eed) {
+ if(!tempsv->up) {
+ tempsv->up = efa->e1;
+ } else if (!(tempsv->down)) {
+ tempsv->down = efa->e1;
+ }
+ }
+ if(editedge_containsVert(efa->e2, ev) && efa->e2 != eed) {
+ if(!tempsv->up) {
+ tempsv->up = efa->e2;
+ } else if (!(tempsv->down)) {
+ tempsv->down = efa->e2;
+ }
+ }
+ if(editedge_containsVert(efa->e3, ev) && efa->e3 != eed) {
+ if(!tempsv->up) {
+ tempsv->up = efa->e3;
+ } else if (!(tempsv->down)) {
+ tempsv->down = efa->e3;
+ }
+ }
+ if(efa->e4) {
+ if(editedge_containsVert(efa->e4, ev) && efa->e4 != eed) {
+ if(!tempsv->up) {
+ tempsv->up = efa->e4;
+ } else if (!(tempsv->down)) {
+ tempsv->down = efa->e4;
+ }
+ }
+ }
+
+ }
+ }
+ }
+ }
+ }
+ if(i > 4 && j == 2) {
+ BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
+ BLI_linklist_free(vertlist,NULL);
+ BLI_linklist_free(edgelist,NULL);
+ return 0;
+ }
+ BLI_ghash_insert(vertgh,ev,tempsv);
+
+ look = look->next;
+ }
+
+ // make sure the UPs nad DOWNs are 'faceloops'
+ // Also find the nearest slidevert to the cursor
+
+ look = vertlist;
+ nearest = NULL;
+ vertdist = -1;
+ while(look) {
+ tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
+
+ if(!tempsv->up || !tempsv->down) {
+ //BKE_report(op->reports, RPT_ERROR, "Missing rails");
+ BLI_ghash_free(vertgh, NULL, (GHashValFreeFP)MEM_freeN);
+ BLI_linklist_free(vertlist,NULL);
+ BLI_linklist_free(edgelist,NULL);
+ return 0;
+ }
+
+ if(me->drawflag & ME_DRAW_EDGELEN) {
+ if(!(tempsv->up->f & SELECT)) {
+ tempsv->up->f |= SELECT;
+ tempsv->up->f2 |= 16;
+ } else {
+ tempsv->up->f2 |= ~16;
+ }
+ if(!(tempsv->down->f & SELECT)) {
+ tempsv->down->f |= SELECT;
+ tempsv->down->f2 |= 16;
+ } else {
+ tempsv->down->f2 |= ~16;
+ }
+ }
+
+ if(look->next != NULL) {
+ TransDataSlideVert *sv;
+
+ ev = (EditVert*)look->next->link;
+ sv = BLI_ghash_lookup(vertgh, ev);
+
+ if(sv) {
+ float co[3], co2[3], vec[3];
+
+ ev = (EditVert*)look->link;
+
+ if(!sharesFace(em, tempsv->up,sv->up)) {
+ EditEdge *swap;
+ swap = sv->up;
+ sv->up = sv->down;
+ sv->down = swap;
+ }
+
+ if (v3d) {
+ view3d_project_float(t->ar, tempsv->up->v1->co, co, projectMat);
+ view3d_project_float(t->ar, tempsv->up->v2->co, co2, projectMat);
+ }
+
+ if (ev == tempsv->up->v1) {
+ VecSubf(vec, co, co2);
+ } else {
+ VecSubf(vec, co2, co);
+ }
+
+ VecAddf(start, start, vec);
+
+ if (v3d) {
+ view3d_project_float(t->ar, tempsv->down->v1->co, co, projectMat);
+ view3d_project_float(t->ar, tempsv->down->v2->co, co2, projectMat);
+ }
+
+ if (ev == tempsv->down->v1) {
+ VecSubf(vec, co2, co);
+ } else {
+ VecSubf(vec, co, co2);
+ }
+
+ VecAddf(end, end, vec);
+
+ totvec += 1.0f;
+ nearest = (EditVert*)look->link;
+ }
+ }
+
+
+
+ look = look->next;
+ }
+
+ VecAddf(start, start, end);
+ VecMulf(start, 0.5*(1.0/totvec));
+ VECCOPY(vec, start);
+ start[0] = t->mval[0];
+ start[1] = t->mval[1];
+ VecAddf(end, start, vec);
+
+ sld->start[0] = (short) start[0];
+ sld->start[1] = (short) start[1];
+ sld->end[0] = (short) end[0];
+ sld->end[1] = (short) end[1];
+
+ if (uvlay_tot) { // XXX && (scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT)) {
+ int maxnum = 0;
+
+ uvarray = MEM_callocN( uvlay_tot * sizeof(GHash *), "SlideUVs Array");
+ sld->totuv = uvlay_tot;
+ suv_last = slideuvs = MEM_callocN( uvlay_tot * (numadded+1) * sizeof(TransDataSlideUv), "SlideUVs"); /* uvLayers * verts */
+ suv = NULL;
+
+ for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
+
+ uvarray[uvlay_idx] = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
+
+ for(ev=em->verts.first;ev;ev=ev->next) {
+ ev->tmp.l = 0;
+ }
+ look = vertlist;
+ while(look) {
+ float *uv_new;
+ tempsv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
+
+ ev = look->link;
+ suv = NULL;
+ for(efa = em->faces.first;efa;efa=efa->next) {
+ if (ev->tmp.l != -1) { /* test for self, in this case its invalid */
+ int k=-1; /* face corner */
+
+ /* Is this vert in the faces corner? */
+ if (efa->v1==ev) k=0;
+ else if (efa->v2==ev) k=1;
+ else if (efa->v3==ev) k=2;
+ else if (efa->v4 && efa->v4==ev) k=3;
+
+ if (k != -1) {
+ MTFace *tf = CustomData_em_get_n(&em->fdata, efa->data, CD_MTFACE, uvlay_idx);
+ EditVert *ev_up, *ev_down;
+
+ uv_new = tf->uv[k];
+
+ if (ev->tmp.l) {
+ if (fabs(suv->origuv[0]-uv_new[0]) > 0.0001 || fabs(suv->origuv[1]-uv_new[1])) {
+ ev->tmp.l = -1; /* Tag as invalid */
+ BLI_linklist_free(suv->fuv_list,NULL);
+ suv->fuv_list = NULL;
+ BLI_ghash_remove(uvarray[uvlay_idx],ev, NULL, NULL);
+ suv = NULL;
+ break;
+ }
+ } else {
+ ev->tmp.l = 1;
+ suv = suv_last;
+
+ suv->fuv_list = NULL;
+ suv->uv_up = suv->uv_down = NULL;
+ suv->origuv[0] = uv_new[0];
+ suv->origuv[1] = uv_new[1];
+
+ BLI_linklist_prepend(&suv->fuv_list, uv_new);
+ BLI_ghash_insert(uvarray[uvlay_idx],ev,suv);
+
+ suv_last++; /* advance to next slide UV */
+ maxnum++;
+ }
+
+ /* Now get the uvs along the up or down edge if we can */
+ if (suv) {
+ if (!suv->uv_up) {
+ ev_up = editedge_getOtherVert(tempsv->up,ev);
+ if (efa->v1==ev_up) suv->uv_up = tf->uv[0];
+ else if (efa->v2==ev_up) suv->uv_up = tf->uv[1];
+ else if (efa->v3==ev_up) suv->uv_up = tf->uv[2];
+ else if (efa->v4 && efa->v4==ev_up) suv->uv_up = tf->uv[3];
+ }
+ if (!suv->uv_down) { /* if the first face was apart of the up edge, it cant be apart of the down edge */
+ ev_down = editedge_getOtherVert(tempsv->down,ev);
+ if (efa->v1==ev_down) suv->uv_down = tf->uv[0];
+ else if (efa->v2==ev_down) suv->uv_down = tf->uv[1];
+ else if (efa->v3==ev_down) suv->uv_down = tf->uv[2];
+ else if (efa->v4 && efa->v4==ev_down) suv->uv_down = tf->uv[3];
+ }
+
+ /* Copy the pointers to the face UV's */
+ BLI_linklist_prepend(&suv->fuv_list, uv_new);
+ }
+ }
+ }
+ }
+ look = look->next;
+ }
+ } /* end uv layer loop */
+ } /* end uvlay_tot */
+
+ sld->uvhash = uvarray;
+ sld->slideuv = slideuvs;
+ sld->vhash = vertgh;
+ sld->nearest = nearest;
+ sld->vertlist = vertlist;
+ sld->edgelist = edgelist;
+ sld->suv_last = suv_last;
+ sld->uvlay_tot = uvlay_tot;
+
+ // we should have enough info now to slide
+
+ t->customData = sld;
+
+ return 1;
+}
+
+void freeSlideVerts(TransInfo *t)
+{
+ TransDataSlideUv *suv;
+ SlideData *sld = t->customData;
+ int uvlay_idx;
+
+ //BLI_ghash_free(edgesgh, freeGHash, NULL);
+ BLI_ghash_free(sld->vhash, NULL, (GHashValFreeFP)MEM_freeN);
+ BLI_linklist_free(sld->vertlist, NULL);
+ BLI_linklist_free(sld->edgelist, NULL);
+
+ if (sld->uvlay_tot) {
+ for (uvlay_idx=0; uvlay_idx<sld->uvlay_tot; uvlay_idx++) {
+ BLI_ghash_free(sld->uvhash[uvlay_idx], NULL, NULL);
+ }
+
+ suv = sld->suv_last-1;
+ while (suv >= sld->slideuv) {
+ if (suv->fuv_list) {
+ BLI_linklist_free(suv->fuv_list,NULL);
+ }
+ suv--;
+ }
+
+ MEM_freeN(sld->slideuv);
+ MEM_freeN(sld->uvhash);
+ }
+
+ MEM_freeN(sld);
+ t->customData = NULL;
+}
+
+void initEdgeSlide(TransInfo *t)
+{
+ SlideData *sld;
+
+ t->mode = TFM_EDGE_SLIDE;
+ t->transform = EdgeSlide;
+
+ createSlideVerts(t);
+ sld = t->customData;
+
+ if (!sld)
+ return;
+
+ t->customFree = freeSlideVerts;
+
+ initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
+ setCustomPoints(t, &t->mouse, sld->end, sld->start);
+
+ t->idx_max = 0;
+ t->num.idx_max = 0;
+ t->snap[0] = 0.0f;
+ t->snap[1] = (float)((5.0/180)*M_PI);
+ t->snap[2] = t->snap[1] * 0.2f;
+
+ t->flag |= T_NO_CONSTRAINT;
+}
+
+int doEdgeSlide(TransInfo *t, float perc)
+{
+ Mesh *me= t->obedit->data;
+ EditMesh *em = me->edit_mesh;
+ SlideData *sld = t->customData;
+ EditEdge *first=NULL,*last=NULL, *temp = NULL;
+ EditVert *ev, *nearest = sld->nearest;
+ EditVert *centerVert, *upVert, *downVert;
+ LinkNode *edgelist = sld->edgelist, *vertlist=sld->vertlist, *look;
+ GHash *vertgh = sld->vhash;
+ TransDataSlideVert *tempsv;
+ float shiftlabda= 0.0f,len = 0.0f;
+ int i = 0, numadded=0, timesthrough = 0, vertsel=0, prop=1, cancel = 0,flip=0;
+ int wasshift = 0;
+ /* UV correction vars */
+ GHash **uvarray= sld->uvhash;
+ int uvlay_tot= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
+ int uvlay_idx;
+ TransDataSlideUv *slideuvs=sld->slideuv, *suv=sld->slideuv, *suv_last=NULL;
+ float uv_tmp[2];
+ LinkNode *fuv_link;
+ float labda = 0.0f;
+
+ len = 0.0f;
+
+ tempsv = BLI_ghash_lookup(vertgh,nearest);
+
+ centerVert = editedge_getSharedVert(tempsv->up, tempsv->down);
+ upVert = editedge_getOtherVert(tempsv->up, centerVert);
+ downVert = editedge_getOtherVert(tempsv->down, centerVert);
+
+ len = MIN2(perc, VecLenf(upVert->co,downVert->co));
+ len = MAX2(len, 0);
+
+ //Adjust Edgeloop
+ if(prop) {
+ look = vertlist;
+ while(look) {
+ EditVert *tempev;
+ ev = look->link;
+ tempsv = BLI_ghash_lookup(vertgh,ev);
+
+ tempev = editedge_getOtherVert((perc>=0)?tempsv->up:tempsv->down, ev);
+ VecLerpf(ev->co, tempsv->origvert.co, tempev->co, fabs(perc));
+
+ if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
+ for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
+ suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
+ if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
+ Vec2Lerpf(uv_tmp, suv->origuv, (perc>=0)?suv->uv_up:suv->uv_down, fabs(perc));
+ fuv_link = suv->fuv_list;
+ while (fuv_link) {
+ VECCOPY2D(((float *)fuv_link->link), uv_tmp);
+ fuv_link = fuv_link->next;
+ }
+ }
+ }
+ }
+
+ look = look->next;
+ }
+ }
+ else {
+ //Non prop code
+ look = vertlist;
+ while(look) {
+ float newlen;
+ ev = look->link;
+ tempsv = BLI_ghash_lookup(vertgh,ev);
+ newlen = (len / VecLenf(editedge_getOtherVert(tempsv->up,ev)->co,editedge_getOtherVert(tempsv->down,ev)->co));
+ if(newlen > 1.0) {newlen = 1.0;}
+ if(newlen < 0.0) {newlen = 0.0;}
+ if(flip == 0) {
+ VecLerpf(ev->co, editedge_getOtherVert(tempsv->down,ev)->co, editedge_getOtherVert(tempsv->up,ev)->co, fabs(newlen));
+ if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
+ /* dont do anything if no UVs */
+ for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
+ suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
+ if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
+ Vec2Lerpf(uv_tmp, suv->uv_down, suv->uv_up, fabs(newlen));
+ fuv_link = suv->fuv_list;
+ while (fuv_link) {
+ VECCOPY2D(((float *)fuv_link->link), uv_tmp);
+ fuv_link = fuv_link->next;
+ }
+ }
+ }
+ }
+ } else{
+ VecLerpf(ev->co, editedge_getOtherVert(tempsv->up,ev)->co, editedge_getOtherVert(tempsv->down,ev)->co, fabs(newlen));
+
+ if (uvlay_tot) { // XXX scene->toolsettings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT) {
+ /* dont do anything if no UVs */
+ for (uvlay_idx=0; uvlay_idx<uvlay_tot; uvlay_idx++) {
+ suv = BLI_ghash_lookup( uvarray[uvlay_idx], ev );
+ if (suv && suv->fuv_list && suv->uv_up && suv->uv_down) {
+ Vec2Lerpf(uv_tmp, suv->uv_up, suv->uv_down, fabs(newlen));
+ fuv_link = suv->fuv_list;
+ while (fuv_link) {
+ VECCOPY2D(((float *)fuv_link->link), uv_tmp);
+ fuv_link = fuv_link->next;
+ }
+ }
+ }
+ }
+ }
+ look = look->next;
+ }
+
+ }
+
+ return 1;
+}
+
+int EdgeSlide(TransInfo *t, short mval[2])
+{
+ TransData *td = t->data;
+ char str[50];
+ float final;
+
+ final = t->values[0];
+
+ snapGrid(t, &final);
+
+ if (hasNumInput(&t->num)) {
+ char c[20];
+
+ applyNumInput(&t->num, &final);
+
+ outputNumInput(&(t->num), c);
+
+ sprintf(str, "Edge Slide Percent: %s", &c[0]);
+ }
+ else {
+ sprintf(str, "Edge Slide Percent: %.2f", final);
+ }
+
+ CLAMP(final, -1.0f, 1.0f);
+
+ /*do stuff here*/
+ if (t->customData)
+ doEdgeSlide(t, final);
+ else {
+ strcpy(str, "Invalid Edge Selection");
+ t->state = TRANS_CANCEL;
+ }
+
+ recalcData(t);
+
+ ED_area_headerprint(t->sa, str);
+
+ return 1;
+}
/* ******************** EditBone roll *************** */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index e5bd405c0cd..66d5ecd4d66 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -32,6 +32,8 @@
#include "ED_transform.h"
+#include "BLI_editVert.h"
+
/* ************************** Types ***************************** */
struct TransInfo;
@@ -179,6 +181,31 @@ typedef struct TransDataNla {
int handle; /* handle-index: 0 for dummy entry, -1 for start, 1 for end, 2 for both ends */
} TransDataNla;
+struct LinkNode;
+struct EditEdge;
+struct EditVert;
+struct GHash;
+typedef struct TransDataSlideUv {
+ float origuv[2];
+ float *uv_up, *uv_down;
+ //float *fuv[4];
+ struct LinkNode *fuv_list;
+} TransDataSlideUv;
+
+typedef struct TransDataSlideVert {
+ struct EditEdge *up, *down;
+ struct EditVert origvert;
+} TransDataSlideVert;
+
+typedef struct SlideData {
+ TransDataSlideUv *slideuv, *suv_last;
+ int totuv, uvlay_tot;
+ struct GHash *vhash, **uvhash;
+ struct EditVert *nearest;
+ struct LinkNode *edgelist, *vertlist;
+ short start[2], end[2];
+} SlideData;
+
typedef struct TransData {
float dist; /* Distance needed to affect element (for Proportionnal Editing) */
float rdist; /* Distance to the nearest element (for Proportionnal Editing) */
@@ -210,6 +237,7 @@ typedef struct MouseInput {
short precision_mval[2]; /* mouse position when precision key was pressed */
int center[2];
float factor;
+ void *data; /* additional data, if needed by the particular function */
} MouseInput;
typedef struct TransInfo {
@@ -263,6 +291,7 @@ typedef struct TransInfo {
struct Object *poseobj; /* if t->flag & T_POSE, this denotes pose object */
void *customData; /* Per Transform custom data */
+ void (*customFree)(struct TransInfo *); /* if a special free function is needed */
/*************** NEW STUFF *********************/
@@ -466,6 +495,9 @@ int BoneEnvelope(TransInfo *t, short mval[2]);
void initBoneRoll(TransInfo *t);
int BoneRoll(TransInfo *t, short mval[2]);
+void initEdgeSlide(TransInfo *t);
+int EdgeSlide(TransInfo *t, short mval[2]);
+
void initTimeTranslate(TransInfo *t);
int TimeTranslate(TransInfo *t, short mval[2]);
@@ -575,7 +607,8 @@ typedef enum {
INPUT_HORIZONTAL_RATIO,
INPUT_HORIZONTAL_ABSOLUTE,
INPUT_VERTICAL_RATIO,
- INPUT_VERTICAL_ABSOLUTE
+ INPUT_VERTICAL_ABSOLUTE,
+ INPUT_CUSTOM_RATIO
} MouseInputMode;
void initMouseInput(TransInfo *t, MouseInput *mi, int center[2], short mval[2]);
@@ -583,6 +616,8 @@ void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode);
int handleMouseInput(struct TransInfo *t, struct MouseInput *mi, struct wmEvent *event);
void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, short mval[2], float output[3]);
+void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2]);
+
/*********************** Generics ********************************/
int initTransInfo(struct bContext *C, TransInfo *t, struct wmOperator *op, struct wmEvent *event);
@@ -663,6 +698,8 @@ int getTransformOrientation(const struct bContext *C, float normal[3], float pla
int createSpaceNormal(float mat[3][3], float normal[3]);
int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3]);
+void freeSlideVerts(TransInfo *t);
+
#endif
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 776f2e47d1e..543bbf13fcc 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -4262,7 +4262,7 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *
/* it deselects Bases, so we have to call the clear function always after */
static void set_trans_object_base_flags(bContext *C, TransInfo *t)
{
- Scene *sce = CTX_data_scene(C);
+ Scene *scene = CTX_data_scene(C);
View3D *v3d = t->view;
/*
@@ -4279,15 +4279,15 @@ static void set_trans_object_base_flags(bContext *C, TransInfo *t)
copy_baseflags(t->scene);
/* handle pending update events, otherwise they got copied below */
- for (base= sce->base.first; base; base= base->next) {
+ for (base= scene->base.first; base; base= base->next) {
if(base->object->recalc)
object_handle_update(t->scene, base->object);
}
- for (base= sce->base.first; base; base= base->next) {
+ for (base= scene->base.first; base; base= base->next) {
base->flag &= ~BA_WAS_SEL;
- if(TESTBASELIB(v3d, base)) {
+ if(TESTBASELIB_BGMODE(v3d, base)) {
Object *ob= base->object;
Object *parsel= ob->parent;
@@ -4319,7 +4319,7 @@ static void set_trans_object_base_flags(bContext *C, TransInfo *t)
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
- for (base= sce->base.first; base; base= base->next) {
+ for (base= scene->base.first; base; base= base->next) {
if(base->object->recalc & OB_RECALC_OB)
base->flag |= BA_HAS_RECALC_OB;
if(base->object->recalc & OB_RECALC_DATA)
@@ -5289,7 +5289,7 @@ void createTransData(bContext *C, TransInfo *t)
{
if(ob_armature->type==OB_ARMATURE)
{
- if(ob_armature->mode & OB_MODE_POSE)
+ if((ob_armature->mode & OB_MODE_POSE) && ob_armature == modifiers_isDeformedByArmature(ob))
{
createTransPose(C, t, ob_armature);
break;
@@ -5312,6 +5312,8 @@ void createTransData(bContext *C, TransInfo *t)
}
else {
t->flag &= ~T_PROP_EDIT; /* no proportional edit in object mode */
+ t->options |= CTX_NO_PET;
+
createTransObject(C, t);
t->flag |= T_OBJECT;
@@ -5319,7 +5321,7 @@ void createTransData(bContext *C, TransInfo *t)
{
View3D *v3d = t->view;
RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if((t->flag & T_OBJECT) && v3d->camera == OBACT && rv3d->persp==V3D_CAMOB)
+ if(rv3d && (t->flag & T_OBJECT) && v3d->camera == OBACT && rv3d->persp==V3D_CAMOB)
{
t->flag |= T_CAMERA;
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 0b7029adde0..ea5653dc130 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -978,51 +978,60 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
}
}
- /* setting PET flag */
- if (op && RNA_struct_find_property(op->ptr, "proportional") && RNA_property_is_set(op->ptr, "proportional"))
+ /* setting PET flag only if property exist in operator. Otherwise, assume it's not supported */
+ if (op && RNA_struct_find_property(op->ptr, "proportional"))
{
- switch(RNA_enum_get(op->ptr, "proportional"))
+ if (RNA_property_is_set(op->ptr, "proportional"))
{
- case 2: /* XXX connected constant */
- t->flag |= T_PROP_CONNECTED;
- case 1: /* XXX prop on constant */
- t->flag |= T_PROP_EDIT;
- break;
+ switch(RNA_enum_get(op->ptr, "proportional"))
+ {
+ case 2: /* XXX connected constant */
+ t->flag |= T_PROP_CONNECTED;
+ case 1: /* XXX prop on constant */
+ t->flag |= T_PROP_EDIT;
+ break;
+ }
}
- }
- else
- {
- if ((t->options & CTX_NO_PET) == 0 && (ts->proportional)) {
- t->flag |= T_PROP_EDIT;
+ else
+ {
+ if ((t->options & CTX_NO_PET) == 0 && (ts->proportional)) {
+ t->flag |= T_PROP_EDIT;
- if(ts->proportional == 2)
- t->flag |= T_PROP_CONNECTED; // yes i know, has to become define
+ if(ts->proportional == 2)
+ t->flag |= T_PROP_CONNECTED; // yes i know, has to become define
+ }
}
- }
- if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
- {
- t->prop_size = RNA_float_get(op->ptr, "proportional_size");
- }
- else
- {
- t->prop_size = ts->proportional_size;
- }
+ if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
+ {
+ t->prop_size = RNA_float_get(op->ptr, "proportional_size");
+ }
+ else
+ {
+ t->prop_size = ts->proportional_size;
+ }
- if (op && RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && RNA_property_is_set(op->ptr, "proportional_editing_falloff"))
- {
- t->prop_mode = RNA_enum_get(op->ptr, "proportional_editing_falloff");
+
+ /* TRANSFORM_FIX_ME rna restrictions */
+ if (t->prop_size <= 0)
+ {
+ t->prop_size = 1.0f;
+ }
+
+ if (op && RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && RNA_property_is_set(op->ptr, "proportional_editing_falloff"))
+ {
+ t->prop_mode = RNA_enum_get(op->ptr, "proportional_editing_falloff");
+ }
+ else
+ {
+ t->prop_mode = ts->prop_mode;
+ }
}
- else
+ else /* add not pet option to context when not available */
{
- t->prop_mode = ts->prop_mode;
+ t->options |= CTX_NO_PET;
}
- /* TRANSFORM_FIX_ME rna restrictions */
- if (t->prop_size <= 0)
- {
- t->prop_size = 1.0f;
- }
setTransformViewMatrices(t);
initNumInput(&t->num);
@@ -1052,7 +1061,7 @@ void postTrans (TransInfo *t)
}
MEM_freeN(t->data);
}
-
+
if (t->ext) MEM_freeN(t->ext);
if (t->data2d) {
MEM_freeN(t->data2d);
@@ -1065,8 +1074,18 @@ void postTrans (TransInfo *t)
ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL);
}
else if(ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA)) {
- if (t->customData)
- MEM_freeN(t->customData);
+ }
+
+ if (t->mouse.data)
+ {
+ MEM_freeN(t->mouse.data);
+ }
+
+ if (t->customFree) {
+ t->customFree(t);
+ }
+ else if (t->customData) {
+ MEM_freeN(t->customData);
}
}
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 6bd0a8c8d42..83d4a314057 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -34,7 +34,7 @@
#include "transform.h"
-
+#include "MEM_guardedalloc.h"
/* ************************** INPUT FROM MOUSE *************************** */
@@ -163,6 +163,47 @@ void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, short mval[2], float ou
output[0] = Inpf(t->viewinv[1], vec) * 2.0f;
}
+void setCustomPoints(TransInfo *t, MouseInput *mi, short start[2], short end[2])
+{
+ short *data = mi->data;
+
+ data[0] = start[0];
+ data[1] = start[1];
+ data[2] = end[0];
+ data[3] = end[1];
+}
+
+void InputCustomRatio(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
+{
+ float length;
+ float distance;
+ short *data = mi->data;
+ short dx, dy;
+
+ dx = data[2] - data[0];
+ dy = data[3] - data[1];
+
+ length = (float)sqrtf(dx*dx + dy*dy);
+
+ if (mi->precision) {
+ /* deal with Shift key by adding motion / 10 to motion before shift press */
+ short mdx, mdy;
+ mdx = (mi->precision_mval[0] + (float)(mval[0] - mi->precision_mval[0]) / 10.0f) - data[2];
+ mdy = (mi->precision_mval[1] + (float)(mval[1] - mi->precision_mval[1]) / 10.0f) - data[3];
+
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+ else {
+ short mdx, mdy;
+ mdx = mval[0] - data[2];
+ mdy = mval[1] - data[3];
+
+ distance = (mdx*dx + mdy*dy) / length;
+ }
+
+ output[0] = distance / length;
+}
+
void InputAngle(TransInfo *t, MouseInput *mi, short mval[2], float output[3])
{
double dx2 = mval[0] - mi->center[0];
@@ -291,6 +332,11 @@ void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode)
mi->apply = InputVerticalAbsolute;
t->helpline = HLP_VARROW;
break;
+ case INPUT_CUSTOM_RATIO:
+ mi->apply = InputCustomRatio;
+ t->helpline = HLP_NONE;
+ mi->data = MEM_callocN(sizeof(short) * 4, "custom points");
+ break;
case INPUT_NONE:
default:
mi->apply = NULL;
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index f9597b81114..f369fba79df 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -99,6 +99,7 @@ char OP_SHRINK_FATTEN[] = "TFM_OT_shrink_fatten";
char OP_TILT[] = "TFM_OT_tilt";
char OP_TRACKBALL[] = "TFM_OT_trackball";
char OP_MIRROR[] = "TFM_OT_mirror";
+char OP_EDGE_SLIDE[] = "TFM_OT_edge_slide";
TransformModeItem transform_modes[] =
@@ -113,6 +114,7 @@ TransformModeItem transform_modes[] =
{OP_TILT, TFM_TILT},
{OP_TRACKBALL, TFM_TRACKBALL},
{OP_MIRROR, TFM_MIRROR},
+ {OP_EDGE_SLIDE, TFM_EDGE_SLIDE},
{NULL, 0}
};
@@ -523,7 +525,7 @@ void TFM_OT_tosphere(struct wmOperatorType *ot)
ot->cancel = transform_cancel;
ot->poll = ED_operator_areaactive;
- RNA_def_float_percentage(ot->srna, "value", 0, 0, 1, "Percentage", "", 0, 1);
+ RNA_def_float_factor(ot->srna, "value", 0, 0, 1, "Factor", "", 0, 1);
Properties_Proportional(ot);
@@ -549,6 +551,26 @@ void TFM_OT_mirror(struct wmOperatorType *ot)
Properties_Constraints(ot);
}
+void TFM_OT_edge_slide(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Edge Slide";
+ ot->description= "Slide an edge loop along a mesh.";
+ ot->idname = OP_EDGE_SLIDE;
+ ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
+
+ /* api callbacks */
+ ot->invoke = transform_invoke;
+ ot->exec = transform_exec;
+ ot->modal = transform_modal;
+ ot->cancel = transform_cancel;
+ ot->poll = ED_operator_editmesh;
+
+ RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
+
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
void TFM_OT_transform(struct wmOperatorType *ot)
{
static EnumPropertyItem transform_mode_types[] = {
@@ -578,6 +600,7 @@ void TFM_OT_transform(struct wmOperatorType *ot)
{TFM_BEVEL, "BEVEL", 0, "Bevel", ""},
{TFM_BWEIGHT, "BWEIGHT", 0, "Bweight", ""},
{TFM_ALIGN, "ALIGN", 0, "Align", ""},
+ {TFM_EDGE_SLIDE, "EDGESLIDE", 0, "Edge Slide", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -617,6 +640,7 @@ void transform_operatortypes(void)
WM_operatortype_append(TFM_OT_tilt);
WM_operatortype_append(TFM_OT_trackball);
WM_operatortype_append(TFM_OT_mirror);
+ WM_operatortype_append(TFM_OT_edge_slide);
WM_operatortype_append(TFM_OT_select_orientation);
}
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 9416425704f..d82be842596 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -353,7 +353,8 @@ void BIF_selectTransformOrientation(bContext *C, TransformOrientation *target) {
void BIF_selectTransformOrientationValue(bContext *C, int orientation) {
View3D *v3d = CTX_wm_view3d(C);
- v3d->twmode = orientation;
+ if(v3d) /* currently using generic poll */
+ v3d->twmode = orientation;
}
EnumPropertyItem *BIF_enumTransformOrientation(bContext *C)
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 611eee00d79..9216cfb5cdc 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -180,7 +180,13 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
{
int width, height;
- ED_space_image_size(sima, &width, &height);
+ if(sima) {
+ ED_space_image_size(sima, &width, &height);
+ }
+ else {
+ width= 256;
+ height= 256;
+ }
dist[0]= pixeldist/width;
dist[1]= pixeldist/height;
@@ -1097,11 +1103,11 @@ static int stitch_exec(bContext *C, wmOperator *op)
if(RNA_boolean_get(op->ptr, "use_limit")) {
UvVertMap *vmap;
UvMapVert *vlist, *iterv;
- float newuv[2], limit[2], pixels;
+ float newuv[2], limit[2];
int a, vtot;
- pixels= RNA_float_get(op->ptr, "limit");
- uvedit_pixel_to_float(sima, limit, pixels);
+ limit[0]= RNA_float_get(op->ptr, "limit");
+ limit[1]= limit[0];
EM_init_index_arrays(em, 0, 0, 1);
vmap= EM_make_uv_vert_map(em, 1, 0, limit);
@@ -1255,7 +1261,7 @@ void UV_OT_stitch(wmOperatorType *ot)
/* properties */
RNA_def_boolean(ot->srna, "use_limit", 1, "Use Limit", "Stitch UVs within a specified limit distance.");
- RNA_def_float(ot->srna, "limit", 20.0, 0.0f, FLT_MAX, "Limit", "Limit distance in image pixels.", -FLT_MAX, FLT_MAX);
+ RNA_def_float(ot->srna, "limit", 0.01f, 0.0f, FLT_MAX, "Limit", "Limit distance in normalized coordinates.", -FLT_MAX, FLT_MAX);
}
/* ******************** (de)select all operator **************** */
@@ -1439,7 +1445,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else {
sync= 0;
selectmode= ts->uv_selectmode;
- sticky= sima->sticky;
+ sticky= (sima)? sima->sticky: 1;
}
/* find nearest element */
@@ -2471,13 +2477,18 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
{
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- Image *ima= sima->image;
+ Image *ima;
EditFace *efa;
MTFace *tface;
int width= 0, height= 0;
float w, h;
short change = 0;
+ if(!sima)
+ return 0;
+
+ ima= sima->image;
+
ED_space_image_size(sima, &width, &height);
w = (float)width;
h = (float)height;
@@ -2657,6 +2668,7 @@ static int hide_exec(bContext *C, wmOperator *op)
EditFace *efa;
MTFace *tf;
int swap= RNA_boolean_get(op->ptr, "unselected");
+ int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
if(ts->uv_flag & UV_SYNC_SELECTION) {
EM_hide_mesh(em, swap);
@@ -2670,7 +2682,7 @@ static int hide_exec(bContext *C, wmOperator *op)
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(sima->flag & SI_SELACTFACE) {
+ if(facemode) {
/* Pretend face mode */
if(( (efa->v4==NULL &&
( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
@@ -2715,7 +2727,7 @@ static int hide_exec(bContext *C, wmOperator *op)
if(efa->f & SELECT) {
tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(sima->flag & SI_SELACTFACE) {
+ if(facemode) {
if( (efa->v4==NULL &&
( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) {
@@ -2799,6 +2811,8 @@ static int reveal_exec(bContext *C, wmOperator *op)
EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
EditFace *efa;
MTFace *tf;
+ int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
+ int stickymode= sima ? (sima->sticky != SI_STICKY_DISABLE) : 1;
/* call the mesh function if we are in mesh sync sel */
if(ts->uv_flag & UV_SYNC_SELECTION) {
@@ -2809,7 +2823,7 @@ static int reveal_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- if(sima->flag & SI_SELACTFACE) {
+ if(facemode) {
if(em->selectmode == SCE_SELECT_FACE) {
for(efa= em->faces.first; efa; efa= efa->next) {
if(!(efa->h) && !(efa->f & SELECT)) {
@@ -2821,7 +2835,7 @@ static int reveal_exec(bContext *C, wmOperator *op)
}
else {
/* enable adjacent faces to have disconnected UV selections if sticky is disabled */
- if(sima->sticky == SI_STICKY_DISABLE) {
+ if(!stickymode) {
for(efa= em->faces.first; efa; efa= efa->next) {
if(!(efa->h) && !(efa->f & SELECT)) {
/* All verts must be unselected for the face to be selected in the UV view */
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index b848bd4fb09..c7258e616fa 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -423,7 +423,7 @@ void UV_OT_minimize_stretch(wmOperatorType *ot)
/* properties */
RNA_def_boolean(ot->srna, "fill_holes", 1, "Fill Holes", "Virtual fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry.");
- RNA_def_float_percentage(ot->srna, "blend", 0.0f, 0.0f, 1.0f, "Blend", "Blend factor between stretch minimized and original.", 0.0f, 1.0f);
+ RNA_def_float_factor(ot->srna, "blend", 0.0f, 0.0f, 1.0f, "Blend", "Blend factor between stretch minimized and original.", 0.0f, 1.0f);
RNA_def_int(ot->srna, "iterations", 0, 0, INT_MAX, "Iterations", "Number of iterations to run, 0 is unlimited when run interactively.", 0, 100);
}
diff --git a/source/blender/freestyle/intern/app_blender/AppConfig.cpp b/source/blender/freestyle/intern/app_blender/AppConfig.cpp
index 9d31d4660d4..9ef14321624 100755
--- a/source/blender/freestyle/intern/app_blender/AppConfig.cpp
+++ b/source/blender/freestyle/intern/app_blender/AppConfig.cpp
@@ -33,7 +33,7 @@ Path* Path::_pInstance = 0;
Path::Path() {
// get the root directory
//soc
- setRootDir( BLI_gethome_folder("scripts") );
+ setRootDir( BLI_gethome_folder("scripts", BLI_GETHOME_ALL) );
_pInstance = this;
}
diff --git a/source/blender/ikplugin/BIK_api.h b/source/blender/ikplugin/BIK_api.h
new file mode 100644
index 00000000000..a259d0aa62a
--- /dev/null
+++ b/source/blender/ikplugin/BIK_api.h
@@ -0,0 +1,93 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BIK_API_H
+#define BIK_API_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Object;
+struct bPoseChannel;
+struct bPose;
+struct bArmature;
+struct Scene;
+struct bConstraint;
+
+enum BIK_ParamType {
+ BIK_PARAM_TYPE_FLOAT = 0,
+ BIK_PARAM_TYPE_INT,
+ BIK_PARAM_TYPE_STRING,
+};
+
+struct BIK_ParamValue {
+ short type; /* BIK_PARAM_TYPE_.. */
+ short length; /* for string, does not include terminating 0 */
+ union {
+ float f[8];
+ int i[8];
+ char s[32];
+ } value;
+};
+typedef struct BIK_ParamValue BIK_ParamValue;
+
+void BIK_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
+void BIK_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
+void BIK_release_tree(struct Scene *scene, struct Object *ob, float ctime);
+void BIK_clear_data(struct bPose *pose);
+void BIK_clear_cache(struct bPose *pose);
+void BIK_update_param(struct bPose *pose);
+void BIK_test_constraint(struct Object *ob, struct bConstraint *cons);
+// not yet implemented
+int BIK_get_constraint_param(struct bPose *pose, struct bConstraint *cons, int id, BIK_ParamValue *value);
+int BIK_get_channel_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value);
+int BIK_get_solver_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value);
+
+// number of solver available
+// 0 = iksolver
+// 1 = iTaSC
+#define BIK_SOLVER_COUNT 2
+
+/* for use in BIK_get_constraint_param */
+#define BIK_PARAM_CONSTRAINT_ERROR 0
+
+/* for use in BIK_get_channel_param */
+#define BIK_PARAM_CHANNEL_JOINT 0
+
+/* for use in BIK_get_solver_param */
+#define BIK_PARAM_SOLVER_RANK 0
+#define BIK_PARAM_SOLVER_ITERATION 1
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // BIK_API_H
+
diff --git a/source/blender/ikplugin/CMakeLists.txt b/source/blender/ikplugin/CMakeLists.txt
new file mode 100644
index 00000000000..5790d4ef12f
--- /dev/null
+++ b/source/blender/ikplugin/CMakeLists.txt
@@ -0,0 +1,35 @@
+# $Id: CMakeLists.txt 20156 2009-05-11 16:31:30Z ben2610 $
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Jacques Beaurain.
+#
+# ***** END GPL LICENSE BLOCK *****
+
+FILE(GLOB SRC intern/*.c intern/*.cpp)
+
+SET(INC
+ ../../../intern/guardedalloc ../../../intern/iksolver/extern
+ ../../../intern/itasc ../../../extern/Eigen2
+ ../blenlib ../makesdna ../blenkernel ../include ../ikplugin
+)
+
+BLENDERLIB(bf_ikplugin "${SRC}" "${INC}")
diff --git a/source/blender/ikplugin/Makefile b/source/blender/ikplugin/Makefile
new file mode 100644
index 00000000000..370ed418464
--- /dev/null
+++ b/source/blender/ikplugin/Makefile
@@ -0,0 +1,31 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+# Bounces make to subdirectories.
+
+SOURCEDIR = source/blender/ikplugin
+DIRS = intern
+
+include nan_subdirs.mk
diff --git a/source/blender/ikplugin/SConscript b/source/blender/ikplugin/SConscript
new file mode 100644
index 00000000000..a745a93077a
--- /dev/null
+++ b/source/blender/ikplugin/SConscript
@@ -0,0 +1,9 @@
+#!/usr/bin/python
+Import ('env')
+
+sources = env.Glob('intern/*.c') + env.Glob('intern/*.cpp')
+
+incs = '#/intern/guardedalloc #/intern/iksolver/extern ../makesdna ../blenlib'
+incs += ' ../blenkernel ../include ../ikplugin #/intern/itasc #/extern/Eigen2'
+
+env.BlenderLib ( 'bf_ikplugin', sources, Split(incs), [], libtype=['core','player'], priority=[180, 190] )
diff --git a/source/blender/ikplugin/intern/Makefile b/source/blender/ikplugin/intern/Makefile
new file mode 100644
index 00000000000..0c54e5d1264
--- /dev/null
+++ b/source/blender/ikplugin/intern/Makefile
@@ -0,0 +1,51 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL LICENSE BLOCK *****
+#
+#
+
+LIBNAME = ikplugin
+DIR = $(OCGDIR)/blender/ikplugin
+
+include nan_compile.mk
+
+CFLAGS += $(LEVEL_1_C_WARNINGS)
+CFLAGS += -I$(NAN_GUARDEDALLOC)/include
+CFLAGS += -I../../makesdna
+CFLAGS += -I../../blenkernel
+CFLAGS += -I../../blenlib
+CFLAGS += -I../../include
+CFLAGS += -I../../../../intern/itasc
+CFLAGS += -I../../../../extern/Eigen2
+CFLAGS += -I..
+
+CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
+CPPFLAGS += -I$(NAN_IKSOLVER)/include
+CPPFLAGS += -I../../makesdna
+CPPFLAGS += -I../../blenkernel
+CPPFLAGS += -I../../blenlib
+CPPFLAGS += -I../../include
+CPPFLAGS += -I../../../../intern/itasc
+CPPFLAGS += -I../../../../extern/Eigen2
+CPPFLAGS += -I..
diff --git a/source/blender/ikplugin/intern/ikplugin_api.c b/source/blender/ikplugin/intern/ikplugin_api.c
new file mode 100644
index 00000000000..f106302dbaf
--- /dev/null
+++ b/source/blender/ikplugin/intern/ikplugin_api.c
@@ -0,0 +1,138 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BIK_api.h"
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "BKE_armature.h"
+#include "BKE_utildefines.h"
+#include "DNA_object_types.h"
+#include "DNA_action_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_armature_types.h"
+
+#include "ikplugin_api.h"
+#include "iksolver_plugin.h"
+#include "itasc_plugin.h"
+
+
+static IKPlugin ikplugin_tab[BIK_SOLVER_COUNT] = {
+ /* Legacy IK solver */
+ {
+ iksolver_initialize_tree,
+ iksolver_execute_tree,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ },
+ /* iTaSC IK solver */
+ {
+ itasc_initialize_tree,
+ itasc_execute_tree,
+ itasc_release_tree,
+ itasc_clear_data,
+ itasc_clear_cache,
+ itasc_update_param,
+ itasc_test_constraint,
+ }
+};
+
+
+static IKPlugin *get_plugin(bPose *pose)
+{
+ if (!pose || pose->iksolver < 0 || pose->iksolver >= BIK_SOLVER_COUNT)
+ return NULL;
+
+ return &ikplugin_tab[pose->iksolver];
+}
+
+/*----------------------------------------*/
+/* Plugin API */
+
+void BIK_initialize_tree(Scene *scene, Object *ob, float ctime)
+{
+ IKPlugin *plugin = get_plugin(ob->pose);
+
+ if (plugin && plugin->initialize_tree_func)
+ plugin->initialize_tree_func(scene, ob, ctime);
+}
+
+void BIK_execute_tree(struct Scene *scene, Object *ob, bPoseChannel *pchan, float ctime)
+{
+ IKPlugin *plugin = get_plugin(ob->pose);
+
+ if (plugin && plugin->execute_tree_func)
+ plugin->execute_tree_func(scene, ob, pchan, ctime);
+}
+
+void BIK_release_tree(struct Scene *scene, Object *ob, float ctime)
+{
+ IKPlugin *plugin = get_plugin(ob->pose);
+
+ if (plugin && plugin->release_tree_func)
+ plugin->release_tree_func(scene, ob, ctime);
+}
+
+void BIK_clear_data(struct bPose *pose)
+{
+ IKPlugin *plugin = get_plugin(pose);
+
+ if (plugin && plugin->remove_armature_func)
+ plugin->remove_armature_func(pose);
+}
+
+void BIK_clear_cache(struct bPose *pose)
+{
+ IKPlugin *plugin = get_plugin(pose);
+
+ if (plugin && plugin->clear_cache)
+ plugin->clear_cache(pose);
+}
+
+void BIK_update_param(struct bPose *pose)
+{
+ IKPlugin *plugin = get_plugin(pose);
+
+ if (plugin && plugin->update_param)
+ plugin->update_param(pose);
+}
+
+void BIK_test_constraint(struct Object *ob, struct bConstraint *cons)
+{
+ IKPlugin *plugin = get_plugin(ob->pose);
+
+ if (plugin && plugin->test_constraint)
+ plugin->test_constraint(ob, cons);
+}
diff --git a/source/blender/ikplugin/intern/ikplugin_api.h b/source/blender/ikplugin/intern/ikplugin_api.h
new file mode 100644
index 00000000000..cc4dff4ec75
--- /dev/null
+++ b/source/blender/ikplugin/intern/ikplugin_api.h
@@ -0,0 +1,60 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef IKPLUGIN_API_H
+#define IKPLUGIN_API_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Object;
+struct bPoseChannel;
+struct bArmature;
+struct Scene;
+
+
+struct IKPlugin {
+ void (*initialize_tree_func)(struct Scene *scene, struct Object *ob, float ctime);
+ void (*execute_tree_func)(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
+ void (*release_tree_func)(struct Scene *scene, struct Object *ob, float ctime);
+ void (*remove_armature_func)(struct bPose *pose);
+ void (*clear_cache)(struct bPose *pose);
+ void (*update_param)(struct bPose *pose);
+ void (*test_constraint)(struct Object *ob, struct bConstraint *cons);
+};
+
+typedef struct IKPlugin IKPlugin;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // IKPLUGIN_API_H
+
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.c b/source/blender/ikplugin/intern/iksolver_plugin.c
new file mode 100644
index 00000000000..68afbcd0db2
--- /dev/null
+++ b/source/blender/ikplugin/intern/iksolver_plugin.c
@@ -0,0 +1,530 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BIK_api.h"
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "BKE_armature.h"
+#include "BKE_constraint.h"
+#include "BKE_utildefines.h"
+#include "DNA_object_types.h"
+#include "DNA_action_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_armature_types.h"
+
+#include "IK_solver.h"
+#include "iksolver_plugin.h"
+
+#include <string.h> /* memcpy */
+
+/* ********************** THE IK SOLVER ******************* */
+
+/* allocates PoseTree, and links that to root bone/channel */
+/* Note: detecting the IK chain is duplicate code... in drawarmature.c and in transform_conversions.c */
+static void initialize_posetree(struct Object *ob, bPoseChannel *pchan_tip)
+{
+ bPoseChannel *curchan, *pchan_root=NULL, *chanlist[256], **oldchan;
+ PoseTree *tree;
+ PoseTarget *target;
+ bConstraint *con;
+ bKinematicConstraint *data;
+ int a, segcount= 0, size, newsize, *oldparent, parent;
+
+ /* find IK constraint, and validate it */
+ for(con= pchan_tip->constraints.first; con; con= con->next) {
+ if(con->type==CONSTRAINT_TYPE_KINEMATIC) {
+ data=(bKinematicConstraint*)con->data;
+ if (data->flag & CONSTRAINT_IK_AUTO) break;
+ if (data->tar==NULL) continue;
+ if (data->tar->type==OB_ARMATURE && data->subtarget[0]==0) continue;
+ if ((con->flag & (CONSTRAINT_DISABLE|CONSTRAINT_OFF))==0 && (con->enforce!=0.0)) break;
+ }
+ }
+ if(con==NULL) return;
+
+ /* exclude tip from chain? */
+ if(!(data->flag & CONSTRAINT_IK_TIP))
+ pchan_tip= pchan_tip->parent;
+
+ /* Find the chain's root & count the segments needed */
+ for (curchan = pchan_tip; curchan; curchan=curchan->parent){
+ pchan_root = curchan;
+
+ curchan->flag |= POSE_CHAIN; // don't forget to clear this
+ chanlist[segcount]=curchan;
+ segcount++;
+
+ if(segcount==data->rootbone || segcount>255) break; // 255 is weak
+ }
+ if (!segcount) return;
+
+ /* setup the chain data */
+
+ /* we make tree-IK, unless all existing targets are in this chain */
+ for(tree= pchan_root->iktree.first; tree; tree= tree->next) {
+ for(target= tree->targets.first; target; target= target->next) {
+ curchan= tree->pchan[target->tip];
+ if(curchan->flag & POSE_CHAIN)
+ curchan->flag &= ~POSE_CHAIN;
+ else
+ break;
+ }
+ if(target) break;
+ }
+
+ /* create a target */
+ target= MEM_callocN(sizeof(PoseTarget), "posetarget");
+ target->con= con;
+ pchan_tip->flag &= ~POSE_CHAIN;
+
+ if(tree==NULL) {
+ /* make new tree */
+ tree= MEM_callocN(sizeof(PoseTree), "posetree");
+
+ tree->iterations= data->iterations;
+ tree->totchannel= segcount;
+ tree->stretch = (data->flag & CONSTRAINT_IK_STRETCH);
+
+ tree->pchan= MEM_callocN(segcount*sizeof(void*), "ik tree pchan");
+ tree->parent= MEM_callocN(segcount*sizeof(int), "ik tree parent");
+ for(a=0; a<segcount; a++) {
+ tree->pchan[a]= chanlist[segcount-a-1];
+ tree->parent[a]= a-1;
+ }
+ target->tip= segcount-1;
+
+ /* AND! link the tree to the root */
+ BLI_addtail(&pchan_root->iktree, tree);
+ }
+ else {
+ tree->iterations= MAX2(data->iterations, tree->iterations);
+ tree->stretch= tree->stretch && !(data->flag & CONSTRAINT_IK_STRETCH);
+
+ /* skip common pose channels and add remaining*/
+ size= MIN2(segcount, tree->totchannel);
+ for(a=0; a<size && tree->pchan[a]==chanlist[segcount-a-1]; a++);
+ parent= a-1;
+
+ segcount= segcount-a;
+ target->tip= tree->totchannel + segcount - 1;
+
+ if (segcount > 0) {
+ /* resize array */
+ newsize= tree->totchannel + segcount;
+ oldchan= tree->pchan;
+ oldparent= tree->parent;
+
+ tree->pchan= MEM_callocN(newsize*sizeof(void*), "ik tree pchan");
+ tree->parent= MEM_callocN(newsize*sizeof(int), "ik tree parent");
+ memcpy(tree->pchan, oldchan, sizeof(void*)*tree->totchannel);
+ memcpy(tree->parent, oldparent, sizeof(int)*tree->totchannel);
+ MEM_freeN(oldchan);
+ MEM_freeN(oldparent);
+
+ /* add new pose channels at the end, in reverse order */
+ for(a=0; a<segcount; a++) {
+ tree->pchan[tree->totchannel+a]= chanlist[segcount-a-1];
+ tree->parent[tree->totchannel+a]= tree->totchannel+a-1;
+ }
+ tree->parent[tree->totchannel]= parent;
+
+ tree->totchannel= newsize;
+ }
+
+ /* move tree to end of list, for correct evaluation order */
+ BLI_remlink(&pchan_root->iktree, tree);
+ BLI_addtail(&pchan_root->iktree, tree);
+ }
+
+ /* add target to the tree */
+ BLI_addtail(&tree->targets, target);
+ /* mark root channel having an IK tree */
+ pchan_root->flag |= POSE_IKTREE;
+}
+
+
+/* transform from bone(b) to bone(b+1), store in chan_mat */
+static void make_dmats(bPoseChannel *pchan)
+{
+ if (pchan->parent) {
+ float iR_parmat[4][4];
+ Mat4Invert(iR_parmat, pchan->parent->pose_mat);
+ Mat4MulMat4(pchan->chan_mat, pchan->pose_mat, iR_parmat); // delta mat
+ }
+ else Mat4CpyMat4(pchan->chan_mat, pchan->pose_mat);
+}
+
+/* applies IK matrix to pchan, IK is done separated */
+/* formula: pose_mat(b) = pose_mat(b-1) * diffmat(b-1, b) * ik_mat(b) */
+/* to make this work, the diffmats have to be precalculated! Stored in chan_mat */
+static void where_is_ik_bone(bPoseChannel *pchan, float ik_mat[][3]) // nr = to detect if this is first bone
+{
+ float vec[3], ikmat[4][4];
+
+ Mat4CpyMat3(ikmat, ik_mat);
+
+ if (pchan->parent)
+ Mat4MulSerie(pchan->pose_mat, pchan->parent->pose_mat, pchan->chan_mat, ikmat, NULL, NULL, NULL, NULL, NULL);
+ else
+ Mat4MulMat4(pchan->pose_mat, ikmat, pchan->chan_mat);
+
+ /* calculate head */
+ VECCOPY(pchan->pose_head, pchan->pose_mat[3]);
+ /* calculate tail */
+ VECCOPY(vec, pchan->pose_mat[1]);
+ VecMulf(vec, pchan->bone->length);
+ VecAddf(pchan->pose_tail, pchan->pose_head, vec);
+
+ pchan->flag |= POSE_DONE;
+}
+
+
+/* called from within the core where_is_pose loop, all animsystems and constraints
+were executed & assigned. Now as last we do an IK pass */
+static void execute_posetree(Object *ob, PoseTree *tree)
+{
+ float R_parmat[3][3], identity[3][3];
+ float iR_parmat[3][3];
+ float R_bonemat[3][3];
+ float goalrot[3][3], goalpos[3];
+ float rootmat[4][4], imat[4][4];
+ float goal[4][4], goalinv[4][4];
+ float irest_basis[3][3], full_basis[3][3];
+ float end_pose[4][4], world_pose[4][4];
+ float length, basis[3][3], rest_basis[3][3], start[3], *ikstretch=NULL;
+ float resultinf=0.0f;
+ int a, flag, hasstretch=0, resultblend=0;
+ bPoseChannel *pchan;
+ IK_Segment *seg, *parent, **iktree, *iktarget;
+ IK_Solver *solver;
+ PoseTarget *target;
+ bKinematicConstraint *data, *poleangledata=NULL;
+ Bone *bone;
+
+ if (tree->totchannel == 0)
+ return;
+
+ iktree= MEM_mallocN(sizeof(void*)*tree->totchannel, "ik tree");
+
+ for(a=0; a<tree->totchannel; a++) {
+ pchan= tree->pchan[a];
+ bone= pchan->bone;
+
+ /* set DoF flag */
+ flag= 0;
+ if(!(pchan->ikflag & BONE_IK_NO_XDOF) && !(pchan->ikflag & BONE_IK_NO_XDOF_TEMP))
+ flag |= IK_XDOF;
+ if(!(pchan->ikflag & BONE_IK_NO_YDOF) && !(pchan->ikflag & BONE_IK_NO_YDOF_TEMP))
+ flag |= IK_YDOF;
+ if(!(pchan->ikflag & BONE_IK_NO_ZDOF) && !(pchan->ikflag & BONE_IK_NO_ZDOF_TEMP))
+ flag |= IK_ZDOF;
+
+ if(tree->stretch && (pchan->ikstretch > 0.0)) {
+ flag |= IK_TRANS_YDOF;
+ hasstretch = 1;
+ }
+
+ seg= iktree[a]= IK_CreateSegment(flag);
+
+ /* find parent */
+ if(a == 0)
+ parent= NULL;
+ else
+ parent= iktree[tree->parent[a]];
+
+ IK_SetParent(seg, parent);
+
+ /* get the matrix that transforms from prevbone into this bone */
+ Mat3CpyMat4(R_bonemat, pchan->pose_mat);
+
+ /* gather transformations for this IK segment */
+
+ if (pchan->parent)
+ Mat3CpyMat4(R_parmat, pchan->parent->pose_mat);
+ else
+ Mat3One(R_parmat);
+
+ /* bone offset */
+ if (pchan->parent && (a > 0))
+ VecSubf(start, pchan->pose_head, pchan->parent->pose_tail);
+ else
+ /* only root bone (a = 0) has no parent */
+ start[0]= start[1]= start[2]= 0.0f;
+
+ /* change length based on bone size */
+ length= bone->length*VecLength(R_bonemat[1]);
+
+ /* compute rest basis and its inverse */
+ Mat3CpyMat3(rest_basis, bone->bone_mat);
+ Mat3CpyMat3(irest_basis, bone->bone_mat);
+ Mat3Transp(irest_basis);
+
+ /* compute basis with rest_basis removed */
+ Mat3Inv(iR_parmat, R_parmat);
+ Mat3MulMat3(full_basis, iR_parmat, R_bonemat);
+ Mat3MulMat3(basis, irest_basis, full_basis);
+
+ /* basis must be pure rotation */
+ Mat3Ortho(basis);
+
+ /* transform offset into local bone space */
+ Mat3Ortho(iR_parmat);
+ Mat3MulVecfl(iR_parmat, start);
+
+ IK_SetTransform(seg, start, rest_basis, basis, length);
+
+ if (pchan->ikflag & BONE_IK_XLIMIT)
+ IK_SetLimit(seg, IK_X, pchan->limitmin[0], pchan->limitmax[0]);
+ if (pchan->ikflag & BONE_IK_YLIMIT)
+ IK_SetLimit(seg, IK_Y, pchan->limitmin[1], pchan->limitmax[1]);
+ if (pchan->ikflag & BONE_IK_ZLIMIT)
+ IK_SetLimit(seg, IK_Z, pchan->limitmin[2], pchan->limitmax[2]);
+
+ IK_SetStiffness(seg, IK_X, pchan->stiffness[0]);
+ IK_SetStiffness(seg, IK_Y, pchan->stiffness[1]);
+ IK_SetStiffness(seg, IK_Z, pchan->stiffness[2]);
+
+ if(tree->stretch && (pchan->ikstretch > 0.0)) {
+ float ikstretch = pchan->ikstretch*pchan->ikstretch;
+ IK_SetStiffness(seg, IK_TRANS_Y, MIN2(1.0-ikstretch, 0.99));
+ IK_SetLimit(seg, IK_TRANS_Y, 0.001, 1e10);
+ }
+ }
+
+ solver= IK_CreateSolver(iktree[0]);
+
+ /* set solver goals */
+
+ /* first set the goal inverse transform, assuming the root of tree was done ok! */
+ pchan= tree->pchan[0];
+ if (pchan->parent)
+ /* transform goal by parent mat, so this rotation is not part of the
+ segment's basis. otherwise rotation limits do not work on the
+ local transform of the segment itself. */
+ Mat4CpyMat4(rootmat, pchan->parent->pose_mat);
+ else
+ Mat4One(rootmat);
+ VECCOPY(rootmat[3], pchan->pose_head);
+
+ Mat4MulMat4 (imat, rootmat, ob->obmat);
+ Mat4Invert (goalinv, imat);
+
+ for (target=tree->targets.first; target; target=target->next) {
+ float polepos[3];
+ int poleconstrain= 0;
+
+ data= (bKinematicConstraint*)target->con->data;
+
+ /* 1.0=ctime, we pass on object for auto-ik (owner-type here is object, even though
+ * strictly speaking, it is a posechannel)
+ */
+ get_constraint_target_matrix(target->con, 0, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
+
+ /* and set and transform goal */
+ Mat4MulMat4(goal, rootmat, goalinv);
+
+ VECCOPY(goalpos, goal[3]);
+ Mat3CpyMat4(goalrot, goal);
+
+ /* same for pole vector target */
+ if(data->poletar) {
+ get_constraint_target_matrix(target->con, 1, CONSTRAINT_OBTYPE_OBJECT, ob, rootmat, 1.0);
+
+ if(data->flag & CONSTRAINT_IK_SETANGLE) {
+ /* don't solve IK when we are setting the pole angle */
+ break;
+ }
+ else {
+ Mat4MulMat4(goal, rootmat, goalinv);
+ VECCOPY(polepos, goal[3]);
+ poleconstrain= 1;
+
+ /* for pole targets, we blend the result of the ik solver
+ * instead of the target position, otherwise we can't get
+ * a smooth transition */
+ resultblend= 1;
+ resultinf= target->con->enforce;
+
+ if(data->flag & CONSTRAINT_IK_GETANGLE) {
+ poleangledata= data;
+ data->flag &= ~CONSTRAINT_IK_GETANGLE;
+ }
+ }
+ }
+
+ /* do we need blending? */
+ if (!resultblend && target->con->enforce!=1.0) {
+ float q1[4], q2[4], q[4];
+ float fac= target->con->enforce;
+ float mfac= 1.0-fac;
+
+ pchan= tree->pchan[target->tip];
+
+ /* end effector in world space */
+ Mat4CpyMat4(end_pose, pchan->pose_mat);
+ VECCOPY(end_pose[3], pchan->pose_tail);
+ Mat4MulSerie(world_pose, goalinv, ob->obmat, end_pose, 0, 0, 0, 0, 0);
+
+ /* blend position */
+ goalpos[0]= fac*goalpos[0] + mfac*world_pose[3][0];
+ goalpos[1]= fac*goalpos[1] + mfac*world_pose[3][1];
+ goalpos[2]= fac*goalpos[2] + mfac*world_pose[3][2];
+
+ /* blend rotation */
+ Mat3ToQuat(goalrot, q1);
+ Mat4ToQuat(world_pose, q2);
+ QuatInterpol(q, q1, q2, mfac);
+ QuatToMat3(q, goalrot);
+ }
+
+ iktarget= iktree[target->tip];
+
+ if(data->weight != 0.0) {
+ if(poleconstrain)
+ IK_SolverSetPoleVectorConstraint(solver, iktarget, goalpos,
+ polepos, data->poleangle*M_PI/180, (poleangledata == data));
+ IK_SolverAddGoal(solver, iktarget, goalpos, data->weight);
+ }
+ if((data->flag & CONSTRAINT_IK_ROT) && (data->orientweight != 0.0))
+ if((data->flag & CONSTRAINT_IK_AUTO)==0)
+ IK_SolverAddGoalOrientation(solver, iktarget, goalrot,
+ data->orientweight);
+ }
+
+ /* solve */
+ IK_Solve(solver, 0.0f, tree->iterations);
+
+ if(poleangledata)
+ poleangledata->poleangle= IK_SolverGetPoleAngle(solver)*180/M_PI;
+
+ IK_FreeSolver(solver);
+
+ /* gather basis changes */
+ tree->basis_change= MEM_mallocN(sizeof(float[3][3])*tree->totchannel, "ik basis change");
+ if(hasstretch)
+ ikstretch= MEM_mallocN(sizeof(float)*tree->totchannel, "ik stretch");
+
+ for(a=0; a<tree->totchannel; a++) {
+ IK_GetBasisChange(iktree[a], tree->basis_change[a]);
+
+ if(hasstretch) {
+ /* have to compensate for scaling received from parent */
+ float parentstretch, stretch;
+
+ pchan= tree->pchan[a];
+ parentstretch= (tree->parent[a] >= 0)? ikstretch[tree->parent[a]]: 1.0;
+
+ if(tree->stretch && (pchan->ikstretch > 0.0)) {
+ float trans[3], length;
+
+ IK_GetTranslationChange(iktree[a], trans);
+ length= pchan->bone->length*VecLength(pchan->pose_mat[1]);
+
+ ikstretch[a]= (length == 0.0)? 1.0: (trans[1]+length)/length;
+ }
+ else
+ ikstretch[a] = 1.0;
+
+ stretch= (parentstretch == 0.0)? 1.0: ikstretch[a]/parentstretch;
+
+ VecMulf(tree->basis_change[a][0], stretch);
+ VecMulf(tree->basis_change[a][1], stretch);
+ VecMulf(tree->basis_change[a][2], stretch);
+ }
+
+ if(resultblend && resultinf!=1.0f) {
+ Mat3One(identity);
+ Mat3BlendMat3(tree->basis_change[a], identity,
+ tree->basis_change[a], resultinf);
+ }
+
+ IK_FreeSegment(iktree[a]);
+ }
+
+ MEM_freeN(iktree);
+ if(ikstretch) MEM_freeN(ikstretch);
+}
+
+static void free_posetree(PoseTree *tree)
+{
+ BLI_freelistN(&tree->targets);
+ if(tree->pchan) MEM_freeN(tree->pchan);
+ if(tree->parent) MEM_freeN(tree->parent);
+ if(tree->basis_change) MEM_freeN(tree->basis_change);
+ MEM_freeN(tree);
+}
+
+///----------------------------------------
+/// Plugin API for legacy iksolver
+
+void iksolver_initialize_tree(struct Scene *scene, struct Object *ob, float ctime)
+{
+ bPoseChannel *pchan;
+
+ for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if(pchan->constflag & PCHAN_HAS_IK) // flag is set on editing constraints
+ initialize_posetree(ob, pchan); // will attach it to root!
+ }
+ ob->pose->flag &= ~POSE_WAS_REBUILT;
+}
+
+void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime)
+{
+ while(pchan->iktree.first) {
+ PoseTree *tree= pchan->iktree.first;
+ int a;
+
+ /* 4. walk over the tree for regular solving */
+ for(a=0; a<tree->totchannel; a++) {
+ if(!(tree->pchan[a]->flag & POSE_DONE)) // successive trees can set the flag
+ where_is_pose_bone(scene, ob, tree->pchan[a], ctime);
+ // tell blender that this channel was controlled by IK, it's cleared on each where_is_pose()
+ tree->pchan[a]->flag |= POSE_CHAIN;
+ }
+ /* 5. execute the IK solver */
+ execute_posetree(ob, tree);
+
+ /* 6. apply the differences to the channels,
+ we need to calculate the original differences first */
+ for(a=0; a<tree->totchannel; a++)
+ make_dmats(tree->pchan[a]);
+
+ for(a=0; a<tree->totchannel; a++)
+ /* sets POSE_DONE */
+ where_is_ik_bone(tree->pchan[a], tree->basis_change[a]);
+
+ /* 7. and free */
+ BLI_remlink(&pchan->iktree, tree);
+ free_posetree(tree);
+ }
+}
+
diff --git a/source/blender/ikplugin/intern/iksolver_plugin.h b/source/blender/ikplugin/intern/iksolver_plugin.h
new file mode 100644
index 00000000000..d5d1d9a77da
--- /dev/null
+++ b/source/blender/ikplugin/intern/iksolver_plugin.h
@@ -0,0 +1,47 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef IKSOLVER_PLUGIN_H
+#define IKSOLVER_PLUGIN_H
+
+#include "ikplugin_api.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void iksolver_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
+void iksolver_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // IKSOLVER_PLUGIN_H
+
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp
new file mode 100644
index 00000000000..4aebda1347c
--- /dev/null
+++ b/source/blender/ikplugin/intern/itasc_plugin.cpp
@@ -0,0 +1,1777 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <vector>
+
+// iTaSC headers
+#include "Armature.hpp"
+#include "MovingFrame.hpp"
+#include "CopyPose.hpp"
+#include "WSDLSSolver.hpp"
+#include "WDLSSolver.hpp"
+#include "Scene.hpp"
+#include "Cache.hpp"
+#include "Distance.hpp"
+
+#include "MEM_guardedalloc.h"
+
+extern "C" {
+#include "BIK_api.h"
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "BKE_global.h"
+#include "BKE_armature.h"
+#include "BKE_action.h"
+#include "BKE_utildefines.h"
+#include "BKE_constraint.h"
+#include "DNA_object_types.h"
+#include "DNA_action_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_scene_types.h"
+};
+
+#include "itasc_plugin.h"
+
+// default parameters
+bItasc DefIKParam;
+
+// in case of animation mode, feedback and timestep is fixed
+#define ANIM_TIMESTEP 1.0
+#define ANIM_FEEDBACK 0.8
+#define ANIM_QMAX 0.52
+
+
+// Structure pointed by bPose.ikdata
+// It contains everything needed to simulate the armatures
+// There can be several simulation islands independent to each other
+struct IK_Data
+{
+ struct IK_Scene* first;
+};
+
+typedef float Vector3[3];
+typedef float Vector4[4];
+struct IK_Target;
+typedef void (*ErrorCallback)(const iTaSC::ConstraintValues* values, unsigned int nvalues, IK_Target* iktarget);
+// For some reason, gcc doesn't find the declaration of this function in linux
+void KDL::SetToZero(JntArray& array);
+
+// one structure for each target in the scene
+struct IK_Target
+{
+ iTaSC::MovingFrame* target;
+ iTaSC::ConstraintSet* constraint;
+ struct bConstraint* blenderConstraint;
+ struct bPoseChannel* rootChannel;
+ Object* owner; //for auto IK
+ ErrorCallback errorCallback;
+ std::string targetName;
+ std::string constraintName;
+ unsigned short controlType;
+ short channel; //index in IK channel array of channel on which this target is defined
+ short ee; //end effector number
+ bool simulation; //true when simulation mode is used (update feedback)
+ bool eeBlend; //end effector affected by enforce blending
+ float eeRest[4][4]; //end effector initial pose relative to armature
+
+ IK_Target() {
+ target = NULL;
+ constraint = NULL;
+ blenderConstraint = NULL;
+ rootChannel = NULL;
+ owner = NULL;
+ controlType = 0;
+ channel = 0;
+ ee = 0;
+ eeBlend = true;
+ simulation = true;
+ targetName.reserve(32);
+ constraintName.reserve(32);
+ }
+ ~IK_Target() {
+ if (constraint)
+ delete constraint;
+ if (target)
+ delete target;
+ }
+};
+
+struct IK_Channel {
+ bPoseChannel* pchan; // channel where we must copy matrix back
+ KDL::Frame frame; // frame of the bone relative to object base, not armature base
+ std::string tail; // segment name of the joint from which we get the bone tail
+ std::string head; // segment name of the joint from which we get the bone head
+ int parent; // index in this array of the parent channel
+ short jointType; // type of joint, combination of IK_SegmentFlag
+ char ndof; // number of joint angles for this channel
+ char jointValid; // set to 1 when jointValue has been computed
+ // for joint constraint
+ Object* owner; // for pose and IK param
+ double jointValue[4]; // computed joint value
+
+ IK_Channel() {
+ pchan = NULL;
+ parent = -1;
+ jointType = 0;
+ ndof = 0;
+ jointValid = 0;
+ owner = NULL;
+ jointValue[0] = 0.0;
+ jointValue[1] = 0.0;
+ jointValue[2] = 0.0;
+ jointValue[3] = 0.0;
+ }
+};
+
+struct IK_Scene
+{
+ IK_Scene* next;
+ int numchan; // number of channel in pchan
+ int numjoint; // number of joint in jointArray
+ // array of bone information, one per channel in the tree
+ IK_Channel* channels;
+ iTaSC::Armature* armature;
+ iTaSC::Cache* cache;
+ iTaSC::Scene* scene;
+ iTaSC::MovingFrame* base; // armature base object
+ KDL::Frame baseFrame; // frame of armature base relative to blArmature
+ KDL::JntArray jointArray; // buffer for storing temporary joint array
+ iTaSC::Solver* solver;
+ Object* blArmature;
+ struct bConstraint* polarConstraint;
+ std::vector<IK_Target*> targets;
+
+ IK_Scene() {
+ next = NULL;
+ channels = NULL;
+ armature = NULL;
+ cache = NULL;
+ scene = NULL;
+ base = NULL;
+ solver = NULL;
+ blArmature = NULL;
+ numchan = 0;
+ numjoint = 0;
+ polarConstraint = NULL;
+ }
+
+ ~IK_Scene() {
+ // delete scene first
+ if (scene)
+ delete scene;
+ for(std::vector<IK_Target*>::iterator it = targets.begin(); it != targets.end(); ++it)
+ delete (*it);
+ targets.clear();
+ if (channels)
+ delete [] channels;
+ if (solver)
+ delete solver;
+ if (armature)
+ delete armature;
+ if (base)
+ delete base;
+ // delete cache last
+ if (cache)
+ delete cache;
+ }
+};
+
+// type of IK joint, can be combined to list the joints corresponding to a bone
+enum IK_SegmentFlag {
+ IK_XDOF = 1,
+ IK_YDOF = 2,
+ IK_ZDOF = 4,
+ IK_SWING = 8,
+ IK_REVOLUTE = 16,
+ IK_TRANSY = 32,
+};
+
+enum IK_SegmentAxis {
+ IK_X = 0,
+ IK_Y = 1,
+ IK_Z = 2,
+ IK_TRANS_X = 3,
+ IK_TRANS_Y = 4,
+ IK_TRANS_Z = 5
+};
+
+static int initialize_chain(Object *ob, bPoseChannel *pchan_tip, bConstraint *con)
+{
+ bPoseChannel *curchan, *pchan_root=NULL, *chanlist[256], **oldchan;
+ PoseTree *tree;
+ PoseTarget *target;
+ bKinematicConstraint *data;
+ int a, t, segcount= 0, size, newsize, *oldparent, parent, rootbone, treecount;
+
+ data=(bKinematicConstraint*)con->data;
+
+ /* exclude tip from chain? */
+ if(!(data->flag & CONSTRAINT_IK_TIP))
+ pchan_tip= pchan_tip->parent;
+
+ rootbone = data->rootbone;
+ /* Find the chain's root & count the segments needed */
+ for (curchan = pchan_tip; curchan; curchan=curchan->parent){
+ pchan_root = curchan;
+
+ if (++segcount > 255) // 255 is weak
+ break;
+
+ if(segcount==rootbone){
+ // reached this end of the chain but if the chain is overlapping with a
+ // previous one, we must go back up to the root of the other chain
+ if ((curchan->flag & POSE_CHAIN) && curchan->iktree.first == NULL){
+ rootbone++;
+ continue;
+ }
+ break;
+ }
+
+ if (curchan->iktree.first != NULL)
+ // Oh oh, there is already a chain starting from this channel and our chain is longer...
+ // Should handle this by moving the previous chain up to the begining of our chain
+ // For now we just stop here
+ break;
+ }
+ if (!segcount) return 0;
+ // we reached a limit and still not the end of a previous chain, quit
+ if ((pchan_root->flag & POSE_CHAIN) && pchan_root->iktree.first == NULL) return 0;
+
+ // now that we know how many segment we have, set the flag
+ for (rootbone = segcount, segcount = 0, curchan = pchan_tip; segcount < rootbone; segcount++, curchan=curchan->parent) {
+ chanlist[segcount]=curchan;
+ curchan->flag |= POSE_CHAIN;
+ }
+
+ /* setup the chain data */
+ /* create a target */
+ target= (PoseTarget*)MEM_callocN(sizeof(PoseTarget), "posetarget");
+ target->con= con;
+ // by contruction there can be only one tree per channel and each channel can be part of at most one tree.
+ tree = (PoseTree*)pchan_root->iktree.first;
+
+ if(tree==NULL) {
+ /* make new tree */
+ tree= (PoseTree*)MEM_callocN(sizeof(PoseTree), "posetree");
+
+ tree->iterations= data->iterations;
+ tree->totchannel= segcount;
+ tree->stretch = (data->flag & CONSTRAINT_IK_STRETCH);
+
+ tree->pchan= (bPoseChannel**)MEM_callocN(segcount*sizeof(void*), "ik tree pchan");
+ tree->parent= (int*)MEM_callocN(segcount*sizeof(int), "ik tree parent");
+ for(a=0; a<segcount; a++) {
+ tree->pchan[a]= chanlist[segcount-a-1];
+ tree->parent[a]= a-1;
+ }
+ target->tip= segcount-1;
+
+ /* AND! link the tree to the root */
+ BLI_addtail(&pchan_root->iktree, tree);
+ // new tree
+ treecount = 1;
+ }
+ else {
+ tree->iterations= MAX2(data->iterations, tree->iterations);
+ tree->stretch= tree->stretch && !(data->flag & CONSTRAINT_IK_STRETCH);
+
+ /* skip common pose channels and add remaining*/
+ size= MIN2(segcount, tree->totchannel);
+ a = t = 0;
+ while (a<size && t<tree->totchannel) {
+ // locate first matching channel
+ for (;t<tree->totchannel && tree->pchan[t]!=chanlist[segcount-a-1];t++);
+ if (t>=tree->totchannel)
+ break;
+ for(; a<size && t<tree->totchannel && tree->pchan[t]==chanlist[segcount-a-1]; a++, t++);
+ }
+ parent= a-1;
+ segcount= segcount-a;
+ target->tip= tree->totchannel + segcount - 1;
+
+ if (segcount > 0) {
+ /* resize array */
+ newsize= tree->totchannel + segcount;
+ oldchan= tree->pchan;
+ oldparent= tree->parent;
+
+ tree->pchan= (bPoseChannel**)MEM_callocN(newsize*sizeof(void*), "ik tree pchan");
+ tree->parent= (int*)MEM_callocN(newsize*sizeof(int), "ik tree parent");
+ memcpy(tree->pchan, oldchan, sizeof(void*)*tree->totchannel);
+ memcpy(tree->parent, oldparent, sizeof(int)*tree->totchannel);
+ MEM_freeN(oldchan);
+ MEM_freeN(oldparent);
+
+ /* add new pose channels at the end, in reverse order */
+ for(a=0; a<segcount; a++) {
+ tree->pchan[tree->totchannel+a]= chanlist[segcount-a-1];
+ tree->parent[tree->totchannel+a]= tree->totchannel+a-1;
+ }
+ tree->parent[tree->totchannel]= parent;
+
+ tree->totchannel= newsize;
+ }
+ // reusing tree
+ treecount = 0;
+ }
+
+ /* add target to the tree */
+ BLI_addtail(&tree->targets, target);
+ /* mark root channel having an IK tree */
+ pchan_root->flag |= POSE_IKTREE;
+ return treecount;
+}
+
+static bool is_cartesian_constraint(bConstraint *con)
+{
+ //bKinematicConstraint* data=(bKinematicConstraint*)con->data;
+
+ return true;
+}
+
+static bool constraint_valid(bConstraint *con)
+{
+ bKinematicConstraint* data=(bKinematicConstraint*)con->data;
+
+ if (data->flag & CONSTRAINT_IK_AUTO)
+ return true;
+ if (con->flag & CONSTRAINT_DISABLE)
+ return false;
+ if (is_cartesian_constraint(con)) {
+ /* cartesian space constraint */
+ if (data->tar==NULL)
+ return false;
+ if (data->tar->type==OB_ARMATURE && data->subtarget[0]==0)
+ return false;
+ }
+ return true;
+}
+
+int initialize_scene(Object *ob, bPoseChannel *pchan_tip)
+{
+ bConstraint *con;
+ int treecount;
+
+ /* find all IK constraints and validate them */
+ treecount = 0;
+ for(con= (bConstraint *)pchan_tip->constraints.first; con; con= (bConstraint *)con->next) {
+ if(con->type==CONSTRAINT_TYPE_KINEMATIC) {
+ if (constraint_valid(con))
+ treecount += initialize_chain(ob, pchan_tip, con);
+ }
+ }
+ return treecount;
+}
+
+static IK_Data* get_ikdata(bPose *pose)
+{
+ if (pose->ikdata)
+ return (IK_Data*)pose->ikdata;
+ pose->ikdata = MEM_callocN(sizeof(IK_Data), "iTaSC ikdata");
+ // here init ikdata if needed
+ // now that we have scene, make sure the default param are initialized
+ if (!DefIKParam.iksolver)
+ init_pose_itasc(&DefIKParam);
+
+ return (IK_Data*)pose->ikdata;
+}
+static double EulerAngleFromMatrix(const KDL::Rotation& R, int axis)
+{
+ double t = KDL::sqrt(R(0,0)*R(0,0) + R(0,1)*R(0,1));
+
+ if (t > 16.0*KDL::epsilon) {
+ if (axis == 0) return -KDL::atan2(R(1,2), R(2,2));
+ else if(axis == 1) return KDL::atan2(-R(0,2), t);
+ else return -KDL::atan2(R(0,1), R(0,0));
+ } else {
+ if (axis == 0) return -KDL::atan2(-R(2,1), R(1,1));
+ else if(axis == 1) return KDL::atan2(-R(0,2), t);
+ else return 0.0f;
+ }
+}
+
+static double ComputeTwist(const KDL::Rotation& R)
+{
+ // qy and qw are the y and w components of the quaternion from R
+ double qy = R(0,2) - R(2,0);
+ double qw = R(0,0) + R(1,1) + R(2,2) + 1;
+
+ double tau = 2*KDL::atan2(qy, qw);
+
+ return tau;
+}
+
+static void RemoveEulerAngleFromMatrix(KDL::Rotation& R, double angle, int axis)
+{
+ // compute twist parameter
+ KDL::Rotation T;
+ switch (axis) {
+ case 0:
+ T = KDL::Rotation::RotX(-angle);
+ break;
+ case 1:
+ T = KDL::Rotation::RotY(-angle);
+ break;
+ case 2:
+ T = KDL::Rotation::RotZ(-angle);
+ break;
+ default:
+ return;
+ }
+ // remove angle
+ R = R*T;
+}
+
+#if 0
+static void GetEulerXZY(const KDL::Rotation& R, double& X,double& Z,double& Y)
+{
+ if (fabs(R(0,1)) > 1.0 - KDL::epsilon ) {
+ X = -KDL::sign(R(0,1)) * KDL::atan2(R(1,2), R(1,0));
+ Z = -KDL::sign(R(0,1)) * KDL::PI / 2;
+ Y = 0.0 ;
+ } else {
+ X = KDL::atan2(R(2,1), R(1,1));
+ Z = KDL::atan2(-R(0,1), KDL::sqrt( KDL::sqr(R(0,0)) + KDL::sqr(R(0,2))));
+ Y = KDL::atan2(R(0,2), R(0,0));
+ }
+}
+
+static void GetEulerXYZ(const KDL::Rotation& R, double& X,double& Y,double& Z)
+{
+ if (fabs(R(0,2)) > 1.0 - KDL::epsilon ) {
+ X = KDL::sign(R(0,2)) * KDL::atan2(-R(1,0), R(1,1));
+ Y = KDL::sign(R(0,2)) * KDL::PI / 2;
+ Z = 0.0 ;
+ } else {
+ X = KDL::atan2(-R(1,2), R(2,2));
+ Y = KDL::atan2(R(0,2), KDL::sqrt( KDL::sqr(R(0,0)) + KDL::sqr(R(0,1))));
+ Z = KDL::atan2(-R(0,1), R(0,0));
+ }
+}
+#endif
+
+static void GetJointRotation(KDL::Rotation& boneRot, int type, double* rot)
+{
+ switch (type & ~IK_TRANSY)
+ {
+ default:
+ // fixed bone, no joint
+ break;
+ case IK_XDOF:
+ // RX only, get the X rotation
+ rot[0] = EulerAngleFromMatrix(boneRot, 0);
+ break;
+ case IK_YDOF:
+ // RY only, get the Y rotation
+ rot[0] = ComputeTwist(boneRot);
+ break;
+ case IK_ZDOF:
+ // RZ only, get the Z rotation
+ rot[0] = EulerAngleFromMatrix(boneRot, 2);
+ break;
+ case IK_XDOF|IK_YDOF:
+ rot[1] = ComputeTwist(boneRot);
+ RemoveEulerAngleFromMatrix(boneRot, rot[1], 1);
+ rot[0] = EulerAngleFromMatrix(boneRot, 0);
+ break;
+ case IK_SWING:
+ // RX+RZ
+ boneRot.GetXZRot().GetValue(rot);
+ break;
+ case IK_YDOF|IK_ZDOF:
+ // RZ+RY
+ rot[1] = ComputeTwist(boneRot);
+ RemoveEulerAngleFromMatrix(boneRot, rot[1], 1);
+ rot[0] = EulerAngleFromMatrix(boneRot, 2);
+ break;
+ case IK_SWING|IK_YDOF:
+ rot[2] = ComputeTwist(boneRot);
+ RemoveEulerAngleFromMatrix(boneRot, rot[2], 1);
+ boneRot.GetXZRot().GetValue(rot);
+ break;
+ case IK_REVOLUTE:
+ boneRot.GetRot().GetValue(rot);
+ break;
+ }
+}
+
+static bool target_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Frame& current, iTaSC::Frame& next, void *param)
+{
+ IK_Target* target = (IK_Target*)param;
+ // compute next target position
+ // get target matrix from constraint.
+ bConstraint* constraint = (bConstraint*)target->blenderConstraint;
+ float tarmat[4][4];
+
+ get_constraint_target_matrix(constraint, 0, CONSTRAINT_OBTYPE_OBJECT, target->owner, tarmat, 1.0);
+
+ // rootmat contains the target pose in world coordinate
+ // if enforce is != 1.0, blend the target position with the end effector position
+ // if the armature was in rest position. This information is available in eeRest
+ if (constraint->enforce != 1.0f && target->eeBlend) {
+ // eeRest is relative to the reference frame of the IK root
+ // get this frame in world reference
+ float restmat[4][4];
+ bPoseChannel* pchan = target->rootChannel;
+ if (pchan->parent) {
+ pchan = pchan->parent;
+ float chanmat[4][4];
+ Mat4CpyMat4(chanmat, pchan->pose_mat);
+ VECCOPY(chanmat[3], pchan->pose_tail);
+ Mat4MulSerie(restmat, target->owner->obmat, chanmat, target->eeRest, NULL, NULL, NULL, NULL, NULL);
+ }
+ else {
+ Mat4MulMat4(restmat, target->eeRest, target->owner->obmat);
+ }
+ // blend the target
+ Mat4BlendMat4(tarmat, restmat, tarmat, constraint->enforce);
+ }
+ next.setValue(&tarmat[0][0]);
+ return true;
+}
+
+static bool base_callback(const iTaSC::Timestamp& timestamp, const iTaSC::Frame& current, iTaSC::Frame& next, void *param)
+{
+ IK_Scene* ikscene = (IK_Scene*)param;
+ // compute next armature base pose
+ // algorithm:
+ // ikscene->pchan[0] is the root channel of the tree
+ // if it has a parent, get the pose matrix from it and replace [3] by parent pchan->tail
+ // then multiply by the armature matrix to get ikscene->armature base position
+ bPoseChannel* pchan = ikscene->channels[0].pchan;
+ float rootmat[4][4];
+ if (pchan->parent) {
+ pchan = pchan->parent;
+ float chanmat[4][4];
+ Mat4CpyMat4(chanmat, pchan->pose_mat);
+ VECCOPY(chanmat[3], pchan->pose_tail);
+ // save the base as a frame too so that we can compute deformation
+ // after simulation
+ ikscene->baseFrame.setValue(&chanmat[0][0]);
+ Mat4MulMat4(rootmat, chanmat, ikscene->blArmature->obmat);
+ }
+ else {
+ Mat4CpyMat4(rootmat, ikscene->blArmature->obmat);
+ ikscene->baseFrame = iTaSC::F_identity;
+ }
+ next.setValue(&rootmat[0][0]);
+ // if there is a polar target (only during solving otherwise we don't have end efffector)
+ if (ikscene->polarConstraint && timestamp.update) {
+ // compute additional rotation of base frame so that armature follows the polar target
+ float imat[4][4]; // IK tree base inverse matrix
+ float polemat[4][4]; // polar target in IK tree base frame
+ float goalmat[4][4]; // target in IK tree base frame
+ float mat[4][4]; // temp matrix
+ bKinematicConstraint* poledata = (bKinematicConstraint*)ikscene->polarConstraint->data;
+
+ Mat4Invert(imat, rootmat);
+ // polar constraint imply only one target
+ IK_Target *iktarget = ikscene->targets[0];
+ // root channel from which we take the bone initial orientation
+ IK_Channel &rootchan = ikscene->channels[0];
+
+ // get polar target matrix in world space
+ get_constraint_target_matrix(ikscene->polarConstraint, 1, CONSTRAINT_OBTYPE_OBJECT, ikscene->blArmature, mat, 1.0);
+ // convert to armature space
+ Mat4MulMat4(polemat, mat, imat);
+ // get the target in world space (was computed before as target object are defined before base object)
+ iktarget->target->getPose().getValue(mat[0]);
+ // convert to armature space
+ Mat4MulMat4(goalmat, mat, imat);
+ // take position of target, polar target, end effector, in armature space
+ KDL::Vector goalpos(goalmat[3]);
+ KDL::Vector polepos(polemat[3]);
+ KDL::Vector endpos = ikscene->armature->getPose(iktarget->ee).p;
+ // get root bone orientation
+ KDL::Frame rootframe;
+ ikscene->armature->getRelativeFrame(rootframe, rootchan.tail);
+ KDL::Vector rootx = rootframe.M.UnitX();
+ KDL::Vector rootz = rootframe.M.UnitZ();
+ // and compute root bone head
+ double q_rest[3], q[3], length;
+ const KDL::Joint* joint;
+ const KDL::Frame* tip;
+ ikscene->armature->getSegment(rootchan.tail, 3, joint, q_rest[0], q[0], tip);
+ length = (joint->getType() == KDL::Joint::TransY) ? q[0] : tip->p(1);
+ KDL::Vector rootpos = rootframe.p - length*rootframe.M.UnitY();
+
+ // compute main directions
+ KDL::Vector dir = KDL::Normalize(endpos - rootpos);
+ KDL::Vector poledir = KDL::Normalize(goalpos-rootpos);
+ // compute up directions
+ KDL::Vector poleup = KDL::Normalize(polepos-rootpos);
+ KDL::Vector up = rootx*KDL::cos(poledata->poleangle) + rootz*KDL::sin(poledata->poleangle);
+ // from which we build rotation matrix
+ KDL::Rotation endrot, polerot;
+ // for the armature, using the root bone orientation
+ KDL::Vector x = KDL::Normalize(dir*up);
+ endrot.UnitX(x);
+ endrot.UnitY(KDL::Normalize(x*dir));
+ endrot.UnitZ(-dir);
+ // for the polar target
+ x = KDL::Normalize(poledir*poleup);
+ polerot.UnitX(x);
+ polerot.UnitY(KDL::Normalize(x*poledir));
+ polerot.UnitZ(-poledir);
+ // the difference between the two is the rotation we want to apply
+ KDL::Rotation result(polerot*endrot.Inverse());
+ // apply on base frame as this is an artificial additional rotation
+ next.M = next.M*result;
+ ikscene->baseFrame.M = ikscene->baseFrame.M*result;
+ }
+ return true;
+}
+
+static bool copypose_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintValues* const _values, unsigned int _nvalues, void* _param)
+{
+ IK_Target* iktarget =(IK_Target*)_param;
+ bKinematicConstraint *condata = (bKinematicConstraint *)iktarget->blenderConstraint->data;
+ iTaSC::ConstraintValues* values = _values;
+ bItasc* ikparam = (bItasc*) iktarget->owner->pose->ikparam;
+
+ // we need default parameters
+ if (!ikparam)
+ ikparam = &DefIKParam;
+
+ if (iktarget->blenderConstraint->flag & CONSTRAINT_OFF) {
+ if (iktarget->controlType & iTaSC::CopyPose::CTL_POSITION) {
+ values->alpha = 0.0;
+ values->action = iTaSC::ACT_ALPHA;
+ values++;
+ }
+ if (iktarget->controlType & iTaSC::CopyPose::CTL_ROTATION) {
+ values->alpha = 0.0;
+ values->action = iTaSC::ACT_ALPHA;
+ values++;
+ }
+ } else {
+ if (iktarget->controlType & iTaSC::CopyPose::CTL_POSITION) {
+ // update error
+ values->alpha = condata->weight;
+ values->action = iTaSC::ACT_ALPHA|iTaSC::ACT_FEEDBACK;
+ values->feedback = (iktarget->simulation) ? ikparam->feedback : ANIM_FEEDBACK;
+ values++;
+ }
+ if (iktarget->controlType & iTaSC::CopyPose::CTL_ROTATION) {
+ // update error
+ values->alpha = condata->orientweight;
+ values->action = iTaSC::ACT_ALPHA|iTaSC::ACT_FEEDBACK;
+ values->feedback = (iktarget->simulation) ? ikparam->feedback : ANIM_FEEDBACK;
+ values++;
+ }
+ }
+ return true;
+}
+
+static void copypose_error(const iTaSC::ConstraintValues* values, unsigned int nvalues, IK_Target* iktarget)
+{
+ iTaSC::ConstraintSingleValue* value;
+ double error;
+ int i;
+
+ if (iktarget->controlType & iTaSC::CopyPose::CTL_POSITION) {
+ // update error
+ for (i=0, error=0.0, value=values->values; i<values->number; ++i, ++value)
+ error += KDL::sqr(value->y - value->yd);
+ iktarget->blenderConstraint->lin_error = (float)KDL::sqrt(error);
+ values++;
+ }
+ if (iktarget->controlType & iTaSC::CopyPose::CTL_ROTATION) {
+ // update error
+ for (i=0, error=0.0, value=values->values; i<values->number; ++i, ++value)
+ error += KDL::sqr(value->y - value->yd);
+ iktarget->blenderConstraint->rot_error = (float)KDL::sqrt(error);
+ values++;
+ }
+}
+
+static bool distance_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintValues* const _values, unsigned int _nvalues, void* _param)
+{
+ IK_Target* iktarget =(IK_Target*)_param;
+ bKinematicConstraint *condata = (bKinematicConstraint *)iktarget->blenderConstraint->data;
+ iTaSC::ConstraintValues* values = _values;
+ bItasc* ikparam = (bItasc*) iktarget->owner->pose->ikparam;
+ // we need default parameters
+ if (!ikparam)
+ ikparam = &DefIKParam;
+
+ // update weight according to mode
+ if (iktarget->blenderConstraint->flag & CONSTRAINT_OFF) {
+ values->alpha = 0.0;
+ } else {
+ switch (condata->mode) {
+ case LIMITDIST_INSIDE:
+ values->alpha = (values->values[0].y > condata->dist) ? condata->weight : 0.0;
+ break;
+ case LIMITDIST_OUTSIDE:
+ values->alpha = (values->values[0].y < condata->dist) ? condata->weight : 0.0;
+ break;
+ default:
+ values->alpha = condata->weight;
+ break;
+ }
+ if (!timestamp.substep) {
+ // only update value on first timestep
+ switch (condata->mode) {
+ case LIMITDIST_INSIDE:
+ values->values[0].yd = condata->dist*0.95;
+ break;
+ case LIMITDIST_OUTSIDE:
+ values->values[0].yd = condata->dist*1.05;
+ break;
+ default:
+ values->values[0].yd = condata->dist;
+ break;
+ }
+ values->values[0].action = iTaSC::ACT_VALUE|iTaSC::ACT_FEEDBACK;
+ values->feedback = (iktarget->simulation) ? ikparam->feedback : ANIM_FEEDBACK;
+ }
+ }
+ values->action |= iTaSC::ACT_ALPHA;
+ return true;
+}
+
+static void distance_error(const iTaSC::ConstraintValues* values, unsigned int _nvalues, IK_Target* iktarget)
+{
+ iktarget->blenderConstraint->lin_error = (float)(values->values[0].y - values->values[0].yd);
+}
+
+static bool joint_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintValues* const _values, unsigned int _nvalues, void* _param)
+{
+ IK_Channel* ikchan = (IK_Channel*)_param;
+ bItasc* ikparam = (bItasc*)ikchan->owner->pose->ikparam;
+ bPoseChannel* chan = ikchan->pchan;
+ int dof;
+
+ // a channel can be splitted into multiple joints, so we get called multiple
+ // times for one channel (this callback is only for 1 joint in the armature)
+ // the IK_JointTarget structure is shared between multiple joint constraint
+ // and the target joint values is computed only once, remember this in jointValid
+ // Don't forget to reset it before each frame
+ if (!ikchan->jointValid) {
+ float rmat[3][3];
+
+ if (chan->rotmode > 0) {
+ /* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
+ EulOToMat3(chan->eul, chan->rotmode, rmat);
+ }
+ else if (chan->rotmode == PCHAN_ROT_AXISANGLE) {
+ /* axis-angle - stored in quaternion data, but not really that great for 3D-changing orientations */
+ AxisAngleToMat3(&chan->quat[1], chan->quat[0], rmat);
+ }
+ else {
+ /* quats are normalised before use to eliminate scaling issues */
+ NormalQuat(chan->quat);
+ QuatToMat3(chan->quat, rmat);
+ }
+ KDL::Rotation jointRot(
+ rmat[0][0], rmat[1][0], rmat[2][0],
+ rmat[0][1], rmat[1][1], rmat[2][1],
+ rmat[0][2], rmat[1][2], rmat[2][2]);
+ GetJointRotation(jointRot, ikchan->jointType, ikchan->jointValue);
+ ikchan->jointValid = 1;
+ }
+ // determine which part of jointValue is used for this joint
+ // closely related to the way the joints are defined
+ switch (ikchan->jointType & ~IK_TRANSY)
+ {
+ case IK_XDOF:
+ case IK_YDOF:
+ case IK_ZDOF:
+ dof = 0;
+ break;
+ case IK_XDOF|IK_YDOF:
+ // X + Y
+ dof = (_values[0].id == iTaSC::Armature::ID_JOINT_RX) ? 0 : 1;
+ break;
+ case IK_SWING:
+ // XZ
+ dof = 0;
+ break;
+ case IK_YDOF|IK_ZDOF:
+ // Z + Y
+ dof = (_values[0].id == iTaSC::Armature::ID_JOINT_RZ) ? 0 : 1;
+ break;
+ case IK_SWING|IK_YDOF:
+ // XZ + Y
+ dof = (_values[0].id == iTaSC::Armature::ID_JOINT_RY) ? 2 : 0;
+ break;
+ case IK_REVOLUTE:
+ dof = 0;
+ break;
+ default:
+ dof = -1;
+ break;
+ }
+ if (dof >= 0) {
+ for (unsigned int i=0; i<_nvalues; i++, dof++) {
+ _values[i].values[0].yd = ikchan->jointValue[dof];
+ _values[i].alpha = chan->ikrotweight;
+ _values[i].feedback = ikparam->feedback;
+ }
+ }
+ return true;
+}
+
+// build array of joint corresponding to IK chain
+static int convert_channels(IK_Scene *ikscene, PoseTree *tree)
+{
+ IK_Channel *ikchan;
+ bPoseChannel *pchan;
+ Bone *bone;
+ int a, flag, njoint;
+
+ njoint = 0;
+ for(a=0, ikchan = ikscene->channels; a<ikscene->numchan; ++a, ++ikchan) {
+ pchan= tree->pchan[a];
+ bone= pchan->bone;
+ ikchan->pchan = pchan;
+ ikchan->parent = (a>0) ? tree->parent[a] : -1;
+ ikchan->owner = ikscene->blArmature;
+
+ /* set DoF flag */
+ flag = 0;
+ if(!(pchan->ikflag & BONE_IK_NO_XDOF) && !(pchan->ikflag & BONE_IK_NO_XDOF_TEMP) &&
+ (!(pchan->ikflag & BONE_IK_XLIMIT) || pchan->limitmin[0]<0.f || pchan->limitmax[0]>0.f))
+ flag |= IK_XDOF;
+ if(!(pchan->ikflag & BONE_IK_NO_YDOF) && !(pchan->ikflag & BONE_IK_NO_YDOF_TEMP) &&
+ (!(pchan->ikflag & BONE_IK_YLIMIT) || pchan->limitmin[1]<0.f || pchan->limitmax[1]>0.f))
+ flag |= IK_YDOF;
+ if(!(pchan->ikflag & BONE_IK_NO_ZDOF) && !(pchan->ikflag & BONE_IK_NO_ZDOF_TEMP) &&
+ (!(pchan->ikflag & BONE_IK_ZLIMIT) || pchan->limitmin[2]<0.f || pchan->limitmax[2]>0.f))
+ flag |= IK_ZDOF;
+
+ if(tree->stretch && (pchan->ikstretch > 0.0)) {
+ flag |= IK_TRANSY;
+ }
+ /*
+ Logic to create the segments:
+ RX,RY,RZ = rotational joints with no length
+ RY(tip) = rotational joints with a fixed length arm = (0,length,0)
+ TY = translational joint on Y axis
+ F(pos) = fixed joint with an arm at position pos
+ Conversion rule of the above flags:
+ - ==> F(tip)
+ X ==> RX(tip)
+ Y ==> RY(tip)
+ Z ==> RZ(tip)
+ XY ==> RX+RY(tip)
+ XZ ==> RX+RZ(tip)
+ YZ ==> RZ+RY(tip)
+ XYZ ==> full spherical unless there are limits, in which case RX+RZ+RY(tip)
+ In case of stretch, tip=(0,0,0) and there is an additional TY joint
+ The frame at last of these joints represents the tail of the bone.
+ The head is computed by a reverse translation on Y axis of the bone length
+ or in case of TY joint, by the frame at previous joint.
+ In case of separation of bones, there is an additional F(head) joint
+
+ Computing rest pose and length is complicated: the solver works in world space
+ Here is the logic:
+ rest position is computed only from bone->bone_mat.
+ bone length is computed from bone->length multiplied by the scaling factor of
+ the armature. Non-uniform scaling will give bad result!
+
+ */
+ switch (flag & (IK_XDOF|IK_YDOF|IK_ZDOF))
+ {
+ default:
+ ikchan->jointType = 0;
+ ikchan->ndof = 0;
+ break;
+ case IK_XDOF:
+ // RX only, get the X rotation
+ ikchan->jointType = IK_XDOF;
+ ikchan->ndof = 1;
+ break;
+ case IK_YDOF:
+ // RY only, get the Y rotation
+ ikchan->jointType = IK_YDOF;
+ ikchan->ndof = 1;
+ break;
+ case IK_ZDOF:
+ // RZ only, get the Zz rotation
+ ikchan->jointType = IK_ZDOF;
+ ikchan->ndof = 1;
+ break;
+ case IK_XDOF|IK_YDOF:
+ ikchan->jointType = IK_XDOF|IK_YDOF;
+ ikchan->ndof = 2;
+ break;
+ case IK_XDOF|IK_ZDOF:
+ // RX+RZ
+ ikchan->jointType = IK_SWING;
+ ikchan->ndof = 2;
+ break;
+ case IK_YDOF|IK_ZDOF:
+ // RZ+RY
+ ikchan->jointType = IK_ZDOF|IK_YDOF;
+ ikchan->ndof = 2;
+ break;
+ case IK_XDOF|IK_YDOF|IK_ZDOF:
+ // spherical joint
+ if (pchan->ikflag & (BONE_IK_XLIMIT|BONE_IK_YLIMIT|BONE_IK_ZLIMIT))
+ // decompose in a Swing+RotY joint
+ ikchan->jointType = IK_SWING|IK_YDOF;
+ else
+ ikchan->jointType = IK_REVOLUTE;
+ ikchan->ndof = 3;
+ break;
+ }
+ if (flag & IK_TRANSY) {
+ ikchan->jointType |= IK_TRANSY;
+ ikchan->ndof++;
+ }
+ njoint += ikchan->ndof;
+ }
+ // njoint is the joint coordinate, create the Joint Array
+ ikscene->jointArray.resize(njoint);
+ ikscene->numjoint = njoint;
+ return njoint;
+}
+
+// compute array of joint value corresponding to current pose
+static void convert_pose(IK_Scene *ikscene)
+{
+ KDL::Rotation boneRot;
+ bPoseChannel *pchan;
+ IK_Channel *ikchan;
+ Bone *bone;
+ float rmat[4][4]; // rest pose of bone with parent taken into account
+ float bmat[4][4]; // difference
+ float scale;
+ double *rot;
+ int a, joint;
+
+ // assume uniform scaling and take Y scale as general scale for the armature
+ scale = VecLength(ikscene->blArmature->obmat[1]);
+ rot = &ikscene->jointArray(0);
+ for(joint=a=0, ikchan = ikscene->channels; a<ikscene->numchan && joint<ikscene->numjoint; ++a, ++ikchan) {
+ pchan= ikchan->pchan;
+ bone= pchan->bone;
+
+ if (pchan->parent) {
+ Mat4One(bmat);
+ Mat4MulMat43(bmat, pchan->parent->pose_mat, bone->bone_mat);
+ } else {
+ Mat4CpyMat4(bmat, bone->arm_mat);
+ }
+ Mat4Invert(rmat, bmat);
+ Mat4MulMat4(bmat, pchan->pose_mat, rmat);
+ Mat4Ortho(bmat);
+ boneRot.setValue(bmat[0]);
+ GetJointRotation(boneRot, ikchan->jointType, rot);
+ if (ikchan->jointType & IK_TRANSY) {
+ // compute actual length
+ rot[ikchan->ndof-1] = VecLenf(pchan->pose_tail, pchan->pose_head) * scale;
+ }
+ rot += ikchan->ndof;
+ joint += ikchan->ndof;
+ }
+}
+
+// compute array of joint value corresponding to current pose
+static void rest_pose(IK_Scene *ikscene)
+{
+ bPoseChannel *pchan;
+ IK_Channel *ikchan;
+ Bone *bone;
+ float scale;
+ double *rot;
+ int a, joint;
+
+ // assume uniform scaling and take Y scale as general scale for the armature
+ scale = VecLength(ikscene->blArmature->obmat[1]);
+ // rest pose is 0
+ KDL::SetToZero(ikscene->jointArray);
+ // except for transY joints
+ rot = &ikscene->jointArray(0);
+ for(joint=a=0, ikchan = ikscene->channels; a<ikscene->numchan && joint<ikscene->numjoint; ++a, ++ikchan) {
+ pchan= ikchan->pchan;
+ bone= pchan->bone;
+
+ if (ikchan->jointType & IK_TRANSY)
+ rot[ikchan->ndof-1] = bone->length*scale;
+ rot += ikchan->ndof;
+ joint += ikchan->ndof;
+ }
+}
+
+static IK_Scene* convert_tree(Scene *blscene, Object *ob, bPoseChannel *pchan)
+{
+ PoseTree *tree = (PoseTree*)pchan->iktree.first;
+ PoseTarget *target;
+ bKinematicConstraint *condata;
+ bConstraint *polarcon;
+ bItasc *ikparam;
+ iTaSC::Armature* arm;
+ iTaSC::Scene* scene;
+ IK_Scene* ikscene;
+ IK_Channel* ikchan;
+ KDL::Frame initPose;
+ KDL::Rotation boneRot;
+ Bone *bone;
+ int a, numtarget;
+ unsigned int t;
+ float length;
+ bool ret = true, ingame;
+ double *rot;
+
+ if (tree->totchannel == 0)
+ return NULL;
+
+ ikscene = new IK_Scene;
+ arm = new iTaSC::Armature();
+ scene = new iTaSC::Scene();
+ ikscene->channels = new IK_Channel[tree->totchannel];
+ ikscene->numchan = tree->totchannel;
+ ikscene->armature = arm;
+ ikscene->scene = scene;
+ ikparam = (bItasc*)ob->pose->ikparam;
+ ingame = (ob->pose->flag & POSE_GAME_ENGINE);
+ if (!ikparam) {
+ // you must have our own copy
+ ikparam = &DefIKParam;
+ } else if (ingame) {
+ // tweak the param when in game to have efficient stepping
+ // using fixed substep is not effecient since frames in the GE are often
+ // shorter than in animation => move to auto step automatically and set
+ // the target substep duration via min/max
+ if (!(ikparam->flag & ITASC_AUTO_STEP)) {
+ float timestep = blscene->r.frs_sec_base/blscene->r.frs_sec;
+ if (ikparam->numstep > 0)
+ timestep /= ikparam->numstep;
+ // with equal min and max, the algorythm will take this step and the indicative substep most of the time
+ ikparam->minstep = ikparam->maxstep = timestep;
+ ikparam->flag |= ITASC_AUTO_STEP;
+ }
+ }
+ if ((ikparam->flag & ITASC_SIMULATION) && !ingame)
+ // no cache in animation mode
+ ikscene->cache = new iTaSC::Cache();
+
+ switch (ikparam->solver) {
+ case ITASC_SOLVER_SDLS:
+ ikscene->solver = new iTaSC::WSDLSSolver();
+ break;
+ case ITASC_SOLVER_DLS:
+ ikscene->solver = new iTaSC::WDLSSolver();
+ break;
+ default:
+ delete ikscene;
+ return NULL;
+ }
+ ikscene->blArmature = ob;
+
+ std::string joint;
+ std::string root("root");
+ std::string parent;
+ std::vector<double> weights;
+ double weight[3];
+ // assume uniform scaling and take Y scale as general scale for the armature
+ float scale = VecLength(ob->obmat[1]);
+ // build the array of joints corresponding to the IK chain
+ convert_channels(ikscene, tree);
+ if (ingame) {
+ // in the GE, set the initial joint angle to match the current pose
+ // this will update the jointArray in ikscene
+ convert_pose(ikscene);
+ } else {
+ // in Blender, the rest pose is always 0 for joints
+ rest_pose(ikscene);
+ }
+ rot = &ikscene->jointArray(0);
+ for(a=0, ikchan = ikscene->channels; a<tree->totchannel; ++a, ++ikchan) {
+ pchan= ikchan->pchan;
+ bone= pchan->bone;
+
+ KDL::Frame tip(iTaSC::F_identity);
+ Vector3 *fl = bone->bone_mat;
+ KDL::Frame head(KDL::Rotation(
+ fl[0][0], fl[1][0], fl[2][0],
+ fl[0][1], fl[1][1], fl[2][1],
+ fl[0][2], fl[1][2], fl[2][2]),
+ KDL::Vector(bone->head[0], bone->head[1], bone->head[2])*scale);
+
+ // rest pose length of the bone taking scaling into account
+ length= bone->length*scale;
+ parent = (a > 0) ? ikscene->channels[tree->parent[a]].tail : root;
+ // first the fixed segment to the bone head
+ if (head.p.Norm() > KDL::epsilon || head.M.GetRot().Norm() > KDL::epsilon) {
+ joint = bone->name;
+ joint += ":H";
+ ret = arm->addSegment(joint, parent, KDL::Joint::None, 0.0, head);
+ parent = joint;
+ }
+ if (!(ikchan->jointType & IK_TRANSY)) {
+ // fixed length, put it in tip
+ tip.p[1] = length;
+ }
+ joint = bone->name;
+ weight[0] = (1.0-pchan->stiffness[0]);
+ weight[1] = (1.0-pchan->stiffness[1]);
+ weight[2] = (1.0-pchan->stiffness[2]);
+ switch (ikchan->jointType & ~IK_TRANSY)
+ {
+ case 0:
+ // fixed bone
+ if (!(ikchan->jointType & IK_TRANSY)) {
+ joint += ":F";
+ ret = arm->addSegment(joint, parent, KDL::Joint::None, 0.0, tip);
+ }
+ break;
+ case IK_XDOF:
+ // RX only, get the X rotation
+ joint += ":RX";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotX, rot[0], tip);
+ weights.push_back(weight[0]);
+ break;
+ case IK_YDOF:
+ // RY only, get the Y rotation
+ joint += ":RY";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotY, rot[0], tip);
+ weights.push_back(weight[1]);
+ break;
+ case IK_ZDOF:
+ // RZ only, get the Zz rotation
+ joint += ":RZ";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotZ, rot[0], tip);
+ weights.push_back(weight[2]);
+ break;
+ case IK_XDOF|IK_YDOF:
+ joint += ":RX";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotX, rot[0]);
+ weights.push_back(weight[0]);
+ if (ret) {
+ parent = joint;
+ joint = bone->name;
+ joint += ":RY";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotY, rot[1], tip);
+ weights.push_back(weight[1]);
+ }
+ break;
+ case IK_SWING:
+ joint += ":SW";
+ ret = arm->addSegment(joint, parent, KDL::Joint::Swing, rot[0], tip);
+ weights.push_back(weight[0]);
+ weights.push_back(weight[2]);
+ break;
+ case IK_YDOF|IK_ZDOF:
+ // RZ+RY
+ joint += ":RZ";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotZ, rot[0]);
+ weights.push_back(weight[2]);
+ if (ret) {
+ parent = joint;
+ joint = bone->name;
+ joint += ":RY";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotY, rot[1], tip);
+ weights.push_back(weight[1]);
+ }
+ break;
+ case IK_SWING|IK_YDOF:
+ // decompose in a Swing+RotY joint
+ joint += ":SW";
+ ret = arm->addSegment(joint, parent, KDL::Joint::Swing, rot[0]);
+ weights.push_back(weight[0]);
+ weights.push_back(weight[2]);
+ if (ret) {
+ parent = joint;
+ joint = bone->name;
+ joint += ":RY";
+ ret = arm->addSegment(joint, parent, KDL::Joint::RotY, rot[2], tip);
+ weights.push_back(weight[1]);
+ }
+ break;
+ case IK_REVOLUTE:
+ joint += ":SJ";
+ ret = arm->addSegment(joint, parent, KDL::Joint::Sphere, rot[0], tip);
+ weights.push_back(weight[0]);
+ weights.push_back(weight[1]);
+ weights.push_back(weight[2]);
+ break;
+ }
+ if (ret && (ikchan->jointType & IK_TRANSY)) {
+ parent = joint;
+ joint = bone->name;
+ joint += ":TY";
+ ret = arm->addSegment(joint, parent, KDL::Joint::TransY, rot[ikchan->ndof-1]);
+ float ikstretch = pchan->ikstretch*pchan->ikstretch;
+ weight[1] = (1.0-MIN2(1.0-ikstretch, 0.99));
+ weights.push_back(weight[1]);
+ }
+ if (!ret)
+ // error making the armature??
+ break;
+ // joint points to the segment that correspond to the bone per say
+ ikchan->tail = joint;
+ ikchan->head = parent;
+ // in case of error
+ ret = false;
+ if ((ikchan->jointType & IK_XDOF) && (pchan->ikflag & (BONE_IK_XLIMIT|BONE_IK_ROTCTL))) {
+ joint = bone->name;
+ joint += ":RX";
+ if (pchan->ikflag & BONE_IK_XLIMIT) {
+ if (arm->addLimitConstraint(joint, 0, pchan->limitmin[0], pchan->limitmax[0]) < 0)
+ break;
+ }
+ if (pchan->ikflag & BONE_IK_ROTCTL) {
+ if (arm->addConstraint(joint, joint_callback, ikchan, false, false) < 0)
+ break;
+ }
+ }
+ if ((ikchan->jointType & IK_YDOF) && (pchan->ikflag & (BONE_IK_YLIMIT|BONE_IK_ROTCTL))) {
+ joint = bone->name;
+ joint += ":RY";
+ if (pchan->ikflag & BONE_IK_YLIMIT) {
+ if (arm->addLimitConstraint(joint, 0, pchan->limitmin[1], pchan->limitmax[1]) < 0)
+ break;
+ }
+ if (pchan->ikflag & BONE_IK_ROTCTL) {
+ if (arm->addConstraint(joint, joint_callback, ikchan, false, false) < 0)
+ break;
+ }
+ }
+ if ((ikchan->jointType & IK_ZDOF) && (pchan->ikflag & (BONE_IK_ZLIMIT|BONE_IK_ROTCTL))) {
+ joint = bone->name;
+ joint += ":RZ";
+ if (pchan->ikflag & BONE_IK_ZLIMIT) {
+ if (arm->addLimitConstraint(joint, 0, pchan->limitmin[2], pchan->limitmax[2]) < 0)
+ break;
+ }
+ if (pchan->ikflag & BONE_IK_ROTCTL) {
+ if (arm->addConstraint(joint, joint_callback, ikchan, false, false) < 0)
+ break;
+ }
+ }
+ if ((ikchan->jointType & IK_SWING) && (pchan->ikflag & (BONE_IK_XLIMIT|BONE_IK_ZLIMIT|BONE_IK_ROTCTL))) {
+ joint = bone->name;
+ joint += ":SW";
+ if (pchan->ikflag & BONE_IK_XLIMIT) {
+ if (arm->addLimitConstraint(joint, 0, pchan->limitmin[0], pchan->limitmax[0]) < 0)
+ break;
+ }
+ if (pchan->ikflag & BONE_IK_ZLIMIT) {
+ if (arm->addLimitConstraint(joint, 1, pchan->limitmin[2], pchan->limitmax[2]) < 0)
+ break;
+ }
+ if (pchan->ikflag & BONE_IK_ROTCTL) {
+ if (arm->addConstraint(joint, joint_callback, ikchan, false, false) < 0)
+ break;
+ }
+ }
+ if ((ikchan->jointType & IK_REVOLUTE) && (pchan->ikflag & BONE_IK_ROTCTL)) {
+ joint = bone->name;
+ joint += ":SJ";
+ if (arm->addConstraint(joint, joint_callback, ikchan, false, false) < 0)
+ break;
+ }
+ // no error, so restore
+ ret = true;
+ rot += ikchan->ndof;
+ }
+ if (!ret) {
+ delete ikscene;
+ return NULL;
+ }
+ // for each target, we need to add an end effector in the armature
+ for (numtarget=0, polarcon=NULL, ret = true, target=(PoseTarget*)tree->targets.first; target; target=(PoseTarget*)target->next) {
+ condata= (bKinematicConstraint*)target->con->data;
+ pchan = tree->pchan[target->tip];
+
+ if (is_cartesian_constraint(target->con)) {
+ // add the end effector
+ IK_Target* iktarget = new IK_Target();
+ ikscene->targets.push_back(iktarget);
+ iktarget->ee = arm->addEndEffector(ikscene->channels[target->tip].tail);
+ if (iktarget->ee == -1) {
+ ret = false;
+ break;
+ }
+ // initialize all the fields that we can set at this time
+ iktarget->blenderConstraint = target->con;
+ iktarget->channel = target->tip;
+ iktarget->simulation = (ikparam->flag & ITASC_SIMULATION);
+ iktarget->rootChannel = ikscene->channels[0].pchan;
+ iktarget->owner = ob;
+ iktarget->targetName = pchan->bone->name;
+ iktarget->targetName += ":T:";
+ iktarget->targetName += target->con->name;
+ iktarget->constraintName = pchan->bone->name;
+ iktarget->constraintName += ":C:";
+ iktarget->constraintName += target->con->name;
+ numtarget++;
+ if (condata->poletar)
+ // this constraint has a polar target
+ polarcon = target->con;
+ }
+ }
+ // deal with polar target if any
+ if (numtarget == 1 && polarcon) {
+ ikscene->polarConstraint = polarcon;
+ }
+ // we can now add the armature
+ // the armature is based on a moving frame.
+ // initialize with the correct position in case there is no cache
+ base_callback(iTaSC::Timestamp(), iTaSC::F_identity, initPose, ikscene);
+ ikscene->base = new iTaSC::MovingFrame(initPose);
+ ikscene->base->setCallback(base_callback, ikscene);
+ std::string armname;
+ armname = ob->id.name;
+ armname += ":B";
+ ret = scene->addObject(armname, ikscene->base);
+ armname = ob->id.name;
+ armname += ":AR";
+ if (ret)
+ ret = scene->addObject(armname, ikscene->armature, ikscene->base);
+ if (!ret) {
+ delete ikscene;
+ return NULL;
+ }
+ // set the weight
+ e_matrix& Wq = arm->getWq();
+ assert(Wq.cols() == (int)weights.size());
+ for (int q=0; q<Wq.cols(); q++)
+ Wq(q,q)=weights[q];
+ // get the inverse rest pose frame of the base to compute relative rest pose of end effectors
+ // this is needed to handle the enforce parameter
+ // ikscene->pchan[0] is the root channel of the tree
+ // if it has no parent, then it's just the identify Frame
+ float invBaseFrame[4][4];
+ pchan = ikscene->channels[0].pchan;
+ if (pchan->parent) {
+ // it has a parent, get the pose matrix from it
+ float baseFrame[4][4];
+ pchan = pchan->parent;
+ Mat4CpyMat4(baseFrame, pchan->bone->arm_mat);
+ // move to the tail and scale to get rest pose of armature base
+ VecCopyf(baseFrame[3], pchan->bone->arm_tail);
+ Mat4Invert(invBaseFrame, baseFrame);
+ } else {
+ Mat4One(invBaseFrame);
+ }
+ // finally add the constraint
+ for (t=0; t<ikscene->targets.size(); t++) {
+ IK_Target* iktarget = ikscene->targets[t];
+ condata= (bKinematicConstraint*)iktarget->blenderConstraint->data;
+ pchan = tree->pchan[iktarget->channel];
+ unsigned int controltype, bonecnt;
+ double bonelen;
+ float mat[4][4];
+
+ // add the end effector
+ // estimate the average bone length, used to clamp feedback error
+ for (bonecnt=0, bonelen=0.f, a=iktarget->channel; a>=0; a=tree->parent[a], bonecnt++)
+ bonelen += scale*tree->pchan[a]->bone->length;
+ bonelen /= bonecnt;
+
+ // store the rest pose of the end effector to compute enforce target
+ Mat4CpyMat4(mat, pchan->bone->arm_mat);
+ VecCopyf(mat[3], pchan->bone->arm_tail);
+ // get the rest pose relative to the armature base
+ Mat4MulMat4(iktarget->eeRest, mat, invBaseFrame);
+ iktarget->eeBlend = (!ikscene->polarConstraint && condata->type==CONSTRAINT_IK_COPYPOSE) ? true : false;
+ // use target_callback to make sure the initPose includes enforce coefficient
+ target_callback(iTaSC::Timestamp(), iTaSC::F_identity, initPose, iktarget);
+ iktarget->target = new iTaSC::MovingFrame(initPose);
+ iktarget->target->setCallback(target_callback, iktarget);
+ ret = scene->addObject(iktarget->targetName, iktarget->target);
+ if (!ret)
+ break;
+
+ switch (condata->type) {
+ case CONSTRAINT_IK_COPYPOSE:
+ controltype = 0;
+ if ((condata->flag & CONSTRAINT_IK_ROT) && (condata->orientweight != 0.0))
+ controltype |= iTaSC::CopyPose::CTL_ROTATION;
+ if ((condata->weight != 0.0))
+ controltype |= iTaSC::CopyPose::CTL_POSITION;
+ if (controltype) {
+ iktarget->constraint = new iTaSC::CopyPose(controltype, controltype, bonelen);
+ // set the gain
+ if (controltype & iTaSC::CopyPose::CTL_POSITION)
+ iktarget->constraint->setControlParameter(iTaSC::CopyPose::ID_POSITION, iTaSC::ACT_ALPHA, condata->weight);
+ if (controltype & iTaSC::CopyPose::CTL_ROTATION)
+ iktarget->constraint->setControlParameter(iTaSC::CopyPose::ID_ROTATION, iTaSC::ACT_ALPHA, condata->orientweight);
+ iktarget->constraint->registerCallback(copypose_callback, iktarget);
+ iktarget->errorCallback = copypose_error;
+ iktarget->controlType = controltype;
+ // add the constraint
+ ret = scene->addConstraintSet(iktarget->constraintName, iktarget->constraint, armname, iktarget->targetName, ikscene->channels[iktarget->channel].tail);
+ }
+ break;
+ case CONSTRAINT_IK_DISTANCE:
+ iktarget->constraint = new iTaSC::Distance(bonelen);
+ iktarget->constraint->setControlParameter(iTaSC::Distance::ID_DISTANCE, iTaSC::ACT_VALUE, condata->dist);
+ iktarget->constraint->registerCallback(distance_callback, iktarget);
+ iktarget->errorCallback = distance_error;
+ // we can update the weight on each substep
+ iktarget->constraint->substep(true);
+ // add the constraint
+ ret = scene->addConstraintSet(iktarget->constraintName, iktarget->constraint, armname, iktarget->targetName, ikscene->channels[iktarget->channel].tail);
+ break;
+ }
+ if (!ret)
+ break;
+ }
+ if (!ret ||
+ !scene->addCache(ikscene->cache) ||
+ !scene->addSolver(ikscene->solver) ||
+ !scene->initialize()) {
+ delete ikscene;
+ ikscene = NULL;
+ }
+ return ikscene;
+}
+
+static void create_scene(Scene *scene, Object *ob)
+{
+ bPoseChannel *pchan;
+
+ // create the IK scene
+ for(pchan= (bPoseChannel *)ob->pose->chanbase.first; pchan; pchan= (bPoseChannel *)pchan->next) {
+ // by construction there is only one tree
+ PoseTree *tree = (PoseTree*)pchan->iktree.first;
+ if (tree) {
+ IK_Data* ikdata = get_ikdata(ob->pose);
+ // convert tree in iTaSC::Scene
+ IK_Scene* ikscene = convert_tree(scene, ob, pchan);
+ if (ikscene) {
+ ikscene->next = ikdata->first;
+ ikdata->first = ikscene;
+ }
+ // delete the trees once we are done
+ while(tree) {
+ BLI_remlink(&pchan->iktree, tree);
+ BLI_freelistN(&tree->targets);
+ if(tree->pchan) MEM_freeN(tree->pchan);
+ if(tree->parent) MEM_freeN(tree->parent);
+ if(tree->basis_change) MEM_freeN(tree->basis_change);
+ MEM_freeN(tree);
+ tree = (PoseTree*)pchan->iktree.first;
+ }
+ }
+ }
+}
+
+static void init_scene(Object *ob)
+{
+ if (ob->pose->ikdata) {
+ for(IK_Scene* scene = ((IK_Data*)ob->pose->ikdata)->first;
+ scene != NULL;
+ scene = scene->next) {
+ scene->channels[0].pchan->flag |= POSE_IKTREE;
+ }
+ }
+}
+
+static void execute_scene(Scene* blscene, IK_Scene* ikscene, bItasc* ikparam, float ctime, float frtime)
+{
+ int i;
+ IK_Channel* ikchan;
+ if (ikparam->flag & ITASC_SIMULATION) {
+ for (i=0, ikchan=ikscene->channels; i<ikscene->numchan; i++, ++ikchan) {
+ // In simulation mode we don't allow external contraint to change our bones, mark the channel done
+ // also tell Blender that this channel is part of IK tree (cleared on each where_is_pose()
+ ikchan->pchan->flag |= (POSE_DONE|POSE_CHAIN);
+ ikchan->jointValid = 0;
+ }
+ } else {
+ // in animation mode, we must get the bone position from action and constraints
+ for(i=0, ikchan=ikscene->channels; i<ikscene->numchan; i++, ++ikchan) {
+ if (!(ikchan->pchan->flag & POSE_DONE))
+ where_is_pose_bone(blscene, ikscene->blArmature, ikchan->pchan, ctime);
+ // tell blender that this channel was controlled by IK, it's cleared on each where_is_pose()
+ ikchan->pchan->flag |= (POSE_DONE|POSE_CHAIN);
+ ikchan->jointValid = 0;
+ }
+ }
+ // only run execute the scene if at least one of our target is enabled
+ for (i=ikscene->targets.size(); i > 0; --i) {
+ IK_Target* iktarget = ikscene->targets[i-1];
+ if (!(iktarget->blenderConstraint->flag & CONSTRAINT_OFF))
+ break;
+ }
+ if (i == 0 && ikscene->armature->getNrOfConstraints() == 0)
+ // all constraint disabled
+ return;
+
+ // compute timestep
+ double timestamp = ctime * frtime + 2147483.648;
+ double timestep = frtime;
+ bool reiterate = (ikparam->flag & ITASC_REITERATION) ? true : false;
+ int numstep = (ikparam->flag & ITASC_AUTO_STEP) ? 0 : ikparam->numstep;
+ bool simulation = true;
+
+ if (ikparam->flag & ITASC_SIMULATION) {
+ ikscene->solver->setParam(iTaSC::Solver::DLS_QMAX, ikparam->maxvel);
+ }
+ else {
+ // in animation mode we start from the pose after action and constraint
+ convert_pose(ikscene);
+ ikscene->armature->setJointArray(ikscene->jointArray);
+ // and we don't handle velocity
+ reiterate = true;
+ simulation = false;
+ // time is virtual, so take fixed value for velocity parameters (see itasc_update_param)
+ // and choose 1s timestep to allow having velocity parameters in radiant
+ timestep = 1.0;
+ // use auto setup to let the solver test the variation of the joints
+ numstep = 0;
+ }
+
+ if (ikscene->cache && !reiterate && simulation) {
+ iTaSC::CacheTS sts, cts;
+ sts = cts = (iTaSC::CacheTS)(timestamp*1000.0+0.5);
+ if (ikscene->cache->getPreviousCacheItem(ikscene->armature, 0, &cts) == NULL || cts == 0) {
+ // the cache is empty before this time, reiterate
+ if (ikparam->flag & ITASC_INITIAL_REITERATION)
+ reiterate = true;
+ } else {
+ // can take the cache as a start point.
+ sts -= cts;
+ timestep = sts/1000.0;
+ }
+ }
+ // don't cache if we are reiterating because we don't want to distroy the cache unnecessarily
+ ikscene->scene->update(timestamp, timestep, numstep, false, !reiterate, simulation);
+ if (reiterate) {
+ // how many times do we reiterate?
+ for (i=0; i<ikparam->numiter; i++) {
+ if (ikscene->armature->getMaxJointChange() < ikparam->precision ||
+ ikscene->armature->getMaxEndEffectorChange() < ikparam->precision)
+ break;
+ ikscene->scene->update(timestamp, timestep, numstep, true, false, simulation);
+ }
+ if (simulation) {
+ // one more fake iteration to cache
+ ikscene->scene->update(timestamp, 0.0, 1, true, true, true);
+ }
+ }
+ // compute constraint error
+ for (i=ikscene->targets.size(); i > 0; --i) {
+ IK_Target* iktarget = ikscene->targets[i-1];
+ if (!(iktarget->blenderConstraint->flag & CONSTRAINT_OFF)) {
+ unsigned int nvalues;
+ const iTaSC::ConstraintValues* values;
+ values = iktarget->constraint->getControlParameters(&nvalues);
+ iktarget->errorCallback(values, nvalues, iktarget);
+ }
+ }
+ // Apply result to bone:
+ // walk the ikscene->channels
+ // for each, get the Frame of the joint corresponding to the bone relative to its parent
+ // combine the parent and the joint frame to get the frame relative to armature
+ // a backward translation of the bone length gives the head
+ // if TY, compute the scale as the ratio of the joint length with rest pose length
+ iTaSC::Armature* arm = ikscene->armature;
+ KDL::Frame frame;
+ double q_rest[3], q[3];
+ const KDL::Joint* joint;
+ const KDL::Frame* tip;
+ bPoseChannel* pchan;
+ float scale;
+ float length;
+ float yaxis[3];
+ for (i=0, ikchan=ikscene->channels; i<ikscene->numchan; ++i, ++ikchan) {
+ if (i == 0) {
+ if (!arm->getRelativeFrame(frame, ikchan->tail))
+ break;
+ // this frame is relative to base, make it relative to object
+ ikchan->frame = ikscene->baseFrame * frame;
+ }
+ else {
+ if (!arm->getRelativeFrame(frame, ikchan->tail, ikscene->channels[ikchan->parent].tail))
+ break;
+ // combine with parent frame to get frame relative to object
+ ikchan->frame = ikscene->channels[ikchan->parent].frame * frame;
+ }
+ // ikchan->frame is the tail frame relative to object
+ // get bone length
+ if (!arm->getSegment(ikchan->tail, 3, joint, q_rest[0], q[0], tip))
+ break;
+ if (joint->getType() == KDL::Joint::TransY) {
+ // stretch bones have a TY joint, compute the scale
+ scale = (float)(q[0]/q_rest[0]);
+ // the length is the joint itself
+ length = (float)q[0];
+ }
+ else {
+ scale = 1.0f;
+ // for fixed bone, the length is in the tip (always along Y axis)
+ length = tip->p(1);
+ }
+ // ready to compute the pose mat
+ pchan = ikchan->pchan;
+ // tail mat
+ ikchan->frame.getValue(&pchan->pose_mat[0][0]);
+ VECCOPY(pchan->pose_tail, pchan->pose_mat[3]);
+ // shift to head
+ VECCOPY(yaxis, pchan->pose_mat[1]);
+ VecMulf(yaxis, length);
+ VecSubf(pchan->pose_mat[3], pchan->pose_mat[3], yaxis);
+ VECCOPY(pchan->pose_head, pchan->pose_mat[3]);
+ // add scale
+ VecMulf(pchan->pose_mat[0], scale);
+ VecMulf(pchan->pose_mat[1], scale);
+ VecMulf(pchan->pose_mat[2], scale);
+ }
+ if (i<ikscene->numchan) {
+ // big problem
+ ;
+ }
+}
+
+//---------------------------------------------------
+// plugin interface
+//
+void itasc_initialize_tree(struct Scene *scene, Object *ob, float ctime)
+{
+ bPoseChannel *pchan;
+ int count = 0;
+
+ if (ob->pose->ikdata != NULL && !(ob->pose->flag & POSE_WAS_REBUILT)) {
+ init_scene(ob);
+ return;
+ }
+ // first remove old scene
+ itasc_clear_data(ob->pose);
+ // we should handle all the constraint and mark them all disabled
+ // for blender but we'll start with the IK constraint alone
+ for(pchan= (bPoseChannel *)ob->pose->chanbase.first; pchan; pchan= (bPoseChannel *)pchan->next) {
+ if(pchan->constflag & PCHAN_HAS_IK)
+ count += initialize_scene(ob, pchan);
+ }
+ // if at least one tree, create the scenes from the PoseTree stored in the channels
+ if (count)
+ create_scene(scene, ob);
+ itasc_update_param(ob->pose);
+ // make sure we don't rebuilt until the user changes something important
+ ob->pose->flag &= ~POSE_WAS_REBUILT;
+}
+
+void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime)
+{
+ if (ob->pose->ikdata) {
+ IK_Data* ikdata = (IK_Data*)ob->pose->ikdata;
+ bItasc* ikparam = (bItasc*) ob->pose->ikparam;
+ // we need default parameters
+ if (!ikparam) ikparam = &DefIKParam;
+
+ for (IK_Scene* ikscene = ikdata->first; ikscene; ikscene = ikscene->next) {
+ if (ikscene->channels[0].pchan == pchan) {
+ float timestep = scene->r.frs_sec_base/scene->r.frs_sec;
+ if (ob->pose->flag & POSE_GAME_ENGINE) {
+ timestep = ob->pose->ctime;
+ // limit the timestep to avoid excessive number of iteration
+ if (timestep > 0.2f)
+ timestep = 0.2f;
+ }
+ execute_scene(scene, ikscene, ikparam, ctime, timestep);
+ break;
+ }
+ }
+ }
+}
+
+void itasc_release_tree(struct Scene *scene, struct Object *ob, float ctime)
+{
+ // not used for iTaSC
+}
+
+void itasc_clear_data(struct bPose *pose)
+{
+ if (pose->ikdata) {
+ IK_Data* ikdata = (IK_Data*)pose->ikdata;
+ for (IK_Scene* scene = ikdata->first; scene; scene = ikdata->first) {
+ ikdata->first = scene->next;
+ delete scene;
+ }
+ MEM_freeN(ikdata);
+ pose->ikdata = NULL;
+ }
+}
+
+void itasc_clear_cache(struct bPose *pose)
+{
+ if (pose->ikdata) {
+ IK_Data* ikdata = (IK_Data*)pose->ikdata;
+ for (IK_Scene* scene = ikdata->first; scene; scene = scene->next) {
+ if (scene->cache)
+ // clear all cache but leaving the timestamp 0 (=rest pose)
+ scene->cache->clearCacheFrom(NULL, 1);
+ }
+ }
+}
+
+void itasc_update_param(struct bPose *pose)
+{
+ if (pose->ikdata && pose->ikparam) {
+ IK_Data* ikdata = (IK_Data*)pose->ikdata;
+ bItasc* ikparam = (bItasc*)pose->ikparam;
+ for (IK_Scene* ikscene = ikdata->first; ikscene; ikscene = ikscene->next) {
+ double armlength = ikscene->armature->getArmLength();
+ ikscene->solver->setParam(iTaSC::Solver::DLS_LAMBDA_MAX, ikparam->dampmax*armlength);
+ ikscene->solver->setParam(iTaSC::Solver::DLS_EPSILON, ikparam->dampeps*armlength);
+ if (ikparam->flag & ITASC_SIMULATION) {
+ ikscene->scene->setParam(iTaSC::Scene::MIN_TIMESTEP, ikparam->minstep);
+ ikscene->scene->setParam(iTaSC::Scene::MAX_TIMESTEP, ikparam->maxstep);
+ ikscene->solver->setParam(iTaSC::Solver::DLS_QMAX, ikparam->maxvel);
+ ikscene->armature->setControlParameter(CONSTRAINT_ID_ALL, iTaSC::Armature::ID_JOINT, iTaSC::ACT_FEEDBACK, ikparam->feedback);
+ } else {
+ // in animation mode timestep is 1s by convention =>
+ // qmax becomes radiant and feedback becomes fraction of error gap corrected in one iteration
+ ikscene->scene->setParam(iTaSC::Scene::MIN_TIMESTEP, 1.0);
+ ikscene->scene->setParam(iTaSC::Scene::MAX_TIMESTEP, 1.0);
+ ikscene->solver->setParam(iTaSC::Solver::DLS_QMAX, 0.52);
+ ikscene->armature->setControlParameter(CONSTRAINT_ID_ALL, iTaSC::Armature::ID_JOINT, iTaSC::ACT_FEEDBACK, 0.8);
+ }
+ }
+ }
+}
+
+void itasc_test_constraint(struct Object *ob, struct bConstraint *cons)
+{
+ struct bKinematicConstraint *data = (struct bKinematicConstraint *)cons->data;
+
+ /* only for IK constraint */
+ if (cons->type != CONSTRAINT_TYPE_KINEMATIC || data == NULL)
+ return;
+
+ switch (data->type) {
+ case CONSTRAINT_IK_COPYPOSE:
+ case CONSTRAINT_IK_DISTANCE:
+ /* cartesian space constraint */
+ break;
+ }
+}
+
diff --git a/source/blender/ikplugin/intern/itasc_plugin.h b/source/blender/ikplugin/intern/itasc_plugin.h
new file mode 100644
index 00000000000..25e48965a52
--- /dev/null
+++ b/source/blender/ikplugin/intern/itasc_plugin.h
@@ -0,0 +1,52 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Original author: Benoit Bolsee
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef ITASC_PLUGIN_H
+#define ITASC_PLUGIN_H
+
+#include "ikplugin_api.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void itasc_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
+void itasc_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
+void itasc_release_tree(struct Scene *scene, struct Object *ob, float ctime);
+void itasc_clear_data(struct bPose *pose);
+void itasc_clear_cache(struct bPose *pose);
+void itasc_update_param(struct bPose *pose);
+void itasc_test_constraint(struct Object *ob, struct bConstraint *cons);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // ITASC_PLUGIN_H
+
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 318204e3dd8..2ed08150f3e 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -146,7 +146,9 @@ typedef struct bPoseChannel {
float limitmin[3], limitmax[3]; /* DOF constraint */
float stiffness[3]; /* DOF stiffness */
float ikstretch;
-
+ float ikrotweight; /* weight of joint rotation constraint */
+ float iklinweight; /* weight of joint stretch constraint */
+
float *path; /* totpath x 3 x float */
struct Object *custom; /* draws custom object instead of this channel */
} bPoseChannel;
@@ -166,7 +168,8 @@ typedef enum ePchan_Flag {
POSE_CHAIN = 0x0200,
POSE_DONE = 0x0400,
POSE_KEY = 0x1000,
- POSE_STRIDE = 0x2000
+ POSE_STRIDE = 0x2000,
+ POSE_IKTREE = 0x4000,
} ePchan_Flag;
/* PoseChannel constflag (constraint detection) */
@@ -190,9 +193,13 @@ typedef enum ePchan_IkFlag {
BONE_IK_YLIMIT = (1<<4),
BONE_IK_ZLIMIT = (1<<5),
+ BONE_IK_ROTCTL = (1<<6),
+ BONE_IK_LINCTL = (1<<7),
+
BONE_IK_NO_XDOF_TEMP = (1<<10),
BONE_IK_NO_YDOF_TEMP = (1<<11),
- BONE_IK_NO_ZDOF_TEMP = (1<<12)
+ BONE_IK_NO_ZDOF_TEMP = (1<<12),
+
} ePchan_IkFlag;
/* PoseChannel->rotmode */
@@ -209,6 +216,7 @@ typedef enum ePchan_RotMode {
/* NOTE: space is reserved here for 18 other possible
* euler rotation orders not implemented
*/
+ PCHAN_ROT_MAX, /* sentinel for Py API*/
/* axis angle rotations */
PCHAN_ROT_AXISANGLE = -1
} ePchan_RotMode;
@@ -233,7 +241,9 @@ typedef struct bPose {
ListBase agroups; /* list of bActionGroups */
int active_group; /* index of active group (starts from 1) */
- int pad;
+ int iksolver; /* ik solver to use, see ePose_IKSolverType */
+ void *ikdata; /* temporary IK data, depends on the IK solver. Not saved in file */
+ void *ikparam; /* IK solver parameters, structure depends on iksolver */
} bPose;
@@ -249,8 +259,53 @@ typedef enum ePose_Flags {
POSE_CONSTRAINTS_TIMEDEPEND = (1<<3),
/* recalculate bone paths */
POSE_RECALCPATHS = (1<<4),
+ /* set by armature_rebuild_pose to give a chance to the IK solver to rebuild IK tree */
+ POSE_WAS_REBUILT = (1<<5),
+ /* set by game_copy_pose to indicate that this pose is used in the game engine */
+ POSE_GAME_ENGINE = (1<<6),
} ePose_Flags;
+/* bPose->iksolver and bPose->ikparam->iksolver */
+typedef enum {
+ IKSOLVER_LEGACY = 0,
+ IKSOLVER_ITASC,
+} ePose_IKSolverType;
+
+/* header for all bPose->ikparam structures */
+typedef struct bIKParam {
+ int iksolver;
+} bIKParam;
+
+/* bPose->ikparam when bPose->iksolver=1 */
+typedef struct bItasc {
+ int iksolver;
+ float precision;
+ short numiter;
+ short numstep;
+ float minstep;
+ float maxstep;
+ short solver;
+ short flag;
+ float feedback;
+ float maxvel; /* max velocity to SDLS solver */
+ float dampmax; /* maximum damping for DLS solver */
+ float dampeps; /* threshold of singular value from which the damping start progressively */
+} bItasc;
+
+/* bItasc->flag */
+typedef enum {
+ ITASC_AUTO_STEP = (1<<0),
+ ITASC_INITIAL_REITERATION = (1<<1),
+ ITASC_REITERATION = (1<<2),
+ ITASC_SIMULATION = (1<<3),
+} eItasc_Flags;
+
+/* bItasc->solver */
+typedef enum {
+ ITASC_SOLVER_SDLS = 0, /* selective damped least square, suitable for CopyPose constraint */
+ ITASC_SOLVER_DLS /* damped least square with numerical filtering of damping */
+} eItasc_Solver;
+
/* ************************************************ */
/* Action */
@@ -372,12 +427,13 @@ typedef enum DOPESHEET_FILTERFLAG {
ADS_FILTER_NOSCE = (1<<15),
ADS_FILTER_NOPART = (1<<16),
ADS_FILTER_NOMBA = (1<<17),
+ ADS_FILTER_NOARM = (1<<18),
/* NLA-specific filters */
ADS_FILTER_NLA_NOACT = (1<<20), /* if the AnimData block has no NLA data, don't include to just show Action-line */
/* combination filters (some only used at runtime) */
- ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART),
+ ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM),
} DOPESHEET_FILTERFLAG;
/* DopeSheet general flags */
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 278da27faf9..58fa38ae159 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -142,7 +142,7 @@ typedef struct bGroupActuator {
char name[32]; /* property or groupkey */
short pad[3], cur, butsta, butend;/* not referenced, can remove? */
- struct Group *group; /* only during game */
+ /* struct Group *group; not used, remove */
} bGroupActuator;
@@ -224,6 +224,15 @@ typedef struct bStateActuator {
unsigned int mask; /* the bits to change */
} bStateActuator;
+typedef struct bArmatureActuator {
+ char posechannel[32];
+ char constraint[32];
+ int type; /* 0=run, 1=enable, 2=disable, 3=set target, 4=set weight */
+ float weight;
+ struct Object *target;
+ struct Object *subtarget;
+} bArmatureActuator;
+
typedef struct bActuator {
struct bActuator *next, *prev, *mynew;
short type;
@@ -295,6 +304,7 @@ typedef struct FreeCamera {
#define ACT_PARENT 20
#define ACT_SHAPEACTION 21
#define ACT_STATE 22
+#define ACT_ARMATURE 23
/* actuator flag */
#define ACT_SHOW 1
@@ -484,6 +494,15 @@ typedef struct FreeCamera {
#define ACT_PARENT_COMPOUND 1
#define ACT_PARENT_GHOST 2
+/* armatureactuator->type */
+#define ACT_ARM_RUN 0
+#define ACT_ARM_ENABLE 1
+#define ACT_ARM_DISABLE 2
+#define ACT_ARM_SETTARGET 3
+#define ACT_ARM_SETWEIGHT 4
+/* update this define if more type are addedd */
+#define ACT_ARM_MAXTYPE 4
+
#endif
diff --git a/source/blender/makesdna/DNA_anim_types.h b/source/blender/makesdna/DNA_anim_types.h
index f75ed273164..c1e9ed4be40 100644
--- a/source/blender/makesdna/DNA_anim_types.h
+++ b/source/blender/makesdna/DNA_anim_types.h
@@ -763,6 +763,11 @@ typedef enum eAnimData_Flag {
/* don't execute drivers */
ADT_DRIVERS_DISABLED = (1<<11),
+ /* AnimData block is selected in UI */
+ ADT_UI_SELECTED = (1<<14),
+ /* AnimData block is active in UI */
+ ADT_UI_ACTIVE = (1<<15),
+
/* F-Curves from this AnimData block are not visible in the Graph Editor */
ADT_CURVES_NOT_VISIBLE = (1<<16),
} eAnimData_Flag;
diff --git a/source/blender/makesdna/DNA_armature_types.h b/source/blender/makesdna/DNA_armature_types.h
index bb60fb107ff..590e7dadcdc 100644
--- a/source/blender/makesdna/DNA_armature_types.h
+++ b/source/blender/makesdna/DNA_armature_types.h
@@ -31,6 +31,8 @@
#include "DNA_listBase.h"
#include "DNA_ID.h"
+struct AnimData;
+
/* this system works on different transformation space levels;
1) Bone Space; with each Bone having own (0,0,0) origin
@@ -69,6 +71,7 @@ typedef struct Bone {
typedef struct bArmature {
ID id;
+ struct AnimData *adt;
ListBase bonebase;
ListBase chainbase;
ListBase *edbo; /* editbone listbase, we use pointer so we can check state */
@@ -102,7 +105,8 @@ typedef enum eArmature_Flag {
ARM_AUTO_IK = (1<<9),
ARM_NO_CUSTOM = (1<<10), /* made option negative, for backwards compat */
ARM_COL_CUSTOM = (1<<11), /* draw custom colours */
- ARM_GHOST_ONLYSEL = (1<<12) /* when ghosting, only show selected bones (this should belong to ghostflag instead) */
+ ARM_GHOST_ONLYSEL = (1<<12), /* when ghosting, only show selected bones (this should belong to ghostflag instead) */
+ ARM_DS_EXPAND = (1<<13)
} eArmature_Flag;
/* armature->drawtype */
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 70430af3fc8..fccec7a556f 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -66,6 +66,9 @@ typedef struct bConstraint {
int pad;
struct Ipo *ipo; /* local influence ipo or driver */ // XXX depreceated for 2.5... old animation system hack
+ /* below are readonly fields that are set at runtime by the solver for use in the GE (only IK atm) */
+ float lin_error; /* residual error on constraint expressed in blender unit*/
+ float rot_error; /* residual error on constraint expressed in radiant */
} bConstraint;
@@ -119,24 +122,34 @@ typedef struct bPythonConstraint {
} bPythonConstraint;
-/* Inverse-Kinematics (IK) constraint */
+/* inverse-Kinematics (IK) constraint
+ This constraint supports a variety of mode determine by the type field
+ according to B_CONSTRAINT_IK_TYPE.
+ Some fields are used by all types, some are specific to some types
+ This is indicated in the comments for each field
+ */
typedef struct bKinematicConstraint {
- Object *tar;
- short iterations; /* Maximum number of iterations to try */
- short flag; /* Like CONSTRAINT_IK_TIP */
- short rootbone; /* index to rootbone, if zero go all the way to mother bone */
- short max_rootbone; /* for auto-ik, maximum length of chain */
- char subtarget[32]; /* String to specify sub-object target */
-
- Object *poletar; /* Pole vector target */
- char polesubtarget[32]; /* Pole vector sub-object target */
- float poleangle; /* Pole vector rest angle */
-
- float weight; /* Weight of goal in IK tree */
- float orientweight; /* Amount of rotation a target applies on chain */
- float grabtarget[3]; /* for target-less IK */
+ Object *tar; /* All: target object in case constraint needs a target */
+ short iterations; /* All: Maximum number of iterations to try */
+ short flag; /* All & CopyPose: some options Like CONSTRAINT_IK_TIP */
+ short rootbone; /* All: index to rootbone, if zero go all the way to mother bone */
+ short max_rootbone; /* CopyPose: for auto-ik, maximum length of chain */
+ char subtarget[32]; /* All: String to specify sub-object target */
+ Object *poletar; /* All: Pole vector target */
+ char polesubtarget[32]; /* All: Pole vector sub-object target */
+ float poleangle; /* All: Pole vector rest angle */
+ float weight; /* All: Weight of constraint in IK tree */
+ float orientweight; /* CopyPose: Amount of rotation a target applies on chain */
+ float grabtarget[3]; /* CopyPose: for target-less IK */
+ short type; /* subtype of IK constraint: B_CONSTRAINT_IK_TYPE */
+ short mode; /* Distance: how to limit in relation to clamping sphere: LIMITDIST_.. */
+ float dist; /* Distance: distance (radius of clamping sphere) from target */
} bKinematicConstraint;
+typedef enum B_CONSTRAINT_IK_TYPE {
+ CONSTRAINT_IK_COPYPOSE = 0, /* 'standard' IK constraint: match position and/or orientation of target */
+ CONSTRAINT_IK_DISTANCE /* maintain distance with target */
+} B_CONSTRAINT_IK_TYPE;
/* Single-target subobject constraints --------------------- */
/* Track To Constraint */
@@ -376,7 +389,9 @@ typedef enum B_CONSTRAINT_FLAG {
/* influence ipo is on constraint itself, not in action channel */
CONSTRAINT_OWN_IPO = (1<<7),
/* indicates that constraint was added locally (i.e. didn't come from the proxy-lib) */
- CONSTRAINT_PROXY_LOCAL = (1<<8)
+ CONSTRAINT_PROXY_LOCAL = (1<<8),
+ /* indicates that constraint is temporarily disabled (only used in GE) */
+ CONSTRAINT_OFF = (1<<9)
} B_CONSTRAINT_FLAG;
/* bConstraint->ownspace/tarspace */
diff --git a/source/blender/makesdna/DNA_curve_types.h b/source/blender/makesdna/DNA_curve_types.h
index 109a9528de2..6cfeb646cf2 100644
--- a/source/blender/makesdna/DNA_curve_types.h
+++ b/source/blender/makesdna/DNA_curve_types.h
@@ -310,6 +310,7 @@ typedef enum eBezTriple_Interpolation {
/* types of keyframe (used only for BezTriple->hide when BezTriple is used in F-Curves) */
typedef enum eBezTriple_KeyframeType {
BEZT_KEYTYPE_KEYFRAME = 0, /* default - 'proper' Keyframe */
+ BEZT_KEYTYPE_EXTREME, /* 'extreme' keyframe */
BEZT_KEYTYPE_BREAKDOWN, /* 'breakdown' keyframe */
} eBezTriple_KeyframeType;
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 54433fd4254..bcb85b5f87e 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -438,9 +438,7 @@ typedef struct CollisionModifierData {
unsigned int numverts;
unsigned int numfaces;
- short absorption; /* used for forces, in % */
- short pad;
- float time; /* cfra time of modifier */
+ float time, pad; /* cfra time of modifier */
struct BVHTree *bvhtree; /* bounding volume hierarchy for this cloth object */
} CollisionModifierData;
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index 986a75f1a96..468ad35de85 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -62,6 +62,8 @@ typedef struct PartDeflect {
float pdef_sbift; /* inner face thickness for softbody deflection */
float pdef_sboft; /* outer face thickness for softbody deflection */
+ float absorption, pad; /* used for forces */
+
/* variables for guide curve */
float clump_fac, clump_pow;
float kink_freq, kink_shape, kink_amp, free_end;
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index a89f8e1fb2e..f0fd3e60cf2 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -243,6 +243,7 @@ typedef struct Object {
ListBase gpulamp; /* runtime, for lamps only */
ListBase pc_ids;
+ ListBase *duplilist; /* for temporary dupli list storage, only for use by RNA API */
} Object;
/* Warning, this is not used anymore because hooks are now modifiers */
@@ -263,6 +264,14 @@ typedef struct ObHook {
float force;
} ObHook;
+typedef struct DupliObject {
+ struct DupliObject *next, *prev;
+ struct Object *ob;
+ unsigned int origlay;
+ int index, no_draw, type, animated;
+ float mat[4][4], omat[4][4];
+ float orco[3], uv[2];
+} DupliObject;
/* this work object is defined in object.c */
extern Object workob;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 8a7d20fbc43..b192040ad5b 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -94,6 +94,8 @@ typedef struct FFMpegCodecData {
int audio_codec;
int video_bitrate;
int audio_bitrate;
+ int audio_mixrate;
+ float audio_volume;
int gop_size;
int flags;
@@ -107,10 +109,13 @@ typedef struct FFMpegCodecData {
typedef struct AudioData {
- int mixrate;
- float main; /* Main mix in dB */
+ int mixrate; // 2.5: now in FFMpegCodecData: audio_mixrate
+ float main; // 2.5: now in FFMpegCodecData: audio_volume
+ float speed_of_sound;
+ float doppler_factor;
+ int distance_model;
short flag;
- short pad[3];
+ short pad;
} AudioData;
typedef struct SceneRenderLayer {
@@ -175,7 +180,6 @@ typedef struct RenderData {
struct AviCodecData *avicodecdata;
struct QuicktimeCodecData *qtcodecdata;
struct FFMpegCodecData ffcodecdata;
- struct AudioData audio; /* new in 2.5 */
int cfra, sfra, efra; /* frames as in 'images' */
int psfra, pefra; /* start+end frames of preview range */
@@ -702,7 +706,7 @@ typedef struct Scene {
/* migrate or replace? depends on some internal things... */
/* no, is on the right place (ton) */
struct RenderData r;
- struct AudioData audio; /* DEPRECATED 2.5 */
+ struct AudioData audio;
ListBase markers;
ListBase transform_spaces;
diff --git a/source/blender/makesdna/DNA_sensor_types.h b/source/blender/makesdna/DNA_sensor_types.h
index cc998de7eec..a5ba5886ed5 100644
--- a/source/blender/makesdna/DNA_sensor_types.h
+++ b/source/blender/makesdna/DNA_sensor_types.h
@@ -126,6 +126,13 @@ typedef struct bRaySensor {
int axisflag;
} bRaySensor;
+typedef struct bArmatureSensor {
+ char posechannel[32];
+ char constraint[32];
+ int type;
+ float value;
+} bArmatureSensor;
+
typedef struct bMessageSensor {
/**
* (Possible future use) pointer to a single sender object
@@ -202,6 +209,15 @@ typedef struct bJoystickSensor {
#define SENS_MESG_MESG 0
#define SENS_MESG_PROP 1
+/* bArmatureSensor->type */
+#define SENS_ARM_STATE_CHANGED 0
+#define SENS_ARM_LIN_ERROR_BELOW 1
+#define SENS_ARM_LIN_ERROR_ABOVE 2
+#define SENS_ARM_ROT_ERROR_BELOW 3
+#define SENS_ARM_ROT_ERROR_ABOVE 4
+/* update this when adding new type */
+#define SENS_ARM_MAXTYPE 4
+
/* sensor->type */
#define SENS_ALWAYS 0
#define SENS_TOUCH 1
@@ -217,6 +233,7 @@ typedef struct bJoystickSensor {
#define SENS_JOYSTICK 11
#define SENS_ACTUATOR 12
#define SENS_DELAY 13
+#define SENS_ARMATURE 14
/* sensor->flag */
#define SENS_SHOW 1
#define SENS_DEL 2
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 806d12815b5..2cd47e340bd 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -569,18 +569,19 @@ typedef struct SpaceUserPref {
/* buts->mainb new */
-#define BCONTEXT_SCENE 0
-#define BCONTEXT_WORLD 1
-#define BCONTEXT_OBJECT 2
-#define BCONTEXT_DATA 3
-#define BCONTEXT_MATERIAL 4
-#define BCONTEXT_TEXTURE 5
-#define BCONTEXT_PARTICLE 6
-#define BCONTEXT_PHYSICS 7
-#define BCONTEXT_BONE 9
-#define BCONTEXT_MODIFIER 10
-#define BCONTEXT_CONSTRAINT 12
-#define BCONTEXT_TOT 13
+#define BCONTEXT_SCENE 0
+#define BCONTEXT_WORLD 1
+#define BCONTEXT_OBJECT 2
+#define BCONTEXT_DATA 3
+#define BCONTEXT_MATERIAL 4
+#define BCONTEXT_TEXTURE 5
+#define BCONTEXT_PARTICLE 6
+#define BCONTEXT_PHYSICS 7
+#define BCONTEXT_BONE 9
+#define BCONTEXT_MODIFIER 10
+#define BCONTEXT_CONSTRAINT 12
+#define BCONTEXT_BONE_CONSTRAINT 13
+#define BCONTEXT_TOT 14
/* sbuts->flag */
#define SB_PRV_OSA 1
@@ -833,6 +834,7 @@ enum {
#define TIME_SEQ 32
#define TIME_ALL_IMAGE_WIN 64
#define TIME_CONTINUE_PHYSICS 128
+#define TIME_NODES 256
/* sseq->mainb */
#define SEQ_DRAW_SEQUENCE 0
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index d42ccd62694..f67a242b469 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -144,7 +144,7 @@ typedef struct View3D {
* The drawing mode for the 3d display. Set to OB_WIRE, OB_SOLID,
* OB_SHADED or OB_TEXTURE */
short drawtype;
- short localview;
+ short pad2;
short scenelock, around, pad3;
short flag, flag2;
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index f1ce3491d0a..ea9d0e86c38 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -1,5 +1,5 @@
/**
- * $Id:
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index b1f5292f9d4..9ea7725b855 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -333,6 +333,7 @@ extern StructRNA RNA_Pose;
extern StructRNA RNA_PoseChannel;
extern StructRNA RNA_Property;
extern StructRNA RNA_PropertySensor;
+extern StructRNA RNA_ArmatureSensor;
extern StructRNA RNA_PythonConstraint;
extern StructRNA RNA_PythonController;
extern StructRNA RNA_RadarSensor;
diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h
index 595562503aa..37b175fbf12 100644
--- a/source/blender/makesrna/RNA_define.h
+++ b/source/blender/makesrna/RNA_define.h
@@ -102,6 +102,8 @@ PropertyRNA *RNA_def_float_dynamic_array(StructOrFunctionRNA *cont, const char *
*/
PropertyRNA *RNA_def_float_percentage(StructOrFunctionRNA *cont, const char *identifier, float default_value, float hardmin, float hardmax,
const char *ui_name, const char *ui_description, float softmin, float softmax);
+PropertyRNA *RNA_def_float_factor(StructOrFunctionRNA *cont, const char *identifier, float default_value, float hardmin, float hardmax,
+ const char *ui_name, const char *ui_description, float softmin, float softmax);
PropertyRNA *RNA_def_pointer(StructOrFunctionRNA *cont, const char *identifier, const char *type,
const char *ui_name, const char *ui_description);
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index 353c859cf27..5fff2af29ff 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -94,9 +94,10 @@ typedef enum PropertySubType {
/* numbers */
PROP_UNSIGNED = 13,
PROP_PERCENTAGE = 14,
- PROP_ANGLE = 15|PROP_UNIT_ROTATION,
- PROP_TIME = 16|PROP_UNIT_TIME,
- PROP_DISTANCE = 17|PROP_UNIT_LENGTH,
+ PROP_FACTOR = 15,
+ PROP_ANGLE = 16|PROP_UNIT_ROTATION,
+ PROP_TIME = 17|PROP_UNIT_TIME,
+ PROP_DISTANCE = 18|PROP_UNIT_LENGTH,
/* number arrays */
PROP_COLOR = 20,
diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript
index 845abf636e2..8fc9df0fbf6 100644
--- a/source/blender/makesrna/SConscript
+++ b/source/blender/makesrna/SConscript
@@ -7,7 +7,7 @@ o = SConscript('intern/SConscript')
objs += o
incs = '#/intern/guardedalloc ../blenkernel ../blenlib ../makesdna intern .'
-incs += ' ../windowmanager ../editors/include ../imbuf'
+incs += ' ../windowmanager ../editors/include ../imbuf ../ikplugin'
incs += ' ../render/extern/include'
defs = []
diff --git a/source/blender/makesrna/intern/CMakeLists.txt b/source/blender/makesrna/intern/CMakeLists.txt
index 709c5d017ec..50cf0b00b84 100644
--- a/source/blender/makesrna/intern/CMakeLists.txt
+++ b/source/blender/makesrna/intern/CMakeLists.txt
@@ -39,7 +39,7 @@ SET(SRC
../../../../intern/guardedalloc/intern/mallocn.c
../../../../intern/guardedalloc/intern/mmap_win.c)
-INCLUDE_DIRECTORIES(../../../../intern/guardedalloc .. ../../makesdna ../../blenkernel ../../blenlib ../../windowmanager ../../editors/include ../../imbuf ../../render/extern/include .)
+INCLUDE_DIRECTORIES(../../../../intern/guardedalloc .. ../../makesdna ../../blenkernel ../../blenlib ../../ikplugin ../../windowmanager ../../editors/include ../../imbuf ../../render/extern/include .)
FILE(GLOB INC_FILES ../*.h ../../makesdna/*.h)
IF(WITH_GAMEENGINE)
diff --git a/source/blender/makesrna/intern/Makefile b/source/blender/makesrna/intern/Makefile
index 4a4e41edd15..7923ea1e7de 100644
--- a/source/blender/makesrna/intern/Makefile
+++ b/source/blender/makesrna/intern/Makefile
@@ -49,6 +49,7 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../blenkernel
CPPFLAGS += -I../../imbuf
+CPPFLAGS += -I../../ikplugin
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../windowmanager
CPPFLAGS += -I../../editors/include
diff --git a/source/blender/makesrna/intern/SConscript b/source/blender/makesrna/intern/SConscript
index 569f0547731..0f8bc752f09 100644
--- a/source/blender/makesrna/intern/SConscript
+++ b/source/blender/makesrna/intern/SConscript
@@ -30,7 +30,7 @@ makesrna_tool.Append(CCFLAGS = '-DBASE_HEADER="\\"source/blender/makesrna/\\"" '
defs = []
incs = '#/intern/guardedalloc ../../blenlib ../../blenkernel'
-incs += ' ../../imbuf ../../makesdna ../../makesrna'
+incs += ' ../../imbuf ../../makesdna ../../makesrna ../../ikplugin'
incs += ' ../../windowmanager ../../editors/include'
incs += ' ../../render/extern/include'
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index c734cdfec87..961fb9a3d0b 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -1406,6 +1406,7 @@ static const char *rna_property_subtypename(PropertyType type)
case PROP_DIRPATH: return "PROP_DIRPATH";
case PROP_UNSIGNED: return "PROP_UNSIGNED";
case PROP_PERCENTAGE: return "PROP_PERCENTAGE";
+ case PROP_FACTOR: return "PROP_FACTOR";
case PROP_ANGLE: return "PROP_ANGLE";
case PROP_TIME: return "PROP_TIME";
case PROP_DISTANCE: return "PROP_DISTANCE";
@@ -1968,7 +1969,7 @@ RNAProcessItem PROCESS_ITEMS[]= {
{"rna_rna.c", NULL, RNA_def_rna},
{"rna_ID.c", NULL, RNA_def_ID},
{"rna_texture.c", NULL, RNA_def_texture},
- {"rna_action.c", NULL, RNA_def_action},
+ {"rna_action.c", "rna_action_api.c", RNA_def_action},
{"rna_animation.c", "rna_animation_api.c", RNA_def_animation},
{"rna_actuator.c", NULL, RNA_def_actuator},
{"rna_armature.c", NULL, RNA_def_armature},
@@ -1985,12 +1986,12 @@ RNAProcessItem PROCESS_ITEMS[]= {
{"rna_fluidsim.c", NULL, RNA_def_fluidsim},
{"rna_gpencil.c", NULL, RNA_def_gpencil},
{"rna_group.c", NULL, RNA_def_group},
- {"rna_image.c", NULL, RNA_def_image},
+ {"rna_image.c", "rna_image_api.c", RNA_def_image},
{"rna_key.c", NULL, RNA_def_key},
{"rna_lamp.c", NULL, RNA_def_lamp},
{"rna_lattice.c", NULL, RNA_def_lattice},
{"rna_main.c", "rna_main_api.c", RNA_def_main},
- {"rna_material.c", NULL, RNA_def_material},
+ {"rna_material.c", "rna_material_api.c", RNA_def_material},
{"rna_mesh.c", "rna_mesh_api.c", RNA_def_mesh},
{"rna_meta.c", NULL, RNA_def_meta},
{"rna_modifier.c", NULL, RNA_def_modifier},
@@ -2000,7 +2001,7 @@ RNAProcessItem PROCESS_ITEMS[]= {
{"rna_object_force.c", NULL, RNA_def_object_force},
{"rna_packedfile.c", NULL, RNA_def_packedfile},
{"rna_particle.c", NULL, RNA_def_particle},
- {"rna_pose.c", NULL, RNA_def_pose},
+ {"rna_pose.c", "rna_pose_api.c", RNA_def_pose},
{"rna_property.c", NULL, RNA_def_gameproperty},
{"rna_render.c", NULL, RNA_def_render},
{"rna_scene.c", "rna_scene_api.c", RNA_def_scene},
diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c
index 99090b62938..eaa11b4ad38 100644
--- a/source/blender/makesrna/intern/rna_action.c
+++ b/source/blender/makesrna/intern/rna_action.c
@@ -100,6 +100,8 @@ static void rna_def_action(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "markers", NULL);
RNA_def_property_struct_type(prop, "TimelineMarker");
RNA_def_property_ui_text(prop, "Pose Markers", "Markers specific to this Action, for labeling poses.");
+
+ RNA_api_action(srna);
}
/* --------- */
diff --git a/source/blender/makesrna/intern/rna_action_api.c b/source/blender/makesrna/intern/rna_action_api.c
new file mode 100644
index 00000000000..991a8251cc5
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_action_api.c
@@ -0,0 +1,80 @@
+/**
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Arystanbek Dyussenov
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "DNA_action_types.h"
+
+#ifdef RNA_RUNTIME
+
+#include "BKE_action.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_curve_types.h"
+
+/* XXX disabled until RNA allows returning arrays */
+#if 0
+/* return frame range of all curves (min, max) or (0, 1) if there are no keys */
+int *rna_Action_get_frame_range(bAction *act, int *ret_length)
+{
+ int *ret;
+ float start, end;
+
+ calc_action_range(act, &start, &end, 1);
+
+ *ret_length= 2;
+ ret= MEM_callocN(*ret_length * sizeof(int), "rna_Action_get_frame_range");
+
+ ret[0]= (int)start;
+ ret[1]= (int)end;
+
+ return ret;
+}
+#endif
+
+#else
+
+void RNA_api_action(StructRNA *srna)
+{
+#if 0
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ func= RNA_def_function(srna, "get_frame_range", "rna_Action_get_frame_range");
+ RNA_def_function_ui_description(func, "Get action frame range as a (min, max) tuple.");
+ parm= RNA_def_int_array(func, "frame_range", 1, NULL, 0, 0, "", "Action frame range.", 0, 0);
+ RNA_def_property_flag(parm, PROP_DYNAMIC_ARRAY);
+ RNA_def_function_return(func, parm);
+#endif
+}
+
+#endif
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index 473e726db60..ce83d1c469b 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -58,6 +58,7 @@ void RNA_def_actuator(BlenderRNA *brna)
{ACT_PARENT, "PARENT", 0, "Parent", ""},
{ACT_SHAPEACTION, "SHAPE_ACTION", 0, "Shape Action", ""},
{ACT_STATE, "STATE", 0, "State", ""},
+ {ACT_ARMATURE, "ARMATURE", 0, "Armature", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Actuator", NULL);
diff --git a/source/blender/makesrna/intern/rna_animation.c b/source/blender/makesrna/intern/rna_animation.c
index a8d3a6edaae..4b2c11c2e0d 100644
--- a/source/blender/makesrna/intern/rna_animation.c
+++ b/source/blender/makesrna/intern/rna_animation.c
@@ -57,6 +57,12 @@ static int rna_AnimData_action_editable(PointerRNA *ptr)
return 1;
}
+static void rna_AnimData_action_set(PointerRNA *ptr, PointerRNA value)
+{
+ AnimData *adt= (AnimData*)(ptr->data);
+ adt->action= value.data;
+}
+
static void rna_ksPath_RnaPath_get(PointerRNA *ptr, char *value)
{
KS_Path *ksp= (KS_Path *)ptr->data;
@@ -202,8 +208,11 @@ void rna_def_animdata(BlenderRNA *brna)
/* Active Action */
prop= RNA_def_property(srna, "action", PROP_POINTER, PROP_NONE);
- RNA_def_property_ui_text(prop, "Action", "Active Action for this datablock.");
+ RNA_def_property_pointer_funcs(prop, NULL, "rna_AnimData_action_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE); /* this flag as well as the dynamic test must be defined for this to be editable... */
RNA_def_property_editable_func(prop, "rna_AnimData_action_editable");
+ RNA_def_property_ui_text(prop, "Action", "Active Action for this datablock.");
+
/* Active Action Settings */
prop= RNA_def_property(srna, "action_extrapolation", PROP_ENUM, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index dcf89b7ac1e..5dbfdd3e6f1 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -52,6 +52,7 @@ static void rna_Armature_update_data(bContext *C, PointerRNA *ptr)
DAG_id_flush_update(id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, id);
+ //WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
}
static void rna_Armature_redraw_data(bContext *C, PointerRNA *ptr)
@@ -61,6 +62,11 @@ static void rna_Armature_redraw_data(bContext *C, PointerRNA *ptr)
WM_event_add_notifier(C, NC_GEOM|ND_DATA, id);
}
+static char *rna_Bone_path(PointerRNA *ptr)
+{
+ return BLI_sprintfN("bones[\"%s\"]", ((Bone*)ptr->data)->name);
+}
+
static void rna_bone_layer_set(short *layer, const int *values)
{
int i, tot= 0;
@@ -430,6 +436,7 @@ static void rna_def_bone(BlenderRNA *brna)
srna= RNA_def_struct(brna, "Bone", NULL);
RNA_def_struct_ui_text(srna, "Bone", "Bone in an Armature datablock.");
RNA_def_struct_ui_icon(srna, ICON_BONE_DATA);
+ RNA_def_struct_path_func(srna, "rna_Bone_path");
/* pointers/collections */
/* parent (pointer) */
@@ -457,6 +464,37 @@ static void rna_def_bone(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_SELECTED);
RNA_def_property_ui_text(prop, "Selected", "");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+
+ /* XXX better matrix descriptions possible (Arystan) */
+ prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "bone_mat");
+ RNA_def_property_array(prop, 9);
+ RNA_def_property_ui_text(prop, "Bone Matrix", "3x3 bone matrix.");
+
+ prop= RNA_def_property(srna, "armature_matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "arm_mat");
+ RNA_def_property_array(prop, 16);
+ RNA_def_property_ui_text(prop, "Bone Armature-Relative Matrix", "4x4 bone matrix relative to armature.");
+
+ prop= RNA_def_property(srna, "tail", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "tail");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Tail", "Location of tail end of the bone.");
+
+ prop= RNA_def_property(srna, "armature_tail", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "arm_tail");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Armature-Relative Tail", "Location of tail end of the bone relative to armature.");
+
+ prop= RNA_def_property(srna, "head", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "head");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Head", "Location of head end of the bone.");
+
+ prop= RNA_def_property(srna, "armature_head", PROP_FLOAT, PROP_TRANSLATION);
+ RNA_def_property_float_sdna(prop, NULL, "arm_head");
+ RNA_def_property_array(prop, 3);
+ RNA_def_property_ui_text(prop, "Armature-Relative Head", "Location of head end of the bone relative to armature.");
}
static void rna_def_edit_bone(BlenderRNA *brna)
@@ -526,23 +564,37 @@ static void rna_def_armature(BlenderRNA *brna)
PropertyRNA *prop;
static EnumPropertyItem prop_drawtype_items[] = {
- {ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Draw bones as octahedral shape (default)."},
- {ARM_LINE, "STICK", 0, "Stick", "Draw bones as simple 2D lines with dots."},
- {ARM_B_BONE, "BBONE", 0, "B-Bone", "Draw bones as boxes, showing subdivision and B-Splines"},
- {ARM_ENVELOPE, "ENVELOPE", 0, "Envelope", "Draw bones as extruded spheres, showing defomation influence volume."},
+ {ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Display bones as octahedral shape (default)."},
+ {ARM_LINE, "STICK", 0, "Stick", "Display bones as simple 2D lines with dots."},
+ {ARM_B_BONE, "BBONE", 0, "B-Bone", "Display bones as boxes, showing subdivision and B-Splines"},
+ {ARM_ENVELOPE, "ENVELOPE", 0, "Envelope", "Display bones as extruded spheres, showing defomation influence volume."},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem prop_ghost_type_items[] = {
- {ARM_GHOST_CUR, "CURRENT_FRAME", 0, "Around Current Frame", "Draw Ghosts of poses within a fixed number of frames around the current frame."},
- {ARM_GHOST_RANGE, "RANGE", 0, "In Range", "Draw Ghosts of poses within specified range."},
- {ARM_GHOST_KEYS, "KEYS", 0, "On Keyframes", "Draw Ghosts of poses on Keyframes."},
+ {ARM_GHOST_CUR, "CURRENT_FRAME", 0, "Around Frame", "Display Ghosts of poses within a fixed number of frames around the current frame."},
+ {ARM_GHOST_RANGE, "RANGE", 0, "In Range", "Display Ghosts of poses within specified range."},
+ {ARM_GHOST_KEYS, "KEYS", 0, "On Keyframes", "Display Ghosts of poses on Keyframes."},
+ {0, NULL, 0, NULL, NULL}};
+ static const EnumPropertyItem prop_paths_type_items[]= {
+ {ARM_PATH_ACFRA, "CURRENT_FRAME", 0, "Around Frame", "Display Paths of poses within a fixed number of frames around the current frame."},
+ {0, "RANGE", 0, "In Range", "Display Paths of poses within specified range."},
+ {0, NULL, 0, NULL, NULL}};
+ static const EnumPropertyItem prop_paths_location_items[]= {
+ {ARM_PATH_HEADS, "HEADS", 0, "Heads", "Calculate bone paths from heads"},
+ {0, "TAILS", 0, "Tails", "Calculate bone paths from tails"},
+ {0, NULL, 0, NULL, NULL}};
+ static const EnumPropertyItem prop_pose_position_items[]= {
+ {0, "POSE_POSITION", 0, "Pose Position", "Show armature in posed state."},
+ {ARM_RESTPOS, "REST_POSITION", 0, "Rest Position", "Show Armature in binding pose state. No posing possible."},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Armature", "ID");
RNA_def_struct_ui_text(srna, "Armature", "Armature datablock containing a hierarchy of bones, usually used for rigging characters.");
RNA_def_struct_ui_icon(srna, ICON_ARMATURE_DATA);
-
RNA_def_struct_sdna(srna, "bArmature");
+ /* Animation Data */
+ rna_def_animdata_common(srna);
+
/* Collections */
prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "bonebase", NULL);
@@ -556,6 +608,17 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Edit Bones", "");
/* Enum values */
+// prop= RNA_def_property(srna, "rest_position", PROP_BOOLEAN, PROP_NONE);
+// RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_RESTPOS);
+// RNA_def_property_ui_text(prop, "Rest Position", "Show Armature in Rest Position. No posing possible.");
+// RNA_def_property_update(prop, 0, "rna_Armature_update_data");
+
+ prop= RNA_def_property(srna, "pose_position", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
+ RNA_def_property_enum_items(prop, prop_pose_position_items);
+ RNA_def_property_ui_text(prop, "Pose Position", "Show armature in binding pose or final posed state.");
+ RNA_def_property_update(prop, 0, "rna_Armature_update_data");
+
prop= RNA_def_property(srna, "drawtype", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_drawtype_items);
RNA_def_property_ui_text(prop, "Draw Type", "");
@@ -564,7 +627,19 @@ static void rna_def_armature(BlenderRNA *brna)
prop= RNA_def_property(srna, "ghost_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "ghosttype");
RNA_def_property_enum_items(prop, prop_ghost_type_items);
- RNA_def_property_ui_text(prop, "Ghost Drawing", "Method of Onion-skinning for active Action");
+ RNA_def_property_ui_text(prop, "Ghost Type", "Method of Onion-skinning for active Action");
+ RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+
+ prop= RNA_def_property(srna, "paths_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "pathflag");
+ RNA_def_property_enum_items(prop, prop_paths_type_items);
+ RNA_def_property_ui_text(prop, "Paths Type", "Type of range to show for Bone Paths");
+ RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
+
+ prop= RNA_def_property(srna, "paths_location", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "pathflag");
+ RNA_def_property_enum_items(prop, prop_paths_location_items);
+ RNA_def_property_ui_text(prop, "Paths Location", "When calculating Bone Paths, use Head or Tips");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
/* Boolean values */
@@ -574,7 +649,7 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_array(prop, 16);
RNA_def_property_ui_text(prop, "Visible Layers", "Armature layer visibility.");
RNA_def_property_boolean_funcs(prop, NULL, "rna_Armature_layer_set");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, NULL);
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Armature_redraw_data");
RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
/* layer protection */
@@ -585,10 +660,7 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
/* flag */
- prop= RNA_def_property(srna, "rest_position", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_RESTPOS);
- RNA_def_property_ui_text(prop, "Rest Position", "Show Armature in Rest Position. No posing possible.");
- RNA_def_property_update(prop, 0, "rna_Armature_update_data");
+
prop= RNA_def_property(srna, "draw_axes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_DRAWAXES);
@@ -626,8 +698,8 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
prop= RNA_def_property(srna, "ghost_only_selected", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ARM_GHOST_ONLYSEL);
- RNA_def_property_ui_text(prop, "Draw Ghosts on Selected Keyframes Only", "");
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ARM_GHOST_ONLYSEL);
+ RNA_def_property_ui_text(prop, "Draw Ghosts on Selected Bones Only", "");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
/* deformflag */
@@ -672,15 +744,6 @@ static void rna_def_armature(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Paths Show Keyframe Numbers", "When drawing Armature in Pose Mode, show frame numbers of Keyframes on Bone Paths");
RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
- prop= RNA_def_property(srna, "paths_show_around_current_frame", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "pathflag", ARM_PATH_ACFRA);
- RNA_def_property_ui_text(prop, "Paths Around Current Frame", "When drawing Armature in Pose Mode, only show section of Bone Paths that falls around current frame");
- RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
-
- prop= RNA_def_property(srna, "paths_calculate_head_positions", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "pathflag", ARM_PATH_HEADS);
- RNA_def_property_ui_text(prop, "Paths Use Heads", "When calculating Bone Paths, use Head locations instead of Tips");
- RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
/* Number fields */
/* ghost/onionskining settings */
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 9c33b0afb00..eaf647e02a2 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -62,7 +62,7 @@ void RNA_def_camera(BlenderRNA *brna)
/* Number values */
- prop= RNA_def_property(srna, "passepartout_alpha", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "passepartout_alpha", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "passepartalpha");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Passepartout Alpha", "Opacity (alpha) of the darkened overlay in Camera view.");
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 04d56eb666e..b630e61a680 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -33,6 +33,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "ED_object.h"
#include "WM_types.h"
EnumPropertyItem constraint_type_items[] ={
@@ -80,6 +81,19 @@ EnumPropertyItem space_object_items[] = {
{1, "LOCAL", 0, "Local (Without Parent) Space", ""},
{0, NULL, 0, NULL, NULL}};
+EnumPropertyItem constraint_ik_type_items[] ={
+ {CONSTRAINT_IK_COPYPOSE, "COPY_POSE", 0, "Copy Pose", ""},
+ {CONSTRAINT_IK_DISTANCE, "DISTANCE", 0, "Distance", ""},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static EnumPropertyItem constraint_distance_items[] = {
+ {LIMITDIST_INSIDE, "LIMITDIST_INSIDE", 0, "Inside", ""},
+ {LIMITDIST_OUTSIDE, "LIMITDIST_OUTSIDE", 0, "Outside", ""},
+ {LIMITDIST_ONSURFACE, "LIMITDIST_ONSURFACE", 0, "On Surface", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
#ifdef RNA_RUNTIME
#include "BKE_action.h"
@@ -160,24 +174,12 @@ static char *rna_Constraint_path(PointerRNA *ptr)
static void rna_Constraint_update(bContext *C, PointerRNA *ptr)
{
- Object *ob= ptr->id.data;
-
- if(ob->pose) update_pose_constraint_flags(ob->pose);
-
- object_test_constraints(ob);
-
- if(ob->type==OB_ARMATURE) DAG_id_flush_update(&ob->id, OB_RECALC_DATA|OB_RECALC_OB);
- else DAG_id_flush_update(&ob->id, OB_RECALC_OB);
+ ED_object_constraint_update(ptr->id.data);
}
static void rna_Constraint_dependency_update(bContext *C, PointerRNA *ptr)
{
- Object *ob= ptr->id.data;
-
- rna_Constraint_update(C, ptr);
-
- if(ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels
- DAG_scene_sort(CTX_data_scene(C));
+ ED_object_constraint_dependency_update(CTX_data_scene(C), ptr->id.data);
}
static void rna_Constraint_influence_update(bContext *C, PointerRNA *ptr)
@@ -190,6 +192,24 @@ static void rna_Constraint_influence_update(bContext *C, PointerRNA *ptr)
rna_Constraint_update(C, ptr);
}
+static void rna_Constraint_ik_type_set(struct PointerRNA *ptr, int value)
+{
+ bConstraint *con = ptr->data;
+ bKinematicConstraint *ikdata = con->data;
+
+ if (ikdata->type != value) {
+ // the type of IK constraint has changed, set suitable default values
+ // in case constraints reuse same fields incompatible
+ switch (value) {
+ case CONSTRAINT_IK_COPYPOSE:
+ break;
+ case CONSTRAINT_IK_DISTANCE:
+ break;
+ }
+ ikdata->type = value;
+ }
+}
+
static EnumPropertyItem *rna_Constraint_owner_space_itemf(bContext *C, PointerRNA *ptr, int *free)
{
Object *ob= (Object*)ptr->id.data;
@@ -253,6 +273,22 @@ static EnumPropertyItem *rna_Constraint_target_space_itemf(bContext *C, PointerR
return space_object_items;
}
+static void rna_ActionConstraint_minmax_range(PointerRNA *ptr, float *min, float *max)
+{
+ bConstraint *con= (bConstraint*)ptr->data;
+ bActionConstraint *acon = (bActionConstraint *)con->data;
+
+ /* 0, 1, 2 = magic numbers for rotX, rotY, rotZ */
+ if (ELEM3(acon->type, 0, 1, 2)) {
+ *min= -90.f;
+ *max= 90.f;
+ } else {
+ *min= -1000.f;
+ *max= 1000.f;
+ }
+}
+
+
#else
static void rna_def_constrainttarget(BlenderRNA *brna)
@@ -440,21 +476,40 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
prop= RNA_def_property(srna, "tail", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_TIP);
RNA_def_property_ui_text(prop, "Use Tail", "Include bone's tail as last element in chain.");
- RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
prop= RNA_def_property(srna, "rotation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_ROT);
RNA_def_property_ui_text(prop, "Rotation", "Chain follows rotation of target.");
- RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
prop= RNA_def_property(srna, "targetless", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_AUTO);
RNA_def_property_ui_text(prop, "Targetless", "Use targetless IK.");
- RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
prop= RNA_def_property(srna, "stretch", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", CONSTRAINT_IK_STRETCH);
RNA_def_property_ui_text(prop, "Stretch", "Enable IK Stretching.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
+
+ prop= RNA_def_property(srna, "ik_type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "type");
+ RNA_def_property_enum_funcs(prop, NULL, "rna_Constraint_ik_type_set", NULL);
+ RNA_def_property_enum_items(prop, constraint_ik_type_items);
+ RNA_def_property_ui_text(prop, "IK Type", "");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
+
+ prop= RNA_def_property(srna, "limit_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, constraint_distance_items);
+ RNA_def_property_ui_text(prop, "Limit Mode", "Distances in relation to sphere of influence to allow.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
+
+ prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "dist");
+ RNA_def_property_range(prop, 0.0, 100.f);
+ RNA_def_property_ui_text(prop, "Distance", "Radius of limiting sphere.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
@@ -575,7 +630,7 @@ static void rna_def_constraint_locate_like(BlenderRNA *brna)
srna= RNA_def_struct(brna, "CopyLocationConstraint", "Constraint");
RNA_def_struct_ui_text(srna, "Copy Location Constraint", "Copies the location of the target.");
- prop= RNA_def_property(srna, "head_tail", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "head_tail", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, "bConstraint", "headtail");
RNA_def_property_ui_text(prop, "Head/Tail", "Target along length of bone: Head=0, Tail=1.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -781,15 +836,17 @@ static void rna_def_constraint_action(BlenderRNA *brna)
prop= RNA_def_property(srna, "maximum", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_range(prop, -1000.f, 1000.f);
RNA_def_property_ui_text(prop, "Maximum", "Maximum value for target channel range.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_ActionConstraint_minmax_range");
prop= RNA_def_property(srna, "minimum", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "min");
- RNA_def_property_range(prop, 0.0, 1000.f);
+ RNA_def_property_range(prop, -1000.f, 1000.f);
RNA_def_property_ui_text(prop, "Minimum", "Minimum value for target channel range.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+ RNA_def_property_float_funcs(prop, NULL, NULL, "rna_ActionConstraint_minmax_range");
}
static void rna_def_constraint_locked_track(BlenderRNA *brna)
@@ -875,10 +932,10 @@ static void rna_def_constraint_follow_path(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Offset", "Offset from the position corresponding to the time frame.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "offset_percentage", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "offset_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "offset"); // XXX we might be better with another var or some hackery?
RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Offset Percentage", "Percentage value defining target position along length of bone.");
+ RNA_def_property_ui_text(prop, "Offset Factor", "Percentage value defining target position along length of bone.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "forward", PROP_ENUM, PROP_NONE);
@@ -1457,12 +1514,6 @@ static void rna_def_constraint_distance_limit(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
- static EnumPropertyItem distance_items[] = {
- {LIMITDIST_INSIDE, "LIMITDIST_INSIDE", 0, "Inside", ""},
- {LIMITDIST_OUTSIDE, "LIMITDIST_OUTSIDE", 0, "Outside", ""},
- {LIMITDIST_ONSURFACE, "LIMITDIST_ONSURFACE", 0, "On Surface", ""},
- {0, NULL, 0, NULL, NULL}};
-
srna= RNA_def_struct(brna, "LimitDistanceConstraint", "Constraint");
RNA_def_struct_ui_text(srna, "Limit Distance Constraint", "Limits the distance from target object.");
RNA_def_struct_sdna_from(srna, "bDistLimitConstraint", "data");
@@ -1486,7 +1537,7 @@ static void rna_def_constraint_distance_limit(BlenderRNA *brna)
prop= RNA_def_property(srna, "limit_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "mode");
- RNA_def_property_enum_items(prop, distance_items);
+ RNA_def_property_enum_items(prop, constraint_distance_items);
RNA_def_property_ui_text(prop, "Limit Mode", "Distances in relation to sphere of influence to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
@@ -1599,12 +1650,23 @@ void RNA_def_constraint(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Proxy Local", "Constraint was added in this proxy instance (i.e. did not belong to source Armature).");
/* values */
- prop= RNA_def_property(srna, "influence", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "influence", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "enforce");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Influence", "Amount of influence constraint will have on the final solution.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_influence_update");
-
+
+ /* readonly values */
+ prop= RNA_def_property(srna, "lin_error", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "lin_error");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Lin error", "Amount of residual error in Blender space unit for constraints that work on position.");
+
+ prop= RNA_def_property(srna, "rot_error", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "rot_error");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Rot error", "Amount of residual error in radiant for constraints that work on orientation.");
+
/* pointers */
rna_def_constrainttarget(brna);
diff --git a/source/blender/makesrna/intern/rna_curve.c b/source/blender/makesrna/intern/rna_curve.c
index 4a5af56d64a..3b6bd2255f2 100644
--- a/source/blender/makesrna/intern/rna_curve.c
+++ b/source/blender/makesrna/intern/rna_curve.c
@@ -54,6 +54,7 @@ EnumPropertyItem beztriple_interpolation_mode_items[] = {
EnumPropertyItem beztriple_keyframe_type_items[] = {
{BEZT_KEYTYPE_KEYFRAME, "KEYFRAME", 0, "Keyframe", ""},
{BEZT_KEYTYPE_BREAKDOWN, "BREAKDOWN", 0, "Breakdown", ""},
+ {BEZT_KEYTYPE_EXTREME, "EXTREME", 0, "Extreme", ""},
{0, NULL, 0, NULL, NULL}};
#ifdef RNA_RUNTIME
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index 45517546c16..cc86da18a0b 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -890,7 +890,7 @@ PropertyRNA *RNA_def_property(StructOrFunctionRNA *cont_, const char *identifier
fprop->softmin= 0.0f;
fprop->softmax= 1.0f;
}
- else if(subtype == PROP_PERCENTAGE) {
+ else if(subtype == PROP_FACTOR) {
fprop->softmin= fprop->hardmin= 0.0f;
fprop->softmax= fprop->hardmax= 1.0f;
}
@@ -1530,7 +1530,7 @@ void RNA_def_property_int_sdna(PropertyRNA *prop, const char *structname, const
iprop->softmax= 10000;
}
- if(prop->subtype == PROP_UNSIGNED || prop->subtype == PROP_PERCENTAGE)
+ if(prop->subtype == PROP_UNSIGNED || prop->subtype == PROP_PERCENTAGE || prop->subtype == PROP_FACTOR)
iprop->hardmin= iprop->softmin= 0;
}
}
@@ -2261,6 +2261,21 @@ PropertyRNA *RNA_def_float_percentage(StructOrFunctionRNA *cont_, const char *id
return prop;
}
+PropertyRNA *RNA_def_float_factor(StructOrFunctionRNA *cont_, const char *identifier, float default_value,
+ float hardmin, float hardmax, const char *ui_name, const char *ui_description, float softmin, float softmax)
+{
+ ContainerRNA *cont= cont_;
+ PropertyRNA *prop;
+
+ prop= RNA_def_property(cont, identifier, PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_float_default(prop, default_value);
+ if(hardmin != hardmax) RNA_def_property_range(prop, hardmin, hardmax);
+ RNA_def_property_ui_text(prop, ui_name, ui_description);
+ RNA_def_property_ui_range(prop, softmin, softmax, 1, 3);
+
+ return prop;
+}
+
PropertyRNA *RNA_def_pointer(StructOrFunctionRNA *cont_, const char *identifier, const char *type,
const char *ui_name, const char *ui_description)
{
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index 13ec9aea9bb..4c2689d4f64 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -144,6 +144,29 @@ static EnumPropertyItem *rna_Image_source_itemf(bContext *C, PointerRNA *ptr, in
return item;
}
+static int rna_Image_has_data_get(PointerRNA *ptr)
+{
+ Image *im= (Image*)ptr->data;
+
+ if (im->ibufs.first)
+ return 1;
+
+ return 0;
+}
+
+static int rna_Image_depth_get(PointerRNA *ptr)
+{
+ Image *im= (Image*)ptr->data;
+ ImBuf *ibuf= BKE_image_get_ibuf(im, NULL);
+
+ if (!ibuf) return 0;
+
+ if (ibuf->rect_float)
+ return 128;
+
+ return ibuf->depth;
+}
+
#else
static void rna_def_imageuser(BlenderRNA *brna)
@@ -219,7 +242,7 @@ static void rna_def_image(BlenderRNA *brna)
{0, NULL, 0, NULL, NULL}};
static const EnumPropertyItem prop_field_order_items[]= {
{0, "EVEN", 0, "Even", "Even Fields first"},
- {IMA_STD_FIELD, "Odd", 0, "Odd", "Odd Fields first"},
+ {IMA_STD_FIELD, "ODD", 0, "Odd", "Odd Fields first"},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Image", "ID");
@@ -356,6 +379,22 @@ static void rna_def_image(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "tpageflag", IMA_CLAMP_V);
RNA_def_property_ui_text(prop, "Clamp Y", "Disable texture repeating vertically.");
RNA_def_property_update(prop, NC_IMAGE|ND_DISPLAY, NULL);
+
+ /*
+ Image.has_data and Image.depth are temporary,
+ Update import_obj.py when they are replaced (Arystan)
+ */
+ prop= RNA_def_property(srna, "has_data", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_funcs(prop, "rna_Image_has_data_get", NULL);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Has data", "True if this image has data.");
+
+ prop= RNA_def_property(srna, "depth", PROP_INT, PROP_NONE);
+ RNA_def_property_int_funcs(prop, "rna_Image_depth_get", NULL, NULL);
+ RNA_def_property_ui_text(prop, "Depth", "Image bit depth.");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+
+ RNA_api_image(srna);
}
void RNA_def_image(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
new file mode 100644
index 00000000000..2bb7905fc03
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -0,0 +1,101 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Arystanbek Dyussenov
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#ifdef RNA_RUNTIME
+
+#include "BKE_image.h"
+#include "BKE_main.h"
+#include "BKE_utildefines.h"
+
+#include "DNA_image_types.h"
+#include "DNA_scene_types.h"
+
+#include "MEM_guardedalloc.h"
+
+/*
+ User should check if returned path exists before copying a file there.
+
+ TODO: it would be better to return a (abs, rel) tuple.
+*/
+static char *rna_Image_get_export_path(Image *image, char *dest_dir, int rel)
+{
+ int length = FILE_MAX;
+ char *path= MEM_callocN(length, "image file path");
+
+ if (!BKE_get_image_export_path(image, dest_dir, rel ? NULL : path, length, rel ? path : NULL, length )) {
+ MEM_freeN(path);
+ return NULL;
+ }
+
+ return path;
+}
+
+char *rna_Image_get_abs_filename(Image *image, bContext *C)
+{
+ char *filename= MEM_callocN(FILE_MAX, "Image.get_abs_filename()");
+
+ BLI_strncpy(filename, image->name, FILE_MAXDIR + FILE_MAXFILE);
+ BLI_convertstringcode(filename, CTX_data_main(C)->name);
+ BLI_convertstringframe(filename, CTX_data_scene(C)->r.cfra);
+
+ return filename;
+}
+
+#else
+
+void RNA_api_image(StructRNA *srna)
+{
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ func= RNA_def_function(srna, "get_export_path", "rna_Image_get_export_path");
+ RNA_def_function_ui_description(func, "Produce image export path.");
+ parm= RNA_def_string(func, "dest_dir", "", 0, "", "Destination directory.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_boolean(func, "get_rel_path", 1, "", "Return relative path if True.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_string(func, "path", "", 0, "", "Absolute export path.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "get_abs_filename", "rna_Image_get_abs_filename");
+ RNA_def_function_ui_description(func, "Get absolute filename.");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ parm= RNA_def_string_file_path(func, "abs_filename", NULL, 0, "", "Image/movie absolute filename.");
+ RNA_def_function_return(func, parm);
+}
+
+#endif
+
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 4d8ef7082b6..3723c05ada0 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -200,15 +200,19 @@ void rna_Mesh_update_draw(struct bContext *C, struct PointerRNA *ptr);
/* API functions */
+void RNA_api_action(StructRNA *srna);
+void RNA_api_image(struct StructRNA *srna);
void RNA_api_keyingset(struct StructRNA *srna);
void RNA_api_main(struct StructRNA *srna);
+void RNA_api_material(StructRNA *srna);
void RNA_api_mesh(struct StructRNA *srna);
void RNA_api_object(struct StructRNA *srna);
-void RNA_api_scene(struct StructRNA *srna);
+void RNA_api_scene(struct StructRNA *srna);
void RNA_api_text(struct StructRNA *srna);
void RNA_api_ui_layout(struct StructRNA *srna);
void RNA_api_wm(struct StructRNA *srna);
+
/* ID Properties */
extern StringPropertyRNA rna_IDProperty_string;
diff --git a/source/blender/makesrna/intern/rna_key.c b/source/blender/makesrna/intern/rna_key.c
index e66ee683e61..e1551404438 100644
--- a/source/blender/makesrna/intern/rna_key.c
+++ b/source/blender/makesrna/intern/rna_key.c
@@ -257,6 +257,11 @@ static PointerRNA rna_ShapeKey_data_get(CollectionPropertyIterator *iter)
return rna_pointer_inherit_refine(&iter->parent, type, rna_iterator_array_get(iter));
}
+static char *rna_ShapeKey_path(PointerRNA *ptr)
+{
+ return BLI_sprintfN("keys[\"%s\"]", ((KeyBlock*)ptr->data)->name);
+}
+
static void rna_Key_update_data(bContext *C, PointerRNA *ptr)
{
Main *bmain= CTX_data_main(C);
@@ -343,6 +348,7 @@ static void rna_def_keyblock(BlenderRNA *brna)
srna= RNA_def_struct(brna, "ShapeKey", NULL);
RNA_def_struct_ui_text(srna, "Shape Key", "Shape key in a shape keys datablock.");
RNA_def_struct_sdna(srna, "KeyBlock");
+ RNA_def_struct_path_func(srna, "rna_ShapeKey_path");
RNA_def_struct_ui_icon(srna, ICON_SHAPEKEY_DATA);
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index d0a3789b9d8..379cf75d450 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -31,14 +31,23 @@
#include "RNA_define.h"
#include "RNA_types.h"
+#include "RNA_enum_types.h"
+
+#include "DNA_object_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
#ifdef RNA_RUNTIME
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_library.h"
+#include "BKE_object.h"
+#include "BKE_material.h"
+#include "BKE_image.h"
+#include "BKE_texture.h"
-#include "DNA_mesh_types.h"
+#include "DNA_lamp_types.h"
static Mesh *rna_Main_add_mesh(Main *main, char *name)
{
@@ -57,24 +66,130 @@ static void rna_Main_remove_mesh(Main *main, ReportList *reports, Mesh *me)
/* XXX python now has invalid pointer? */
}
+static Lamp *rna_Main_add_lamp(Main *main, char *name)
+{
+ Lamp *la= add_lamp(name);
+ la->id.us--;
+ return la;
+}
+
+/*
+static void rna_Main_remove_lamp(Main *main, ReportList *reports, Lamp *la)
+{
+ if(la->id.us == 0)
+ free_libblock(&main->lamp, la);
+ else
+ BKE_report(reports, RPT_ERROR, "Lamp must have zero users to be removed.");
+}
+*/
+
+static Object* rna_Main_add_object(Main *main, int type, char *name)
+{
+ Object *ob= add_only_object(type, name);
+ ob->id.us--;
+ return ob;
+}
+
+/*
+ NOTE: the following example shows when this function should _not_ be called
+
+ ob = bpy.data.add_object()
+ scene.add_object(ob)
+
+ # ob is freed here
+ scene.remove_object(ob)
+
+ # don't do this since ob is already freed!
+ bpy.data.remove_object(ob)
+*/
+static void rna_Main_remove_object(Main *main, ReportList *reports, Object *ob)
+{
+ if(ob->id.us == 0)
+ free_libblock(&main->object, ob);
+ else
+ BKE_report(reports, RPT_ERROR, "Object must have zero users to be removed.");
+}
+
+static Material *rna_Main_add_material(Main *main, char *name)
+{
+ return add_material(name);
+}
+
+/* TODO: remove material? */
+
+struct Tex *rna_Main_add_texture(Main *main, char *name)
+{
+ return add_texture(name);
+}
+
+/* TODO: remove texture? */
+
+struct Image *rna_Main_add_image(Main *main, char *filename)
+{
+ return BKE_add_image_file(filename, 0);
+}
+
#else
void RNA_api_main(StructRNA *srna)
{
FunctionRNA *func;
- PropertyRNA *prop;
+ PropertyRNA *parm;
+
+ func= RNA_def_function(srna, "add_object", "rna_Main_add_object");
+ RNA_def_function_ui_description(func, "Add a new object.");
+ parm= RNA_def_enum(func, "type", object_type_items, 0, "", "Type of Object.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_string(func, "name", "Object", 0, "", "New name for the datablock.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "object", "Object", "", "New object.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "remove_object", "rna_Main_remove_object");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(func, "Remove an object if it has zero users.");
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
func= RNA_def_function(srna, "add_mesh", "rna_Main_add_mesh");
RNA_def_function_ui_description(func, "Add a new mesh.");
- prop= RNA_def_string(func, "name", "Mesh", 0, "", "New name for the datablock.");
- prop= RNA_def_pointer(func, "mesh", "Mesh", "", "New mesh.");
- RNA_def_function_return(func, prop);
+ parm= RNA_def_string(func, "name", "Mesh", 0, "", "New name for the datablock.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "mesh", "Mesh", "", "New mesh.");
+ RNA_def_function_return(func, parm);
func= RNA_def_function(srna, "remove_mesh", "rna_Main_remove_mesh");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_function_ui_description(func, "Remove a mesh if it has zero users.");
- prop= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh to remove.");
- RNA_def_property_flag(prop, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh to remove.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "add_lamp", "rna_Main_add_lamp");
+ RNA_def_function_ui_description(func, "Add a new lamp.");
+ parm= RNA_def_string(func, "name", "Lamp", 0, "", "New name for the datablock.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "mesh", "Lamp", "", "New lamp.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_material", "rna_Main_add_material");
+ RNA_def_function_ui_description(func, "Add a new material.");
+ parm= RNA_def_string(func, "name", "Material", 0, "", "New name for the datablock."); /* optional */
+ parm= RNA_def_pointer(func, "material", "Material", "", "New material.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_texture", "rna_Main_add_texture");
+ RNA_def_function_ui_description(func, "Add a new texture.");
+ parm= RNA_def_string(func, "name", "Tex", 0, "", "New name for the datablock."); /* optional */
+ parm= RNA_def_pointer(func, "texture", "Texture", "", "New texture.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_image", "rna_Main_add_image");
+ RNA_def_function_ui_description(func, "Add a new image.");
+ parm= RNA_def_string(func, "filename", "", 0, "", "Filename to load image from.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "image", "Image", "", "New image.");
+ RNA_def_function_return(func, parm);
+
}
#endif
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 18c0dc42e17..a6f22017aaa 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -645,12 +645,12 @@ static void rna_def_material_colors(StructRNA *srna)
RNA_def_property_ui_text(prop, "Mirror Color", "Mirror color of the material.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "alpha", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "alpha", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Alpha", "Alpha transparency of the material.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL);
- prop= RNA_def_property(srna, "specular_alpha", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "specular_alpha", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "spectra");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Specular Alpha", "Alpha transparency for specular areas.");
@@ -725,7 +725,7 @@ static void rna_def_material_diffuse(StructRNA *srna)
RNA_def_property_ui_text(prop, "Diffuse Shader Model", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "diffuse_intensity", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "diffuse_intensity", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "ref");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Diffuse Intensity", "Amount of diffuse reflection.");
@@ -742,7 +742,7 @@ static void rna_def_material_diffuse(StructRNA *srna)
RNA_def_property_ui_text(prop, "Diffuse Toon Size", "Size of diffuse toon area.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "diffuse_toon_smooth", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "diffuse_toon_smooth", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "param[1]");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Diffuse Toon Smooth", "Smoothness of diffuse toon area.");
@@ -786,7 +786,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Enabled", "Enable raytraced reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "reflect_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "reflect_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "ray_mirror");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Reflectivity", "Sets the amount mirror reflection for raytrace.");
@@ -798,19 +798,19 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fresnel", "Power of Fresnel for mirror reflection.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "fresnel_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "fresnel_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "fresnel_mir_i");
RNA_def_property_range(prop, 0.0f, 5.0f);
RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "gloss_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "gloss_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Amount", "The shininess of the reflection. Values < 1.0 give diffuse, blurry reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_anisotropic", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "gloss_anisotropic", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "aniso_gloss_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Anisotropy", "The shape of the reflection, from 0.0 (circular) to 1.0 (fully stretched along the tangent.");
@@ -822,7 +822,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Gloss Samples", "Number of cone samples averaged for blurry reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "adapt_thresh_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Threshold", "Threshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped.");
@@ -869,13 +869,13 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fresnel", "Power of Fresnel for transparency (Ray or ZTransp).");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "fresnel_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "fresnel_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "fresnel_tra_i");
RNA_def_property_range(prop, 1.0f, 5.0f);
RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "gloss_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "gloss_tra");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Amount", "The clarity of the refraction. Values < 1.0 give diffuse, blurry refractions.");
@@ -887,7 +887,7 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Gloss Samples", "Number of cone samples averaged for blurry refractions.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "adapt_thresh_tra");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Threshold", "Threshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped.");
@@ -899,7 +899,7 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Depth", "Maximum allowed number of light inter-refractions.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "filter", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "filter", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "filter");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Filter", "Amount to blend in the material's diffuse color in raytraced transparency (simulating absorption).");
@@ -1011,7 +1011,7 @@ static void rna_def_material_volume(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Depth Cutoff", "Stop ray marching early if transmission drops below this luminance - higher values give speedups in dense volumes at the expense of accuracy.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "density", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "density", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "density");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Density", "The base density of the volume");
@@ -1093,7 +1093,7 @@ static void rna_def_material_halo(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Hardness", "Sets the hardness of the halo.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "add", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "add", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "add");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Add", "Sets the strength of the add effect.");
@@ -1239,13 +1239,13 @@ static void rna_def_material_sss(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "IOR", "Index of refraction (higher values are denser).");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "sss_colfac");
RNA_def_property_ui_range(prop, 0, 1, 10, 3);
RNA_def_property_ui_text(prop, "Color Factor", "Blend factor for SSS colors.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "texture_factor", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "texture_factor", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "sss_texfac");
RNA_def_property_ui_range(prop, 0, 1, 10, 3);
RNA_def_property_ui_text(prop, "Texture Factor", "Texture scatting blend factor.");
@@ -1287,7 +1287,7 @@ static void rna_def_material_specularity(StructRNA *srna)
RNA_def_property_ui_text(prop, "Specular Shader Model", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "specular_intensity", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "specular_intensity", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "spec");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Specular Intensity", "");
@@ -1316,7 +1316,7 @@ static void rna_def_material_specularity(StructRNA *srna)
RNA_def_property_ui_text(prop, "Specular Toon Size", "Size of specular toon area.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "specular_toon_smooth", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "specular_toon_smooth", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "param[3]");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Specular Toon Smooth", "Ssmoothness of specular toon area.");
@@ -1474,7 +1474,7 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Transparency Method", "Method to use for rendering transparency.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "amb");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Ambient", "Amount of global ambient color the material receives.");
@@ -1486,7 +1486,7 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Emit", "Amount of light to emit.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "translucency", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "translucency", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Translucency", "Amount of diffuse shading on the back side.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
@@ -1511,7 +1511,7 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_text(prop, "Shadow Buffer Bias", "Factor to multiply shadow buffer bias with (0 is ignore.)");
- prop= RNA_def_property(srna, "shadow_casting_alpha", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "shadow_casting_alpha", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "shad_alpha");
RNA_def_property_range(prop, 0.001, 1);
RNA_def_property_ui_text(prop, "Shadow Casting Alpha", "Shadow casting alpha, only in use for Irregular Shadowbuffer.");
@@ -1688,6 +1688,8 @@ void RNA_def_material(BlenderRNA *brna)
rna_def_material_mtex(brna);
rna_def_material_strand(brna);
rna_def_material_physics(brna);
+
+ RNA_api_material(srna);
}
void rna_def_mtex_common(StructRNA *srna, const char *begin, const char *activeget, const char *activeset, const char *structname)
diff --git a/source/blender/makesrna/intern/rna_material_api.c b/source/blender/makesrna/intern/rna_material_api.c
new file mode 100644
index 00000000000..aa28b6b923c
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_material_api.c
@@ -0,0 +1,126 @@
+/**
+ *
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "DNA_material_types.h"
+
+#ifdef RNA_RUNTIME
+
+#include "BKE_material.h"
+#include "BKE_texture.h"
+
+/*
+ Adds material to the first free texture slot.
+ If all slots are busy, replaces the first.
+*/
+static void rna_Material_add_texture(Material *ma, Tex *tex, int mapto, int texco)
+{
+ int i;
+ MTex *mtex;
+ int slot= -1;
+
+ for (i= 0; i < MAX_MTEX; i++) {
+ if (!ma->mtex[i]) {
+ slot= i;
+ break;
+ }
+ }
+
+ if (slot == -1)
+ slot= 0;
+
+ if (ma->mtex[slot]) {
+ ma->mtex[slot]->tex->id.us--;
+ }
+ else {
+ ma->mtex[slot]= add_mtex();
+ }
+
+ mtex= ma->mtex[slot];
+
+ mtex->tex= tex;
+ id_us_plus(&tex->id);
+
+ mtex->texco= mapto;
+ mtex->mapto= texco;
+}
+
+#else
+
+void RNA_api_material(StructRNA *srna)
+{
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ /* copied from rna_def_material_mtex (rna_material.c) */
+ static EnumPropertyItem prop_texture_coordinates_items[] = {
+ {TEXCO_GLOB, "GLOBAL", 0, "Global", "Uses global coordinates for the texture coordinates."},
+ {TEXCO_OBJECT, "OBJECT", 0, "Object", "Uses linked object's coordinates for texture coordinates."},
+ {TEXCO_UV, "UV", 0, "UV", "Uses UV coordinates for texture coordinates."},
+ {TEXCO_ORCO, "ORCO", 0, "Generated", "Uses the original undeformed coordinates of the object."},
+ {TEXCO_STRAND, "STRAND", 0, "Strand", "Uses normalized strand texture coordinate (1D)."},
+ {TEXCO_STICKY, "STICKY", 0, "Sticky", "Uses mesh's sticky coordinates for the texture coordinates."},
+ {TEXCO_WINDOW, "WINDOW", 0, "Window", "Uses screen coordinates as texture coordinates."},
+ {TEXCO_NORM, "NORMAL", 0, "Normal", "Uses normal vector as texture coordinates."},
+ {TEXCO_REFL, "REFLECTION", 0, "Reflection", "Uses reflection vector as texture coordinates."},
+ {TEXCO_STRESS, "STRESS", 0, "Stress", "Uses the difference of edge lengths compared to original coordinates of the mesh."},
+ {TEXCO_TANGENT, "TANGENT", 0, "Tangent", "Uses the optional tangent vector as texture coordinates."},
+
+ {0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem prop_texture_mapto_items[] = {
+ {MAP_COL, "COLOR", 0, "Color", "Causes the texture to affect basic color of the material"},
+ {MAP_NORM, "NORMAL", 0, "Normal", "Causes the texture to affect the rendered normal"},
+ {MAP_COLSPEC, "SPECULAR_COLOR", 0, "Specularity Color", "Causes the texture to affect the specularity color"},
+ {MAP_COLMIR, "MIRROR", 0, "Mirror", "Causes the texture to affect the mirror color"},
+ {MAP_REF, "REFLECTION", 0, "Reflection", "Causes the texture to affect the value of the materials reflectivity"},
+ {MAP_SPEC, "SPECULARITY", 0, "Specularity", "Causes the texture to affect the value of specularity"},
+ {MAP_EMIT, "EMIT", 0, "Emit", "Causes the texture to affect the emit value"},
+ {MAP_ALPHA, "ALPHA", 0, "Alpha", "Causes the texture to affect the alpha value"},
+ {MAP_HAR, "HARDNESS", 0, "Hardness", "Causes the texture to affect the hardness value"},
+ {MAP_RAYMIRR, "RAY_MIRROR", 0, "Ray-Mirror", "Causes the texture to affect the ray-mirror value"},
+ {MAP_TRANSLU, "TRANSLUCENCY", 0, "Translucency", "Causes the texture to affect the translucency value"},
+ {MAP_AMB, "AMBIENT", 0, "Ambient", "Causes the texture to affect the value of ambient"},
+ {MAP_DISPLACE, "DISPLACEMENT", 0, "Displacement", "Let the texture displace the surface"},
+ {MAP_WARP, "WARP", 0, "Warp", "Let the texture warp texture coordinates of next channels"},
+ {0, NULL, 0, NULL, NULL}};
+
+ func= RNA_def_function(srna, "add_texture", "rna_Material_add_texture");
+ RNA_def_function_ui_description(func, "Add a texture to material's free texture slot.");
+ parm= RNA_def_pointer(func, "texture", "Texture", "", "Texture to add.");
+ parm= RNA_def_enum(func, "texture_coordinates", prop_texture_coordinates_items, TEXCO_UV, "", "Source of texture coordinate information."); /* optional */
+ parm= RNA_def_enum(func, "map_to", prop_texture_mapto_items, MAP_COL, "", "Controls which material property the texture affects."); /* optional */
+}
+
+#endif
+
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index 78fb8ede3ee..ecfe59a0142 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -953,6 +953,16 @@ static void rna_def_medge(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_SHARP);
RNA_def_property_ui_text(prop, "Sharp", "Sharp edge for the EdgeSplit modifier");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
+
+ prop= RNA_def_property(srna, "loose", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_LOOSEEDGE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Loose", "Loose edge");
+
+ prop= RNA_def_property(srna, "fgon", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_FGON);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Fgon", "Fgon edge");
}
static void rna_def_mface(BlenderRNA *brna)
@@ -972,6 +982,7 @@ static void rna_def_mface(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_DYNAMIC);
RNA_def_property_dynamic_array_funcs(prop, "rna_MeshFace_verts_get_length");
RNA_def_property_int_funcs(prop, "rna_MeshFace_verts_get", "rna_MeshFace_verts_set", NULL);
+
RNA_def_property_ui_text(prop, "Vertices", "Vertex indices");
prop= RNA_def_property(srna, "material_index", PROP_INT, PROP_UNSIGNED);
diff --git a/source/blender/makesrna/intern/rna_mesh_api.c b/source/blender/makesrna/intern/rna_mesh_api.c
index 686d91e4fe2..d8466337781 100644
--- a/source/blender/makesrna/intern/rna_mesh_api.c
+++ b/source/blender/makesrna/intern/rna_mesh_api.c
@@ -42,12 +42,19 @@
#include "BKE_DerivedMesh.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "DNA_mesh_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_arithb.h"
#include "BLI_edgehash.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "MEM_guardedalloc.h"
+
static void rna_Mesh_calc_edges(Mesh *mesh)
{
CustomData edata;
@@ -102,6 +109,9 @@ static void rna_Mesh_calc_edges(Mesh *mesh)
static void rna_Mesh_update(Mesh *mesh, bContext *C)
{
+ Main *bmain= CTX_data_main(C);
+ Object *ob;
+
if(mesh->totface && mesh->totedge == 0)
rna_Mesh_calc_edges(mesh);
@@ -111,6 +121,18 @@ static void rna_Mesh_update(Mesh *mesh, bContext *C)
WM_event_add_notifier(C, NC_GEOM|ND_DATA, mesh);
}
+static void rna_Mesh_transform(Mesh *me, float *mat)
+{
+
+ /* TODO: old API transform had recalc_normals option */
+ int i;
+ MVert *mvert= me->mvert;
+
+ for(i= 0; i < me->totvert; i++, mvert++) {
+ Mat4MulVecfl((float (*)[4])mat, mvert->co);
+ }
+}
+
static void rna_Mesh_add_verts(Mesh *mesh, int len)
{
CustomData vdata;
@@ -141,6 +163,14 @@ static void rna_Mesh_add_verts(Mesh *mesh, int len)
mesh->totvert= totvert;
}
+Mesh *rna_Mesh_create_copy(Mesh *me)
+{
+ Mesh *ret= copy_mesh(me);
+ ret->id.us--;
+
+ return ret;
+}
+
static void rna_Mesh_add_edges(Mesh *mesh, int len)
{
CustomData edata;
@@ -201,6 +231,12 @@ static void rna_Mesh_add_faces(Mesh *mesh, int len)
mesh->totface= totface;
}
+/*
+static void rna_Mesh_add_faces(Mesh *mesh)
+{
+}
+*/
+
static void rna_Mesh_add_geometry(Mesh *mesh, int verts, int edges, int faces)
{
if(verts)
@@ -211,6 +247,39 @@ static void rna_Mesh_add_geometry(Mesh *mesh, int verts, int edges, int faces)
rna_Mesh_add_faces(mesh, faces);
}
+static void rna_Mesh_add_uv_texture(Mesh *me)
+{
+ me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT, NULL, me->totface);
+}
+
+static void rna_Mesh_calc_normals(Mesh *me)
+{
+ mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
+}
+
+static void rna_Mesh_add_material(Mesh *me, Material *ma)
+{
+ int i;
+ int totcol = me->totcol + 1;
+ Material **mat;
+
+ /* don't add if mesh already has it */
+ for (i = 0; i < me->totcol; i++)
+ if (me->mat[i] == ma)
+ return;
+
+ mat= MEM_callocN(sizeof(void*) * totcol, "newmatar");
+
+ if (me->totcol) memcpy(mat, me->mat, sizeof(void*) * me->totcol);
+ if (me->mat) MEM_freeN(me->mat);
+
+ me->mat = mat;
+ me->mat[me->totcol++] = ma;
+ ma->id.us++;
+
+ test_object_materials((ID*)me);
+}
+
#else
void RNA_api_mesh(StructRNA *srna)
@@ -218,6 +287,11 @@ void RNA_api_mesh(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
+ func= RNA_def_function(srna, "transform", "rna_Mesh_transform");
+ RNA_def_function_ui_description(func, "Transform mesh vertices by a matrix.");
+ parm= RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix.", 0.0f, 0.0f);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
func= RNA_def_function(srna, "add_geometry", "rna_Mesh_add_geometry");
parm= RNA_def_int(func, "verts", 0, 0, INT_MAX, "Number", "Number of vertices to add.", 0, INT_MAX);
RNA_def_property_flag(parm, PROP_REQUIRED);
@@ -226,8 +300,24 @@ void RNA_api_mesh(StructRNA *srna)
parm= RNA_def_int(func, "faces", 0, 0, INT_MAX, "Number", "Number of faces to add.", 0, INT_MAX);
RNA_def_property_flag(parm, PROP_REQUIRED);
+ func= RNA_def_function(srna, "create_copy", "rna_Mesh_create_copy");
+ RNA_def_function_ui_description(func, "Create a copy of this Mesh datablock.");
+ parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh, remove it if it is only used for export.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_uv_texture", "rna_Mesh_add_uv_texture");
+ RNA_def_function_ui_description(func, "Add a UV texture layer to Mesh.");
+
+ func= RNA_def_function(srna, "calc_normals", "rna_Mesh_calc_normals");
+ RNA_def_function_ui_description(func, "Calculate vertex normals.");
+
func= RNA_def_function(srna, "update", "rna_Mesh_update");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+
+ func= RNA_def_function(srna, "add_material", "rna_Mesh_add_material");
+ RNA_def_function_ui_description(func, "Add a new material to Mesh.");
+ parm= RNA_def_pointer(func, "material", "Material", "", "Material to add.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index ffc2d78a6ce..480abff19cb 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -1619,12 +1619,6 @@ static void rna_def_modifier_collision(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "CollisionSettings");
RNA_def_property_pointer_funcs(prop, "rna_CollisionModifier_settings_get", NULL, NULL);
RNA_def_property_ui_text(prop, "Settings", "");
-
- prop= RNA_def_property(srna, "absorption", PROP_INT, PROP_PERCENTAGE);
- RNA_def_property_int_sdna(prop, NULL, "absorption");
- RNA_def_property_ui_range(prop, 0, 100, 1, 2);
- RNA_def_property_ui_text(prop, "Absorption %", "How much of effector force gets lost during collision with this object (in percent).");
- RNA_def_property_update(prop, 0, "rna_Modifier_update");
}
static void rna_def_modifier_bevel(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index f2caf1a4d52..ebd032bb0b1 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -473,10 +473,11 @@ static void def_sh_geometry(StructRNA *srna)
static void def_cmp_alpha_over(StructRNA *srna)
{
PropertyRNA *prop;
-
+
+ // XXX: Tooltip
prop = RNA_def_property(srna, "convert_premul", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "custom1", 1);
- RNA_def_property_ui_text(prop, "convert_premul", "TODO: don't know what this is");
+ RNA_def_property_ui_text(prop, "Convert Premul", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
RNA_def_struct_sdna_from(srna, "NodeTwoFloats", "storage");
@@ -488,6 +489,31 @@ static void def_cmp_alpha_over(StructRNA *srna)
RNA_def_property_update(prop, 0, "rna_Node_update");
}
+static void def_cmp_hue_saturation(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ RNA_def_struct_sdna_from(srna, "NodeHueSat", "storage");
+
+ prop = RNA_def_property(srna, "hue", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "hue");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Hue", "");
+ RNA_def_property_update(prop, 0, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "sat", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "sat");
+ RNA_def_property_range(prop, 0.0f, 2.0f);
+ RNA_def_property_ui_text(prop, "Saturation", "");
+ RNA_def_property_update(prop, 0, "rna_Node_update");
+
+ prop = RNA_def_property(srna, "val", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "val");
+ RNA_def_property_range(prop, 0.0f, 2.0f);
+ RNA_def_property_ui_text(prop, "Value", "");
+ RNA_def_property_update(prop, 0, "rna_Node_update");
+}
+
static void def_cmp_blur(StructRNA *srna)
{
PropertyRNA *prop;
@@ -514,7 +540,7 @@ static void def_cmp_blur(StructRNA *srna)
prop = RNA_def_property(srna, "sizey", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "sizey");
- RNA_def_property_range(prop, 1, 256);
+ RNA_def_property_range(prop, 0, 256);
RNA_def_property_ui_text(prop, "Size Y", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
@@ -605,12 +631,14 @@ static void def_cmp_map_value(StructRNA *srna)
prop = RNA_def_property(srna, "offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "loc");
+ RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Offset", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
prop = RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "size");
+ RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Size", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
@@ -627,12 +655,14 @@ static void def_cmp_map_value(StructRNA *srna)
prop = RNA_def_property(srna, "min", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "min");
+ RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Minimum", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
prop = RNA_def_property(srna, "max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "max");
+ RNA_def_property_array(prop, 1);
RNA_def_property_range(prop, -1000.0f, 1000.0f);
RNA_def_property_ui_text(prop, "Maximum", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
@@ -670,6 +700,26 @@ static void def_cmp_vector_blur(StructRNA *srna)
RNA_def_property_update(prop, 0, "rna_Node_update");
}
+static void def_cmp_levels(StructRNA *srna)
+{
+ PropertyRNA *prop;
+
+ static EnumPropertyItem space_items[] = {
+ {1, "COMNINED_RGB", 0, "C", "Combined RGB"},
+ {2, "RED", 0, "R", "Red Channel"},
+ {3, "GREEN", 0, "G", "Green Channel"},
+ {4, "BLUE", 0, "B", "Blue Channel"},
+ {5, "LUMINANCE", 0, "L", "Luminance Channel"},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ prop = RNA_def_property(srna, "color_space", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "custom1");
+ RNA_def_property_enum_items(prop, space_items);
+ RNA_def_property_ui_text(prop, "Color Space", "");
+ RNA_def_property_update(prop, 0, "rna_Node_update");
+}
+
static void def_cmp_image(StructRNA *srna)
{
PropertyRNA *prop;
@@ -837,6 +887,7 @@ static void def_cmp_dilate_erode(StructRNA *srna)
prop = RNA_def_property(srna, "distance", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "custom2");
+ RNA_def_property_range(prop, -100, 100);
RNA_def_property_ui_text(prop, "Distance", "Distance to grow/shrink (number of iterations)");
RNA_def_property_update(prop, 0, "rna_Node_update");
}
@@ -933,9 +984,9 @@ static void def_cmp_color_spill(StructRNA *srna)
PropertyRNA *prop;
static EnumPropertyItem channel_items[] = {
- {1, "R", 0, "Red", ""},
- {2, "G", 0, "Green", ""},
- {3, "B", 0, "Blue", ""},
+ {1, "R", 0, "R", "Red Spill Suppression"},
+ {2, "G", 0, "G", "Green Spill Suppression"},
+ {3, "B", 0, "B", "Blue Spill Suppression"},
{0, NULL, 0, NULL, NULL}
};
@@ -1066,11 +1117,10 @@ static void def_cmp_splitviewer(StructRNA *srna)
RNA_def_property_enum_items(prop, axis_items);
RNA_def_property_ui_text(prop, "Axis", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
-
- /* TODO: percentage */
- prop = RNA_def_property(srna, "factor", PROP_FLOAT, PROP_PERCENTAGE);
- RNA_def_property_float_sdna(prop, NULL, "custom1");
- RNA_def_property_range(prop, 0.0f, 100.0f);
+
+ prop = RNA_def_property(srna, "factor", PROP_INT, PROP_FACTOR);
+ RNA_def_property_int_sdna(prop, NULL, "custom1");
+ RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Factor", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
}
@@ -1090,7 +1140,7 @@ static void def_cmp_map_uv(StructRNA *srna)
{
PropertyRNA *prop;
- prop = RNA_def_property(srna, "alpha", PROP_INT, PROP_PERCENTAGE);
+ prop = RNA_def_property(srna, "alpha", PROP_INT, PROP_FACTOR);
RNA_def_property_int_sdna(prop, NULL, "custom1");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Alpha", "");
@@ -1255,7 +1305,7 @@ static void def_cmp_dblur(StructRNA *srna)
prop = RNA_def_property(srna, "iterations", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "iter");
- RNA_def_property_range(prop, 1, 128);
+ RNA_def_property_range(prop, 1, 32);
RNA_def_property_ui_text(prop, "Iterations", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
@@ -1356,12 +1406,12 @@ static void def_cmp_glare(StructRNA *srna)
{0, NULL, 0, NULL, NULL}
};
- /*static EnumPropertyItem quality_items[] = {
+ static EnumPropertyItem quality_items[] = {
{0, "HIGH", 0, "High", ""},
{1, "MEDIUM", 0, "Medium", ""},
{2, "LOW", 0, "Low", ""},
{0, NULL, 0, NULL, NULL}
- };*/
+ };
RNA_def_struct_sdna_from(srna, "NodeGlare", "storage");
@@ -1373,7 +1423,7 @@ static void def_cmp_glare(StructRNA *srna)
prop = RNA_def_property(srna, "quality", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "quality");
- RNA_def_property_enum_items(prop, type_items);
+ RNA_def_property_enum_items(prop, quality_items);
RNA_def_property_ui_text(prop, "Quality", "If not set to high quality, the effect will be applied to a low-res copy of the source image");
RNA_def_property_update(prop, 0, "rna_Node_update");
@@ -1386,7 +1436,7 @@ static void def_cmp_glare(StructRNA *srna)
prop = RNA_def_property(srna, "color_modulation", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "colmod");
RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Color Modulation", "");
+ RNA_def_property_ui_text(prop, "Color Modulation", "Amount of Color Modulation, modulates colors of streaks and ghosts for a spectral dispersion effect");
RNA_def_property_update(prop, 0, "rna_Node_update");
prop = RNA_def_property(srna, "mix", PROP_FLOAT, PROP_NONE);
@@ -1451,8 +1501,6 @@ static void def_cmp_tonemap(StructRNA *srna)
RNA_def_property_ui_text(prop, "Tonemap Type", "");
RNA_def_property_update(prop, 0, "rna_Node_update");
- /* TODO: if type==0 { */
-
prop = RNA_def_property(srna, "key", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "key");
RNA_def_property_range(prop, 0.0f, 1.0f);
@@ -1471,8 +1519,6 @@ static void def_cmp_tonemap(StructRNA *srna)
RNA_def_property_ui_text(prop, "Gamma", "If not used, set to 1");
RNA_def_property_update(prop, 0, "rna_Node_update");
- /* TODO: } else { */
-
prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "f");
RNA_def_property_range(prop, -8.0f, 8.0f);
@@ -1665,6 +1711,8 @@ static void rna_def_nodetree(BlenderRNA *brna)
RNA_def_struct_ui_text(srna, "Node Tree", "Node tree consisting of linked nodes used for materials, textures and compositing.");
RNA_def_struct_sdna(srna, "bNodeTree");
RNA_def_struct_ui_icon(srna, ICON_NODE);
+
+ rna_def_animdata_common(srna);
prop = RNA_def_property(srna, "nodes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "nodes", NULL);
diff --git a/source/blender/makesrna/intern/rna_nodetree_types.h b/source/blender/makesrna/intern/rna_nodetree_types.h
index be4f131a6d6..69424649b3b 100644
--- a/source/blender/makesrna/intern/rna_nodetree_types.h
+++ b/source/blender/makesrna/intern/rna_nodetree_types.h
@@ -64,7 +64,7 @@ DefNode( CompositorNode, CMP_NODE_VECBLUR, def_cmp_vector_blur, "VECBL
DefNode( CompositorNode, CMP_NODE_SEPRGBA, 0, "SEPRGBA", SepRGBA, "Separate RGBA", "" )
DefNode( CompositorNode, CMP_NODE_SEPHSVA, 0, "SEPHSVA", SepHSVA, "Separate HSVA", "" )
DefNode( CompositorNode, CMP_NODE_SETALPHA, 0, "SETALPHA", SetAlpha, "Set Alpha", "" )
-DefNode( CompositorNode, CMP_NODE_HUE_SAT, 0, "HUE_SAT", HueSat, "Hue/Saturation", "" )
+DefNode( CompositorNode, CMP_NODE_HUE_SAT, def_cmp_hue_saturation, "HUE_SAT", HueSat, "Hue/Saturation", "" )
DefNode( CompositorNode, CMP_NODE_IMAGE, def_cmp_image, "IMAGE", Image, "Image", "" )
DefNode( CompositorNode, CMP_NODE_R_LAYERS, def_cmp_render_layers, "R_LAYERS", RLayers, "Render Layers", "" )
DefNode( CompositorNode, CMP_NODE_COMPOSITE, 0, "COMPOSITE", Composite, "Composite", "" )
@@ -104,7 +104,7 @@ DefNode( CompositorNode, CMP_NODE_PREMULKEY, def_cmp_premul_key, "PREMU
DefNode( CompositorNode, CMP_NODE_GLARE, def_cmp_glare, "GLARE", Glare, "Glare", "" )
DefNode( CompositorNode, CMP_NODE_TONEMAP, def_cmp_tonemap, "TONEMAP", Tonemap, "Tonemap", "" )
DefNode( CompositorNode, CMP_NODE_LENSDIST, def_cmp_lensdist, "LENSDIST", Lensdist, "Lensdist", "" )
-DefNode( CompositorNode, CMP_NODE_VIEW_LEVELS, 0, "LEVELS", Levels, "Levels", "" )
+DefNode( CompositorNode, CMP_NODE_VIEW_LEVELS, def_cmp_levels, "LEVELS", Levels, "Levels", "" )
DefNode( CompositorNode, CMP_NODE_COLOR_MATTE, def_cmp_color_matte, "COLOR_MATTE", ColorMatte, "Color Matte", "" )
DefNode( CompositorNode, CMP_NODE_DIST_MATTE, def_cmp_distance_matte, "DISTANCE_MATTE", DistanceMatte, "Distance Matte", "" )
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 8e805597e11..5c665c0d730 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -103,6 +103,12 @@ void rna_Object_update(bContext *C, PointerRNA *ptr)
DAG_id_flush_update(ptr->id.data, OB_RECALC_OB);
}
+void rna_Object_matrix_update(bContext *C, PointerRNA *ptr)
+{
+ ED_object_apply_obmat(ptr->id.data);
+ rna_Object_update(C, ptr);
+}
+
void rna_Object_update_data(bContext *C, PointerRNA *ptr)
{
DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA);
@@ -1212,6 +1218,7 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_float_sdna(prop, NULL, "obmat");
RNA_def_property_multi_array(prop, 2, matrix_dimsize);
RNA_def_property_ui_text(prop, "Matrix", "Transformation matrix.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_TRANSFORM, "rna_Object_matrix_update");
/* collections */
prop= RNA_def_property(srna, "constraints", PROP_COLLECTION, PROP_NONE);
@@ -1407,6 +1414,11 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes.");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
+ prop= RNA_def_property(srna, "dupli_list", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "duplilist", NULL);
+ RNA_def_property_struct_type(prop, "DupliObject");
+ RNA_def_property_ui_text(prop, "Dupli list", "Object duplis.");
+
/* time offset */
prop= RNA_def_property(srna, "time_offset", PROP_FLOAT, PROP_NONE|PROP_UNIT_TIME);
@@ -1524,12 +1536,43 @@ static void rna_def_object(BlenderRNA *brna)
RNA_api_object(srna);
}
+static void rna_def_dupli_object(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "DupliObject", NULL);
+ RNA_def_struct_sdna(srna, "DupliObject");
+ RNA_def_struct_ui_text(srna, "Dupli Object", "Dupli Object data.");
+ /* RNA_def_struct_ui_icon(srna, ICON_OBJECT_DATA); */
+
+ prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE);
+ /* RNA_def_property_struct_type(prop, "Object"); */
+ RNA_def_property_pointer_sdna(prop, NULL, "ob");
+ /* RNA_def_property_pointer_funcs(prop, "rna_DupliObject_object_get", NULL, NULL); */
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Object", "Object this DupliObject represents.");
+
+ prop= RNA_def_property(srna, "ob_matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "omat");
+ RNA_def_property_array(prop, 16);
+ RNA_def_property_ui_text(prop, "Object Matrix", "Object transformation matrix.");
+
+ prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "mat");
+ RNA_def_property_array(prop, 16);
+ RNA_def_property_ui_text(prop, "DupliObject Matrix", "DupliObject transformation matrix.");
+
+ /* TODO: DupliObject has more properties that can be wrapped */
+}
+
void RNA_def_object(BlenderRNA *brna)
{
rna_def_object(brna);
rna_def_object_game_settings(brna);
rna_def_vertex_group(brna);
rna_def_material_slot(brna);
+ rna_def_dupli_object(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_object_api.c b/source/blender/makesrna/intern/rna_object_api.c
index e51dcbe3c57..098604c1eab 100644
--- a/source/blender/makesrna/intern/rna_object_api.c
+++ b/source/blender/makesrna/intern/rna_object_api.c
@@ -28,43 +28,64 @@
#include <stdlib.h>
#include <stdio.h>
+#include <string.h>
+#include <time.h>
#include "RNA_define.h"
#include "RNA_types.h"
+#include "DNA_object_types.h"
+
+#include "BLO_sys_types.h" /* needed for intptr_t used in ED_mesh.h */
+
+#include "ED_mesh.h"
+
#ifdef RNA_RUNTIME
-#include "MEM_guardedalloc.h"
+#include "BKE_main.h"
+#include "BKE_global.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+#include "BKE_object.h"
+#include "BKE_mesh.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_customdata.h"
-#include "BKE_DerivedMesh.h"
+#include "BKE_anim.h"
+#include "BKE_depsgraph.h"
#include "BKE_displist.h"
-#include "BKE_object.h"
+#include "BKE_font.h"
#include "BKE_mball.h"
-#include "BKE_main.h"
+
+#include "BLI_arithb.h"
#include "DNA_mesh_types.h"
-#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_modifier_types.h"
+
+#include "MEM_guardedalloc.h"
-/* copied from init_render_mesh (render code) */
-static Mesh *rna_Object_create_render_mesh(Object *ob, bContext *C, Scene *scene)
+/* copied from Mesh_getFromObject and adapted to RNA interface */
+/* settings: 0 - preview, 1 - render */
+static Mesh *rna_Object_create_mesh(Object *ob, bContext *C, ReportList *reports, int apply_modifiers, int settings)
{
- CustomDataMask mask = CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL;
+ Mesh *tmpmesh;
+ Curve *tmpcu = NULL;
Object *tmpobj = NULL;
- DerivedMesh *dm;
- Mesh *me;
-
- switch(ob->type) {
+ int render = settings, i;
+ int cage = !apply_modifiers;
+ Scene *sce = CTX_data_scene(C);
+
+ /* perform the mesh extraction based on type */
+ switch (ob->type) {
case OB_FONT:
case OB_CURVE:
case OB_SURF:
- {
- int cage = 0; //XXX -todo
- Curve *tmpcu = NULL;
/* copies object and modifiers (but not the data) */
- tmpobj= copy_object( ob );
+ tmpobj= copy_object(ob);
tmpcu = (Curve *)tmpobj->data;
tmpcu->id.us--;
@@ -88,80 +109,321 @@ static Mesh *rna_Object_create_render_mesh(Object *ob, bContext *C, Scene *scene
#endif
/* get updated display list, and convert to a mesh */
- makeDispListCurveTypes( scene, tmpobj, 0 );
+ makeDispListCurveTypes( sce, tmpobj, 0 );
nurbs_to_mesh( tmpobj );
-
- /* nurbs_to_mesh changes the type tp a mesh, check it worked */
+
+ /* nurbs_to_mesh changes the type to a mesh, check it worked */
if (tmpobj->type != OB_MESH) {
free_libblock_us( &(CTX_data_main(C)->object), tmpobj );
- printf("cant convert curve to mesh. Does the curve have any segments?" ); // XXX use report api
+ BKE_report(reports, RPT_ERROR, "cant convert curve to mesh. Does the curve have any segments?");
+ return NULL;
}
- me = tmpobj->data;
- free_libblock_us( &(CTX_data_main(C)->object), tmpobj );
- break;
- }
+ tmpmesh = tmpobj->data;
+ free_libblock_us( &G.main->object, tmpobj );
+ break;
+
case OB_MBALL:
/* metaballs don't have modifiers, so just convert to mesh */
- ob = find_basis_mball(scene, ob);
+ ob = find_basis_mball( sce, ob );
/* todo, re-generatre for render-res */
- // metaball_polygonize(scene, ob)
- me = add_mesh("Mesh");
- mball_to_mesh( &ob->disp, me );
+ /* metaball_polygonize(scene, ob) */
+
+ tmpmesh = add_mesh("Mesh");
+ mball_to_mesh( &ob->disp, tmpmesh );
+ break;
+
+ case OB_MESH:
+ /* copies object and modifiers (but not the data) */
+ if (cage) {
+ /* copies the data */
+ tmpmesh = copy_mesh( ob->data );
+ /* if not getting the original caged mesh, get final derived mesh */
+ } else {
+ /* Make a dummy mesh, saves copying */
+ DerivedMesh *dm;
+ /* CustomDataMask mask = CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL; */
+ CustomDataMask mask = CD_MASK_MESH; /* this seems more suitable, exporter,
+ for example, needs CD_MASK_MDEFORMVERT */
+
+ /* Write the display mesh into the dummy mesh */
+ if (render)
+ dm = mesh_create_derived_render( sce, ob, mask );
+ else
+ dm = mesh_create_derived_view( sce, ob, mask );
+
+ tmpmesh = add_mesh( "Mesh" );
+ DM_to_mesh( dm, tmpmesh );
+ dm->release( dm );
+ }
+
break;
- case OB_MESH:
- {
- dm= mesh_create_derived_render(scene, ob, mask);
- // dm= mesh_create_derived_view(scene, ob, mask);
+ default:
+ BKE_report(reports, RPT_ERROR, "Object does not have geometry data");
+ return NULL;
+ }
- if(!dm)
- return NULL;
+ /* Copy materials to new mesh */
+ switch (ob->type) {
+ case OB_SURF:
+ tmpmesh->totcol = tmpcu->totcol;
+
+ /* free old material list (if it exists) and adjust user counts */
+ if( tmpcu->mat ) {
+ for( i = tmpcu->totcol; i-- > 0; ) {
+ /* are we an object material or data based? */
+ if (ob->colbits & 1<<i)
+ tmpmesh->mat[i] = ob->mat[i];
+ else
+ tmpmesh->mat[i] = tmpcu->mat[i];
+
+ if (tmpmesh->mat[i])
+ tmpmesh->mat[i]->id.us++;
+ }
+ }
+ break;
+
+#if 0
+ /* Crashes when assigning the new material, not sure why */
+ case OB_MBALL:
+ tmpmb = (MetaBall *)ob->data;
+ tmpmesh->totcol = tmpmb->totcol;
+
+ /* free old material list (if it exists) and adjust user counts */
+ if( tmpmb->mat ) {
+ for( i = tmpmb->totcol; i-- > 0; ) {
+ tmpmesh->mat[i] = tmpmb->mat[i]; /* CRASH HERE ??? */
+ if (tmpmesh->mat[i]) {
+ tmpmb->mat[i]->id.us++;
+ }
+ }
+ }
+ break;
+#endif
- me= add_mesh("tmp_render_mesh");
- me->id.us--; /* we don't assign it to anything */
- DM_to_mesh(dm, me);
- dm->release(dm);
+ case OB_MESH:
+ if (!cage) {
+ Mesh *origmesh= ob->data;
+ tmpmesh->flag= origmesh->flag;
+ tmpmesh->mat = MEM_dupallocN(origmesh->mat);
+ tmpmesh->totcol = origmesh->totcol;
+ tmpmesh->smoothresh= origmesh->smoothresh;
+ if( origmesh->mat ) {
+ for( i = origmesh->totcol; i-- > 0; ) {
+ /* are we an object material or data based? */
+ if (ob->colbits & 1<<i)
+ tmpmesh->mat[i] = ob->mat[i];
+ else
+ tmpmesh->mat[i] = origmesh->mat[i];
+ if (tmpmesh->mat[i])
+ tmpmesh->mat[i]->id.us++;
+ }
+ }
+ }
break;
+ } /* end copy materials */
+
+ /* we don't assign it to anything */
+ tmpmesh->id.us--;
+
+ /* make sure materials get updated in objects */
+ test_object_materials( ( ID * ) tmpmesh );
+
+ return tmpmesh;
+}
+
+/* When no longer needed, duplilist should be freed with Object.free_duplilist */
+static void rna_Object_create_duplilist(Object *ob, bContext *C, ReportList *reports)
+{
+ if (!(ob->transflag & OB_DUPLI)) {
+ BKE_report(reports, RPT_ERROR, "Object does not have duplis.");
+ return;
}
- default:
- return NULL;
+
+ /* free duplilist if a user forgets to */
+ if (ob->duplilist) {
+ BKE_reportf(reports, RPT_WARNING, "Object.dupli_list has not been freed.");
+
+ free_object_duplilist(ob->duplilist);
+ ob->duplilist= NULL;
+ }
+
+ ob->duplilist= object_duplilist(CTX_data_scene(C), ob);
+
+ /* ob->duplilist should now be freed with Object.free_duplilist */
+}
+
+static void rna_Object_free_duplilist(Object *ob, ReportList *reports)
+{
+ if (ob->duplilist) {
+ free_object_duplilist(ob->duplilist);
+ ob->duplilist= NULL;
}
+}
+
+static bDeformGroup *rna_Object_add_vertex_group(Object *ob, char *group_name)
+{
+ return ED_vgroup_add_name(ob, group_name);
+}
+static void rna_Object_add_vertex_to_group(Object *ob, int vertex_index, bDeformGroup *def, float weight, int assignmode)
+{
+ /* creates dverts if needed */
+ ED_vgroup_vert_add(ob, def, vertex_index, weight, assignmode);
+}
+
+/* copied from old API Object.makeDisplayList (Object.c) */
+static void rna_Object_make_display_list(Object *ob, bContext *C)
+{
+ Scene *sce= CTX_data_scene(C);
+
+ if (ob->type == OB_FONT) {
+ Curve *cu = ob->data;
+ freedisplist(&cu->disp);
+ BKE_text_to_curve(sce, ob, CU_LEFT);
+ }
- { /* update the material */
- short i, *totcol =give_totcolp(ob);
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+}
- /* free the current material list */
- if(me->mat)
- MEM_freeN((void *)me->mat);
+static Object *rna_Object_find_armature(Object *ob)
+{
+ Object *ob_arm = NULL;
- me->mat= (Material **)MEM_callocN(sizeof(void *)*(*totcol), "matarray");
+ if (ob->type != OB_MESH) return NULL;
- for(i=0; i<*totcol; i++) {
- Material *mat= give_current_material(ob, i+1);
- if(mat) {
- me->mat[i]= mat;
- mat->id.us++;
+ if (ob->parent && ob->partype == PARSKEL && ob->parent->type == OB_ARMATURE) {
+ ob_arm = ob->parent;
+ }
+ else {
+ ModifierData *mod = (ModifierData*)ob->modifiers.first;
+ while (mod) {
+ if (mod->type == eModifierType_Armature) {
+ ob_arm = ((ArmatureModifierData*)mod)->object;
}
+
+ mod = mod->next;
}
}
- return me;
+ return ob_arm;
+}
+
+int rna_Object_is_visible(Object *ob, bContext *C)
+{
+ return ob->lay & CTX_data_scene(C)->lay;
+}
+
+/*
+static void rna_Mesh_assign_verts_to_group(Object *ob, bDeformGroup *group, int *indices, int totindex, float weight, int assignmode)
+{
+ if (ob->type != OB_MESH) {
+ BKE_report(reports, RPT_ERROR, "Object should be of MESH type.");
+ return;
+ }
+
+ Mesh *me = (Mesh*)ob->data;
+ int group_index = get_defgroup_num(ob, group);
+ if (group_index == -1) {
+ BKE_report(reports, RPT_ERROR, "No deform groups assigned to mesh.");
+ return;
+ }
+
+ if (assignmode != WEIGHT_REPLACE && assignmode != WEIGHT_ADD && assignmode != WEIGHT_SUBTRACT) {
+ BKE_report(reports, RPT_ERROR, "Bad assignment mode." );
+ return;
+ }
+
+ // makes a set of dVerts corresponding to the mVerts
+ if (!me->dvert)
+ create_dverts(&me->id);
+
+ // loop list adding verts to group
+ for (i= 0; i < totindex; i++) {
+ if(i < 0 || i >= me->totvert) {
+ BKE_report(reports, RPT_ERROR, "Bad vertex index in list.");
+ return;
+ }
+
+ add_vert_defnr(ob, group_index, i, weight, assignmode);
+ }
}
+*/
#else
void RNA_api_object(StructRNA *srna)
{
FunctionRNA *func;
- PropertyRNA *prop;
+ PropertyRNA *parm;
+
+ static EnumPropertyItem mesh_type_items[] = {
+ {0, "PREVIEW", 0, "Preview", "Apply modifier preview settings."},
+ {1, "RENDER", 0, "Render", "Apply modifier render settings."},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ static EnumPropertyItem assign_mode_items[] = {
+ {WEIGHT_REPLACE, "REPLACE", 0, "Replace", "Replace."}, /* TODO: more meaningful descriptions */
+ {WEIGHT_ADD, "ADD", 0, "Add", "Add."},
+ {WEIGHT_SUBTRACT, "SUBTRACT", 0, "Subtract", "Subtract."},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* mesh */
+ func= RNA_def_function(srna, "create_mesh", "rna_Object_create_mesh");
+ RNA_def_function_ui_description(func, "Create a Mesh datablock with modifiers applied.");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+ parm= RNA_def_boolean(func, "apply_modifiers", 0, "", "Apply modifiers.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh created from object, remove it if it is only used for export.");
+ RNA_def_function_return(func, parm);
+
+ /* duplis */
+ func= RNA_def_function(srna, "create_dupli_list", "rna_Object_create_duplilist");
+ RNA_def_function_ui_description(func, "Create a list of dupli objects for this object, needs to be freed manually with free_dupli_list.");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
+
+ func= RNA_def_function(srna, "free_dupli_list", "rna_Object_free_duplilist");
+ RNA_def_function_ui_description(func, "Free the list of dupli objects.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+
+ /* vertex groups */
+ func= RNA_def_function(srna, "add_vertex_group", "rna_Object_add_vertex_group");
+ RNA_def_function_ui_description(func, "Add vertex group to object.");
+ parm= RNA_def_string(func, "name", "Group", 0, "", "Vertex group name."); /* optional */
+ parm= RNA_def_pointer(func, "group", "VertexGroup", "", "New vertex group.");
+ RNA_def_function_return(func, parm);
+
+ func= RNA_def_function(srna, "add_vertex_to_group", "rna_Object_add_vertex_to_group");
+ RNA_def_function_ui_description(func, "Add vertex to a vertex group.");
+ parm= RNA_def_int(func, "vertex_index", 0, 0, 0, "", "Vertex index.", 0, 0);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_pointer(func, "group", "VertexGroup", "", "Vertex group to add vertex to.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_float(func, "weight", 0, 0.0f, 1.0f, "", "Vertex weight.", 0.0f, 1.0f);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+ parm= RNA_def_enum(func, "type", assign_mode_items, 0, "", "Vertex assign mode.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ /* Armature */
+ func= RNA_def_function(srna, "find_armature", "rna_Object_find_armature");
+ RNA_def_function_ui_description(func, "Find armature influencing this object as a parent or via a modifier.");
+ parm= RNA_def_pointer(func, "ob_arm", "Object", "", "Armature object influencing this object or NULL.");
+ RNA_def_function_return(func, parm);
+
+ /* DAG */
+ func= RNA_def_function(srna, "make_display_list", "rna_Object_make_display_list");
+ RNA_def_function_ui_description(func, "Update object's display data."); /* XXX describe better */
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
- func= RNA_def_function(srna, "create_render_mesh", "rna_Object_create_render_mesh");
- RNA_def_function_ui_description(func, "Create a Mesh datablock with all modifiers applied.");
+ /* View */
+ func= RNA_def_function(srna, "is_visible", "rna_Object_is_visible");
+ RNA_def_function_ui_description(func, "Determine if object is visible in active scene.");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
- prop= RNA_def_pointer(func, "scene", "Scene", "", "");
- RNA_def_property_flag(prop, PROP_REQUIRED);
- prop= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh created from object, remove it if it is only used for export.");
- RNA_def_function_return(func, prop);
+ parm= RNA_def_boolean(func, "is_visible", 0, "", "Object visibility.");
+ RNA_def_function_return(func, parm);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index 3dfbfcccacf..1f0d01ce784 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -617,6 +617,12 @@ static void rna_def_collision(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Collision from Stack", "Pick collision object from modifier stack (softbody only)");
RNA_def_property_update(prop, 0, "rna_CollisionSettings_update");
*/
+
+ prop= RNA_def_property(srna, "absorption", PROP_FLOAT, PROP_FACTOR);
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_range(prop, 0.0f, 1.0f, 1, 2);
+ RNA_def_property_ui_text(prop, "Absorption", "How much of effector force gets lost during collision with this object (in percent).");
+ RNA_def_property_update(prop, 0, "rna_CollisionSettings_update");
}
static void rna_def_field(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index cb566fb473f..e76cd56af4e 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -23,6 +23,7 @@
*/
#include <stdlib.h>
+#include <string.h>
#include "RNA_define.h"
#include "RNA_types.h"
@@ -39,8 +40,8 @@
#ifdef RNA_RUNTIME
-#include <string.h>
-
+#include "BIK_api.h"
+#include "BKE_action.h"
#include "BLI_arithb.h"
#include "DNA_userdef_types.h"
@@ -49,8 +50,11 @@
#include "BKE_depsgraph.h"
#include "BKE_idprop.h"
+#include "ED_object.h"
#include "ED_armature.h"
+#include "MEM_guardedalloc.h"
+
static void rna_Pose_update(bContext *C, PointerRNA *ptr)
{
// XXX when to use this? ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
@@ -58,6 +62,15 @@ static void rna_Pose_update(bContext *C, PointerRNA *ptr)
DAG_id_flush_update(ptr->id.data, OB_RECALC_DATA);
}
+static void rna_Pose_IK_update(bContext *C, PointerRNA *ptr)
+{
+ // XXX when to use this? ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK);
+ Object *ob= ptr->id.data;
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ BIK_clear_data(ob->pose);
+}
+
static char *rna_PoseChannel_path(PointerRNA *ptr)
{
return BLI_sprintfN("pose.pose_channels[\"%s\"]", ((bPoseChannel*)ptr->data)->name);
@@ -110,6 +123,38 @@ static IDProperty *rna_PoseChannel_idproperties(PointerRNA *ptr, int create)
return pchan->prop;
}
+static void rna_Pose_ik_solver_set(struct PointerRNA *ptr, int value)
+{
+ bPose *pose= (bPose*)ptr->data;
+
+ if (pose->iksolver != value) {
+ // the solver has changed, must clean any temporary structures
+ BIK_clear_data(pose);
+ if (pose->ikparam) {
+ MEM_freeN(pose->ikparam);
+ pose->ikparam = NULL;
+ }
+ pose->iksolver = value;
+ init_pose_ikparam(pose);
+ }
+}
+
+static void rna_Pose_ik_solver_update(bContext *C, PointerRNA *ptr)
+{
+ Object *ob= ptr->id.data;
+ bPose *pose = ptr->data;
+ Scene *scene = CTX_data_scene(C);
+
+ pose->flag |= POSE_RECALC; // checks & sorts pose channels
+ DAG_scene_sort(scene);
+
+ update_pose_constraint_flags(pose);
+
+ object_test_constraints(ob);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA|OB_RECALC_OB);
+}
+
/* rotation - euler angles */
static void rna_PoseChannel_euler_rotation_get(PointerRNA *ptr, float *value)
{
@@ -236,6 +281,70 @@ static int rna_PoseChannel_has_ik_get(PointerRNA *ptr)
return ED_pose_channel_in_IK_chain(ob, pchan);
}
+StructRNA *rna_IKParam_refine(PointerRNA *ptr)
+{
+ bIKParam *param = (bIKParam *)ptr->data;
+
+ switch (param->iksolver) {
+ case IKSOLVER_ITASC:
+ return &RNA_Itasc;
+ default:
+ return &RNA_IKParam;
+ }
+}
+
+PointerRNA rna_Pose_ikparam_get(struct PointerRNA *ptr)
+{
+ bPose *pose= (bPose*)ptr->data;
+ return rna_pointer_inherit_refine(ptr, &RNA_IKParam, pose->ikparam);
+}
+
+static StructRNA *rna_Pose_ikparam_typef(PointerRNA *ptr)
+{
+ bPose *pose= (bPose*)ptr->data;
+
+ switch (pose->iksolver) {
+ case IKSOLVER_ITASC:
+ return &RNA_Itasc;
+ default:
+ return &RNA_IKParam;
+ }
+}
+
+static void rna_Itasc_update(bContext *C, PointerRNA *ptr)
+{
+ Object *ob = ptr->id.data;
+ bItasc *itasc = ptr->data;
+
+ /* verify values */
+ if (itasc->precision < 0.0001f)
+ itasc->precision = 0.0001f;
+ if (itasc->minstep < 0.001f)
+ itasc->minstep = 0.001f;
+ if (itasc->maxstep < itasc->minstep)
+ itasc->maxstep = itasc->minstep;
+ if (itasc->feedback < 0.01f)
+ itasc->feedback = 0.01f;
+ if (itasc->feedback > 100.f)
+ itasc->feedback = 100.f;
+ if (itasc->maxvel < 0.01f)
+ itasc->maxvel = 0.01f;
+ if (itasc->maxvel > 100.f)
+ itasc->maxvel = 100.f;
+ BIK_update_param(ob->pose);
+
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+}
+
+static void rna_Itasc_update_rebuild(bContext *C, PointerRNA *ptr)
+{
+ Object *ob= ptr->id.data;
+ bPose *pose = ob->pose;
+
+ pose->flag |= POSE_RECALC; // checks & sorts pose channels
+ rna_Itasc_update(C, ptr);
+}
+
static PointerRNA rna_PoseChannel_bone_group_get(PointerRNA *ptr)
{
Object *ob= (Object*)ptr->id.data;
@@ -438,6 +547,16 @@ static void rna_def_bone_group(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
}
+static EnumPropertyItem prop_iksolver_items[] = {
+ {IKSOLVER_LEGACY, "LEGACY", 0, "Legacy", "Original IK solver."},
+ {IKSOLVER_ITASC, "ITASC", 0, "iTaSC", "Multi constraint, stateful IK solver."},
+ {0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem prop_solver_items[] = {
+ {ITASC_SOLVER_SDLS, "SDLS", 0, "SDLS", "Selective Damped Least Square"},
+ {ITASC_SOLVER_DLS, "DLS", 0, "DLS", "Damped Least Square with Numerical Filtering"},
+ {0, NULL, 0, NULL, NULL}};
+
static void rna_def_pose_channel(BlenderRNA *brna)
{
static EnumPropertyItem prop_rotmode_items[] = {
@@ -470,7 +589,7 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_PoseChannel_name_set");
RNA_def_property_ui_text(prop, "Name", "");
RNA_def_struct_name_property(srna, prop);
-
+
prop= RNA_def_property(srna, "selected", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "selectflag", BONE_SELECTED);
RNA_def_property_ui_text(prop, "Selected", "");
@@ -480,13 +599,13 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "pathsf");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Bone Paths Calculation Start Frame", "Starting frame of range of frames to use for Bone Path calculations.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE|ND_TRANSFORM, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
prop= RNA_def_property(srna, "path_end_frame", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "pathef");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Bone Paths Calculation End Frame", "End frame of range of frames to use for Bone Path calculations.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE|ND_TRANSFORM, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
/* Relationships to other bones */
prop= RNA_def_property(srna, "bone", PROP_POINTER, PROP_NONE);
@@ -547,21 +666,25 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
/* These three matrix properties await an implementation of the PROP_MATRIX subtype, which currently doesn't exist. */
-/* prop= RNA_def_property(srna, "channel_matrix", PROP_FLOAT, PROP_MATRIX);
- RNA_def_property_struct_type(prop, "chan_mat");
+ prop= RNA_def_property(srna, "channel_matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "chan_mat");
+ RNA_def_property_array(prop, 16);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Channel Matrix", "4x4 matrix, before constraints.");*/
+ RNA_def_property_ui_text(prop, "Channel Matrix", "4x4 matrix, before constraints.");
/* kaito says this should be not user-editable; I disagree; power users should be able to force this in python; he's the boss. */
-/* prop= RNA_def_property(srna, "pose_matrix", PROP_FLOAT, PROP_MATRIX);
- RNA_def_property_struct_type(prop, "pose_mat");
+ prop= RNA_def_property(srna, "pose_matrix", PROP_FLOAT, PROP_MATRIX);
+ RNA_def_property_float_sdna(prop, NULL, "pose_mat");
+ RNA_def_property_array(prop, 16);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Pose Matrix", "Final 4x4 matrix for this channel.");
+ /*
prop= RNA_def_property(srna, "constraint_inverse_matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_struct_type(prop, "constinv");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Constraint Inverse Matrix", "4x4 matrix, defines transform from final position to unconstrained position."); */
+ RNA_def_property_ui_text(prop, "Constraint Inverse Matrix", "4x4 matrix, defines transform from final position to unconstrained position.");
+ */
/* Head/Tail Coordinates (in Pose Space) - Automatically calculated... */
prop= RNA_def_property(srna, "pose_head", PROP_FLOAT, PROP_TRANSLATION);
@@ -577,96 +700,118 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_boolean_funcs(prop, "rna_PoseChannel_has_ik_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Has IK", "Is part of an IK chain.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_dof_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "ikflag", BONE_IK_NO_XDOF);
RNA_def_property_ui_text(prop, "IK X DoF", "Allow movement around the X axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_dof_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "ikflag", BONE_IK_NO_YDOF);
RNA_def_property_ui_text(prop, "IK Y DoF", "Allow movement around the Y axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE|ND_TRANSFORM, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_dof_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "ikflag", BONE_IK_NO_ZDOF);
RNA_def_property_ui_text(prop, "IK Z DoF", "Allow movement around the Z axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_limit_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_XLIMIT);
RNA_def_property_ui_text(prop, "IK X Limit", "Limit movement around the X axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_limit_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_YLIMIT);
RNA_def_property_ui_text(prop, "IK Y Limit", "Limit movement around the Y axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_limit_z", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_ZLIMIT);
RNA_def_property_ui_text(prop, "IK Z Limit", "Limit movement around the Z axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
+
+ prop= RNA_def_property(srna, "ik_rot_control", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_ROTCTL);
+ RNA_def_property_ui_text(prop, "IK rot control", "Apply channel rotation as IK constraint");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
+
+ prop= RNA_def_property(srna, "ik_lin_control", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "ikflag", BONE_IK_LINCTL);
+ RNA_def_property_ui_text(prop, "IK rot control", "Apply channel size as IK constraint if stretching is enabled");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_min_x", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "limitmin[0]");
RNA_def_property_range(prop, -180.0f, 0.0f);
RNA_def_property_ui_text(prop, "IK X Minimum", "Minimum angles for IK Limit");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_max_x", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "limitmax[0]");
RNA_def_property_range(prop, 0.0f, 180.0f);
RNA_def_property_ui_text(prop, "IK X Maximum", "Maximum angles for IK Limit");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_min_y", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "limitmin[1]");
RNA_def_property_range(prop, -180.0f, 0.0f);
RNA_def_property_ui_text(prop, "IK Y Minimum", "Minimum angles for IK Limit");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_max_y", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "limitmax[1]");
RNA_def_property_range(prop, 0.0f, 180.0f);
RNA_def_property_ui_text(prop, "IK Y Maximum", "Maximum angles for IK Limit");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_min_z", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "limitmin[2]");
RNA_def_property_range(prop, -180.0f, 0.0f);
RNA_def_property_ui_text(prop, "IK Z Minimum", "Minimum angles for IK Limit");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_max_z", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "limitmax[2]");
RNA_def_property_range(prop, 0.0f, 180.0f);
RNA_def_property_ui_text(prop, "IK Z Maximum", "Maximum angles for IK Limit");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_stiffness_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "stiffness[0]");
RNA_def_property_range(prop, 0.0f, 0.99f);
RNA_def_property_ui_text(prop, "IK X Stiffness", "IK stiffness around the X axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_stiffness_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "stiffness[1]");
RNA_def_property_range(prop, 0.0f, 0.99f);
RNA_def_property_ui_text(prop, "IK Y Stiffness", "IK stiffness around the Y axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_stiffness_z", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "stiffness[2]");
RNA_def_property_range(prop, 0.0f, 0.99f);
RNA_def_property_ui_text(prop, "IK Z Stiffness", "IK stiffness around the Z axis.");
- RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
prop= RNA_def_property(srna, "ik_stretch", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ikstretch");
RNA_def_property_range(prop, 0.0f,1.0f);
RNA_def_property_ui_text(prop, "IK Stretch", "Allow scaling of the bone for IK.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_IK_update");
+
+ prop= RNA_def_property(srna, "ik_rot_weight", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "ikrotweight");
+ RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_ui_text(prop, "IK Rot Weight", "Weight of rotation constraint for IK.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+
+ prop= RNA_def_property(srna, "ik_lin_weight", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "iklinweight");
+ RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_ui_text(prop, "IK Lin Weight", "Weight of scale constraint for IK.");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
/* custom bone shapes */
@@ -723,6 +868,113 @@ static void rna_def_pose_channel(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
}
+static void rna_def_pose_itasc(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "Itasc", "IKParam");
+ RNA_def_struct_sdna(srna, "bItasc");
+ RNA_def_struct_ui_text(srna, "bItasc", "Parameters for the iTaSC IK solver.");
+
+ prop= RNA_def_property(srna, "precision", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "precision");
+ RNA_def_property_range(prop, 0.0f,0.1f);
+ RNA_def_property_ui_text(prop, "Precision", "Precision of convergence in case of reiteration.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "num_iter", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "numiter");
+ RNA_def_property_range(prop, 1.f,1000.f);
+ RNA_def_property_ui_text(prop, "Iterations", "Maximum number of iterations for convergence in case of reiteration.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "num_step", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "numstep");
+ RNA_def_property_range(prop, 1.f, 50.f);
+ RNA_def_property_ui_text(prop, "Num steps", "Divides the frame interval into this many steps.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "simulation", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ITASC_SIMULATION);
+ RNA_def_property_ui_text(prop, "Simulation", "Simulation mode: solver is statefull, runs in real-time context and ignores actions and non-IK constraints (i.e. solver is in full charge of the IK chain).");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update_rebuild");
+
+ prop= RNA_def_property(srna, "initial_reiteration", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ITASC_INITIAL_REITERATION);
+ RNA_def_property_ui_text(prop, "Initial Reiteration", "Allow reiteration for initial frame.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "reiteration", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ITASC_REITERATION);
+ RNA_def_property_ui_text(prop, "Reiteration", "Allow reiteration for all frames.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "auto_step", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", ITASC_AUTO_STEP);
+ RNA_def_property_ui_text(prop, "Auto step", "Automatically determine the optimal number of steps for best performance/accurary trade off.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "min_step", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "minstep");
+ RNA_def_property_range(prop, 0.0f,0.1f);
+ RNA_def_property_ui_text(prop, "Min step", "Lower bound for timestep in second in case of automatic substeps.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "max_step", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "maxstep");
+ RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_ui_text(prop, "Max step", "Higher bound for timestep in second in case of automatic substeps.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "feedback", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "feedback");
+ RNA_def_property_range(prop, 0.0f,100.0f);
+ RNA_def_property_ui_text(prop, "Feedback", "Feedback coefficient for error correction. Average response time=1/feedback. Default=20.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "max_velocity", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "maxvel");
+ RNA_def_property_range(prop, 0.0f,100.0f);
+ RNA_def_property_ui_text(prop, "Max Velocity", "Maximum joint velocity in rad/s. Default=50.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "solver", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "solver");
+ RNA_def_property_enum_items(prop, prop_solver_items);
+ RNA_def_property_ui_text(prop, "Solver", "Solving method selection: Automatic damping or manual damping");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update_rebuild");
+
+ prop= RNA_def_property(srna, "dampmax", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "dampmax");
+ RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_ui_text(prop, "Damp", "Maximum damping coefficient when singular value is nearly 0. Higher values=more stability, less reactivity. Default=0.5");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+
+ prop= RNA_def_property(srna, "dampeps", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "dampeps");
+ RNA_def_property_range(prop, 0.0f,1.0f);
+ RNA_def_property_ui_text(prop, "Epsilon", "Singular value under which damping is progressively applied. Higher values=more stability, less reactivity. Default=0.1");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Itasc_update");
+}
+
+static void rna_def_pose_ikparam(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "IKParam", NULL);
+ RNA_def_struct_sdna(srna, "bIKParam");
+ RNA_def_struct_ui_text(srna, "IKParam", "Base type for IK solver parameters.");
+ RNA_def_struct_refine_func(srna, "rna_IKParam_refine");
+
+ prop= RNA_def_property(srna, "ik_solver", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "iksolver");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_enum_items(prop, prop_iksolver_items);
+ RNA_def_property_ui_text(prop, "IK Solver", "IK solver for which these parameters are defined, 0 for Legacy, 1 for iTaSC.");
+}
+
static void rna_def_pose(BlenderRNA *brna)
{
StructRNA *srna;
@@ -757,13 +1009,29 @@ static void rna_def_pose(BlenderRNA *brna)
RNA_def_property_int_funcs(prop, "rna_Pose_active_bone_group_index_get", "rna_Pose_active_bone_group_index_set", "rna_Pose_active_bone_group_index_range");
RNA_def_property_ui_text(prop, "Active Bone Group Index", "Active index in bone groups array.");
RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_update");
+
+ prop= RNA_def_property(srna, "ik_solver", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "iksolver");
+ RNA_def_property_enum_funcs(prop, NULL, "rna_Pose_ik_solver_set", NULL);
+ RNA_def_property_enum_items(prop, prop_iksolver_items);
+ RNA_def_property_ui_text(prop, "IK Solver", "Selection of IK solver for IK chain, current choice is 0 for Legacy, 1 for iTaSC.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Pose_ik_solver_update");
+
+ prop= RNA_def_property(srna, "ik_param", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "IKParam");
+ RNA_def_property_pointer_funcs(prop, "rna_Pose_ikparam_get", NULL, "rna_Pose_ikparam_typef");
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "IK Param", "Parameters for IK solver.");
+
+ /* RNA_api_pose(srna); */
}
void RNA_def_pose(BlenderRNA *brna)
{
rna_def_pose(brna);
rna_def_pose_channel(brna);
-
+ rna_def_pose_ikparam(brna);
+ rna_def_pose_itasc(brna);
rna_def_bone_group(brna);
}
diff --git a/source/blender/makesrna/intern/rna_pose_api.c b/source/blender/makesrna/intern/rna_pose_api.c
new file mode 100644
index 00000000000..40bb131b3f9
--- /dev/null
+++ b/source/blender/makesrna/intern/rna_pose_api.c
@@ -0,0 +1,56 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <time.h>
+
+#include "RNA_define.h"
+#include "RNA_types.h"
+
+#include "DNA_object_types.h"
+
+/* #include "BLO_sys_types.h" */
+
+#ifdef RNA_RUNTIME
+
+/* #include "DNA_anim_types.h" */
+#include "DNA_action_types.h" /* bPose */
+
+#else
+
+void RNA_api_pose(StructRNA *srna)
+{
+ /* FunctionRNA *func; */
+ /* PropertyRNA *parm; */
+
+}
+
+#endif
+
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 37a1c9fb186..8dd751cd26a 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -842,6 +842,7 @@ static void rna_def_property(BlenderRNA *brna)
{PROP_DIRPATH, "DIRECTORY_PATH", 0, "Directory Path", ""},
{PROP_UNSIGNED, "UNSIGNED", 0, "Unsigned Number", ""},
{PROP_PERCENTAGE, "PERCENTAGE", 0, "Percentage", ""},
+ {PROP_FACTOR, "FACTOR", 0, "Factor", ""},
{PROP_ANGLE, "ANGLE", 0, "Angle", ""},
{PROP_TIME, "TIME", 0, "Time", ""},
{PROP_DISTANCE, "DISTANCE", 0, "Distance", ""},
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 08efa13d8f4..1d8ebdce369 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -523,7 +523,7 @@ static void rna_def_tool_settings(BlenderRNA *brna)
RNA_def_property_enum_items(prop, mesh_select_mode_items);
RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Mesh selection and display mode.");
- prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "vgroup_weight");
RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups.");
}
@@ -1512,6 +1512,19 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "ffcodecdata.flags", FFMPEG_MULTIPLEX_AUDIO);
RNA_def_property_ui_text(prop, "Multiplex Audio", "Interleave audio with the output video");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "ffmpeg_audio_mixrate", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "ffcodecdata.audio_mixrate");
+ RNA_def_property_range(prop, 8000, 192000);
+ RNA_def_property_ui_text(prop, "Samplerate", "Audio samplerate(samples/s)");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "ffmpeg_audio_volume", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "ffcodecdata.audio_volume");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Volume", "Audio volume");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
#endif
prop= RNA_def_property(srna, "fps", PROP_INT, PROP_NONE);
@@ -1583,11 +1596,6 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields.");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
- prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
- RNA_def_property_ui_text(prop, "Sync Audio", "Play back and sync with audio from Sequence Editor");
- RNA_def_property_update(prop, NC_SCENE, NULL);
-
prop= RNA_def_property(srna, "render_shadows", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW);
RNA_def_property_ui_text(prop, "Render Shadows", "Calculate shadows while rendering.");
@@ -1657,6 +1665,30 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_BORDER);
RNA_def_property_ui_text(prop, "Border", "Render a user-defined border region, within the frame size.");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "border_min_x", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "border.xmin");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Border Minimum X", "Sets minimum X value to for the render border.");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "border_min_y", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "border.ymin");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Border Minimum Y", "Sets minimum Y value for the render border");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "border_max_x", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "border.xmax");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Border Maximum X", "Sets maximum X value for the render border");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+
+ prop= RNA_def_property(srna, "border_max_y", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "border.ymax");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Border Maximum Y", "Sets maximum Y value for the render border");
+ RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
prop= RNA_def_property(srna, "crop_to_border", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_CROP);
@@ -1907,6 +1939,16 @@ void RNA_def_scene(BlenderRNA *brna)
PropertyRNA *prop;
FunctionRNA *func;
+ static EnumPropertyItem audio_distance_model_items[] = {
+ {0, "NONE", 0, "None", "No distance attenuation."},
+ {1, "INVERSE", 0, "Inverse", "Inverse distance model."},
+ {2, "INVERSE_CLAMPED", 0, "Inverse Clamped", "Inverse distance model with clamping."},
+ {3, "LINEAR", 0, "Linear", "Linear distance model."},
+ {4, "LINEAR_CLAMPED", 0, "Linear Clamped", "Linear distance model with clamping."},
+ {5, "EXPONENT", 0, "Exponent", "Exponent distance model."},
+ {6, "EXPONENT_CLAMPED", 0, "Exponent Clamped", "Exponent distance model with clamping."},
+ {0, NULL, 0, NULL, NULL}};
+
/* Struct definition */
srna= RNA_def_struct(brna, "Scene", "ID");
RNA_def_struct_ui_text(srna, "Scene", "Scene consisting objects and defining time and render related settings.");
@@ -1999,6 +2041,9 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Stamp Note", "User define note for the render stamping.");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ /* Animation Data (for Scene) */
+ rna_def_animdata_common(srna);
+
/* Nodes (Compositing) */
prop= RNA_def_property(srna, "nodetree", PROP_POINTER, PROP_NONE);
RNA_def_property_ui_text(prop, "Node Tree", "Compositing node tree.");
@@ -2063,6 +2108,40 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "TimelineMarker");
RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene.");
+ /* Audio Settings */
+ prop= RNA_def_property(srna, "mute_audio", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_MUTE);
+ RNA_def_property_ui_text(prop, "Audio Muted", "Play back of audio from Sequence Editor will be muted.");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
+ prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
+ RNA_def_property_ui_text(prop, "Audio Sync", "Play back and sync with audio from Sequence Editor.");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
+ prop= RNA_def_property(srna, "scrub_audio", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SCRUB);
+ RNA_def_property_ui_text(prop, "Audio Scrubbing", "Play audio from Sequence Editor while scrubbing.");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
+ prop= RNA_def_property(srna, "speed_of_sound", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "audio.speed_of_sound");
+ RNA_def_property_range(prop, 0.01f, FLT_MAX);
+ RNA_def_property_ui_text(prop, "Speed of Sound", "Speed of sound for doppler effect calculation.");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
+ prop= RNA_def_property(srna, "doppler_factor", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "audio.doppler_factor");
+ RNA_def_property_range(prop, 0.0, FLT_MAX);
+ RNA_def_property_ui_text(prop, "Doppler Factor", "Pitch factor for doppler effect calculation.");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
+ prop= RNA_def_property(srna, "distance_model", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "audio.distance_model");
+ RNA_def_property_enum_items(prop, audio_distance_model_items);
+ RNA_def_property_ui_text(prop, "Distance Model", "Distance model for distance attenuation calculation.");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
/* Game Settings */
prop= RNA_def_property(srna, "game_data", PROP_POINTER, PROP_NONE);
RNA_def_property_flag(prop, PROP_NEVER_NULL);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 26047ab5dc3..40f2db6d4a4 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -1,5 +1,5 @@
/**
- * $Id:
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -21,7 +21,7 @@
* All rights reserved.
*
*
- * Contributor(s): Joshua Leung
+ * Contributor(s): Joshua Leung, Arystanbek Dyussenov
*
* ***** END GPL LICENSE BLOCK *****
*/
@@ -40,9 +40,49 @@
#ifdef RNA_RUNTIME
#include "BKE_animsys.h"
+#include "BKE_scene.h"
+#include "BKE_depsgraph.h"
-// Scene API stuff from kazanbas branch here...
+#include "ED_object.h"
+#include "WM_api.h"
+
+static void rna_Scene_add_object(Scene *sce, ReportList *reports, Object *ob)
+{
+ Base *base= object_in_scene(ob, sce);
+ if (base) {
+ BKE_report(reports, RPT_ERROR, "Object is already in this scene.");
+ return;
+ }
+ base= scene_add_base(sce, ob);
+ ob->id.us++;
+
+ /* this is similar to what object_add_type and add_object do */
+ ob->lay= base->lay= sce->lay;
+ ob->recalc |= OB_RECALC;
+
+ DAG_scene_sort(sce);
+}
+
+static void rna_Scene_remove_object(Scene *sce, ReportList *reports, Object *ob)
+{
+ Base *base= object_in_scene(ob, sce);
+ if (!base) {
+ BKE_report(reports, RPT_ERROR, "Object is not in this scene.");
+ return;
+ }
+ /* as long as ED_base_object_free_and_unlink calls free_libblock_us, we don't have to decrement ob->id.us */
+ ED_base_object_free_and_unlink(sce, base);
+}
+
+static void rna_Scene_set_frame(Scene *sce, bContext *C, int frame)
+{
+ sce->r.cfra= frame;
+ CLAMP(sce->r.cfra, MINAFRAME, MAXFRAME);
+ scene_update_for_newframe(sce, (1<<20) - 1);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_FRAME, sce);
+}
static KeyingSet *rna_Scene_add_keying_set(Scene *sce, ReportList *reports,
char name[], int absolute, int insertkey_needed, int insertkey_visual)
@@ -77,21 +117,37 @@ void RNA_api_scene(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
-
- // Scene API stuff from kazanbas branch here...
-
+
+ func= RNA_def_function(srna, "add_object", "rna_Scene_add_object");
+ RNA_def_function_ui_description(func, "Add object to scene.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to add to scene.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "remove_object", "rna_Scene_remove_object");
+ RNA_def_function_ui_description(func, "Remove object from scene.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ parm= RNA_def_pointer(func, "object", "Object", "", "Object to remove from scene.");
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
+ func= RNA_def_function(srna, "set_frame", "rna_Scene_set_frame");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately.");
+ parm= RNA_def_int(func, "frame", 0, MINAFRAME, MAXFRAME, "", "Frame number to set.", MINAFRAME, MAXFRAME);
+ RNA_def_property_flag(parm, PROP_REQUIRED);
+
/* Add Keying Set */
func= RNA_def_function(srna, "add_keying_set", "rna_Scene_add_keying_set");
RNA_def_function_ui_description(func, "Add a new Keying Set to Scene.");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
- /* returns the new KeyingSet */
+ /* returns the new KeyingSet */
parm= RNA_def_pointer(func, "keyingset", "KeyingSet", "", "Newly created Keying Set.");
- RNA_def_function_return(func, parm);
- /* name */
+ RNA_def_function_return(func, parm);
+ /* name */
RNA_def_string(func, "name", "KeyingSet", 64, "Name", "Name of Keying Set");
- /* flags */
+ /* flags */
RNA_def_boolean(func, "absolute", 1, "Absolute", "Keying Set defines specific paths/settings to be keyframed (i.e. is not reliant on context info)");
- /* keying flags */
+ /* keying flags */
RNA_def_boolean(func, "insertkey_needed", 0, "Insert Keyframes - Only Needed", "Only insert keyframes where they're needed in the relevant F-Curves.");
RNA_def_boolean(func, "insertkey_visual", 0, "Insert Keyframes - Visual", "Insert keyframes based on 'visual transforms'.");
}
diff --git a/source/blender/makesrna/intern/rna_sensor.c b/source/blender/makesrna/intern/rna_sensor.c
index a5d76fdb039..1003af6d4d1 100644
--- a/source/blender/makesrna/intern/rna_sensor.c
+++ b/source/blender/makesrna/intern/rna_sensor.c
@@ -48,6 +48,8 @@ static StructRNA* rna_Sensor_refine(struct PointerRNA *ptr)
return &RNA_KeyboardSensor;
case SENS_PROPERTY:
return &RNA_PropertySensor;
+ case SENS_ARMATURE:
+ return &RNA_ArmatureSensor;
case SENS_MOUSE:
return &RNA_MouseSensor;
case SENS_COLLISION:
@@ -92,6 +94,7 @@ static void rna_def_sensor(BlenderRNA *brna)
{SENS_JOYSTICK, "JOYSTICK", 0, "joystick", ""},
{SENS_ACTUATOR, "ACTUATOR", 0, "Actuator", ""},
{SENS_DELAY, "DELAY", 0, "Delay", ""},
+ {SENS_ARMATURE, "ARMATURE", 0, "Armature", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Sensor", NULL);
@@ -278,6 +281,40 @@ static void rna_def_property_sensor(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Maximum Value", "Specify maximum value in Interval type.");
}
+static void rna_def_armature_sensor(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+ static EnumPropertyItem prop_type_items[] ={
+ {SENS_ARM_STATE_CHANGED, "STATECHG", 0, "State Changed", ""},
+ {SENS_ARM_LIN_ERROR_BELOW, "LINERRORBELOW", 0, "Lin error below", ""},
+ {SENS_ARM_LIN_ERROR_ABOVE, "LINERRORABOVE", 0, "Lin error above", ""},
+ {SENS_ARM_ROT_ERROR_BELOW, "ROTERRORBELOW", 0, "Rot error below", ""},
+ {SENS_ARM_ROT_ERROR_ABOVE, "ROTERRORBELOW", 0, "Rot error above", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ srna= RNA_def_struct(brna, "ArmatureSensor", "Sensor");
+ RNA_def_struct_ui_text(srna, "Armature Sensor", "Sensor to detect values and changes in values of IK solver.");
+ RNA_def_struct_sdna_from(srna, "bArmatureSensor", "data");
+
+ prop= RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "type");
+ RNA_def_property_enum_items(prop, prop_type_items);
+ RNA_def_property_ui_text(prop, "Test Type", "Type of value and test.");
+
+ prop= RNA_def_property(srna, "channel_name", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "posechannel");
+ RNA_def_property_ui_text(prop, "Bone name", "Identify the bone to check value from");
+
+ prop= RNA_def_property(srna, "constraint_name", PROP_STRING, PROP_NONE);
+ RNA_def_property_string_sdna(prop, NULL, "constraint");
+ RNA_def_property_ui_text(prop, "Constraint name", "Identify the bone constraint to check value from.");
+
+ prop= RNA_def_property(srna, "value", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "value");
+ RNA_def_property_ui_text(prop, "Compare Value", "Specify value to be used in comparison.");
+}
+
static void rna_def_actuator_sensor(BlenderRNA *brna)
{
StructRNA *srna;
@@ -531,6 +568,7 @@ void RNA_def_sensor(BlenderRNA *brna)
rna_def_touch_sensor(brna);
rna_def_keyboard_sensor(brna);
rna_def_property_sensor(brna);
+ rna_def_armature_sensor(brna);
rna_def_actuator_sensor(brna);
rna_def_delay_sensor(brna);
rna_def_collision_sensor(brna);
diff --git a/source/blender/makesrna/intern/rna_sequence.c b/source/blender/makesrna/intern/rna_sequence.c
index 4e12aab853e..9404fb775c3 100644
--- a/source/blender/makesrna/intern/rna_sequence.c
+++ b/source/blender/makesrna/intern/rna_sequence.c
@@ -228,7 +228,15 @@ static char *rna_Sequence_path(PointerRNA *ptr)
/* sequencer data comes from scene...
* TODO: would be nice to make SequenceEditor data a datablock of its own (for shorter paths)
*/
- return BLI_sprintfN("sequence_editor.sequences[\"%s\"]", seq->name+2);
+ if (seq->name+2)
+ return BLI_sprintfN("sequence_editor.sequences[\"%s\"]", seq->name+2);
+ else {
+ /* compromise for the frequent sitation when strips don't have names... */
+ Scene *sce= (Scene*)ptr->id.data;
+ Editing *ed= seq_give_editing(sce, FALSE);
+
+ return BLI_sprintfN("sequence_editor.sequences[%d]", BLI_findindex(&ed->seqbase, seq));
+ }
}
static PointerRNA rna_SequenceEdtior_meta_stack_get(CollectionPropertyIterator *iter)
@@ -239,6 +247,35 @@ static PointerRNA rna_SequenceEdtior_meta_stack_get(CollectionPropertyIterator *
return rna_pointer_inherit_refine(&iter->parent, &RNA_Sequence, ms->parseq);
}
+static void rna_MovieSequence_filename_set(PointerRNA *ptr, const char *value)
+{
+ Sequence *seq= (Sequence*)(ptr->data);
+ char dir[FILE_MAX], name[FILE_MAX];
+
+ BLI_split_dirfile_basic(value, dir, name);
+ BLI_strncpy(seq->strip->dir, dir, sizeof(seq->strip->dir));
+ BLI_strncpy(seq->strip->stripdata->name, name, sizeof(seq->strip->stripdata->name));
+}
+
+static void rna_SoundSequence_filename_set(PointerRNA *ptr, const char *value)
+{
+ Sequence *seq= (Sequence*)(ptr->data);
+ char dir[FILE_MAX], name[FILE_MAX];
+
+ BLI_split_dirfile_basic(value, dir, name);
+ BLI_strncpy(seq->strip->dir, dir, sizeof(seq->strip->dir));
+ BLI_strncpy(seq->strip->stripdata->name, name, sizeof(seq->strip->stripdata->name));
+}
+
+static void rna_SequenceElement_filename_set(PointerRNA *ptr, const char *value)
+{
+ StripElem *elem= (StripElem*)(ptr->data);
+ char name[FILE_MAX];
+
+ BLI_split_dirfile_basic(value, NULL, name);
+ BLI_strncpy(elem->name, name, sizeof(elem->name));
+}
+
#else
static void rna_def_strip_element(BlenderRNA *brna)
@@ -253,6 +290,7 @@ static void rna_def_strip_element(BlenderRNA *brna)
prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Filename", "");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SequenceElement_filename_set");
}
static void rna_def_strip_crop(BlenderRNA *brna)
@@ -490,6 +528,7 @@ static void rna_def_sequence(BlenderRNA *brna)
prop= RNA_def_property(srna, "channel", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "machine");
+ RNA_def_property_range(prop, 0, MAXSEQ-1);
RNA_def_property_ui_text(prop, "Channel", "Y position of the sequence strip.");
RNA_def_property_int_funcs(prop, NULL, "rna_SequenceEditor_channel_set",NULL); // overlap test
RNA_def_property_update(prop, NC_SCENE|ND_SEQUENCER, NULL);
@@ -736,6 +775,7 @@ static void rna_def_movie(BlenderRNA *brna)
prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->stripdata->name");
RNA_def_property_ui_text(prop, "Filename", "");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MovieSequence_filename_set");
prop= RNA_def_property(srna, "directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->dir");
@@ -762,6 +802,7 @@ static void rna_def_sound(BlenderRNA *brna)
prop= RNA_def_property(srna, "filename", PROP_STRING, PROP_FILEPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->stripdata->name");
RNA_def_property_ui_text(prop, "Filename", "");
+ RNA_def_property_string_funcs(prop, NULL, NULL, "rna_SoundSequence_filename_set");
prop= RNA_def_property(srna, "directory", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "strip->dir");
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 30c5d4988b3..df956670eb3 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -602,11 +602,9 @@ static void rna_def_space_3dview(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Viewport Shading", "Method to display/shade objects in the 3D View.");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
- prop= RNA_def_property(srna, "localview", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "localview", 0);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ prop= RNA_def_property(srna, "local_view", PROP_POINTER, PROP_NONE);
+ RNA_def_property_pointer_sdna(prop, NULL, "localvd");
RNA_def_property_ui_text(prop, "Local View", "Display an isolated sub-set of objects, apart from the scene visibility.");
- RNA_def_property_update(prop, NC_SPACE|ND_SPACE_VIEW3D, NULL);
prop= RNA_def_property(srna, "lens", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "lens");
@@ -747,10 +745,11 @@ static void rna_def_space_buttons(BlenderRNA *brna)
{BCONTEXT_SCENE, "SCENE", ICON_SCENE, "Scene", "Scene"},
{BCONTEXT_WORLD, "WORLD", ICON_WORLD, "World", "World"},
{BCONTEXT_OBJECT, "OBJECT", ICON_OBJECT_DATA, "Object", "Object"},
- {BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraint", "Constraint"},
- {BCONTEXT_MODIFIER, "MODIFIER", ICON_MODIFIER, "Modifier", "Modifier"},
+ {BCONTEXT_CONSTRAINT, "CONSTRAINT", ICON_CONSTRAINT, "Constraints", "Constraints"},
+ {BCONTEXT_MODIFIER, "MODIFIER", ICON_MODIFIER, "Modifiers", "Modifiers"},
{BCONTEXT_DATA, "DATA", 0, "Data", "Data"},
{BCONTEXT_BONE, "BONE", ICON_BONE_DATA, "Bone", "Bone"},
+ {BCONTEXT_BONE_CONSTRAINT, "BONE_CONSTRAINT", ICON_CONSTRAINT, "Bone Constraints", "Bone Constraints"},
{BCONTEXT_MATERIAL, "MATERIAL", ICON_MATERIAL, "Material", "Material"},
{BCONTEXT_TEXTURE, "TEXTURE", ICON_TEXTURE, "Texture", "Texture"},
{BCONTEXT_PARTICLE, "PARTICLE", ICON_PARTICLES, "Particle", "Particle"},
@@ -1238,6 +1237,11 @@ static void rna_def_space_time(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sequencer Windows", "");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, "rna_SpaceTime_redraw_update");
+ prop= RNA_def_property(srna, "play_nodes", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_NODES);
+ RNA_def_property_ui_text(prop, "Node Windows", "");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_TIME, "rna_SpaceTime_redraw_update");
+
/* Other options */
prop= RNA_def_property(srna, "continue_physics", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index b9c5739e7eb..e9fcb299c53 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -316,7 +316,7 @@ static void rna_def_userdef_theme_ui_wcol_state(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Driven Selected", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
- prop= RNA_def_property(srna, "blend", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "blend", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_ui_text(prop, "Blend", "");
RNA_def_property_update(prop, 0, "rna_userdef_update");
}
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index fff51ad8ade..0dd9e3aed42 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -46,6 +46,8 @@ EnumPropertyItem event_type_items[] = {
{LEFTMOUSE, "LEFTMOUSE", 0, "Left Mouse", ""},
{MIDDLEMOUSE, "MIDDLEMOUSE", 0, "Middle Mouse", ""},
{RIGHTMOUSE, "RIGHTMOUSE", 0, "Right Mouse", ""},
+ {BUTTON4MOUSE, "BUTTON4MOUSE", 0, "Button4 Mouse", ""},
+ {BUTTON5MOUSE, "BUTTON5MOUSE", 0, "Button5 Mouse", ""},
{ACTIONMOUSE, "ACTIONMOUSE", 0, "Action Mouse", ""},
{SELECTMOUSE, "SELECTMOUSE", 0, "Select Mouse", ""},
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index c8b05237072..10cf59d49a7 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -235,26 +235,10 @@ static PyObject *CreateGlobalDictionary( bContext *C )
return dict;
}
-/* Use this so we can include our own python bundle */
-#if 0
-wchar_t* Py_GetPath(void)
-{
- int i;
- static wchar_t py_path[FILE_MAXDIR] = L"";
- char *dirname= BLI_gethome_folder("python");
- if(dirname) {
- i= mbstowcs(py_path, dirname, FILE_MAXDIR);
- printf("py path %s, %d\n", dirname, i);
- }
- return py_path;
-}
-#endif
-
-
/* must be called before Py_Initialize */
void BPY_start_python_path(void)
{
- char *py_path_bundle= BLI_gethome_folder("python");
+ char *py_path_bundle= BLI_gethome_folder("python", BLI_GETHOME_ALL);
if(py_path_bundle==NULL)
return;
@@ -311,6 +295,11 @@ void BPY_start_python( int argc, char **argv )
PyObject *d = PyEval_GetBuiltins( );
PyDict_SetItemString(d, "reload", item=PyCFunction_New(bpy_reload_meth, NULL)); Py_DECREF(item);
PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import_meth, NULL)); Py_DECREF(item);
+
+ /* a bit nasty but this prevents help() and input() from locking blender
+ * Ideally we could have some way for the console to replace sys.stdin but
+ * python would lock blender while waiting for a return value, not easy :| */
+ PySys_SetObject("stdin", Py_None);
}
pyrna_alloc_types();
@@ -591,8 +580,9 @@ void BPY_run_ui_scripts(bContext *C, int reload)
char *file_extension;
char *dirname;
char path[FILE_MAX];
- char *dirs[] = {"ui", "io", NULL};
- int a, err;
+ char *dirs[] = {"scripts/ui", "scripts/io", NULL};
+ int path_flags[] = {BLI_GETHOME_LOCAL|BLI_GETHOME_SYSTEM, BLI_GETHOME_USER}; /* SYSTEM / NON-SYSTEM */
+ int a, err, flag_iter;
PyGILState_STATE gilstate;
PyObject *sys_path;
@@ -602,56 +592,60 @@ void BPY_run_ui_scripts(bContext *C, int reload)
sys_path= PySys_GetObject("path"); /* borrow */
PyList_Insert(sys_path, 0, Py_None); /* place holder, resizes the list */
- for(a=0; dirs[a]; a++) {
- dirname= BLI_gethome_folder(dirs[a]);
+ /* Scan system scripts first, then local/user */
+ for(flag_iter=0; flag_iter < sizeof(path_flags)/sizeof(int); flag_iter++) {
+
+ for(a=0; dirs[a]; a++) {
+ dirname= BLI_gethome_folder(dirs[a], path_flags[flag_iter]);
- if(!dirname)
- continue;
+ if(!dirname)
+ continue;
- dir = opendir(dirname);
+ dir = opendir(dirname);
- if(!dir)
- continue;
-
- /* set the first dir in the sys.path for fast importing of modules */
- PyList_SetItem(sys_path, 0, PyUnicode_FromString(dirname)); /* steals the ref */
+ if(!dir)
+ continue;
- while((de = readdir(dir)) != NULL) {
- /* We could stat the file but easier just to let python
- * import it and complain if theres a problem */
- err = 0;
-
- if (de->d_name[0] == '.') {
- /* do nothing, probably .svn */
- }
- else if ((file_extension = strstr(de->d_name, ".py"))) {
- /* normal py files? */
- if(file_extension && file_extension[3] == '\0') {
- de->d_name[(file_extension - de->d_name)] = '\0';
- err= bpy_import_module(de->d_name, reload);
+ /* set the first dir in the sys.path for fast importing of modules */
+ PyList_SetItem(sys_path, 0, PyUnicode_FromString(dirname)); /* steals the ref */
+
+ while((de = readdir(dir)) != NULL) {
+ /* We could stat the file but easier just to let python
+ * import it and complain if theres a problem */
+ err = 0;
+
+ if (de->d_name[0] == '.') {
+ /* do nothing, probably .svn */
+ }
+ else if ((file_extension = strstr(de->d_name, ".py"))) {
+ /* normal py files? */
+ if(file_extension && file_extension[3] == '\0') {
+ de->d_name[(file_extension - de->d_name)] = '\0';
+ err= bpy_import_module(de->d_name, reload);
+ }
}
- }
#ifndef __linux__
- else if( BLI_join_dirfile(path, dirname, de->d_name), S_ISDIR(BLI_exist(path))) {
+ else if( BLI_join_dirfile(path, dirname, de->d_name), S_ISDIR(BLI_exist(path))) {
#else
- else if(de->d_type==DT_DIR) {
- BLI_join_dirfile(path, dirname, de->d_name);
+ else if(de->d_type==DT_DIR) {
+ BLI_join_dirfile(path, dirname, de->d_name);
#endif
- /* support packages */
- BLI_join_dirfile(path, path, "__init__.py");
+ /* support packages */
+ BLI_join_dirfile(path, path, "__init__.py");
- if(BLI_exists(path)) {
- err= bpy_import_module(de->d_name, reload);
+ if(BLI_exists(path)) {
+ err= bpy_import_module(de->d_name, reload);
+ }
}
- }
- if(err==-1) {
- BPy_errors_to_report(NULL);
- fprintf(stderr, "unable to import %s/%s\n", dirname, de->d_name);
+ if(err==-1) {
+ BPy_errors_to_report(NULL);
+ fprintf(stderr, "unable to import %s/%s\n", dirname, de->d_name);
+ }
}
- }
- closedir(dir);
+ closedir(dir);
+ }
}
PyList_SetSlice(sys_path, 0, 1, NULL); /* remove the first item */
diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c
index f2e2dd77e6d..301204d3e2b 100644
--- a/source/blender/python/intern/bpy_operator.c
+++ b/source/blender/python/intern/bpy_operator.c
@@ -89,6 +89,16 @@ static PyObject *pyop_call( PyObject * self, PyObject * args)
if(BPy_reports_to_error(reports))
error_val = -1;
+ /* operator output is nice to have in the terminal/console too */
+ if(reports->list.first) {
+ char *report_str= BKE_reports_string(reports, 0); /* all reports */
+
+ if(report_str) {
+ PySys_WriteStdout(report_str);
+ MEM_freeN(report_str);
+ }
+ }
+
BKE_reports_clear(reports);
if ((reports->flag & RPT_FREE) == 0)
{
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 50e32f34594..1f800be266b 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -345,6 +345,27 @@ static char *pyrna_enum_as_string(PointerRNA *ptr, PropertyRNA *prop)
return result;
}
+static int pyrna_string_to_enum(PyObject *item, PointerRNA *ptr, PropertyRNA *prop, int *val, const char *error_prefix)
+{
+ char *param= _PyUnicode_AsString(item);
+
+ if (param==NULL) {
+ char *enum_str= pyrna_enum_as_string(ptr, prop);
+ PyErr_Format(PyExc_TypeError, "%.200s expected a string enum type in (%.200s)", error_prefix, enum_str);
+ MEM_freeN(enum_str);
+ return 0;
+ } else {
+ if (!RNA_property_enum_value(BPy_GetContext(), ptr, prop, param, val)) {
+ char *enum_str= pyrna_enum_as_string(ptr, prop);
+ PyErr_Format(PyExc_TypeError, "%.200s enum \"%.200s\" not found in (%.200s)", error_prefix, param, enum_str);
+ MEM_freeN(enum_str);
+ return 0;
+ }
+ }
+
+ return 1;
+}
+
PyObject * pyrna_prop_to_py(PointerRNA *ptr, PropertyRNA *prop)
{
PyObject *ret;
@@ -603,25 +624,34 @@ int pyrna_py_to_prop(PointerRNA *ptr, PropertyRNA *prop, void *data, PyObject *v
}
case PROP_ENUM:
{
- char *param = _PyUnicode_AsString(value);
-
- if (param==NULL) {
+ int val, i;
+
+ if (PyUnicode_Check(value)) {
+ if (!pyrna_string_to_enum(value, ptr, prop, &val, error_prefix))
+ return -1;
+ }
+ else if (PyTuple_Check(value)) {
+ /* tuple of enum items, concatenate all values with OR */
+ val= 0;
+ for (i= 0; i < PyTuple_Size(value); i++) {
+ int tmpval;
+
+ /* PyTuple_GET_ITEM returns a borrowed reference */
+ if (!pyrna_string_to_enum(PyTuple_GET_ITEM(value, i), ptr, prop, &tmpval, error_prefix))
+ return -1;
+
+ val |= tmpval;
+ }
+ }
+ else {
char *enum_str= pyrna_enum_as_string(ptr, prop);
- PyErr_Format(PyExc_TypeError, "%.200s expected a string enum type in (%.200s)", error_prefix, enum_str);
+ PyErr_Format(PyExc_TypeError, "%.200s expected a string enum or a tuple of strings in (%.200s)", error_prefix, enum_str);
MEM_freeN(enum_str);
return -1;
- } else {
- int val;
- if (RNA_property_enum_value(BPy_GetContext(), ptr, prop, param, &val)) {
- if(data) *((int*)data)= val;
- else RNA_property_enum_set(ptr, prop, val);
- } else {
- char *enum_str= pyrna_enum_as_string(ptr, prop);
- PyErr_Format(PyExc_TypeError, "%.200s enum \"%.200s\" not found in (%.200s)", error_prefix, param, enum_str);
- MEM_freeN(enum_str);
- return -1;
- }
}
+
+ if(data) *((int*)data)= val;
+ else RNA_property_enum_set(ptr, prop, val);
break;
}
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 9234e72df9c..b6c81e1ea60 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -409,7 +409,7 @@ static int passtype_from_name(char *str)
static void render_unique_exr_name(Render *re, char *str, int sample)
{
- char di[FILE_MAX], name[FILE_MAXFILE], fi[FILE_MAXFILE];
+ char di[FILE_MAX], name[FILE_MAXFILE+MAX_ID_NAME+100], fi[FILE_MAXFILE];
BLI_strncpy(di, G.sce, FILE_MAX);
BLI_splitdirstring(di, fi);
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index d2599f6050c..c1d0c943ca9 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -1900,7 +1900,8 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, float *lampco, float *
else max_samples = 1;
} else {
if (do_soft) max_samples = lar->ray_totsamp;
- else max_samples = (R.osa > 4)?R.osa:5;
+ else if (shi->depth == 0) max_samples = (R.osa > 4)?R.osa:5;
+ else max_samples = 1;
}
ray_shadow_jittered_coords(shi, max_samples, jitco, &totjitco);
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c
index 2d2c01e0bf1..f25a167600f 100644
--- a/source/blender/render/intern/source/texture.c
+++ b/source/blender/render/intern/source/texture.c
@@ -1631,7 +1631,7 @@ void do_material_tex(ShadeInput *shi)
float fact, facm, factt, facmm, stencilTin=1.0;
float texvec[3], dxt[3], dyt[3], tempvec[3], norvec[3], warpvec[3]={0.0f, 0.0f, 0.0f}, Tnor=1.0;
int tex_nr, rgbnor= 0, warpdone=0;
- float nu[3], nv[3], nn[3] = {0,0,0}, dudnu = 1.f, dudnv = 0.f, dvdnu = 0.f, dvdnv = 1.f; // bump mapping
+ float nu[3] = {0,0,0}, nv[3] = {0,0,0}, nn[3] = {0,0,0}, dudnu = 1.f, dudnv = 0.f, dvdnu = 0.f, dvdnv = 1.f; // bump mapping
int nunvdone= 0;
if (R.r.scemode & R_NO_TEX) return;
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 40026d27bac..846309f1265 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -239,7 +239,7 @@ void wm_event_do_notifiers(bContext *C)
if(G.rendering==0) { // XXX make lock in future, or separated derivedmesh users in scene
- /* update all objects, ipos, matrices, displists, etc. Flags set by depgraph or manual,
+ /* update all objects, drivers, matrices, displists, etc. Flags set by depgraph or manual,
no layer check here, gets correct flushed */
/* sets first, we allow per definition current scene to have dependencies on sets */
if(scene->set) {
@@ -415,7 +415,9 @@ static int wm_operator_invoke(bContext *C, wmOperatorType *ot, wmEvent *event, P
else
printf("invalid operator call %s\n", ot->idname); /* debug, important to leave a while, should never happen */
- if(!(retval & OPERATOR_RUNNING_MODAL)) {
+ /* Note, if the report is given as an argument then assume the caller will deal with displaying them
+ * currently python only uses this */
+ if(!(retval & OPERATOR_RUNNING_MODAL) && reports==NULL) {
if(op->reports->list.first) /* only show the report if the report list was not given in the function */
uiPupMenuReports(C, op->reports);
@@ -718,7 +720,7 @@ static int wm_eventmatch(wmEvent *winevent, wmKeymapItem *kmi)
/* the matching rules */
if(kmitype==KM_TEXTINPUT)
- if(ISKEYBOARD(winevent->type) && winevent->ascii) return 1;
+ if(ISTEXTINPUT(winevent->type) && winevent->ascii) return 1;
if(kmitype!=KM_ANY)
if(winevent->type!=kmitype) return 0;
@@ -741,7 +743,7 @@ static int wm_eventmatch(wmEvent *winevent, wmKeymapItem *kmi)
/* key modifiers always check when event has it */
/* otherwise regular keypresses with keymodifier still work */
if(winevent->keymodifier)
- if(ISKEYBOARD(winevent->type))
+ if(ISTEXTINPUT(winevent->type))
if(winevent->keymodifier!=kmi->keymodifier) return 0;
return 1;
@@ -1002,7 +1004,7 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
int always_pass;
if(handlers==NULL) return action;
-
+
/* modal handlers can get removed in this loop, we keep the loop this way */
for(handler= handlers->first; handler; handler= nexthandler) {
nexthandler= handler->next;
@@ -1155,7 +1157,7 @@ void wm_event_do_handlers(bContext *C)
while( (event= win->queue.first) ) {
int action;
-
+
CTX_wm_window_set(C, win);
/* we let modal handlers get active area/region, also wm_paintcursor_test needs it */
@@ -1174,7 +1176,7 @@ void wm_event_do_handlers(bContext *C)
/* builtin tweak, if action is break it removes tweak */
wm_tweakevent_test(C, event, action);
-
+
if(action==WM_HANDLER_CONTINUE) {
ScrArea *sa;
ARegion *ar;
@@ -1187,7 +1189,7 @@ void wm_event_do_handlers(bContext *C)
/* for regions having custom cursors */
wm_paintcursor_test(C, event);
}
-
+
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
if(wm_event_inside_i(event, &sa->totrct)) {
CTX_wm_area_set(C, sa);
@@ -1231,7 +1233,7 @@ void wm_event_do_handlers(bContext *C)
/* XXX hrmf, this gives reliable previous mouse coord for area change, feels bad?
doing it on ghost queue gives errors when mousemoves go over area borders */
- if(doit && win->screen->subwinactive != win->screen->mainwin) {
+ if(doit && win->screen && win->screen->subwinactive != win->screen->mainwin) {
win->eventstate->prevx= event->x;
win->eventstate->prevy= event->y;
}
@@ -1244,7 +1246,7 @@ void wm_event_do_handlers(bContext *C)
}
/* only add mousemove when queue was read entirely */
- if(win->addmousemove) {
+ if(win->addmousemove && win->eventstate) {
wmEvent event= *(win->eventstate);
event.type= MOUSEMOVE;
event.prevx= event.x;
@@ -1573,12 +1575,16 @@ void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata)
case GHOST_kEventButtonDown:
case GHOST_kEventButtonUp: {
GHOST_TEventButtonData *bd= customdata;
- event.val= (type==GHOST_kEventButtonDown);
+ event.val= (type==GHOST_kEventButtonDown) ? KM_PRESS:KM_RELEASE; /* Note!, this starts as 0/1 but later is converted to KM_PRESS/KM_RELEASE by tweak */
if (bd->button == GHOST_kButtonMaskLeft)
event.type= LEFTMOUSE;
else if (bd->button == GHOST_kButtonMaskRight)
event.type= RIGHTMOUSE;
+ else if (bd->button == GHOST_kButtonMaskButton4)
+ event.type= BUTTON4MOUSE;
+ else if (bd->button == GHOST_kButtonMaskButton5)
+ event.type= BUTTON5MOUSE;
else
event.type= MIDDLEMOUSE;
@@ -1596,7 +1602,7 @@ void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata)
event.val= (type==GHOST_kEventKeyDown)?KM_PRESS:KM_RELEASE;
/* exclude arrow keys, esc, etc from text input */
- if(type==GHOST_kEventKeyUp || (event.ascii<32 && event.ascii>14))
+ if(type==GHOST_kEventKeyUp || (event.ascii<32 && event.ascii>0))
event.ascii= '\0';
/* modifiers */
@@ -1626,6 +1632,13 @@ void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata)
else if(event.val==KM_RELEASE && event.keymodifier==event.type)
event.keymodifier= evt->keymodifier= 0;
}
+
+ /* this case happens on some systems that on holding a key pressed,
+ generate press events without release, we still want to keep the
+ modifier in win->eventstate, but for the press event of the same
+ key we don't want the key modifier */
+ if(event.keymodifier == event.type)
+ event.keymodifier= 0;
/* if test_break set, it catches this. XXX Keep global for now? */
if(event.type==ESCKEY)
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 5c78b32f3f8..1074c424663 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -166,6 +166,7 @@ extern wchar_t *copybufinfo;
// XXX copy/paste buffer stuff...
extern void free_anim_copybuf();
+extern void free_anim_drivers_copybuf();
extern void free_posebuf();
/* called in creator.c even... tsk, split this! */
@@ -213,6 +214,7 @@ void WM_exit(bContext *C)
free_blender(); /* blender.c, does entire library and spacetypes */
// free_matcopybuf();
free_anim_copybuf();
+ free_anim_drivers_copybuf();
free_posebuf();
// free_vertexpaint();
// free_imagepaint();
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index a6fc575ce70..486a887b354 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -943,7 +943,7 @@ static int wm_link_append_invoke(bContext *C, wmOperator *op, wmEvent *event)
return WM_operator_call(C, op);
}
else {
- /* XXX solve where to get last linked library from */
+ /* XXX TODO solve where to get last linked library from */
RNA_string_set(op->ptr, "path", G.lib);
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
@@ -1064,6 +1064,8 @@ static int wm_link_append_exec(bContext *C, wmOperator *op)
DAG_ids_flush_update(0);
BLO_blendhandle_close(bh);
+
+ /* XXX TODO: align G.lib with other directory storage (like last opened image etc...) */
BLI_strncpy(G.lib, dir, FILE_MAX);
WM_event_add_notifier(C, NC_WINDOW, NULL);
@@ -1483,7 +1485,7 @@ int WM_gesture_circle_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE:
- if(event->val==0) { /* key release */
+ if(event->val==KM_RELEASE) { /* key release */
wm_gesture_end(C, op);
return OPERATOR_FINISHED;
}
@@ -1566,7 +1568,7 @@ static void tweak_gesture_modal(bContext *C, wmEvent *event)
if(gesture->event_type==event->type) {
WM_gesture_end(C, gesture);
window->tweak= NULL;
-
+
/* when tweak fails we should give the other keymap entries a chance */
event->val= KM_RELEASE;
}
@@ -1584,7 +1586,7 @@ void wm_tweakevent_test(bContext *C, wmEvent *event, int action)
if(win->tweak==NULL) {
if(CTX_wm_region(C)) {
- if(event->val) { // pressed
+ if(event->val==KM_PRESS) { // pressed
if( ELEM3(event->type, LEFTMOUSE, MIDDLEMOUSE, RIGHTMOUSE) )
win->tweak= WM_gesture_new(C, event, WM_GESTURE_TWEAK);
}
@@ -1684,7 +1686,7 @@ int WM_gesture_lasso_modal(bContext *C, wmOperator *op, wmEvent *event)
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE:
- if(event->val==0) { /* key release */
+ if(event->val==KM_RELEASE) { /* key release */
gesture_lasso_apply(C, op, event->type);
return OPERATOR_FINISHED;
}
@@ -1977,17 +1979,19 @@ void WM_OT_radial_control_partial(wmOperatorType *ot)
/* uses no type defines, fully local testing function anyway... ;) */
-static int ten_timer_exec(bContext *C, wmOperator *op)
+static int redraw_timer_exec(bContext *C, wmOperator *op)
{
ARegion *ar= CTX_wm_region(C);
double stime= PIL_check_seconds_timer();
int type = RNA_int_get(op->ptr, "type");
- int a, time;
- char tmpstr[128];
+ int iter = RNA_int_get(op->ptr, "iterations");
+ int a;
+ float time;
+ char *infostr= "";
WM_cursor_wait(1);
-
- for(a=0; a<10; a++) {
+
+ for(a=0; a<iter; a++) {
if (type==0) {
ED_region_do_draw(C, ar);
}
@@ -2003,13 +2007,35 @@ static int ten_timer_exec(bContext *C, wmOperator *op)
wmWindow *win= CTX_wm_window(C);
ScrArea *sa;
+ ScrArea *sa_back= CTX_wm_area(C);
+ ARegion *ar_back= CTX_wm_region(C);
+
+ for(sa= CTX_wm_screen(C)->areabase.first; sa; sa= sa->next) {
+ ARegion *ar_iter;
+ CTX_wm_area_set(C, sa);
+
+ for(ar_iter= sa->regionbase.first; ar_iter; ar_iter= ar_iter->next) {
+ CTX_wm_region_set(C, ar_iter);
+ ED_region_do_draw(C, ar_iter);
+ }
+ }
+
+ CTX_wm_window_set(C, win); /* XXX context manipulation warning! */
+
+ CTX_wm_area_set(C, sa_back);
+ CTX_wm_region_set(C, ar_back);
+ }
+ else if (type==3) {
+ wmWindow *win= CTX_wm_window(C);
+ ScrArea *sa;
+
for(sa= CTX_wm_screen(C)->areabase.first; sa; sa= sa->next)
ED_area_tag_redraw(sa);
wm_draw_update(C);
CTX_wm_window_set(C, win); /* XXX context manipulation warning! */
}
- else if (type==3) {
+ else if (type==4) {
Scene *scene= CTX_data_scene(C);
if(a & 1) scene->r.cfra--;
@@ -2022,40 +2048,43 @@ static int ten_timer_exec(bContext *C, wmOperator *op)
}
}
- time= (int) ((PIL_check_seconds_timer()-stime)*1000);
+ time= ((PIL_check_seconds_timer()-stime)*1000);
- if(type==0) sprintf(tmpstr, "10 x Draw Region: %d ms", time);
- if(type==1) sprintf(tmpstr, "10 x Draw Region and Swap: %d ms", time);
- if(type==2) sprintf(tmpstr, "10 x Draw Window and Swap: %d ms", time);
- if(type==3) sprintf(tmpstr, "Anim Step: %d ms", time);
- if(type==4) sprintf(tmpstr, "10 x Undo/Redo: %d ms", time);
+ if(type==0) infostr= "Draw Region";
+ if(type==1) infostr= "Draw Region and Swap";
+ if(type==2) infostr= "Draw Window";
+ if(type==3) infostr= "Draw Window and Swap";
+ if(type==4) infostr= "Animation Steps";
+ if(type==5) infostr= "Undo/Redo";
WM_cursor_wait(0);
- uiPupMenuNotice(C, tmpstr);
+ BKE_reportf(op->reports, RPT_INFO, "%d x %s: %.2f ms, average: %.4f", iter, infostr, time, time/iter);
return OPERATOR_FINISHED;
}
-static void WM_OT_ten_timer(wmOperatorType *ot)
+static void WM_OT_redraw_timer(wmOperatorType *ot)
{
static EnumPropertyItem prop_type_items[] = {
{0, "DRAW", 0, "Draw Region", ""},
- {1, "DRAWSWAP", 0, "Draw Region + Swap", ""},
- {2, "DRAWWINSWAP", 0, "Draw Window + Swap", ""},
- {3, "ANIMSTEP", 0, "Anim Step", ""},
- {4, "UNDO", 0, "Undo/Redo", ""},
+ {1, "DRAW_SWAP", 0, "Draw Region + Swap", ""},
+ {2, "DRAW_WIN", 0, "Draw Window", ""},
+ {3, "DRAW_WIN_SWAP", 0, "Draw Window + Swap", ""},
+ {4, "ANIM_STEP", 0, "Anim Step", ""},
+ {5, "UNDO", 0, "Undo/Redo", ""},
{0, NULL, 0, NULL, NULL}};
- ot->name= "Ten Timer";
- ot->idname= "WM_OT_ten_timer";
- ot->description="Ten Timer operator.";
+ ot->name= "Redraw Timer";
+ ot->idname= "WM_OT_redraw_timer";
+ ot->description="Simple redraw timer to test the speed of updating the interface.";
ot->invoke= WM_menu_invoke;
- ot->exec= ten_timer_exec;
+ ot->exec= redraw_timer_exec;
ot->poll= WM_operator_winactive;
RNA_def_enum(ot->srna, "type", prop_type_items, 0, "Type", "");
+ RNA_def_int(ot->srna, "iterations", 10, 1,INT_MAX, "Iterations", "Number of times to redraw", 1,1000);
}
@@ -2090,7 +2119,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_jobs_timer);
WM_operatortype_append(WM_OT_save_as_mainfile);
WM_operatortype_append(WM_OT_save_mainfile);
- WM_operatortype_append(WM_OT_ten_timer);
+ WM_operatortype_append(WM_OT_redraw_timer);
WM_operatortype_append(WM_OT_debug_menu);
WM_operatortype_append(WM_OT_search_menu);
}
@@ -2125,7 +2154,7 @@ void wm_window_keymap(wmWindowManager *wm)
WM_keymap_add_item(keymap, "WM_OT_exit_blender", QKEY, KM_PRESS, KM_CTRL, 0);
/* debug/testing */
- WM_keymap_verify_item(keymap, "WM_OT_ten_timer", TKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
+ WM_keymap_verify_item(keymap, "WM_OT_redraw_timer", TKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "WM_OT_debug_menu", DKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 9d3d0a9535e..c853afe4507 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -627,6 +627,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private)
if(state!=GHOST_kWindowStateMinimized) {
GHOST_RectangleHandle client_rect;
int l, t, r, b, scr_w, scr_h;
+ int sizex, sizey, posx, posy;
client_rect= GHOST_GetClientBounds(win->ghostwin);
GHOST_GetRectangle(client_rect, &l, &t, &r, &b);
@@ -634,37 +635,56 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private)
GHOST_DisposeRectangle(client_rect);
wm_get_screensize(&scr_w, &scr_h);
- win->sizex= r-l;
- win->sizey= b-t;
- win->posx= l;
- win->posy= scr_h - t - win->sizey;
-
- /* debug prints */
- if(0) {
- state = GHOST_GetWindowState(win->ghostwin);
-
- if(state==GHOST_kWindowStateNormal) {
- if(G.f & G_DEBUG) printf("window state: normal\n");
- }
- else if(state==GHOST_kWindowStateMinimized) {
- if(G.f & G_DEBUG) printf("window state: minimized\n");
- }
- else if(state==GHOST_kWindowStateMaximized) {
- if(G.f & G_DEBUG) printf("window state: maximized\n");
+ sizex= r-l;
+ sizey= b-t;
+ posx= l;
+ posy= scr_h - t - win->sizey;
+
+ /*
+ * Ghost sometimes send size or move events when the window hasn't changed.
+ * One case of this is using compiz on linux. To alleviate the problem
+ * we ignore all such event here.
+ *
+ * It might be good to eventually do that at Ghost level, but that is for
+ * another time.
+ */
+ if (win->sizex != sizex ||
+ win->sizey != sizey ||
+ win->posx != posx ||
+ win->posy != posy)
+ {
+ win->sizex= sizex;
+ win->sizey= sizey;
+ win->posx= posx;
+ win->posy= posy;
+
+ /* debug prints */
+ if(0) {
+ state = GHOST_GetWindowState(win->ghostwin);
+
+ if(state==GHOST_kWindowStateNormal) {
+ if(G.f & G_DEBUG) printf("window state: normal\n");
+ }
+ else if(state==GHOST_kWindowStateMinimized) {
+ if(G.f & G_DEBUG) printf("window state: minimized\n");
+ }
+ else if(state==GHOST_kWindowStateMaximized) {
+ if(G.f & G_DEBUG) printf("window state: maximized\n");
+ }
+ else if(state==GHOST_kWindowStateFullScreen) {
+ if(G.f & G_DEBUG) printf("window state: fullscreen\n");
+ }
+
+ if(type!=GHOST_kEventWindowSize) {
+ if(G.f & G_DEBUG) printf("win move event pos %d %d size %d %d\n", win->posx, win->posy, win->sizex, win->sizey);
+ }
+
}
- else if(state==GHOST_kWindowStateFullScreen) {
- if(G.f & G_DEBUG) printf("window state: fullscreen\n");
- }
-
- if(type!=GHOST_kEventWindowSize) {
- if(G.f & G_DEBUG) printf("win move event pos %d %d size %d %d\n", win->posx, win->posy, win->sizex, win->sizey);
- }
-
+
+ wm_window_make_drawable(C, win);
+ wm_draw_window_clear(win);
+ WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
}
-
- wm_window_make_drawable(C, win);
- wm_draw_window_clear(win);
- WM_event_add_notifier(C, NC_SCREEN|NA_EDITED, NULL);
}
break;
}
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index b331e036b9e..cc6041ce529 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -56,6 +56,9 @@
/* only use if you want user option switch possible */
#define ACTIONMOUSE 0x005
#define SELECTMOUSE 0x006
+/* Extra mouse buttons */
+#define BUTTON4MOUSE 0x007
+#define BUTTON5MOUSE 0x008
/* defaults from ghost */
#define WHEELUPMOUSE 0x00a
#define WHEELDOWNMOUSE 0x00b
@@ -191,10 +194,13 @@
/* for event checks */
/* only used for KM_TEXTINPUT, so assume that we want all user-inputtable ascii codes included */
-#define ISKEYBOARD(event) (event >=' ' && event <=255)
+#define ISTEXTINPUT(event) (event >=' ' && event <=255)
+
+ /* test wether the event is a key on the keyboard */
+#define ISKEYBOARD(event) (event >=' ' && event <=320)
/* test whether event type is acceptable as hotkey, excluding modifiers */
-#define ISHOTKEY(event) (event >=' ' && event <=320 && !(event>=LEFTCTRLKEY && event<=ESCKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY))
+#define ISHOTKEY(event) (ISKEYBOARD(event) && !(event>=LEFTCTRLKEY && event<=ESCKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY))
/* **************** BLENDER GESTURE EVENTS ********************* */