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authorSergej Reich <sergej.reich@googlemail.com>2013-01-23 09:56:13 +0400
committerSergej Reich <sergej.reich@googlemail.com>2013-01-23 09:56:13 +0400
commit5c85deb28570a911e825af5923a7939ca5781ee7 (patch)
tree6668c9a760defbb1383c66199539070956a4744e /source/blenderplayer/CMakeLists.txt
parente83e3b0cf74c7150d2ee047c4a0b84e7b0de8951 (diff)
rigidbody: Add rigidbody module
It's mostly a C API for bullet that interfaces nicely with blender. It could act as a generic interface for rigid body simulations but right now it's very specific to bullet. TODO: Fix building without bullet. Part of GSoC 2010 and 2012. Authors: Joshua Leung (aligorith), Sergej Reich (sergof)
Diffstat (limited to 'source/blenderplayer/CMakeLists.txt')
-rw-r--r--source/blenderplayer/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt
index d606605e8d5..b2a47115630 100644
--- a/source/blenderplayer/CMakeLists.txt
+++ b/source/blenderplayer/CMakeLists.txt
@@ -95,6 +95,7 @@ endif()
bf_rna
bf_bmesh
bf_blenkernel
+ bf_rigidbody
bf_blenloader
ge_blen_routines
bf_editor_datafiles