diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-07-26 11:39:00 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-07-26 11:39:00 +0400 |
commit | 71692e802fc50ad9dd76659d2868843e708dbd40 (patch) | |
tree | bbdccf1ef33cc577b0fcb900508caafe6bae3531 /source/blenderplayer/bad_level_call_stubs | |
parent | 5b3906728fa358fccd857cbeca85ff102df6e6c7 (diff) |
py api:
- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 7bf5fe9dde3..548d272ffd2 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -136,7 +136,6 @@ int RE_RenderInProgress(struct Render *re){return 0;} struct Scene *RE_GetScene(struct Render *re){return (struct Scene *) NULL;} void RE_Database_Free(struct Render *re){} void RE_FreeRender(struct Render *re){} -void RE_shade_external(struct Render *re, struct ShadeInput *shi, struct ShadeResult *shr){} void RE_DataBase_GetView(struct Render *re, float mat[][4]){} int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta){return 0;} float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip){return 0.0f;} |