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authorCampbell Barton <ideasman42@gmail.com>2014-04-21 10:47:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-21 10:59:40 +0400
commit9ae0e585b0aab466c978ec1a55c824d902faa3b4 (patch)
tree6a99d63651f1b66ffacac2582b5f03d58898ad99 /source/blenderplayer/bad_level_call_stubs
parent6ee8670fca946d146332e80ceff29e459cd91ed5 (diff)
View2d: API Cleanup for view<->region conversion
View2D had some inconsistencies making it error prone in some cases. - Inconstant checking for NULL x/y args. Disallow NULL args for x/y destination pointers, instead add: - UI_view2d_region_to_view_x/y - UI_view2d_view_to_region_x/y - '_no_clip' suffix wasn't always used for non-clipping conversion, switch it around and use a '_clip' suffix for all funcs that clip. - UI_view2d_text_cache_add now clips before adding cache. - '_clip' funcs return a bool to quickly check if its in the view. - add conversion for rectangles, since this is a common task: - UI_view2d_view_to_region_rcti - UI_view2d_region_to_view_rctf
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 2c3e4677837..6976a827ef4 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -308,8 +308,8 @@ void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks
void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) RET_NONE
void ED_area_headerprint(struct ScrArea *sa, const char *str) RET_NONE
void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy) RET_NONE
-void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_NONE
-void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
+void UI_view2d_view_to_region_clip(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_NONE
+void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL
struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name) RET_NULL