diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-25 13:51:53 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-25 13:51:53 +0400 |
commit | 57c292daf0429624e289eba0c1d082d96747c9b8 (patch) | |
tree | 934ea9557e684bff356e61c2b080d5bc8c4dd40a /source/blenderplayer/bad_level_call_stubs | |
parent | c4bbc5abfcb543563872e42a8352917682787b14 (diff) |
style cleanup
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 558 |
1 files changed, 279 insertions, 279 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 4c0115bc794..7cff0679452 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -145,8 +145,8 @@ void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, flo /* texture.c */ int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {return 0;} -int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres){return 0;} -int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres){return 0;} +int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres) {return 0;} +int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres) {return 0;} int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {return 0;} struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene) {return (struct Material *)NULL;} @@ -155,286 +155,286 @@ void RE_sample_material_color(struct Material *mat, float color[3], float *alpha int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob) {} /* nodes */ -struct RenderResult *RE_GetResult(struct Render *re){return (struct RenderResult *) NULL;} -struct Render *RE_GetRender(const char *name){return (struct Render *) NULL;} +struct RenderResult *RE_GetResult(struct Render *re) {return (struct RenderResult *) NULL;} +struct Render *RE_GetRender(const char *name) {return (struct Render *) NULL;} /* blenkernel */ -void RE_FreeRenderResult(struct RenderResult *res){} -void RE_FreeAllRenderResults(void){} -struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return (struct RenderResult *) NULL;} -void RE_GetResultImage(struct Render *re, struct RenderResult *rr){} -int RE_RenderInProgress(struct Render *re){return 0;} -struct Scene *RE_GetScene(struct Render *re){return (struct Scene *) NULL;} -void RE_Database_Free(struct Render *re){} -void RE_FreeRender(struct Render *re){} -void RE_DataBase_GetView(struct Render *re, float mat[][4]){} -int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta){return 0;} -float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip){return 0.0f;} -void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype){} +void RE_FreeRenderResult(struct RenderResult *res) {} +void RE_FreeAllRenderResults(void) {} +struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty) {return (struct RenderResult *) NULL;} +void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {} +int RE_RenderInProgress(struct Render *re) {return 0;} +struct Scene *RE_GetScene(struct Render *re) {return (struct Scene *) NULL;} +void RE_Database_Free(struct Render *re) {} +void RE_FreeRender(struct Render *re) {} +void RE_DataBase_GetView(struct Render *re, float mat[][4]) {} +int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) {return 0;} +float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) {return 0.0f;} +void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {} char stipple_quarttone[1]; //GLubyte stipple_quarttone[128] double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) {return 0.0f;} -struct Render *RE_NewRender(const char *name){return (struct Render*) NULL;} -void RE_SwapResult(struct Render *re, struct RenderResult **rr){} -void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame){} +struct Render *RE_NewRender(const char *name) {return (struct Render*) NULL;} +void RE_SwapResult(struct Render *re, struct RenderResult **rr) {} +void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame) {} int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, const char imtype, float layout[12]) { return 0; } /* rna */ -float *give_cursor(struct Scene *scene, struct View3D *v3d){return (float *) NULL;} -void WM_menutype_free(void){} -void WM_menutype_freelink(struct MenuType* mt){} +float *give_cursor(struct Scene *scene, struct View3D *v3d) {return (float *) NULL;} +void WM_menutype_free(void) {} +void WM_menutype_freelink(struct MenuType* mt) {} int WM_menutype_add(struct MenuType *mt) {return 0;} -int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height){return 0;} -int WM_operator_confirm(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;} -struct MenuType *WM_menutype_find(const char *idname, int quiet){return (struct MenuType *) NULL;} +int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) {return 0;} +int WM_operator_confirm(struct bContext *C, struct wmOperator *op, struct wmEvent *event) {return 0;} +struct MenuType *WM_menutype_find(const char *idname, int quiet) {return (struct MenuType *) NULL;} void WM_operator_stack_clear(struct bContext *C) {} -void WM_autosave_init(struct bContext *C){} -void WM_jobs_stop_all(struct wmWindowManager *wm){} - -char *WM_clipboard_text_get(int selection){return (char*)0;} -void WM_clipboard_text_set(char *buf, int selection){} - -struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id){return (struct wmKeyMapItem *) NULL;} -int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;} -void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference){} -void WM_main_add_notifier(unsigned int type, void *reference){} -void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep){} -struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmOperator *op){return (struct wmEventHandler *)NULL;} -struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep){return (struct wmTimer *)NULL;} -void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer){} -void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone){} -void object_test_constraints(struct Object *owner){} -void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){} -void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){} -void ED_node_composit_default(struct Scene *sce){} -void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type){return 0;} /* XXX this one looks weird */ -void *ED_region_draw_cb_customdata(void *handle){return 0;} /* XXX This one looks wrong also */ -void ED_region_draw_cb_exit(struct ARegionType *art, void *handle){} -void ED_area_headerprint(struct ScrArea *sa, char *str){} - -struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;} -struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name){return (struct EditBone*) NULL;} -struct ListBase *get_active_constraints (struct Object *ob){return (struct ListBase *) NULL;} -struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r){return (struct ListBase *) NULL;} -int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan){return 0;} - -int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit){return 0;} -int ED_space_image_show_render(struct SpaceImage *sima){return 0;} -int ED_space_image_show_paint(struct SpaceImage *sima){return 0;} -void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings *settings){} -void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima){} -struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima){return (struct ImBuf *) NULL;} -void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSettings *settings){} - -void ED_screen_set_scene(struct bContext *C, struct Scene *scene){} -void ED_space_clip_set(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip){} - -void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype){} +void WM_autosave_init(struct bContext *C) {} +void WM_jobs_stop_all(struct wmWindowManager *wm) {} + +char *WM_clipboard_text_get(int selection) {return (char*)0;} +void WM_clipboard_text_set(char *buf, int selection) {} + +struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id) {return (struct wmKeyMapItem *) NULL;} +int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event) {return 0;} +void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference) {} +void WM_main_add_notifier(unsigned int type, void *reference) {} +void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep) {} +struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmOperator *op) {return (struct wmEventHandler *)NULL;} +struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep) {return (struct wmTimer *)NULL;} +void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer) {} +void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone) {} +void object_test_constraints(struct Object *owner) {} +void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) {} +void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) {} +void ED_node_composit_default(struct Scene *sce) {} +void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) {return 0;} /* XXX this one looks weird */ +void *ED_region_draw_cb_customdata(void *handle) {return 0;} /* XXX This one looks wrong also */ +void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) {} +void ED_area_headerprint(struct ScrArea *sa, char *str) {} + +struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo) {return (struct EditBone *) NULL;} +struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name) {return (struct EditBone*) NULL;} +struct ListBase *get_active_constraints (struct Object *ob) {return (struct ListBase *) NULL;} +struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r) {return (struct ListBase *) NULL;} +int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan) {return 0;} + +int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit) {return 0;} +int ED_space_image_show_render(struct SpaceImage *sima) {return 0;} +int ED_space_image_show_paint(struct SpaceImage *sima) {return 0;} +void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings *settings) {} +void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) {} +struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima) {return (struct ImBuf *) NULL;} +void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSettings *settings) {} + +void ED_screen_set_scene(struct bContext *C, struct Scene *scene) {} +void ED_space_clip_set(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip) {} + +void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) {} void ED_render_engine_changed(struct Main *bmain) {} -struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob){return (struct PTCacheEdit *) NULL;} -void PE_current_changed(struct Scene *scene, struct Object *ob){} +struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob) {return (struct PTCacheEdit *) NULL;} +void PE_current_changed(struct Scene *scene, struct Object *ob) {} /* rna keymap */ -struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap){return (struct wmKeyMap *) NULL;} -struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid){return (struct wmKeyMap *) NULL;} -struct wmKeyMap *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier){return (struct wmKeyMap *) NULL;} -struct wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *kemap){return (struct wmKeyMap *) NULL;} -struct wmKeyMap *WM_keymap_list_find(struct ListBase *lb, char *idname, int spaceid, int regionid){return (struct wmKeyMap *) NULL;} -struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;} -struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, char *idname){return (struct wmKeyConfig *) NULL;} -void WM_keyconfig_remove(struct wmWindowManager *wm, char *idname){} +struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap) {return (struct wmKeyMap *) NULL;} +struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid) {return (struct wmKeyMap *) NULL;} +struct wmKeyMap *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier) {return (struct wmKeyMap *) NULL;} +struct wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *kemap) {return (struct wmKeyMap *) NULL;} +struct wmKeyMap *WM_keymap_list_find(struct ListBase *lb, char *idname, int spaceid, int regionid) {return (struct wmKeyMap *) NULL;} +struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, char *idname) {return (struct wmKeyConfig *) NULL;} +struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, char *idname) {return (struct wmKeyConfig *) NULL;} +void WM_keyconfig_remove(struct wmWindowManager *wm, char *idname) {} void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname) {} -void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){} -void WM_keymap_restore_to_default(struct wmKeyMap *keymap){} -void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){} -void WM_keymap_properties_reset(struct wmKeyMapItem *kmi){} +void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {} +void WM_keymap_restore_to_default(struct wmKeyMap *keymap) {} +void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {} +void WM_keymap_properties_reset(struct wmKeyMapItem *kmi) {} void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {} -int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2){return 0;} +int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2) {return 0;} /* rna editors */ struct EditMesh; -struct FCurve *verify_fcurve (struct bAction *act, const char group[], const char rna_path[], const int array_index, short add){return (struct FCurve *) NULL;} -int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag){return 0;} -void delete_fcurve_key(struct FCurve *fcu, int index, short do_recalc){} -struct KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]){return (struct KeyingSetInfo *) NULL;} -struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene){return (struct KeyingSet *) NULL;} -int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks){return 0;} +struct FCurve *verify_fcurve (struct bAction *act, const char group[], const char rna_path[], const int array_index, short add) {return (struct FCurve *) NULL;} +int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag) {return 0;} +void delete_fcurve_key(struct FCurve *fcu, int index, short do_recalc) {} +struct KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]) {return (struct KeyingSetInfo *) NULL;} +struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene) {return (struct KeyingSet *) NULL;} +int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks) {return 0;} struct ListBase builtin_keyingsets; -void ANIM_keyingset_info_register(struct KeyingSetInfo *ksi){} -void ANIM_keyingset_info_unregister(const struct bContext *C, struct KeyingSetInfo *ksi){} -short ANIM_validate_keyingset(struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks){return 0;} -short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type){return 0;} -short ANIM_remove_driver(struct ID *id, const char rna_path[], int array_index, short flag){return 0;} -void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock){} -struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r){return (struct ImBuf *) NULL;} +void ANIM_keyingset_info_register(struct KeyingSetInfo *ksi) {} +void ANIM_keyingset_info_unregister(const struct bContext *C, struct KeyingSetInfo *ksi) {} +short ANIM_validate_keyingset(struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks) {return 0;} +short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type) {return 0;} +short ANIM_remove_driver(struct ID *id, const char rna_path[], int array_index, short flag) {return 0;} +void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock) {} +struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r) {return (struct ImBuf *) NULL;} void ED_space_image_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) {} -char *ED_info_stats_string(struct Scene *scene){return (char *) NULL;} -void ED_area_tag_redraw(struct ScrArea *sa){} -void ED_area_tag_refresh(struct ScrArea *sa){} -void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type){} -void ED_region_tag_redraw(struct ARegion *ar){} -void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op){} +char *ED_info_stats_string(struct Scene *scene) {return (char *) NULL;} +void ED_area_tag_redraw(struct ScrArea *sa) {} +void ED_area_tag_refresh(struct ScrArea *sa) {} +void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type) {} +void ED_region_tag_redraw(struct ARegion *ar) {} +void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op) {} void WM_cursor_wait(int val) {} -void ED_node_texture_default(struct Tex *tx){} -void ED_node_changed_update(struct bContext *C, struct bNode *node){} -void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node){} -void ED_node_tree_update(struct SpaceNode *snode, struct Scene *scene){} -void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene){} -int ED_view3d_scene_layer_set(int lay, const int *values){return 0;} -void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar){} -void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist){} -struct BGpic *ED_view3D_background_image_new(struct View3D *v3d){return (struct BGpic *) NULL;} -void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic){} -void ED_view3D_background_image_clear(struct View3D *v3d){} -void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[][4], float winmat[][4]){} -void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist){} -int text_file_modified(struct Text *text){return 0;} -void ED_node_shader_default(struct Material *ma){} -void ED_screen_animation_timer_update(struct bContext *C, int redraws){} -void ED_base_object_select(struct Base *base, short mode){} -int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md){return 0;} -int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type){return 0;} -void ED_object_modifier_clear(struct Scene *scene, struct Object *ob){} -void ED_object_enter_editmode(struct bContext *C, int flag){} -void ED_object_exit_editmode(struct bContext *C, int flag){} -int uiLayoutGetActive(struct uiLayout *layout){return 0;} -int uiLayoutGetOperatorContext(struct uiLayout *layout){return 0;} -int uiLayoutGetAlignment(struct uiLayout *layout){return 0;} -int uiLayoutGetEnabled(struct uiLayout *layout){return 0;} -float uiLayoutGetScaleX(struct uiLayout *layout){return 0.0f;} -float uiLayoutGetScaleY(struct uiLayout *layout){return 0.0f;} -void uiLayoutSetActive(struct uiLayout *layout, int active){} -void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext){} -void uiLayoutSetEnabled(struct uiLayout *layout, int enabled){} -void uiLayoutSetAlignment(struct uiLayout *layout, int alignment){} -void uiLayoutSetScaleX(struct uiLayout *layout, float scale){} -void uiLayoutSetScaleY(struct uiLayout *layout, float scale){} -void ED_base_object_free_and_unlink(struct Scene *scene, struct Base *base){} -void ED_mesh_calc_normals(struct Mesh *me){} -void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces){} -void ED_mesh_material_add(struct Mesh *me, struct Material *ma){} -void ED_mesh_transform(struct Mesh *me, float *mat){} -void ED_mesh_update(struct Mesh *mesh, struct bContext *C){} -void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count){} -void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma){} -int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me){return 0;} -int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me){return 0;} -void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob){} -void ED_object_constraint_update(struct Object *ob){} -struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name){return (struct bDeformGroup *) NULL;} -void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode){} -void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum){} -void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum){} -void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup){} -void ED_vgroup_clear(struct Object *ob){} -void ED_vgroup_object_is_edit_mode(struct Object *ob){} +void ED_node_texture_default(struct Tex *tx) {} +void ED_node_changed_update(struct bContext *C, struct bNode *node) {} +void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node) {} +void ED_node_tree_update(struct SpaceNode *snode, struct Scene *scene) {} +void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene) {} +int ED_view3d_scene_layer_set(int lay, const int *values) {return 0;} +void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar) {} +void ED_view3d_from_m4(float mat[][4], float ofs[3], float quat[4], float *dist) {} +struct BGpic *ED_view3D_background_image_new(struct View3D *v3d) {return (struct BGpic *) NULL;} +void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) {} +void ED_view3D_background_image_clear(struct View3D *v3d) {} +void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[][4], float winmat[][4]) {} +void view3d_apply_mat4(float mat[][4], float *ofs, float *quat, float *dist) {} +int text_file_modified(struct Text *text) {return 0;} +void ED_node_shader_default(struct Material *ma) {} +void ED_screen_animation_timer_update(struct bContext *C, int redraws) {} +void ED_base_object_select(struct Base *base, short mode) {} +int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md) {return 0;} +int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type) {return 0;} +void ED_object_modifier_clear(struct Scene *scene, struct Object *ob) {} +void ED_object_enter_editmode(struct bContext *C, int flag) {} +void ED_object_exit_editmode(struct bContext *C, int flag) {} +int uiLayoutGetActive(struct uiLayout *layout) {return 0;} +int uiLayoutGetOperatorContext(struct uiLayout *layout) {return 0;} +int uiLayoutGetAlignment(struct uiLayout *layout) {return 0;} +int uiLayoutGetEnabled(struct uiLayout *layout) {return 0;} +float uiLayoutGetScaleX(struct uiLayout *layout) {return 0.0f;} +float uiLayoutGetScaleY(struct uiLayout *layout) {return 0.0f;} +void uiLayoutSetActive(struct uiLayout *layout, int active) {} +void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext) {} +void uiLayoutSetEnabled(struct uiLayout *layout, int enabled) {} +void uiLayoutSetAlignment(struct uiLayout *layout, int alignment) {} +void uiLayoutSetScaleX(struct uiLayout *layout, float scale) {} +void uiLayoutSetScaleY(struct uiLayout *layout, float scale) {} +void ED_base_object_free_and_unlink(struct Scene *scene, struct Base *base) {} +void ED_mesh_calc_normals(struct Mesh *me) {} +void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces) {} +void ED_mesh_material_add(struct Mesh *me, struct Material *ma) {} +void ED_mesh_transform(struct Mesh *me, float *mat) {} +void ED_mesh_update(struct Mesh *mesh, struct bContext *C) {} +void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count) {} +void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma) {} +int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob, struct Mesh *me) {return 0;} +int ED_mesh_uv_texture_add(struct bContext *C, struct Mesh *me) {return 0;} +void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob) {} +void ED_object_constraint_update(struct Object *ob) {} +struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name) {return (struct bDeformGroup *) NULL;} +void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode) {} +void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum) {} +void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum) {} +void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup) {} +void ED_vgroup_clear(struct Object *ob) {} +void ED_vgroup_object_is_edit_mode(struct Object *ob) {} long mesh_mirrtopo_table(struct Object *ob, char mode) { return 0; } intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode) { return 0; } -void ED_sequencer_update_view(struct bContext *C, int view){} -float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]){return 0.0f;} -void ED_space_image_size(struct SpaceImage *sima, int *width, int *height){} - -void ED_nurb_set_spline_type(struct Nurb *nu, int type){} - -void make_editLatt(struct Object *obedit){} -void load_editLatt(struct Object *obedit){} - -void load_editNurb(struct Object *obedit){} -void make_editNurb(struct Object *obedit){} - - -void uiItemR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int flag, char *name, int icon){} - -struct PointerRNA uiItemFullO(struct uiLayout *layout, char *idname, char *name, int icon, struct IDProperty *properties, int context, int flag){struct PointerRNA a = {{0}}; return a;} -struct uiLayout *uiLayoutRow(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;} -struct uiLayout *uiLayoutColumn(struct uiLayout *layout, int align){return (struct uiLayout *) NULL;} -struct uiLayout *uiLayoutColumnFlow(struct uiLayout *layout, int number, int align){return (struct uiLayout *) NULL;} -struct uiLayout *uiLayoutBox(struct uiLayout *layout){return (struct uiLayout *) NULL;} -struct uiLayout *uiLayoutSplit(struct uiLayout *layout, float percentage, int align){return (struct uiLayout *) NULL;} -int uiLayoutGetRedAlert(struct uiLayout *layout){return 0;} -void uiLayoutSetRedAlert(struct uiLayout *layout, int redalert){} -void uiItemsEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){} -void uiItemMenuEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *name, int icon){} -void uiItemEnumR_string(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *value, char *name, int icon){} -void uiItemPointerR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname, char *name, int icon){} -void uiItemPointerSubR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *searchpropname, char *name, int icon){} -void uiItemsEnumO(struct uiLayout *layout, char *opname, char *propname){} -void uiItemEnumO_string(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str){} -void uiItemMenuEnumO(struct uiLayout *layout, char *opname, char *propname, char *name, int icon){} -void uiItemBooleanO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value){} -void uiItemIntO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value){} -void uiItemFloatO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, float value){} -void uiItemStringO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value){} -void uiItemL(struct uiLayout *layout, const char *name, int icon){} -void uiItemM(struct uiLayout *layout, struct bContext *C, char *menuname, char *name, int icon){} -void uiItemS(struct uiLayout *layout){} -void uiItemFullR(struct uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, char *name, int icon){} -void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr){} -char *uiLayoutIntrospect(struct uiLayout *layout){return (char *)NULL;} +void ED_sequencer_update_view(struct bContext *C, int view) {} +float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]) {return 0.0f;} +void ED_space_image_size(struct SpaceImage *sima, int *width, int *height) {} + +void ED_nurb_set_spline_type(struct Nurb *nu, int type) {} + +void make_editLatt(struct Object *obedit) {} +void load_editLatt(struct Object *obedit) {} + +void load_editNurb(struct Object *obedit) {} +void make_editNurb(struct Object *obedit) {} + + +void uiItemR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int flag, char *name, int icon) {} + +struct PointerRNA uiItemFullO(struct uiLayout *layout, char *idname, char *name, int icon, struct IDProperty *properties, int context, int flag) {struct PointerRNA a = {{0}}; return a;} +struct uiLayout *uiLayoutRow(struct uiLayout *layout, int align) {return (struct uiLayout *) NULL;} +struct uiLayout *uiLayoutColumn(struct uiLayout *layout, int align) {return (struct uiLayout *) NULL;} +struct uiLayout *uiLayoutColumnFlow(struct uiLayout *layout, int number, int align) {return (struct uiLayout *) NULL;} +struct uiLayout *uiLayoutBox(struct uiLayout *layout) {return (struct uiLayout *) NULL;} +struct uiLayout *uiLayoutSplit(struct uiLayout *layout, float percentage, int align) {return (struct uiLayout *) NULL;} +int uiLayoutGetRedAlert(struct uiLayout *layout) {return 0;} +void uiLayoutSetRedAlert(struct uiLayout *layout, int redalert) {} +void uiItemsEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname) {} +void uiItemMenuEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *name, int icon) {} +void uiItemEnumR_string(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *value, char *name, int icon) {} +void uiItemPointerR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname, char *name, int icon) {} +void uiItemPointerSubR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *searchpropname, char *name, int icon) {} +void uiItemsEnumO(struct uiLayout *layout, char *opname, char *propname) {} +void uiItemEnumO_string(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str) {} +void uiItemMenuEnumO(struct uiLayout *layout, char *opname, char *propname, char *name, int icon) {} +void uiItemBooleanO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value) {} +void uiItemIntO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value) {} +void uiItemFloatO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, float value) {} +void uiItemStringO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value) {} +void uiItemL(struct uiLayout *layout, const char *name, int icon) {} +void uiItemM(struct uiLayout *layout, struct bContext *C, char *menuname, char *name, int icon) {} +void uiItemS(struct uiLayout *layout) {} +void uiItemFullR(struct uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, char *name, int icon) {} +void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr) {} +char *uiLayoutIntrospect(struct uiLayout *layout) {return (char *)NULL;} void UI_reinit_font(void) {} /* rna template */ -void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text){} -void uiTemplatePathBuilder(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text){} -void uiTemplateHeader(struct uiLayout *layout, struct bContext *C, int menus){} -void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop){} -struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;} -struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr){return (struct uiLayout *) NULL;} -void uiTemplatePreview(struct uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot){} -void uiTemplateIDPreview(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols){} -void uiTemplateCurveMapping(struct uiLayout *layout, struct CurveMapping *cumap, int type, int compact){} -void uiTemplateColorRamp(struct uiLayout *layout, struct ColorBand *coba, int expand){} -void uiTemplateLayers(struct uiLayout *layout, struct PointerRNA *ptr, char *propname){} -void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser){} -ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activepropname, int rows, int listtype){struct ListBase b = {0,0}; return b;} -void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C){} -void uiTemplateOperatorSearch(struct uiLayout *layout){} -void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C){} -void uiTemplateEditModeSelection(struct uiLayout *layout, struct bContext *C){} -void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex){} -void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact){} -void uiTemplateDopeSheetFilter(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr){} -void uiTemplateColorWheel(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider){} -void uiTemplateHistogram(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand){} -void uiTemplateReportsBanner(struct uiLayout *layout, struct bContext *C, struct wmOperator *op){} -void uiTemplateWaveform(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand){} -void uiTemplateVectorscope(struct uiLayout *_self, struct PointerRNA *data, char* property, int expand){} +void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text) {} +void uiTemplatePathBuilder(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text) {} +void uiTemplateHeader(struct uiLayout *layout, struct bContext *C, int menus) {} +void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop) {} +struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr) {return (struct uiLayout *) NULL;} +struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr) {return (struct uiLayout *) NULL;} +void uiTemplatePreview(struct uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot) {} +void uiTemplateIDPreview(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols) {} +void uiTemplateCurveMapping(struct uiLayout *layout, struct CurveMapping *cumap, int type, int compact) {} +void uiTemplateColorRamp(struct uiLayout *layout, struct ColorBand *coba, int expand) {} +void uiTemplateLayers(struct uiLayout *layout, struct PointerRNA *ptr, char *propname) {} +void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) {} +ListBase uiTemplateList(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *activeptr, char *activepropname, int rows, int listtype) {struct ListBase b = {0,0}; return b;} +void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) {} +void uiTemplateOperatorSearch(struct uiLayout *layout) {} +void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C) {} +void uiTemplateEditModeSelection(struct uiLayout *layout, struct bContext *C) {} +void uiTemplateTextureImage(struct uiLayout *layout, struct bContext *C, struct Tex *tex) {} +void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact) {} +void uiTemplateDopeSheetFilter(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr) {} +void uiTemplateColorWheel(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider) {} +void uiTemplateHistogram(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand) {} +void uiTemplateReportsBanner(struct uiLayout *layout, struct bContext *C, struct wmOperator *op) {} +void uiTemplateWaveform(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand) {} +void uiTemplateVectorscope(struct uiLayout *_self, struct PointerRNA *data, char* property, int expand) {} void uiTemplateNodeLink(struct uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) {} void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) {} void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) {} void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) {} -void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr){} -void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact){} -void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname){} -void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact){} -void uiTemplateImageSettings(struct uiLayout *layout, struct PointerRNA *imfptr){} +void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr) {} +void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact) {} +void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) {} +void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact) {} +void uiTemplateImageSettings(struct uiLayout *layout, struct PointerRNA *imfptr) {} /* rna render */ -struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h){return (struct RenderResult *) NULL;} -struct RenderResult *RE_AcquireResultRead(struct Render *re){return (struct RenderResult *) NULL;} -struct RenderResult *RE_AcquireResultWrite(struct Render *re){return (struct RenderResult *) NULL;} -struct RenderStats *RE_GetStats(struct Render *re){return (struct RenderStats *) NULL;} -void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result){} +struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h) {return (struct RenderResult *) NULL;} +struct RenderResult *RE_AcquireResultRead(struct Render *re) {return (struct RenderResult *) NULL;} +struct RenderResult *RE_AcquireResultWrite(struct Render *re) {return (struct RenderResult *) NULL;} +struct RenderStats *RE_GetStats(struct Render *re) {return (struct RenderStats *) NULL;} +void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) {} void RE_engine_update_progress(struct RenderEngine *engine, float progress) {} -void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result){} -void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info){} -void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename){} -void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename){} -void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr){} -void RE_ReleaseResult(struct Render *re){} -void RE_ReleaseResultImage(struct Render *re){} -int RE_engine_test_break(struct RenderEngine *engine){return 0;} +void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result) {} +void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info) {} +void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename) {} +void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename) {} +void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr) {} +void RE_ReleaseResult(struct Render *re) {} +void RE_ReleaseResultImage(struct Render *re) {} +int RE_engine_test_break(struct RenderEngine *engine) {return 0;} void RE_engines_init() {} void RE_engines_exit() {} void RE_engine_report(struct RenderEngine *engine, int type, const char *msg) {} @@ -443,43 +443,43 @@ void RE_engine_free(struct RenderEngine *engine) {} struct RenderEngineType *RE_engines_find(const char *idname) { return NULL; } /* python */ -struct wmOperatorType *WM_operatortype_find(const char *idname, int quiet){return (struct wmOperatorType *) NULL;} -struct GHashIterator *WM_operatortype_iter(){return (struct GHashIterator *) NULL;} -struct wmOperatorType *WM_operatortype_exists(const char *idname){return (struct wmOperatorType *) NULL;} -struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname){return (struct wmOperatorTypeMacro *) NULL;} -int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, int context, struct PointerRNA *properties, struct ReportList *reports){return 0;} -int WM_operatortype_remove(const char *idname){return 0;} -int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot){return 0;} -int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, int context){return 0;} -int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, struct wmEvent *event){return 0;} -void WM_operator_properties_free(struct PointerRNA *ptr){} -void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring){} -void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot){} -void WM_operator_properties_sanitize(struct PointerRNA *ptr, const short no_context){}; -void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){} -void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata){} -void WM_operator_bl_idname(char *to, const char *from){} -void WM_operator_py_idname(char *to, const char *from){} -void WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height){} -short insert_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;} -short delete_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag){return 0;}; -char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args){return (char *)NULL;} -struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value){return (struct wmKeyMapItem *)NULL;} -struct wmKeyMapItem *WM_modalkeymap_add_item_str(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, const char *value){return (struct wmKeyMapItem *)NULL;} -struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;} +struct wmOperatorType *WM_operatortype_find(const char *idname, int quiet) {return (struct wmOperatorType *) NULL;} +struct GHashIterator *WM_operatortype_iter() {return (struct GHashIterator *) NULL;} +struct wmOperatorType *WM_operatortype_exists(const char *idname) {return (struct wmOperatorType *) NULL;} +struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname) {return (struct wmOperatorTypeMacro *) NULL;} +int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, int context, struct PointerRNA *properties, struct ReportList *reports) {return 0;} +int WM_operatortype_remove(const char *idname) {return 0;} +int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot) {return 0;} +int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, int context) {return 0;} +int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, struct wmEvent *event) {return 0;} +void WM_operator_properties_free(struct PointerRNA *ptr) {} +void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring) {} +void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot) {} +void WM_operator_properties_sanitize(struct PointerRNA *ptr, const short no_context) {}; +void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata) {} +void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType*, void*), void *userdata) {} +void WM_operator_bl_idname(char *to, const char *from) {} +void WM_operator_py_idname(char *to, const char *from) {} +void WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height) {} +short insert_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) {return 0;} +short delete_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) {return 0;}; +char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args) {return (char *)NULL;} +struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value) {return (struct wmKeyMapItem *)NULL;} +struct wmKeyMapItem *WM_modalkeymap_add_item_str(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, const char *value) {return (struct wmKeyMapItem *)NULL;} +struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items) {return (struct wmKeyMap *) NULL;} /* RNA COLLADA dependency */ -int collada_export(struct Scene *sce, const char *filepath){ return 0; } +int collada_export(struct Scene *sce, const char *filepath) { return 0; } int sculpt_get_brush_size(struct Brush *brush) {return 0;} void sculpt_set_brush_size(struct Brush *brush, int size) {} -int sculpt_get_lock_brush_size(struct Brush *brush){ return 0;} -float sculpt_get_brush_unprojected_radius(struct Brush *brush){return 0.0f;} -void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius){} -float sculpt_get_brush_alpha(struct Brush *brush){return 0.0f;} -void sculpt_set_brush_alpha(struct Brush *brush, float alpha){} -void ED_sculpt_modifiers_changed(struct Object *ob){} -void ED_mesh_calc_tessface(struct Mesh *mesh){} +int sculpt_get_lock_brush_size(struct Brush *brush) { return 0;} +float sculpt_get_brush_unprojected_radius(struct Brush *brush) {return 0.0f;} +void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius) {} +float sculpt_get_brush_alpha(struct Brush *brush) {return 0.0f;} +void sculpt_set_brush_alpha(struct Brush *brush, float alpha) {} +void ED_sculpt_modifiers_changed(struct Object *ob) {} +void ED_mesh_calc_tessface(struct Mesh *mesh) {} /* bpy/python internal api */ void operator_wrapper(struct wmOperatorType *ot, void *userdata) {} @@ -491,9 +491,9 @@ float BPY_driver_exec(struct ChannelDriver *driver, const float evaltime) {retur void BPY_DECREF(void *pyob_ptr) {} void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) {} void macro_wrapper(struct wmOperatorType *ot, void *userdata) {} -int pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id){ return 0; } +int pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id) { return 0; } struct PyObject *pyrna_id_CreatePyObject(struct ID *id) {return NULL; } -void BPY_context_update(struct bContext *C){}; +void BPY_context_update(struct bContext *C) {}; /* intern/dualcon */ struct DualConMesh; |