diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-10-21 12:11:04 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-10-21 12:11:04 +0400 |
commit | bd88a77644458591a0b0314718d468eab30d299a (patch) | |
tree | a2f8b10ea918abc66bfe47771661da0f02670206 /source/blenderplayer/bad_level_call_stubs | |
parent | d599b643b7a1882ea79851e334d7ed133f362bb3 (diff) |
Fix blenderplayer build (more stub funcs...).
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index c410e97252c..909f5dc1158 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -76,6 +76,7 @@ struct Nurb; struct Object; struct PBVHNode; struct PyObject; +struct Quadric; struct Render; struct RenderEngine; struct RenderEngineType; @@ -134,6 +135,13 @@ int BLI_smallhash_count(struct SmallHash *hash) { return 0; } void *BLI_smallhash_iternext(struct SmallHashIter *iter, uintptr_t *key) { return NULL; } void *BLI_smallhash_iternew(struct SmallHash *hash, struct SmallHashIter *iter, uintptr_t *key) { return NULL; } +void BLI_quadric_from_v3_dist(struct Quadric *q, const float v[3], const float offset) {} +void BLI_quadric_add_qu_qu(struct Quadric *a, const struct Quadric *b) {} +void BLI_quadric_add_qu_ququ(struct Quadric *r, const struct Quadric *a, const struct Quadric *b) {} +void BLI_quadric_mul(struct Quadric *a, const float scalar) {} +float BLI_quadric_evaluate(const struct Quadric *q, const float v[3]) {return 0.0f;} +int BLI_quadric_optimize(const struct Quadric *q, float v[3]) {return 0;} + float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) {return (float *) NULL;} float RE_filter_value(int type, float x) {return 0.0f;} struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;} |