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authorCampbell Barton <ideasman42@gmail.com>2014-01-27 18:55:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-01-27 18:55:10 +0400
commit0c6a01ca0072d8444309ec094bdc87d10695fc0d (patch)
tree5b2940ba9ed9d99cbd8d74c744803852408fda2c /source/blenderplayer/bad_level_call_stubs
parent5aa006bc1c9b99bcbc1a5190d34a70fcaaa0d2da (diff)
Use includes for blenderplayer stubs
exposes many incorrect and redundant stubs
Diffstat (limited to 'source/blenderplayer/bad_level_call_stubs')
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c926
1 files changed, 501 insertions, 425 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 45b03198a1f..0d52e9cae78 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -32,14 +32,9 @@
#ifdef WITH_GAMEENGINE
-#include <stdlib.h>
-#include "DNA_listBase.h"
-#include "BLI_utildefines.h"
-#include "RNA_types.h"
#define ASSERT_STUBS 0
#if ASSERT_STUBS
-#include <assert.h>
#define STUB_ASSERT(x) (assert(x))
#else
#define STUB_ASSERT(x)
@@ -139,484 +134,565 @@ struct wmOperatorType;
struct wmWindow;
struct wmWindowManager;
+
+/* -------------------------------------------------------------------- */
+/* Declarations */
+
+/* may cause troubles... enable for now so args match for certain */
+#if 1
+#ifdef __GNUC__
+# pragma GCC diagnostic error "-Wmissing-prototypes"
+#endif
+
+#include "../../intern/cycles/blender/CCL_api.h"
+#include "../../intern/dualcon/dualcon.h"
+#include "../../intern/elbeem/extern/elbeem.h"
+#include "../blender/blenkernel/BKE_modifier.h"
+#include "../blender/collada/collada.h"
+#include "../blender/compositor/COM_compositor.h"
+#include "../blender/editors/include/ED_armature.h"
+#include "../blender/editors/include/ED_buttons.h"
+#include "../blender/editors/include/ED_clip.h"
+#include "../blender/editors/include/ED_curve.h"
+#include "../blender/editors/include/ED_fileselect.h"
+#include "../blender/editors/include/ED_image.h"
+#include "../blender/editors/include/ED_info.h"
+#include "../blender/editors/include/ED_keyframes_edit.h"
+#include "../blender/editors/include/ED_keyframing.h"
+#include "../blender/editors/include/ED_lattice.h"
+#include "../blender/editors/include/ED_mball.h"
+#include "../blender/editors/include/ED_mesh.h"
+#include "../blender/editors/include/ED_node.h"
+#include "../blender/editors/include/ED_object.h"
+#include "../blender/editors/include/ED_particle.h"
+#include "../blender/editors/include/ED_render.h"
+#include "../blender/editors/include/ED_screen.h"
+#include "../blender/editors/include/ED_space_api.h"
+#include "../blender/editors/include/ED_transform.h"
+#include "../blender/editors/include/ED_view3d.h"
+#include "../blender/editors/include/UI_interface.h"
+#include "../blender/editors/include/UI_interface_icons.h"
+#include "../blender/editors/include/UI_resources.h"
+#include "../blender/editors/include/UI_view2d.h"
+#include "../blender/python/BPY_extern.h"
+#include "../blender/render/extern/include/RE_engine.h"
+#include "../blender/render/extern/include/RE_pipeline.h"
+#include "../blender/render/extern/include/RE_render_ext.h"
+#include "../blender/render/extern/include/RE_shader_ext.h"
+#include "../blender/windowmanager/WM_api.h"
+
+
+/* -------------------------------------------------------------------- */
+/* Externs
+ * (ideally we wouldn't have _any_ but we can't include all directly)
+ */
+
+/* bpy_operator_wrap.h */
+extern void macro_wrapper(struct wmOperatorType *ot, void *userdata);
+extern void operator_wrapper(struct wmOperatorType *ot, void *userdata);
+/* bpy_rna.h */
+extern bool pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id);
+extern const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid);
+extern const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid);
+extern struct PyObject *pyrna_id_CreatePyObject(struct ID *id);
+
+#endif
+/* end declarations */
+
+
+/* -------------------------------------------------------------------- */
+/* Return Macro's */
+
+#include <string.h> /* memset */
+#define RET_NULL {STUB_ASSERT(0); return (void *) NULL;}
+#define RET_ZERO {STUB_ASSERT(0); return 0;}
+#define RET_MINUSONE {STUB_ASSERT(0); return -1;}
+#define RET_STRUCT(t) {struct t v; STUB_ASSERT(0); memset(&v, 0, sizeof(v)); return v;}
+#define RET_ARG(arg) {STUB_ASSERT(0); return arg; }
+#define RET_NONE {STUB_ASSERT(0);}
+
+
+/* -------------------------------------------------------------------- */
+/* Stubs */
+
/*new render funcs */
-void EDBM_selectmode_set(struct BMEditMesh *em) {STUB_ASSERT(0);}
-void EDBM_mesh_load(struct Object *ob) {STUB_ASSERT(0);}
-void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob) {STUB_ASSERT(0);}
-void EDBM_mesh_normals_update(struct BMEditMesh *em) {STUB_ASSERT(0);}
+void EDBM_selectmode_set(struct BMEditMesh *em) RET_NONE
+void EDBM_mesh_load(struct Object *ob) RET_NONE
+void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob) RET_NONE
+void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE
void *g_system;
-float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) {STUB_ASSERT(0); return (float *) NULL;}
-float RE_filter_value(int type, float x) {STUB_ASSERT(0); return 0.0f;}
-struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) {STUB_ASSERT(0); return (struct RenderLayer *)NULL;}
+float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) RET_NULL
+float RE_filter_value(int type, float x) RET_ZERO
+struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name) RET_NULL
/* zbuf.c stub */
-void antialias_tagbuf(int xsize, int ysize, char *rectmove) {STUB_ASSERT(0);}
-void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {STUB_ASSERT(0);}
+void antialias_tagbuf(int xsize, int ysize, char *rectmove) RET_NONE
+void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nbd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) RET_NONE
/* imagetexture.c stub */
-void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {STUB_ASSERT(0);}
+void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) RET_NONE
/* texture.c */
-int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output) {STUB_ASSERT(0); return 0;}
-int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres) {STUB_ASSERT(0); return 0;}
-int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres) {STUB_ASSERT(0); return 0;}
-int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {STUB_ASSERT(0); return 0;}
+int multitex_ext(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage) RET_ZERO
+int multitex_ext_safe(struct Tex *tex, float texvec[3], struct TexResult *texres, struct ImagePool *pool, bool scene_color_manage) RET_ZERO
+int multitex_nodes(struct Tex *tex, float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, const short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex, struct ImagePool *pool) RET_ZERO
-struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene) {STUB_ASSERT(0); return (struct Material *)NULL;}
-void RE_free_sample_material(struct Material *mat) {STUB_ASSERT(0);}
+struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene) RET_NULL
+void RE_free_sample_material(struct Material *mat) RET_NONE
void RE_sample_material_color(struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3],
- int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob) {STUB_ASSERT(0);}
+ int face_index, short hit_quad, struct DerivedMesh *orcoDm, struct Object *ob) RET_NONE
/* skin modifier*/
-void modifier_skin_customdata_ensure(struct Object *ob) {STUB_ASSERT(0);}
+void modifier_skin_customdata_ensure(struct Object *ob) RET_NONE
/* nodes */
-struct RenderResult *RE_GetResult(struct Render *re) {STUB_ASSERT(0); return (struct RenderResult *) NULL;}
-struct Render *RE_GetRender(const char *name) {STUB_ASSERT(0); return (struct Render *) NULL;}
-float RE_lamp_get_data(struct ShadeInput *shi, struct Object *lamp_obj, float col[3], float lv[3], float *dist) {STUB_ASSERT(0); return 0.0f;}
+struct Render *RE_GetRender(const char *name) RET_NULL
+float RE_lamp_get_data(struct ShadeInput *shi, struct Object *lamp_obj, float col[4], float lv[3], float *dist, float shadow[4]) RET_ZERO
/* blenkernel */
-void RE_FreeRenderResult(struct RenderResult *res) {STUB_ASSERT(0);}
-void RE_FreeAllRenderResults(void) {STUB_ASSERT(0);}
-struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty) {STUB_ASSERT(0); return (struct RenderResult *) NULL;}
-void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {STUB_ASSERT(0);}
-int RE_RenderInProgress(struct Render *re) {STUB_ASSERT(0); return 0;}
-struct Scene *RE_GetScene(struct Render *re) {STUB_ASSERT(0); return (struct Scene *) NULL;}
-void RE_Database_Free(struct Render *re) {STUB_ASSERT(0);}
-void RE_FreeRender(struct Render *re) {STUB_ASSERT(0);}
-void RE_DataBase_GetView(struct Render *re, float mat[4][4]) {STUB_ASSERT(0);}
-int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) {STUB_ASSERT(0); return 0;}
-float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) {STUB_ASSERT(0); return 0.0f;}
-void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {STUB_ASSERT(0);}
-char stipple_quarttone[1]; //GLubyte stipple_quarttone[128]
-double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) {STUB_ASSERT(0); return 0.0f;}
-struct Render *RE_NewRender(const char *name) {STUB_ASSERT(0); return (struct Render *) NULL;}
-void RE_SwapResult(struct Render *re, struct RenderResult **rr) {STUB_ASSERT(0);}
-void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame) {STUB_ASSERT(0);}
-int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, const char imtype, float layout[12]) {STUB_ASSERT(0); return 0; }
+void RE_FreeRenderResult(struct RenderResult *res) RET_NONE
+void RE_FreeAllRenderResults(void) RET_NONE
+struct RenderResult *RE_MultilayerConvert(void *exrhandle, const char *colorspace, int predivide, int rectx, int recty) RET_NULL
+struct Scene *RE_GetScene(struct Render *re) RET_NULL
+void RE_Database_Free(struct Render *re) RET_NONE
+void RE_FreeRender(struct Render *re) RET_NONE
+void RE_DataBase_GetView(struct Render *re, float mat[4][4]) RET_NONE
+int externtex(struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *poold) RET_ZERO
+float texture_value_blend(float tex, float out, float fact, float facg, int blendtype) RET_ZERO
+void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype) RET_NONE
+const unsigned char stipple_quarttone[128];
+double elbeemEstimateMemreq(int res, float sx, float sy, float sz, int refine, char *retstr) RET_ZERO
+struct Render *RE_NewRender(const char *name) RET_NULL
+void RE_SwapResult(struct Render *re, struct RenderResult **rr) RET_NONE
+void RE_BlenderFrame(struct Render *re, struct Main *bmain, struct Scene *scene, struct SceneRenderLayer *srl, struct Object *camera_override, unsigned int lay_override, int frame, const short write_still) RET_NONE
+int RE_WriteEnvmapResult(struct ReportList *reports, struct Scene *scene, struct EnvMap *env, const char *relpath, const char imtype, float layout[12]) RET_ZERO
/* rna */
-float *ED_view3d_cursor3d_get(struct Scene *scene, struct View3D *v3d) {STUB_ASSERT(0); return (float *) NULL;}
-void WM_menutype_free(void) {STUB_ASSERT(0);}
-void WM_menutype_freelink(struct MenuType *mt) {STUB_ASSERT(0);}
-int WM_menutype_add(struct MenuType *mt) {STUB_ASSERT(0); return 0;}
-int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) {STUB_ASSERT(0); return 0;}
-int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) {STUB_ASSERT(0); return 0;}
-struct MenuType *WM_menutype_find(const char *idname, int quiet) {STUB_ASSERT(0); return (struct MenuType *) NULL;}
-void WM_operator_stack_clear(struct bContext *C) {STUB_ASSERT(0);}
-void WM_operator_handlers_clear(struct bContext *C, struct wmOperatorType *ot) {STUB_ASSERT(0);}
-
-void WM_autosave_init(struct bContext *C) {STUB_ASSERT(0);}
-void WM_jobs_kill_all_except(struct wmWindowManager *wm) {STUB_ASSERT(0);}
-
-char *WM_clipboard_text_get(bool selection, int *r_len) {STUB_ASSERT(0); return (char *)0;}
-char *WM_clipboard_text_get_firstline(bool selection, int *r_len) {STUB_ASSERT(0); return (char *)0;}
-void WM_clipboard_text_set(char *buf, int selection) {STUB_ASSERT(0);}
-
-void WM_cursor_set(struct wmWindow *win, int curor) {STUB_ASSERT(0);}
-void WM_cursor_modal_set(struct wmWindow *win, int curor) {STUB_ASSERT(0);}
-void WM_cursor_modal_restore(struct wmWindow *win) {STUB_ASSERT(0);}
-void WM_cursor_time(struct wmWindow *win, int nr) {STUB_ASSERT(0);}
-void WM_cursor_warp(struct wmWindow *win, int x, int y) {STUB_ASSERT(0);}
-
-void WM_uilisttype_init(void) {STUB_ASSERT(0);}
-struct uiListType *WM_uilisttype_find(const char *idname, int quiet) {STUB_ASSERT(0); return (struct uiListType *)NULL;}
-int WM_uilisttype_add(struct uiListType *ult) {STUB_ASSERT(0); return 0;}
-void WM_uilisttype_freelink(struct uiListType *ult) {STUB_ASSERT(0);}
-void WM_uilisttype_free(void) {STUB_ASSERT(0);}
-
-struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id) {STUB_ASSERT(0); return (struct wmKeyMapItem *) NULL;}
-int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event) {STUB_ASSERT(0); return 0;}
-void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference) {STUB_ASSERT(0);}
-void WM_main_add_notifier(unsigned int type, void *reference) {STUB_ASSERT(0);}
-void ED_armature_bone_rename(struct bArmature *arm, char *oldnamep, char *newnamep) {STUB_ASSERT(0);}
-void ED_armature_transform(struct bArmature *arm, float mat[4][4]) {STUB_ASSERT(0);}
-struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmOperator *op) {STUB_ASSERT(0); return (struct wmEventHandler *)NULL;}
-struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep) {STUB_ASSERT(0); return (struct wmTimer *)NULL;}
-void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer) {STUB_ASSERT(0);}
-void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone) {STUB_ASSERT(0);}
-void object_test_constraints(struct Object *owner) {STUB_ASSERT(0);}
-void ED_armature_ebone_to_mat4(struct EditBone *ebone, float mat[4][4]) {STUB_ASSERT(0);}
-void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) {STUB_ASSERT(0);}
-void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) {STUB_ASSERT(0);}
-void ED_node_composit_default(struct bContext *C, struct Scene *scene) {STUB_ASSERT(0);}
-void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) {STUB_ASSERT(0); return 0;} /* XXX this one looks weird */
-void *ED_region_draw_cb_customdata(void *handle) {STUB_ASSERT(0); return 0;} /* XXX This one looks wrong also */
-void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) {STUB_ASSERT(0);}
-void ED_area_headerprint(struct ScrArea *sa, char *str) {STUB_ASSERT(0);}
-void UI_view2d_region_to_view(struct View2D *v2d, int x, int y, float *viewx, float *viewy) {STUB_ASSERT(0);}
-void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony) {STUB_ASSERT(0);}
-void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y) {STUB_ASSERT(0);}
-
-struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo) {STUB_ASSERT(0); return (struct EditBone *) NULL;}
-struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name) {STUB_ASSERT(0); return (struct EditBone *) NULL;}
-struct ListBase *get_active_constraints (struct Object *ob) {STUB_ASSERT(0); return (struct ListBase *) NULL;}
-struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r) {STUB_ASSERT(0); return (struct ListBase *) NULL;}
-int ED_pose_channel_in_IK_chain(struct Object *ob, struct bPoseChannel *pchan) {STUB_ASSERT(0); return 0;}
-
-int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit) {STUB_ASSERT(0); return 0;}
-int ED_space_image_show_render(struct SpaceImage *sima) {STUB_ASSERT(0); return 0;}
-int ED_space_image_show_paint(struct SpaceImage *sima) {STUB_ASSERT(0); return 0;}
-void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings *settings) {STUB_ASSERT(0);}
-void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) {STUB_ASSERT(0);}
-struct ImBuf *ED_space_image_buffer(struct SpaceImage *sima) {STUB_ASSERT(0); return (struct ImBuf *) NULL;}
-void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSettings *settings) {STUB_ASSERT(0);}
-
-void ED_screen_set_scene(struct bContext *C, struct Scene *scene) {STUB_ASSERT(0);}
-struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) {STUB_ASSERT(0); return (struct MovieClip *) NULL;}
-void ED_space_clip_set_clip(struct bContext *C, struct SpaceClip *sc, struct MovieClip *clip) {STUB_ASSERT(0);}
-void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) {STUB_ASSERT(0);}
-void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) {STUB_ASSERT(0);}
-
-void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) {STUB_ASSERT(0);}
-void ED_render_engine_changed(struct Main *bmain) {STUB_ASSERT(0);}
-
-void ED_file_read_bookmarks(void) {STUB_ASSERT(0);}
-
-struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob) {STUB_ASSERT(0); return (struct PTCacheEdit *) NULL;}
-void PE_current_changed(struct Scene *scene, struct Object *ob) {STUB_ASSERT(0);}
+float *ED_view3d_cursor3d_get(struct Scene *scene, struct View3D *v3d) RET_NULL
+void WM_menutype_free(void) RET_NONE
+void WM_menutype_freelink(struct MenuType *mt) RET_NONE
+int WM_menutype_add(struct MenuType *mt) RET_ZERO
+int WM_operator_props_dialog_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO
+int WM_operator_confirm(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO
+struct MenuType *WM_menutype_find(const char *idname, bool quiet) RET_NULL
+void WM_operator_stack_clear(struct wmWindowManager *wm) RET_NONE
+void WM_operator_handlers_clear(wmWindowManager *wm, struct wmOperatorType *ot) RET_NONE
+
+void WM_autosave_init(wmWindowManager *wm) RET_NONE
+void WM_jobs_kill_all_except(struct wmWindowManager *wm, void *owner) RET_NONE
+
+char *WM_clipboard_text_get(bool selection, int *r_len) RET_NULL
+char *WM_clipboard_text_get_firstline(bool selection, int *r_len) RET_NULL
+void WM_clipboard_text_set(const char *buf, bool selection) RET_NONE
+
+void WM_cursor_set(struct wmWindow *win, int curor) RET_NONE
+void WM_cursor_modal_set(struct wmWindow *win, int curor) RET_NONE
+void WM_cursor_modal_restore(struct wmWindow *win) RET_NONE
+void WM_cursor_time(struct wmWindow *win, int nr) RET_NONE
+void WM_cursor_warp(struct wmWindow *win, int x, int y) RET_NONE
+
+void WM_uilisttype_init(void) RET_NONE
+struct uiListType *WM_uilisttype_find(const char *idname, bool quiet) RET_NULL
+int WM_uilisttype_add(struct uiListType *ult) RET_ZERO
+void WM_uilisttype_freelink(struct uiListType *ult) RET_NONE
+void WM_uilisttype_free(void) RET_NONE
+
+struct wmKeyMapItem *WM_keymap_item_find_id(struct wmKeyMap *keymap, int id) RET_NULL
+int WM_enum_search_invoke(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO
+void WM_event_add_notifier(const struct bContext *C, unsigned int type, void *reference) RET_NONE
+void WM_main_add_notifier(unsigned int type, void *reference) RET_NONE
+void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep) RET_NONE
+void ED_armature_transform(struct bArmature *arm, float mat[4][4]) RET_NONE
+struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, struct wmOperator *op) RET_NULL
+struct wmTimer *WM_event_add_timer(struct wmWindowManager *wm, struct wmWindow *win, int event_type, double timestep) RET_NULL
+void WM_event_remove_timer(struct wmWindowManager *wm, struct wmWindow *win, struct wmTimer *timer) RET_NONE
+void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone) RET_NONE
+void object_test_constraints(struct Object *owner) RET_NONE
+void ED_armature_ebone_to_mat4(struct EditBone *ebone, float mat[4][4]) RET_NONE
+void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) RET_NONE
+void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) RET_NONE
+void ED_node_composit_default(const struct bContext *C, struct Scene *scene) RET_NONE
+void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) RET_ZERO /* XXX this one looks weird */
+void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks wrong also */
+void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) RET_NONE
+void ED_area_headerprint(struct ScrArea *sa, const char *str) RET_NONE
+void UI_view2d_region_to_view(struct View2D *v2d, float x, float y, float *viewx, float *viewy) RET_NONE
+void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony) RET_NONE
+void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y) RET_NONE
+
+struct EditBone *ED_armature_bone_get_mirrored(const struct ListBase *edbo, EditBone *ebo) RET_NULL
+struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, const char *name) RET_NULL
+struct ListBase *get_active_constraints (struct Object *ob) RET_NULL
+struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r) RET_NULL
+
+int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit) RET_ZERO
+int ED_space_image_show_render(struct SpaceImage *sima) RET_ZERO
+int ED_space_image_show_paint(struct SpaceImage *sima) RET_ZERO
+void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings *settings) RET_NONE
+void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) RET_NONE
+void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSettings *settings) RET_NONE
+
+void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene) RET_NONE
+struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) RET_NULL
+void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip) RET_NONE
+void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mask *mask) RET_NONE
+void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask) RET_NONE
+
+void ED_area_tag_redraw_regiontype(struct ScrArea *sa, int regiontype) RET_NONE
+void ED_render_engine_changed(struct Main *bmain) RET_NONE
+
+void ED_file_read_bookmarks(void) RET_NONE
+
+struct PTCacheEdit *PE_get_current(struct Scene *scene, struct Object *ob) RET_NULL
+void PE_current_changed(struct Scene *scene, struct Object *ob) RET_NONE
/* rna keymap */
-struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap) {STUB_ASSERT(0); return (struct wmKeyMap *) NULL;}
-struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, char *idname, int spaceid, int regionid) {STUB_ASSERT(0); return (struct wmKeyMap *) NULL;}
-struct wmKeyMap *WM_keymap_add_item(struct wmKeyMap *keymap, char *idname, int type, int val, int modifier, int keymodifier) {STUB_ASSERT(0); return (struct wmKeyMap *) NULL;}
-struct wmKeyMap *WM_keymap_copy_to_user(struct wmKeyMap *kemap) {STUB_ASSERT(0); return (struct wmKeyMap *) NULL;}
-struct wmKeyMap *WM_keymap_list_find(struct ListBase *lb, char *idname, int spaceid, int regionid) {STUB_ASSERT(0); return (struct wmKeyMap *) NULL;}
-struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, char *idname) {STUB_ASSERT(0); return (struct wmKeyConfig *) NULL;}
-struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, char *idname) {STUB_ASSERT(0); return (struct wmKeyConfig *) NULL;}
-void WM_keyconfig_remove(struct wmWindowManager *wm, char *idname) {STUB_ASSERT(0);}
-void WM_keymap_remove(struct wmKeyConfig *keyconf, char *idname) {STUB_ASSERT(0);}
-void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname) {STUB_ASSERT(0);}
-void WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {STUB_ASSERT(0);}
-void WM_keymap_restore_to_default(struct wmKeyMap *keymap) {STUB_ASSERT(0);}
-void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {STUB_ASSERT(0);}
-void WM_keymap_properties_reset(struct wmKeyMapItem *kmi) {STUB_ASSERT(0);}
-void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {STUB_ASSERT(0);}
-int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2) {STUB_ASSERT(0); return 0;}
-int WM_keymap_map_type_get(struct wmKeyMapItem *kmi) {STUB_ASSERT(0); return 0;}
+struct wmKeyMap *WM_keymap_active(struct wmWindowManager *wm, struct wmKeyMap *keymap) RET_NULL
+struct wmKeyMap *WM_keymap_find(struct wmKeyConfig *keyconf, const char *idname, int spaceid, int regionid) RET_NULL
+struct wmKeyMapItem *WM_keymap_add_item(struct wmKeyMap *keymap, const char *idname, int type, int val, int modifier, int keymodifier) RET_NULL
+struct wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid) RET_NULL
+struct wmKeyConfig *WM_keyconfig_new(struct wmWindowManager *wm, const char *idname) RET_NULL
+struct wmKeyConfig *WM_keyconfig_new_user(struct wmWindowManager *wm, const char *idname) RET_NULL
+bool WM_keyconfig_remove(struct wmWindowManager *wm, struct wmKeyConfig *keyconf) RET_ZERO
+bool WM_keymap_remove(struct wmKeyConfig *keyconfig, struct wmKeyMap *keymap) RET_ZERO
+void WM_keyconfig_set_active(struct wmWindowManager *wm, const char *idname) RET_NONE
+bool WM_keymap_remove_item(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) RET_ZERO
+void WM_keymap_restore_to_default(struct wmKeyMap *keymap, struct bContext *C) RET_NONE
+void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) RET_NONE
+void WM_keymap_properties_reset(struct wmKeyMapItem *kmi, struct IDProperty *properties) RET_NONE
+void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) RET_NONE
+int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2) RET_ZERO
+int WM_keymap_map_type_get(struct wmKeyMapItem *kmi) RET_ZERO
/* rna editors */
struct EditMesh;
-struct FCurve *verify_fcurve (struct bAction *act, const char group[], const char rna_path[], const int array_index, short add) {STUB_ASSERT(0); return (struct FCurve *) NULL;}
-int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag) {STUB_ASSERT(0); return 0;}
-void delete_fcurve_key(struct FCurve *fcu, int index, short do_recalc) {STUB_ASSERT(0);}
-struct KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]) {STUB_ASSERT(0); return (struct KeyingSetInfo *) NULL;}
-struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene) {STUB_ASSERT(0); return (struct KeyingSet *) NULL;}
-int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks) {STUB_ASSERT(0); return 0;}
+struct FCurve *verify_fcurve(struct bAction *act, const char group[], struct PointerRNA *ptr, const char rna_path[], const int array_index, short add) RET_NULL
+int insert_vert_fcurve(struct FCurve *fcu, float x, float y, short flag) RET_ZERO
+void delete_fcurve_key(struct FCurve *fcu, int index, short do_recalc) RET_NONE
+struct KeyingSetInfo *ANIM_keyingset_info_find_name (const char name[]) RET_NULL
+struct KeyingSet *ANIM_scene_get_active_keyingset (struct Scene *scene) RET_NULL
+int ANIM_scene_get_keyingset_index(struct Scene *scene, struct KeyingSet *ks) RET_ZERO
struct ListBase builtin_keyingsets;
-void ANIM_keyingset_info_register(struct KeyingSetInfo *ksi) {STUB_ASSERT(0);}
-void ANIM_keyingset_info_unregister(const struct bContext *C, struct KeyingSetInfo *ksi) {STUB_ASSERT(0);}
-short ANIM_validate_keyingset(struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks) {STUB_ASSERT(0); return 0;}
-short ANIM_add_driver(struct ID *id, const char rna_path[], int array_index, short flag, int type) {STUB_ASSERT(0); return 0;}
-short ANIM_remove_driver(struct ID *id, const char rna_path[], int array_index, short flag) {STUB_ASSERT(0); return 0;}
-void ED_space_image_release_buffer(struct SpaceImage *sima, void *lock) {STUB_ASSERT(0);}
-struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r) {STUB_ASSERT(0); return (struct ImBuf *) NULL;}
-void ED_space_image_get_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) {STUB_ASSERT(0);}
-char *ED_info_stats_string(struct Scene *scene) {STUB_ASSERT(0); return (char *) NULL;}
-void ED_area_tag_redraw(struct ScrArea *sa) {STUB_ASSERT(0);}
-void ED_area_tag_refresh(struct ScrArea *sa) {STUB_ASSERT(0);}
-void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type) {STUB_ASSERT(0);}
-void ED_region_tag_redraw(struct ARegion *ar) {STUB_ASSERT(0);}
-void ED_curve_transform(struct Curve *cv, float mat[4][4]) {STUB_ASSERT(0);}
-void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op) {STUB_ASSERT(0);}
-void WM_cursor_wait(int val) {STUB_ASSERT(0);}
-void ED_node_texture_default(struct bContext *C, struct Tex *tx) {STUB_ASSERT(0);}
-void ED_node_tag_update_id(struct ID *id) {STUB_ASSERT(0);}
-void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree) {STUB_ASSERT(0);}
-void ED_node_tree_update(const struct bContext *C) {STUB_ASSERT(0);}
+void ANIM_keyingset_info_register(struct KeyingSetInfo *ksi) RET_NONE
+void ANIM_keyingset_info_unregister(struct Main *bmain, KeyingSetInfo *ksi) RET_NONE
+short ANIM_validate_keyingset(struct bContext *C, struct ListBase *dsources, struct KeyingSet *ks) RET_ZERO
+short ANIM_add_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag, int type) RET_ZERO
+short ANIM_remove_driver(struct ReportList *reports, struct ID *id, const char rna_path[], int array_index, short flag) RET_ZERO
+void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock) RET_NONE
+struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r) RET_NULL
+void ED_space_image_get_zoom(struct SpaceImage *sima, struct ARegion *ar, float *zoomx, float *zoomy) RET_NONE
+const char *ED_info_stats_string(struct Scene *scene) RET_NULL
+void ED_area_tag_redraw(struct ScrArea *sa) RET_NONE
+void ED_area_tag_refresh(struct ScrArea *sa) RET_NONE
+void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type) RET_NONE
+void ED_region_tag_redraw(struct ARegion *ar) RET_NONE
+void ED_curve_transform(struct Curve *cv, float mat[4][4]) RET_NONE
+void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op) RET_NONE
+void WM_cursor_wait(bool val) RET_NONE
+void ED_node_texture_default(const struct bContext *C, struct Tex *tex) RET_NONE
+void ED_node_tag_update_id(struct ID *id) RET_NONE
+void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree) RET_NONE
+void ED_node_tree_update(const struct bContext *C) RET_NONE
void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typeinfo){}
void ED_init_custom_node_type(struct bNodeType *ntype){}
void ED_init_custom_node_socket_type(struct bNodeSocketType *stype){}
-void ED_init_standard_node_socket_type(struct bNodeSocketType *stype) {STUB_ASSERT(0);}
-void ED_init_node_socket_type_virtual(struct bNodeSocketType *stype) {STUB_ASSERT(0);}
+void ED_init_standard_node_socket_type(struct bNodeSocketType *stype) RET_NONE
+void ED_init_node_socket_type_virtual(struct bNodeSocketType *stype) RET_NONE
int ED_node_tree_path_length(struct SpaceNode *snode){return 0;}
void ED_node_tree_path_get(struct SpaceNode *snode, char *value){}
void ED_node_tree_path_get_fixedbuf(struct SpaceNode *snode, char *value, int max_length){}
void ED_node_tree_start(struct SpaceNode *snode, struct bNodeTree *ntree, struct ID *id, struct ID *from){}
void ED_node_tree_push(struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *gnode){}
void ED_node_tree_pop(struct SpaceNode *snode){}
-void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene) {STUB_ASSERT(0);}
-int ED_view3d_scene_layer_set(int lay, const int *values) {STUB_ASSERT(0); return 0;}
-void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar) {STUB_ASSERT(0);}
-void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist) {STUB_ASSERT(0);}
-struct BGpic *ED_view3D_background_image_new(struct View3D *v3d) {STUB_ASSERT(0); return (struct BGpic *) NULL;}
-void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) {STUB_ASSERT(0);}
-void ED_view3D_background_image_clear(struct View3D *v3d) {STUB_ASSERT(0);}
-void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) {STUB_ASSERT(0);}
-float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) {STUB_ASSERT(0); return 0.0f;}
-void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa) {STUB_ASSERT(0);}
-void view3d_apply_mat4(float mat[4][4], float *ofs, float *quat, float *dist) {STUB_ASSERT(0);}
-int text_file_modified(struct Text *text) {STUB_ASSERT(0); return 0;}
-void ED_node_shader_default(struct bContext *C, struct ID *id) {STUB_ASSERT(0);}
-void ED_screen_animation_timer_update(struct bContext *C, int redraws) {STUB_ASSERT(0);}
-void ED_screen_animation_playing(struct wmWindowManager *wm) {STUB_ASSERT(0);}
-void ED_base_object_select(struct Base *base, short mode) {STUB_ASSERT(0);}
-int ED_object_modifier_remove(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md) {STUB_ASSERT(0); return 0;}
-int ED_object_modifier_add(struct ReportList *reports, struct Scene *scene, struct Object *ob, char *name, int type) {STUB_ASSERT(0); return 0;}
-void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) {STUB_ASSERT(0);}
-void ED_object_editmode_enter(struct bContext *C, int flag) {STUB_ASSERT(0);}
-void ED_object_editmode_exit(struct bContext *C, int flag) {STUB_ASSERT(0);}
-bool ED_object_editmode_load(struct Object *obedit) {STUB_ASSERT(0); return false; }
-void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object) {STUB_ASSERT(0);}
-int uiLayoutGetActive(struct uiLayout *layout) {STUB_ASSERT(0); return 0;}
-int uiLayoutGetOperatorContext(struct uiLayout *layout) {STUB_ASSERT(0); return 0;}
-int uiLayoutGetAlignment(struct uiLayout *layout) {STUB_ASSERT(0); return 0;}
-int uiLayoutGetEnabled(struct uiLayout *layout) {STUB_ASSERT(0); return 0;}
-float uiLayoutGetScaleX(struct uiLayout *layout) {STUB_ASSERT(0); return 0.0f;}
-float uiLayoutGetScaleY(struct uiLayout *layout) {STUB_ASSERT(0); return 0.0f;}
-void uiLayoutSetActive(struct uiLayout *layout, int active) {STUB_ASSERT(0);}
-void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext) {STUB_ASSERT(0);}
-void uiLayoutSetEnabled(struct uiLayout *layout, int enabled) {STUB_ASSERT(0);}
-void uiLayoutSetAlignment(struct uiLayout *layout, int alignment) {STUB_ASSERT(0);}
-void uiLayoutSetScaleX(struct uiLayout *layout, float scale) {STUB_ASSERT(0);}
-void uiLayoutSetScaleY(struct uiLayout *layout, float scale) {STUB_ASSERT(0);}
-void uiTemplateIconView(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) {STUB_ASSERT(0);}
-void ED_base_object_free_and_unlink(struct Scene *scene, struct Base *base) {STUB_ASSERT(0);}
-void ED_mesh_geometry_add(struct Mesh *mesh, struct ReportList *reports, int verts, int edges, int faces) {STUB_ASSERT(0);}
-void ED_mesh_material_add(struct Mesh *me, struct Material *ma) {STUB_ASSERT(0);}
-void ED_mesh_transform(struct Mesh *me, float mat[4][4]) {STUB_ASSERT(0);}
-void ED_mesh_update(struct Mesh *mesh, struct bContext *C) {STUB_ASSERT(0);}
-void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count) {STUB_ASSERT(0);}
-void ED_mesh_material_link(struct Mesh *mesh, struct Material *ma) {STUB_ASSERT(0);}
-int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set) {STUB_ASSERT(0); return -1; }
-int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set) {STUB_ASSERT(0); return -1; }
-bool ED_mesh_color_remove_named(struct Mesh *me, const char *name) {STUB_ASSERT(0); return false; }
-bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name) {STUB_ASSERT(0); return false; }
-void ED_object_constraint_dependency_update(struct Scene *scene, struct Object *ob) {STUB_ASSERT(0);}
-void ED_object_constraint_update(struct Object *ob) {STUB_ASSERT(0);}
-struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char *name) {STUB_ASSERT(0); return (struct bDeformGroup *) NULL;}
-void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode) {STUB_ASSERT(0);}
-void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum) {STUB_ASSERT(0);}
-void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum) {STUB_ASSERT(0);}
-void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup) {STUB_ASSERT(0);}
-void ED_vgroup_clear(struct Object *ob) {STUB_ASSERT(0);}
-void ED_vgroup_object_is_edit_mode(struct Object *ob) {STUB_ASSERT(0);}
-long mesh_mirrtopo_table(struct Object *ob, char mode) {STUB_ASSERT(0); return 0; }
-intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode) {STUB_ASSERT(0); return 0; }
-
-void ED_sequencer_update_view(struct bContext *C, int view) {STUB_ASSERT(0);}
-float ED_rollBoneToVector(struct EditBone *bone, float new_up_axis[3]) {STUB_ASSERT(0); return 0.0f;}
-void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) {STUB_ASSERT(0);}
-int ED_space_image_check_show_maskedit(struct Scene *scene, struct SpaceImage *sima) {STUB_ASSERT(0); return 0;}
-
-bool ED_texture_context_check_world(struct bContext *C) {STUB_ASSERT(0); return false;}
-bool ED_texture_context_check_material(struct bContext *C) {STUB_ASSERT(0); return false;}
-bool ED_texture_context_check_lamp(struct bContext *C) {STUB_ASSERT(0); return false;}
-bool ED_texture_context_check_particles(struct bContext *C) {STUB_ASSERT(0); return false;}
-bool ED_texture_context_check_others(struct bContext *C) {STUB_ASSERT(0); return false;}
-
-void ED_nurb_set_spline_type(struct Nurb *nu, int type) {STUB_ASSERT(0);}
-
-void ED_mball_transform(struct MetaBall *mb, float mat[4][4]) {STUB_ASSERT(0);}
-
-bool snapObjectsRayEx(struct Scene *scene, struct Base *base_act) {STUB_ASSERT(0); return 0;}
-
-void make_editLatt(struct Object *obedit) {STUB_ASSERT(0);}
-void load_editLatt(struct Object *obedit) {STUB_ASSERT(0);}
-void ED_lattice_transform(struct Lattice *lt, float mat[4][4]) {STUB_ASSERT(0);}
-
-void load_editNurb(struct Object *obedit) {STUB_ASSERT(0);}
-void make_editNurb(struct Object *obedit) {STUB_ASSERT(0);}
-
-
-void uiItemR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int flag, char *name, int icon) {STUB_ASSERT(0);}
-
-struct PointerRNA uiItemFullO(struct uiLayout *layout, char *idname, char *name, int icon, struct IDProperty *properties, int context, int flag) {struct PointerRNA a = {{0}}; STUB_ASSERT(0); return a;}
-PointerRNA uiItemFullO_ptr(struct uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, struct IDProperty *properties, int context, int flag) {struct PointerRNA a = {{0}}; STUB_ASSERT(0); return a;}
-struct uiLayout *uiLayoutRow(struct uiLayout *layout, bool align) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-struct uiLayout *uiLayoutColumn(struct uiLayout *layout, bool align) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-struct uiLayout *uiLayoutColumnFlow(struct uiLayout *layout, int number, bool align) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-struct uiLayout *uiLayoutBox(struct uiLayout *layout) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-struct uiLayout *uiLayoutSplit(struct uiLayout *layout, float percentage, bool align) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-int uiLayoutGetRedAlert(struct uiLayout *layout) {STUB_ASSERT(0); return 0;}
-void uiLayoutSetRedAlert(struct uiLayout *layout, int redalert) {STUB_ASSERT(0);}
-void uiItemsEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname) {STUB_ASSERT(0);}
-void uiItemMenuEnumR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *name, int icon) {STUB_ASSERT(0);}
-void uiItemEnumR_string(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *value, char *name, int icon) {STUB_ASSERT(0);}
-void uiItemPointerR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname, char *name, int icon) {STUB_ASSERT(0);}
-void uiItemPointerSubR(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, char *searchpropname, char *name, int icon) {STUB_ASSERT(0);}
-void uiItemsEnumO(struct uiLayout *layout, char *opname, char *propname) {STUB_ASSERT(0);}
-void uiItemEnumO_string(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str) {STUB_ASSERT(0);}
-void uiItemMenuEnumO(struct uiLayout *layout, char *opname, char *propname, char *name, int icon) {STUB_ASSERT(0);}
-void uiItemBooleanO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value) {STUB_ASSERT(0);}
-void uiItemIntO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, int value) {STUB_ASSERT(0);}
-void uiItemFloatO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, float value) {STUB_ASSERT(0);}
-void uiItemStringO(struct uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value) {STUB_ASSERT(0);}
-void uiItemL(struct uiLayout *layout, const char *name, int icon) {STUB_ASSERT(0);}
-void uiItemM(struct uiLayout *layout, struct bContext *C, char *menuname, char *name, int icon) {STUB_ASSERT(0);}
-void uiItemS(struct uiLayout *layout) {STUB_ASSERT(0);}
-void uiItemFullR(struct uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, char *name, int icon) {STUB_ASSERT(0);}
-void uiLayoutSetContextPointer(struct uiLayout *layout, char *name, struct PointerRNA *ptr) {STUB_ASSERT(0);}
-char *uiLayoutIntrospect(struct uiLayout *layout) {STUB_ASSERT(0); return (char *)NULL;}
-void UI_reinit_font(void) {STUB_ASSERT(0);}
-int UI_rnaptr_icon_get(struct bContext *C, struct PointerRNA *ptr, int rnaicon, const bool big) {STUB_ASSERT(0); return 0;}
-struct bTheme *UI_GetTheme(void) {STUB_ASSERT(0); return (struct bTheme *) NULL;}
+int ED_view3d_scene_layer_set(int lay, const int *values, int *active) RET_ZERO
+void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip) RET_NONE
+void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist) RET_NONE
+struct BGpic *ED_view3D_background_image_new(struct View3D *v3d) RET_NULL
+void ED_view3D_background_image_remove(struct View3D *v3d, struct BGpic *bgpic) RET_NONE
+void ED_view3D_background_image_clear(struct View3D *v3d) RET_NONE
+void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, float viewmat[4][4], float winmat[4][4]) RET_NONE
+float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) RET_ZERO
+void ED_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa) RET_NONE
+void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE
+void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE
+struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL
+void ED_base_object_select(struct Base *base, short mode) RET_NONE
+int ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO
+struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO
+void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE
+void ED_object_editmode_enter(struct bContext *C, int flag) RET_NONE
+void ED_object_editmode_exit(struct bContext *C, int flag) RET_NONE
+bool ED_object_editmode_load(struct Object *obedit) RET_ZERO
+void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object) RET_NONE
+bool uiLayoutGetActive(struct uiLayout *layout) RET_ZERO
+int uiLayoutGetOperatorContext(struct uiLayout *layout) RET_ZERO
+int uiLayoutGetAlignment(struct uiLayout *layout) RET_ZERO
+bool uiLayoutGetEnabled(struct uiLayout *layout) RET_ZERO
+float uiLayoutGetScaleX(struct uiLayout *layout) RET_ZERO
+float uiLayoutGetScaleY(struct uiLayout *layout) RET_ZERO
+void uiLayoutSetActive(struct uiLayout *layout, bool active) RET_NONE
+void uiLayoutSetOperatorContext(struct uiLayout *layout, int opcontext) RET_NONE
+void uiLayoutSetEnabled(uiLayout *layout, bool enabled) RET_NONE
+void uiLayoutSetAlignment(uiLayout *layout, char alignment) RET_NONE
+void uiLayoutSetScaleX(struct uiLayout *layout, float scale) RET_NONE
+void uiLayoutSetScaleY(struct uiLayout *layout, float scale) RET_NONE
+void uiTemplateIconView(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base) RET_NONE
+void ED_mesh_transform(struct Mesh *me, float mat[4][4]) RET_NONE
+void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface) RET_NONE
+void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_tessfaces_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_loops_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_polys_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_vertices_remove(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_edges_remove(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+void ED_mesh_faces_remove(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
+int ED_mesh_color_add(struct Mesh *me, const char *name, const bool active_set) RET_MINUSONE
+int ED_mesh_uv_texture_add(struct Mesh *me, const char *name, const bool active_set) RET_MINUSONE
+bool ED_mesh_color_remove_named(struct Mesh *me, const char *name) RET_ZERO
+bool ED_mesh_uv_texture_remove_named(struct Mesh *me, const char *name) RET_ZERO
+void ED_object_constraint_dependency_update(struct Main *bmain, struct Object *ob) RET_NONE
+void ED_object_constraint_update(struct Object *ob) RET_NONE
+struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, const char *name) RET_NULL
+void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode) RET_NONE
+void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum) RET_NONE
+float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum) RET_ZERO
+void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup) RET_NONE
+void ED_vgroup_clear(struct Object *ob) RET_NONE
+bool ED_vgroup_object_is_edit_mode(struct Object *ob) RET_ZERO
+int mesh_mirrtopo_table(struct Object *ob, char mode) RET_ZERO
+intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode) RET_ZERO
+
+float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const short axis_only) RET_ZERO
+void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) RET_NONE
+int ED_space_image_check_show_maskedit(struct Scene *scene, struct SpaceImage *sima) RET_ZERO
+
+bool ED_texture_context_check_world(const struct bContext *C) RET_ZERO
+bool ED_texture_context_check_material(const struct bContext *C) RET_ZERO
+bool ED_texture_context_check_lamp(const struct bContext *C) RET_ZERO
+bool ED_texture_context_check_particles(const struct bContext *C) RET_ZERO
+bool ED_texture_context_check_others(const struct bContext *C) RET_ZERO
+
+void ED_mball_transform(struct MetaBall *mb, float mat[4][4]) RET_NONE
+
+bool snapObjectsRayEx(struct Scene *scene, struct Base *base_act, struct View3D *v3d, struct ARegion *ar, struct Object *obedit, short snap_mode,
+ struct Object **r_ob, float r_obmat[4][4],
+ const float ray_start[3], const float ray_normal[3], float *r_ray_dist,
+ const float mval[2], float *r_dist_px, float r_loc[3], float r_no[3], SnapMode mode) RET_ZERO
+
+void make_editLatt(struct Object *obedit) RET_NONE
+void load_editLatt(struct Object *obedit) RET_NONE
+void ED_lattice_transform(struct Lattice *lt, float mat[4][4]) RET_NONE
+
+void load_editNurb(struct Object *obedit) RET_NONE
+void make_editNurb(struct Object *obedit) RET_NONE
+
+
+void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon) RET_NONE
+
+struct PointerRNA uiItemFullO(uiLayout *layout, const char *idname, const char *name, int icon, struct IDProperty *properties, int context, int flag) RET_STRUCT(PointerRNA)
+PointerRNA uiItemFullO_ptr(struct uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, struct IDProperty *properties, int context, int flag) RET_STRUCT(PointerRNA)
+struct uiLayout *uiLayoutRow(uiLayout *layout, int align) RET_NULL
+struct uiLayout *uiLayoutColumn(uiLayout *layout, int align) RET_NULL
+struct uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align) RET_NULL
+struct uiLayout *uiLayoutBox(struct uiLayout *layout) RET_NULL
+struct uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align) RET_NULL
+bool uiLayoutGetRedAlert(struct uiLayout *layout) RET_ZERO
+void uiLayoutSetRedAlert(uiLayout *layout, bool redalert) RET_NONE
+void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon) RET_NONE
+void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon) RET_NONE
+void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon) RET_NONE
+void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname) RET_NONE
+void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value) RET_NONE
+void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon) RET_NONE
+void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) RET_NONE
+void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value) RET_NONE
+void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value) RET_NONE
+void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value) RET_NONE
+void uiItemL(struct uiLayout *layout, const char *name, int icon) RET_NONE
+void uiItemM(uiLayout *layout, struct bContext *C, const char *menuname, const char *name, int icon) RET_NONE
+void uiItemS(struct uiLayout *layout) RET_NONE
+void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon) RET_NONE
+void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr) RET_NONE
+const char *uiLayoutIntrospect(uiLayout *layout) RET_NULL
+void UI_reinit_font(void) RET_NONE
+int UI_rnaptr_icon_get(struct bContext *C, struct PointerRNA *ptr, int rnaicon, const bool big) RET_ZERO
+struct bTheme *UI_GetTheme(void) RET_NULL
/* rna template */
-void uiTemplateAnyID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *text) {STUB_ASSERT(0);}
-void uiTemplatePathBuilder(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *root_ptr, char *text) {STUB_ASSERT(0);}
-void uiTemplateHeader(struct uiLayout *layout, struct bContext *C) {STUB_ASSERT(0);}
-void uiTemplateID(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *unlinkop) {STUB_ASSERT(0);}
-struct uiLayout *uiTemplateModifier(struct uiLayout *layout, struct PointerRNA *ptr) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
-void uiTemplatePreview(struct uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot) {STUB_ASSERT(0);}
-void uiTemplateIDPreview(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, char *newop, char *openop, char *unlinkop, int rows, int cols) {STUB_ASSERT(0);}
-void uiTemplateCurveMapping(struct uiLayout *layout, struct CurveMapping *cumap, int type, int compact) {STUB_ASSERT(0);}
-void uiTemplateColorRamp(struct uiLayout *layout, struct ColorBand *coba, int expand) {STUB_ASSERT(0);}
-void uiTemplateLayers(struct uiLayout *layout, struct PointerRNA *ptr, char *propname) {STUB_ASSERT(0);}
-void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) {STUB_ASSERT(0);}
+void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *proptypename, const char *text) RET_NONE
+void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *root_ptr, const char *text) RET_NONE
+void uiTemplateHeader(struct uiLayout *layout, struct bContext *C) RET_NONE
+void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop) RET_NONE
+struct uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr) RET_NULL
+struct uiLayout *uiTemplateConstraint(struct uiLayout *layout, struct PointerRNA *ptr) RET_NULL
+void uiTemplatePreview(struct uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot) RET_NONE
+void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int rows, int cols) RET_NONE
+void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush) RET_NONE
+void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand) RET_NONE
+void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *used_ptr, const char *used_propname, int active_layer) RET_NONE
+void uiTemplateImageLayers(struct uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser) RET_NONE
void uiTemplateList(struct uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr, const char *active_propname,
- int rows, int maxrows, int layout_type, int columns) {STUB_ASSERT(0);}
-void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) {STUB_ASSERT(0);}
-void uiTemplateOperatorSearch(struct uiLayout *layout) {STUB_ASSERT(0);}
-void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C) {STUB_ASSERT(0);}
-void uiTemplateEditModeSelection(struct uiLayout *layout, struct bContext *C) {STUB_ASSERT(0);}
-void uiTemplateImage(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, char *propname, struct PointerRNA *userptr, int compact) {STUB_ASSERT(0);}
-void uiTemplateColorPicker(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int value_slider) {STUB_ASSERT(0);}
-void uiTemplateHistogram(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand) {STUB_ASSERT(0);}
-void uiTemplateReportsBanner(struct uiLayout *layout, struct bContext *C, struct wmOperator *op) {STUB_ASSERT(0);}
-void uiTemplateWaveform(struct uiLayout *layout, struct PointerRNA *ptr, char *propname, int expand) {STUB_ASSERT(0);}
-void uiTemplateVectorscope(struct uiLayout *_self, struct PointerRNA *data, char *property, int expand) {STUB_ASSERT(0);}
-void uiTemplateNodeLink(struct uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) {STUB_ASSERT(0);}
-void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) {STUB_ASSERT(0);}
-void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) {STUB_ASSERT(0);}
-void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) {STUB_ASSERT(0);}
-void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr) {STUB_ASSERT(0);}
-void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact) {STUB_ASSERT(0);}
-void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr) {STUB_ASSERT(0);}
-void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) {STUB_ASSERT(0);}
-void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact) {STUB_ASSERT(0);}
-void uiTemplateImageSettings(struct uiLayout *layout, struct PointerRNA *imfptr) {STUB_ASSERT(0);}
-void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) {STUB_ASSERT(0);}
-void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int show_global_settings) {STUB_ASSERT(0);}
-void uiTemplateComponentMenu(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name){}
-void uiTemplateNodeSocket(struct uiLayout *layout, struct bContext *C, float *color) {STUB_ASSERT(0);}
+ int rows, int maxrows, int layout_type, int columns) RET_NONE
+void uiTemplateRunningJobs(struct uiLayout *layout, struct bContext *C) RET_NONE
+void uiTemplateOperatorSearch(struct uiLayout *layout) RET_NONE
+void uiTemplateHeader3D(struct uiLayout *layout, struct bContext *C) RET_NONE
+void uiTemplateEditModeSelection(struct uiLayout *layout, struct bContext *C) RET_NONE
+void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact) RET_NONE
+void uiTemplateColorPicker(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int value_slider, int lock, int lock_luminosity, int cubic) RET_NONE
+void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C) RET_NONE
+void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiTemplateNodeLink(struct uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) RET_NONE
+void uiTemplateNodeView(struct uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input) RET_NONE
+void uiTemplateTextureUser(struct uiLayout *layout, struct bContext *C) RET_NONE
+void uiTemplateTextureShow(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop) RET_NONE
+void uiTemplateKeymapItemProperties(struct uiLayout *layout, struct PointerRNA *ptr) RET_NONE
+void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact) RET_NONE
+void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr) RET_NONE
+void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int compact) RET_NONE
+void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management) RET_NONE
+void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname) RET_NONE
+void uiTemplateComponentMenu(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name) RET_NONE
+void uiTemplateNodeSocket(struct uiLayout *layout, struct bContext *C, float *color) RET_NONE
/* rna render */
-struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h) {STUB_ASSERT(0); return (struct RenderResult *) NULL;}
-struct RenderResult *RE_AcquireResultRead(struct Render *re) {STUB_ASSERT(0); return (struct RenderResult *) NULL;}
-struct RenderResult *RE_AcquireResultWrite(struct Render *re) {STUB_ASSERT(0); return (struct RenderResult *) NULL;}
-struct RenderStats *RE_GetStats(struct Render *re) {STUB_ASSERT(0); return (struct RenderStats *) NULL;}
-struct RenderData *RE_engine_get_render_data(struct Render *re) {STUB_ASSERT(0); return (struct RenderData *) NULL;}
-void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) {STUB_ASSERT(0);}
-void RE_engine_update_progress(struct RenderEngine *engine, float progress) {STUB_ASSERT(0);}
-void RE_engine_end_result(struct RenderEngine *engine, struct RenderResult *result) {STUB_ASSERT(0);}
-void RE_engine_update_stats(struct RenderEngine *engine, char *stats, char *info) {STUB_ASSERT(0);}
-void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, char *filename) {STUB_ASSERT(0);}
-void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, char *filename) {STUB_ASSERT(0);}
-void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr) {STUB_ASSERT(0);}
-void RE_ReleaseResult(struct Render *re) {STUB_ASSERT(0);}
-void RE_ReleaseResultImage(struct Render *re) {STUB_ASSERT(0);}
-int RE_engine_test_break(struct RenderEngine *engine) {STUB_ASSERT(0); return 0;}
-void RE_engines_init() {STUB_ASSERT(0);}
-void RE_engines_exit() {STUB_ASSERT(0);}
-void RE_engine_report(struct RenderEngine *engine, int type, const char *msg) {STUB_ASSERT(0);}
+struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername) RET_NULL
+struct RenderResult *RE_AcquireResultRead(struct Render *re) RET_NULL
+struct RenderResult *RE_AcquireResultWrite(struct Render *re) RET_NULL
+struct RenderStats *RE_GetStats(struct Render *re) RET_NULL
+struct RenderData *RE_engine_get_render_data(struct Render *re) RET_NULL
+void RE_engine_update_result(struct RenderEngine *engine, struct RenderResult *result) RET_NONE
+void RE_engine_update_progress(struct RenderEngine *engine, float progress) RET_NONE
+void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result, int cancel, int merge_results) RET_NONE
+void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info) RET_NONE
+void RE_layer_load_from_file(struct RenderLayer *layer, struct ReportList *reports, const char *filename, int x, int y) RET_NONE
+void RE_result_load_from_file(struct RenderResult *result, struct ReportList *reports, const char *filename) RET_NONE
+void RE_AcquireResultImage(struct Render *re, struct RenderResult *rr) RET_NONE
+void RE_ReleaseResult(struct Render *re) RET_NONE
+void RE_ReleaseResultImage(struct Render *re) RET_NONE
+int RE_engine_test_break(struct RenderEngine *engine) RET_ZERO
+void RE_engines_init() RET_NONE
+void RE_engines_exit() RET_NONE
+void RE_engine_report(struct RenderEngine *engine, int type, const char *msg) RET_NONE
ListBase R_engines = {NULL, NULL};
-void RE_engine_free(struct RenderEngine *engine) {STUB_ASSERT(0);}
-struct RenderEngineType *RE_engines_find(const char *idname) {STUB_ASSERT(0); return NULL; }
-void RE_engine_update_memory_stats(struct RenderEngine *engine, float mem_used, float mem_peak) {STUB_ASSERT(0);}
-struct RenderEngine *RE_engine_create(struct RenderEngineType *type) {STUB_ASSERT(0); return NULL; }
-void RE_FreePersistentData(void) {STUB_ASSERT(0);}
+void RE_engine_free(struct RenderEngine *engine) RET_NONE
+struct RenderEngineType *RE_engines_find(const char *idname) RET_NULL
+void RE_engine_update_memory_stats(struct RenderEngine *engine, float mem_used, float mem_peak) RET_NONE
+struct RenderEngine *RE_engine_create(struct RenderEngineType *type) RET_NULL
+void RE_FreePersistentData(void) RET_NONE
/* python */
-struct wmOperatorType *WM_operatortype_find(const char *idname, int quiet) {STUB_ASSERT(0); return (struct wmOperatorType *) NULL;}
-struct GHashIterator *WM_operatortype_iter() {STUB_ASSERT(0); return (struct GHashIterator *) NULL;}
-struct wmOperatorType *WM_operatortype_exists(const char *idname) {STUB_ASSERT(0); return (struct wmOperatorType *) NULL;}
-struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname) {STUB_ASSERT(0); return (struct wmOperatorTypeMacro *) NULL;}
-int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, short context, short is_undo, struct PointerRNA *properties, struct ReportList *reports) {STUB_ASSERT(0); return 0;}
-void WM_operatortype_remove_ptr(struct wmOperatorType *ot) {STUB_ASSERT(0); }
-bool WM_operatortype_remove(const char *idname) {STUB_ASSERT(0); return 0;}
-int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot) {STUB_ASSERT(0); return 0;}
-int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, int context) {STUB_ASSERT(0); return 0;}
-int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, struct wmEvent *event) {STUB_ASSERT(0); return 0;}
-void WM_operator_properties_free(struct PointerRNA *ptr) {STUB_ASSERT(0);}
-void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring) {STUB_ASSERT(0);}
-void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot) {STUB_ASSERT(0);}
-void WM_operator_properties_sanitize(struct PointerRNA *ptr, const short no_context) {STUB_ASSERT(0);}
-void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType *, void *), void *userdata) {STUB_ASSERT(0);}
-void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType *, void *), void *userdata) {STUB_ASSERT(0);}
-void WM_operator_bl_idname(char *to, const char *from) {STUB_ASSERT(0);}
-void WM_operator_py_idname(char *to, const char *from) {STUB_ASSERT(0);}
-void WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height) {STUB_ASSERT(0);}
-void update_autoflags_fcurve(struct FCurve *fcu, struct bContext *C, struct ReportList *reports, struct PointerRNA *ptr) {STUB_ASSERT(0);}
-short insert_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) {STUB_ASSERT(0); return 0;}
-short delete_keyframe(struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) {STUB_ASSERT(0); return 0;}
-char *WM_operator_pystring_ex(struct bContext *C, struct wmOperator *op, const bool all_args, struct wmOperatorType *ot, struct PointerRNA *opptr) {STUB_ASSERT(0); return (char *)NULL;}
-char *WM_operator_pystring(struct bContext *C, struct wmOperator *op, const bool all_args) {STUB_ASSERT(0); return (char *)NULL;}
-struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value) {STUB_ASSERT(0); return (struct wmKeyMapItem *)NULL;}
-struct wmKeyMapItem *WM_modalkeymap_add_item_str(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, const char *value) {STUB_ASSERT(0); return (struct wmKeyMapItem *)NULL;}
-struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char *idname, EnumPropertyItem *items) {STUB_ASSERT(0); return (struct wmKeyMap *) NULL;}
-struct uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon) {STUB_ASSERT(0); return (struct uiPopupMenu *) NULL;}
-void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head) {STUB_ASSERT(0);}
-struct uiLayout *uiPupMenuLayout(struct uiPopupMenu *head) {STUB_ASSERT(0); return (struct uiLayout *) NULL;}
+struct wmOperatorType *WM_operatortype_find(const char *idname, bool quiet) RET_NULL
+struct GHashIterator *WM_operatortype_iter() RET_NULL
+struct wmOperatorTypeMacro *WM_operatortype_macro_define(struct wmOperatorType *ot, const char *idname) RET_NULL
+int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, short context, struct PointerRNA *properties, struct ReportList *reports, short is_undo) RET_ZERO
+void WM_operatortype_remove_ptr(struct wmOperatorType *ot) RET_NONE
+bool WM_operatortype_remove(const char *idname) RET_ZERO
+int WM_operator_poll(struct bContext *C, struct wmOperatorType *ot) RET_ZERO
+int WM_operator_poll_context(struct bContext *C, struct wmOperatorType *ot, short context) RET_ZERO
+int WM_operator_props_popup(struct bContext *C, struct wmOperator *op, const struct wmEvent *event) RET_ZERO
+void WM_operator_properties_free(struct PointerRNA *ptr) RET_NONE
+void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring) RET_NONE
+void WM_operator_properties_create_ptr(struct PointerRNA *ptr, struct wmOperatorType *ot) RET_NONE
+void WM_operator_properties_sanitize(struct PointerRNA *ptr, const bool no_context) RET_NONE
+void WM_operatortype_append_ptr(void (*opfunc)(struct wmOperatorType *, void *), void *userdata) RET_NONE
+void WM_operatortype_append_macro_ptr(void (*opfunc)(struct wmOperatorType *, void *), void *userdata) RET_NONE
+void WM_operator_bl_idname(char *to, const char *from) RET_NONE
+void WM_operator_py_idname(char *to, const char *from) RET_NONE
+int WM_operator_ui_popup(struct bContext *C, struct wmOperator *op, int width, int height) RET_ZERO
+void update_autoflags_fcurve(struct FCurve *fcu, struct bContext *C, struct ReportList *reports, struct PointerRNA *ptr) RET_NONE
+short insert_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) RET_ZERO
+short delete_keyframe(struct ReportList *reports, struct ID *id, struct bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag) RET_ZERO
+char *WM_operator_pystring_ex(struct bContext *C, struct wmOperator *op, const bool all_args, const bool macro_args, struct wmOperatorType *ot, struct PointerRNA *opptr) RET_NULL
+char *WM_operator_pystring(struct bContext *C, struct wmOperator *op, const bool all_args, const bool macro_args) RET_NULL
+struct wmKeyMapItem *WM_modalkeymap_add_item(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value) RET_NULL
+struct wmKeyMapItem *WM_modalkeymap_add_item_str(struct wmKeyMap *km, int type, int val, int modifier, int keymodifier, const char *value) RET_NULL
+struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, const char *idname, struct EnumPropertyItem *items) RET_NULL
+struct uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon) RET_NULL
+void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head) RET_NONE
+struct uiLayout *uiPupMenuLayout(struct uiPopupMenu *head) RET_NULL
/* RNA COLLADA dependency */
-int collada_export(struct Scene *sce, const char *filepath) {STUB_ASSERT(0); return 0; }
-
-int sculpt_get_brush_size(struct Brush *brush) {STUB_ASSERT(0); return 0;}
-void sculpt_set_brush_size(struct Brush *brush, int size) {STUB_ASSERT(0);}
-int sculpt_get_lock_brush_size(struct Brush *brush) {STUB_ASSERT(0); return 0;}
-float sculpt_get_brush_unprojected_radius(struct Brush *brush) {STUB_ASSERT(0); return 0.0f;}
-void sculpt_set_brush_unprojected_radius(struct Brush *brush, float unprojected_radius) {STUB_ASSERT(0);}
-float sculpt_get_brush_alpha(struct Brush *brush) {STUB_ASSERT(0); return 0.0f;}
-void sculpt_set_brush_alpha(struct Brush *brush, float alpha) {STUB_ASSERT(0);}
-void ED_sculpt_modifiers_changed(struct Object *ob) {STUB_ASSERT(0);}
-void ED_mesh_calc_tessface(struct Mesh *mesh) {STUB_ASSERT(0);}
+int collada_export(struct Scene *sce,
+ const char *filepath,
+ int apply_modifiers,
+ BC_export_mesh_type export_mesh_type,
+
+ int selected,
+ int include_children,
+ int include_armatures,
+ int include_shapekeys,
+ int deform_bones_only,
+
+ int active_uv_only,
+ int include_uv_textures,
+ int include_material_textures,
+ int use_texture_copies,
+
+ int triangulate,
+ int use_object_instantiation,
+ int sort_by_name,
+ BC_export_transformation_type export_transformation_type,
+ int open_sim) RET_ZERO
+
+void ED_mesh_calc_tessface(struct Mesh *mesh) RET_NONE
/* bpy/python internal api */
-void operator_wrapper(struct wmOperatorType *ot, void *userdata) {STUB_ASSERT(0);}
-void BPY_text_free_code(struct Text *text) {STUB_ASSERT(0);}
-void BPY_id_release(struct Text *text) {STUB_ASSERT(0);}
-int BPY_context_member_get(struct Context *C, const char *member, struct bContextDataResult *result) {STUB_ASSERT(0); return 0; }
-void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct) {STUB_ASSERT(0);}
-float BPY_driver_exec(struct ChannelDriver *driver, const float evaltime) {STUB_ASSERT(0); return 0.0f;} /* might need this one! */
-void BPY_DECREF(void *pyob_ptr) {STUB_ASSERT(0);}
-void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) {STUB_ASSERT(0);}
-void macro_wrapper(struct wmOperatorType *ot, void *userdata) {STUB_ASSERT(0);}
-int pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id) {STUB_ASSERT(0); return 0; }
-struct PyObject *pyrna_id_CreatePyObject(struct ID *id) {STUB_ASSERT(0); return NULL; }
-void BPY_context_update(struct bContext *C) {STUB_ASSERT(0);};
-const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid) {STUB_ASSERT(0); return msgid; }
+void operator_wrapper(struct wmOperatorType *ot, void *userdata) RET_NONE
+void BPY_text_free_code(struct Text *text) RET_NONE
+void BPY_id_release(struct ID *id) RET_NONE
+int BPY_context_member_get(struct bContext *C, const char *member, struct bContextDataResult *result) RET_ZERO
+void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct) RET_NONE
+float BPY_driver_exec(struct ChannelDriver *driver, const float evaltime) RET_ZERO /* might need this one! */
+void BPY_DECREF(void *pyob_ptr) RET_NONE
+void BPY_pyconstraint_exec(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) RET_NONE
+void macro_wrapper(struct wmOperatorType *ot, void *userdata) RET_NONE
+bool pyrna_id_FromPyObject(struct PyObject *obj, struct ID **id) RET_ZERO
+struct PyObject *pyrna_id_CreatePyObject(struct ID *id) RET_NULL
+void BPY_context_update(struct bContext *C) RET_NONE;
+const char *BPY_app_translations_py_pgettext(const char *msgctxt, const char *msgid) RET_ARG(msgid)
#ifdef WITH_FREESTYLE
/* Freestyle */
-void FRS_init_freestyle_config(struct FreestyleConfig *config) {STUB_ASSERT(0);}
-void FRS_free_freestyle_config(struct FreestyleConfig *config) {STUB_ASSERT(0);}
-void FRS_copy_freestyle_config(struct FreestyleConfig *new_config, struct FreestyleConfig *config) {STUB_ASSERT(0);}
-struct FreestyleLineSet *FRS_get_active_lineset(struct FreestyleConfig *config) {STUB_ASSERT(0); return NULL; }
-short FRS_get_active_lineset_index(struct FreestyleConfig *config) {STUB_ASSERT(0); return 0; }
-void FRS_set_active_lineset_index(struct FreestyleConfig *config, short index) {STUB_ASSERT(0);}
-void FRS_unlink_target_object(struct FreestyleConfig *config, struct Object *ob) {STUB_ASSERT(0);}
+void FRS_init_freestyle_config(struct FreestyleConfig *config) RET_NONE
+void FRS_free_freestyle_config(struct FreestyleConfig *config) RET_NONE
+void FRS_copy_freestyle_config(struct FreestyleConfig *new_config, struct FreestyleConfig *config) RET_NONE
+struct FreestyleLineSet *FRS_get_active_lineset(struct FreestyleConfig *config) RET_NULL
+short FRS_get_active_lineset_index(struct FreestyleConfig *config) RET_ZERO
+void FRS_set_active_lineset_index(struct FreestyleConfig *config, short index) RET_NONE
+void FRS_unlink_target_object(struct FreestyleConfig *config, struct Object *ob) RET_NONE
#endif
/* intern/dualcon */
-struct DualConMesh;
-struct DualConMesh *dualcon(const struct DualConMesh *input_mesh,
- void *create_mesh,
- int flags,
- int mode,
- float threshold,
- float hermite_num,
- float scale,
- int depth) {STUB_ASSERT(0); return 0; }
+
+void *dualcon(const DualConInput *input_mesh,
+ /* callbacks for output */
+ DualConAllocOutput alloc_output,
+ DualConAddVert add_vert,
+ DualConAddQuad add_quad,
+
+ DualConFlags flags,
+ DualConMode mode,
+ float threshold,
+ float hermite_num,
+ float scale,
+ int depth) RET_ZERO
/* intern/cycles */
struct CCLDeviceInfo;
-struct CCLDeviceInfo *CCL_compute_device_list(int opencl) {STUB_ASSERT(0); return NULL; }
+struct CCLDeviceInfo *CCL_compute_device_list(int opencl) RET_NULL
/* compositor */
-void COM_execute(struct bNodeTree *editingtree, int rendering) {STUB_ASSERT(0);}
-
-char blender_path[] = "";
+void COM_execute(RenderData *rd, bNodeTree *editingtree, int rendering,
+ const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings) RET_NONE
#endif // WITH_GAMEENGINE