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author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-04 14:19:45 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-04 14:19:45 +0300 |
commit | aad24468e2d32d46e2c3b3b4a37302a4f1f27ab6 (patch) | |
tree | bf3824be66c324d4cc30add16a677a17b9181db7 /source/blenderplayer | |
parent | e83b3e577e59770dcd43a0c9dbf9ff3dcfda4365 (diff) |
Fix T47038: Particles in Particle Edit Mode get added in completely wrong location.
It also fixes another issue (crash) related to symmetric editing.
Quite involved, we (try to!) fix complete broken logic of parts of particle code, which would use poly index
as tessface one (or vice-versa). Issue most probably goes back to BMesh integration time...
This patch mostly fixes particle editing mode:
- Adding/removing particles when using generative modifiers (like subsurf) should now work.
- Adding/removing particles with a non-tessellated mesh (i.e. one having ngons) should also mostly work.
- X-axis-mirror-editing particles over ngons does not really work, not sure why currently.
- All this in both 'modes' (with or without using modifier stack for particles).
Tech side:
- Store a deformed-only DM in particle modifier data.
- Rename existing DM to make it clear it's a final one.
- Use deformed-only DM's tessface2poly mapping to 'solve' poly/tessface mismatches.
- Make (part of) mirror-editing code able to use a DM instead of raw mesh, so that we can mirror based on final DM
when editing particles using modifier stack (mandatory, since there is no way currently to find orig tessface
from an final DM tessface index).
Note that this patch is not really nice and clean (current particles are beyond hope on this side anyway),
it's more like some urgency bandage. Whole crap needs complete rewrite anyway,
BMesh's polygons make it really hard to work with current system (and looptri would not help much here).
Also, did not test everything possibly affected by those changes, so it needs some users' testing & validation too.
Reviewers: psy-fi
Subscribers: dfelinto, eyecandy
Maniphest Tasks: T47038
Differential Revision: https://developer.blender.org/D1685
Diffstat (limited to 'source/blenderplayer')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 458d883666e..5748b9e3225 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -498,8 +498,8 @@ void ED_object_constraint_tag_update(struct Object *ob, struct bConstraint *con) void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int vertnum, float weight, int assignmode) RET_NONE void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, int vertnum) RET_NONE float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int vertnum) RET_ZERO -int ED_mesh_mirror_topo_table(struct Object *ob, char mode) RET_ZERO -int ED_mesh_mirror_spatial_table(struct Object *ob, struct BMEditMesh *em, const float co[3], char mode) RET_ZERO +int ED_mesh_mirror_topo_table(struct Object *ob, struct DerivedMesh *dm, char mode) RET_ZERO +int ED_mesh_mirror_spatial_table(struct Object *ob, struct BMEditMesh *em, struct DerivedMesh *dm, const float co[3], char mode) RET_ZERO float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only) RET_ZERO void ED_space_image_get_size(struct SpaceImage *sima, int *width, int *height) RET_NONE |