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author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-26 12:15:08 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-01-26 16:01:32 +0300 |
commit | d9ccc0c95787b7f74d8f52f74a06e183ed56648a (patch) | |
tree | 1d554a7d35dc3625f20498f4592eb62e7447c1f9 /source/blenderplayer | |
parent | e4c83bc3459847c33269557499cc891ed4f747af (diff) |
mesh_evaluate.c: OMP -> BLI_task, and some more parallelization.
Only concerns poly normals computing, have usual 10% speedup of affected code for OMP -> BLI_task switching.
Also parallelized the 'weighted accum' part (used when computing both polys and vertices normals,
when using modifiers e.g.), which gives nice 325% speedup (from 66ms to 20ms for a 500k poly monkey
with simple deform modifier e.g.). ;)
Diffstat (limited to 'source/blenderplayer')
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