diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-27 17:47:53 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-27 17:47:53 +0400 |
commit | e17bf02c2dcf6e51176eafc5bbe77171bc7014c5 (patch) | |
tree | d64b04687791c96d639458278c73110f804fa04a /source/blenderplayer | |
parent | 08b35cda7fb903d4e6cf0f7e6b29024ee536f2b3 (diff) |
Code Cleanup:
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged some BMESH_TODO's
Diffstat (limited to 'source/blenderplayer')
-rw-r--r-- | source/blenderplayer/bad_level_call_stubs/stubs.c | 44 |
1 files changed, 20 insertions, 24 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index 0e13778f02c..79347c9a457 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -38,32 +38,33 @@ struct ARegion; struct ARegionType; +struct BMEditMesh; struct Base; struct Brush; -struct bNodeTree; -struct bNodeSocket; struct CSG_FaceIteratorDescriptor; struct CSG_VertexIteratorDescriptor; +struct ChannelDriver; struct ColorBand; -struct CurveMapping; +struct Context; struct Curve; +struct CurveMapping; struct DerivedMesh; struct EditBone; -struct EditFace; -struct EditMesh; struct EnvMap; -struct ID; struct FCurve; +struct Heap; +struct HeapNode; +struct ID; struct ImBuf; struct Image; struct ImageUser; -struct KeyingSetInfo; struct KeyingSet; +struct KeyingSetInfo; struct LOD_Decimation_Info; +struct MCol; struct MTex; struct Main; struct Material; -struct MCol; struct MenuType; struct Mesh; struct ModifierData; @@ -79,21 +80,32 @@ struct RenderEngineType; struct RenderLayer; struct RenderResult; struct Scene; +struct Scene; struct ScrArea; struct SculptSession; struct ShadeInput; struct ShadeResult; +struct SmallHash; +struct SmallHashIter; struct SpaceClip; struct SpaceImage; struct SpaceNode; struct Tex; struct TexResult; struct Text; +struct ToolSettings; +struct View3D; struct bAction; struct bArmature; struct bConstraint; +struct bConstraintOb; +struct bConstraintTarget; +struct bContextDataResult; struct bNode; +struct bNodeSocket; +struct bNodeTree; struct bPoseChannel; +struct bPythonConstraint; struct uiLayout; struct wmEvent; struct wmKeyConfig; @@ -101,20 +113,6 @@ struct wmKeyMap; struct wmOperator; struct wmWindow; struct wmWindowManager; -struct View3D; -struct ToolSettings; -struct bContextDataResult; -struct bConstraintTarget; -struct bPythonConstraint; -struct bConstraintOb; -struct Context; -struct ChannelDriver; -struct BMEditMesh; -struct Heap; -struct HeapNode; -struct Scene; -struct SmallHash; -struct SmallHashIter; /*new render funcs */ void EDBM_selectmode_set(struct BMEditMesh *em) {} @@ -258,7 +256,6 @@ void WM_keymap_restore_to_default(struct wmKeyMap *keymap){} void WM_keymap_restore_item_to_default(struct bContext *C, struct wmKeyMap *keymap, struct wmKeyMapItem *kmi){} void WM_keymap_properties_reset(struct wmKeyMapItem *kmi){} void WM_keyconfig_update_tag(struct wmKeyMap *keymap, struct wmKeyMapItem *kmi) {} -int WM_keymap_user_init(struct wmWindowManager *wm, struct wmKeyMap *keymap) {return 0;} int WM_keymap_item_compare(struct wmKeyMapItem *k1, struct wmKeyMapItem *k2){return 0;} @@ -355,7 +352,6 @@ void ED_nurb_set_spline_type(struct Nurb *nu, int type){} void EM_selectmode_set(struct EditMesh *em){} int EM_texFaceCheck(struct EditMesh *em){return 0;} -struct MTFace *EM_get_active_mtface(struct EditMesh *em, struct EditFace **act_efa, struct MCol **mcol, int sloopy){return (struct MTFace *)NULL;} void make_editMesh(struct Scene *scene, struct Object *ob){} void load_editMesh(struct Scene *scene, struct Object *ob){} |