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authorLukas Toenne <lukas.toenne@googlemail.com>2013-03-18 20:34:57 +0400
committerLukas Toenne <lukas.toenne@googlemail.com>2013-03-18 20:34:57 +0400
commit4638e5f99a9ba59ad0b8a1fd52b12e876480b9e8 (patch)
tree2444f12b4612440f44cf02835cdf5951b6564e92 /source/blenderplayer
parent7bfef29f2f2a1b262d28abdc6e30fcd9c1f1caad (diff)
Merge of the PyNodes branch (aka "custom nodes") into trunk.
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements. === Dynamic node type registration === Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes. Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2]. === Node group improvements === Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3]. The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there. [1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes [2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender [3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
Diffstat (limited to 'source/blenderplayer')
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c27
1 files changed, 21 insertions, 6 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 28193b71bbd..f31983dcd62 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -106,8 +106,11 @@ struct bConstraintOb;
struct bConstraintTarget;
struct bContextDataResult;
struct bNode;
+struct bNodeType;
struct bNodeSocket;
+struct bNodeSocketType;
struct bNodeTree;
+struct bNodeTreeType;
struct bPoseChannel;
struct bPythonConstraint;
struct bTheme;
@@ -225,7 +228,7 @@ void ED_armature_edit_bone_remove(struct bArmature *arm, struct EditBone *exBone
void object_test_constraints(struct Object *owner) {}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr) {}
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) {}
-void ED_node_composit_default(struct Scene *sce) {}
+void ED_node_composit_default(struct bContext *C, struct Scene *scene) {}
void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) {return 0;} /* XXX this one looks weird */
void *ED_region_draw_cb_customdata(void *handle) {return 0;} /* XXX This one looks wrong also */
void ED_region_draw_cb_exit(struct ARegionType *art, void *handle) {}
@@ -302,10 +305,21 @@ void ED_area_newspace(struct bContext *C, struct ScrArea *sa, int type) {}
void ED_region_tag_redraw(struct ARegion *ar) {}
void WM_event_add_fileselect(struct bContext *C, struct wmOperator *op) {}
void WM_cursor_wait(int val) {}
-void ED_node_texture_default(struct Tex *tx) {}
-void ED_node_changed_update(struct bContext *C, struct bNode *node) {}
-void ED_node_generic_update(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node) {}
-void ED_node_tree_update(struct SpaceNode *snode, struct Scene *scene) {}
+void ED_node_texture_default(struct bContext *C, struct Tex *tx) {}
+void ED_node_tag_update_id(struct ID *id) {}
+void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree) {}
+void ED_node_tree_update(const struct bContext *C) {}
+void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typeinfo){}
+void ED_init_custom_node_type(struct bNodeType *ntype){}
+void ED_init_custom_node_socket_type(struct bNodeSocketType *stype){}
+void ED_init_standard_node_socket_type(struct bNodeSocketType *) {}
+void ED_init_node_socket_type_virtual(struct bNodeSocketType *) {}
+int ED_node_tree_path_length(struct SpaceNode *snode){return 0;}
+void ED_node_tree_path_get(struct SpaceNode *snode, char *value){}
+void ED_node_tree_path_get_fixedbuf(struct SpaceNode *snode, char *value, int max_length){}
+void ED_node_tree_start(struct SpaceNode *snode, struct bNodeTree *ntree, struct ID *id, struct ID *from){}
+void ED_node_tree_push(struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *gnode){}
+void ED_node_tree_pop(struct SpaceNode *snode){}
void ED_view3d_scene_layers_update(struct Main *bmain, struct Scene *scene) {}
int ED_view3d_scene_layer_set(int lay, const int *values) {return 0;}
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar) {}
@@ -317,7 +331,7 @@ void ED_view3d_update_viewmat(struct Scene *scene, struct View3D *v3d, struct AR
float ED_view3d_grid_scale(struct Scene *scene, struct View3D *v3d, const char **grid_unit) {return 0.0f;}
void view3d_apply_mat4(float mat[4][4], float *ofs, float *quat, float *dist) {}
int text_file_modified(struct Text *text) {return 0;}
-void ED_node_shader_default(struct Material *ma) {}
+void ED_node_shader_default(struct bContext *C, struct ID *id) {}
void ED_screen_animation_timer_update(struct bContext *C, int redraws) {}
void ED_screen_animation_playing(struct wmWindowManager *wm) {}
void ED_base_object_select(struct Base *base, short mode) {}
@@ -456,6 +470,7 @@ void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const cha
void uiTemplateImageSettings(struct uiLayout *layout, struct PointerRNA *imfptr) {}
void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname) {}
void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int show_global_settings) {}
+void uiTemplateComponentMenu(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name){}
/* rna render */
struct RenderResult *RE_engine_begin_result(struct RenderEngine *engine, int x, int y, int w, int h) {return (struct RenderResult *) NULL;}