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authorMiika Hamalainen <blender@miikah.org>2011-10-28 18:46:09 +0400
committerMiika Hamalainen <blender@miikah.org>2011-10-28 18:46:09 +0400
commitfae903e263fd11d788a4e55900ff25f4fc8b26db (patch)
tree28315139a473093c9e697e5dfb111688cfd1c995 /source/blenderplayer
parente441c71f770446c942362a3c75b453159b15c0d1 (diff)
Dynamic Paint:
* More code changes pointed by Brecht in codereview. * Some user interface improvements. * Updating brush settings now also updates canvas preview.
Diffstat (limited to 'source/blenderplayer')
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index cda15d3bf9b..09bbe1db9b1 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -124,7 +124,6 @@ int multitex_ext(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osa
int multitex_ext_safe(struct Tex *tex, float *texvec, struct TexResult *texres){return 0;}
int multitex_nodes(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output, struct ShadeInput *shi, struct MTex *mtex) {return 0;}
-/* material_ext.c */
struct Material *RE_init_sample_material(struct Material *orig_mat, struct Scene *scene) {return (struct Material *)NULL;}
void RE_free_sample_material(struct Material *mat) {}
void RE_sample_material_color(struct Material *mat, float color[3], float *alpha, const float volume_co[3], const float surface_co[3],