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authorBrecht Van Lommel <brecht@blender.org>2020-04-05 21:56:06 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-04-05 22:04:10 +0300
commitbae1c243cec809ac783c1b8f2fb65a570b526ef0 (patch)
treec5cf685943b70f7986ebc3d0424b220586751ad2 /source/creator/blender.map
parentf1573731bc8b80c03ef5db4292568781969846c3 (diff)
Build: hide USD symbols, make Blender symbols visible again
Following up to b555b8d. Building Blender with hidden symbols but using libraries with visible symbols was giving linker warnings, specifically for USD. So revert that for now, as it was not needed for the bugfix. Hide USD symbols (some of which are not in the USD namespace) to avoid potential conflicts. May potentially help with AMD OpenCL issues in T74262.
Diffstat (limited to 'source/creator/blender.map')
-rw-r--r--source/creator/blender.map3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/creator/blender.map b/source/creator/blender.map
index 3e447ec9e89..fda6c37b10d 100644
--- a/source/creator/blender.map
+++ b/source/creator/blender.map
@@ -58,12 +58,15 @@ local:
opj_*;
opus_*;
*OSL*;
+ *pathYy*;
png_*;
*SDL*;
*squish*;
*tbb*;
+ *textFileFormatYy*;
*TIFF*;
*tinyformat*;
+ *usdBlender*;
vorbis*;
vp8*;
vp9*;