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authorCampbell Barton <ideasman42@gmail.com>2009-04-27 11:07:22 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-27 11:07:22 +0400
commit9c3d628082035c8b7ff49aa6e72898345a683584 (patch)
tree527c8757216438d663378c30ca0e38f4b2f28e63 /source/creator/creator.c
parent5d1d6ad4d19cf2b76abb9ed323027f194a65e2a0 (diff)
[#18616] Scons+MinGW compiling error with gaming engine enabled.
Attempt to fix building in windows with mingw
Diffstat (limited to 'source/creator/creator.c')
-rw-r--r--source/creator/creator.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c
index 74e899d2d14..a1531fd7180 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -538,10 +538,10 @@ int main(int argc, char **argv)
BLI_where_is_temp( btempdir, 1 ); /* call after loading the .B.blend so we can read U.tempdir */
#ifndef DISABLE_SDL
-#ifndef WIN32
- setenv("SDL_VIDEODRIVER", "dummy", 1); /* initializing the video driver can cause crashes on some systems - Campbell */
-#else
+#if (defined(WIN32) || defined(WIN64)) && !defined(FREE_WINDOWS)
_putenv_s("SDL_VIDEODRIVER", "dummy");
+#else
+ setenv("SDL_VIDEODRIVER", "dummy", 1); /* initializing the video driver can cause crashes on some systems - Campbell */
#endif
#ifdef __linux__
/* On linux the default SDL driver dma often would not play