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authorDalai Felinto <dfelinto@gmail.com>2019-02-20 01:33:31 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-02-22 17:20:27 +0300
commitbef82f72d2795f4841f9a0fc67a30b4fc02fc69d (patch)
treec4fef28653ed09398c2a4f11a5541d218bed098b /source/creator/creator_args.c
parent22787636816a8661b7c4974216f3ea5af7cda2b0 (diff)
Fix T61600: Physics properties inactive when appending objects
This problem existed in 2.79 as well. The rigid body setting is related to the scene the object was created. We now clear all the rigid body properties of the appended objects to prevent them from lingering in this state where they have settings yet cannot be used in the simulation. Reviewers: mont29, brecht Differential Revision: https://developer.blender.org/D4380
Diffstat (limited to 'source/creator/creator_args.c')
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