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author | Joshua Leung <aligorith@gmail.com> | 2016-05-20 10:08:48 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2016-05-20 10:09:27 +0300 |
commit | 6e416b6bdf283f2337b962c05f93781eac00ff18 (patch) | |
tree | 0fca0a272a0dc82f6f80cdf32a4527d8873c68eb /source/creator/osx_locals.map | |
parent | 75a31c36702239fc86081e66bcd6f27df0437e4a (diff) |
Fix T48470: Bendy Bones: Custom Handle References not being cleared when bone deleted
In addition to the original bug report, I've gone through cleaning up a range of
related bugs which only became clear when hunting around the code...
* Custom Handle References weren't getting cleared when the bones they used got
deleted. But, neither was the custom bone shape location/transform reference.
* Various places where posebone settings are copied around were also missing code
to handle the new Bendy Bone properties.
(WHY DO WE HAVE SO MANY VARIATIONS OF COPYING POSE DATA!?!?)
* If duplicating a Bendy Bone with custom references, and the custom references
are also selected/duplicated, the new Bendy Bones will use the corresponding
duplicated bones
Diffstat (limited to 'source/creator/osx_locals.map')
0 files changed, 0 insertions, 0 deletions