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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:13 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-03 18:32:13 +0400 |
commit | 615fe0295fe13c229d7376b02a50ac110b636c47 (patch) | |
tree | 490bcc8d4af2abb7eed7679990fbee29a5376fb9 /source/creator | |
parent | 6b098d7406f7d84b04be8d8604073de4e06613c9 (diff) |
Cycles OSL: refactoring and fixes
* Moved kernel/osl/nodes to kernel/shaders
* Renamed standard attributes to use geom:, particle:, object: prefixes
* Update stdosl.h to properly reflect the closures we support
* Fix the wrong stdosl.h being used for building shaders
* Add geom:numpolyvertices, geom:trianglevertices, geom:polyvertices attributes
Diffstat (limited to 'source/creator')
-rw-r--r-- | source/creator/CMakeLists.txt | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt index 1d5f762d706..c06669c3ac2 100644 --- a/source/creator/CMakeLists.txt +++ b/source/creator/CMakeLists.txt @@ -737,14 +737,6 @@ elseif(APPLE) endif() - #OSL shader_headers needed - if(WITH_CYCLES_OSL) - install( - FILES ${LIBDIR}/osl/shaders/oslutil.h ${LIBDIR}/osl/shaders/stdosl.h - DESTINATION ${TARGETDIR}/blender.app/Contents/shaders/ - ) - endif() - # install blenderplayer bundle - copy of blender.app above. re-using macros et al # note we are using OSX Bundle as base and copying Blender dummy bundle on top of it if(WITH_GAMEENGINE AND WITH_PLAYER) |