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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-11-04 06:22:56 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-11-04 06:22:56 +0400
commitdd8e83606776d1d3c51cd8f5c89bf6d1a7e05f74 (patch)
tree710d8682910d03d019ca0f4a1cb86fcf2b268c2e /source/creator
parent6dfa1601092b9aa4de88420ce1e60371cd6aed69 (diff)
parent2f2c0a51a5b108213004dcda3da6defda82e6e41 (diff)
Merged changes in the trunk up to revision 51853.
Conflicts resolved: source/blender/blenloader/intern/readfile.c source/blender/bmesh/operators/bmo_utils.c This commit also includes a fix of a bug identified during the merge and committed in revision 51853. Thanks Thomas (dingto) for the timely fix!
Diffstat (limited to 'source/creator')
-rw-r--r--source/creator/CMakeLists.txt8
1 files changed, 0 insertions, 8 deletions
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 682ab5013d6..f986e30b10c 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -738,14 +738,6 @@ elseif(APPLE)
endif()
- #OSL shader_headers needed
- if(WITH_CYCLES_OSL)
- install(
- FILES ${LIBDIR}/osl/shaders/oslutil.h ${LIBDIR}/osl/shaders/stdosl.h
- DESTINATION ${TARGETDIR}/blender.app/Contents/shaders/
- )
- endif()
-
# install blenderplayer bundle - copy of blender.app above. re-using macros et al
# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
if(WITH_GAMEENGINE AND WITH_PLAYER)