diff options
author | Jeroen Bakker <jbakker> | 2022-10-31 18:01:02 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-10-31 18:01:15 +0300 |
commit | 0e6f2d9fe0f49de658414bf16a9babab61f1895a (patch) | |
tree | 47a30bcda15392e7472b556b742200aff18aae93 /source/creator | |
parent | c2e36c09b993fc0678eaf6a65b2cbd8ea9132cdb (diff) |
GPU: Add placeholder for Vulkan backend.
This patch adds a placeholder for the vulkan backend.
When activated (`WITH_VULKAN_BACKEND=On` and `--gpu-backend vulkan`)
it might open a blender screen, but nothing should be visible as
none of the functions are implemented or otherwise crash on a nullptr.
This is expected as this is just a placeholder. The goal is to add shader compilation
+validation to this backend as one of the next steps so we can validate
changes to existing shaders on OpenGL, Metal and Vulkan at the same time.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D16338
Diffstat (limited to 'source/creator')
-rw-r--r-- | source/creator/creator_args.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c index 4144603555b..ba905f91f97 100644 --- a/source/creator/creator_args.c +++ b/source/creator/creator_args.c @@ -1116,6 +1116,9 @@ static int arg_handle_debug_gpu_set(int UNUSED(argc), static const char arg_handle_gpu_backend_set_doc[] = "\n" "\tForce to use a specific GPU backend. Valid options: " +# ifdef WITH_VULKAN_BACKEND + "'vulkan', " +# endif # ifdef WITH_METAL_BACKEND "'metal', " # endif @@ -1132,6 +1135,11 @@ static int arg_handle_gpu_backend_set(int argc, const char **argv, void *UNUSED( if (STREQ(argv[1], "opengl")) { gpu_backend = GPU_BACKEND_OPENGL; } +# ifdef WITH_VULKAN_BACKEND + else if (STREQ(argv[1], "vulkan")) { + gpu_backend = GPU_BACKEND_VULKAN; + } +# endif # ifdef WITH_METAL_BACKEND else if (STREQ(argv[1], "metal")) { gpu_backend = GPU_BACKEND_METAL; |