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author | Campbell Barton <ideasman42@gmail.com> | 2012-11-26 04:59:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-11-26 04:59:11 +0400 |
commit | 7ef78723b7d43cee5897da2c43f5038e56ccd3d6 (patch) | |
tree | bb70be841151b63eec0d52d46ef15324ef0ff1b7 /source/creator | |
parent | 97b8a1f752fbe729c20c8398dfa9fdbc2e2e4ff3 (diff) |
code cleanup: doxy comment corrections and correct own typo animation player docs.
Diffstat (limited to 'source/creator')
-rw-r--r-- | source/creator/creator.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c index ff67fe09896..0f1207a9a88 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -1079,7 +1079,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) "\n\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with" "\n\t\t-j <frame>\tSet frame step to <frame>" "\n\t\t-s <frame>\tPlay from <frame>" - "\n\t\t-j <frame>\tPlay until <frame>"; + "\n\t\t-e <frame>\tPlay until <frame>"; static char game_doc[] = "Game Engine specific options" "\n\t-g fixedtime\t\tRun on 50 hertz without dropping frames" |