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authorKent Mein <mein@cs.umn.edu>2003-07-03 17:53:11 +0400
committerKent Mein <mein@cs.umn.edu>2003-07-03 17:53:11 +0400
commit77213f7da686deb008f8e9b993325f1560919b9b (patch)
tree28cec64b542e978a124d62b1b58db6ab5cc7043c /source/creator
parenta41069b9544913fa1a4ca7e1ba929ec599cbe9ba (diff)
removed extra tabs in the help function.
It was function() { blah } changed it to just function() { blah } Kent
Diffstat (limited to 'source/creator')
-rw-r--r--source/creator/creator.c63
1 files changed, 30 insertions, 33 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c
index d17080fbdeb..dd13815c664 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -128,46 +128,43 @@ static void fpe_handler(int sig)
static void print_help(void)
{
- printf ("Blender V %d.%02d\n", G.version/100, G.version%100);
- printf ("Usage: blender [options ...] [file]\n");
+ printf ("Blender V %d.%02d\n", G.version/100, G.version%100);
+ printf ("Usage: blender [options ...] [file]\n");
- printf ("\nRender options:\n");
- printf (" -b <file>\tRender <file> in background\n");
- printf (" -S <name>\tSet scene <name>\n");
- printf (" -f <frame>\tRender frame <frame> and save it\n");
- printf (" -s <frame>\tSet start to frame <frame> (use with -a)\n");
- printf (" -e <frame>\tSet end to frame (use with -a)<frame>\n");
- printf (" -a\t\tRender animation\n");
+ printf ("\nRender options:\n");
+ printf (" -b <file>\tRender <file> in background\n");
+ printf (" -S <name>\tSet scene <name>\n");
+ printf (" -f <frame>\tRender frame <frame> and save it\n");
+ printf (" -s <frame>\tSet start to frame <frame> (use with -a)\n");
+ printf (" -e <frame>\tSet end to frame (use with -a)<frame>\n");
+ printf (" -a\t\tRender animation\n");
- printf ("\nAnimation options:\n");
- printf (" -a <file(s)>\tPlayback <file(s)>\n");
- printf (" -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n");
- printf (" -m\t\tRead from disk (Don't buffer)\n");
+ printf ("\nAnimation options:\n");
+ printf (" -a <file(s)>\tPlayback <file(s)>\n");
+ printf (" -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n");
+ printf (" -m\t\tRead from disk (Don't buffer)\n");
- printf ("\nWindow options:\n");
- printf (" -w\t\tForce opening with borders\n");
+ printf ("\nWindow options:\n");
+ printf (" -w\t\tForce opening with borders\n");
#ifdef WIN32
- printf (" -W\t\tForce opening without borders\n");
+ printf (" -W\t\tForce opening without borders\n");
#endif
- printf (" -p <sx> <sy> <w> <h>\tOpen with lower left corner at <sx>, <sy>\n");
- printf (" \tand width and height <w>, <h>\n");
- printf ("\nGame Engine specific options:\n");
- printf (" -g fixedtime\t\tRun on 50 hertz without dropping frames\n");
- printf (" -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n");
- printf (" -g noaudio\t\tNo audio in Game Engine\n");
- printf (" -g nomipmap\t\tNo Texture Mipmapping\n");
- printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n");
+ printf (" -p <sx> <sy> <w> <h>\tOpen with lower left corner at <sx>, <sy>\n");
+ printf (" \tand width and height <w>, <h>\n");
+ printf ("\nGame Engine specific options:\n");
+ printf (" -g fixedtime\t\tRun on 50 hertz without dropping frames\n");
+ printf (" -g vertexarrays\tUse Vertex Arrays for rendering (usually faster)\n");
+ printf (" -g noaudio\t\tNo audio in Game Engine\n");
+ printf (" -g nomipmap\t\tNo Texture Mipmapping\n");
+ printf (" -g linearmipmap\tLinear Texture Mipmapping instead of Nearest (default)\n");
-
-
-
- printf ("\nMisc options:\n");
- printf (" -d\t\tTurn debugging on\n");
- printf (" -noaudio\tDisable audio on systems that support audio\n");
- printf (" -h\t\tPrint this help text\n");
- printf (" -y\t\tDisable OnLoad scene scripts, use -Y to find out why its -y\n");
+ printf ("\nMisc options:\n");
+ printf (" -d\t\tTurn debugging on\n");
+ printf (" -noaudio\tDisable audio on systems that support audio\n");
+ printf (" -h\t\tPrint this help text\n");
+ printf (" -y\t\tDisable OnLoad scene scripts, use -Y to find out why its -y\n");
#ifdef WIN32
- printf (" -R\t\tRegister .blend extension\n");
+ printf (" -R\t\tRegister .blend extension\n");
#endif
}