diff options
author | Martin Poirier <theeth@yahoo.com> | 2010-02-03 20:48:39 +0300 |
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committer | Martin Poirier <theeth@yahoo.com> | 2010-02-03 20:48:39 +0300 |
commit | 6bdfa434310b4904725d2811a078e664807dcbd0 (patch) | |
tree | d1967310b944a8c826fe7a63e8057e4504681b68 /source/creator | |
parent | 61457571af4f67aeecfbc44def23fd3994784df1 (diff) |
-fpe command line argument. Tying it to -d is just hell.
Diffstat (limited to 'source/creator')
-rw-r--r-- | source/creator/creator.c | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c index 93255dba8de..ed851e8af20 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -343,6 +343,20 @@ static int debug_mode(int argc, char **argv, void *data) return 0; } +static int set_fpe(int argc, char **argv, void *data) +{ +#if defined(__sgi) || defined(__linux__) + /* zealous but makes float issues a heck of a lot easier to find! + * set breakpoints on fpe_handler */ + signal(SIGFPE, fpe_handler); + +#ifdef __linux__ + feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW ); +#endif +#endif + return 0; +} + static int playback_mode(int argc, char **argv, void *data) { /* not if -b was given first */ @@ -835,6 +849,8 @@ void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle) BLI_argsAdd(ba, "-Y", 1, forked_tongue, NULL); BLI_argsAdd(ba, "-y", 1, disable_python, NULL); + BLI_argsAdd(ba, "-fpe", 1, set_fpe, NULL); + BLI_argsAdd(ba, "-B", 1, background_mode, NULL); BLI_argsAdd(ba, "-b", 1, background_mode, NULL); BLI_argsAdd(ba, "-a", 1, playback_mode, NULL); @@ -940,17 +956,6 @@ int main(int argc, char **argv) setuid(getuid()); /* end superuser */ #endif -#if defined(__sgi) || defined(__linux__) - if(G.f & G_DEBUG) { - /* zealous but makes float issues a heck of a lot easier to find! - * set breakpoints on fpe_handler */ - signal(SIGFPE, fpe_handler); - -#ifdef __linux__ - feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW ); -#endif - } -#endif /* for all platforms, even windos has it! */ if(G.background) signal(SIGINT, blender_esc); /* ctrl c out bg render */ |