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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-14 07:51:51 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-09-14 07:51:51 +0400
commitd111983064296dc9dd2c1b3f1735efd38f95c9d1 (patch)
tree868178b412024c70aa1a34ea3377a6dc493dad8b /source/creator
parentc4cde9a02724abdf1488634fc39d2d822907278e (diff)
Fix for bug #5758 and #17585: armatures with IK constraint did not
work in the game player, now the IK lib is linked into the player. Makefiles/Scons/CMake buildsystems have been updated. Fix materials nodes to work in the game player.
Diffstat (limited to 'source/creator')
-rw-r--r--source/creator/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 04219ac5868..93cc0e8afb5 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -191,7 +191,7 @@ ADD_DEPENDENCIES(blender makesdna)
FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
-SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} src blender_python blender_render blender_radiosity blender_IK bf_elbeem)
+SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} src blender_python blender_render blender_radiosity bf_elbeem)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
SET(BLENDER_LINK_LIBS ${BLENDER_LINK_LIBS} extern_binreloc)
@@ -226,7 +226,7 @@ IF(UNIX)
bf_decimation
bf_elbeem
bf_yafray
- blender_IK
+ bf_IK
bf_memutil
bf_guardedalloc
blender_CTR