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authorAntony Riakiotakis <kalast@gmail.com>2015-07-02 20:30:08 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-07-02 20:30:17 +0300
commit00808eb39ac04c484fcabac6b18666cb2a0191e7 (patch)
tree68319846e12dee6ababd82db4a4d28c1dcfe1c71 /source/creator
parenta5b2841aa0c4b1b90d29077ba174ed31ae8ee4d9 (diff)
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
option. This makes sense, since contexts get created at runtime, there is little reason to require recompilation for this. Only works on linux currently, will be doing more OSs later
Diffstat (limited to 'source/creator')
-rw-r--r--source/creator/creator.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c
index b78914aa989..33a62c8ce6f 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1549,6 +1549,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
BLI_argsAdd(ba, 1, NULL, "--debug-value", "<value>\n\tSet debug value of <value> on startup\n", set_debug_value, NULL);
BLI_argsAdd(ba, 1, NULL, "--debug-jobs", "\n\tEnable time profiling for background jobs.", debug_mode_generic, (void *)G_DEBUG_JOBS);
+ BLI_argsAdd(ba, 1, NULL, "--debug-gpu", "\n\tEnable gpu debug context and information for OpenGL 4.3+.", debug_mode_generic, (void *)G_DEBUG_GPU);
BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph", "\n\tEnable debug messages from dependency graph", debug_mode_generic, (void *)G_DEBUG_DEPSGRAPH);
BLI_argsAdd(ba, 1, NULL, "--debug-depsgraph-no-threads", "\n\tSwitch dependency graph to a single threaded evlauation", debug_mode_generic, (void *)G_DEBUG_DEPSGRAPH_NO_THREADS);
BLI_argsAdd(ba, 1, NULL, "--debug-gpumem", "\n\tEnable GPU memory stats in status bar", debug_mode_generic, (void *)G_DEBUG_GPU_MEM);