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authorCampbell Barton <ideasman42@gmail.com>2012-11-26 04:59:11 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-11-26 04:59:11 +0400
commit7ef78723b7d43cee5897da2c43f5038e56ccd3d6 (patch)
treebb70be841151b63eec0d52d46ef15324ef0ff1b7 /source/creator
parent97b8a1f752fbe729c20c8398dfa9fdbc2e2e4ff3 (diff)
code cleanup: doxy comment corrections and correct own typo animation player docs.
Diffstat (limited to 'source/creator')
-rw-r--r--source/creator/creator.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/creator/creator.c b/source/creator/creator.c
index ff67fe09896..0f1207a9a88 100644
--- a/source/creator/creator.c
+++ b/source/creator/creator.c
@@ -1079,7 +1079,7 @@ static void setupArguments(bContext *C, bArgs *ba, SYS_SystemHandle *syshandle)
"\n\t\t-f <fps> <fps-base>\t\tSpecify FPS to start with"
"\n\t\t-j <frame>\tSet frame step to <frame>"
"\n\t\t-s <frame>\tPlay from <frame>"
- "\n\t\t-j <frame>\tPlay until <frame>";
+ "\n\t\t-e <frame>\tPlay until <frame>";
static char game_doc[] = "Game Engine specific options"
"\n\t-g fixedtime\t\tRun on 50 hertz without dropping frames"