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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-14 01:42:46 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-14 01:42:46 +0300 |
commit | 2a0a6a0541eaff06659a06ef18cac05e5674c844 (patch) | |
tree | c9941f33e1e120bdb2b66a145bfccdeac7f7e67a /source/creator | |
parent | a603bb34591c8b68977b026204658ce602a5dae6 (diff) |
Remove G.save_over
The difference between G.save_over and G.relbase_valid was minor.
There is one change in functionality. When saving the default-startup
file from an already loaded blend file - future save actions will
continue to write to the originally loaded file instead of prompting
the user to select a location to save the file.
This change makes saving the startup file behave the same way
"Save a Copy" does.
Reviewed By: brecht
Ref D13556
Diffstat (limited to 'source/creator')
-rw-r--r-- | source/creator/creator_args.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c index 0259e028e63..2d86587d096 100644 --- a/source/creator/creator_args.c +++ b/source/creator/creator_args.c @@ -1996,7 +1996,6 @@ static int arg_handle_load_file(int UNUSED(argc), const char **argv, void *data) * save at the filename from the CLI. */ STRNCPY(G_MAIN->filepath, filename); G.relbase_valid = true; - G.save_over = true; printf("... opened default scene instead; saving will write to: %s\n", filename); } else { |