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author | Campbell Barton <ideasman42@gmail.com> | 2010-06-06 05:15:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-06-06 05:15:44 +0400 |
commit | ed338da8c963cfcc26315584bb694a95f2c89088 (patch) | |
tree | e21a68328e7d0d1f4d41f95fd27690172bfc0957 /source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | |
parent | 0cc077ec455e701a1d3caa1350051f7d3737763b (diff) |
- WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
Diffstat (limited to 'source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp')
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index 5b7ceaa296c..c916cdeb67c 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -166,7 +166,9 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c bool frameRate = (SYS_GetCommandLineInt(syshandle, "show_framerate", 0) != 0); bool animation_record = (SYS_GetCommandLineInt(syshandle, "animation_record", 0) != 0); bool displaylists = (SYS_GetCommandLineInt(syshandle, "displaylists", 0) != 0); +#ifndef DISABLE_PYTHON bool nodepwarnings = (SYS_GetCommandLineInt(syshandle, "ignore_deprecation_warnings", 0) != 0); +#endif bool novertexarrays = (SYS_GetCommandLineInt(syshandle, "novertexarrays", 0) != 0); if(animation_record) usefixed= true; /* override since you's always want fixed time for sim recording */ |