diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-07 00:18:42 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-07 00:18:42 +0400 |
commit | cb12337363032e59967b4935e10e8d996f297ca1 (patch) | |
tree | 6d73642eaf1c0f8d793e752988dfdbdd4e41d150 /source/gameengine/BlenderRoutines/BL_System.h | |
parent | 4eb1b5256e0159f747c055e10bd091a40fc834b7 (diff) |
Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
Diffstat (limited to 'source/gameengine/BlenderRoutines/BL_System.h')
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_System.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_System.h b/source/gameengine/BlenderRoutines/BL_System.h new file mode 100644 index 00000000000..d743ef5532a --- /dev/null +++ b/source/gameengine/BlenderRoutines/BL_System.h @@ -0,0 +1,72 @@ +/* + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + * System specific information / access. + * Interface to the commandline arguments + */ + +/** \file gameengine/BlenderRoutines/BL_System.h + * \ingroup blroutines + */ + +#ifndef BL_SYSTEM_H +#define BL_SYSTEM_H + +#ifdef __cplusplus +extern "C" { +#endif + +/* Game Engine command line parameters */ + +typedef void* SYS_SystemHandle; + +extern SYS_SystemHandle SYS_GetSystem(void); +extern void SYS_DeleteSystem(SYS_SystemHandle sys); + +extern int SYS_GetCommandLineInt(SYS_SystemHandle sys, const char *paramname, int defaultvalue); +extern float SYS_GetCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float defaultvalue); +extern const char *SYS_GetCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *defaultvalue); + +extern void SYS_WriteCommandLineInt(SYS_SystemHandle sys, const char *paramname, int value); +extern void SYS_WriteCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float value); +extern void SYS_WriteCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *value); + +/* Start game engine */ + +struct bContext; +struct ARegion; +struct rcti; + +extern void StartKetsjiShell(struct bContext *C, struct ARegion *ar, + struct rcti *cam_frame, int always_use_expand_framing); + +#ifdef __cplusplus +} +#endif + +#endif /* BL_SYSTEM_H */ + |